RimWorld Schedule Guide - The BEST RimWorld Schedule (s) [2024, 1.5+]

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  • เผยแพร่เมื่อ 15 พ.ย. 2024

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  • @AdamVsEverything
    @AdamVsEverything  2 ปีที่แล้ว +79

    EDIT: Nothing has changed with schedules in 1.5 / Anomaly. Guide still applicable!
    You can check out more of my RimWorld Guides here: th-cam.com/play/PLQWnHloPSfq4ajFkTBA8vZk2R43NaQeKO.html
    Huge thanks to MortalSmurph on my Discord, as this is a joint guide we've made.
    If you are interested in more RimWorld guides please let me know in the comments or by hitting the like and subscribe buttons. I really do appreciate it!
    In addition, I have a ton of crazy, max difficulty, no-pause allowed challenges on the channel (both with and without mods). Here are two of my favorites:
    500% No Pause RimWorld Ideology TRANSHUMANIST Playthrough: th-cam.com/video/5Xq_wA9cKig/w-d-xo.html
    500% No Pause RimWorld Fluid Ideology Playthrough - th-cam.com/video/UtPGxZnYd6U/w-d-xo.html
    I am also LIVE on Twitch 5+ days a week! Come hang out, watch, participate, or quietly lurk! Everyone is welcome.
    Twitch Link: twitch.tv/adamvseverything
    Discord Link: discord.gg/CaSDVp3
    Twitter: twitter.com/adamvstweet

    • @Zombull73
      @Zombull73 2 ปีที่แล้ว +2

      Do you ever play Naked Brutality? A guide for starting on that mode could be fun. Better yet, Naked Brutality blind start. Just take whatever landing zone and colonist the randomizer gives you.

    • @AdamVsEverything
      @AdamVsEverything  2 ปีที่แล้ว +2

      ​@@Zombull73 Most of my runs are naked brutality starts, or even 'tribal naked brutality' in which I start with 1 naked tribal research pawn instead of the normal NB research. Before Ideology I mostly did random 1 pawn, random seed, random map, go. :P
      You can find quite a few 'naked tribal brutality' runs on this channel.
      Here's a couple:
      th-cam.com/video/UtPGxZnYd6U/w-d-xo.html
      th-cam.com/video/CznnT4Gyxuo/w-d-xo.html

    • @kylekataryn3454
      @kylekataryn3454 2 ปีที่แล้ว

      @@AdamVsEverything this is interesting. I schedule rec time after two hours of work, in sets of 3, followed by "any" time, after each; like in real world breaks after work sets of two hours each. Usually this allows some down time for hauling and cleaning. -but it all depends on priority lists.
      for e.g:
      SA; WWRA; WWRA; WWRA; WWA; SSSSSSS.
      This also allows for day naps, and frequent breaks for meal times. As pawns consider rec tim to also be sleep / cleaning. they're weird like that.

  • @robertbeckmann8361
    @robertbeckmann8361 2 ปีที่แล้ว +340

    There’s nothing like being so entertained by a mundane menu in a game. Great job loved the video

  • @swapper5684
    @swapper5684 2 ปีที่แล้ว +454

    Adam, you're so good at tutorials it's crazy. Requesting your next one to be a tutorial on the Work tab! Priorities, early game vs late game, single pawn starts & conflicting jobs, etc.? That's always where I struggle most

    • @fishnightmares
      @fishnightmares 2 ปีที่แล้ว +7

      Yes! Please do a priorities guide.

    • @nerdolo748
      @nerdolo748 2 ปีที่แล้ว +5

      Yes please! I always start with something looking decent but during actual game it quickly proves suboptimal and becomes a mess with quick fixes

    • @AdamVsEverything
      @AdamVsEverything  2 ปีที่แล้ว +53

      That's kind of you to say! And it is on the list. So expect it.. soonish :P

    • @TM2Ben
      @TM2Ben 2 ปีที่แล้ว +2

      Yea I can use that aswell 😝

  • @Mackenzi
    @Mackenzi 2 ปีที่แล้ว +149

    The biphasic schedule has definitely improved my overall gameplay so mad props to you for that one 100%

    • @AdamVsEverything
      @AdamVsEverything  2 ปีที่แล้ว +8

      Thanks!

    • @unverifiedverified4418
      @unverifiedverified4418 2 ปีที่แล้ว

      Yeah I totally wanna slob Adams knob.... u know, for Trump!

