sadly, this is false, the first man in orbit got into orbit on April 12th 1961, while in the video it says May 26th, 1961, around 1 month and 14 days away.
A crewed Moon landing in 1960 is an interesting challenge in RP-1. A crewed _Mars_ mission launched in 1960 is something I never thought I'd see in RP-1. Impressive.
In this timeline, the nations of the world dedicated their efforts to space exploration, the sciences, arts, and conservation of the environment. This mission is the culmination of the collaboration of long time allies following their victory in WWII. Nuclear weapons still existed, but only a dozen or so were made as much of that tech was put into power generation. Wind, hydro and solar power was in widespread use as oil and coal power plants were outlawed following WWII. World leaders knew the existential risks of climate change at an earlier time (1920) and acted in unison to protect the resources and biosphere of our planet.
Is this a For All Kerbalkind reference or just a general reference to the mechanics of RO? Forgive me if it’s a stupid questio. I’ve seen FAK but never played with RSS/RO/RP
The 1960s we needed, but not the one we deserved. The crew return home to find out they single-handedly bankrupted the superpowers. The Cold War is cancelled.
Absolutely stunning, and I don't say that lightly. This was a work of art. The attention to detail and meticulous planning are something else. Plus those views of Mars from Phobos are breathtaking. I can hardly believe how gorgeous modded KSP can get. Also I love how the crew launch vehicle is just arbitrarily a spaceplane--that little detail really gives it the feeling that this mission was designed in the 50s.
Thank you so much! It was a lot of work, so I'm glad you appreciate it! Yeah, Mars from Phobos is one of the best views in the system, second only to views from inner gas giant moons. Modded KSP visuals certainly steps up their game! Yup. I've always loved the idea of Dyna-soar so I decided to go that route (with a bigger plane) instead of Gemini.
As amazing as this mission is, it terrifies me that the hab modules are spinning like that to create artificial gravity, if a structural rupture were to occur (like in the event of a micro-meteorite shower or a stray derelict) then those hab modules could potentially be sheared off and launched wildly away from the ship, making any immediate chance of rescue nigh impossible.
Yeah, that is a bit terrifying. It wouldn't be too bad going there - worst case scenario, the lander has to rescue the crew and they stay in that instead. But going back there's no real life raft. A lot of Mars plans IRL do involve artificial gravity via spinning though (or a tether) in order to improve comfort over the long journey.
@@TDChannelKSP The only real solution to total craft loss eventualities is a multiship formation. Columbus didn't set sail in one ship, he took three. If you lose one ship, move the survivors to the other ships in the formation and continue the voyage.
just imagine a world without the cold war where the two superpowers worked together in scientific progress and space exploration instead of making massive amounts of nuclear weapons and armaments
Remember, we going to space just becouse of cold war. The Soviets built their missiles because they wanted the technology to deliver nuclear weapons to the United States. USA did the same. Otherwise, no one would have given money for such expensive projects.
@@TDChannelKSPso it’s canon in 1953 they accidentally added 3 0’s to nasas budget What about the USSR? They r collaborating with the us so how did that happen Just asking
Congratulations you have exceeded the expectations of me and many others 1965 damit. I loved this series thank you. I hope that you will make something nice in the further.
Loved the mission I cant imagine how much work goes into doing that, my rockets almost cant reach kerbins orbit. But I tried to imagine a different time line for it, instead of 1960, the mission would follow the Apollo-Soyuz Test Project on the 70s, after the sucess of Apollo-Soyuz in 75, the soviets and americans decided to focus on Mars and use the resources that would in OTL go to MIR and the Space shuttle to make the Mars mission, they spend the next decade an a half developing the necessary hardware, budget and other problems cause the first launch of the program to happen on September 12th, 1990, 30 years after TD channels timeline, all other dates happen as his timeline just with a 30 years difference. Of course you can see something special happening with this timeline, on december 25th, 1991, the soviet union cease to exist while Vulcan is orbiting Mars waiting for the transfer window to earth. The two soviet cosmonauts on board of the craft receive the news but refuse to acknowledge until on the presence of a superior officer, the american coleagues decide to honor the decision of the two and continue to act as if the Soviet Union still existed inside the capsule, so from that day until March 21st, 1993, the soviet union was kept alive on that small space becouse of the 2 patriots, (movies would be made about it in the following years both on Russia and on the US), finally on March 22, Boris Yeltsin and Mikhail Gorbachev visited the quarentine facility the astronauts were staying to condecorate the 2 last soviets and relieve then from their duty, putting an official end to the soviet union.
What a great mission! As someone who is just now ramping up his mun program in KSP 1, this is seriously cool. The combination of technology and sort of alternate history format is great to see. I’ve never done a Duna Mission, or an RSS/RO/RP Mission, but this is still really amazing and informative to see as a KSP nerd and a space nerd. Can’t wait to see what you make in KSP 2! Good luck on future missions, -J
This was awesome. Idk how this chanel have so little subscribers, though now I'm one of them. Also, great idea with Unions' reunion. I'm sure USSR and USA could do such incredible things all together.
