shine was actually intended to be primarily used to reflect projectiles (unfathomable, I know), and Falco's reflection hitbox is actually bigger than Fox's, so if shine was actually used for its intended purpose it would make sense that his shine appears bigger.
unfortunately it doesn't reflect on frame 1, so it's actually worse than a powershield if you time it well. you can shine perfectly on a samus chargeshot and get hit if you time it too well
The fact that Shine's actual name is simply "Reflector" can probably qualify as trivia at this point. Even if someone knows what's actually called, be honest: when was the last time you've heard it called Reflector instead of Shine? Aside from this message of course. It helps that the name is kinda boring compared to idk Koopa Klaw or Double Edge Dance
@@nicocchiyeah. I only heard it being called Reflector on the Smash 64 times and also by some Melee players that came from 64. But nowdays noone calls it reflector in the internet, just me and my friends lol
@@nicocchiFun fact, Shine is still referred to as Reflector (リフレクター, or just リフ for short) among Melee players in Japan. Their terminology evolved basically entirely separately from English Melee terminology, so there's a few funny differences like that, such as lasers being referred to as "blasters", or short hop lasers as "quick blasters".
I've always loved the name for spooky stun because it's so strangely accurate. You look at the other guy just floating slowly around fully actionable and go damn bro must be possessed
Hey Mr. Saus I just wanted to mention, ever since I started watching your videos 3 years ago, I have since started playing melee in my free time recently. And honestly its been incredible, I play maybe for 30 mins a day but my progress is incredible, might be one of the most fun learning curves in any game I have ever played. Thanks for the high quality content and also the great fun!
To say I'm curious about the scaling changes for each character, especially how gargantuan Bowser was before he was scaled down to 69% of his original size, is a massive understatement.
You can invisible shine in Ultimate too. If you turn around in shine on frame 5 of the move, and then turn back on frame 6 (which can easily be done in Training mode with frame-by-frame), the shine graphic does not appear. But of course the move works like normal anyway. Edit: forgot the correct method. Method listed now is correct.
Great video as always! I wanna add that there's another way to trigger the invisible shine, but I believe it's by far the rarest to occur ingame naturally, and I haven't seen it documented almost anywhere since it's not in the SilentWolf video. If you reflect a projectile with shine in the air and land exactly 20 frames later, you'll get an invisible shine on landing. Usually invisible shine is caused by an air/ground transition on frame 4 when you go from the initial shine state and into the "reflector" state, but the same principle applies when you move from the "currently reflecting" state back into the "reflector" state. So you have to reflect a projectile midair at very small range of heights and hold shine. I'd speculate that even rarer would be the reverse of this - going from grounded to airborne on the frame you leave the "currently reflecting" state. If you timed it so that the flying carpet disappeared out from under you 20 frames after reflecting a projectile, I bet you'd get an invisible shine that way, too.
Something I really enjoy about Asum's videos is that even to me, someone completely outside of the Melee community, these topics he covers are easily digestible because of the way he explains things
I love the goofy, wavy synth sound effects in this video. The song at the end really pulls that whole feeling together of a jank move disappearing. So good.
I have been playing melee for about a week now after watching AsumSaus talk about it for years and I got 5th place in a tourney so pretty rad. Thanks for the Asum content mr youtube.
The coolest sequence of events I ever got was way back when I was fairly new to melee. I was playing a Buddy on old netplay on yoshis and got an invisible shine sliding off the stage onto Randall then caught my buddy with nair or something, he missed his tech, I got an up smash kill then did another invis shine landing on Randall on the other side of the stage. I was new and didn't know Randall timings and only knew what caused invisible shine but had never practiced it. It's still the coolest thing I've ever done in melee and it was like 5 years ago.
I had spooky stun happen to me when playing as Yoshi. I got spiked on Yoshi’s Story top plat by Falco in the middle of a pillar combo. I double jumped into the blast zone and got star KO’D. This happened only a few days before the upload of this video and I didn’t know what the hell happened until now
The more I learn about melee, the more it fascinates me. Insane to me how a frame perfect input is not so rare of an occurrence in this game, goes to show how optimized this game truly is.
I played Melee with my brother during the days of the Gamecube and know very little about its competitive scene. But I'll be damned if I miss just one of these instructive and perfectly edited videos.
New melee video comes out, I watch it. New AsumSaus video comes out, I savor it. I pause every few seconds to chuckle at a joke. I rewatch it when it's done. I admire the interpolation of his motion graphics. The sound effect choices. This man is miles ahead of the melee content competition.
It's likely 5 rotations around 4 of hexagon's vertices, with two preset easing functions. About 10 minutes of actual work, but also coming up with this idea and choosing right sound effects should've taken relatively longer.
