Space Engineers: Gravity Boosting Gate.

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  • เผยแพร่เมื่อ 11 ก.ย. 2024

ความคิดเห็น • 58

  • @thelolrus7491
    @thelolrus7491 3 ปีที่แล้ว +155

    Very cool concept but I wish you would have shown some actual applications of the gate, or at least a better test run than you running into the first wall.

    • @untodesu
      @untodesu  3 ปีที่แล้ว +42

      I will, the thing is that the gate needs to be finished first because one shown in the video is like the first somewhat complete design iteration

    • @thelolrus7491
      @thelolrus7491 3 ปีที่แล้ว +10

      @@untodesu looks awesome! Cant wait to see future iterations

    • @Stoney3K
      @Stoney3K ปีที่แล้ว +1

      I half expected him to get yeeted into the wall and splashed like a bug.
      Instead: *CLUNK* Oh, ouch.

    • @pieterreynders5607
      @pieterreynders5607 2 หลายเดือนก่อน +1

      Hmmm.....interesting concept. If the max speed limitation can be overcome in SC, then a catchment gate can be made at the other end to "recieve" the object...🤔

    • @ZaydeStorm
      @ZaydeStorm 6 วันที่ผ่านมา

      @@pieterreynders5607 there are mods to increase or even outright remove max speed limit.

  • @A.Person.Who.Exists
    @A.Person.Who.Exists 2 ปีที่แล้ว +60

    Imagine a script that links two of these together so they always point toward eachother. One gate would launch the ship and the other one would catch and decellerate it.

    • @untodesu
      @untodesu  2 ปีที่แล้ว +19

      That would work but considering _the distance_, anything can occur so it's a good way to just half your fuel usage: you accelerate by it but you brake yourself

    • @UCannotDefeatMyShmeat
      @UCannotDefeatMyShmeat 4 วันที่ผ่านมา

      Grav generator and artificial mass

  • @kylehibshman6619
    @kylehibshman6619 3 ปีที่แล้ว +49

    We need a ship demo for this! Cool build! Looks cool. Does cool thing.

    • @untodesu
      @untodesu  3 ปีที่แล้ว +10

      I will post a video with yeeting things using it

    • @il_vendicatore
      @il_vendicatore 2 หลายเดือนก่อน +1

      @@untodesu so where is it? :)

    • @untodesu
      @untodesu  2 หลายเดือนก่อน +1

      @@il_vendicatore I haven't installed windows ever since

    • @Kharnellius
      @Kharnellius 2 หลายเดือนก่อน +1

      @@untodesu What does that mean?

    • @untodesu
      @untodesu  2 หลายเดือนก่อน +1

      @@Kharnellius SE doesn't run well on Linux, especially with my current hardware

  • @RC-Sev
    @RC-Sev ปีที่แล้ว +8

    There's something undeniably awesome about supermassive stations in space engineers. I never get tired of it lol

  • @shahbazfawbush
    @shahbazfawbush 3 ปีที่แล้ว +23

    Needs a speed mod to get past 110 m/s. Look forward to next video!

  • @Artmoby
    @Artmoby ปีที่แล้ว +3

    I think this is the best thing for a "transport company" In a Space Engineer RP server. Love this build.

  • @voodoovince8001
    @voodoovince8001 2 ปีที่แล้ว +7

    Now make this station mobile and you got yourself a dreadnought capable of boosting fighters, turret missiles or random scrap at a target or an orbital bombarder to pound ground bases into scrap and keep rover bases on their toes.

    • @untodesu
      @untodesu  2 ปีที่แล้ว +3

      That could work, I guess... but the gate is enormous already so I's use it as a booster for cargo ships so they only decelerate on their own

  • @spacepeing9936
    @spacepeing9936 3 หลายเดือนก่อน +2

    Would work like a true interstellar travel gate if the server have unlimited speed mod

  • @chasemaracle6224
    @chasemaracle6224 ปีที่แล้ว +1

    I actually used a similar and more compact design that is used in conjunction a no cap speed mod to fire a shell that can either be a sabot shell that goes through 10-15 heavy blocks or a HEAT shell that goes through about two or three heavy blocks and then detonated two large warheads. They use space balls to create artifical mass allowing the shells to accelerate much faster and have a better impact.

    • @untodesu
      @untodesu  ปีที่แล้ว

      Well that thing is designed to yeet ships and not shells

  • @noahbluecoat
    @noahbluecoat 2 ปีที่แล้ว +3

    One thing that reminds of this. This thing is like the Jedi's hyper drives but its the giga version of it.

    • @untodesu
      @untodesu  2 ปีที่แล้ว

      Yeah, but this one is static, so ships move through

  • @lamaman5080
    @lamaman5080 3 หลายเดือนก่อน +1

    this would be so cool with a Speed cap remover and some Mass blocks

  • @kinngrimm
    @kinngrimm 6 หลายเดือนก่อน +1

    NASA wants to speak to you for the job of a project manager to build an interplanetary super highway.

  • @joshdoz9234
    @joshdoz9234 ปีที่แล้ว +2

    Arguably the closest we will get to a Mass Relay.....

  • @Zorro9129
    @Zorro9129 2 ปีที่แล้ว +8

    Epic, and I like the detail! Has it been finished yet?