Thank you! Well, it's been quite a journey. When I first premiered the video I was pretty excited for 1,000 views within a month! I just keep making content, and youtube directs a little more traffic my way :)
Brilliant design for the lander/hab! I like the "saddlebag" tanks/engine design, which brings the hab close to the Martian surface; and how it was able to shuck the heavy hab and associated equipment mass prior to the ascent to Mars orbit! Offhand, I can't think of a better design I've seen!
Thanks! Yup, it's pretty cool. I actually submitted those shots before the video was uploaded - about 30% of the total loading screen shots are mine! If you spot orange and black tank, that's me.
Sad to see Vulcan burn up. I was hoping for servicing missions to refuel it and attach new boosters and lander, for future trips. But I guess by the time you need it again your tech will have progressed enough that it's not worth it....
That would've been nice, but yeah - next gen Mars vehicles would probably be Nuclear or electrically powered. Plus, there was no fuel left to capture it into orbit. I would've had to send up a big tank at high speed to rendezvous, so it just wasn't worth it.
I’d be nice if the game could detect how much gees a given module is to give the buff, or you could just tell the game that this is a centrifuge and that it should give you the buff.
@@nilschaves6681 Config editing of the SXT centrifuge, but that's not as necessary anymore - now there's working centrifuges in SSPXR. (with RO and ROkerbalism configs)
Very nice feature. The Otter at the end was a really nice touch. Too bad the Vulcan had to die...but it seemed to lack anyway to slow down. Really nicely done video.
Good stuff. I finally got to watch it at 2100 pacific. You are right, this was the best one yet as far as production quality. I do hope you can keep it up. Thanks for the good stuff.
when i first watched this, i was impressed when i started playing rp-1, i was even more impressed 1960??? thats legit only 10 years after the game starts, and i saw that you mentioned you had maximum mli, which means you must have done incredible things to get the tech tree so far along well done destroyer
Ayyee awesome video! I came from Reddit on your RSS Top Gear post and instantly subbed. Doubt anywhere I could find those two groups overlap. Can't wait to watch through the series!
Thank you! Heh, glad that trailer is still working out to get people interested. I hope you enjoy the series. First EPs are a little rougher than later ones, but it's still fun! ;)
Hi destroyer, sorry I'm late I forgot about the video really awesome stuff! Also, I recommend using telemachus to get MET outside of the game, so you can time it for each shot and figure out how much to speed it up to make it so it's real time
That's a pretty clever idea, thanks. For the most part I adjust the speed based on how long I want the shot to last and how the timing to the music works.
Great video, best I've seen of yours so far. Other RO Mars missions go for heavy in-orbit fuelling, but no... 550t launcher why not. Also enjoyed the unexpected Otter epilogue - really well shot & scored. How did you create the mini centrifuge for ROK to recognise the spin that you mention elsewhere - a modified cfg? Or now that SSPX is well implemented would you next time just use that instead?
Thank you! Yup, decided to go fast and go big. Glad you enjoyed the epilogue - I thought it needed something more than just the usual fade to black after splashdown. The mini centrifuge is one from SXT that has an RO config but no RP1 config (IIRC) - I modified it to be much smaller with no habitable space, just to make the centrifuge act like one for ROK. I haven't looked too much into SSPX yet, but if there's configured centrifuges there now, I would probably use those.
@@stekra3159 Really? Wow. The main thing I'm looking to upgrade is my RAM, so that I can run the save (I regularily hit 97% total RAM usage, its a bit tight) But my CPU and motherboard are currently a dead-end in terms of upgrading (4th gen i5), so it'll be a new CPU, Mobo, and RAM. So I'm probably looking at around $440 USD or so. We'll see.
Brilliant work! Using 1960s technology to do a crewed Mars mission is a fantastic idea! I just have a small question that I keep wondering. 16:00 When the lander ditches the habitat capsule to ascend, it seems to have only a mk1 crew cabin which should only fit 2 kerbals. As I don't see any external seats or crew capsules, is the mk1 crew cabin moded to accommodate 4 kerbals? Thanks!
@@zgalpaca6050 Excellent! Check out the install guide: github.com/KSP-RO/RP-0/wiki/RO-&-RP-1-Installation-for-1.10.1 Tons of useful information post-install there too. If you need assistance, join the RO Discord server: discord.gg/5ktZ8TMWgu Or my server: discord.gg/Y5WMAvYYsy
Amazing and inspiring!!! May I ask how did you managed stress? I am designing a Moon base, and despite it being way bigger than the VULCAN, and being near home, and landed, kerbalism says it only supports 4 kerbals stress for 2,5 years. You managed to stay all that time in a way smaller ship in orbit and far from Earth (If I see correctly you only have the two habitable modules in the arms, and the habitable module and the crew cabin in the lander, right? I have also 3 habitable modules, plus 18 crew cabins!!!)