    • @eugenesandona6374
      @eugenesandona6374 ปีที่แล้ว +7

      I am also totally convinced that biphasic is the way to go. Just the fact that you’re more able to deal with random events at any time of day far outweighs the costs.

    • @liam3104
      @liam3104 ปีที่แล้ว +6

      ​@@eugenesandona6374it's so depressing when your base gets attacked and your colonists have just gone to sleep with a 1 phase sleep schedule. Then being forced to rally them on 0 sleep

    • @getemguapo_tv
      @getemguapo_tv ปีที่แล้ว +5

      Just started using this schedule now for almost all my guys and wow what an improvement to their mood. In my opinion its better to center around this type of schedule because pawns just seem to be more functional this way. It sucks when productive gets ruined because of a mood breakdown or a breakdown just before a fight.

  • @crunch.dot.73
    @crunch.dot.73 2 ปีที่แล้ว +52

    You make genuinely well made tutorials, you aren't just giving knowledge, you are providing visuals and facts behind your claims!

  • @darkfangulas
    @darkfangulas 7 หลายเดือนก่อน +5

    I really didn’t expect this video to provide much more then put sleep and Recreation together,, but it turned out to be one of the most useful videos I’ve watched.

  • @rickrouse7865
    @rickrouse7865 2 ปีที่แล้ว +55

    my goodness, 1,000+ hours of rimworld and never thought of splitting sleep schedules

    • @AdamVsEverything
      @AdamVsEverything  2 ปีที่แล้ว +10

      Hopefully you try it out. It is crazy!

  • @r3dp9
    @r3dp9 2 ปีที่แล้ว +26

    @19:13 Adam didn't mention why he put recreation first for quick sleepers. I'm guessing it's because they have higher odds of finishing sleeping before the hours are up, (ie, sleep 4:30 or less instead of 5 hours flat), so putting recreation before guarantees that they always walk-recreate-sleep-walk instead of walk-sleep-walk-recreate-walk.
    Superb guide. Getting a ~+15 mood and bypassing ~-15 social mood penalties looks like a great choice in exchange for 20% productivity. Unless one is playing with time based wealth progression, bad events scale off wealth (primarily made from productivity) and are only unsurvivable when combined with mental breaks (due to low mood), so I can see why the biphasic approach is so powerful on the higher difficulties.

    • @AdamVsEverything
      @AdamVsEverything  2 ปีที่แล้ว +9

      Yes, that is one of the reasons. Quick sleepers are kind of crazy. It's actually weird watching how well they do on an 'all anything' schedule, actually.

    • @PopeGoliath
      @PopeGoliath 2 ปีที่แล้ว +7

      @@AdamVsEverything if you're worried about long jobs like hunting going all the way through the recreation time, putting it after sleep can work... And you can avoid that extra walk trip from someone waking up early by deliberately shorting their sleep schedule. If they have 3 hours set to sleep followed by 3-4 hours recreation, they'll sleep through whatever parts of that recreation they need to for rest, but then always begin recreating immediately without a wasted trip.

    • @Wise_That
      @Wise_That 2 ปีที่แล้ว +6

      @@PopeGoliath Thank you, I feel like everyone else here is missing this. Sleep 2 hours, recreate 4 hours is SO much better than 2 rec 4 sleep, because a colonist will stop recreation to sleep, but won't stop sleeping to recreate. A pawn who has recently recreated and doesn't need the top-up (say, for example, they recently took drugs), will attempt to go back to work during a rec period, which is bad if sleep is next. So you should put rec last and make it longer.
      Meanwhile, if you put short-sleep, long rec, a colonist who is very tired can sleep in over their rec period without issue, as long as they wake up with enough time for 1 bar's worth, while a colonist who is well rested will only take the 2 hours scheduled and then do whatever rec they need, maybe only 1 bar's worth, and then go to work in one trip!

  • @lshghs25
    @lshghs25 2 ปีที่แล้ว +94

    A little longer than the others, but definitely high quality and filled with tons of useful information. An excellent guide.

    • @AdamVsEverything
      @AdamVsEverything  2 ปีที่แล้ว +2

      Thanks!

