AI Learns To Play Lethal Company

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  • เผยแพร่เมื่อ 10 พ.ค. 2024
  • I taught an AI to do the ship command role in Lethal Company. The AI mans the terminal to view the map, and communicate all the information to me. It can also counter outdoor enemies like dogs and giants. At the end, me and the AI play a full game to see how many quotas we can get.
    Watch the final run here: • I Played Lethal Compan...
    Source Code: github.com/Synt-Axe/lethal-co...
    My Discord: / discord
    Chapters:
    00:00 Lethal Company AI
    00:18 An Old Friend
    00:49 Roberto is Born
    01:05 The Map
    02:41 An Upgrade
    03:20 More Numbers
    04:54 Hot & Cold
    09:03 The Grid
    10:54 Outdoor Enemies
    11:21 The Giant
    11:47 The Dogs
    12:05 Commands System
    12:47 The Final Run
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  • เกม

ความคิดเห็น • 327

  • @princesscadance197
    @princesscadance197 หลายเดือนก่อน +1554

    'You're about to die.' in such a robotic tone had me in stitches

    • @eggsYT
      @eggsYT หลายเดือนก่อน +28

      Fr scared me for a second as well.

    • @cursedhawkins1305
      @cursedhawkins1305 หลายเดือนก่อน +14

      Just needs to replace the voice with the quote from the Red Queen and it'll be perfect.

    • @tpd1864blake
      @tpd1864blake หลายเดือนก่อน +10

      I wish that was kept in the final product in some way. Maybe transmitting “UR DEAD” in the signal transmitter thing when it detects a lot of enemies around you

    • @BrayDawg19
      @BrayDawg19 หลายเดือนก่อน +3

      F word

    • @Arkmin
      @Arkmin หลายเดือนก่อน +2

      reminds me of GLaDOS

  • @calthitus3287
    @calthitus3287 หลายเดือนก่อน +526

    11:33 I did NOT expect there to be a dog watching the giant too 😭

  • @eliasdex1236
    @eliasdex1236 หลายเดือนก่อน +683

    10:34 Roberto was haunted by the ghost girl and when he died to the dog, the ghost girl went on to haunt you instead

    • @synt_axe
      @synt_axe  หลายเดือนก่อน +164

      Haven't thought of it like that. That makes a lot of sense.

    • @spynix0718
      @spynix0718 26 วันที่ผ่านมา

      You can get haunted without entering the building?

    • @eliasdex1236
      @eliasdex1236 26 วันที่ผ่านมา +18

      @@spynix0718 Yeah, she picks her targets by specific conditions even outside the building.

    • @crem444
      @crem444 20 วันที่ผ่านมา

      I thought it was based on paranoia? Or is that only a small factor?

    • @cmmpr111
      @cmmpr111 15 วันที่ผ่านมา +3

      ​@@crem444Smol.

  • @LacourWave
    @LacourWave หลายเดือนก่อน +349

    4:22 "The numbers Mason ? What do they means ! Mason "

    • @user-wq6ow9om8q
      @user-wq6ow9om8q หลายเดือนก่อน +4

      call of duty black ops be like

    • @Lilacguitar
      @Lilacguitar หลายเดือนก่อน +3

      almost sounds bingo related

    • @paulmcmillan1831
      @paulmcmillan1831 14 วันที่ผ่านมา

      I just got flashbacks

  • @JustHereForTheDialogue
    @JustHereForTheDialogue หลายเดือนก่อน +72

    5:03 that bracken snap fucking killed me 😂💀

  • @yyeetmax2849
    @yyeetmax2849 หลายเดือนก่อน +191

    the one at 4:07 is straight up overwatch from half life 2

    • @Silver-Arrow
      @Silver-Arrow หลายเดือนก่อน +19

      automatically the best variant

    • @ERROR-yl3un
      @ERROR-yl3un หลายเดือนก่อน +7

      Overwatch reports hostiles inbound. Keep sightlines open and sound on

    • @yyeetmax2849
      @yyeetmax2849 หลายเดือนก่อน

      @@ERROR-yl3un
      affirmative, scalpel-3 on standby, scalpel-4 reports possible biotics on site 3B,
      directions?

