What Happens If You Glitch DASH BLOCKS Into 2D Game Styles?

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  • เผยแพร่เมื่อ 31 ม.ค. 2025

ความคิดเห็น • 1.4K

  • @friskdreemurr9531
    @friskdreemurr9531 5 ปีที่แล้ว +3642

    Nintendo: Sorry, Dash Blocks are just available for 3D World style
    Fans: **are you sure about that?**

    • @murzii
      @murzii 5 ปีที่แล้ว +14

      Hi Christopher Moon 2.0

    • @cubedude8690
      @cubedude8690 5 ปีที่แล้ว +3

      Hello Frisk

    • @thousandsofclowns
      @thousandsofclowns 5 ปีที่แล้ว +31

      @@Paul_Recall Same with all other 3D World items. Making models for the items that aren't in 3D World and implementing them wouldn't take too long either, they're Nintendo, not some small indie studio with 4 developers. Guess they're just lazy.

    • @Jasmine-pc4qp
      @Jasmine-pc4qp 5 ปีที่แล้ว +2

      hey kiddo

    • @thousandsofclowns
      @thousandsofclowns 5 ปีที่แล้ว +6

      @@Jasmine-pc4qp Therapist: Mii Sans isn't real, he can't hurt you.
      Mii Sans:

  • @nepnepsilly
    @nepnepsilly 5 ปีที่แล้ว +2101

    Nintendo: This item is 3d world only
    Glitchers: *no*

  • @chamtheman551
    @chamtheman551 5 ปีที่แล้ว +554

    2:38
    More evidence of Luigi winning by doing absolutely nothing

  • @tbtb66
    @tbtb66 5 ปีที่แล้ว +1365

    The fact that Nintendo added the Frozen Coin in the tileset place where the Clear Pipe bend would be pretty much means we aren't even getting 3DW stuff in the original 4

    • @MFG1243
      @MFG1243 5 ปีที่แล้ว +116

      Can't wait for them to add a bunch of stuff to the original 4 so we can have pretty colorful clear pipes though

    • @thegamersclub385
      @thegamersclub385 5 ปีที่แล้ว +13

      I would like but it’s at 69 likes and I don’t want to ruin it lol

    • @softestcat
      @softestcat 5 ปีที่แล้ว +30

      I would like it but it's at 84 likes and I want to give 15 anti-likes for it to be at 69 likes.

    • @DJTileTurnip
      @DJTileTurnip 5 ปีที่แล้ว +16

      I thought frozen coins were a Sub option of regular coins? I'm not getting it

    • @want-diversecontent3887
      @want-diversecontent3887 5 ปีที่แล้ว +1

      @@DJTileTurnip
      12 matter

  • @TheRedSpeedingBlur489
    @TheRedSpeedingBlur489 5 ปีที่แล้ว +558

    1:37 was in perfect sync with the music lol.

    • @Icayy
      @Icayy  5 ปีที่แล้ว +85

      Noticed that as well during editing, wasn't intended but I like it :p

    • @geo4876
      @geo4876 5 ปีที่แล้ว +18

      That's actually beautiful

    • @silvergotrekt
      @silvergotrekt 5 ปีที่แล้ว +24

      “hee hoo hey”
      -God

    • @gamerdayley362
      @gamerdayley362 5 ปีที่แล้ว +4

      @@silvergotrekt Do we need to start religon?

    • @Aladeen27
      @Aladeen27 5 ปีที่แล้ว +3

      Rhythm Heaven Maker!

  • @SonnahRoland
    @SonnahRoland 5 ปีที่แล้ว +237

    2:38 me and the boys in creative mode

    • @Budsblastanite
      @Budsblastanite 5 ปีที่แล้ว +5

      LOL SAME

    • @CosmicAmato
      @CosmicAmato 4 ปีที่แล้ว +4

      Please stop your Minecraft memes

    • @Budsblastanite
      @Budsblastanite 4 ปีที่แล้ว +7

      @@CosmicAmato if u dont like them don't watch them idiot

    • @tanthemaker6956
      @tanthemaker6956 4 ปีที่แล้ว +7

      @@CosmicAmato your name has "64"
      **Ironic**

    • @randomlytrash
      @randomlytrash 4 ปีที่แล้ว +3

      @@CosmicAmato okay boys, this guy wants to grief our world smh😔

  • @europa9080
    @europa9080 5 ปีที่แล้ว +321

    Nintendo: We've FINALLY patched the 2D to 3D glitch!!!!
    Glitch C0mmunity: you just made it easier....

  • @heyjoeway
    @heyjoeway 5 ปีที่แล้ว +1858

    You duped us with the sprites in the thumbnail :(

    • @Boooo
      @Boooo 5 ปีที่แล้ว +257

      You really expected glitched items to have proper sprites?