You know it's a good day when asumsaus uploads! Idk how he always comes up about a new topic to talk about when it comes to melee because after his video I always think, 'yeah now I know everything about melee' only to be surprised again by the new topics he talks about in his new videos. Love it!
Its videos like this that really highlight melee and its community. Melee is the most broken, unbalanced, and glitchy mess of a game that I've seen played competitively, yet it has a boundless amount of support, dedication, and love from its fans. Its for that reason that I can't help but respect this game's community.
AsumSaus literally makes some, if not the best melee videos ever. Im not even into playing melee but these videos are superb. I'd imagine that people who actually play melee LOVE his videos. This shows how good his videos are. I hope you all enjoyed my random comment. Have a good one
As a shine connoisseur I could not approve this message more. Your videos are incredible. Thank you for making and keeping melee content alive and well.
The fox and falco pseudo shine by jumping around Kirby was the biggest intimidation tactic I have ever seen.
That kirby is one frame away from being reminded of its place as bottom tier.
It's like one of those old musicals where the school bullies all break out in dance.
and then he gets one jab in
I would be shitting my pants
It sure is! 😂
Don't let this video distract you from the fact that AsumSaus just friendzoned the entire concept of Melee itself
Daaamn :(
Honestly despicable I almost punched my wall
I can't believe AsumSaus would play with Melee's heart like that; what a wretched person.
Magi killing her Falco like that last stock is insanely funny
Hell, I don't even play platform fighters, that's fucked up ma dude
BORN TO SHINE, FORCED TO STAND UP
I guess you can say you were meant to... rise and shine?
th-cam.com/video/7vZp3yGxZXE/w-d-xo.html
Friendly reminder that Melee is 22 years old, you can legally love it as more than a friend
i do
???
creep
Can you fucking chill--I don't necessarily want you to; its purely hypothetical.
shine was actually intended to be primarily used to reflect projectiles (unfathomable, I know), and Falco's reflection hitbox is actually bigger than Fox's, so if shine was actually used for its intended purpose it would make sense that his shine appears bigger.
Smash players when the objective is to use a move the way it was intended: 😨
unfortunately it doesn't reflect on frame 1, so it's actually worse than a powershield if you time it well. you can shine perfectly on a samus chargeshot and get hit if you time it too well
The fact that Shine's actual name is simply "Reflector" can probably qualify as trivia at this point.
Even if someone knows what's actually called, be honest: when was the last time you've heard it called Reflector instead of Shine? Aside from this message of course.
It helps that the name is kinda boring compared to idk Koopa Klaw or Double Edge Dance
@@nicocchiyeah. I only heard it being called Reflector on the Smash 64 times and also by some Melee players that came from 64. But nowdays noone calls it reflector in the internet, just me and my friends lol
@@nicocchiFun fact, Shine is still referred to as Reflector (リフレクター, or just リフ for short) among Melee players in Japan. Their terminology evolved basically entirely separately from English Melee terminology, so there's a few funny differences like that, such as lasers being referred to as "blasters", or short hop lasers as "quick blasters".
I just can't get over how clean, readable, and creative your editing is. The audio effects and music also do so much work. Awesome job!
Exactly what I was thinking. He could talk about Samus's idle animation for 20 minutes and I would still be entertained.
Nintendo should hire him
@@MrLachapell nintendo wants nothing to do with melee and its community
in the desc it says all the music in this one is original!
I know right!! His video elements schmoove. It's beautiful
4:38 the transition from the in game footage to Saus messing around is incredible
yes
yes
yes
yes
yes
I've always loved the name for spooky stun because it's so strangely accurate. You look at the other guy just floating slowly around fully actionable and go damn bro must be possessed
Hey Mr. Saus I just wanted to mention, ever since I started watching your videos 3 years ago, I have since started playing melee in my free time recently. And honestly its been incredible, I play maybe for 30 mins a day but my progress is incredible, might be one of the most fun learning curves in any game I have ever played. Thanks for the high quality content and also the great fun!
Good luck! It's a long journey but it's fun nonetheless
based
To say I'm curious about the scaling changes for each character, especially how gargantuan Bowser was before he was scaled down to 69% of his original size, is a massive understatement.
I'd love to see a video of just people playing "Melee but all characters are scaled to 1"
@@matchanaviOh boy, Pichu players. Check out “melee has changed.” Also By asumsaus for more about this, in case you haven’t.
pichu
Bet even if Bowser was twice the size as the next biggest character like that implies, he still couldn't land his grabs.
ur editing is consistently impeccable! i never even know how u do half of ur edits??
Yooo mysticat is here?!
@@ashgrenis it unfathomable that youtubers can watch youtube videos
@@Diathan no shit he watches youtube vidoes, just didn't expect him here.