  • @digi284
    @digi284 หลายเดือนก่อน +129

    Make this the new mimic AI

    • @angelmatiastorres
      @angelmatiastorres หลายเดือนก่อน +8

      Oh god.

    • @kylieeeeep
      @kylieeeeep หลายเดือนก่อน +2

      No. NO😭

    • @zedra4457
      @zedra4457 20 วันที่ผ่านมา +2

      this will be more fun

  • @DrunkMoth
    @DrunkMoth หลายเดือนก่อน +115

    I feel like the 1st method of loot finding has a lot of potential, you just have to present the information in a more human friendly form. Maybe using compass-like directions(front, right, left, back) and a scale from cold to hot to measure distance? That way you could process the information much easier. Numbering the items might also help(something like "items two, first left warm, second front cold").
    Incredible idea, loved the video!

    • @sagey08-backlash
      @sagey08-backlash หลายเดือนก่อน

      i don't think this is real

    • @fandovec03
      @fandovec03 หลายเดือนก่อน +6

      I have similar idea in mind. Instead of using only numbers, AI could interpret the information in more understandable format like "Nearest item: 10 oclock" and when combined with hot-cold system, it would be very helpful. Additionaly player could use voice commands through radio. For example if player asks where nearest item is, AI would answer "Nearest item: 10 oclock, nearby". Last thing that could be added is whenever AI detects something, it would give a player an update "Enemy on radar, 6 Oclock", "Item on radar, 4 Oclock".

    • @soupcangaming662
      @soupcangaming662 หลายเดือนก่อน +7

      LOOT, 6 O'CLOCK, COLD. TARGET, 3 O'CLOCK, COLD. TARGET, 4 O'CLOCK, HOT.

    • @soupcangaming662
      @soupcangaming662 หลายเดือนก่อน

      @@fandovec03 You could also request radar booster flash/scan, or dropship with specific item/cheapest item (distract) i.e. [AI NAME], FLASH ALL. You could have the AI request confirmation for any recognition mishaps or use text commands like [AI NAME]_FLASH_ALL.

  • @nilaier1430
    @nilaier1430 หลายเดือนก่อน +179

    Despite how cold the name Roberto is, you can't deny how hot his voice is!

    • @NubE-Co
      @NubE-Co หลายเดือนก่อน +12

      What

    • @lordfrogkingofkings2533
      @lordfrogkingofkings2533 หลายเดือนก่อน +26

      @@NubE-Coyou heard the man

    • @randomisfoda
      @randomisfoda หลายเดือนก่อน +17

      his name is hot too. i want to date roberto

    • @sqwimpy-4
      @sqwimpy-4 3 วันที่ผ่านมา

      Why are there so many weirdos todays bruh.

  • @davidsmith3382
    @davidsmith3382 หลายเดือนก่อน +37

    I would change the grid to a 3x3. It'll fit in one message, which will make it a tad bit easier to understand, even if it is slightly less precise

    • @kylieeeeep
      @kylieeeeep หลายเดือนก่อน

      Agreed

  • @CattusC
    @CattusC หลายเดือนก่อน +161

    4:22 you've fucking made an AWACS

    • @hypeman958
      @hypeman958 หลายเดือนก่อน +8

      what's that?

    • @CattusC
      @CattusC หลายเดือนก่อน +24

      ​@@hypeman958big radar plane that tells their side where other stuff is

    • @Artemie-np3qu
      @Artemie-np3qu หลายเดือนก่อน +26

      ⁠@@hypeman958 Airbone Warning and Control Systems. Big radar slapped to a plane (these aircraft are the ones with the big circle on top of them) that acts as a mobile radar for their forces.