    • @jimbojimberson9934
      @jimbojimberson9934 11 หลายเดือนก่อน +1

      Definitely the preferred way. Unfortunately, algorithms set higher preference on shorter form content, so often times creators will break each point in a video like this into its own video and stretch a topic like this out over a few of them.
      There's a few rimworld content creators I've just blocked on the platform so that the informational content isn't so dilluted.
      I like this series of guides.

    • @jimbojimberson9934
      @jimbojimberson9934 11 หลายเดือนก่อน +1

      Definitely the preferred way. Unfortunately, algorithms set higher preference on shorter form content, so often times creators will break each point in a video like this into its own video and stretch a topic like this out over a few of them.
      There's a few rimworld content creators I've just blocked on the platform so that the informational content isn't so dilluted.
      I like this series of guides.

  • @aliciaquerolherrero8049
    @aliciaquerolherrero8049 2 ปีที่แล้ว +37

    Well, I think I'm going to start treating myself as a colonist and switch to a triphasic schedule every time I sense burnout coming. Thanks for the mental health tip, Adam!

    • @katanah3195
      @katanah3195 2 ปีที่แล้ว +15

      Rimworld is a beautiful double edged sword for mental health, actually playing it can be really shit for mental health but managing colonists' mental health can give you good reminders about managing your own.

  • @Artimecion1
    @Artimecion1 2 ปีที่แล้ว +32

    A tip that might help some folks. I put a forced meditation time before bed, and placed the assiged meditation spot at the foot of the colonist bed. This forces them to take a trip to their assigned bed before sleep, so they don't walk to recreation that is further away from their bed. This has worked out really well for me. Cheers!

    • @AdamVsEverything
      @AdamVsEverything  2 ปีที่แล้ว +9

      I generally only end up letting people do scheduled meditation if I am growing Anima grass, but it may work for someone else!

  • @RachelRoseMitchell
    @RachelRoseMitchell 2 ปีที่แล้ว +9

    Four hundred hours and I'd mostly ignored the schedule tab except in the case of Night Owls and dark-related memes/precepts. This has blown my mind wide open. can't wait to try it out!

  • @WolfFireheart
    @WolfFireheart ปีที่แล้ว +2

    Thank you, learned a lot here!
    Might have to come back and re-watch later after this info has rattled around in my brainhole for a while xD
    A bit to much info to quickly xD

  • @inspectregadget3561
    @inspectregadget3561 2 ปีที่แล้ว +18

    Great guide. It's something I've never really thought about much before and normally just leave on default, but this is inspiring me to actually start playing with schedules

  • @SM_Price
    @SM_Price 2 ปีที่แล้ว +3

    These guides are some of the most comprehensive and useful information I've found on Rimworld.

  • @andrewvernon4664
    @andrewvernon4664 2 ปีที่แล้ว +11

    I've been doing everything wrong with scheduling! This is so helpful. All of your RimWorld videos are very helpful, actually. Thank you for making these videos, I really appreciate it. I just got the game a little over a month ago and I wouldn't have ever gotten as far in the game as I have without videos like yours. Well, at least not as quickly as I have, for sure.

  • @Muzgrob
    @Muzgrob 2 ปีที่แล้ว +7

    Another wonderful guide. The biphasic schedules have been great for my smaller bases ever since I first saw you use them. I also love hunting down pawns to work during the night so I always have people working. More so I always have people to watch rather than zoning out while everyone sleeps.

  • @vfrostbane225
    @vfrostbane225 ปีที่แล้ว +4

    This is absolutely the best Rimworld guide ive seen in quite a while. I always had an idea that schedules were powerful but had no idea how to handle it. Really really great work dude. Thanks

  • @MrPeasantdent
    @MrPeasantdent 10 หลายเดือนก่อน

    I wish more creators made tutorials like this. Straight to the point. No weird intro. Clear and easy to understand. Thank you!

  • @KumoriMaster
    @KumoriMaster 2 ปีที่แล้ว +10

    Thanks for the guide Adam! Clear and helpful as always.

  • @PcDragonProductions
    @PcDragonProductions 2 ปีที่แล้ว +8

    Excellent guide in filthy detail as usual Adam. Great work!

  • @grimrimimmable
    @grimrimimmable 2 ปีที่แล้ว +6

    I have literally thousands of hours in rimworld and while nothing here was groundbreaking this help clarify alot about scheduling for me! Thank you so much. Great video.

