What Happens When 2 Links Dash Into Eachother - Super Mario Maker 2 Mythbusters [#8]
ฝัง
- เผยแพร่เมื่อ 13 ธ.ค. 2019
- Super Mario Maker 2 has just received an update with some really cool features. Let's break down some frequently asked questions about them.
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Bombs in Day:
💣
Bombs in Night:
💣
👢
lmao
Everybody gangsta til Link's bombs start walking.
Are you the La Piña Kawaii cousin?
The read more button added with it perfectly
Cursed
Link's bombs can actually walk at night
Alright I guess it's time to make a new level
Egg
(Edit) when did I comment this and why does it have12 likes?
Lol
@@sunthorn4782 hey Alistair Bruce I love you
Yare yare daze
hi chris, hope you have a nice day :)
Princess Zelda: What are you doing out this late at night?
Link: Walking the Bomb...
Oh my gosh!! 😂😂😂😂
Bomb: I just cant stop walking
@@notcharles1 bomb: but f you jump over me i might just stop! (though he hit the bomb, not jumped OVER it)
@@electricheisenberg5723 LOL Zodiex *a bomb* : but f you jump over me i might just stop! (though he hit the bomb, not jumped OVER it)
@ copycat.. wait if i say this are you gonna... please... please don't do that.
It would be pretty cool if fire actually did effect Link’s arrows.
that means burning e n e m i e s
@@Snukkuri would be cool if fire arrow melts ice coin blocks too
PkmariO64 Earthbound amino be like
*affect
@Scott Stamp you could create all kinds of unique puzzles with that ability if it were in the game.
4:30 The dash is in sync with the music!
I love it
I see
No U hear
Also in 4:44 and 4:51
WUT
What happens when ice coins melt during a pswitch timer?
They become blocks
Then those act like normal coins act during a P-Switch timer:
They become into brick-blocks.
@@thevectoring username checks out
@@levithe2nd okok this isnt reddit
@@notjohn321 it isnt?
Bowser sounds so weird when Link points his sword at him
*”UeEaGhH”*
I know
because Bowser is not used to fighting someone with a sword.
if Mario came right at him with a sword, Bowser would be either welding the axe as a weapon or he'd be in his shell most of the fight.
It’s supposed to be Ganon.
Yeah the damage sfx reminds me of LA boss battles
*ÆUGH*
Do you know if the Link interactions with other Links, like his arrows or dash attack, differ between co-op and vs mode?
I assume that it works the same in the multiplayer and co-op mode
And my teacher says I don't learn stuff everyday
Never thought of that...
I remember seeing in a video, that no, it doesn't matter if it's coop or vs
Multiplayer interaction is same everywhere. Link's moves do not interact with other players at all however, but Down Thrust works similar to Ground Pound.
Does Link gain weight while holding a bomb?
3:31 That's really cool I had no clue. Do they walk if dropped out of a clown car at night?
yeah they do walk if u drop them
agr0nianTV _wait how are you supposed out links bomb in the clown car when they are only appear when you use the bomb button_
@@SomeOneWithAHoodie I don't own the game same so I don't know the input, but you can drop bombs out of clown cars in fact it was shown in the official update vid
@@SomeOneWithAHoodie when you use the bomb button it gets a bomb, if you use it on a clown car it drops the bomb, and if its night theme it walks
Jack Kenney o I didn’t know :p
3:30
I love the fact that the Bombs walk around night. I actually made a level based around it and it got no traction, but I still think it’s a really cool idea
pleez send id sauce
If you want it:
57P-H9R-DGF
4:34
YOU MIGHT KNOW EVERYTHING I'M ABOUT TO DO BUT THATS NOT GONNA HELP YOU BECAUSE I KNOW EVERYTHING YOU'RE ABOUT TO DO
STRANGE ISN'T IT?
Sonic ova reference.
We need Sonic in this game
He is my boi but I suck at Sonic games
But I want to see him
And not in the Olympics I need more than that
What am I about to do?
Nintendo: adds Sonic to Mario Maker
Speedrun players: th-cam.com/video/aYs_eD-MTtg/w-d-xo.html
@@mynameismmandimheretosay7979 Sonic would just be a faster Mario with a spin dash.
I'd rather have Knuckles, who does everything Sonic can… _plus_ gliding, climbing, and block smashing and activating (like Link's sword and arrows). He's basically a walking Tanooki Suit.
If not Knuckles, then a Doki Doki Peach.
Multiplayer versus: If when a catsuit person is climbing the pole and someone touch it before he reach the top who wins?
What the previous guy said. First to touch is the winner
That wouldn't be convincing enough by itself because the catsuit delays the flagpole animations. But there's another clue : "X got to the flagpole" pops up directly when someone touches it, so it makes sense that the catsuit would win.
if you played 3d world coop for 1-1, this has definitely happened to you.
@@DannyBPlays Oh well hello there Danny, didn't expect you to be here
The person who hits the top I’ve seen it in a video before
Real life myth: grenades walk at night
When you trippin hard enough they do
Peanuto_The_Dog Um what lol
*Confirmed*
@Peanuto_The_Dog Did you find your mother?