    • @BlueYoshi
      @BlueYoshi 5 ปีที่แล้ว +291

      @@Boooo Well if it was unused/part of a next DLC.

    • @Icayy
      @Icayy  5 ปีที่แล้ว +419

      Yeah kinda had to do it. Showing the Invisible Sprite on the thumbnail wouldn't really work. And I'm fine with it as long it's not lying about Dash Blocks actually being in 2D :p

    • @Boooo
      @Boooo 5 ปีที่แล้ว +31

      @@bruce1947 Still, not sure how development works but I'd assume unused assets would be more in the base game rather than in an update

    • @αγρ-κ6λ
      @αγρ-κ6λ 5 ปีที่แล้ว +31

      @@Boooo Spiny shells are actually modeled for the 3dworld style

  • @mrelectrodude9391
    @mrelectrodude9391 5 ปีที่แล้ว +112

    Makes you wonder why they didn’t just add the things from 3D world to the other styles and vice versa, since the code is already there. They’d only have to do some sprite work

    • @Buglin_Burger7878
      @Buglin_Burger7878 5 ปีที่แล้ว +15

      They wanted to sell this game as unique, so they wanted a unique mode with unique mechanics so it wasn't just Mario Maker 1, they even added a story mode with items we can't use to make it "special" but in return it forces the players to glitch... so Stone Blocks, Toads, and Transfering between styles become missing key features and since no one is making noise about this... they don't have to do anything.

    • @Playerofakind
      @Playerofakind 5 ปีที่แล้ว +4

      @JustABulletBill oh yes frozen coins that's super hard to do

    • @luke0saur
      @luke0saur 5 ปีที่แล้ว +6

      Dragoonsoul7878 not everything has to do with evil capitalsitic marketing teams at nintendo, they just wanted to keep the styles unique and different from each other

    • @69isfunny36
      @69isfunny36 5 ปีที่แล้ว +1

      i will not like your comment
      because you have 69 like

    • @realreptillianjesus
      @realreptillianjesus 4 ปีที่แล้ว +3

      @@luke0saur I mean 3D World is already different enough. Maybe they shouldve kept the exclusive enemies and items that were in the game. But I don't really understand why they didn't add tracks, frozen coins, nor stackable items to the game. It would still have that special feel even with them. And also instead of having to restart the entire level why not just remove the items from previous styles that you can't acess and leave the items that are acessable in 3D World left and vice versa.

  • @benjalibe1578
    @benjalibe1578 5 ปีที่แล้ว +64

    when Luigi got on the boot he looked like a south park chatacter walking

  • @albond
    @albond 5 ปีที่แล้ว +326

    The fact that you can upload 3d world spiny shells and enemy stacks is neat. I wonder if Nintendo would delete those levels though

    • @Icayy
      @Icayy  5 ปีที่แล้ว +88

      I bet they will, and by next update it's probably impossible to upload those levels as well :/

    • @Icayy
      @Icayy  5 ปีที่แล้ว +31

      @Vsus Here No it's not

    • @Daniel328DT
      @Daniel328DT 5 ปีที่แล้ว +3

      Curious to try this with friends online. You don't really have to clear check to play them.

    • @mhx5071
      @mhx5071 5 ปีที่แล้ว +2

      Levels uploaded are uploaded in the version they were made in if that makes any sense

    • @albond
      @albond 5 ปีที่แล้ว +10

      @@mhx5071 But Nintendo might remove them because they use glitches

  • @iceypumpkinhead
    @iceypumpkinhead 5 ปีที่แล้ว +320

    For a game about creativity, I'm very confused as to why certain level elements are restricted to certain game styles.

    • @ooc329
      @ooc329 5 ปีที่แล้ว +44

      Actually, my biggest concern is that there seems to be only one type of ground block in each style. You can mix that up a bit with semisolid platforms but still.
      In geometry dash on the other hand... literally the exact opposite; minimal game physics but a massive amount of design capabilities

    • @david-al-sayyid
      @david-al-sayyid 5 ปีที่แล้ว +20

      Why would you even compare Super Mario Maker 2 to Geometry Dash

    • @Terchuy
      @Terchuy 5 ปีที่แล้ว +20

      Work. In the case of existing parts, most of them were already modeled and their behavior has already been tested in real Mario games or Mario Maker 1. In order to, say, add the Clown Car to 3D World, they would have to animate new art, rig it properly it to all the player and enemy models, design its interactions with new parts like Hop-Chops and Clear Pipes, and bugtest it with all the new part combinations this creates.
      Going from 3D to 2D is easier, but still more work than they seem willing to do.