  • @jossypoo
    @jossypoo ปีที่แล้ว +1

    My god.
    Thank you so much. Your workflow is incredible.
    The step by step is how i learn.
    Thank you for delivering high-concentration data.

  • @Silver-Ellipsis
    @Silver-Ellipsis ปีที่แล้ว +3

    4000 hours in this game and the tri phasic self care schedule NEVER occurred to me. Adam you are a legend.

  • @reyofsoul
    @reyofsoul ปีที่แล้ว +2

    I learned a lot, and you made everything very clear thank you !
    Also I'm happy that the all anything schedule isn't the worst thing in the world. x)

  • @Zeffary20
    @Zeffary20 2 ปีที่แล้ว +6

    Fantastic extremely comprehensive guide. I love it! You’ve made Rimworld into one of my favorite games to optimize

  • @TheReaperAwaits1337
    @TheReaperAwaits1337 2 ปีที่แล้ว +5

    Great video, I’ve heard you talk about biphasic a lot in the vods, but never knew how to set it up.

  • @timstram
    @timstram ปีที่แล้ว +2

    I just found my playlist for work tonight.

  • @Flickhammer99
    @Flickhammer99 ปีที่แล้ว +1

    Wow that is a comprehensive guide. Thank you sir!

  • @bumbalion
    @bumbalion 2 ปีที่แล้ว +3

    Your channel is the ultimate rimworld guide channel hands down.

    • @AdamVsEverything
      @AdamVsEverything  2 ปีที่แล้ว +1

      Thanks! Glad you think so, especially with all the bigger channels out there.

  • @jimthesoundman8641
    @jimthesoundman8641 2 ปีที่แล้ว +1

    I always use "all anything" schedule, but I'm rethinking that because of this video. You made some very succinct points.

  • @clnetrooper
    @clnetrooper 2 ปีที่แล้ว +14

    Great guide.
    I didn't knew the anything was THAT powerful compared to work. I guess it is my fault for not checking it out.

    • @AdamVsEverything
      @AdamVsEverything  2 ปีที่แล้ว +4

      Yeah, I hardly ever use 'work' anymore because of it.

    • @katanah3195
      @katanah3195 2 ปีที่แล้ว +1

      @@AdamVsEverything With the prison labor mod I find prisoners won't work if set to "anything", even once they're rested, fed, and full on recreation, so I have to use "work", but I might take some ideas from this to better set up prison scheduling to cut down on mental breaks, when prisoners go berserk it cuts into productivity because wardens have to go either down the berserk prisoner or wait for the other prisoners to do so, and then rescue everyone downed in the fights or risk them either bleeding out because no one will tend them if not in hospital beds or starving to death because no one will feed them if not in hospital beds. Then productivity is further cut down because both colonist doctors and prisoner doctors have to take time away from other tasks to go feed the incapacitated prisoners in hospital.

  • @ichifish
    @ichifish 2 ปีที่แล้ว +3

    Great guide, as usual. Insightful explanation of why rec-sleep is usually better than sleep-rec.

  • @Chaos3000and3
    @Chaos3000and3 2 ปีที่แล้ว +4

    Thank you so much for this guide! I really like this longer, more in-depth style of guide.

    • @AdamVsEverything
      @AdamVsEverything  2 ปีที่แล้ว +1

      Thanks! I will have all kinds with varying lengths.

  • @mr.monkryman8461
    @mr.monkryman8461 ปีที่แล้ว +1

    I love how well you explained it that I noticed at the beginning the list of scheduling models was extremely confusing but when brought up the very last time at the end I immediately knew what all of them meant and how to use them

  • @SamOrthodoxy
    @SamOrthodoxy 10 หลายเดือนก่อน +2

    I have almost 1000 hours in Rimworld and this is mind-blowing. I've been playing it wrong this entire time.

  • @garcmanuel826
    @garcmanuel826 2 ปีที่แล้ว +2

    Fantastic, a comprehensive RW guide for dummies like me.

  • @x7Gosu
    @x7Gosu ปีที่แล้ว +1

    appreciate you going back and labeling the stuff still work for the new dlc. Thank you really helpful.

  • @jacobely6826
    @jacobely6826 2 ปีที่แล้ว +2

    honestly this is ludicrously helpful, first time trying a completely un-optimised bi-phasic schedule and havent had any mental breaks in several months ingame, everyoneis constantly in blue / green. pretty great.

