Geometry Proximity Loop made in Geometry Nodes (tutorial)

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  • เผยแพร่เมื่อ 11 พ.ย. 2024

ความคิดเห็น • 60

  • @Mohammad_Shaheen
    @Mohammad_Shaheen หลายเดือนก่อน +28

    I'm surprised how much I've developed, i wen't from hating geonodes, to looking at a picture and knowing how to make it, thank you Ducky 3d for your GREAT tutorials ❤

    • @TheDucky3D
      @TheDucky3D  หลายเดือนก่อน +5

      Dude that’s awesome

    • @Mohammad_Shaheen
      @Mohammad_Shaheen หลายเดือนก่อน +3

      @@TheDucky3D I really love your work, keep it up!

    • @deobeltran
      @deobeltran หลายเดือนก่อน +1

      I wish to reach this level 🙌
      Great job to you both!

    • @Mohammad_Shaheen
      @Mohammad_Shaheen หลายเดือนก่อน +1

      @@deobeltran you hopefully will, wish you the best

    • @Nart_Motion
      @Nart_Motion หลายเดือนก่อน

      how I want to be like you so bad

  • @bitspacemusic
    @bitspacemusic หลายเดือนก่อน +3

    The RGB curve stuff is gold. Thanks for this.

    • @JoshuaMerrill042
      @JoshuaMerrill042 หลายเดือนก่อน +1

      Yeah, the use of the RGB Curve in this tutorial is the real gold! Easy and intuitive "easing"!

    • @clrk
      @clrk หลายเดือนก่อน +2

      You can also use a float curve node if you are just passing a float (instead of a vector or color in this case)

  • @danielmevit
    @danielmevit 3 วันที่ผ่านมา

    Perfect as always, thanks bud!

  • @Mohammad_Shaheen
    @Mohammad_Shaheen หลายเดือนก่อน +1

    I love how you treat objects like characters (ex: let's put "him" there)

  • @Deadline_67
    @Deadline_67 หลายเดือนก่อน +1

    Sticked with ducky since I started blender he has been my main source of tutorial
    You are really a blessing thanks 🙏 🔥🔥😤😤

    • @TheDucky3D
      @TheDucky3D  หลายเดือนก่อน +1

      Thank you so much!

    • @Deadline_67
      @Deadline_67 หลายเดือนก่อน

      @@TheDucky3D you are welcome

  • @Tomy_Yon
    @Tomy_Yon หลายเดือนก่อน +5

    I think even his room is made of geometry nodes. 😊

  • @Nickel3D
    @Nickel3D หลายเดือนก่อน

    Awesome work as always man! I’ve been using GeoNodes more and more in client work and this series has been a great resource 🔥

    • @TheDucky3D
      @TheDucky3D  หลายเดือนก่อน

      That’s awesome

  • @Piers_Polkiss
    @Piers_Polkiss หลายเดือนก่อน

    Been following your tutorials excited to try this one out

    • @TheDucky3D
      @TheDucky3D  หลายเดือนก่อน +1

      Sweet!

  • @alvenpaulo
    @alvenpaulo หลายเดือนก่อน

    Very good! I have loved your contents and the didactic way u present it. Finding content on this topic in Blender is really difficult. Waiting for the next tutorials.. Hugs, directly from Angola ❤

  • @PiginaCage
    @PiginaCage หลายเดือนก่อน

    oh wow I had no idea you can change the animation keyframes with the RGB curves. that was great thank you

    • @TheDucky3D
      @TheDucky3D  หลายเดือนก่อน

      It’s such a cool trick

  • @biptya_animates
    @biptya_animates หลายเดือนก่อน

    i just leave everything and click on your vid as soon as i get the notif🙌

    • @TheDucky3D
      @TheDucky3D  หลายเดือนก่อน

      Thank you!

  • @agyab3d
    @agyab3d หลายเดือนก่อน

    been a while i saw your logo.. love your videos as always

  • @drukcg
    @drukcg หลายเดือนก่อน +1

    First glance this reminded me of a Chong 3D tutorial rolling sphere loop 😮😮😮😮

  • @dj-mixes
    @dj-mixes หลายเดือนก่อน

    Great, I can include this idea in one of my next videos 😊

    • @TheDucky3D
      @TheDucky3D  หลายเดือนก่อน

      Go for it!

  • @amin_ankward
    @amin_ankward หลายเดือนก่อน

    As always : Letzgooo ❤

  • @gordonbrinkmann
    @gordonbrinkmann หลายเดือนก่อน

    First of all a disclaimer: to all people saying I should not "complain" and "be thankful" for free tutorials - I really like Ducky and all his tutorials, he's doing awesome things. I do not mean the following negative at all, mostly it is just to show there are other possible ways as well that people watching this video might not be aware of and every once in a while even tutors themselves are not.
    With this being said, I'm not sure I understand why this is done with a Geometry Proximity node, because the special thing about this node is that you get the distances to multiple vertices of a mesh - if you just take a single point, the benefit of the node is gone... for that you can use a Vector Math node set to Distance and plug a Position node in the second input. For the Vector Math you don't even need the Empty to be converted to geometry, you can simply use the Location output. Even if you wanted to convert the location into a single point you also don't need a Mesh Line, you can use a Points node. And for manipulating the float values coming out of the Map Range node, why use the RGB Curves node? For floats a good way would be (as the name suggests) to use the Float Curve node.