You can invisible shine in Ultimate too. If you turn around in shine on frame 5 of the move, and then turn back on frame 6 (which can easily be done in Training mode with frame-by-frame), the shine graphic does not appear. But of course the move works like normal anyway.
Edit: forgot the correct method. Method listed now is correct.
Wow, I did not know that
Shine is so good it transcends reality.
Finally I can $wag like dat boi in ultimate too
Great video as always!
I wanna add that there's another way to trigger the invisible shine, but I believe it's by far the rarest to occur ingame naturally, and I haven't seen it documented almost anywhere since it's not in the SilentWolf video.
If you reflect a projectile with shine in the air and land exactly 20 frames later, you'll get an invisible shine on landing. Usually invisible shine is caused by an air/ground transition on frame 4 when you go from the initial shine state and into the "reflector" state, but the same principle applies when you move from the "currently reflecting" state back into the "reflector" state. So you have to reflect a projectile midair at very small range of heights and hold shine.
I'd speculate that even rarer would be the reverse of this - going from grounded to airborne on the frame you leave the "currently reflecting" state. If you timed it so that the flying carpet disappeared out from under you 20 frames after reflecting a projectile, I bet you'd get an invisible shine that way, too.
Interesting, thank you!
@@AsumSaussaus found some saus for next video
Something I really enjoy about Asum's videos is that even to me, someone completely outside of the Melee community, these topics he covers are easily digestible because of the way he explains things
Babe wake up, new AsumSaus just dropped!
Bro you're so early, just about to type that😅
Bro beat me to it.
@TvManskibidi313Bot
It's always a good day when he uploads
My thoughts exactly
The Editing is always Godlike. Love waking up to a new AsumSaus!
Nah he has way better editing than the gods of melee do on their videos. So he's not god-like, he's actually much better than that.
AsumSaus making consistent content again is incredible!
I don't even like Melee, but I love watching this guy's videos.
Same boat here
then you do like melee :)
Imagine not liking melee 😂😂
You do like melee you just don’t play it
Finally, a new Asumsaus vid to rewatch 12 times everytime I eat food.
yeee
i dunno why but the soft spooky shine noises are hilarious. made me chuckle IRL
This just reminded me that the guy who discovered shine mines was my music teacher
babe wake up new asumsaus just dropped
i remember ur channel
I love the goofy, wavy synth sound effects in this video. The song at the end really pulls that whole feeling together of a jank move disappearing. So good.
2:08
That Shine transition was so smooth.
I have been playing melee for about a week now after watching AsumSaus talk about it for years and I got 5th place in a tourney so pretty rad. Thanks for the Asum content mr youtube.
I love every opportunity to remind everyone what a fucking swag king silentwolf is
2:49 Saddam husein suddenly turning into a very beefy captain falco directly looking at you is... really terrifying.
saddam gaga
i like the long-necked falco that you've been using, he's pretty goofy
The coolest sequence of events I ever got was way back when I was fairly new to melee. I was playing a Buddy on old netplay on yoshis and got an invisible shine sliding off the stage onto Randall then caught my buddy with nair or something, he missed his tech, I got an up smash kill then did another invis shine landing on Randall on the other side of the stage. I was new and didn't know Randall timings and only knew what caused invisible shine but had never practiced it. It's still the coolest thing I've ever done in melee and it was like 5 years ago.
It's ALWAYS a good day when AsumSaus uploads
Real
Asum’s new long neck falco OC is beautiful
I had spooky stun happen to me when playing as Yoshi. I got spiked on Yoshi’s Story top plat by Falco in the middle of a pillar combo. I double jumped into the blast zone and got star KO’D. This happened only a few days before the upload of this video and I didn’t know what the hell happened until now
omg i finally understand jab resets and spooky shine thank you!!!
Ah yes, the channel where I watch highly informative and entertaining videos about a series of games I don't ever intend on playing. Another good one.
Another video from AsumSaus in less than a year? Impossible
"I love melee.
...
As a friend."
This line made me decide to watch this vid to the end
Dude's talking about how messed up shine is when he straight up friendzoned Melee in the first few seconds of the video
*_MOOOOM! Put the kettle on, AsumSaus just dropped!_*
The more I learn about melee, the more it fascinates me. Insane to me how a frame perfect input is not so rare of an occurrence in this game, goes to show how optimized this game truly is.
I can’t wait for when the melee decompilation is done so all of the games quirks can become more understandable
The amount of work for these videos is just amazing
i haven't played or watched melee for so long that i forgot stale moves were a thing
I played Melee with my brother during the days of the Gamecube and know very little about its competitive scene. But I'll be damned if I miss just one of these instructive and perfectly edited videos.
“Yo, this editings crazy” -me while watching this video
I can't help but note that there were quite a few unspoken digs at the size of Falco's shine in this video beyond the initial explanation.