Thank you! ROkerbalism stress maximum is about 3.5 years, IIRC. I'm assuming you're using ROK and not standard kerbalism configs for this. Here's how stress works: Habitation volume, pressurization, and modifiers. First off, habitation volume. There's an ideal living space of 20m cubed per kerbal. This is the maximum you can obtain - any living space beyond that is a "waste", and obtains no benefit. Pressurization is a *huge* modifier, but since you're already obtaining 2.5 years I'm guessing you have that covered. The next is modifiers. Up to 100% of the maximum value, based on the modifiers you have. You can hover over "comfort" (iirc) in the VAB planner to see what your modifier rate is. "Firm ground" is the largest modifier. Here, I have a mini centrifuge on the ship (modified part) to give me this modifier, since kerbalism can't detect the fact that I'm spinning the habs manually. You should have this automatically on a landed hab. The other modifiers I have are: - Not alone (more than 1 crew member) - Call home (has a connection to the space center) - Exercise (comes from the habitation modules) The other two modifiers you can obtain are: - Panorama (Cupola gives this) - Plants (Greenhouse gives this, though there's no official ROK config for it yet)
@@TDChannelKSP great. I didnt know about that 20m limit. Probably I am way above that numbers, since each crewcabin has almost 7, and I have 18 of them, for 4 astronauts, plus some Hitchhikers... Maybe I can reduce habitation, thus reducing night electricity needs
HOW did you deal with boiloff??? Its my greatest enemy on mars missions! Very cool mission and extremely well made video to watch! Kudos! edit - the lander design is just incredible!
Maximum MLI + Radiators is usually able to keep it perfectly cool (though high warp can mess with it). Doesn't work as well in atmosphere, so the lander just has to live with a few hundred m/s of losses. Thank you! Glad you enjoyed it :)
Impressive! And more impressive is that you did it all with Kerbalism mod. And btw - amazing lander design! Oh, and what is this mod you are using for parachutes, for their realistic deployment?
I'm not advanced or patient enough for RP-1...I just stick to RO....but it seems like you just flexed on rhe entire RP-1 community with an early Mars landing.
Well I'd say watching Mars from phobos is nice & trippy. How the hell long did it take to design all this & put it all together? Bout as long as a trip to Mars & back?
Yeah, gotta love that view! I started initial prototyping at the start of December 2020 and finished the video at the end of March 2021 - however, I was also building and flying many other missions for my career (Terminal Velocity) - the series still hasn't caught up to VULCAN returning home. If I was just working on this, I'd say: -1 week to design the crafts -1 week to fly and film it all - 4 weeks to edit it together.
@@TDChannelKSP that's... obscenely impressive. I've been watching since episode 1 and just thought you were using a really 'easy' config or not using KCT at all. Hats off to you sir - you've inspired my own attempt at RO/RSS/RP-1!
@@JebMotorsport Thank you! I wish you best of luck on the run, and also a link to the RO discord server where plenty of helpful people exist (including me) discord.gg/wVnuAyzr
@@Dubdsy Essentially all the mods in this install guide (I use 1.8.1, but 1.10 is latest) github.com/KSP-RO/RP-0/wiki/Installation In addition to that: - Near future electrical (the fission reactors) - Modular launchpads (the pads) - CH4 (the RD-270M) - CameraTools (the special camera effects and paths)
Indeed, I can! One of my favorites (actually forgot to put it in description though, whoops! fixed.) it's "Traveling Beyond The Closest Stars" by MusicLFiles Link: filmmusic.io/song/7205-traveling-beyond-the-closest-stars License: filmmusic.io/standard-license
imagine if nasa did that for real back then, including the added risk of a "quick trip to phobos". That would have been so insane. Do you think they could have done it?
I didn't forget - it's a bit of a different format than the usual series, and doesn't cover any other missions (there were many flown while VULCAN is active) during the time period. Plus, it serves as a good standalone video even for those that don't know what Terminal Velocity is.
I'm using RSS/RO, so it was actually Mars, not Duna. Realism Overhaul upscales a lot of parts into new purposes, in this case the cabin was a 4-crew spaceplane cabin instead of the 2-seater of stock.
TD, may I ask how you got your boosters in space to line up perfectly parallel with the rest of the vessel? Also, it seems the arms of the hab modules also were perfectly lined up. Is there a mod I can use in KSP to assist with orbital space construction when it comes to docking in line? Grats on an AWESOME mission! =)
Honestly, these dockings were done by eye - lots of mass to the boosters in particular, so docking is slow and careful. I do know of a few mods that can be helpful though: - Mechjebs docking autopilot might be able to dock at a certain angle - Docking port alignment indicator is supposed to be super helpful at manual docking - Stock KSP docking ports now have the ability to rotate a bit, so you can fix alignment post-dock. Thank you! Glad you liked it.