    • @TheDucky3D
      @TheDucky3D  หลายเดือนก่อน +1

      Hey man, I appreciate the comment. It’s always good to see other ways to do things.

    • @gordonbrinkmann
      @gordonbrinkmann หลายเดือนก่อน

      @@TheDucky3D As I said, I really like your videos. And usually it's not the YT creators who have a problem with tips, but other commenters who sometimes get straight hostile if I dare to suggest a thing or criticize a method.

  • @Mohammad_Shaheen
    @Mohammad_Shaheen หลายเดือนก่อน +1

    I'm drawing while watching this (first)

  • @Mohammad_Shaheen
    @Mohammad_Shaheen หลายเดือนก่อน +1

    8:26 also a float curve could work

    • @TheDucky3D
      @TheDucky3D  หลายเดือนก่อน +1

      Thanks!

  • @twistersdude
    @twistersdude หลายเดือนก่อน

    Would there be any difference here between using the rgb curve vs a float curve for the custom timing for z changes?

  • @VEctOR-i1z
    @VEctOR-i1z หลายเดือนก่อน

    OMG, it's so cool🤩🤩🤩, and pls make video about lighting in blender

    • @TheDucky3D
      @TheDucky3D  หลายเดือนก่อน +1

      If you search “lighting” in my channel you will find a few I’ve made!

  • @GinoZump
    @GinoZump หลายเดือนก่อน

    Question: why did you add three different circle paths instead of reusing just one?

  • @MILANDANGAR
    @MILANDANGAR หลายเดือนก่อน

    I have a specific question about Geometry Nodes in Blender. Let’s say I create a pillar using a cylinder and then use Geometry Nodes to create multiple instances of this pillar. I want to select one specific pillar instance and add a name board or logo to it.
    I watched video on using indices to select a specific instance, and I understand how to filter and select one instance. However, I’m not sure how to customize that selected instance by adding a logo or text to it. Could you please create a tutorial on this?

    • @TheDucky3D
      @TheDucky3D  หลายเดือนก่อน

      I would explore more into how that can be done with the index

  • @abdullahhussain8868
    @abdullahhussain8868 หลายเดือนก่อน

    Would cylenders not respond in proximity of ball?

  • @Floccer
    @Floccer หลายเดือนก่อน +1

    At 20:45, how do you count or find out how much ball needs to be rotated? Or did you just try what would work? What if there was more pillars?

    • @TheDucky3D
      @TheDucky3D  หลายเดือนก่อน +1

      That’s just from experience, knowing how many times it would need to repeat.

    • @Xgil2Play
      @Xgil2Play 6 วันที่ผ่านมา

      We know that 360 is 1 resolution, so start there. Wherever the ball lands, you can measure how many more resolutions you need.

  • @Sirsoyuz
    @Sirsoyuz หลายเดือนก่อน

    For some reason your follow path is a perfect loop, mine isn't. I did exactly what you said in the tutorial but my empty goes around 2.5 times and then resets.
    It looks like the 100 makes it go round 360 degrees in 100 frames. I had to cut my animation short to 167 frames to make it a complete circle. Can you explain this behaviour?

  • @Tuuurkey
    @Tuuurkey หลายเดือนก่อน +1

    Thank you for the great toturials but i have one problem😅
    My pc is a litterall potato

  • @fullcountercodm5925
    @fullcountercodm5925 หลายเดือนก่อน

    Hopefully you see this but can you teach us portal/rift effect in blender I realize yt doesn’t have much about thag

  • @huaiyuanying359
    @huaiyuanying359 หลายเดือนก่อน

    Hello, what's the difference between your videos on patreon and youtobe? Your video was very helpful.

    • @TheDucky3D
      @TheDucky3D  หลายเดือนก่อน

      The content on Patreon is usually much longer and you learn even more in depth motion graphics techniques

    • @huaiyuanying359
      @huaiyuanying359 หลายเดือนก่อน

      @@TheDucky3D Okay, I will pay for the subscription. I hope you can release more wonderful tutorials.

  • @DKP3000
    @DKP3000 หลายเดือนก่อน

    Ducky, how long does it take to render one frame of this? My computer takes 2m 40s per frame, one reason I avoid cycles. I need to upgrade, what hardware do you have?

    • @TheDucky3D
      @TheDucky3D  หลายเดือนก่อน +1

      I have an RTX 4090 a frame takes about 30 seconds. I would turn down your light bounces and render at 50 samples to get that time down

  • @airtight_ph
    @airtight_ph หลายเดือนก่อน +1

    Chong 3D has a very similar tutorial:
    th-cam.com/video/rXI7l8LHbYI/w-d-xo.html

    • @TheDucky3D
      @TheDucky3D  หลายเดือนก่อน +1

      Thanks for sending!

  • @sergkaskalov3983
    @sergkaskalov3983 หลายเดือนก่อน

    It seems you have already given such a lesson? Is this a repeat?

    • @TheDucky3D
      @TheDucky3D  หลายเดือนก่อน

      Are you referring to the Patreon early release?

  • @cygnusx-3106
    @cygnusx-3106 หลายเดือนก่อน

    Ducky is the goat

    • @TheDucky3D
      @TheDucky3D  หลายเดือนก่อน +1

      Thanks!