Can You Use Escape Pods to Get to Space in Kerbal Space Program?

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  • เผยแพร่เมื่อ 21 พ.ย. 2024

ความคิดเห็น • 481

  • @ReidCaptain
    @ReidCaptain  3 หลายเดือนก่อน +10

    Hey guys! I'm working on making a portable synth, if that sounds interesting to you, check out my Kickstarter!: www.kickstarter.com/projects/reidcaptain/mixisynth

  • @ReidCaptain
    @ReidCaptain  2 ปีที่แล้ว +1228

    If things are not working on your rocket, what should you do?
    a) Fix the issue at hand
    b) Inspect the rocket for any intersecting parts
    c) m o r e b o o s t e r s

  • @RooMan93
    @RooMan93 2 ปีที่แล้ว +1950

    If you don't plan on coming back, isn't every rocket an escape pod.

    • @crazybird199
      @crazybird199 2 ปีที่แล้ว +71

      deep thoughts, bro

    • @jtxbboggs2067
      @jtxbboggs2067 2 ปีที่แล้ว +46

      Damn that fucking deep

    • @TheSavageProdigy
      @TheSavageProdigy 2 ปีที่แล้ว +12

      It’s not that deep lmfao

    • @tahko3956
      @tahko3956 2 ปีที่แล้ว +63

      @@TheSavageProdigy it is if it goes to D E E P space

    • @SnakeChkn
      @SnakeChkn 2 ปีที่แล้ว +1

      @@TheSavageProdigy You lack culture then, such a deep beloved cherished statement must be acknowledged

  • @LunarSoul255
    @LunarSoul255 2 ปีที่แล้ว +1027

    Judging by that ending... that wasn't a spaceship. That was a *bullet*. Man was trying to shoot the planet.

  • @Vekkizunt
    @Vekkizunt 2 ปีที่แล้ว +577

    imagine this rocket malfunctioning, what are you going to do? use more launch escape systems?
    yes, the answer is yes.

  • @mihailazar2487
    @mihailazar2487 2 ปีที่แล้ว +243

    Why is nobody talking about the fact that the Launch Escape Tower part has 5 thrusters: 4 pointing up and one pointing to the side. the one on the very top (so it has a lot of torque)
    it is intended design for the escape tower to pull the pod up and away from the rocket but also off to one side so as to minimize the chances of the rocket colliding with the pod
    that's why you got the rotations
    that's why your last stage always veered to one side

    • @scharnhorst3233
      @scharnhorst3233 2 ปีที่แล้ว +60

      Yeah, all that work to fundamentally misunderstand what was happening

    • @recurvestickerdragon
      @recurvestickerdragon 5 หลายเดือนก่อน +11

      same, I was all but screaming at the screen "pair or triple them up and make sure the side nozzles thrust towards one another"

    • @beanorama
      @beanorama 4 หลายเดือนก่อน +12

      @@recurvestickerdragon I was doing that and also screaming "WHY THE HELL ARE YOU STARTING THE NEXT STAGE IMMEDIATELY? IT LOSES HEIGHT!"

    • @personpeoplepeoplepersons5722
      @personpeoplepeoplepersons5722 4 หลายเดือนก่อน +4

      Yeah this guy is kind of a numbskull 🫤

  • @SCOP_
    @SCOP_ 2 ปีที่แล้ว +176

    7:02 “holding up well” my guy that is a flying spiderweb

    • @thewriter3727
      @thewriter3727 2 ปีที่แล้ว +9

      reid is basically the king of understatements

  • @Dispariabooks
    @Dispariabooks 2 ปีที่แล้ว +181

    If all you are going for is height, you might have eeked out a bit more performance if you you waited to light your upper stages until your speed dropped below supersonic. You could have coasted a bit higher with the last few stages and kept your speed low enough that you weren't exacerbating the aerodynamic drag. Light a stage, coast up as high as it will get you, then light the next. It wouldn't be as glorious as a burning death bullet, but might have been a tiny bit more efficient since mach 2+ under 20k meters is a recipe for drag loss and burning glory ;)

    • @viktormervia7563
      @viktormervia7563 ปีที่แล้ว +3

      Bro is speaking science💀

    • @daundredemars5028
      @daundredemars5028 ปีที่แล้ว +12

      I was thinking the same thing

    • @semajniomet981
      @semajniomet981 3 หลายเดือนก่อน +2

      I did something similar in Learn To Fly 3.