I’ve always imagined a solar system, where there are two earth like planets, and I feel in a situation like that space travel would advance at a much higher rate, because of their being an actual other planet that’s viable to live on, so I feel that would’ve been a great push for space technology, but since we didn’t have a other earth like planet to go to, we just quickly lost interest
Crewed Mars landing before Gagarin orbit
*epic*
If ww2 was a space race
Your pfp is kinda cursed and reminds me of a game of dnd where almost all my roles were 1
@@redmask6952 germans actually had a plans for manned sub-orbital flights on V2 rockets, amazing how far that cloud go...
sadly, this is false, the first man in orbit got into orbit on April 12th 1961, while in the video it says May 26th, 1961, around 1 month and 14 days away.
*e p i c*
A crewed Moon landing in 1960 is an interesting challenge in RP-1. A crewed _Mars_ mission launched in 1960 is something I never thought I'd see in RP-1. Impressive.
Thank you!
I did manage to get 1957 lunar landing as well back in EP8.
And then there is me who is happy that I finally did the 3000 km downrage contract in 1956
@@abeke5523 same
In this timeline, the nations of the world dedicated their efforts to space exploration, the sciences, arts, and conservation of the environment. This mission is the culmination of the collaboration of long time allies following their victory in WWII. Nuclear weapons still existed, but only a dozen or so were made as much of that tech was put into power generation. Wind, hydro and solar power was in widespread use as oil and coal power plants were outlawed following WWII. World leaders knew the
existential risks of climate change at an earlier time (1920) and acted in unison to protect the resources and biosphere of our planet.
@@doodooswirl man if only something like that happened to our timeline
When they said Jeb couldn't go to Mars because he'd already had too much radiation on his missions ...
I felt that.
Is this a For All Kerbalkind reference or just a general reference to the mechanics of RO?
Forgive me if it’s a stupid questio. I’ve seen FAK but never played with RSS/RO/RP
@@jmdibonaventuro It is a game mechanic in Kerbalism mode. If you have not played RSS/RO/RP-0 you should try it.
@@jmdibonaventuro RO includes Kerbalism which simulates radiation exposure.
Going to Mars then recovering the crew in a radial engine tail dragger. A great juxtaposition to show the anachronisms of this whole mission.
I’m about to eat a thesaurus
@@vilmospalik1480 So will I
uhm, what... stop using such big words so we can understand please
I would laugh so hard if that plane crashed and everyone died at the end xD
@@jsupim1 *angrily likes*
22:35 i think thats the intermediate axis theorem at work. pretty cool.
awesome video btw!!
It is! I mentioned it as the Dzhanibekov effect because a Russian Cosmonaut noticed the consequences of it in space in 1985.
Thank you!
The 1960s we needed, but not the one we deserved. The crew return home to find out they single-handedly bankrupted the superpowers. The Cold War is cancelled.
"oh no! We spent 15 years worth of budget! Can we be friends until then, then we do the war?"
Actually in this timeline, the us and USSR are allies still so no cold war
Absolutely stunning, and I don't say that lightly. This was a work of art. The attention to detail and meticulous planning are something else. Plus those views of Mars from Phobos are breathtaking. I can hardly believe how gorgeous modded KSP can get.
Also I love how the crew launch vehicle is just arbitrarily a spaceplane--that little detail really gives it the feeling that this mission was designed in the 50s.
Thank you so much! It was a lot of work, so I'm glad you appreciate it!
Yeah, Mars from Phobos is one of the best views in the system, second only to views from inner gas giant moons. Modded KSP visuals certainly steps up their game!
Yup. I've always loved the idea of Dyna-soar so I decided to go that route (with a bigger plane) instead of Gemini.
That space plane was beautiful 😍
As amazing as this mission is, it terrifies me that the hab modules are spinning like that to create artificial gravity, if a structural rupture were to occur (like in the event of a micro-meteorite shower or a stray derelict) then those hab modules could potentially be sheared off and launched wildly away from the ship, making any immediate chance of rescue nigh impossible.
Yeah, that is a bit terrifying.
It wouldn't be too bad going there - worst case scenario, the lander has to rescue the crew and they stay in that instead. But going back there's no real life raft.
A lot of Mars plans IRL do involve artificial gravity via spinning though (or a tether) in order to improve comfort over the long journey.
@@TDChannelKSP The only real solution to total craft loss eventualities is a multiship formation. Columbus didn't set sail in one ship, he took three. If you lose one ship, move the survivors to the other ships in the formation and continue the voyage.
just imagine a world without the cold war where the two superpowers worked together in scientific progress and space exploration instead of making massive amounts of nuclear weapons and armaments
Remember, we going to space just becouse of cold war. The Soviets built their missiles because they wanted the technology to deliver nuclear weapons to the United States. USA did the same. Otherwise, no one would have given money for such expensive projects.
“Congress: OH FUCK!! TAKE AWAY THOSE 3 ZEROS IN THEIR BUDGET!”
“Congress 2: WE CANT! THEY ALREADY LANDED ON MARS!”
