Nomad Sculpt - Multiresolution - Voxel Remesh - Dyntopo - Decimate

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  • เผยแพร่เมื่อ 1 ก.ค. 2022
  • Nomad Sculpt - Multiresolution - Voxel Remesh - Dyntopo - Decimate
    Know your tools in Nomad sculpt
    There are all kinds of jargon in the 3D world and Nomad Sculpt is no exception. It really helps to work through some of the core tools and understand when to use them and in what scenario they are a help or hinderance.
    In this video we will work through Multi res, Voxel remesh, Dyntopo and Decimate.
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ความคิดเห็น • 39

  • @grayscalexlii
    @grayscalexlii 2 หลายเดือนก่อน +1

    THANK YOU! I'm new to Nomad Sculpt. Having come from graphic design I've been struggling to understand how the resolution works. I still don't fully understand it, but this video has solved a lot of issues I was having with my sculpts. In the past 24 hours my sculpts have improved tremendously after watching this. Thanks again!

  • @gaz3d548
    @gaz3d548 2 ปีที่แล้ว +5

    Thanks for this, wasn't aware that you could cut shapes using voxel remesh. Here was me trying to cut perfect circles using sculpting 🤦

  • @bullshark1152
    @bullshark1152 2 ปีที่แล้ว +4

    Again an great vid Glen. Thanks for your time. 😁👍🤜

    • @SouthernGFX
      @SouthernGFX  ปีที่แล้ว +1

      It's a pleasure, thanks for your comment

  • @alexalmeda7924
    @alexalmeda7924 5 หลายเดือนก่อน +1

    Awesome! Thank you for your videos. Have been using modelling software for dacades. Have tried sculpting over the years and gave up on it. You show it in a straightforward and simple way. Love nomad sculpt. Your channel deserves atleast 100k

  • @rafaoliveira21b
    @rafaoliveira21b ปีที่แล้ว +8

    Don't forget you can also combine decimation with masks, so it will only affect the areas you want.

  • @jaisonjay6527
    @jaisonjay6527 2 ปีที่แล้ว +3

    Thank U

  • @T0FU666
    @T0FU666 6 หลายเดือนก่อน

    So helpful

  • @runic641
    @runic641 ปีที่แล้ว

    All I can say is a big THANK YOU! It helped me a lot! Keep up the good work! 👍🏻👍🏻👍🏻

  • @commonboi1
    @commonboi1 ปีที่แล้ว +4

    thank you for this video man. i didnt know anything about this stuff and im about to get into 3d

    • @johndeggendorf7826
      @johndeggendorf7826 ปีที่แล้ว +1

      Nomad is a very good place to start 3d…and this channel. ✌️☕️🎩🎩🎩

    • @SouthernGFX
      @SouthernGFX  ปีที่แล้ว

      No problem. There are plenty of Nomad videos on this channel and I would recommend the beginners series if you are new to it. Best of luck

    • @SouthernGFX
      @SouthernGFX  ปีที่แล้ว

      Thanks!

  • @jean-baptiste9230
    @jean-baptiste9230 ปีที่แล้ว +1

    Very good! Lots to chew on , thank you!

  • @nofacebeastmodecurbstomphu2591
    @nofacebeastmodecurbstomphu2591 2 ปีที่แล้ว +1

    Too amazing this has helped so much. I really need to sit down and follow a tutorial while in nomad instead of watching on my phone then trying to remember when I go to my iPad why I don’t I don’t know haha would make life so much easier

  • @johndeggendorf7826
    @johndeggendorf7826 2 ปีที่แล้ว +7

    Thanks as always Glen! I’ve learned more from you than anyone, and loved your last course (The garden.)…now, I must explore my new superpower: Dynotopo.✊☕️🎩🎩🎩

    • @SouthernGFX
      @SouthernGFX  ปีที่แล้ว +1

      Thanks for the comment and I am really glad you enjoyed the course

  • @tejaboggula252
    @tejaboggula252 2 ปีที่แล้ว +3

    Tq

  • @kuyakuma
    @kuyakuma ปีที่แล้ว +1

    This video was perfect

  • @filamentalprintworks4598
    @filamentalprintworks4598 ปีที่แล้ว

    This was a fantastic, eye-opening tutorial - thank you for sharing! 🤘😎

    • @SouthernGFX
      @SouthernGFX  ปีที่แล้ว +1

      Many thanks. Very motivational comment.

    • @filamentalprintworks4598
      @filamentalprintworks4598 ปีที่แล้ว

      ​@@SouthernGFX My design confidence & skill immediately improved from watching this, it definitely motivated me!

  • @ricardohnn
    @ricardohnn ปีที่แล้ว +1

    awesome content

  • @kikalashnikov
    @kikalashnikov ปีที่แล้ว

    interesting, thank you ! :)
    btw, is there a way to apply custom color to all new objects ?

  • @darkwraithcovenantindustries
    @darkwraithcovenantindustries หลายเดือนก่อน

    Great video. Is decimation good for game ready model? PS the singular for vertices is vertex.

  • @kobibr9362
    @kobibr9362 ปีที่แล้ว

    the first thing he explained is me trying a tutorial and thinking my ipad is bricked because of the resolution

  • @KrumpusPlunk
    @KrumpusPlunk ปีที่แล้ว +1

    what I don't get is: when would you use multires? Like what's the purpose of switching between different resolutions/what would be the application? Why wouldn't I just always work at the highest resolution as long as my ipad can handle it? I watched the multires video from small robots studio as well, and I still don't get why you'd want to go to a lower res, do some modelling and go back to higher res. is it simply a way to save processing power?

    • @SouthernGFX
      @SouthernGFX  ปีที่แล้ว +1

      Lots of reason. Posing is main one. It’s hard to pose a model if you can’t go back to a lower res version.

    • @KrumpusPlunk
      @KrumpusPlunk ปีที่แล้ว

      @@SouthernGFX but that's the point I don't get, why is it hard? is it because it would take a lot of calculating power to move around a high res model? or are you at risk of squishing all the fine details? (sorry, total beginner here... I have so many questions that i assume are absolutely trivial, haha... btw, the baby yoda tutorial was so much fun, thank you so much for that!)

  • @user-rx8um2ug4f
    @user-rx8um2ug4f 9 หลายเดือนก่อน

    Why is it that at 7:41 the spheres that are about to be voxel merged appear to be very smooth (e.g., the reflections on the sphere) even though the poly count was low (6146), yet immediately after the voxel merge at 7:46 (bringing the poly count to 904k) the resulting sphere appears blocky?

    • @darkwraithcovenantindustries
      @darkwraithcovenantindustries หลายเดือนก่อน

      Because it’s not smart enough to know you want to make it smooth, you have to do that yourself. It thinks you want to keep the original blocky shape, but with more polygons. It’s easy enough to just go back in with the smoothing tool and smooth it out to get rid of the blocky edges.

  • @TheCombatartist
    @TheCombatartist ปีที่แล้ว

    Too hard to see