Marth's Huge Grab (and why it's completely fine)

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  • เผยแพร่เมื่อ 20 ก.ค. 2023
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ความคิดเห็น • 1.1K

  • @Heeew
    @Heeew 10 หลายเดือนก่อน +7471

    Didn't expect the Heeew cameo in 2023 but pretty hyped to be in an AsumSaus vid. Great vid as usual.

    • @kolby125
      @kolby125 10 หลายเดือนก่อน +328

      he returns (kinda)

    • @lucaskincanyon7393
      @lucaskincanyon7393 10 หลายเดือนก่อน +115

      wait it's the dude from the video lmao

    • @Fuduwahluz
      @Fuduwahluz 10 หลายเดือนก่อน +176

      i miss you dad

    • @BeeBN
      @BeeBN 10 หลายเดือนก่อน +76

      oh damn you're still around

    • @deeznuts9886
      @deeznuts9886 10 หลายเดือนก่อน +43

      Had a feeling you'd be here. Y'all should try to do a collab or something down in the future! I bet a lot of people would wanna see that!

  • @bonkers5451
    @bonkers5451 10 หลายเดือนก่อน +6982

    Marth has simply just learned the tool of leaning forward and it made the entire character broken.
    Edit: I have overtaken @Heeew
    Now bow before me.

    • @sleepytf2
      @sleepytf2 10 หลายเดือนก่อน +452

      it’s not just his grab, he leans forward in his dash too! leaning forward is truly the best technique

    • @bonkers5451
      @bonkers5451 10 หลายเดือนก่อน +20

      @@sleepytf2Who do you main

    • @audioshake6366
      @audioshake6366 10 หลายเดือนก่อน +229

      well yeah, why do you think leaning forward in your chair is shifting to Gamer Mode™️

    • @Gotmilk0112
      @Gotmilk0112 10 หลายเดือนก่อน +61

      @@bonkers5451 master hand

    • @bonkers5451
      @bonkers5451 10 หลายเดือนก่อน +3

      @@Gotmilk0112 not you

  • @drakejoshofficialyoutubech5569
    @drakejoshofficialyoutubech5569 10 หลายเดือนก่อน +1949

    2:57 Irrefutable proof that they weren't taking any chances with making Kirby really bad in this game.

    • @Antifrost
      @Antifrost 10 หลายเดือนก่อน +319

      They had to make sure he was perfectly cuddle-able at all costs

    • @AttacMage
      @AttacMage 10 หลายเดือนก่อน +254

      @@Antifrost Jigglypuff is just a kirby covered in oil.

    • @tezcanaslan2877
      @tezcanaslan2877 10 หลายเดือนก่อน +33

      @@AttacMagealso with hair and more anime eyes

    • @JaCaBrA144
      @JaCaBrA144 10 หลายเดือนก่อน +85

      ⁠@@tezcanaslan2877that’s what the oil does

    • @theboihilbirt1277
      @theboihilbirt1277 10 หลายเดือนก่อน +16

      Why Sakurai had hate-love relationship with his son, Kirby?

  • @HELLRAISER02
    @HELLRAISER02 10 หลายเดือนก่อน +3564

    Marths actual grab range and why it looks weird reminds me of how so many people in any fighting game forget that you extend your hurtbox when you throw a move out, just in general

    • @yserareborn
      @yserareborn 10 หลายเดือนก่อน +218

      This is also why moves that give invincibility to some hitboxes are also invaluable. One of the first things I learned when picking up fighting games was even bad Dragon Punches are still good moves.
      Starship!!!

    • @HELLRAISER02
      @HELLRAISER02 10 หลายเดือนก่อน +63

      @@yserareborn well even if the DP doesnt have good invuln it could still be a decent combo ender, but i see whachu mean
      In SF n tekken, attacks that jump lows are pretty good

    • @Drewsel
      @Drewsel 10 หลายเดือนก่อน +11

      No one forgot this lol

    • @HELLRAISER02
      @HELLRAISER02 10 หลายเดือนก่อน +78

      @@Drewsel then i guess you haventbeen in social media

    • @littlemisseevee2309
      @littlemisseevee2309 10 หลายเดือนก่อน +20

      Remember when people complained about bowser pivot grab? It wasnt even that crazy hitbox wise, its just really good in footsies

  • @grayfruit
    @grayfruit 10 หลายเดือนก่อน +2198

    I remember when I used to edit Smash montages for 4 and Ultimate I delighted in taking what seemed like a completely jank interaction and then playing it back frame by frame and learning that the percieved "jank" is frequently just a character getting hit in a specific limb. Ultimate in particular has this one pose that I think almost the entire cast goes into when they enter hitstun that makes things a little bit visually deceptive.

    • @redtaileddolphin1875
      @redtaileddolphin1875 10 หลายเดือนก่อน +58

      That sounds hilarious, I just found your smash ultimate comps playlist through this comment and I can’t wait to find some of these moments you’re talking about

    • @thedutchlander572
      @thedutchlander572 10 หลายเดือนก่อน +83

      My favorate is the pose characters take when spike really hard in Ultimate. Back facing up, all limbs extended downward. If you for instance hit Captain Falcon with a strong spike in his extended arm during his Up-B, it looks absolutely absurd. It's great.