  • @ticky8188
    @ticky8188 2 ปีที่แล้ว +61

    A bit of advice, all of your designs turn because the LES is built to turn so it can wrench the command pod off the ship. If you look at it you can see a thruster on only one side.

  • @ampoulgon8716
    @ampoulgon8716 2 ปีที่แล้ว +147

    Ah, the tried and true "more boosters"

  • @fork9001
    @fork9001 2 ปีที่แล้ว +238

    Lower the throttle on the LES (not possible irl but in kerbal you can) to reduce drag losses from going too fast in a thick atmosphere (you can leave the upper stages at full throttle because that reduces gravity losses. And try to make it as taper from top to bottom and as thin as possible to reduce drag

    • @battlesheep2552
      @battlesheep2552 2 ปีที่แล้ว +15

      True dat, usually you don't want to exceed mach 1 below 10,000m because of how high the drag is, and 20,000m is basically vacuum wrt to engine efficiency

    • @kahlzun
      @kahlzun 2 ปีที่แล้ว +10

      Dude was running face first into Max Q

    • @veritateseducational217
      @veritateseducational217 2 ปีที่แล้ว +1

      It’s possible in IRL the same as Kerbal

    • @patattack6847
      @patattack6847 ปีที่แล้ว +1

      Thank you man 👍

  • @calamatos
    @calamatos 2 ปีที่แล้ว +36

    I'm amazed at your ability to make the most insane crafts that work while also apparently not knowing any functions of this game

    • @froo5667
      @froo5667 ปีที่แล้ว +7

      So true. Reid fr went to every moon in the game but does not have eyes and cannot see the parts.

    • @dallor09
      @dallor09 ปีที่แล้ว +4

      he knows more then me I didn’t even know how to copy and paste or turn on autostrut

  • @Dgardei
    @Dgardei 2 ปีที่แล้ว +25

    The escape rocket system is designed to go off to the side for a reason. You want to get the crew capsule out of the path of booster you are escaping from as quickly as possible.

  • @sovietmusiclover8466
    @sovietmusiclover8466 2 ปีที่แล้ว +226

    Fixing the staging on that thing must have been a nightmare

    • @ReidCaptain
      @ReidCaptain  2 ปีที่แล้ว +68

      Yep, it was really bad. I found good ways to keep track of what was going on but if I ever needed to change something it was pain

    • @raiden5181
      @raiden5181 2 ปีที่แล้ว +8

      @@ReidCaptain did you have to cry yourself to sleep while trying to make it

    • @litterallyjustwater
      @litterallyjustwater 2 ปีที่แล้ว +3

      @@raiden5181 Probably

    • @notjebbutstillakerbal
      @notjebbutstillakerbal ปีที่แล้ว +2

      ​@@ReidCaptain the reason for the escape tower tilting is because it has 4 central boosters and 1 tilt booster built to pull the capsule away from the rocket

  • @macroglossumstellatarum5932
    @macroglossumstellatarum5932 2 ปีที่แล้ว +54

    Oh, the launch escape system blocks falls too! I only knew about the magnetometer boom. Though that still breaks on landing, so bring an engineer.

    • @pk2689
      @pk2689 2 ปีที่แล้ว +6

      I’m pretty sure flags blocks falls aswell, pretty weird stuff

    • @dimanyak373
      @dimanyak373 2 ปีที่แล้ว

      I blocked fall damage from orbit by a swivel engine, idk how it happened.