    • @colton.421
      @colton.421 5 ปีที่แล้ว +4

      Meme Mayhem They both have great level editors

    • @ooc329
      @ooc329 5 ปีที่แล้ว +11

      @@david-al-sayyid I think it's worth comparing the two games because they both have level editors that are the main focus of the game (not to mention they're both 2D platformers); I think that's pretty rare

  • @ShockMicro
    @ShockMicro 5 ปีที่แล้ว +37

    "Sorry, some things can only work in certain styles due to phy--"
    Glitch Community: :thocc:

  • @PRc00k13z
    @PRc00k13z 5 ปีที่แล้ว +41

    The fact that these things have working functions implies that the 3D world style was compatible with the other styles.

    • @syrelian
      @syrelian 5 ปีที่แล้ว +10

      Engine generalization, most of the core game functions work in all modes, its just things like specific physics and power ups that are limited

  • @GetMadz
    @GetMadz 5 ปีที่แล้ว +125

    Wait if all the objects can be interacted between styles... why would they bother not having all styles match??? :[

    • @Icayy
      @Icayy  5 ปีที่แล้ว +42

      Well, first of all it's Nintendo. And yeah, that's it lol

    • @pizzamccheeseburger5527
      @pizzamccheeseburger5527 4 ปีที่แล้ว +1

      Getmadz!

    • @hippugamer6689
      @hippugamer6689 4 ปีที่แล้ว +2

      Im sub

    • @Amy-si8gq
      @Amy-si8gq 4 ปีที่แล้ว +1

      marketing

    • @BambinaSaldana
      @BambinaSaldana 4 ปีที่แล้ว +6

      Because then it would make it feel like the different themes are just reskins or remakes just with different looks and more moving options. They want to make the different themes actually feel like different themes.

  • @cosmicjenny4508
    @cosmicjenny4508 5 ปีที่แล้ว +340

    No way it’s that easy. How did NO ONE find that in testing?

    • @edmund-osborne
      @edmund-osborne 5 ปีที่แล้ว +94

      As a programmer, this is the sort of thing that designers do not think to test. Usually the first playtesters will uncover dozens of bugs almost instantly, as the designers tend to always play their game the way they expect users to play it, not really thinking the way a glitcher would.

    • @NKBlazer
      @NKBlazer 5 ปีที่แล้ว +28

      @@edmund-osborne even as a general user base. I've seen a system in place at work that has been used by a department for 2-3 years. All of a sudden you train another smaller department to do the same thing in a slightly different "market", and bugs/errors are discovered almost every day for two weeks. Ones that the original department didn't know or "find" over the last two years using the system the same intended way.

    • @eddiemate
      @eddiemate 5 ปีที่แล้ว +21

      It may seem like something that should’ve been tested but really... would you have *ever* thought to put down objects then delete them, load the course without saving it, then try to undo something? Logically it shouldn’t even work. I’m not surprised this wasn’t caught.

    • @maxbearington7565
      @maxbearington7565 5 ปีที่แล้ว +2

      @@eddiemate I sure would.

    • @yujj8
      @yujj8 5 ปีที่แล้ว +4

      @@maxbearington7565 No you wouldn't.

  • @darkestccino5405
    @darkestccino5405 5 ปีที่แล้ว +16

    Nintendo: "3D world is a special style that not all things can transfer between it and the other styles."
    Icay: *Transfers things between the 3D world style and other styles*
    Nintendo: "Alright, listen here you little sh-"

  • @jonathanpikmin8097
    @jonathanpikmin8097 5 ปีที่แล้ว +74

    Nintendo: This item is only for 3D World style
    Glitchers: *there is another*

  • @greatpotterland
    @greatpotterland 5 ปีที่แล้ว +45

    So the only thing stopping these items to work perfectly in different games styles is the lack of sprites..?
    ...All this time I thought they had a genuine reason to limit the items WTF NINTENDO

    • @cwmd7651
      @cwmd7651 5 ปีที่แล้ว

      yeah that's pretty rude...

    • @personguy6904
      @personguy6904 4 ปีที่แล้ว +2

      i think 3D world stuff is exclusive to 3D world for the sake of 3D world being unique, but yeah there's no excuse to not have tracks or enemy stacking in 3D world which was in the ORIGINAL GAME.