    • @TastyBubkiss
      @TastyBubkiss 10 หลายเดือนก่อน +70

      Legends commenting on legends

    • @lloydaran
      @lloydaran 10 หลายเดือนก่อน +51

      Far too many times I see people label the game as "janky" or "badly designed", when it's just mere hurtbox shifting, which I can't believe some players still don't think of

    • @The_schboinger
      @The_schboinger 10 หลายเดือนก่อน +20

      It’s the fruit maaaaan!!!

  • @nlb137
    @nlb137 10 หลายเดือนก่อน +870

    So it seems like rather than having a really *long* grab, Marth's grab hitbox is simply really "optimally placed" to pick up a bunch of weird protrusions and shit. Since it's a couple big circles (compared to some of the shitty grabs with much smaller circles), it just has a bunch more area under his arm (rather than in front) that are at a height where a bunch of shit happens, that make it really good at getting just the edge of the other character.

    • @tardissins7512
      @tardissins7512 10 หลายเดือนก่อน +202

      That and also melee is constructed so that if you grab someone on the exact same frame you get hit, you just tank the hit and grab anyway, so when marth’s grab connects someone’s protruding limb during their attack, if they connect on the frame the opponent would’ve hit him, Marth wins.

    • @NinjaLobsterStudios
      @NinjaLobsterStudios 10 หลายเดือนก่อน +102

      @@tardissins7512 this is a big factor, I'm glad someone else mentioned it. The huge range from Marth's center gives him a lot more leniency when grabbing an approach compared to Pikachu trying to do the exact same thing. There isn't even a high chance of his hand getting clipped because it isn't fully extended until the grab is already out

    • @iknowwhereyoulive618
      @iknowwhereyoulive618 10 หลายเดือนก่อน +59

      he also LEANS really far from his standing position. his grab isnt fully deceptive or just good at hitting jank hurtboxes. it's still really far-reaching, because he puts his back into it.

    • @MyrmidonRadd
      @MyrmidonRadd 10 หลายเดือนก่อน +37

      Funny how the guy from a Tactical RPG series has one of the most strategically placed hitboxes in the game.

    • @fr0stdr4ke95
      @fr0stdr4ke95 10 หลายเดือนก่อน +7

      ​@@tardissins7512I love seeing Melee and thinking we are blessed that we can hit people out of a grab.

  • @PhazoGanon
    @PhazoGanon 10 หลายเดือนก่อน +478

    Bowsers grab hitbox size is actually larger than Marths, with Bowsers being ~19.2, and Marth's is ~18.8, but Bowser's grabbox is so jammed up in his body, it has less effective reach than Marth's

    • @NinjaLobsterStudios
      @NinjaLobsterStudios 10 หลายเดือนก่อน +89

      Plus Boozer is already quite wide, so relatively speaking he feels like he has a stubby grab

    • @azurewarrior2000
      @azurewarrior2000 หลายเดือนก่อน +5

      So if you were to move Bowser's grab hitbox towards his hands and not his elbows he'd actually have a decent grab range?

    • @cheesecake1255
      @cheesecake1255 28 วันที่ผ่านมา +1

      ​​@@azurewarrior2000 If he extended (leaned forward) like marth's would be absolutely broken yes

  • @keysmash_roa
    @keysmash_roa 10 หลายเดือนก่อน +329

    whenever someone shows me a ridiculous looking hit/grab/etc, my standard answer is "what does the frame before look like" because of hurtbox extensions like this

    • @Tubeytime
      @Tubeytime 10 หลายเดือนก่อน +8

      It's not even about the frame though, it's about everything you can't see

    • @keysmash_roa
      @keysmash_roa 10 หลายเดือนก่อน +7

      @@Tubeytime most games i play have hitbox visualisers built into the base game, so i can usually see it just fine

    • @nickq8093
      @nickq8093 10 หลายเดือนก่อน

      ​@@Tubeytimewell, you can infer what the hit and hurt boxes would have been like on the frame the attack landed from looking at the previous frame so it doesn't really matter...

    • @zyad48
      @zyad48 9 หลายเดือนก่อน +5

      ​@@Tubeytimeto be fair it is a good dev's job to try and minimize things like this from happening
      Good "Visual Clarity" can effectively teach the inner workings of a game to players without seeing debug information or exact hit/hurt boxes

    • @kyhxx
      @kyhxx 4 หลายเดือนก่อน

      . etc bt marth is almst prfct. jst fun to play^

  • @turtle7288
    @turtle7288 10 หลายเดือนก่อน +643

    So Marths size doesn’t matter, it’s just about how he uses his size

    • @deyontemyers4109
      @deyontemyers4109 10 หลายเดือนก่อน +22

      ...so no more Marth master the force joke

    • @normanclatcher
      @normanclatcher 10 หลายเดือนก่อน +105

      There's a lot a good Marth player can do with just the tip.