Yup, that's been Terminal Velocity in a nutshell!
@@TDChannelKSPso it’s canon in 1953 they accidentally added 3 0’s to nasas budget
What about the USSR? They r collaborating with the us so how did that happen
Just asking
Congratulations you have exceeded the expectations of me and many others 1965 damit. I loved this series thank you. I hope that you will make something nice in the further.
First
Imagine telling a 20 year old in the year 1900 in this universe that they will witness humans going to mars.
Really well done, man!
Stellar job!
Interatellar***
*stellar
“We choose to go to the Moon, not because it is easy, but because Mars was so expensive we can’t do that again.”
"And don't fucking get me started on a trip to Europa"
Loved the mission I cant imagine how much work goes into doing that, my rockets almost cant reach kerbins orbit. But I tried to imagine a different time line for it, instead of 1960, the mission would follow the Apollo-Soyuz Test Project on the 70s, after the sucess of Apollo-Soyuz in 75, the soviets and americans decided to focus on Mars and use the resources that would in OTL go to MIR and the Space shuttle to make the Mars mission, they spend the next decade an a half developing the necessary hardware, budget and other problems cause the first launch of the program to happen on September 12th, 1990, 30 years after TD channels timeline, all other dates happen as his timeline just with a 30 years difference. Of course you can see something special happening with this timeline, on december 25th, 1991, the soviet union cease to exist while Vulcan is orbiting Mars waiting for the transfer window to earth. The two soviet cosmonauts on board of the craft receive the news but refuse to acknowledge until on the presence of a superior officer, the american coleagues decide to honor the decision of the two and continue to act as if the Soviet Union still existed inside the capsule, so from that day until March 21st, 1993, the soviet union was kept alive on that small space becouse of the 2 patriots, (movies would be made about it in the following years both on Russia and on the US), finally on March 22, Boris Yeltsin and Mikhail Gorbachev visited the quarentine facility the astronauts were staying to condecorate the 2 last soviets and relieve then from their duty, putting an official end to the soviet union.
Wow
dasvidaniya Rodina
Ditching the habitat and reactor also makes for a convenient DIY mars base for future use
It does, although it was only designed for a 4 month stay - future bases will be much larger.
What a great mission!
As someone who is just now ramping up his mun program in KSP 1, this is seriously cool. The combination of technology and sort of alternate history format is great to see. I’ve never done a Duna Mission, or an RSS/RO/RP Mission, but this is still really amazing and informative to see as a KSP nerd and a space nerd. Can’t wait to see what you make in KSP 2!
Good luck on future missions,
-J
Excellent work, the effort put into the video shows.
Thank you, I appreciate it!
This dude rewriting history and im over here struggling to get a sat into orbit
When I see docking done so precisely I feel sad and inadequate.
Astonishing work, in every aspect :o !
This was awesome. Idk how this chanel have so little subscribers, though now I'm one of them.
Also, great idea with Unions' reunion. I'm sure USSR and USA could do such incredible things all together.
Thank you!
Well, it's been quite a journey. When I first premiered the video I was pretty excited for 1,000 views within a month! I just keep making content, and youtube directs a little more traffic my way :)
the great challenge you decided to do! I respect the whole video! Thank you for making amazing contents, for us... :D
Glad you liked it!
@@TDChannelKSP
Brilliant design for the lander/hab! I like the "saddlebag" tanks/engine design, which brings the hab close to the Martian surface; and how it was able to shuck the heavy hab and associated equipment mass prior to the ascent to Mars orbit! Offhand, I can't think of a better design I've seen!
The retro style of the ship made it look amazing! I was starting to feel like this was a real mission. Good job
That was a very nice story! Thank you
Really nice video dude, awesome cinematics! Really enjoyed it. Cant wait for KSP2 for even better visuals
Glad you enjoyed it! Same here, KSP2 Looks exciting, although it will be awhile before there's a RSS/RO/RP1 modpack for it I would imagine.
@@TDChannelKSP It would be RP-2 then.
If you used Kerbalism, this is colossal. Congratulations and thank you for sharing this piece of your lifetime ^^
Indeed I did! That's why the habitats had some radiation shielding to it.
Thank you.
This should be nominated for a movie award.
Congrats! May I add that your video was so good that it reached the RSS loading screen
Thanks! Yup, it's pretty cool. I actually submitted those shots before the video was uploaded - about 30% of the total loading screen shots are mine! If you spot orange and black tank, that's me.
@@TDChannelKSP You are now officially, KSP famous.
Good video! Congrats on a successful mission!
Sad to see Vulcan burn up. I was hoping for servicing missions to refuel it and attach new boosters and lander, for future trips. But I guess by the time you need it again your tech will have progressed enough that it's not worth it....
That would've been nice, but yeah - next gen Mars vehicles would probably be Nuclear or electrically powered.