  • @CosmereInformant
    @CosmereInformant 2 ปีที่แล้ว +14

    This was fascinating. Currently doing a Zombieland run in a Caldera where walking trips are extremely long and I have multiple schedules based on how many zombies there are. Going to apply this info with glee, should be a huge help

    • @AdamVsEverything
      @AdamVsEverything  2 ปีที่แล้ว +4

      That's pretty cool. Mods definitely make RW a whole new game lol.

  • @IamGhede
    @IamGhede 3 หลายเดือนก่อน +2

    Wow. I'm a rookie to the Rim. Only 399 hours. I thought I had to schedule work to avoid a colony full of slackers. Thank you for this valuable info.
    This was great info and as a big fan of naps in real life I will be adopting the biphasic schedule. Also makes me wonder if it is the ideal schedule in other similar games such as Oxygen Not Included.
    Thanks again!

  • @MrFlameturtle
    @MrFlameturtle 2 ปีที่แล้ว +2

    Brilliant as always

  • @dylandais123
    @dylandais123 ปีที่แล้ว +1

    I'm very impressed by the depth of this tutorial it's perfect, subbed.

  • @soundaddiktion2006
    @soundaddiktion2006 6 หลายเดือนก่อน +1

    I fell asleep watching this after work one day but I am so glad I kept that tab open until today. xD

  • @shanteporter4676
    @shanteporter4676 2 ปีที่แล้ว +1

    I have been playing Rimworld for many years, yet learned sooooo much from this tutorial!!!!

  • @FurryEskimo
    @FurryEskimo 2 ปีที่แล้ว +1

    Honestly, stuff like this is what makes me feel many survival games add weird requirements on stuff people would never think about. Eg, people needing to sleep twice a day, rather than 5-7 like a normal human. Some people just nap, but most games don’t make that possible.

  • @cr0ctus
    @cr0ctus 2 ปีที่แล้ว +3

    Been using this advice since your tiny map challenge and it works super well.

    • @AdamVsEverything
      @AdamVsEverything  2 ปีที่แล้ว +2

      Awesome! And yep, me too. Hard not to after trying it :P

  • @MagicMomotaros
    @MagicMomotaros ปีที่แล้ว +1

    Oh wow this really helped a lot! I don't think my colonist have had any mental breaks in like two seasons. Thanks!

  • @MV-wn6kc
    @MV-wn6kc 2 ปีที่แล้ว +6

    This is such a scientific approach and I love it, great work ! :D

  • @penserdenkenlang
    @penserdenkenlang 2 ปีที่แล้ว +1

    Amazingly well done tutorial. I need to be using this way more. I just tend to set and forget with schedules.

  • @Bloodhound7
    @Bloodhound7 ปีที่แล้ว +1

    I've started playing rimworld just over a month ago and I'm hooked. I've been watching so many tutorial videos on this game and they're all good but WOW you're amazing at explaining and teaching. Instant sub my friend, keep up the great work, you're a great teacher for an entire generation of colonists on the rim!

    • @Kattywagon29
      @Kattywagon29 ปีที่แล้ว

      I just started playing this game a couple of weeks ago and I am hooked! I play for a few days and then I watch a random video to see how I'm doing. I had already discovered the schedule thing, but I didn't realize that a pawn might actually choose to work during the Anything block...that's a literal game changer for me. Gonna change up my schedule and change all the works to Anything blocks.

  • @JohnnyTightIips
    @JohnnyTightIips 2 ปีที่แล้ว +11

    Just the timestamps alone must have taken ages to do, great job

  • @montanac223344
    @montanac223344 2 ปีที่แล้ว +6

    Absolutely killer guide. this is probably my main weak area of the game and this clarified a lot

  • @IKRA-bs3be
    @IKRA-bs3be ปีที่แล้ว +1

    This rimworld guide tells me how to prevent my real life nervous breakdowns. =)

  • @timonix2
    @timonix2 ปีที่แล้ว +1

    This helped me engage with a mechanic I haven't really touched much before. It's like they released a new DLC. Except it's always been there

  • @joekot8084
    @joekot8084 2 ปีที่แล้ว +4

    Thank you for the information

  • @thepeacefulnetch
    @thepeacefulnetch 2 ปีที่แล้ว +1

    This was incredibly useful. Despite a few hundred hours in game, I never really understood the utility of different kinds of schedules & have left them at default. Now, I’m a believer. XD

  • @undauntedExpounder
    @undauntedExpounder ปีที่แล้ว +1

    That and the just enjoyed this and the lighting guide. Very informed snd eager to start playing again after being away for some time. Subscribed and plan to return for my next scheduled dose of information.