    • @andy-opia4306
      @andy-opia4306 10 หลายเดือนก่อน +12

      There’s a joke here that I’m not going to make, but I will allude to it.

    • @pablogarcia6188
      @pablogarcia6188 10 หลายเดือนก่อน +5

      I see what you did there

    • @chairwood
      @chairwood 10 หลายเดือนก่อน

      Marths have modestly sized pp 😔

  • @YTHomer
    @YTHomer 10 หลายเดือนก่อน +395

    2:48 Man, the devs really said "NO HOLDING HANDS WITH PICHU ALLOWED!!!"

    • @iwakeupandboomimarat
      @iwakeupandboomimarat 10 หลายเดือนก่อน +89

      they fucking banned holding hands

    • @ShibuNub3305
      @ShibuNub3305 10 หลายเดือนก่อน +33

      Discriminatory behavior. I demand compensation and an apology for my son.

  • @jadethenidoran
    @jadethenidoran 10 หลายเดือนก่อน +271

    So the "issue" isn't Marth himself, it's an issue of visuals too fast for the human eye to easily pick up on, and sometimes too fast for VODs to display them correctly

  • @parknplay8328
    @parknplay8328 10 หลายเดือนก่อน +23

    Seeing people accuse you of faking the visual for his grab range, even the one guy saying he was 'disappointed', makes me irrationally angry. Like, imagine calling someone out for faking information when they're displaying the 100% factual information. And to do it in such a matter of fact way, while being completely and totally wrong.

  • @therook9222
    @therook9222 10 หลายเดือนก่อน +115

    The real reason Nyna gave the Fire Emblem to Marth instead of Hardin, was because she was afraid Marth would steal it from her with his excellent grab range if she didn't comply.

  • @noahr607
    @noahr607 10 หลายเดือนก่อน +188

    Marth’s grab is inescapable, like Natasha the underworld doctor asking if you’re feeling sick.

    • @mrepicdood9953
      @mrepicdood9953 10 หลายเดือนก่อน +35

      WHY DO I KEEP GETTING THAT AD CAN SOMEONE SHUT HER UP PLEASE!!!!
      (Seriously I’m going insane)

    • @SilentSigil
      @SilentSigil 10 หลายเดือนก่อน +15

      @@mrepicdood9953 knife to meet you

    • @averymusicalperson
      @averymusicalperson 8 หลายเดือนก่อน +1

      I expected a tf2 reference but that works too

    • @log6070
      @log6070 8 หลายเดือนก่อน +3

      Are you feeling sick? 😄

    • @RealBroccoliHour
      @RealBroccoliHour 8 หลายเดือนก่อน

      Lmao

  • @nicocchi
    @nicocchi 10 หลายเดือนก่อน +562

    5:14 AsumSaus about to educate the entire Smash community about why those flashy red screens of death in Smash Ultimate where you aren't even touching the opponent are actually fine and not jank
    Opponent extended their arm, you hit their arm, they recoil in pain and pull back their arm, red screen happens and makes it seem you hit nothing

    • @Kael4king10
      @Kael4king10 10 หลายเดือนก่อน

      ikr, ultimate players are retarded if they dont know what hitstun looks like. I mean they know what SDI is and its the same principal here.

    • @FrankEShaw05
      @FrankEShaw05 10 หลายเดือนก่อน +103

      Thought everyone learned this when plant came out and people were hitting him during his down b,

    • @ReavenM1911A1
      @ReavenM1911A1 10 หลายเดือนก่อน +182

      @@FrankEShaw05 If there's anything the smash community is great at, it's not understanding a single thing about the game they play

    • @tardissins7512
      @tardissins7512 10 หลายเดือนก่อน +64

      Freezing on the pose the player makes when they get hit like they do with clanks would be awesome, but that would remove the visual indication of who got hit in any interaction and so I get why they didn’t do it.

    • @RanOutOfSpac
      @RanOutOfSpac 10 หลายเดือนก่อน +5

      @@ReavenM1911A1This

  • @MishKoz
    @MishKoz 10 หลายเดือนก่อน +83

    4:27 name a more iconic duo than random youtube comments and making up random shit about a melee that they don't understand

    • @GKplus8
      @GKplus8 10 หลายเดือนก่อน +29

      I also love the handwave of "arduino", as if he made himself a button to send the Konami code to the presumably hacked game to trigger these specific "hacks"

    • @jolkert
      @jolkert 3 หลายเดือนก่อน +10

      ​@@GKplus8
      the idea that you could manipulate rng with a fucking Arduino in your controller is hilarious to me

  • @CircleToonsHD
    @CircleToonsHD 10 หลายเดือนก่อน +1805

    this channel is seriously one of the best on the entire website, rarely do i insta-watch every single upload from a creator, but here I do

    • @andrewhiser9965
      @andrewhiser9965 10 หลายเดือนก่อน +11

      Yeah, I think his editing is probably the best of any channel on here that I watch. I love your videos too!