Plus, there was no fuel left to capture it into orbit. I would've had to send up a big tank at high speed to rendezvous, so it just wasn't worth it.
i absolutely LOVE the orange and black design of everything its just nice *chefs kiss*
Does spinning the habitat actually give the Kerbals the "firm ground" buff to reduce stress? Or is the spin purely for RP reasons?
I hid a modified, "mini" centrifuge inside the craft that does give the buff.
I’d be nice if the game could detect how much gees a given module is to give the buff, or you could just tell the game that this is a centrifuge and that it should give you the buff.
@@KC-bu8qq I mean it's KSP. Most people play by the rules anyway even if the game doesn't enforce them.
@@TDChannelKSP how did you do that
@@nilschaves6681 Config editing of the SXT centrifuge, but that's not as necessary anymore - now there's working centrifuges in SSPXR. (with RO and ROkerbalism configs)
What’s better is that in 10 years, we get the beginnings of Project Andoria with the Janeway missions.
shhhhhh
spoilers
Very nice feature. The Otter at the end was a really nice touch. Too bad the Vulcan had to die...but it seemed to lack anyway to slow down. Really nicely done video.
Thanks! Yeah. Perhaps I could've let it pass Earth and drift in solar orbit, but there isn't much use in that.
@@TDChannelKSP Other than making a save even slower no.
Good stuff. I finally got to watch it at 2100 pacific. You are right, this was the best one yet as far as production quality. I do hope you can keep it up. Thanks for the good stuff.
The departure music is perfect
It's one of my favorite tracks I've put in a video... which is why I put it in two videos!
Man, the music is glorious. Just like the video
Thank you! I'm glad you enjoyed it.
That view of Mars from Phobos is truly something else.
when i first watched this, i was impressed
when i started playing rp-1, i was even more impressed
1960??? thats legit only 10 years after the game starts, and i saw that you mentioned you had maximum mli, which means you must have done incredible things to get the tech tree so far along
well done destroyer
Ayyee awesome video! I came from Reddit on your RSS Top Gear post and instantly subbed. Doubt anywhere I could find those two groups overlap. Can't wait to watch through the series!
Thank you! Heh, glad that trailer is still working out to get people interested.
I hope you enjoy the series. First EPs are a little rougher than later ones, but it's still fun! ;)
Hi destroyer, sorry I'm late I forgot about the video
really awesome stuff! Also, I recommend using telemachus to get MET outside of the game, so you can time it for each shot and figure out how much to speed it up to make it so it's real time
That's a pretty clever idea, thanks.
For the most part I adjust the speed based on how long I want the shot to last and how the timing to the music works.
Oh ok
Also I didn't come up with it, raiz told me about it
it's neat that you landed on mars the DAY after the decision to go to the moon
We choose to go to the-- oh shit!
Great video, best I've seen of yours so far. Other RO Mars missions go for heavy in-orbit fuelling, but no... 550t launcher why not.
Also enjoyed the unexpected Otter epilogue - really well shot & scored.
How did you create the mini centrifuge for ROK to recognise the spin that you mention elsewhere - a modified cfg? Or now that SSPX is well implemented would you next time just use that instead?
Thank you! Yup, decided to go fast and go big. Glad you enjoyed the epilogue - I thought it needed something more than just the usual fade to black after splashdown.
The mini centrifuge is one from SXT that has an RO config but no RP1 config (IIRC) - I modified it to be much smaller with no habitable space, just to make the centrifuge act like one for ROK.
I haven't looked too much into SSPX yet, but if there's configured centrifuges there now, I would probably use those.
I kinda hope this series continues to the present day, or at least to the point where there are colonies on every important planet/moon
I'd love to do that, although KSP performance is taking it's toll. I'll need a hardware upgrade to do it, particularly in RAM and CPU.
@@TDChannelKSP How much? If you need an Upgrade I am willing to contribute
@@stekra3159 Really? Wow.
The main thing I'm looking to upgrade is my RAM, so that I can run the save (I regularily hit 97% total RAM usage, its a bit tight)
But my CPU and motherboard are currently a dead-end in terms of upgrading (4th gen i5), so it'll be a new CPU, Mobo, and RAM. So I'm probably looking at around $440 USD or so. We'll see.
@@stekra3159 Hi! Thanks to your offer, I decided to create a Ko-fi page. If you still want to contribute, you can do so here.
ko-fi.com/tdchannelksp
Brilliant work! Using 1960s technology to do a crewed Mars mission is a fantastic idea! I just have a small question that I keep wondering. 16:00 When the lander ditches the habitat capsule to ascend, it seems to have only a mk1 crew cabin which should only fit 2 kerbals. As I don't see any external seats or crew capsules, is the mk1 crew cabin moded to accommodate 4 kerbals? Thanks!
Thank you, glad you enjoyed it!
Yes. With realism overhaul, many parts are modified to be bigger - so that one crew cabin carries 4 now.
@@TDChannelKSP Thanks! I haven't tried RSS/RO yet. I will try it to give myself more challenge.
@@zgalpaca6050 Excellent!