    • @joge2
      @joge2 ปีที่แล้ว

      @@dimanyak373it's litho breacking

  • @JohnnyPanini1876
    @JohnnyPanini1876 2 ปีที่แล้ว +48

    If it weren't for lag I feel like the glorious BOOSTER SEMICIRCLE would be a solution

  • @SWDennis
    @SWDennis 2 ปีที่แล้ว +18

    I know these troubles, but it's fun to make it to space anyway :D

  • @Cleric4521
    @Cleric4521 5 หลายเดือนก่อน +2

    This is one of the most genuinely Kerbal videos ever. You sound so serious and curious as you proceed to try and solve every problem with more boosters.

  • @Phoenix2.5D
    @Phoenix2.5D 3 หลายเดือนก่อน +3

    Reid Captain: "So you can see, this part is making my rocket immediately disintegrate upon launch, so I wanted to see if adding more of that part would fix that"
    Lore accurate Kerbal Engineering

  • @TeddyJayO1
    @TeddyJayO1 2 ปีที่แล้ว +5

    Summary of video:
    Unstable rocket. Add fins. Not high enough. More rockets. Unstable rocket. New design. Repeat until success.

  • @FullOrange_
    @FullOrange_ 2 ปีที่แล้ว +21

    This man takes M O R E B O O S T E R S to a whole new level

  • @Jester_117
    @Jester_117 2 ปีที่แล้ว +3

    0:53 they are bringing back lawn darts yay

  • @clayel1
    @clayel1 2 ปีที่แล้ว +151

    I think you kept running into an aerodynamics bug with your probe core stage, which is why you were losing speed so quickly
    Also, the batteries probably weren’t doing much other than weigh you down (except for the ones powering the probe)

    • @ReidCaptain
      @ReidCaptain  2 ปีที่แล้ว +49

      They seemed to help a little, but yeah the aerodynamics issues were the bigger factor for sure

    • @0osk
      @0osk 2 ปีที่แล้ว +10

      @@ReidCaptain The batteries definitely helped you keep your momentum through the atmosphere, but I'm not sure how many is too many though. You'd have to test that.
      I also don't think you were losing a lot of speed from any bugs, I think it was mostly just that air resistance is exponential with speed. As a rule of thumb, when you start to see the white air effects around your craft, you usually don't want to go much faster (ignoring spaceplanes because of lift and some spaceplane engines working better at higher speeds.) KSP's aerodynamics aren't very accurate though so sometimes your optimal speed can change unintuitively.

    • @plainText384
      @plainText384 2 ปีที่แล้ว +2

      @@ReidCaptain try putting upside down nose cones on the bottom of some of the center stages. Unoccupied nodes cause drag, so putting nose cones will reduce your drag coefficient at the cost of increased mass. The reduced drag at the bottom might cause instability though, causing the craft to flip. But definitely something to try.

  • @matthewdettamore5962
    @matthewdettamore5962 2 ปีที่แล้ว +5

    You made a rocket powered lawn dart

  • @polskajoseoncountryball6950
    @polskajoseoncountryball6950 2 ปีที่แล้ว +3

    Normal people:
    -normal rocket
    -inspect problems
    -have fun
    Reid Captain:
    -*M O A R R O C K E T S*
    -*M O A R R O C K E T S*
    -MOAR FUN

  • @zolotiyeruki
    @zolotiyeruki 2 ปีที่แล้ว +4

    As someone who's spent way too much time trying to optimize for drag in KSP, I have one suggestion: put nose cones on the back end of those LES's. It'll reduce your drag tremendously.

    • @nikkiofthevalley
      @nikkiofthevalley ปีที่แล้ว

      .... That doesn't even make any sense. Isn't it only exposed nodes that are facing the airstream that matter?

    • @zolotiyeruki
      @zolotiyeruki ปีที่แล้ว +2

      @@nikkiofthevalley Drag works on both sides of an object, both in KSP and in the real world. A flat plate being pushed through the air compresses the air in front of it, and also creates an area of low pressure behind it. The high pressure in front and the low pressure in back both resist the forward motion.