I just tested this it worked guys
4:30
*"YOU MIGHT KNOW EVERYTHING I'M GOING TO DO, BUT THAT'S NOT GOING TO HELP YOU, 'CAUSE I KNOW EVERYTHING YOU'RE GOING TO DO! STRANGE, ISN'T IT!?"*
Wow
Wow
Owo
( insert Sonic grunting sound )
HRRRRRRRRRRR
RRRRGGGHHH
Myth: Nintendo will bring back mii costumes as items?
Maybe never
yeah you have a point
Busted
Everyone gangsta until Nintendo puts sans into mario maker 2
Never ( except as a skin ( if you remember Mario maker 1 , you should understand what I am speaking of ))
Myth: when thwompes are in clown cars they still go in there Chosen direction
Howard Nelson yea they do
JustYourAverageChannel thwomps*
Confirmed
Yes
They go randomly using Clown Car AI however if they detect you they will actually attack you but it does not hurt unless you touch the thwomp itself.
they bounce off eachother, just like with walls AND with real life because seriously running into someone with a sword doesnt kill them
running at high speed directly on someone's critical parts does not kill them
@@flipflop_bell very true, it doesnt even hurt
Watch the video and you will know the actual answer 😄
@@SmashyYT or just play the game but i cant because of my right joy-cons battery life
@@Polds oof
3:26
"So your telling me it just grew legs and walked away?"
"Yup."
Here's a myth:
Link's bombs will detonate themselves if they run into a moving shell.
Power Penguin yes they do
"the link music keeps playing even when the power up is lost"
*Mario music starts playing right as they say it's busted*
That's because of the "wrong" sound effect. When you play a sound effect it resets the music.
@@maxastro ohhhhhhh
Thanks :)
Coins into blocks in ice? Now that’s a COOL Easter egg
Can you melt the ice while the coins are in block form?
Creamer Of The Dairy Squad yes with fire
I actually don't know how you haven't called this series "Mythsmashers" when your name is literally Smashy
Hence already has myth smashers
Henke
In ground night theme -
Spike balls will float in midair and follow you
Why say "busted" when you could say "smash(i)ed"?
😂
So true
1:20 - I know a lot of people have been mentioning it, but I want to reiterate a side note: All effects and songs taken from Zelda are actually taken from the Famicom Disk System and not its NES counterpart. This is where you get the effect on hitting Bowser (aka hitting Ganon on FDS only), Link's death SFX, and the added 2-3 second intro from Ganon's dungeon OST. Obvious exceptions excludes remakes such as 2:40.
What everyone else sees: 2 links dashing into each other
What I see: One-eyed Jevil
koopas and spinys can survive arrows but they come in their shells
because i wanted to test that(they actualy survive if they are not stacked)
for anyone curious about the bowser sound effect:
- they come from the FDS version of the game which was the original version only released in Japan, and the system had 1 extra sound channel that they mainly used for sound effects
- pretty much nearly all of the sound effects from the extra channel sound weird as hell to begin with, although the weirdest ive heard is the death sound of FDS Zelda 2
I just like watching these videos even though I don't have the actual game.
4:32
Both the links: "FUSION HA"
1:20 It's the sound when a boss gets hit in Zelda!
1:16 That's not a weird noise! That's the sound the cattapillar boss makes, from the link game: "Link to the past"!
The third one depends on what you consider “weird”. Kinda.
I tried the Link Sounds if Damaged thing out and it did seem like it continued, and vice-versa. Pretty neat stuff.
You can pick up your player while playing in editor mode, so instead of leaving editor mode to move your character to a different room u can do it while playing
"Arrows lit on fire when shooting through lava"
Me: wrong game, you've played too much minecraft
Sword VS Sword
Link VS Link
Shield VS Shield
Myth VS Busters
1:20 This noise is a noise made by some bosses when they get hurt in original Legend of Zelda. Which makes sense since Bowser is a boss.
That first one Link's Bomb blows up before it reaches the equilibrium, meaning it's indeterminate.
TESTS! Can fire detonate bombs. Can two link’s arrows collide. Can you make infinite loops with pipes?
Poison cheep cheep: ew coins
Mario: So I’ll stand on top of them
Poison cheep cheep: forget the coins, I want Mario
Link makes a noise when hit
Link: **makes noise**
Smashy: hmmmm yes, busted
2:50 this one is confirmed, it’s a sound effect from the first zelda game.
Link fights Bowser
Ganondorf: I thought what we had was SPECIAL!!!
4:12 this just looks like two kids playing together
Many of Link's sound effects are from the Famicom Disk System version of The Legend of Zelda so that's why they may sound a bit weird to us westerners more used to the sounds of the NES version.
If you listen closely, the glitch sound effect's sounds are the notes for SMB's ending song. To hear it, loop the glitch sound effect. (Just walk on a path full of the glitch sound effect with 1 block inbetween every one of them having no sound effect. I think I am the first one pointing this one out. I have found this some time ago but shared it with no one.)
2:37 a special sound effect plays if you get hit as link
You said busted as if its false but
2:51 CLEARLY makes the sound of link taking damage when he got hit
Bowser: "Mario doesn't have a sword, that's cheating!"
