Will this AI Replace 3D Modeling?

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ความคิดเห็น • 158

  • @6677en
    @6677en 4 หลายเดือนก่อน +100

    Me : *starts learning 3D modelling*
    AI : Excuse you

    • @M3diaOffline
      @M3diaOffline 4 หลายเดือนก่อน

      Guess I’ll go f*ck myself

    • @Dingle.Donger
      @Dingle.Donger 3 หลายเดือนก่อน +1

      Happened to me with drawing. I want to use this to make trees / plants. Looks like you can use this for some models but not for fully customized renders with irl buildings or something built from architectural drawings.

    • @StinerDevHub
      @StinerDevHub 3 หลายเดือนก่อน

      😂😂😂😂

  • @joeliasn1359
    @joeliasn1359 4 หลายเดือนก่อน +77

    It was much easier to create a tool for automatic topology than to replace absolutely everything

    • @ritchie1469
      @ritchie1469 4 หลายเดือนก่อน +6

      I couldnt agree more

    • @RenderRides
      @RenderRides  4 หลายเดือนก่อน +33

      I think AI's most practical usage would be to replace as many technical hurdles as possible while leaving the creativity up to us.

    • @cjeff99
      @cjeff99 4 หลายเดือนก่อน

      Still waiting patiently :(

    • @The_Founder16
      @The_Founder16 4 หลายเดือนก่อน +5

      @@RenderRides and yet, you still screw up 3d artists like me by posting this video

    • @xdn_t
      @xdn_t 4 หลายเดือนก่อน

      It's the same, the model is nothing but topology, flat faces meshed together forming an shape

  • @thomasmann4536
    @thomasmann4536 4 หลายเดือนก่อน +30

    short answer: no
    long answer:
    the way AI training works (fine tuning weights of a model based on millions of seen data samples) goes against the very goal of what you're trying to achieve in most games. Generative AI predicts tokens (text, image, vertices, etc.) based on what it considers to be the most likely option given the context. This means, AI most often goes for the "safe" choice, you can see this with text gen as well. But in 3d modelling, at least if you want to make good models, you need to be highly specific, especially when it comes to topology. The topology you want to have will depend on the style of your game, the technical requirements, polygon budgets, the structure of your rig, and many other things, most of which may not be known at the time you create your model. This means, your modeling is an iterative process, where you have to make many small changes depending on what your art director envisions. AI is not good at making EXACTLY what you want. It is good at making something somewhat resembling what you want. This may be a good base for someone like a concept artist when its about throwing ideas around and seeing what sticks, but it's absolutely terrible for making a good finished product.
    retopology algorithms and tools have been around for decades. Why do you think most studios still retopologize manually?

    • @artemusprine
      @artemusprine 4 หลายเดือนก่อน +5

      Silly to think it would replace modeling in all cases, but I don't think that is being suggested. Likely it will be used by many people who don't currently know how to model. What the outputs lack in refinement and optimization they make up for in speed of creation. I often notice how there are very few unique items in open world games. So many things need to be made to create the illusion of expanse that there isn't time or budget for novelty. It seems like these models would be great for in game possessions and decor. E.g. a store full of toys, or a workshop full of tools. A theme park ride with hundreds of objects not found elsewhere. That's the current appeal of generative 3D for me.

    • @thomasmann4536
      @thomasmann4536 4 หลายเดือนก่อน +8

      @@artemusprine i agree about the part of people who are new to the art. there is a very low barrier to entry.
      but when it comes to using this in a professional environment, there just too many issues. and the reason why assets are being reused doesnt actually have much to do with there not being enough time to model all those little assets. It has to do with memory: Every single object in the game needs materials and textures, and every texture that has to be loaded into memory slows down your game. If you reuse assets, you have to load a texture in only once but it's being shared by hundreds of objects which at least creates the illusion of a fuller world even though you used only a handful of assets. So even if the quality was there - which it currently isnt - populating scenes with thousands of unique assets just won't be a thing as long as our hardware limitations are where they're at currently (and keep in mind, games should be able to run on hardware that is 1-4 years old.)

    • @JoseGabrielMattaGonzales
      @JoseGabrielMattaGonzales 4 หลายเดือนก่อน +1

      you train a model to be printed in a determined resin printer.

    • @artemusprine
      @artemusprine 4 หลายเดือนก่อน

      @@thomasmann4536 Ideally you'd generate them on the fly procedurally and store the parameters...
      Then use things like elevators to buy you the time needed to generate them.