The use of the DOOM death sounds always make my day. I'm glad they are a Asum staple. Another fantastic video!
This whole channel could revolve around exposing broken game design in all games and I'd be fine with that, the editing serves it very well
Another masterpiece from you truly one of the best content creators on this app
This man dumps Melee and proceeds to roast it. So ruthless
dude really just took an almos year long break and came back like nothing happened.
i would cut my wedding vows short to catch the new AsumSaus video
just make sure you marry someone who would sit to watch it with you
Asumsaus is literally the melee teacher, explaining complicated bs the nicest easiest way possible 🤣
I never played meele in my life and I still love this channel
Bro did the nasty and friend zoned a game. That’s why he’s the goat
The more I learn about melee, the more interested I am, and the less I want to play it
I haven't played melee in over a decade yet I still love to watch your videos because they're just so great
I love AsumSaus as a friend and as a YT creator and as the greatest editor and as a long necked Falco and as a
New melee video comes out, I watch it. New AsumSaus video comes out, I savor it. I pause every few seconds to chuckle at a joke. I rewatch it when it's done. I admire the interpolation of his motion graphics. The sound effect choices. This man is miles ahead of the melee content competition.
ye
Asumsaus u are the legitimate best editor I have seen on TH-cam I hope ur taking the breaks u need when u need em. Have a good day!
This guy edits like a god
HOW R U PUTTING THIS MUCH GOOD CONTENT OUT
the first three seconds are perfectly timed to the music and it sounds so good.
The hexagon rolling animation at 1:13 looks soooooo good, how long did it take to get it to feel so real
yes
It's likely 5 rotations around 4 of hexagon's vertices, with two preset easing functions. About 10 minutes of actual work, but also coming up with this idea and choosing right sound effects should've taken relatively longer.
I love these videos. The editing is immaculate.
You know it's a good day when asumsaus uploads! Idk how he always comes up about a new topic to talk about when it comes to melee because after his video I always think, 'yeah now I know everything about melee' only to be surprised again by the new topics he talks about in his new videos. Love it!
I am a simple woman, I see a new AsumSaus video, I hit like and subscribe.
woomin
u werent subbed already??!?
babe, wake up, new AsumSaus video dropped
Babe wake up! A new AsumSaus video just dropped
will never cease to be amazed by the quality of these videos
a day where asumsaus uploads is a day worth living for
The editing on your videos lately is literal god tier man, keep it up ✊🏻
You’re the best, your merch is sick, and melle is tight
Its videos like this that really highlight melee and its community. Melee is the most broken, unbalanced, and glitchy mess of a game that I've seen played competitively, yet it has a boundless amount of support, dedication, and love from its fans. Its for that reason that I can't help but respect this game's community.
Man this was really well edited. Amazing work!
AsumSaus literally makes some, if not the best melee videos ever. Im not even into playing melee but these videos are superb. I'd imagine that people who actually play melee LOVE his videos. This shows how good his videos are. I hope you all enjoyed my random comment. Have a good one
6:39 There's something so mesmerising about this
I’ve been playing melee for like a year and a half now, and it’s finally been explained how that funny falling state occurs 😊
As a shine connoisseur I could not approve this message more. Your videos are incredible. Thank you for making and keeping melee content alive and well.
Oh yeah babey, 9 minutes of juicy melee knowledge lodged straight into my skull
You quickly became one of my favorite channels on TH-cam as soon as I discovered you
Forward facing Captain Falcon haunts my dreams
now this is a certified melee classic.
The absolute mastery of editing makes these videos so enjoyable
I love watching TH-camrs level up.
That transition with the shine was a literal chef's kiss.
Dude, I was literally eating a muffin and at 2:50 I almost choked. That shit was so out of nowhere.
Consistently some of the best videos on TH-cam.
I know so much stuff about Melee because of you and never once have I even considered playing the game in any sort of way
Not enough people are talking about this amazing editing, tremendous job
2:07
"It works."
Oh, yeah! Yep, it definitely does! I understand it completely, I swear!
"Like this."
Oh...
your editing is incredible, you're probably the best content creator the scene has had
The immediate dopamine rush of seeing an AsumSauce video, "10 minutes ago", as i open TH-cam
0:04 He just friendzoned an entire concept
The sound effects on the spooky stun segment had me cackling. No one edits quite like you ❤
Fox and Falco will still shine for the next 20+ years of Melee
absolutely insane editing, well done dude holy moly.
Have zero clue what you talked about for most of this. Another great video!! 👌
8:04 the zoom in on Cody's low-pixel webcam absolutely sent me
There's so many hidden mechanics in Melee that I feel like AsumSaus will never run out of things to talk about
As always, your editing skills are among the best on the site. Awesome job and a great upload!
When AsumSaus uploads I sit my white ass down and listen