    • @aloeveil
      @aloeveil 4 ปีที่แล้ว

      Person Guy yeah that’s true

  • @thefan6151
    @thefan6151 5 ปีที่แล้ว +741

    Soo insead of Fixing it Nintendo just made it easier 😆

    • @gamermapper
      @gamermapper 5 ปีที่แล้ว +124

      The undodog is far more damaging to Nintendo than to the story mode Mario

    • @therealbite
      @therealbite 5 ปีที่แล้ว +8

      @@gamermapper it's like they knew

    • @MrPhantaze
      @MrPhantaze 5 ปีที่แล้ว +5

      They didnt intend it and that gives them right to punish if they find out

    • @satinfoil
      @satinfoil 5 ปีที่แล้ว

      lol

    • @tiptoeraptor
      @tiptoeraptor 5 ปีที่แล้ว

      Lol true

  • @Bro3256Films
    @Bro3256Films 5 ปีที่แล้ว +122

    Can't wait for mods to fully add these items to all the game styles

    • @TanukidLeaf
      @TanukidLeaf 5 ปีที่แล้ว +1

      Hey there (it’s me Tanooki12)

    • @ranthe17th52
      @ranthe17th52 5 ปีที่แล้ว +2

      They will never do

    • @pepearown4968
      @pepearown4968 5 ปีที่แล้ว +4

      Loren71 LS Skelux managed to get ant troopers and peepas into the first 4 game styles.
      Unfortunately, he had to put them in place of the spike tops.

    • @powwow1447
      @powwow1447 5 ปีที่แล้ว +3

      This isn’t a mod, this is a glitch anyone can do

    • @Bro3256Films
      @Bro3256Films 5 ปีที่แล้ว +7

      @@powwow1447 I didn't say this was a mod, I'm proposing that some modder to fix up the sprites/models for all the game styles and fully implement them.

  • @lightsaberproductions8592
    @lightsaberproductions8592 5 ปีที่แล้ว +34

    Stacked enemies: Are actually present in 3D World.
    Costumers: Still need to glitch them into 3D World-Style, as they are not a thing in SMM2.

    • @marzgabe2923
      @marzgabe2923 4 ปีที่แล้ว

      stacked enemies do not work in 3dworld without glitching

  • @minimg6725
    @minimg6725 5 ปีที่แล้ว +232

    If only there was a way to get link into 3dw, perhaps it’s possible with some clown car or track or black hole shenanigans

    • @DatJaneDoeArchive
      @DatJaneDoeArchive 5 ปีที่แล้ว +44

      Theres a vid of someone modding MM2 to play as Link in 3D world. Mario becomes Luigi and can use Links abilities, but no animations and projectiles are invisible

    • @Aapiplayz
      @Aapiplayz 5 ปีที่แล้ว +6

      Can you just put the master sword on the ground and then deleting it and loading the same slot and then undoing?

    • @Goldtoise
      @Goldtoise 5 ปีที่แล้ว +20

      Nintendo made the master sword a version of the super mushroom, so it would likely turn into a mushroom.

    • @Aapiplayz
      @Aapiplayz 5 ปีที่แล้ว +4

      @@Goldtoise Yeah I think so

    • @Goldtoise
      @Goldtoise 5 ปีที่แล้ว +9

      We can port spiny helmets to 3D world, but I think Nintendo specifically coded the master sword to not be transferrable to any other styles. A normal player can try to bring it into the other 2D styles, with it turning into a mushroom. They wouldn't code in this function for pom pom because a normal player can't transfer a pom pom to the 2D styles. Correct me if I'm wrong, but I think that the master sword is an exception.

  • @goodtoy3401
    @goodtoy3401 5 ปีที่แล้ว +7

    Can't wait to make an impossible jump level where you don't realize you can just walk over it

  • @veggiet2009
    @veggiet2009 5 ปีที่แล้ว +24

    It's amazing how the spark effects make the 'dash' feel quicker

  • @codenamebogdan8050
    @codenamebogdan8050 5 ปีที่แล้ว +19

    Nintendo: Frozen coins are not available in 3d world
    Icay: Hold my beer

  • @MegAmi24
    @MegAmi24 5 ปีที่แล้ว +8

    Nintendo must've spent so long trying to fix the original bug only to overlook an even easier method

  • @wolfetteplays8894
    @wolfetteplays8894 5 ปีที่แล้ว +13

    Nintendo was definitely lying when they said that 2D objects won’t work in 3D world

  • @jaidenester8714
    @jaidenester8714 5 ปีที่แล้ว +48

    I was hyped for Breath of the Wild Link in 3D World style glitch.

    • @cheeseisyummy6043
      @cheeseisyummy6043 4 ปีที่แล้ว +1

      ジェイMystery-Zamasku Lol Whats your problem? This comment looks like an obvious joke, and even if it isn’t, why are you still coming after this person? This person hasn’t even been disrespectful to you. Stop being an annoying person, and don’t insult people for no reason.

  • @famferenc
    @famferenc 5 ปีที่แล้ว +27

    This is even easier than last time!

  • @randomgamedude9846
    @randomgamedude9846 5 ปีที่แล้ว +12

    1:37 That matched the background music really well.