    • @frudthegamer1012
      @frudthegamer1012 10 หลายเดือนก่อน +4

      AH youtuber crossover

    • @depyjelly
      @depyjelly 10 หลายเดือนก่อน +26

      Just reported your channel and all your videos, hope they get taken down! Good comment btw very true

    • @juliendreemurr654
      @juliendreemurr654 10 หลายเดือนก่อน

      ​@@andrewhiser9965I wouldn't go that far

    • @pataeto5489
      @pataeto5489 10 หลายเดือนก่อน +4

      @@depyjellyhuh? 💀 is this a joke? why?

  • @drcheerioshehehe
    @drcheerioshehehe 10 หลายเดือนก่อน +503

    asumsaus is hands down, the most detailed melee creator

    • @tofupython4431
      @tofupython4431 10 หลายเดือนก่อน +6

      Hax is pretty detailed too

    • @zachsteiner
      @zachsteiner 10 หลายเดือนก่อน +1

      Don’t forget TurndownforWalt

  • @exots3296
    @exots3296 10 หลายเดือนก่อน +217

    *seeing bowser giving everything he has to grab pichu fills you with determination*

  • @rookbranwen8047
    @rookbranwen8047 10 หลายเดือนก่อน +72

    This mechanic of grabing or hitting a characters extended hurtbox is in every fighting game and causes some hilariously weird looking things to happen. It is part of what makes footsies, neutral, and whiff punishing work the way they do and one of the reasons disjoints are valued in a lot of games.

    • @voltekka47
      @voltekka47 9 หลายเดือนก่อน +2

      I believe there's some fighting games where the grab hitbox has to hit the opponent's collision box instead of their hurtbox for it to count as a hit

  • @dillconley112
    @dillconley112 10 หลายเดือนก่อน +27

    Marth's long grab range is just a reference to how long marth has to travel on every map in his games

  • @trime1015
    @trime1015 10 หลายเดือนก่อน +32

    7:42 Since nobody complimented this, I will. That moonwalk was clean.

  • @chiggyiggy7
    @chiggyiggy7 10 หลายเดือนก่อน +210

    When AsumSaus uploads, it has to be a good day today.

    • @exodiusow7649
      @exodiusow7649 10 หลายเดือนก่อน +3

      Someone's dog died today

    • @02dodgecaravan
      @02dodgecaravan 10 หลายเดือนก่อน +5

      @@exodiusow7649sad day for the dog they couldnt watch the new asumsaus 😢

    • @LilypadOW
      @LilypadOW 10 หลายเดือนก่อน

      @@exodiusow7649 what the dog do

  • @Izandaia
    @Izandaia 10 หลายเดือนก่อน +66

    Captain Falcon can also grab opponents who are just behind him, I assume because one of his grab hitboxes is partially inside his body and character models can overlap a bit sometimes. Either way, one of my favorite things to do (by accident) in this game.

    • @SirOregano
      @SirOregano 10 หลายเดือนก่อน +11

      every chars dash grab has a hitbox behind them and since falcon is so fast I feel like he gets away with it way more than other chars

    • @nickq8093
      @nickq8093 10 หลายเดือนก่อน

      ​@@SirOreganoit's many, but not every character.
      Icies, dk, bowser, mewtwo, gnw, peach, pika, pichu, the links, yoshi and samus all don't have a proper "behind" grabbox on their dashgrab, though many have grabbboxes in the center of their body.

  • @rtg_onefourtwoeightfiveseven
    @rtg_onefourtwoeightfiveseven 10 หลายเดือนก่อน +17

    6:59 "I'm not going to say it's not bullshit though."
    _titles the video "and why it's completely fine"_

  • @theAmazingJunkman
    @theAmazingJunkman 10 หลายเดือนก่อน +23

    I love how “his grab isn’t broken, everyone else’s just sucks” sounds like a cop-out but is actually what is happening here. Great game HAL 👍

  • @yggdrasilsaltar
    @yggdrasilsaltar 10 หลายเดือนก่อน +22

    on twitter you said that this video would “change the way you see melee forever”
    well i cant say he was incorrect

  • @givecamichips
    @givecamichips 10 หลายเดือนก่อน +113

    Whenever a top player is accused of unreasonable luck, the first thing to take into account is that they have done the thing more than almost anyone else. If you pulled thousands of turnips you'd get three in an important match sometimes too.

    • @ZeroKitsune
      @ZeroKitsune 10 หลายเดือนก่อน +52

      Randomness is...random. That one-in-a-million chance happens sometimes, sometimes even when it counts (and sometimes when it doesn't, too).
      Plus there's confirmation bias in it, too, where people remember all the clutch moments where luck saved someone but conveniently forget all the moments where that didn't happen even when it would have been very beneficial.

    • @TheAmberFang
      @TheAmberFang 10 หลายเดือนก่อน +18

      @@ZeroKitsune Also, what people think "random" is isn't really random. People generally imagine something like drawing from a deck of cards, hitting every possibility before reshuffling and starting over. So when real randomness gives 3 aces of spades within the span of 10 draws, people tend to think something is wrong when there isn't.