    • @MrLimao2
      @MrLimao2 3 หลายเดือนก่อน

      @@thomasmann4536 With the Nanites from Unreal Engine object quantity e polycount is not a problem anymore

  • @charlesp3239
    @charlesp3239 4 หลายเดือนก่อน +10

    I don’t care if AI can create everything! I enjoy creating things myself. It is fun to see my 3D characters that I created come to life. I don't think AI can satisfy my artistic desires to draw, paint, and model. while AI can be helpful to artists, it is unfortunate that many people and companies might use it to replace artists.

    • @RenderRides
      @RenderRides  4 หลายเดือนก่อน +2

      Well said!

    • @spicez7335
      @spicez7335 3 หลายเดือนก่อน

      Same but it's hard to focus on improving in 3D when there might not be many opportunities behind it. I'll continue because I enjoy it, but I know I can't go all in on this because it's not entirely in my hands.

  • @noahbanana7526
    @noahbanana7526 4 หลายเดือนก่อน +33

    Can we do AI rigging instead

    • @RenderRides
      @RenderRides  4 หลายเดือนก่อน +4

      Sounds awesome, I hope someone creates something like that

    • @AlphaProto
      @AlphaProto 4 หลายเดือนก่อน +2

      Mixamo is pretty fast for rigging humans.

    • @armondtanz
      @armondtanz 4 หลายเดือนก่อน

      ​@@AlphaProtoaccurig by reallusion is way better. Free to download
      Also mootion have brought out rigging on their 3dmodel ai's.

    • @FullchanAnon
      @FullchanAnon 3 หลายเดือนก่อน

      ​@@RenderRides does AI do decently at renders or UV mapping yet? I'm a decent sculptor, but absolute trash when it comes to UV and rendering 😂

    • @mycollegeshirt
      @mycollegeshirt 2 หลายเดือนก่อน

      THIS! IF people like creating things, people are going to make things. people don't stop making things because other people have made things. It's not how things work. people didn't stop drawing or painting because digital painting was faster and easier.

  • @Dooood24
    @Dooood24 4 หลายเดือนก่อน +7

    Honestly id use this just for creating the base mesh since thats the only thing I dont want to do on 3D modeling

    • @jumpy2783
      @jumpy2783 4 หลายเดือนก่อน +8

      That's a lot of money for something that does so little ngl
      (You can find thousands of free base meshes online -_-

    • @Zion_k
      @Zion_k 3 หลายเดือนก่อน

      download it

  • @theonerm2
    @theonerm2 3 หลายเดือนก่อน

    I've been testing these kinds of ai models for at least a year now. They are starting to get a lot more useable finally.

  • @von.3d
    @von.3d 4 หลายเดือนก่อน +24

    I was a 2D artist, I do concept arts and illustrations.. then I decided to be a 3D artist because I was afraid AI was going to replace illustrators and then here we are.... AI for 3D.
    WTF

    • @RenderRides
      @RenderRides  4 หลายเดือนก่อน +7

      *You can run but you can't hide*

    • @von.3d
      @von.3d 4 หลายเดือนก่อน +1

      @@RenderRides y u do that to me bro

    • @kogei_tsu
      @kogei_tsu 4 หลายเดือนก่อน

      broooooo...you just like me fr...i was also 2d artists and chanjed to 3d bcs of AI​@@von.3d

    • @AS-ym2bp
      @AS-ym2bp 4 หลายเดือนก่อน +2

      Learn how to use AI for your needs. Imagine this, drawing geometric shapes by hand required talent and skill. Then softwares came and made it possible for any Tom,Dick,Harry to do the same. Now softwares have increased the possibilities for art due to the ease of doing previously hard tasks. AI too will replace some or many tasks but it can create new demands if we can learn to use it to make even better pieces of art.
      It's easier said than done, I know. But it's something we have to adapt to.

    • @von.3d
      @von.3d 4 หลายเดือนก่อน +2

      @@AS-ym2bp i currently am using AI for other uses. You're right. We have to adapt. It's just scary to think few years from now how much AI will grow.

  • @ravender730
    @ravender730 4 หลายเดือนก่อน +5

    Ok lets be honest. When Photoshop introduced generative fill. It wiped out 90% of Fiverr editors who used to manually remove unwanted stuff from photos. Now they are back to cleaning toilets. Instead of a company hiring 10 designers. They might only hire one. They no longer need 10 of them.