Check out the install guide: github.com/KSP-RO/RP-0/wiki/RO-&-RP-1-Installation-for-1.10.1
Tons of useful information post-install there too.
If you need assistance, join the RO Discord server:
discord.gg/5ktZ8TMWgu
Or my server:
discord.gg/Y5WMAvYYsy
@@TDChannelKSP Thanks for the information!
18:39 this goes hard
That felt like a movie in some way
Really good vid inspired me to try out rp1
amazing work!
This needs more views
Amazing and inspiring!!!
May I ask how did you managed stress? I am designing a Moon base, and despite it being way bigger than the VULCAN, and being near home, and landed, kerbalism says it only supports 4 kerbals stress for 2,5 years. You managed to stay all that time in a way smaller ship in orbit and far from Earth (If I see correctly you only have the two habitable modules in the arms, and the habitable module and the crew cabin in the lander, right? I have also 3 habitable modules, plus 18 crew cabins!!!)
Thank you!
ROkerbalism stress maximum is about 3.5 years, IIRC. I'm assuming you're using ROK and not standard kerbalism configs for this.
Here's how stress works: Habitation volume, pressurization, and modifiers.
First off, habitation volume.
There's an ideal living space of 20m cubed per kerbal. This is the maximum you can obtain - any living space beyond that is a "waste", and obtains no benefit.
Pressurization is a *huge* modifier, but since you're already obtaining 2.5 years I'm guessing you have that covered.
The next is modifiers. Up to 100% of the maximum value, based on the modifiers you have. You can hover over "comfort" (iirc) in the VAB planner to see what your modifier rate is.
"Firm ground" is the largest modifier. Here, I have a mini centrifuge on the ship (modified part) to give me this modifier, since kerbalism can't detect the fact that I'm spinning the habs manually. You should have this automatically on a landed hab.
The other modifiers I have are:
- Not alone (more than 1 crew member)
- Call home (has a connection to the space center)
- Exercise (comes from the habitation modules)
The other two modifiers you can obtain are:
- Panorama (Cupola gives this)
- Plants (Greenhouse gives this, though there's no official ROK config for it yet)
@@TDChannelKSP great. I didnt know about that 20m limit. Probably I am way above that numbers, since each crewcabin has almost 7, and I have 18 of them, for 4 astronauts, plus some Hitchhikers...
Maybe I can reduce habitation, thus reducing night electricity needs
Ah yes, Septmeber 22th...
(3:55)
Jokes aside this is really cool
Heh, darn. Glad you liked it though.
commenting for youtube reccomended btw good video
Me: *Laughs Like that's ever gonna happen.
I’m surprised no one has commented this yet.
Top 10 ways to make you sound smart: Say the word “Dzhanibekov”.
A masterpiece
Was a beautifull dream. TY!
Dude, I haven’t watched the full video, and This Is Super Epic
Thank you!
Phobos is the gilly of rss
Fun fact: Gilly is slightly *larger* than Phobos, at 14km! Deimos is even smaller at 6.2km
@@TDChannelKSP
Something in KSP being larger than something irl? No way
The Vulcan Lander has a pretty cool design in my opinion!
HOW did you deal with boiloff??? Its my greatest enemy on mars missions!
Very cool mission and extremely well made video to watch! Kudos!
edit - the lander design is just incredible!
Maximum MLI + Radiators is usually able to keep it perfectly cool (though high warp can mess with it). Doesn't work as well in atmosphere, so the lander just has to live with a few hundred m/s of losses.
Thank you! Glad you enjoyed it :)
nasa in 2026:we landed on mars first!
kerbals:your too late we first landed here in 1960
nasa:houston....screw this!
Impressive! And more impressive is that you did it all with Kerbalism mod. And btw - amazing lander design!
Oh, and what is this mod you are using for parachutes, for their realistic deployment?
Thank you!
The chutes are from the Realchutes mod.
I'm not advanced or patient enough for RP-1...I just stick to RO....but it seems like you just flexed on rhe entire RP-1 community with an early Mars landing.
The starscape music brings back memories
Cooperation between world powers would be so amazing.
This timeline is best timeline.
in these alternate history, with no cold war, technology makes a leap of a hundred years in an instance xD
Well I'd say watching Mars from phobos is nice & trippy. How the hell long did it take to design all this & put it all together? Bout as long as a trip to Mars & back?
Yeah, gotta love that view!
I started initial prototyping at the start of December 2020 and finished the video at the end of March 2021 - however, I was also building and flying many other missions for my career (Terminal Velocity) - the series still hasn't caught up to VULCAN returning home. If I was just working on this, I'd say:
-1 week to design the crafts
-1 week to fly and film it all
- 4 weeks to edit it together.