    • @untodesu
      @untodesu  2 ปีที่แล้ว +1

      It's now in kind of a state of limbo: it's pretty much done but the workshop page really lacks some screenshots... I haven't really worked on it since April of 2021...
      Anyways here's the link steamcommunity.com/sharedfiles/filedetails/?id=2468977322

    • @Zorro9129
      @Zorro9129 2 ปีที่แล้ว

      @@untodesu Thanks!

  • @indy1139
    @indy1139 ปีที่แล้ว +1

    Ive always wanted to make something like this, and also have another gate with grav gens in the opposite direction to rapidly slow the ship down when you reach your destination

    • @untodesu
      @untodesu  ปีที่แล้ว

      This would require pinpoint accuracy, so the best way is to use it for the ship to accelerate but brake by itself, practically halfing the fuel usage

  • @crashoverride8450
    @crashoverride8450 2 ปีที่แล้ว +3

    Cool design. But we need MOOOOORE!!!

    • @untodesu
      @untodesu  2 ปีที่แล้ว

      Thanks, I guess :)
      Well, if Keen ever going to port SE to Linux (which now should be generally possible), I am in with all my hands!

  • @emersonalencarjunior8291
    @emersonalencarjunior8291 2 ปีที่แล้ว

    Kudos for this gravity gate project concept! But please, post us a test with a medium-sized ship (civilian or not) with the speed mod! It is practically begging for it. (no inertial dampeners for increased awesomeness). And please make another one, headed to the planet below, as a massive-debris-hurler-weapon kind of orbital base, too!

    • @untodesu
      @untodesu  2 ปีที่แล้ว

      as soon as SE works decently with proton, I'll make a video

  • @S-G-zm3uu
    @S-G-zm3uu 2 ปีที่แล้ว +1

    alright now attatch a smaller version to a space station for use as an orbital bombardment weapon

    • @untodesu
      @untodesu  2 ปีที่แล้ว

      That is a good concept

  • @DragonGold121.
    @DragonGold121. 4 หลายเดือนก่อน +1

    You should probably make the safe area have a green line and the danger zone have a red line

    • @untodesu
      @untodesu  3 หลายเดือนก่อน

      I can but there's a line already

  • @neves5083
    @neves5083 ปีที่แล้ว +1

    Now with a not safe ship :D

  • @ukaszanioowski9722
    @ukaszanioowski9722 2 ปีที่แล้ว

    in theory, could this be used to launch max mass space balls surrounded in like 3 layers of heavy armor to penetrate through ships?

    • @Naofumi-Iwatani
      @Naofumi-Iwatani ปีที่แล้ว +1

      Possibly?
      But then it'd have to be able to rotate to face its target.

  • @timothygooding9544
    @timothygooding9544 2 ปีที่แล้ว +2

    please say you are using a speed mod with this, only getting up to 100m/s would be really anticlimactic for something able to launch ships with 450G artificial masses
    If anything it would be really cool for infrastructure like this to replace jump drives

    • @untodesu
      @untodesu  2 ปีที่แล้ว +1

      I of course was designing it to be used with a speed unlocking mod
      Also I agree, gravity boosting has much more potential than jump drives as it is kind of realistic (if we ever build something that can yeet things into space, the only fuel we use would be spent on deceleration)

    • @Stoney3K
      @Stoney3K ปีที่แล้ว

      With a speed mod I was thinking more along the lines of Freelancer-style trade lanes. Have a string of these gates all pointing towards each other so ships can enter the lane and travel through it, with the last ring in the lane doing the decelerating.

  • @scottsadler4215
    @scottsadler4215 2 หลายเดือนก่อน +1

    its big sure, but beside looking like a cut up papertowel roll... whats it good for? lol

    • @untodesu
      @untodesu  หลายเดือนก่อน

      It essentially allows cargo to be thrown in one direction with the ship only designed to be decelerating which saves fuel - the jump drive at the time (I missed a couple of updates now so I'm not sure about current balancing) would be too expensive to haul kilotonnes of rock around

    • @scottsadler4215
      @scottsadler4215 หลายเดือนก่อน +1

      @@untodesu mmmkay... not sure anyone would have guessed that, you didnt show us how it "works".

    • @untodesu
      @untodesu  หลายเดือนก่อน

      @@scottsadler4215 yeah I kind of don't have a capable PC anymore nor I am willing to setup windows on my laptop which wouldn't pull even 30 FPS in the game

    • @scottsadler4215
      @scottsadler4215 หลายเดือนก่อน +1

      @@untodesu sorry to hear that bro... i hope things take a better turn for ya, and not just for this game's sake. Keep yer head up!

  • @JohnSmith13334
    @JohnSmith13334 4 หลายเดือนก่อน +1

    Can I see this making things go fast,?

    • @untodesu
      @untodesu  3 หลายเดือนก่อน +1

      Whenever I get my grabby little hands on running Windows again, I suppose

    • @JohnSmith13334
      @JohnSmith13334 3 หลายเดือนก่อน

      @@untodesu Thankyou very much friend

  • @PattPlays
    @PattPlays 2 ปีที่แล้ว +1

    But the game has a speed cap right

    • @untodesu
      @untodesu  2 ปีที่แล้ว +1

      Well yes but with some mods it can be virtually disabled

    • @PattPlays
      @PattPlays 2 ปีที่แล้ว

      @@untodesu ye I've heard abt that