    • @RenderRides
      @RenderRides  4 หลายเดือนก่อน +2

      The employability bar is going to be higher for sure

    • @ravender730
      @ravender730 4 หลายเดือนก่อน +3

      @@RenderRides I've seen big companies. Like Old spice using generated images. All they have to do is slap their logo and call it a day. People need to stop coping. I wish it wasn't like this.

  • @AlphaProto
    @AlphaProto 4 หลายเดือนก่อน +3

    Pair this up with Mixamo and you can have ready to animate characters from drawings.

    • @RenderRides
      @RenderRides  4 หลายเดือนก่อน

      That'd be such a crazy workflow for individuals with a little more refinement

  • @kylespevak6781
    @kylespevak6781 4 หลายเดือนก่อน +1

    Using AI to make scanning IRL objects better sounds awesome! Or perhaps it could do it from several images

    • @RenderRides
      @RenderRides  4 หลายเดือนก่อน

      Cool idea!

  • @coldwares
    @coldwares 4 หลายเดือนก่อน +5

    I would be ok with this if it was their in-house modelers doing the work, but I would like to know where the bulk of their models and textures come from. I wouldn't doubt alot of these models were scraped from somewhere where they were sold. Even if they were free, it harms artists as a collective to use these things. The artists did not consent to having their art collectively lumped into generative models. I recognize these tools will unlikely replace 3D modeling jobs soon because there are many limitations, but the point still stands.

    • @RenderRides
      @RenderRides  4 หลายเดือนก่อน +2

      I understand your concerns. At the end of the video, I mentioned how the industry will eventually establish stricter moral obligations for AI tools, as a collective sense of right and wrong use emerges, along with limitations on information access for AI models. I chose to make a video about this tool over others because I found some of their sources (ObjaverseXL, ShapeNet, and 3D-FRONT) and did some research into their background. This led me to believe their claims are legitimate. Transparency and ethical sourcing are critical, and I'm glad to see these aspects being addressed.

    • @coldwares
      @coldwares 4 หลายเดือนก่อน

      @@RenderRides We can only hope, this wont be the only company to do this in the future though, and others will likely spring up with more deceitful motives. My fault for not checking, great video.

    • @ladyville3
      @ladyville3 4 หลายเดือนก่อน

      One problem I see is that most human artist learn from looking at other peoples work.

    • @ladyville3
      @ladyville3 4 หลายเดือนก่อน

      @@RenderRidesit’s not concerns, it’s facts, and is happening now. Nothing wrong in acknowledging bad fortune. Eventually no one will need anyone’s else work in many fields.

  • @Blenderbarn
    @Blenderbarn 4 หลายเดือนก่อน +11

    scary and awesome at the same time!

    • @RenderRides
      @RenderRides  4 หลายเดือนก่อน +1

      yeah, it really has the potential to be a game-changer for individual artists in the future

  • @tanaythelegend1268
    @tanaythelegend1268 4 หลายเดือนก่อน +27

    Calculator did not replace Mathematicians.

    • @cooleregg5577
      @cooleregg5577 4 หลายเดือนก่อน +9

      It replaced many of them

    • @ayo4773
      @ayo4773 3 หลายเดือนก่อน +4

      It lessened them by a lot

    • @REALdragon_fifteen
      @REALdragon_fifteen 3 หลายเดือนก่อน +1

      @@cooleregg5577 can calculator do things that mathematicians do

    • @cooleregg5577
      @cooleregg5577 3 หลายเดือนก่อน +1

      @@REALdragon_fifteen soon yes

    • @REALdragon_fifteen
      @REALdragon_fifteen 3 หลายเดือนก่อน

      @@cooleregg5577 ik, computer still do , but they are there to assist humans

  • @Monstacheeks
    @Monstacheeks 4 หลายเดือนก่อน +1

    That would save a lot of time. But before I begin with AI, I want to Master 3D modeling.

  • @ramahuy
    @ramahuy 3 หลายเดือนก่อน +2

    idk about the future of 3d modelling, but sure the assett markets will be going spammed by this

    • @jr-bh5rm
      @jr-bh5rm 3 หลายเดือนก่อน

      already are. saw a guy who uploaded 32000 models on sketchfab.

  • @danielishwar
    @danielishwar 4 หลายเดือนก่อน

    Thank you for sharing! Wow , absolutely awesome AI . I just tried it and its very usable for low poly games (dont get too close though)

    • @RenderRides
      @RenderRides  4 หลายเดือนก่อน

      Exactly! And I'm sure it will only get better with further research.