    • @yogurtchewer3747
      @yogurtchewer3747 10 หลายเดือนก่อน +17

      @@ZeroKitsune also statistically improbable things are expected to happen occasionally given enough chances. If armada went his entire career without getting insane stitch rng in a single game it would be more statistically remarkable. Or if everyone on earth flipped a coin 30 times it would be weird if nobody flipped heads 30 times.

    • @misirtere9836
      @misirtere9836 10 หลายเดือนก่อน +9

      This is why the Dream "Luck" investigation was so important, because you have to account for the luck over a long period to actually determine if it was sufficiently improbable

    • @epicmarschmallow5049
      @epicmarschmallow5049 10 หลายเดือนก่อน +17

      ​@@misirtere9836The only thing the Dream scandal taught us was that most people on the internet don't understand statistics at all. The numbers involved were so insane that anyone who knew anything about the subject immediately realised he was completely full of shit

  • @jm-alan
    @jm-alan 10 หลายเดือนก่อน +57

    Something that might've also been worth mentioning about why Marth's grab range *_looks_* so fucked is that the distance between the leading edge of his *_neutral hurtbox_* , and the leading edge of his grab range, *_is_* enormous due to the lean. Even if it's perfectly fine relative to the wireframe, the visual deception is a pretty big factor

  • @arachnofiend2859
    @arachnofiend2859 10 หลายเดือนก่อน +126

    No matter the subgenre, no matter the game, janky hitbox interactions are a universal fighting game experience

    • @philipkelly7369
      @philipkelly7369 10 หลายเดือนก่อน +10

      That's true, but I don't know how that's relevant to this video when there are no fighting games in it. All I see is a party game

    • @sptflcrw8583
      @sptflcrw8583 10 หลายเดือนก่อน +17

      ​@@philipkelly7369very clever

    • @jakefromstatefarm6969
      @jakefromstatefarm6969 10 หลายเดือนก่อน +17

      ​@@philipkelly7369smash is a fighting game but it's not part of the fgc

    • @ZeroKitsune
      @ZeroKitsune 10 หลายเดือนก่อน +13

      @@philipkelly7369 Cry harder.

    • @NetBattler
      @NetBattler 10 หลายเดือนก่อน +2

      ​@@philipkelly7369L

  • @yoankyun4394
    @yoankyun4394 10 หลายเดือนก่อน +54

    I just wanna say, your editing for this video is simply amazing, especially that "lost frame" recreation. Amazing work, like always on this channel!

  • @HammerspaceCreature
    @HammerspaceCreature 10 หลายเดือนก่อน +32

    I think the main reason Marth's grab specifically looks so bullshit is his arm only being extended on a single frame. His arm spends several times more time being much closer to his body, so it looks like that's where the hitbox should be. A single animator's minor questionable decision has led to decades of memes.

    • @humbleguy1533
      @humbleguy1533 5 วันที่ผ่านมา

      Pokes are not really about the size of the hitbox if you have extendable limbs and the extension is like in 1 frame.

  • @sythrus
    @sythrus 10 หลายเดือนก่อน +14

    I think part of it has to do with his starting posture, as his grabbing arm is usually a fair distance away from where it will end up, helping with the illusion of range.
    That and he does really lean into his grab

  • @lordgriffin3723
    @lordgriffin3723 10 หลายเดือนก่อน +14

    I would think it also has something to do with Marth's model resting on its back leg. He's constantly leaning backwards and so the grab looks even longer

  • @ljdandrea8711
    @ljdandrea8711 10 หลายเดือนก่อน +15

    I really enjoyed the Falco Moonwalk at the end. It really takes a lot of skill to perform high-level maneuvers like that, great job!

  • @tafu4049
    @tafu4049 9 หลายเดือนก่อน +8

    this is quite literally the same scenario with Sonic, especially in Ultimate. He leans forwards a lot. His arm also stretches a bit, but he takes a big step forward and can hit almost anyone from an impressive distance

  • @whyareyouhere7474
    @whyareyouhere7474 10 หลายเดือนก่อน +17

    the side effect of this is marth sometimes reaching past characters and whiffing his grab
    it's really obvious if you have a couple marths stand right next to each other and both grab at the same time: they both miss completely

  • @fartmicrowave
    @fartmicrowave 10 หลายเดือนก่อน +19

    Asum got that marth grab range yanking me awake from my sub box

  • @someeggplant
    @someeggplant 10 หลายเดือนก่อน +43

    Something that should have been mentioned overtly is the height of Marth's grab. Being at the exact height that it is enables it to clip goofy shit that grabs from shorter characters (and even taller characters like Falcon) can't. It really is just the perfect height to be bullshit and consistent without actually being that large.

  • @Antifrost
    @Antifrost 10 หลายเดือนก่อน +27

    Very well explained, I'm sure stuff like this happens in other Smash games too but I guess Marth's animation here made it seem more extreme than it actually was.