    • @nikkiofthevalley
      @nikkiofthevalley ปีที่แล้ว +1

      @@zolotiyeruki Oh. Yeah, that makes sense.

  • @dimanyak373
    @dimanyak373 2 ปีที่แล้ว +4

    15:10 I had just had the same thing happen to me with the used stage, that survived falling from orbit onto the polar shelf, staying 100% intact... until it bounced off and was broken in half. But hey, the engine survived!

  • @plainText384
    @plainText384 2 ปีที่แล้ว +4

    All the unoccupied bottom nodes on the launch escape systems and the probe core are causing aerodynamic drag. I'd try putting upside down nosecones on the bottom, at least for the center stages.

  • @I_Am_Transcendentem
    @I_Am_Transcendentem 6 หลายเดือนก่อน +1

    "breaking news!!!!!!!!!!!!!"
    "Rocket resembling elaborate semiarachnid sky creature terrifies locals"

  • @sacopanchez151
    @sacopanchez151 2 ปีที่แล้ว +4

    You should try placing nose cones on the underside of the boosters, that flat surface creates a lot of drag. And for the bending you can use autostrut instead of placing struts manually

  • @PuckLokin
    @PuckLokin 2 ปีที่แล้ว +10

    It seems like you're loosing out on a lot of ∆v due to atmospheric efficiency early on. Essentially you're going to fast through the thick parts of the atmosphere. When you see the air effects start getting really heavy - or even turning orange - that's you going to fast. Coast higher and a more controlled speed. Firing off more stages later on will get you higher up with the same amount of rocket!

    • @Dibbo_
      @Dibbo_ 2 ปีที่แล้ว

      Losing

  • @pop5678eye
    @pop5678eye 2 ปีที่แล้ว +5

    Technically an escape pod is a crewed compartment. The rocket mount that is part of the same escape system is commonly referred to as the escape 'tower.'

  • @Totally_Bonkers
    @Totally_Bonkers 2 ปีที่แล้ว +32

    "Oh dear, it appears our space base is about to explode! get in the escape pod!"
    "But sir, we're on the ground, what's that gonna do for us?"
    the escape pod:

  • @bobbyjeffsupremelordofcraz3532
    @bobbyjeffsupremelordofcraz3532 2 ปีที่แล้ว +5

    If you press F12 in flight, you can access an 'aerodynamics' view to see where all your drag (and lift) is coming from.

  • @tpohet2217
    @tpohet2217 2 ปีที่แล้ว +5

    one might say he was trying to escape the planet
    heok - goofy 20AD at the first supper

  • @pr0hobo
    @pr0hobo 2 ปีที่แล้ว +29

    keep the ksp content coming i hope you do ksp 2 when it comes out

    • @ReidCaptain
      @ReidCaptain  2 ปีที่แล้ว +15

      When it eventually comes out I will be doing a lot of videos on it!

  • @seantaggart7382
    @seantaggart7382 2 ปีที่แล้ว +1

    I love how you fight the motor thats SUPPOSED TO CLEAR YOU FROM THE ROCKET
    aka Move you to the side

  • @captainstroon1555
    @captainstroon1555 2 ปีที่แล้ว +5

    If that landing wasn't just a fluke, you could build some nice drop-pods with this part

  • @landeretxabarrigomez8382
    @landeretxabarrigomez8382 3 หลายเดือนก่อน +1

    3:38 second design
    5:14 thrid design
    10:08 fifth design

  • @RepostCollection
    @RepostCollection 2 ปีที่แล้ว +8

    I love how the first thing he did was place an item that wasn't an escape pod XD

  • @eclipse_animations
    @eclipse_animations 2 ปีที่แล้ว +4

    An escape capsule is designed to fly at an angle to get as far away from the exploding rocket as possible

  • @АлександрЗавгородний-й6л
    @АлександрЗавгородний-й6л 2 ปีที่แล้ว +8

    if you ever get bored of KSP, i recommend a game under the name of "From the depths".