  • @no-one3795
    @no-one3795 4 หลายเดือนก่อน +42

    There goes my future 😅

    • @RenderRides
      @RenderRides  4 หลายเดือนก่อน +15

      Don't worry, we've always got plan B (rickshaw driver)

    • @no-one3795
      @no-one3795 4 หลายเดือนก่อน +1

      @@RenderRides 😆

    • @Subankar.981
      @Subankar.981 4 หลายเดือนก่อน +1

      ​@@RenderRides 😂😂😂 Right 👍

    • @GabiN64
      @GabiN64 4 หลายเดือนก่อน +3

      not really since you can make your own 3d movies(or whatever project) in half the time. there will still be 3d modeling knowledge needed to keep the AIs on the right track of what you want

  • @rogerotakufernandez5995
    @rogerotakufernandez5995 4 หลายเดือนก่อน +9

    Conversely, when u think abt it, just imagine how much this is going to help 3d artists who focus more on animation or maybe like game development etc. It will be a life saver for all those who r not really that well versed with 3d modelling but need & require 3d assets for their work whatsoever

    • @RenderRides
      @RenderRides  4 หลายเดือนก่อน

      That's a really good example!

    • @magma5267
      @magma5267 4 หลายเดือนก่อน +5

      That’s a pipe dream, AI will just raise the bar for quality so it won’t make 3D artists life easier, it will just make everyone require even more work to get ahead of all AI crap
      There really wont be as much of an advancement as you may think

    • @rogerotakufernandez5995
      @rogerotakufernandez5995 4 หลายเดือนก่อน +1

      @@magma5267 now that I believe will matter from person to person, ones who'll be able to make use of it will see it as a boon, those who won't be able to they'll call it a curse🤷🏻

    • @magma5267
      @magma5267 3 หลายเดือนก่อน

      ​@@rogerotakufernandez5995 i agree, i'd like to use it as a tool aswell but even if AI gets good, i think proffesional artists will still be the best users of it, not beginner 3D Artists. as i said it won't level the playing field as much as people think, Nothing in life ever does its the law of balance in nature.

  • @DeadBoyG5
    @DeadBoyG5 4 หลายเดือนก่อน

    I knew 2 sites already this is new for me

  • @LordCinn
    @LordCinn 4 หลายเดือนก่อน +9

    stop it. get some help

    • @CalmMindWins
      @CalmMindWins หลายเดือนก่อน

      What help?

  • @thesagerinnegan5898
    @thesagerinnegan5898 4 หลายเดือนก่อน +2

    Now the question is if there's an ai that can turn 3d models into 2d art

  • @matslarsson5988
    @matslarsson5988 4 หลายเดือนก่อน +1

    All I care for is AI getting rid of retopo and UV-maps. Thats the only AI tool Id pay for.

    • @RenderRides
      @RenderRides  4 หลายเดือนก่อน

      I'll be on the lookout for them!

    • @admiralagk922
      @admiralagk922 4 หลายเดือนก่อน

      Ngl, that would be extremely helpful

  • @superhero.monster
    @superhero.monster 4 หลายเดือนก่อน +2

    I recently tried out one of these "fancy" texts to a 3D AI modeler. Asked for a very simple task, and it was only capable of doing a shitty base mesh. So I ended up doing the modeling by myself as usual. Complete waste of time and money right now. You can have fun trying out these apps, but the only thing they are good for now is: tricking investors and stealing their money or making a video about "Will this AI repleace XY ?!" and gaining views and ad revenue due to AI hype. 🤑

    • @RenderRides
      @RenderRides  4 หลายเดือนก่อน

      @@superhero.monster Why are you upset over a question I asked in the video title?

  • @admiralagk922
    @admiralagk922 4 หลายเดือนก่อน

    That's honestly extremely concerning in a way. I feel like in a not so near future, companies won't even be needing people anymore, and even freelancer jobs will be hell because of AI.

  • @chemicgaming4121
    @chemicgaming4121 4 หลายเดือนก่อน +2

    What are your thoughts on Luma Genie?

    • @RenderRides
      @RenderRides  4 หลายเดือนก่อน +1

      I've only briefly tested it, so I can't make an objective comparison yet, sadly. Both Luma Genie and Rodin AI seem to have their unique strengths. Have you tried them?

    • @chemicgaming4121
      @chemicgaming4121 4 หลายเดือนก่อน

      @@RenderRides yeah and it's quite good for props but not for characters

  • @MaxMouse
    @MaxMouse 3 หลายเดือนก่อน +1

    AI took muh job!!!!!

