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How to Create Stylized Toon-Shaded Trees in Blender | Project Breakdown | Blender Creative Package

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  • เผยแพร่เมื่อ 6 ส.ค. 2024
  • In this video, I’m going to share with you how to create stylized hand painted and sort of toon-shaded trees in Blender. This is a promotion, and a project breakdown of my final product for the Blender Creative Package series on Patreon- A pack of 5 of such stylized trees.
    Get the product here: gum.co/stylizedtreepack
    _________________________________________
    Resources:-
    Lightning Boy Studio's mentioned video: • How to Create Ghibli T...
    _________________________________________
    Links:-
    Find me anywhere: linktr.ee/RenderRides
    ArtStation: www.artstation.com/agnivduarah
    Instagram: / renderrides
    Twitter: / renderrides
    Gumroad: gumroad.com/renderrides
    Patreon: / renderrides
    Join RenderRides Discord Server: / discord
    Outro Music:
    'before you fall asleep' by jhove
    / before-you-fall-asleep
    open.spotify.com/album/2UCITr...
    Background Music used in the video:-
    lomtre - summer evenings:
    / summer-evenings
    Ambulo - Secret Beach:
    / secret-beach-1
    Lomtre - Slow Days:
    / slow-days
    Hm SURF - Take Care:
    / take-care
    _________________________________________
    Timestamps-
    0:00 - Video Intro
    0:40 - Project Overview
    01:42 - Trunk Base Model
    02:56 - Trunk Cleanup
    03:27 - Trunk Unwrapping
    04:30 - Trunk Texturing
    05:01 - Leaves Setup
    07:32 - Materials Setup
    08:20 - Lighting Setup
    09:07 - Conclusion + Updates
    10:36 - Video Outro
    _________________________________________
    PC Specs-
    Old PC (the laptop that I used to make this): amzn.to/3cMTCIF
    New PC-
    Case: amzn.to/3yfm41y
    CPU: amzn.to/3KGB1Mn
    CPU Cooler: amzn.to/3MOLpDl
    GPU: amzn.to/39BV0PH
    Motherboard: amzn.to/3sywplB
    RAM: amzn.to/3MTosiz
    SMPS: amzn.to/3FffSrI
    Lighting Setup-
    Key Light: amzn.to/3kKJNOR
    Softbox: amzn.to/3OUk8Bj
    Disclaimer: The above links are affiliate links, which means that I get a small commission when you buy these products, without any extra charge to you while buying. Affiliate marketing helps the channel earn a percentage of money, without you having to pay anything more than the stated price.
    _________________________________________
    Thanks for watching!

ความคิดเห็น • 65

  • @RenderRides
    @RenderRides  3 ปีที่แล้ว +11

    Sorry for the delay guys, I've been a little sick recently. Anyway, 20k's around the corner, would you guys like to see a special video?

    • @abhijitbhushan
      @abhijitbhushan 3 ปีที่แล้ว +1

      What a beautiful channel! Thank you so much for what you're doing, I'm sure you're going to go a long way. We would definitely like to see a special video!

    • @maradon._.
      @maradon._. 3 ปีที่แล้ว +1

      Yeah totally! I love your channel!

  • @tentative4474
    @tentative4474 3 ปีที่แล้ว +19

    Agniv: Makes creative pack and sell, also makes breakdown so that 9-year-olds don't have to beg for money
    AGNIV: business is booming, in one way or the other

    • @RenderRides
      @RenderRides  3 ปีที่แล้ว +4

      *insert bigbrian mega stonks*

    • @tentative4474
      @tentative4474 3 ปีที่แล้ว

      @@RenderRides will do

  • @JohnBelley86
    @JohnBelley86 2 ปีที่แล้ว +5

    In the lightning boy series he uses a decimate modifier with the particle instance to lessen the load on your PC if anyone is melting laptops trying this lol I know I might be a little late but it works. I like how you set up your mesh more so than how they did, doing a mix of the two has had amazing results, thank you very much.

    • @6lack5ushi
      @6lack5ushi 2 ปีที่แล้ว

      bruh That hit me and my Mac hard! tutorials power level is above 4000 ;) Face count was 9,600,000

  • @justinle998
    @justinle998 3 ปีที่แล้ว +6

    I always learn 3-4 new things I didn't know I needed from your videos!

    • @RenderRides
      @RenderRides  3 ปีที่แล้ว +1

      That's really great to hear! :3

  • @gamedevstanislove
    @gamedevstanislove 3 ปีที่แล้ว

    Awesome! Ty! Looks very cool!

  • @MeetMRsketch
    @MeetMRsketch 3 ปีที่แล้ว +4

    Fantastic video! Thank you for sharing your technique

    • @RenderRides
      @RenderRides  3 ปีที่แล้ว +2

      You're welcome! Thanks for watching!

  • @greenflamingoentertainment8613
    @greenflamingoentertainment8613 3 ปีที่แล้ว +1

    You both rock, thanks for sharing your method influenced by Lb, very cool.

  • @Ahadun
    @Ahadun 3 ปีที่แล้ว

    Your such an inspiration for me to work on my project thank you

    • @RenderRides
      @RenderRides  3 ปีที่แล้ว

      Really happy to hear that! ♥️

  • @harisjawed1153
    @harisjawed1153 3 ปีที่แล้ว +3

    Nice Video, I will be referencing you in my project as inspiration!

  • @xMrBlack
    @xMrBlack 3 ปีที่แล้ว +4

    I'll have to come back and watch this at half speed.

  • @parthjani2837
    @parthjani2837 3 ปีที่แล้ว +2

    This is lit 🔥

  • @maradon._.
    @maradon._. 3 ปีที่แล้ว +1

    Nice vid again!