    • @ori.g4mi
      @ori.g4mi 10 หลายเดือนก่อน +6

      Bowser's pivot grab in Smash 4 was way, WAY more disjointed than this one iirc

  • @SymboliNegative
    @SymboliNegative 10 หลายเดือนก่อน +37

    To be honest, the best part of Asum's video is him speaking the supporters name flawlessly at the end

  • @EonLess
    @EonLess 10 หลายเดือนก่อน +9

    I feel like the Arduino comment is just prime meme material

  • @Luna_B_8
    @Luna_B_8 10 หลายเดือนก่อน +9

    Marth can Dash Grab from behind while Yoshi cant Dash Grab from in front, truly a Melee moment

  • @JackSpadeVT
    @JackSpadeVT 10 หลายเดือนก่อน +8

    Marth, leaning forward a little: *best grab in the game*
    Bowser, lunging towards you: *whiffs entirely*

  • @konsth191
    @konsth191 10 หลายเดือนก่อน +65

    I can NOT believe that that link grab at the end is real. you can't just say it's real and leave it at that.

    • @GlitchanBlack
      @GlitchanBlack 10 หลายเดือนก่อน +12

      You saw it for yourself, didn't you?

    • @ghoulchan7525
      @ghoulchan7525 10 หลายเดือนก่อน +1

      his hook shot really does shoot out that far if you look at it frame by frame

    • @konsth191
      @konsth191 10 หลายเดือนก่อน +51

      @@GlitchanBlack I don't think it's legit. maybe he used an arduino

    • @7-Volt
      @7-Volt 10 หลายเดือนก่อน +5

      i mean link is known being kinda glitchy in melee (AsumSaus already dedicated a video about him) so i wouldn't if this was actually real because any program error

    • @SuperSillyKitten
      @SuperSillyKitten 8 หลายเดือนก่อน +1

      He used an attack that put Mewtwo's tail as close to Link as possible.
      Hookshot grabs (the grab-able section of) Mewtwo's tail.
      And that is the result.

  • @WishMakers
    @WishMakers 10 หลายเดือนก่อน +11

    This is such a classic Smash interaction that it is practically a constant across all Smash games. I've heard about this way more in Ultimate, but who knew that one of the most famous jank interactions in the series is another example

  • @Simplemente_porque_si
    @Simplemente_porque_si 10 หลายเดือนก่อน +11

    5:19 I can’t stop laughing lmao 🤣

  • @crimsonDestroyer
    @crimsonDestroyer 10 หลายเดือนก่อน +7

    Ok, now I need to know how that Link grab tech from the outro works. That looks hilarious.

  • @mysticat
    @mysticat 10 หลายเดือนก่อน +69

    astounding video as always!! :D

    • @commenter6328
      @commenter6328 10 หลายเดือนก่อน

      Only 5 likes for a verified person that’s rare

    • @Pyrodiac
      @Pyrodiac 9 หลายเดือนก่อน

      @@commenter6328 Yeah, I've only seen like like 3 times total, including now. Love your videos Mysticat

    • @EnheTook50Benadryl
      @EnheTook50Benadryl 5 หลายเดือนก่อน

      ew furry 🗣

    • @theclayguy6494
      @theclayguy6494 5 หลายเดือนก่อน

      Hey mysticat

  • @emeraldmann1329
    @emeraldmann1329 10 หลายเดือนก่อน +4

    People learning about extended hurtboxes would never survive guilty gear

  • @SemiHypercube
    @SemiHypercube 10 หลายเดือนก่อน +11

    He really did have the most overpowered grab in the game just by leaning forward

  • @thatsruffdog
    @thatsruffdog 10 หลายเดือนก่อน +5

    This is so well edited dude. Your videos continue to raise in quality each time. It’s amazing!

  • @emeryvoltz5653
    @emeryvoltz5653 10 หลายเดือนก่อน +7

    imo the reason that marths grab range looks crazy is cause it can hit from pretty far away but as soon as it hits it instantly teleports the opponent right in front of marth so it looks like it shouldn't have hit

  • @VINZVANGO
    @VINZVANGO 10 หลายเดือนก่อน +2

    The presentation is SOOO good I subbed in the first 15 seconds when I noticed you edited the audio to match the physical space. The rest of the editing did not disappoint, great work!!

  • @PokeChamp22
    @PokeChamp22 8 หลายเดือนก่อน +2

    “Except for Game & Watch” should be on a shirt with how much it’s said in relation to every melee thing

  • @lemonlime8949
    @lemonlime8949 10 หลายเดือนก่อน +36

    3:26 I love how you shrunk it to 4:3, the way god intended 😂

    • @Newbhope
      @Newbhope 10 หลายเดือนก่อน +2

      My b 😂

    • @lemonlime8949
      @lemonlime8949 10 หลายเดือนก่อน +2

      @@Newbhope oh wow it’s your video! Awesome :) no problem, I’m just used to melee in 4:3 since I don’t play that hardcore 😅

  • @fartmicrowave
    @fartmicrowave 10 หลายเดือนก่อน +7

    AsumSaus really out here making an entire video just to hide the fact that he edited Marth's grab hitbox to make it look smaller, ugh, how shameless

  • @AlejoGoVegan
    @AlejoGoVegan 10 หลายเดือนก่อน +5

    You could have make a comparison of different characters grab length respect to their position vector.
    Marth gigantic grab range is not only due to his extended arm, but also because he leans his body much more than any other character.
    Characters grab is like a modest hug, but Marth grab is like he try to take the last cake on the table.