  • @themegarockerman
    @themegarockerman 4 หลายเดือนก่อน

    How does it perform when rigging?

    • @RenderRides
      @RenderRides  4 หลายเดือนก่อน +1

      Haven't really tested it with rigging, but I'm sure it will be doable for simple stuff. Problem with characters, even if the topology is technically quads, the edge flow matters a lot.

  • @fjsv_omg321
    @fjsv_omg321 4 หลายเดือนก่อน

    "Not YET" give it 3-5 years.

  • @evilotis01
    @evilotis01 4 หลายเดือนก่อน +16

    no
    next question

    • @RenderRides
      @RenderRides  4 หลายเดือนก่อน +6

      @@evilotis01 that's the kind of confidence we need more in the community 💪

    • @timatoma8076
      @timatoma8076 4 หลายเดือนก่อน +4

      Is it confidence or denial?

    • @evilotis01
      @evilotis01 4 หลายเดือนก่อน +7

      @@timatoma8076 prob a bit of both, tbh. but as with every other industry that AI is merrily undermining at the moment, i think when the dust settles, AI will do basic shit. elevator music, bad press releases, simple 3d models. stuff that requires actual real creativity will remain the domain of humans. of course, that's still gonna put a load of people out of work, and those people are going to get precisely no compensation-instead, assholes like Sam Altman are going to make a fortune. yay capitalism!

  • @YuiNukey
    @YuiNukey 4 หลายเดือนก่อน +1

    You Explained it smooth as butter

    • @RenderRides
      @RenderRides  4 หลายเดือนก่อน

      Haha glad you liked it man!

  • @user-yt-13245
    @user-yt-13245 3 หลายเดือนก่อน

    a robot for 3d painting

  • @The_Founder16
    @The_Founder16 4 หลายเดือนก่อน

    FELLOW ARTISTS, RUN YOUR RENDERS THROUGH NIGHTSHADE BEFORE POSTING YOUR WORK!

  • @onlyyoucanstopevil9024
    @onlyyoucanstopevil9024 4 หลายเดือนก่อน +1

    👍👍👍👍

  • @Dhruv1223
    @Dhruv1223 4 หลายเดือนก่อน

    I tried rodin with the hopes that it was as good as they all said it was, unfortunately it isnt. Most of the 2s generations i liked were too much for the little AI to handle 😅

    • @RenderRides
      @RenderRides  4 หลายเดือนก่อน

      Definitely takes some trial and error, and I've seen that changing the auto generated prompt and advanced settings really helps.

    • @Dhruv1223
      @Dhruv1223 4 หลายเดือนก่อน

      @@RenderRides I think it also really depends upon what you're trying to generate. I was trying to generate a Disney style character, but every 2d image that it generated which I liked it massively screwed up the 3d model generation and the texture generation, when I fed it my own image it was worse

  • @Jerecan_man
    @Jerecan_man 4 หลายเดือนก่อน

    Why do people use ai for the wrong things. You could use it for topology or weight painting rather than completely replacing modeling.

    • @RenderRides
      @RenderRides  4 หลายเดือนก่อน

      I'm sure there's going to be niche AIs for that stuff soon

    • @Sul_Shadw
      @Sul_Shadw 2 หลายเดือนก่อน

      My theory is that's because those things are not appealing to THE WIDE audience it doesn't get as much intention. The last bit of work that will be left for us 3d artists are gonna be manual retopo and uv layout... There is your dream job.. eventually cleaning ai art like you would clean a scan

    • @Knapperoni
      @Knapperoni หลายเดือนก่อน

      You don't even need AI for topology or weight painting, there have been tools for both things for years

  • @mihairush8312
    @mihairush8312 4 หลายเดือนก่อน

    Sure :))) . And my name is einstein . Ai will never be the same as humans 3d arts . Peace .

    • @RenderRides
      @RenderRides  4 หลายเดือนก่อน

      Would love to hear more of your thoughts on why that is

  • @traditur_
    @traditur_ 4 หลายเดือนก่อน +1

    I might use it. But I don’t need it.

    • @RenderRides
      @RenderRides  4 หลายเดือนก่อน +1

      As with most new tools :)

  • @olumodejioluwayomi2352
    @olumodejioluwayomi2352 4 หลายเดือนก่อน +8

    AI will never replace 3D artists. AI will only make it easier for 3D artists, thereby company reducing salaries and making 3D modeling more accessible to developing countries, consequently reducing the overall price.

  • @Some1-2
    @Some1-2 4 หลายเดือนก่อน +1

    Good bye my dream job.