    • @foldervtolvr
      @foldervtolvr หลายเดือนก่อน +3

      @@hypeman958A plane with a big radar that’s notorious for just throwing numbers at pilots and expecting them to know what it means. An average AWACS callout has I think 4 separate numbers, and that’s per aircraft or group

    • @jikarin4575
      @jikarin4575 หลายเดือนก่อน +2

      For the Company

  • @thema1622
    @thema1622 หลายเดือนก่อน +95

    11:32 Hahaha I love this part

  • @raysr6112
    @raysr6112 หลายเดือนก่อน +51

    If you guys could share the video, it's really well made and would probably be so interesting and cool to many people

  • @fluffydoggo
    @fluffydoggo หลายเดือนก่อน +20

    Itd be cool if you also checked the type of enemy.
    You can do this because:
    1.) The size of the dot changes depending on how big/small the enemy is
    2.) How the dot moves.
    Examples: (keep in mind I havent played for a bit so the sizes may be off)
    - medium dot that stands still could be a headcrab.
    - small dot standing still around loot could be a lootbug
    - medium dot running towards the player, but when looked at moves away could be a bracken
    Some other suggestions:
    - switching from minimap mode to hot/cold
    - communicating if an enemy is approaching.
    - telling it to toggle doors/turrets
    - communicating about outside threats when you are looting in the facility

  • @StallionGD
    @StallionGD หลายเดือนก่อน +9

    Your channel is gonna blow up soon man. The comedic timing and jokes in this video are so well done, the storytelling is great, especially how you gave some insight into why you decided to do this in the first place.
    Keep up the good work man

    • @synt_axe
      @synt_axe  หลายเดือนก่อน +1

      Thanks bro, I appreciate you.

  • @jayman1462
    @jayman1462 หลายเดือนก่อน +24

    woah this is neat. it would be cool if you added turning off mines and turrets and opening doors, too! surprised to see only 233 subs, so have another.

  • @BloxFruitsBloxTer
    @BloxFruitsBloxTer 14 วันที่ผ่านมา +3

    [Him]: You Seeing This Shit?
    [Dog]: Yep-
    11:35

  • @bobthepickle3232
    @bobthepickle3232 หลายเดือนก่อน +4

    Just found your channel, and I'm super excited to see it grow!!!

  • @Grimm6583
    @Grimm6583 หลายเดือนก่อน +26

    I would love if this was on thunderstore

  • @nameloc2035
    @nameloc2035 หลายเดือนก่อน +9

    The first system with clock directions, but not stating distance could work pretty well. Sort the distances from nearest to farthest, and say just the clock directions, so you know what's nearest and which way it is.

  • @burakuzun1616
    @burakuzun1616 หลายเดือนก่อน +3

    Superb idea and a perfect execution edit-wise. Applause

  • @ShockedCaucasian
    @ShockedCaucasian หลายเดือนก่อน +4

    This was so cool to watch! I love the uniqueness of this haha

  • @APersonm
    @APersonm หลายเดือนก่อน +9

    This is insane!!! This guy needs more attention,

  • @zylou8643
    @zylou8643 หลายเดือนก่อน +6

    such a great video, liking for the alogorithm

  • @TheTrueD6
    @TheTrueD6 หลายเดือนก่อน +30

    Will this be released as a mod on thunderstore, or something along those lines? Either way this is REALLY cool!

    • @synt_axe
      @synt_axe  หลายเดือนก่อน +18

      The code is public now, so you can run it yourself. But it's not a mod. You'll have to run the code on a separate instance of the game if you want to play with it.
      I would also love to see a mod with a similar idea in the future.

  • @ry6554
    @ry6554 หลายเดือนก่อน +2

    Instead of using a dropship to counter the dogs, you can actually ping the radar booster.
    This doesn't use any money.
    For example:
    ping Bob
    However, you do need to ping it continuously to keep the dogs there.

  • @Dwayne_LaFontant
    @Dwayne_LaFontant 14 วันที่ผ่านมา +2

    The “hot and cold” system sounds like it would be a item in game.

  • @Marcella-mf6cy
    @Marcella-mf6cy 2 วันที่ผ่านมา

    your creativity blows me away!