  • @Shadvi7Z
    @Shadvi7Z 5 ปีที่แล้ว +15

    the fact u could do this shows they should have just added it in at the start

  • @wiktoreriksson4566
    @wiktoreriksson4566 5 ปีที่แล้ว +25

    Nintendo employee: "Ah yes, I think we did it! Every glitch is gone!"
    *Icay: I'm about to end this man's WHOLE career*

    • @asdfghyter
      @asdfghyter 5 ปีที่แล้ว +2

      Actually, it's the opposite. Icay makes sure that the bug fixing team definitely has a job to do.

  • @DJDroz-tz4qc
    @DJDroz-tz4qc 5 ปีที่แล้ว +6

    Wow! In trying to fix the 2D>to

  • @Noxedwin
    @Noxedwin 5 ปีที่แล้ว +3

    "You can't dash over Dash Blocks with link's Dash Attacks" is definitely a sentence that makes sense in my head.

  • @donielf1074
    @donielf1074 5 ปีที่แล้ว +26

    Hold on. You’re telling me that this glitch was made easier to perform in the latest update?

    • @Icayy
      @Icayy  5 ปีที่แล้ว +3

      Yep

  • @schmetris1306
    @schmetris1306 5 ปีที่แล้ว +58

    Invisible tracks in 3d world are gonna be super useful

    • @albond
      @albond 5 ปีที่แล้ว +3

      *are

    • @UltimatePerfection
      @UltimatePerfection 5 ปีที่แล้ว +4

      Too bad Nintendo going to delete all levels using them because glitches.

    • @theultimatewaluigi4594
      @theultimatewaluigi4594 5 ปีที่แล้ว +3

      @@UltimatePerfection Someone has to report it. If you do it in a way no one can tell it's a glitch you're safe.

    • @JustABroom
      @JustABroom 5 ปีที่แล้ว +4

      @@theultimatewaluigi4594 If no one can tell it's a glitch why bother?

    • @peppinoandweskerfriendsfor3450
      @peppinoandweskerfriendsfor3450 5 ปีที่แล้ว +12

      I respect their decision to not have a lot of items in the 3D world style, but who decided that on and off blocks and tracks shouldn’t be in it? They are the most useful items in the entire game. Wtf

  • @fel4009
    @fel4009 4 ปีที่แล้ว +1

    it's amazing that the voices when you place a block even sync to the music

  • @Andres33AU
    @Andres33AU 5 ปีที่แล้ว +3

    The invisible tracks when used in 3D World style would actually be pretty good and useful!

  • @thaawesomealt
    @thaawesomealt 4 ปีที่แล้ว +2

    Glitch finders: The dash blocks aren’t only 3d world!
    Nintendo: We hate glitches so lets make that not possible

  • @TerraCRM9591
    @TerraCRM9591 5 ปีที่แล้ว +3

    1:37 Luigi's noises went well with the music

  • @joao2479
    @joao2479 5 ปีที่แล้ว +24

    Meanwhile, at the Nintendo gathering room:
    Someone from the team: We patched the 2D to 3D glitch, what should we patch next?
    Random dude that watched this video:
    *rips small hole in wall and pokes his face in* *Are you sure about that?*

  • @laytonspuzzle
    @laytonspuzzle 5 ปีที่แล้ว +6

    Honestly, it's weird that Nintendo even bothers to have so much stuff excluded from 3D World

  • @bogusWasHere
    @bogusWasHere 5 ปีที่แล้ว +6

    The fact that these work so well in other game styles make me think that 3.0 will allow for things like this

  • @bladeexe
    @bladeexe 5 ปีที่แล้ว +5

    God playing levels with invisible obstacles with this glitch sounds like a nightmare. Especially if you are not aware of this.

  • @theonlymal1
    @theonlymal1 5 ปีที่แล้ว +1

    1:35 fits so well with the music

  • @JustJamesNotJerry
    @JustJamesNotJerry 5 ปีที่แล้ว +13

    I just don’t understand Nintendos logic here, almost everything that isn’t naturally in 3D and 2D styles works perfectly and yet they refuse to put them in the game to use. LAAAAZZYYYY!

    • @officialjokker124
      @officialjokker124 4 ปีที่แล้ว

      they aren’t lazy. if they work perfectly that means they implemented them, but took them out for a reason.

    • @festry_
      @festry_ 3 ปีที่แล้ว

      @Tvelok Maybe they just wanna make the 3DW style look unique

  • @MrPhantaze
    @MrPhantaze 5 ปีที่แล้ว +4

    Nintendo Ninjas: *Heavy breathing*

  • @treymenasco602
    @treymenasco602 5 ปีที่แล้ว +24

    So your saying all the items work but Nintendo’s to lazy to add sprites to them

    • @Icayy
      @Icayy  5 ปีที่แล้ว +4

      Yep

    • @marzgabe2923
      @marzgabe2923 4 ปีที่แล้ว +1

      SWINGING CLAWS CRASH THE GAME

    • @w.s.7567
      @w.s.7567 4 ปีที่แล้ว +1

      @Mahdi RANA Im pretty sure they just want each style to feel unique.