Underrated channel
Me:*can't even get back from moon*
Him:*get's to Mars after trillions of dockings, and does land on phobos for one day, and returns to earth*
im not really into rss but your content is great
Gee that launch vehicle has the same payload capacity as the sea dragon :0
Commenting on every terminal velocity episode for the youtube algorithm n°16 : lmao I still haven't reached orbit
Amazing! 👍
that's two-thirds of a Saturn V in orbit before we even launched Vostok 1 IRL... were you just not using kerbal contruction time?
No, I'm using the full RP1 suite of mods, including the KCT built in, on moderate difficulty.
I've just gotten pretty good at "speedrunning" RP1.
@@TDChannelKSP that's... obscenely impressive. I've been watching since episode 1 and just thought you were using a really 'easy' config or not using KCT at all. Hats off to you sir - you've inspired my own attempt at RO/RSS/RP-1!
@@JebMotorsport Thank you! I wish you best of luck on the run, and also a link to the RO discord server where plenty of helpful people exist (including me) discord.gg/wVnuAyzr
This happens when you do not care that the person next to you thinks differently and you respect them the same
I'm not entirely sure what you mean? Sorry.
@@TDChannelKSP he may have been texting someone else
@@TDChannelKSP btw what mods u use for this video
@@Dubdsy Essentially all the mods in this install guide (I use 1.8.1, but 1.10 is latest)
github.com/KSP-RO/RP-0/wiki/Installation
In addition to that:
- Near future electrical (the fission reactors)
- Modular launchpads (the pads)
- CH4 (the RD-270M)
- CameraTools (the special camera effects and paths)
He's obviously referring to the US-USSR collab.
bruh how does this only have 9000 views
Seeing that UR-940 on the pad all I could think of "So much cancer in one place". seriously good video though
This is the most realistic vid I’ve ever seen 😂
Like going to mars before humans have being on the moon
Amazing video bro
Thanks!
12:19 are you using the intro song on the video nice
Yup. Thought it would be fitting to use it for the main "end" of Season 1. (Season 2 may have a different kind of intro0
Can someone please tell me what the song is that starts at 9:20 ?
Indeed, I can! One of my favorites (actually forgot to put it in description though, whoops! fixed.) it's "Traveling Beyond The Closest Stars" by MusicLFiles
Link: filmmusic.io/song/7205-traveling-beyond-the-closest-stars
License: filmmusic.io/standard-license
Thank you so much!
imagine if nasa did that for real back then, including the added risk of a "quick trip to phobos". That would have been so insane. Do you think they could have done it?
No it would end in tears for sure
@@thekidwhodraws maybe by swapping military and nasa budget ? ;)
The TestFlight gods shown down upon you on this one
Great video!
this deserves way more likes
Also you forgot the terminal velocity intro
I didn't forget - it's a bit of a different format than the usual series, and doesn't cover any other missions (there were many flown while VULCAN is active) during the time period. Plus, it serves as a good standalone video even for those that don't know what Terminal Velocity is.
what are your pc specs? great video btw :)
i5-4460, 16GB DDR3 1600, and RX 580 at the time of recording.
this is what von Braum's dreams come true
this is in the RP1 loading screen
Interesting how they 4 kerbals that landed on Duna all fit inside the two-man passenger cabin on the way back to orbit. ;)
I'm using RSS/RO, so it was actually Mars, not Duna.
Realism Overhaul upscales a lot of parts into new purposes, in this case the cabin was a 4-crew spaceplane cabin instead of the 2-seater of stock.
@@TDChannelKSP I had a sneaking suspicion this was the case for the mod. Thanks for the correction.
Edit: Also nice vid. :)
ok, this confirms my theory.
ksp2 is just ksp1 with a million mods
TD, may I ask how you got your boosters in space to line up perfectly parallel with the rest of the vessel? Also, it seems the arms of the hab modules also were perfectly lined up. Is there a mod I can use in KSP to assist with orbital space construction when it comes to docking in line? Grats on an AWESOME mission! =)
Honestly, these dockings were done by eye - lots of mass to the boosters in particular, so docking is slow and careful. I do know of a few mods that can be helpful though:
- Mechjebs docking autopilot might be able to dock at a certain angle
- Docking port alignment indicator is supposed to be super helpful at manual docking
- Stock KSP docking ports now have the ability to rotate a bit, so you can fix alignment post-dock.
Thank you! Glad you liked it.
Ты заслужил больше подписчиков!
Modlist please
He's not russian.
Three Ambitious Projects
Vulcan
Tholia
and Andoria
Indeed!
And the story of Project Tholia is far from over ;)
I’ve always imagined a solar system, where there are two earth like planets, and I feel in a situation like that space travel would advance at a much higher rate, because of their being an actual other planet that’s viable to live on, so I feel that would’ve been a great push for space technology, but since we didn’t have a other earth like planet to go to, we just quickly lost interest
Nice video, high effort. Unsure how your PC can handle that big of a vessel but good work lol
It barely does. In orbit the footage is considerably sped up - a 30 second flyby took 10 minutes to film!
It's honestly insane just how much more taxing rp1 is than stock KSP.
And I struggle to reach LEO... 😂