  • @mckcormith3415
    @mckcormith3415 หลายเดือนก่อน +1

    I was almost expecting for your AI to say “keep summer safe”

  • @draglorr5578
    @draglorr5578 2 วันที่ผ่านมา +1

    PLEASE RELEASE THIS AS A MOD!! it would be great for people who have no friends

  • @germojo
    @germojo หลายเดือนก่อน +30

    0:41 hahahahaha

  • @CChavez99
    @CChavez99 หลายเดือนก่อน

    Subbed, loved the video, keep it up

  • @sorafu1746
    @sorafu1746 หลายเดือนก่อน

    Great video, can't wait to see this take off

  • @recroomman4317
    @recroomman4317 หลายเดือนก่อน +3

    11:32 blud got a buddy lol

  • @guts60
    @guts60 หลายเดือนก่อน +7

    Note that my comment below is incredibly presumptuous and hard to create IRL, and is more a fantasy than anything!
    I feel like the hot and cold system is better, and what you could have done is still do 5 second intervals, but the 5 seconds for enemies and 5 seconds for loot is spaced apart by 2.5 seconds. Personally, I’d make them both 6 seconds with a 3 second difference
    A new enemy enemy system that I believe is more ideal would be kinda similar to how the first detection method was described, though more efficient and easily understandable. If an enemy is getting closer, it says “enemy closer”. If an enemy is getting farther away, it says “enemy farther”.
    Now let’s add some chat capabilities on top of its power of speech. If a triangle is moving around, then the AI will finally use chat to tell you that there is “lootbug or nutcracker, closer/farther” and direct you with hot or cold in the chat. If there is an enemy that is stalking directly behind you and never loses sight of you, then the AI will tell you in chat “Bracken”. If you are outside, the AI will check for massive red dots and tell you “Worm” in the chat.
    Also, if there is no loot or no enemies, the AI doesn’t say anything or at least the option to not say anything when there is nothing should be toggle controlled.
    Now we can talk about various other jobs the “ship mom” role has that the AI needs to fill. Teleporting is a big one. The AI will just detect if you are rapidly spinning and if you’ve spun like this more than 3-4 times in a row, and then it will use the tp command on the terminal (overriding the flash command for a brief moment). If the AI sees the player approach a closed blast door and stand by it for a moment, it will open it. If the player is idle for more than 30 seconds with an enemy nearby (aka staring at a coilhead), it will automatically teleport you. If your player indicator on the terminal becomes a darker shade of blue (aka death), it will automatically teleport you. If you are nabbed by a forest giant, it will immediately begin teleporting you.

    • @Aimyx
      @Aimyx หลายเดือนก่อน

      Great idea
      (I didn’t read a single word of what you just said)

    • @guts60
      @guts60 หลายเดือนก่อน

      @@Aimyx Hmm then maybe don’t comment?

    • @Aimyx
      @Aimyx หลายเดือนก่อน

      @@guts60 you got guts man

    • @123890antonioj
      @123890antonioj หลายเดือนก่อน

      I can definitely see how the enemy recognition would work. Recognizing human player action and providing evac seems harder, but by the standards put out by this video, (hopefully) not impossible.

  • @readyRick
    @readyRick 24 วันที่ผ่านมา

    Honestly i love the number system, it had a high skill ceiling and the chance to not understand everything with the robotic voice just adds to the atmosphere.
    I genuinely feel like it could be a kind of ship upgrade a player on the ship could manually activate.

  • @NotOneix
    @NotOneix วันที่ผ่านมา

    يسطا الاكسنت بتاعك جاحد ❤‍🔥

    • @synt_axe
      @synt_axe  15 ชั่วโมงที่ผ่านมา +1

      حبيبي, جزاك الله خير.

    • @NotOneix
      @NotOneix 15 ชั่วโมงที่ผ่านมา +1

      @@synt_axe bro liked the content keep it upp

  • @mythicaltwinkie8216
    @mythicaltwinkie8216 17 ชั่วโมงที่ผ่านมา

    I would've increased the sample rate to as high as possible and made the AI play a beeping sound that gets faster based on distance like a metal detector for a item, and play a hum sound when staring at the item that gets quiter the further from the center of the cone to being quite if its greater than 45°
    I then would've made the AI verbally communicate the enemies, and verbal shout "Danger!" If someone starts moving really fast and "Caution" if a enemy is close to you.