    • @peppinoandweskerfriendsfor3450
      @peppinoandweskerfriendsfor3450 4 ปีที่แล้ว +2

      W. S.
      Removing content doesn’t make things unique

    • @masterofadapting
      @masterofadapting 4 ปีที่แล้ว

      Peppino and Wesker: Friends Forever Club actually in this case of what they were aiming for it does. They wanted each to feel unique so keeping some things from having the things others have is literally the exact thing to make them all unique, sure it’s dumb but it makes them more unique exactly like they wanted.

  • @lazy7279
    @lazy7279 5 ปีที่แล้ว +5

    Interestingly enough, night theme pokeys in the 3d world style work completely as intended, until you hit them at which point they freeze

  • @leophyte9663
    @leophyte9663 5 ปีที่แล้ว +5

    It's great, but all those glitches still leaves me with one question...
    _Why is the editor music from the 3D world haunted house so good?_

  • @Silly-Goose-OG
    @Silly-Goose-OG 5 ปีที่แล้ว +1

    Ceave is about to go crazy, *invisible tracks in 3D world, it’s all I wanted for Christmas*

  • @Net_15
    @Net_15 5 ปีที่แล้ว +5

    Nintendo: Yo this is 3D World only
    Glitchers: so why does every exclusive item can behave in the other games?
    Nintendo: uhh.... LINK IS IN MARIO MAKER NOW!!!

  • @sirpuppetdx
    @sirpuppetdx 5 ปีที่แล้ว +2

    I did some experiments myself:
    Trees in 2D: Act like invisible vines, however, you cannot release the item inside of the tree if you go to the top.
    Bowser Jr. in 3D: Crashes
    Super Hammer in 2D: does nothing when placed, and won’t give points on “collecting” it. However, you can drag it onto the player character to make their hit box 2 blocks tall while keeping them in their small appearance.

    • @Icayy
      @Icayy  5 ปีที่แล้ว

      You can also put the Super Hammer onto a checkpoint to receive it ingame. Plus the Hammer is actually useable, but only in the NSMBU theme.

  • @Pickelated
    @Pickelated 5 ปีที่แล้ว +47

    If these items work perfectly fine why doesnt Nintendo just put them in?

    • @DangerOctoYT
      @DangerOctoYT 5 ปีที่แล้ว +4

      Nintendo: More money, more lag, more fun! (For us)

    • @wesomness
      @wesomness 5 ปีที่แล้ว +5

      It takes time, energy, lots of thought, and maybe even money to design new sprites for parts in the other themes.
      Putting 2D items into 3D World is by far the hardest, as they have to make a full 3D model that works with the other 3D models with no visual or mechanical bugs.
      3D items into 2D styles, however, is slightly easier (excluding NSMBU), since they just have to make a few pixel sprite, but the parts have to fit with the themes (look like they would if they were in the original game), which is harder than it sounds.
      Plus, file size might be an issue.
      TL;DR It takes lots of work and other assets to make the sprites in all game styles.

    • @UltimatePerfection
      @UltimatePerfection 5 ปีที่แล้ว +9

      That's bullshit. For NES sprite, all you have to make sure to follow the NES palette and the color limit. I bet that even if SMB and SMB3 would use the same sprite, 99% of people wouldn't even notice. For SMW it's a little bit harder, but again, use SMW's palette. There are even great pixel art programs that keep track of color limitations and increase your pixel art workflow speed, such as Pro Motion NG. NSMBU is about the same difficulty as 3d world, only for NSMBU you prerender sprites (like in original DKC) instead of using 3d model directly.
      A lot of work, yes, but not nearly as much as you seem to believe.

    • @Pickelated
      @Pickelated 5 ปีที่แล้ว +1

      aWESomeness123456789 You just need to make a sprite model thats it xD
      Its easy ive made so many pixel arts and pixel animation its not the stressful and timewasteful
      And as I said its easy to make sprite models

  • @ItzLLaggyYT
    @ItzLLaggyYT 2 ปีที่แล้ว +2

    1:37 luigi jumps to the beat of the song lol

    • @Icayy
      @Icayy  2 ปีที่แล้ว

      yeah he does

  • @isaacbailey3681
    @isaacbailey3681 5 ปีที่แล้ว +3

    The real takeaway from this is that we can finally hide tracks.