  • @olliefischer
    @olliefischer 2 ปีที่แล้ว +2

    and here i thought i already knew everything i needed to know about scheduling from what i saw on your streams. i learned so, so much from this guide (eg the work vs anything prioritizing differences), and i can't wait to apply this info to my own games :)

  • @ProStoic
    @ProStoic 2 ปีที่แล้ว +1

    I caught this months too late. Enormously helpful, thanks for this.

  • @XnecromungerX
    @XnecromungerX ปีที่แล้ว

    Man, you have no idea how happy you have made me. Iv been trying commitment mode, and i just want someone ready to fight at any time, triphasic all the time for my standing military is AMAZING. I felt like i was going to rip my hair out with everyone's issues all the time and no one being ready for problems.

  • @icareusspeedovsky505
    @icareusspeedovsky505 2 ปีที่แล้ว +1

    Thanks for tutorial. This will definitely help me better manage my colony of 18 people that is getting shelled by mechanoid cluster.

  • @Banlish
    @Banlish 2 ปีที่แล้ว +4

    Another good guide, glad to see it, even after 8+ years of playing the game there were things in there even I didn't know, Cheers to a good guide and doing the work to show all those examples. Well done!

    • @AdamVsEverything
      @AdamVsEverything  2 ปีที่แล้ว +2

      Thanks, Banlish. Much appreciated as always.

    • @Banlish
      @Banlish 2 ปีที่แล้ว

      @@AdamVsEverything Always happy to support man, having friends make wins makes me happy in a weird way these days, proud might be the word, but not in a bad way, just like 'yeah! he's kicking ass, GOOD for him!' type of a way, no matter how I try to write it, I just feel like it comes off wrong, hopefully you get what I mean and cheers brother!

  • @velasco9210
    @velasco9210 2 ปีที่แล้ว +6

    Great guide as always! The only thing I think that could have been touched on was that high mood also has that frequent chance of triggering inspirations; I tend to weight mood more than productivity because of it, but I am also a casual scrub who doesn't play on 500% no pause ;) I'll leave that to you and just enjoy the content!

    • @AdamVsEverything
      @AdamVsEverything  2 ปีที่แล้ว +1

      Yeah, that is one thing I mention a lot in my stream as well. Generally all the inspirations make up for a ton of the 'unproductive' time.

    • @velasco9210
      @velasco9210 2 ปีที่แล้ว +1

      @@AdamVsEverything Yeah you are so patient and amazing at answering questions on your streams, it's always a treat when I get to tune in :3

    • @katanah3195
      @katanah3195 2 ปีที่แล้ว

      Add the mod that changes inspiration RNG to ensure your pawns only get inspirations they'll actually use based on their skills, and they start really adding up in terms of productivity.

  • @balik8206
    @balik8206 2 ปีที่แล้ว +1

    first time commenting on youtube. you are the best tutorial video maker thank you for this amazing video! great work!

  • @TheCrypto34
    @TheCrypto34 2 ปีที่แล้ว +1

    Jesus, i didn't ever consider how micromanaged Rimworld could get. I run ths standard schedule with 2 rec before and after bed and it's been fine. Though I am fairly late game with a massive mountain base so i guess that helps.
    Watching this incredibly thorough walkthrough is amazing and really eye opening.

  • @entelin
    @entelin 2 ปีที่แล้ว +1

    Great guide. One thing to emphasize is that because you can't work prioritize or order a drafted pawn to do recreation, it can make a lot of sense to just set a pawns schedule to always be recreation. Especially if they will be always be working in the base since the only cost is the travel time. This way pawns will always try to keep that bar filled and work when it is filled, where otherwise as a result of your manual orders they may miss their scheduled recreation leading to a mood collapse that you can't really fix without messing with the schedule anyway.... It can even help in cases where you are trying to get a lot of work done away from the base. Say you are trying to clean up some map constructions, or do a bunch of mining, deliver some food, put down a horseshoe, and zone restrict them to that area each day. It's easier to micro the zone restriction than it is to manually tell the pawn to work to mess with their schedule, etc.