  • @strangecolouredbird
    @strangecolouredbird หลายเดือนก่อน +2

    I just join random lobbies and either leave when they suck, leave when they spam music or skits through their mic, and stay for hours making friends and getting hilarious moments. I love the Company.

  • @anggermiftahuddin1858
    @anggermiftahuddin1858 หลายเดือนก่อน +1

    Great video!

  • @gnomestein12
    @gnomestein12 หลายเดือนก่อน +1

    this is amazing

  • @sileudies
    @sileudies หลายเดือนก่อน +4

    Couldn't you use the grid system to make the AI say something like "items straight ahead" rather than the confusing numbers? Like
    "Item up, enemy 3 item right, enemy down, 2 item left

  • @SnowflakeVRGTAG
    @SnowflakeVRGTAG 12 วันที่ผ่านมา +1

    There are three enemies around you....
    Your about to die.

  • @The_pidey
    @The_pidey หลายเดือนก่อน

    The grid technique is so cool

  • @germojo
    @germojo หลายเดือนก่อน +1

    you are a mad genius

  • @alexrva433
    @alexrva433 หลายเดือนก่อน +1

    Makes me wonder if we can get (somewhat) authentic singleplayer bots at some point that run on similar navigation code to the monsters

  • @lonelyPorterCH
    @lonelyPorterCH หลายเดือนก่อน +3

    Not really an AI, more like an algoritm, but still pretty cool^^

  • @sharkt9877
    @sharkt9877 หลายเดือนก่อน

    Something that might be of use is depending on the size of the red dots you can see what enemy’s there are!
    Imagine the grid but say it puts a letter for what each enemy is.
    For example 5 hoarding bugs is just 5h
    A coil head and a nut cracker are cn
    Stuff like that

  • @tarantula-sb7og
    @tarantula-sb7og 4 วันที่ผ่านมา

    11:31 mate looks like he's about to cast some spells

  • @remirichoux8424
    @remirichoux8424 หลายเดือนก่อน +2

    4:08 THE NUMBERS, MASON, WHAT DO THEY MEAN ??

  • @sttjtrend
    @sttjtrend 2 วันที่ผ่านมา

    Part of me is like: "Can you install this to play with yourself, and how"?
    The other part is: "Chaos with friends"!

  • @rusted_soul
    @rusted_soul หลายเดือนก่อน +10

    You should publish this on thunderstore as a mod

  • @THEanotheryoutuber
    @THEanotheryoutuber หลายเดือนก่อน +1

    you should make it so that it can tell you if your near the exit when shown

  • @holydoggo4822
    @holydoggo4822 14 วันที่ผ่านมา

    This is really cool!

  • @SeanBaxter-kj4hz
    @SeanBaxter-kj4hz 7 วันที่ผ่านมา

    “Stop talking about me” kills

  • @LotsaDragonFly37041
    @LotsaDragonFly37041 24 วันที่ผ่านมา

    Fun Idea: You should use the sounds of the motion tracker from Aliens to detect the distance of enemies or loot.

  • @victor6010
    @victor6010 หลายเดือนก่อน +1

    amazing bro

  • @yourmomsboyfriend3337
    @yourmomsboyfriend3337 หลายเดือนก่อน +24

    How does this not have 100k views?? Very good editing and cool concept

    • @BlueFan99
      @BlueFan99 หลายเดือนก่อน +3

      Agree!

    • @finanzam1
      @finanzam1 หลายเดือนก่อน +1

      I find it missleading - there is no ai involved, just image recognision

    • @stevejuststeve6275
      @stevejuststeve6275 หลายเดือนก่อน +7

      ​Image recognition is technically a type of generative ai so it is artificial intelligence.