    • @RenderRides
      @RenderRides  4 หลายเดือนก่อน +1

      Nah, we still need artists :)

  • @Blade-fy
    @Blade-fy 4 หลายเดือนก่อน +1

    ohhhhhh, im fucked

    • @RenderRides
      @RenderRides  4 หลายเดือนก่อน +1

      I know I've started with my prayers 🙏

  • @DinocrocutaGigantea
    @DinocrocutaGigantea 3 หลายเดือนก่อน

    Nah it doesn't generate detailed things, I still have time to learn how to modeling, AI is too weak now.

  • @bigboiboigboy2713
    @bigboiboigboy2713 4 หลายเดือนก่อน

    You should mention that this is sponsored.

    • @RenderRides
      @RenderRides  4 หลายเดือนก่อน

      It was mentioned near the beginning of the video around 0:16 and also tagged as 'containing paid promotion' while uploading.

  • @MilezTailsPrower
    @MilezTailsPrower 2 หลายเดือนก่อน

    I hate this with everything I have.

  • @ImamErwinnn
    @ImamErwinnn 4 หลายเดือนก่อน +2

    Finally this mf uploaded smth

    • @RenderRides
      @RenderRides  4 หลายเดือนก่อน

      😭 i own up to it, but check out my last upload (a lot of people didn't get notified)

  • @infinityshorts6219
    @infinityshorts6219 4 หลายเดือนก่อน

    mai rou ya hasu....... karu mai kya karu?

    • @RenderRides
      @RenderRides  4 หลายเดือนก่อน

      has do bhai, khud pe (been there 😔🙏)

  • @Dingle.Donger
    @Dingle.Donger 3 หลายเดือนก่อน

    I subscribed. I dont eant to fuse with Joe Biden.

  • @yaxxydesu5776
    @yaxxydesu5776 4 หลายเดือนก่อน +1

    oh

    • @RenderRides
      @RenderRides  4 หลายเดือนก่อน +1

      bro really just commented 'oh' 😭

    • @adil0028
      @adil0028 4 หลายเดือนก่อน +1

      ​@@RenderRidesbetter than those jay sree ram comments 😂

    • @RenderRides
      @RenderRides  4 หลายเดือนก่อน +1

      yeah i'm not sure how that was relevant to the video either 😭😭

  • @Cutesimbi
    @Cutesimbi 4 หลายเดือนก่อน

    I guess I am getting fired soon 😢

    • @MavricMusic
      @MavricMusic 2 หลายเดือนก่อน

      Learn how to use these tool better then anyone. This is the beginning you can do it

  • @Itsyesfahad
    @Itsyesfahad 4 หลายเดือนก่อน

    NO

    • @RenderRides
      @RenderRides  4 หลายเดือนก่อน

      Fair enough

  • @webmasterdevon9070
    @webmasterdevon9070 4 หลายเดือนก่อน

    Tbh it kinda sucks with making simple things so I don't think it will

    • @RenderRides
      @RenderRides  4 หลายเดือนก่อน

      Yeah it does take trial and error to get things right. There's gonna be a new update where they allow you to input point clouds and voxels as guides to control the generation- would you want to see a video on that?

    • @webmasterdevon9070
      @webmasterdevon9070 4 หลายเดือนก่อน

      @@RenderRidessure

  • @G_a_n_d_u
    @G_a_n_d_u 4 หลายเดือนก่อน +1

    Jai shree Ram

  • @dreamsprayanimation
    @dreamsprayanimation 3 หลายเดือนก่อน

    Butlerian Jihad.

  • @KillYell
    @KillYell 3 หลายเดือนก่อน

    Fuck AI
    Its replacing everything
    Use it as a tool and a tool only. not the artist.

  • @Zion_k
    @Zion_k 3 หลายเดือนก่อน

    I dont like AI being used like this in the creative space, the fact that people have to work to bring there ideas to life is really what made me fall in love with 3D and CGI in the first place and this go's against that and it is somewhat demotivating as somebody trying to learn 3D modeling especially because this is probably the most passionate ive ever been in something Yes there are many good uses for AI like AI assistants, stuff outside of the creative field, hell maybe even retopology and uv unwarping but for creative parts like this it just isnt it and sholdnt be used

  • @Ruzu1_1
    @Ruzu1_1 หลายเดือนก่อน

    i hate my life

  • @kavilpparwar4956
    @kavilpparwar4956 2 หลายเดือนก่อน

    Skill issues.