  • @djroche
    @djroche ปีที่แล้ว +1

    An excellent guide! You break everything down really nicely and use very very good visual aids.

  • @joeg8304
    @joeg8304 2 ปีที่แล้ว +3

    Damn fine discussion. Well done and thank you

  • @affonsoroppa
    @affonsoroppa 6 หลายเดือนก่อน +1

    Your schedule guide video is AMAZING! This will really help my 'lose if fun' mod penalty run!

  • @mathewadams2929
    @mathewadams2929 2 ปีที่แล้ว +2

    Such a great production quality on this. Well done.

  • @alaskan_bigfoot9090
    @alaskan_bigfoot9090 7 หลายเดือนก่อน +1

    great guide dude, ive been playing like 250 hours and have just started wanting to play on harder settings, the other day i started playing with scheduale a bit and this will make a huge difference in not getting wiped due to mental breaks mid raid.

  • @BFG-rr9cv
    @BFG-rr9cv 3 หลายเดือนก่อน

    Amazing guide, I'm actually starting to have success on losing is fun thanks to your guides! Thank you

  • @Binnonexe
    @Binnonexe 10 หลายเดือนก่อน

    been using this for a few months and I can say it’s fire and you and your pawns keep their sanity

  • @HappyAspid
    @HappyAspid ปีที่แล้ว +1

    The best guide I have ever used.

  • @dragonslayer3815
    @dragonslayer3815 11 หลายเดือนก่อน +12

    I love the sleepless gene.

  • @dominikczinczoll1268
    @dominikczinczoll1268 2 ปีที่แล้ว +2

    Holy Thrumbo this guide was good. i have over 1000h and right now is the first time i realize how important the schedule is.

  • @qd5683
    @qd5683 2 ปีที่แล้ว +3

    Thank you Adam. In-depth and the perfect length. I would be very interested in a series of guides about the best use for each psycast ability. Keep up the amazing output!

    • @AdamVsEverything
      @AdamVsEverything  2 ปีที่แล้ว

      Thanks! I do have a few psycast things in mind, including a kind of tier list.

  • @terrorsixx
    @terrorsixx 2 ปีที่แล้ว +8

    Dude... this completely changed my rimworld experience
    My pawns are all inspired 24/7 now

  • @PicklesTheDrummer22
    @PicklesTheDrummer22 2 ปีที่แล้ว +1

    What a great guide. Even I learned a few things I will adopt for my games. As somebody who plays very micro heavy and is focused on efficiency, I dont usually bother scheduling as it is not as efficient as I can be.
    To me I feel like why bother constantly tweaking to get a perfectly automated schedule when I am already micromanaging the shit out of my pawns.
    Your guide was so good that even I got some good tips for my playstyle.

  • @bradyengland8367
    @bradyengland8367 2 ปีที่แล้ว +1

    Love the vid man. I've found that doing an hour of meditation and an hour of recreation when the colonists wake up and before they go to sleep works very good as well

    • @AdamVsEverything
      @AdamVsEverything  2 ปีที่แล้ว +1

      The only thing to be extra careful of there is that meditation is a force wakeup. So sometimes your pawns may wake up before fully rested and then get exhausted faster the next day.

  • @Mrmens666
    @Mrmens666 2 ปีที่แล้ว +2

    Thanks, Adam!

  • @RgSkyhawk
    @RgSkyhawk ปีที่แล้ว +1

    binging lately, getting that prime info dump for my casual runs :D

  • @cd92606
    @cd92606 2 ปีที่แล้ว +2

    Great guide, thanks!

  • @emilesteenkamp
    @emilesteenkamp 2 ปีที่แล้ว +1

    Thank you. This guide is amazing. No wonder my pawns go bezerk. this would definitely help

  • @williamadiputra2850
    @williamadiputra2850 2 ปีที่แล้ว

    wow wth. this is so good. it's like an engineering presentation with its thoroughness and compelling argumentation. good job man.