    • @camel2096
      @camel2096 13 วันที่ผ่านมา

      Now there is a 150k views

  • @shrimpmanvangogh5877
    @shrimpmanvangogh5877 24 วันที่ผ่านมา +2

    cold, hot, cold... very cold

  • @communist1425
    @communist1425 หลายเดือนก่อน +3

    Underrated

  • @grayanimate7166
    @grayanimate7166 หลายเดือนก่อน

    Don’t know how feasible it is, but would love to see this as a mod that people can download, would make solo play or small group play more fun without outright cheating via minimap mods

  • @SFAMWASTAKEN
    @SFAMWASTAKEN 10 วันที่ผ่านมา

    the idea of just hearing "hot, cold, 1 enemy" is so terrifying, like knowing something is there and not knowing where is horrifying.

  • @Nerozhen
    @Nerozhen หลายเดือนก่อน +1

    Underrated!

  • @kylieeeeep
    @kylieeeeep หลายเดือนก่อน +1

    I love the hot and cold straight into the Bracken

    • @The_Fella.
      @The_Fella. หลายเดือนก่อน

      "Cold...Hot...Cold" *SNAP*

  • @SomeGuyIGuess-vu6sd
    @SomeGuyIGuess-vu6sd หลายเดือนก่อน

    Worlds most creative video. Does this use a neural network? How did you calculate the gradients for backpropagation? (If you used it)

    • @synt_axe
      @synt_axe  หลายเดือนก่อน +4

      Thank you!
      It does not use a neural network. The script is completely reliant on Image Processing to get the data it needs from the map.
      I published the source code, you can find the link in the video description.

  • @catpokemon5
    @catpokemon5 หลายเดือนก่อน +4

    11:33 HAD ME DIEING

    • @kylieeeeep
      @kylieeeeep หลายเดือนก่อน

      Same, I ran straight to the comments

  • @Regrozeer
    @Regrozeer หลายเดือนก่อน

    Tbh I'd prefer the numbers. seem pretty straightforward and you gets loads of information quickly

  • @IsaiahIWC
    @IsaiahIWC หลายเดือนก่อน

    I always felt like Leathal would be even more fun if their computers to help assist you during solo gameplay.

  • @TheAceOfFire
    @TheAceOfFire 6 วันที่ผ่านมา

    Hmm... Your filter already recorded which way you were looking. What if it only reported in the direction you were facing after clicking your walkie talkie? With alerts when enemies get close?
    It can detect you clicking via audio cues!

  • @KetsutuoRD94
    @KetsutuoRD94 หลายเดือนก่อน

    Take my sub and keep making great content like this please

  • @matthewtimmermans2610
    @matthewtimmermans2610 หลายเดือนก่อน +2

    interesting project, the clock one seemed like a good place to start, but I think the issue with the clock was more the voice and format, breaking the numbers up with an o'clock and also speeding up the voice and using a more natural one should make it a lot easier to understand, I feel like due to the limited vocabulary, using an Ai voice or text to speech voice is unnecessary, you could just record your own voice or use a better voice synthesis Ai. Then have it report the loot and enemies based on how far they are to the player. Another way to make it better to understand would be to replace the distance numbers with close/far categories.
    The hot cold seemed interesting and intuitive, but I agree there was not enough info but wondering why you didn't add more categories for distance, like having cold, cool, warm, hot.
    Another thought I have is instead of having the Ai periodically broadcast have only broadcast when you message it, if it gets a transmission of any sound it replies with the info. Something more advanced could be training it to recognize a couple commands, or using a speech to text, then you could send a message enemies and it will tell you if there are any enemies and where, and items and it will do the same with items. Another idea is that it can message when enemies within a certain range. You could probably even have it tell you what enemy it is based on the size and speed and maybe behavior.

  • @backgroundcharacter4376
    @backgroundcharacter4376 12 วันที่ผ่านมา

    Me with no friends: "Finally... I can play this game"

  • @Swainsy276
    @Swainsy276 หลายเดือนก่อน +1

    What if the system was just a monotone beeping increasing in tempo whenever something was close

  • @miawmiawgary2024
    @miawmiawgary2024 หลายเดือนก่อน +1

    11:34 well i didn't expect that

  • @b12-01
    @b12-01 หลายเดือนก่อน +1

    what if he confuses a mimic for you?