  • @burntastic7547
    @burntastic7547 5 ปีที่แล้ว +1

    A invisible sun sounds like a premise for one hellish troll level

  • @PackardKotch
    @PackardKotch 5 ปีที่แล้ว +10

    This will be perfect for ceave gaming, let him know before breaking his beta stages ;)

  • @abandonedaccount9331
    @abandonedaccount9331 4 ปีที่แล้ว +2

    3d world style: you can stack enemies by glitching
    Me:
    Wait, that's illegal

  • @SWatch2021
    @SWatch2021 5 ปีที่แล้ว +4

    Nintendo: our update can give you new items and less glitches!
    Fans: your joking right?

  • @Eli-tq2xe
    @Eli-tq2xe 4 ปีที่แล้ว +2

    It's interesting how the majority of those items work perfectly fine even in game styles where they aren't supposed to work
    Maybe in the beginning Nintendo had other plans...

  • @choppern3crozma673
    @choppern3crozma673 5 ปีที่แล้ว +3

    If you are wondering, exiting a downwards facing clear pipe with yoshi, still crashes the game.

  • @AlphaSquadZero
    @AlphaSquadZero 5 ปีที่แล้ว +1

    I can imagine a troll where you get a player to jump into a hole, thinking it is the way forward, but there is a dash block filling the passage way causing the player to just ram into some spikes.

  • @lailasharida8034
    @lailasharida8034 5 ปีที่แล้ว +3

    5:36
    Me:*see fireball go through water*
    Also me: wait that illegal

  • @Icalasari
    @Icalasari 5 ปีที่แล้ว +1

    Ceave must be going, "Huh, guess I need to rerank dash blocks to 5 fuzzies because global ground in 2D style. Hooray!"

  • @albaal7035
    @albaal7035 5 ปีที่แล้ว +3

    Nintendo: You can use dash blocks in 2D.
    Gamers: *_And who decided that??_*

  • @Hose_10
    @Hose_10 5 ปีที่แล้ว +2

    4:43 when you pop your back after your 6 hour nap.

  • @mynameismmandimheretosay7979
    @mynameismmandimheretosay7979 5 ปีที่แล้ว +5

    4:01 Are we just gonna ignore that there’s two green koopas

  • @talentlessdongley4412
    @talentlessdongley4412 5 ปีที่แล้ว +1

    Invisible dash blocks might have the biggest troll potential of any item or combination of items in Mario maker history lol

  • @Ifyouremembernoyoudont
    @Ifyouremembernoyoudont 5 ปีที่แล้ว +3

    0:30 now that's what I call a
    C L E A R pipe

  • @MarcTenson
    @MarcTenson 3 ปีที่แล้ว +2

    1:37 craziest remix ive ever heard

  • @Num1CatLover1997
    @Num1CatLover1997 5 ปีที่แล้ว +8

    Why doesn’t Nintendo just add these items across all game styles? They already work on the other game styles, all they need to do is at a texture. They already have the texture for spiny shells, why not just make it official?

    • @jaminboomershine9643
      @jaminboomershine9643 5 ปีที่แล้ว +1

      Maybe they are saving it for the next patch/version???

  • @gaminggamer5218
    @gaminggamer5218 3 ปีที่แล้ว +1

    2:35 just imagine it being 12 in the morning and then seeing Luigi casually floating in mid air like that lol

  • @Rhysspuffs
    @Rhysspuffs 5 ปีที่แล้ว +13

    Maybe u can put the MASTER SWORD in other themes

    • @samuelthecamel
      @samuelthecamel 5 ปีที่แล้ว +1

      It would turn into a mushroom

    • @notIAmPlayer
      @notIAmPlayer 5 ปีที่แล้ว +2

      What about putting the Master Sword as an item, and not on the player?

    • @danielribeiro9678
      @danielribeiro9678 5 ปีที่แล้ว

      It worked with the hammer actually

  • @veggiet2009
    @veggiet2009 5 ปีที่แล้ว +2

    Holy cow those "appearing coins" from the ice block look amazing!

  • @bobbob1876
    @bobbob1876 5 ปีที่แล้ว +3

    Nintendo: Super Mario Maker! You want 3 Bowser's in Mario? Never happened in the game before; but now it CAN happen!
    Also Nintendo: Enemy stacking in 3D World? That's never happened in the game before. Someone program a thing that removes items from the list if you're in 3D World.

  • @teresabarboza398
    @teresabarboza398 5 ปีที่แล้ว +1

    Version 2.0: *exists*
    Glitches: I am inevitable.

  • @kirillzhurko8735
    @kirillzhurko8735 5 ปีที่แล้ว +6

    2:38
    Luigi: *BOTTA HEAD OUT*

    • @gamermapper
      @gamermapper 5 ปีที่แล้ว +3

      Нинтендо топ

    • @Snukkuri
      @Snukkuri 5 ปีที่แล้ว +2

      ...by absoulutely doing nothing.