    • @ReidCaptain
      @ReidCaptain  2 ปีที่แล้ว +6

      I've tried it before, I never really got into it though

    • @АлександрЗавгородний-й6л
      @АлександрЗавгородний-й6л 2 ปีที่แล้ว +1

      ​@@ReidCaptain​ oh, ok, but imo you should give it a go again, just my thought

    • @markiplieristhebestpizzato2743
      @markiplieristhebestpizzato2743 2 ปีที่แล้ว +4

      ​@@ReidCaptain it has a really big learning spike but the things you can do in that game is insane.

    • @badlanding0529
      @badlanding0529 2 ปีที่แล้ว +1

      @@markiplieristhebestpizzato2743 what is that username!?!😂😂

    • @whoknows8864
      @whoknows8864 2 ปีที่แล้ว +1

      I second this. Couldn't get into the game the first time, but after I went back and actually learned the game, I ended up dumping over 1000 hours in it.

  • @mumblety
    @mumblety 2 ปีที่แล้ว +16

    Reid, the kerbal god, graciously spared any Kerbals from flight in this project

    • @ReidCaptain
      @ReidCaptain  2 ปีที่แล้ว +9

      They can't keep getting away with this

    • @Ecological_Disaster
      @Ecological_Disaster 2 ปีที่แล้ว

      Mf kerbals in the probe core

  • @JindraAG
    @JindraAG 2 ปีที่แล้ว +3

    I suspect Orbit probably would be possible, with this design, with fully optimized burn rates, attitude plan and staging.

  • @MCRuCr
    @MCRuCr 2 ปีที่แล้ว +1

    launch escape systems are simply unbreakable

  • @alpharanger4944
    @alpharanger4944 ปีที่แล้ว +1

    Escape Pods= pods that let you escape from Kerbin

  • @ILikeSoupKSP
    @ILikeSoupKSP 2 ปีที่แล้ว +2

    If you want to keep alignment with the final stage, use a reaction wheel on it

  • @BenMorse0
    @BenMorse0 ปีที่แล้ว +1

    If you keep your speed below 300 in the atmosphere that’s usually more efficient. Hitting 1000 is really killing your efficiency

  • @SurrealKeenan
    @SurrealKeenan 2 ปีที่แล้ว +1

    the safest space ship design ever!

  • @cerberusslavomiraarus1308
    @cerberusslavomiraarus1308 2 ปีที่แล้ว +4

    Bro is reaching NASA level of engineering

  • @squishybrick
    @squishybrick 2 ปีที่แล้ว +3

    [Bonus Objective Completed] - Get to space using escape rockets, AND come back to kerbin intact.

  • @MacElMasMancoDeTodos
    @MacElMasMancoDeTodos 2 ปีที่แล้ว +2

    I'm sure the guy who came out with the idea of the Escape launch system agrees its made for that use

  • @Karagianis
    @Karagianis 5 หลายเดือนก่อน +1

    6:38 That's the problem with going super light, It's got hardly any momentum. So it slows down really fast once it runs out of thrust due to air resistance and gravity.

  • @yoacek2773
    @yoacek2773 2 ปีที่แล้ว +3

    5:36 It turned into German rocket for a second

    • @asher3311
      @asher3311 3 หลายเดือนก่อน

      uh oh

  • @AspiringD3v
    @AspiringD3v 5 หลายเดือนก่อน +1

    you're only 600 hours in and you're already doing insane things, yet here I am, still trying to do an Interplanetary flyby mission to Duna

  • @zutaca2825
    @zutaca2825 2 ปีที่แล้ว +7

    it looks like launch escape systems might be the new indestructible landing legs

    • @ReidCaptain
      @ReidCaptain  2 ปีที่แล้ว +5

      Apparently, I have no idea how it survived

  • @crazybird199
    @crazybird199 2 ปีที่แล้ว +4

    The production quality has only gone up on these videos!