  • @ethoatom668
    @ethoatom668 หลายเดือนก่อน

    The numbers honestly sounded like she was Overwatch from Half Life 2 giving codes to Combine officers.

  • @liambohn4692
    @liambohn4692 หลายเดือนก่อน +1

    You forgot to make it so that he can tp you in emergencys

  • @piadas804
    @piadas804 12 วันที่ผ่านมา

    11:51
    You could also use the ping command

  • @gamertaggt4552
    @gamertaggt4552 หลายเดือนก่อน

    Talking to the dog kinda scared me cuz it was right there but he just looked over like a pet lol

  • @SoSkySaysHi
    @SoSkySaysHi หลายเดือนก่อน

    this is hilarious and you should definitely explore more with using ai lmao

  • @KevinTheFluffyWolfy
    @KevinTheFluffyWolfy หลายเดือนก่อน

    This is pretty cool!

  • @KingSaucy3146
    @KingSaucy3146 หลายเดือนก่อน

    will this be a thunderstore mod? if so. best idea yet

  • @MrFiveHimself
    @MrFiveHimself หลายเดือนก่อน

    You should add a function where roberto activates the ships teleporter on you so you can easily get back to the ship just incase you need that

  • @OfficialGameHub
    @OfficialGameHub หลายเดือนก่อน

    this is insane

  • @kanko3477
    @kanko3477 หลายเดือนก่อน

    how about making it possible to change roberto's suit as well

  • @Orotmik
    @Orotmik หลายเดือนก่อน +4

    chingon, introverts will love this lol

  • @zerozone3968
    @zerozone3968 หลายเดือนก่อน

    Did you know you could use a walkie while still on the terminal? Super useful if you use the voice again

  • @oliver_afton
    @oliver_afton หลายเดือนก่อน

    i want this mop for playing alone

  • @devilroad_ttv
    @devilroad_ttv หลายเดือนก่อน

    ''Tell me you have no friends to play Lethal Company, without telling me'' moment xD

  • @FennixGamingYT
    @FennixGamingYT หลายเดือนก่อน

    I wish Roberto still had the voice, that would be more hilarious lol

  • @theapug7296
    @theapug7296 หลายเดือนก่อน

    what module did you use to analyze images?

  • @idkwhattonamemyself1841
    @idkwhattonamemyself1841 9 วันที่ผ่านมา

    I feel honored that the ai has my name

  • @YamiDarkness64
    @YamiDarkness64 หลายเดือนก่อน +7

    11:34
    "⚡😲📳 "
    "You seeing this shit?🧍"
    "Yep 😎 🦯 👂"
    This is so far one of the greatest Lethal Company videos I've ever watched, the AI is so 🔥

  • @MetalPotato
    @MetalPotato หลายเดือนก่อน

    with the hot and cold why not add a middle on Warm and warmer?

  • @buildcraftgaming1548
    @buildcraftgaming1548 18 วันที่ผ่านมา

    Yo I’ma do the numbers strat when I’m on monitor from now on

  • @Poopdog312
    @Poopdog312 หลายเดือนก่อน +1

    that was funny "I said stop talking about me"

  • @llmjukll
    @llmjukll หลายเดือนก่อน

    Wow amazing

  • @bandicamnick7903
    @bandicamnick7903 หลายเดือนก่อน

    Would this work well with more players? Also, I have a hard time reading and was just wondering if you could make a video guide on how to set it up?

    • @synt_axe
      @synt_axe  หลายเดือนก่อน

      Hope this helps: th-cam.com/video/hxgGS1V1P40/w-d-xo.html

  • @abdulmalikal-otaibi5229
    @abdulmalikal-otaibi5229 19 วันที่ผ่านมา

    Is it possible to make it as a mod pack that other people can use it?

  • @IF27
    @IF27 18 วันที่ผ่านมา +1

    4:59 so out of pocket 😂