0:12 Ah, the good ol' Bonus Stage music from SSB Melee. Forgot what the exact track is called, but I think I'm close enough.
"What happens when 2 Links dash into each other?"
**world explodes**
3:00 you do hear a sound effect when taking damage as link. It is not heard because another sound effect was already playing
Literally JUST missed the premiere
Anyway really interesting vid today!
I hate how these are dragged out lol they take literally a second
Have patience
i literally know right the video isn't even at 10 minutes theres no point in stretching it
Bowser just makes the ganon damage sound with the sword power up to keep on theme.
That dash sound effect had some perfect timing with the music.
Frozen blocks is cool
If only you could keep the p switch on without the sound playing and it going off
Then you could make like a cool ice cave level with frozen blocks
4:52 that timing with the music is spot on!
1:29 Isn't that the same noise Ganon in the original Legend of Zelda makes?
Never played anywhere near that far, myself, so I don't know. I just get that vibe.
The sound it makes when you hit Bowser is from when you hit Ganon in the original LoZ, and the sound that Link makes when hit by an enemy and reverting back to Mario is the sound he makes when he gets hit and loses a heart.
I wonder if you can attack another player with links attacks in multiplayer versus
That would be cool but kinda op
I would try the myth on the thumbnail, but my switch is getting fixed.
5:04 I wonder if the glitches ones in 3DW have this behavior too
While charging a rush ( V + Y),
Link’s Sword can kill enemies in front of him.
So while both Links are rushing toward eachother, are the hitboxes big enough to kill enemies on either sides of the Links?
I have two things for you: one (I commented this on another video but still) all the new items make sounds on note blocks, including Link's bombs and Snow Pokeys are different than norma Pokeys. Two: if you get a game over as Link in endless, does it play a different theme?
Myth
‘You don’t take damage if you ground pound a spike block with a dry bone shell.’
Can you test out the one glitch that lets you transfer items into modes you can’t get them in with the master sword?
I love how all the music, and even the sounds, change to be Zelda ones.
4:34 "You may know what I'm going to do, but that's not going to help you since I know what you're going to do! STRANGE, ISN'T IT?! HRAAAAAAAAAGH!"
You've come a long way Smashy...
Keep up the good work!
Hello you too Smashy :)
Link's dashing sound is sync with the legend of zelda overworld theme. Sounds like new drums added kinda like yoshi
4:33
Zelda in botw2.
Stunning gameplay ladies and gentlemen.
That "wird noise" is actually the Hit Sound of ganondorth I belive from the first zelda title
Still curious as to what can affect frozen brick blocks and how they react to fire
0:43 i feel that result is inaccurate due to the fact that the bomb explodes before it even reaches a "balanced" state. a better way to test would've been to put a block above the bomb's side to keep the bob-omb from hitting the bottom
Bombs stop walking when you hit them with your sword in the night theme aswell
In a video about 35 stuff you can do with Link by Nin10doland, the thumbnail said that arrows can set on fire if you shoot it on anything that's fire. I tried it, it didn't work, and I thought you could do in only in the nighttime snow theme and it didn't work
So what happens if you charge a shielding Link? That is to say, if one Link shields and another charges at the player's shield, is there a special interaction, similar perhaps to hitting a wall?
Is Link's dash sound effect always in sync with the tempo of the song??
no, its just good timing
2:51
If you listen closely you can actually hear a sound when you get hit
What’s the difference between getting a Big Coin in SMBW Theme sound affect and getting a Dragon Coin’s sound affect?
My guess is that the "hurt by Link" Bowser sound is Ganon's hurt sound from Z1. However... why didn't they change the sprite then? Power state based sprites are entirely possible, see Mega Mushroom.
Idea 1: I'm wondering if bombs/walking bombs can float on water (or swim for walking bombs)
Idea 2: Can you break frozen brick blocks (frozen coins + P-switch) with bomb ombs, link's bombs or mega mushroom effect?
Idea 3: Is it possible that spike balls can kill other spikes?
I don't why guy the two links dashing into each other was funny af.
Is it possible to make link attack Mario with anything (sword, bombs, bombs from a koopa car, arrows and anything else?
Question: Does Link's
bomb quickly explode when you put in on any kind of fire?
0:12-0:18 I know that's a remix of a well-known theme, but I can't quite put my finger on it...
4:14 - "You missed! How could you miss? He was three feet from you!" Mushu
Mulan reference
4:34 that beat though
Link’s bomb is actually a bit heavier, for a couple frames, link’s bomb on the scale is a bit heavier before exploding
4:31 Look at this coordination with the music
That's the coolest Link hug I've ever seen
"You can push another player with dash"
Yeah, technically he's being pushed. I guess this is confirmed then.
*"B U S T E D"*
oh
2:08 *Arrows set on fire when shooting through any FIRY object*
I'm not sure about the link weighing more since his side is tilted a bit lower than Mario's implying heaviness to some degree
1:40 Enemies that resist fire resist arrows!
It synced so well when they dashed at eachother
The bowser sound effect might be from the original 2 games.
I think the walking bomb thing was either confirmed in the trailer, or in someone else’s video.