  • @KylarTyphlosion
    @KylarTyphlosion 2 ปีที่แล้ว

    The way one of the designs had the rockets fold and point into the top stage wad big "trust no one" energy

  • @GimmeMyHandleBack
    @GimmeMyHandleBack ปีที่แล้ว

    Sir you have the most kerbal mindset possible
    MORE BOOSTERS!

  • @mrpaintwolf2010
    @mrpaintwolf2010 ปีที่แล้ว

    mans made the Odin Defense System, yeeting rods from space to the ground

  • @jackavalmasovnon
    @jackavalmasovnon 2 ปีที่แล้ว +2

    The pointed tip make it stick to the ground instead of bouncing away that is why it survives

    • @BP--
      @BP-- 2 ปีที่แล้ว +1

      New strat?

  • @AndGoatz04
    @AndGoatz04 2 ปีที่แล้ว

    "What does it need?
    *MORE POWER!"*
    Tim "Tim 'The Tool Man' Taylor" Allan

  • @holymight6127
    @holymight6127 ปีที่แล้ว

    My dream is that one day, when he does one of these videos, he attempts one of these challenges one time and it works perfectly.

  • @seroma3516
    @seroma3516 2 ปีที่แล้ว

    "There's too much space junk" - ...and I took that personally

  • @jonasjarboe2627
    @jonasjarboe2627 2 ปีที่แล้ว +2

    2:00 it really does

  • @Proudmadarastan
    @Proudmadarastan 2 ปีที่แล้ว +1

    Good optimism. Lets try to get to the mun next!

  • @EdwardChan.999
    @EdwardChan.999 5 หลายเดือนก่อน

    Adding more rockets is like adding more lanes, which neither solves the root issue... lol

  • @wir8
    @wir8 2 ปีที่แล้ว +4

    This is 100% a toilet idea. You can't "what if" something like this anywhere else in this world except on top of the can.

  • @Silverwing2112
    @Silverwing2112 2 ปีที่แล้ว

    Oof, three minutes in and the Kraken attacks are just escalating further and further..

  • @Valveiscool.
    @Valveiscool. ปีที่แล้ว +1

    5:04 when your rocket betrays and kills you

  • @foreheadjones5197
    @foreheadjones5197 ปีที่แล้ว +1

    If NileRed made KSP videos

  • @amiahuman
    @amiahuman 2 ปีที่แล้ว +1

    Idea: make an engine in lethal space program

  • @imagermanl3
    @imagermanl3 5 หลายเดือนก่อน

    I would just like to say that at 6:44 problem with the main capital getting hit by the Rockets were caused by the thruster boosting them in words instead of out words

  • @attack125
    @attack125 4 หลายเดือนก่อน

    it's not JUST ad more boosters. you also need to reduce maximum thrust. there is this thing called max Q (maximum dynamic pressure)
    you are basicly supposed to hold back full throttle untill you are through the thick bit of the atmosphere.

  • @simmons488
    @simmons488 5 หลายเดือนก่อน

    That last part was hilarious!

  • @xxsydeaxolotlxx4116
    @xxsydeaxolotlxx4116 4 หลายเดือนก่อน

    5:03 bro that rocket self destructed itself :skull:

  • @ravelord_n1to849
    @ravelord_n1to849 2 ปีที่แล้ว

    This video is just "How to summon and then promptly piss off the kraken"

  • @ComradeWeredog
    @ComradeWeredog 2 ปีที่แล้ว

    This is exactly what I wanted.