  • @NewPolkCity
    @NewPolkCity 10 หลายเดือนก่อน +1

    The way he pulled Luigi towards him using the Force - Darth Marth!

  • @LilypadOW
    @LilypadOW 10 หลายเดือนก่อน +4

    this man is literally writing the melee bible

  • @LogsBM
    @LogsBM 10 หลายเดือนก่อน +6

    Great video as always! I hope you cover that link grab in a future video, I’ve never seen it before!

    • @JustAPrinnyDood
      @JustAPrinnyDood 10 หลายเดือนก่อน +3

      Link brought the longshot to the fight

  • @sticktheres905
    @sticktheres905 10 หลายเดือนก่อน

    Your editing is always so asum to watch. the moon at the end is a really nice touch 😊

  • @Freakyros
    @Freakyros 10 หลายเดือนก่อน

    The amount of detail and effort in editing of these videos is baffling. Great job!

  • @ZTimeGamingYT
    @ZTimeGamingYT 10 หลายเดือนก่อน +9

    Marth's grab game is insane. Melee's gameplay, however, is more so.

  • @4skin_fighter
    @4skin_fighter 8 หลายเดือนก่อน +6

    1:44 holy shit yoshis neck

  • @glitchy_weasel
    @glitchy_weasel 10 หลายเดือนก่อน

    Amzing video as always. Also, love your editing! Very engaging and makes understamding easier.

  • @vanilla1910
    @vanilla1910 10 หลายเดือนก่อน +6

    0:08 marth trying to be like kazuya

  • @frogchip6484
    @frogchip6484 10 หลายเดือนก่อน +7

    man bowser gets done dirty in these vids every time because of standing grab but his dash grab is actually really good because he extends so far

  • @m0002856
    @m0002856 10 หลายเดือนก่อน +5

    I already knew where this video was going to go LOL
    I was a Marth main in Melee and PM, and I remember my PM friends complaining about my busted grab range. PM has a toggle that shows hitboxes and also allows you to move the game forward frame by frame.
    I showed them that it wasn’t broken, the man just leans forward really far.

  • @robertlasher9246
    @robertlasher9246 หลายเดือนก่อน +1

    Feels so sad to know that we’ve explored so much of the past that the isn’t much coverage anymore

  • @batofdestiny7801
    @batofdestiny7801 10 หลายเดือนก่อน +4

    It’s so exciting when you upload a new video. Although I’m not a Melee player (my all time main throughout the games is G&W), I absolutely love learning about the game.

  • @The_schboinger
    @The_schboinger 10 หลายเดือนก่อน +10

    Honestly blurring the turnip stats was kinda sweet

    • @The_schboinger
      @The_schboinger 10 หลายเดือนก่อน

      @Snake3417 Cause it was giving the other guy free viewership

    • @scrapinator8898
      @scrapinator8898 10 หลายเดือนก่อน

      ​@@Snake3417are you dence? So if you want the info you got to watch the video??

  • @trueblueryu5713
    @trueblueryu5713 10 หลายเดือนก่อน +4

    Other fun fact about grabs: When DK is doing his down B, there is a way that a person can grab him by the elbow through a platform, namely on FoD. Will that ever happen in a competitive setting? Probably not, but it’s a nice party trick

  • @Tashiro64
    @Tashiro64 10 หลายเดือนก่อน +1

    I expected clicking on the video, say haha and leave but no, i've been captivated the whole time and I wanted more. Great job!

  • @Mote.
    @Mote. 8 หลายเดือนก่อน +2

    Crazy how I'm still learning things about this game. Fantastic videos. Very well made

  • @moldyshishkabob
    @moldyshishkabob 10 หลายเดือนก่อน +3

    I waited at the end with bated breath for either Falco or the moon to get grabbed

  • @lvl5Vaporeon
    @lvl5Vaporeon 10 หลายเดือนก่อน +3

    My headcanon is that Marth stole Yoshi and Bowser's grab ranges and added it to his own.

  • @Kuzida.
    @Kuzida. 10 หลายเดือนก่อน

    Man, you've got some of the best videos on TH-cam period. Your style is so great. Thanks for another great video.

  • @formerlyknownasmousecopp4367
    @formerlyknownasmousecopp4367 10 หลายเดือนก่อน +5

    So I guess the quickness of Marth's grab animation is why this type of misconception doesn't really happen to anyone else?

    • @FubukiTheIcyKing
      @FubukiTheIcyKing 10 หลายเดือนก่อน +5

      Yup it's too fast to properly see and how quickly it moves you into grab animation makes it look ridiculous.