    • @stpidstuff
      @stpidstuff 5 ปีที่แล้ว

      @@Snukkuri oh hello Ralsei

  • @62049
    @62049 5 ปีที่แล้ว +9

    Im pissed that frozen coins arent in the 3d world style

  • @darkaricardo6862
    @darkaricardo6862 5 ปีที่แล้ว +2

    2:38 *Everyone gangsta 'til luigi starts floating away*

  • @cattothecat4
    @cattothecat4 5 ปีที่แล้ว +3

    6:18 SMB3 but it's more pixelated

  • @jarmag1512
    @jarmag1512 2 ปีที่แล้ว +1

    Nintendo: (Programms the graphics of the frozen coin in the files before it's released)
    Glitcher: I found a frozen coin!

  • @Hutch2Much
    @Hutch2Much 5 ปีที่แล้ว +5

    i swear it’s like they WANT us to glitch the game

  • @Pacca64
    @Pacca64 5 ปีที่แล้ว +8

    Do the glass pipes smw jungle sprites still exist?

    • @Icayy
      @Icayy  5 ปีที่แล้ว +6

      Yeah they do. But they now also have the frozen coins texture in the corner lol

    • @SWatch2021
      @SWatch2021 5 ปีที่แล้ว +1

      Pacca. Wasn't expecting you to be here.

  • @GSFigure
    @GSFigure 5 ปีที่แล้ว +1

    Icay: *Glitches 2D only items in 3D*
    Nintendo: _Wait, thats illegal._
    Im glad this works, time to glitch with my copy of Super Mario Maker 2!

  • @ChristopherMoom
    @ChristopherMoom 5 ปีที่แล้ว +16

    5:54 Pretty sure it IS possible, you just gotta Triforce

  • @icedlemongamer
    @icedlemongamer 5 ปีที่แล้ว +2

    luigi's really just chillin midair

  • @somerandomsylveon8250
    @somerandomsylveon8250 4 ปีที่แล้ว +7

    sad to say this is now patched as of 3.0.0

  • @Minimum3Dashers
    @Minimum3Dashers 4 ปีที่แล้ว +1

    only an crazy guy can make them have sprites in every game style.
    *thats you icay*

  • @bowserwithpants9764
    @bowserwithpants9764 5 ปีที่แล้ว +4

    So........... why can’t some 3D world items just be in 2D and some 2D in 3D world normally? Clearly they work just fine. Is it that 3D World has such different items? I don’t think we will mind having clear pipes in the Super Mario Bros. 3 style and Piranha Creepers in the Super Mario World theme. If anything, we would love that! Is it to keep that style unique? Mechanics, moveset of the character and the look itself was already a way to differentiate styles without have too many style-unique items. Is it so you don’t have to make more sprites or 3D models? The argument for sprites doesn’t make sense at all and I doubt making 30 models will be too hard do siding this is NINTENDO and MARIO. Please let us use 3D World items in 2D and 2D in 3D World in your next big update

  • @thebagel4216
    @thebagel4216 4 ปีที่แล้ว +2

    when you're in multiplayer versus and you kill someone with Link's bomb 4:47

  • @Thornskade
    @Thornskade 5 ปีที่แล้ว +5

    The fact that everything still works really puts to question why you can't use it in the other styles or vice versa. Are they too lazy to model the assets? Good grief.

  • @bray5993
    @bray5993 5 ปีที่แล้ว +2

    2:30 Luigi committed not knowing how to walk

  • @Shade-we2rv
    @Shade-we2rv 5 ปีที่แล้ว +15

    Maybe get link by putting power up in a clown car?

    • @guestfromrobloxhoi5763
      @guestfromrobloxhoi5763 5 ปีที่แล้ว

      Since i have the game ill test it

    • @Monero_Monello
      @Monero_Monello 5 ปีที่แล้ว

      @@guestfromrobloxhoi5763 did it work?

    • @cheeseconsumer29
      @cheeseconsumer29 5 ปีที่แล้ว

      Imma do it just now

    • @scratchyoshi
      @scratchyoshi 5 ปีที่แล้ว

      Alright guys, since no-one else is delivering, i'm gonna go do it

    • @skeleporter
      @skeleporter 5 ปีที่แล้ว

      nobody said if it works so i will in 10 minutes!

  • @CreativelyJake
    @CreativelyJake 5 ปีที่แล้ว +1

    this just confirms my theory that the items are exclusive only to give reason to use said style.

  • @Llamology
    @Llamology 5 ปีที่แล้ว +3

    Welcome to the matrix

  • @jungletreepolandballanimat3593
    @jungletreepolandballanimat3593 5 ปีที่แล้ว +1

    The thumbnail have some good editing skills. Nice.

  • @Laughing_Bat
    @Laughing_Bat 5 ปีที่แล้ว +3

    That fact that they work means there is no reason items should be locked.