  • @dustysdisciple
    @dustysdisciple 2 ปีที่แล้ว +5

    Finally! Someone who has explained this clearly on TH-cam

  • @azureknight777
    @azureknight777 2 ปีที่แล้ว

    These guides are very detailed and thorough. Great work!!
    I guess what I've been doing could be considered a hybrid. I have 1 block of work to force wake up (usually used up eating) followed by 3 blocks of rec (which they don't always need). Then its anything for a few blocks allowing desperate, off-track sleepers to catch up..Then another 2 block of forced work to push them back on track, a few blocks of anything, then a couple blocks of rec before bed. They only use it if between task but help rec starved pawns to catch up a bit and ensures others only need a small rec top-up next morning. There is some extra travel, but moods and sleep seem to realign after getting messed up by raids and/or hospital resting.

    • @AdamVsEverything
      @AdamVsEverything  2 ปีที่แล้ว +1

      Glad you've been enjoying the guides! Thanks for sharing your schedule as well.

  • @dougtrythalleqoasharpy3101
    @dougtrythalleqoasharpy3101 2 ปีที่แล้ว +2

    "This beds too soft...This beds too hard....." .. Recreation time explained 😅. Another great guide.

  • @Biokon_
    @Biokon_ 2 ปีที่แล้ว +1

    This one has more than my current generation playthrough. Thank you

  • @volsoung7487
    @volsoung7487 2 ปีที่แล้ว +4

    I really enjoy the way you do your guides. If you're looking for ideas of potential future guides, a short guide for confort could be really cool, i think a lot of people could use the informations (How the bar works, how the quality of objets like chairs and beds affect it, the strategies to optimise it...)

  • @shadespellar684
    @shadespellar684 7 หลายเดือนก่อน +1

    This video took my game to the next level immediately thank you

  • @robertpakh2323
    @robertpakh2323 2 ปีที่แล้ว

    Thank you for everything you have done for the Rimworld community. I appreciate you :)

  • @normanbayona4636
    @normanbayona4636 2 ปีที่แล้ว +1

    Yeah, I started using biphasic what feels like ages ago now, and it's a game changer for dealing with raids. Didn't know about the mood fall maximum rate, so thanks for that.
    One thing I do in larger colonies is try to stagger work so that I can constantly man limited production stations. You can have just about constant utilization of 2 stations with 3 pawns on biphasic offset 4 hours in succession - which is occasionally useful for lower level cooks when you have a flood of visitors, or you need to prep for a caravan. Otherwise I might just offset cooks to wake up and work several hours early so that there's food ready when the rest of the colony starts waking up.

    • @AdamVsEverything
      @AdamVsEverything  2 ปีที่แล้ว +2

      Yeah, staggering schedules is really great. I usually start doing that right around the time I get to advanced researching so that I don't have to make as many advanced research benches etc.

  • @icanbenchmorethanyou429
    @icanbenchmorethanyou429 2 ปีที่แล้ว +1

    Just finding your channel now, you have some nice videos and seem to know the game very well! Thank you for the guides

  • @Robot-Overlord
    @Robot-Overlord ปีที่แล้ว +1

    I think productivity is higher for the biphasic in the long term run, less breaks and higher mood will play out in your favor when conflicts are resolved faster, people heal faster, and your colonists aren't tied to events outside the storyteller.
    I wonder though if slightly staggering the schedules by an hour or so from colonist to colonist will have a higher benefit if everyone is always up and at em.

  • @TheDalelyLama
    @TheDalelyLama 2 หลายเดือนก่อน

    This honestly saved my game, like and a sub well earned. I've loved this channel for a while now so it's been a long time coming.

  • @Torideistodie
    @Torideistodie 2 ปีที่แล้ว +2

    I'm consistently surprised by rimworlds depth. I think this is the second mechanic that I can see how I created my own very frustrating problems in the past (the first being allowed zones) I've been playing the game for over 400 hours and I still get to learn new things, and as a result improve at the game drastically. Thanks for making a good guide that opened this mechanic up for me.

    • @liam3104
      @liam3104 ปีที่แล้ว

      Of course you are still learning. Not even out of the tutorial yet

  • @firstname4097
    @firstname4097 ปีที่แล้ว +1

    I've tried 2 recreation periods separated out because of filling the recreation bar twice, but I didn't know about the biphasic schedule, this seems pretty useful! I guess it's great for miners and growers too b/c there's pretty much no way for them to get comfort while on the job, since they can't sit down on the job. Even deep drilling won't allow drillers to sit down in a chair, at least according to the wiki on "deep drilling".

  • @williammitchell6254
    @williammitchell6254 2 ปีที่แล้ว

    Another very good tool in mytoolbar. I'm probably always going to use this for guests