  • @yashchouhan1996
    @yashchouhan1996 3 ปีที่แล้ว +1

    Awesome

  • @arafalmaji5063
    @arafalmaji5063 3 ปีที่แล้ว

    Lit!🔥

    • @RenderRides
      @RenderRides  3 ปีที่แล้ว

      Thanks man! Glad you like it! :D

  • @gamoe
    @gamoe ปีที่แล้ว

    thanks you

  • @KalponicGames
    @KalponicGames 2 ปีที่แล้ว

    hi, models made using this method can be used in-game engines like unity? Is it optimized?

  • @user-gq1ij
    @user-gq1ij 3 ปีที่แล้ว +1

    Happy Diwali Bro

    • @RenderRides
      @RenderRides  3 ปีที่แล้ว +1

      Thank you! You too! ♥️

  • @SodaDjinn
    @SodaDjinn 2 ปีที่แล้ว +1

    Unfortunately, the particle system don't seem to work that way in Blender 3.1 and forward anymore. It just doesn't show anything when I follow the tutorial step by step.

  • @magnusrexus
    @magnusrexus 3 ปีที่แล้ว

    What's a fractal displacement?

  • @newartz3945
    @newartz3945 2 ปีที่แล้ว

    how would u do the leaves in maya :c

  • @cam_by_art
    @cam_by_art 10 หลายเดือนก่อน

    Is this for evee or Cycles?
    I followed an entire 2 hour tutorial the other day of a tree only to find out at the very end that i couldn't render it in my environment because it whould only be shaded in Evee.
    thank you in advance for any answer

  • @dubstepboy1334
    @dubstepboy1334 ปีที่แล้ว

    Is there an updated version of this video because this isn't working and I have absolutely no idea as to why it isn't working

  • @MrYoungfly1
    @MrYoungfly1 3 ปีที่แล้ว

    Maybe this has already been covered but is there a way to bake the particles so they have be imported in other programs like substance painter or unreal engine?

    • @RenderRides
      @RenderRides  3 ปีที่แล้ว +1

      You'd have to create a similar shader in the program you're importing it into. Since the shader primarily depends on where the light is in the scene, it can't really be 'baked' in.

    • @MrYoungfly1
      @MrYoungfly1 3 ปีที่แล้ว

      @@RenderRides Thanks. I really wanted to use it as hair.

  • @wowersdh1
    @wowersdh1 2 ปีที่แล้ว

    does this work is cycle??

  • @nickolaysachno7056
    @nickolaysachno7056 3 ปีที่แล้ว

    I got on question: what about optimization? Cuz, all these trees have at least 100k tris, which means that they are to heavy for games. How can I reduce the amount of polygons and to stay in the same level of quality?

    • @RenderRides
      @RenderRides  3 ปีที่แล้ว +1

      Apparently, a technique like this wouldn't apply to games. For games, I'd probably use a particle system but have planes as the particles. After which you can draw a random dotted texture on the plane which will look like tiny leaves and also give it that stylized look. To have even lower poly trees, I'd just make a solid shape instead of those hundreds of spheres.

    • @nickolaysachno7056
      @nickolaysachno7056 3 ปีที่แล้ว

      @@RenderRides Yeah, I also thought that replacing with plans can do the trick. Thanks!

  • @haarisha5101
    @haarisha5101 3 ปีที่แล้ว

    your pc spec
    bro?

  • @papasalvo
    @papasalvo 3 ปีที่แล้ว

    That the heck kind of node is that yellow one that says soft light?

  • @basejumperdx4573
    @basejumperdx4573 2 ปีที่แล้ว

    Brother could you create a yt tutorial series for like making backgrounds. Like the ghibli not too hardcore ghibli in b/wn the ghibli and toon must be 3d stylized type. Like alive course animation superhero show but, how to make the environment thats behind it, means thats behind that type of toons/ghibli/spiderversetype im not getting exact name, like if our sceen is sleeping on bed so how to model that toon type bed and the room. How to model backgrounds of toons. If its in school location how to model it if its a toontype car bike how to do that props stuff.

  • @092_deepak_kumar3
    @092_deepak_kumar3 3 ปีที่แล้ว +1

    Not first again

  • @ForTheJukebox
    @ForTheJukebox 3 ปีที่แล้ว

    Not sure what I did but mine would up being 650k Triangles! lol, Unfortunately it wont work for my game haha, Great video tho!

    • @RenderRides
      @RenderRides  3 ปีที่แล้ว +1

      Yeah this technique isn't meant for games. I'll try to make a similar tutorial for games, that might be of interest to people :)

    • @ForTheJukebox
      @ForTheJukebox 3 ปีที่แล้ว

      @@RenderRides That would be great!

  • @jeevjoel
    @jeevjoel 3 ปีที่แล้ว +1

    not first

  • @milocero
    @milocero 2 ปีที่แล้ว +1

    interesting vid just want to say that you could go slower, say all the steps you are doing. still good stuff

  • @Tremori_A
    @Tremori_A 3 ปีที่แล้ว

    One tree dropped my fps render preview from 30 frames to 1.5 frames a second.

    • @RenderRides
      @RenderRides  3 ปีที่แล้ว +1

      dang, you might wanna try another technique then

    • @Tremori_A
      @Tremori_A 3 ปีที่แล้ว

      @@RenderRides yeah. Looks cool though.

  • @gambikules
    @gambikules 3 ปีที่แล้ว

    particle system = lot of face. You have low poly tree with 20k-50k tris!.

  • @arafalmaji5063
    @arafalmaji5063 3 ปีที่แล้ว +3

    This kinda looks like fortnite 🤔
    Maybe Fortnite should hire you😉

    • @RenderRides
      @RenderRides  3 ปีที่แล้ว +1

      Haha I guess it does! Thanks ( ◜‿◝ )♡