  • @B0aws
    @B0aws 2 ปีที่แล้ว

    Hmm, interesting idéa. I'm gonna try this myself

  • @zackysh_
    @zackysh_ 2 ปีที่แล้ว

    i can't wait ksp2 to watch you adding "more boosters" xD

  • @svenvogelaar8472
    @svenvogelaar8472 2 ปีที่แล้ว +1

    You should wait a bit in between stages. You lose a lot of speed due to the aerodynamic pressure of the atmosphere

    • @ReidCaptain
      @ReidCaptain  2 ปีที่แล้ว +2

      I found waiting and/or setting the thrust limiter to less than 100% generally hurt performance a lot. Although the final two designs did keep the speed low for a long time, so I guess having a rocket built for that was the way to go after all

  • @xdude7300
    @xdude7300 ปีที่แล้ว

    The reason your crafts kept spinning is bc the LES has a motor that fires to the side for some reason, most likely to help it move away from debris, but it messed with your craft's thrust

  • @TheRainWorldCreature
    @TheRainWorldCreature 2 ปีที่แล้ว +2

    use explosions to get a Kerbel to space

  • @Officer_duh
    @Officer_duh 5 หลายเดือนก่อน +2

    I was given THREE 15 second unskippable ads.

    • @aubreypotter96
      @aubreypotter96 4 หลายเดือนก่อน +1

      Damnith TH-cam

  • @SCOP_
    @SCOP_ 2 ปีที่แล้ว +1

    Reid captain is like Walmart nasa

  • @hunterrickert6026
    @hunterrickert6026 2 ปีที่แล้ว

    Just gives me an idea for rocket powered lawn darts...

  • @j2c695
    @j2c695 2 ปีที่แล้ว

    Robbaz here playing more lethal space program

  • @godtits
    @godtits 2 ปีที่แล้ว

    Congrats on seeing the first thumbnail it was magnificent 😅

  • @blakewalsh9489
    @blakewalsh9489 2 ปีที่แล้ว

    To orbit could be done by carefully and exploitively clipping the LESs into fairings to effectively eliminate drag.

  • @SCOP_
    @SCOP_ 2 ปีที่แล้ว +1

    Is this how billionaires play darts in their free time?

  • @theIargedude
    @theIargedude 2 ปีที่แล้ว

    alright now i wanna see stratzen do it

  • @famlrnamemssng
    @famlrnamemssng ปีที่แล้ว

    A bit nitpicky but a launch escape tower is not an escape pod. It doesn't hold crew inside of it. It just wrenches the crew pod away.

  • @gawain855
    @gawain855 2 ปีที่แล้ว

    I was expecting the missile that came crashing down (cause that's obviously what it was) to just clip into the ground. Or explode. Then it just went *donk!* and was... anticlimactic.
    Thanks for the video!

  • @Known_as_The_Ghost
    @Known_as_The_Ghost ปีที่แล้ว

    It feels like I'm watching NileRed and EazySpeezy at the same time.
    I like both of these TH-camrs.

  • @mkzhero
    @mkzhero 2 ปีที่แล้ว +1

    You did it wrong, because you lost way too much delta v to drag. The final few stages should have had a lower thrust limiter set, and/or you could just wait more between the stages - you should usually aim to avoid seeing orange air drag in the second and even third layers of the atmosphere, and avoid seeing white drag (keep it to 200-300 m/s) in the first layer of atmosphere (below 10 000 meters). Could probably make it to 80-100k height if you'd do that

  • @exotictrash2234
    @exotictrash2234 2 ปีที่แล้ว

    I would love to see you play Space Engineers sometime!

  • @canaldoinfinitooficial
    @canaldoinfinitooficial ปีที่แล้ว

    Next: Can we use only launch escape systems to get to the Moon and back in KSP RSS? Then we can literally make the Apollo 1000000000

  • @SillyNacho
    @SillyNacho ปีที่แล้ว

    Reid captain be like "Rocket not working? Fins go brrrrrr"

  • @MrOrgeston
    @MrOrgeston 2 ปีที่แล้ว

    Video Gamer Discovers Fractal Overlap

  • @weaselly7650
    @weaselly7650 2 ปีที่แล้ว

    Reid that end result wasn't a rocket
    That's straight-up kinetic bombardment