    • @ZeroKitsune
      @ZeroKitsune 10 หลายเดือนก่อน +2

      Yeah, it's only a few frames between him standing upright and him suddenly leaning very far forward with his arm outstretched. Especially since you often don't see the fully outstretched frame at all since that's the one that usually causes the overlap.

  • @strayorion2031
    @strayorion2031 10 หลายเดือนก่อน +11

    1:07 my gf the first time she pulled down my pants

    • @scrubz5326
      @scrubz5326 9 หลายเดือนก่อน

      Oof

    • @chump_72
      @chump_72 20 วันที่ผ่านมา

      completely reasonable lengthwise! :D

  • @somebody_somewhere
    @somebody_somewhere 10 หลายเดือนก่อน +5

    This makes me think of fighting with blades in martial arts, where when you move away from your opponent you keep your arms down against your sides to avoid any possible attacks from your opponent.
    Come to think of it just the risk of getting grabbed might incline some people to choose their attacks in neutral very carefully.
    Marth literally is his sword thrashing out at exposed limbs

  • @dalanfaulkner8477
    @dalanfaulkner8477 10 หลายเดือนก่อน

    Really appreciate and enjoy the paper mario noises used throughout all your vids btw!

  • @Kiwikick238
    @Kiwikick238 10 หลายเดือนก่อน

    The editing in the video is amazing. Super easy to understand with the visuals

  • @Winasaurus
    @Winasaurus 10 หลายเดือนก่อน +4

    Yoshi players really do be picking the guy with the longest nose on earth and then be confused why their nose keeps getting hit.

  • @InfernoPlus
    @InfernoPlus 10 หลายเดือนก่อน +6

    Can we get a character grabability tier list? I want to know which characters are the easiest to hug.

  • @Arthur-lb3wx
    @Arthur-lb3wx 10 หลายเดือนก่อน

    Your videos are complete editing masterpiece, it make the content of the subject so much appealing i love it !

  • @lesbrey
    @lesbrey 10 หลายเดือนก่อน

    dude holy shit I was binge watching your content and when I ran out of things to watch, you posted
    God bless you AsumSaus for providing quality content

  • @9HammerAnims
    @9HammerAnims 10 หลายเดือนก่อน +6

    Absolutely top-notch editing. Makes the content you present super invigorating and a pleasure to watch. Looking forward to more!

  • @frogmouth2
    @frogmouth2 7 หลายเดือนก่อน +3

    “I’m sure I’ll get hate” guy when he gets featured in a video with 500,000 views

  • @TheDirolo
    @TheDirolo 10 หลายเดือนก่อน +1

    Man, ur videos are just top quality always, congratz

  • @jonathansandoval1347
    @jonathansandoval1347 10 หลายเดือนก่อน +1

    I love your vídeos, specialy because You make ir very serious and then beak it up with stuff like "if your oponent uses a ginormous f*cking atack..."

  • @smashybox
    @smashybox 10 หลายเดือนก่อน +34

    blud thinks he's got the hookshot

  • @yummines
    @yummines 10 หลายเดือนก่อน +4

    Having mained Zangief in SF6 for about 2 weeks now, grab range is simultaneously longer than you think but also shorter than you think. It's a lot easier to see in Street Fighter since it will show that you did a Counter/Punish Counter.

  • @jablinski_time
    @jablinski_time 10 หลายเดือนก่อน +1

    How haven't found you before!? This is amazing content and very well explained.

  • @Siyth
    @Siyth 10 หลายเดือนก่อน

    I just like your videos as soon as I open them cuz I know they’ll be bangers

  • @randomname9291
    @randomname9291 10 หลายเดือนก่อน +12

    1:31 Lol that was me and was also a joke

    • @locomokuu2471
      @locomokuu2471 10 หลายเดือนก่อน

      🤨

    • @randomname9291
      @randomname9291 10 หลายเดือนก่อน

      @@locomokuu2471 what’s that supposed to mean

    • @Freddy__Fazbear
      @Freddy__Fazbear 10 หลายเดือนก่อน

      Good for you!

    • @Ghostpants446
      @Ghostpants446 3 หลายเดือนก่อน

      Sure

    • @randomname9291
      @randomname9291 3 หลายเดือนก่อน

      @@Ghostpants446 wdym sure

  • @lambopokemon9568
    @lambopokemon9568 10 หลายเดือนก่อน +4

    How are so few people talking about the link mewtwo one? I would love to see a youtube short on the breakdown of that cause that one is absurd lmao

  • @werewolf4925
    @werewolf4925 10 หลายเดือนก่อน

    Another AsumSaus vid, another fantastic Melee piece of content. Love your stuff.

  • @wildfire9280
    @wildfire9280 5 หลายเดือนก่อน +1

    “Grab ‘em by the beak.”
    -Nintendo Nintendo, 2001

  • @drewbabe
    @drewbabe 10 หลายเดือนก่อน +2

    So what I'm getting is that the problem is more that Marth's grab is disjointed vertically down rather than horizontally out. Like he's got some other "arm" under his left arm that can grab, say, Luigi's tilt in the clip midway through the video.