What does everyone think? Anything I missed? Thank you all for watching and don't forget to checkout the official Action ARPG Discord: discord.gg/YHa2UGhFQ5
@@LesterPaul-g2e those nodes only affect our damage, not the damage of minions. so it would only increase the damage of flame wall, and that's only there to summon raging spirits and buff the fire bombs from arsonists.
One single skeletal storm mage supported by: stormfire (shocks dont expire against ignited enemies) + conduction (100% more chance to shock) + any other damaging increasing support. We loose 1 arsonist in favor of having 20% shock effect on bosses and rares, making them take 20% more damage from all minions. If we calculate the damage of 9 arsonists against 8 arsonists with 20% MORE DAMAGE, the single storm mage makes total sense for single target. Also they do some damage while clearing maps as well, and they do shock stronger magic packs as well. Our hell hound dog applies ignite to all enemies around it, so basically as soon as the storm mage inflicts shock to the boss, that shock effect stays until the boss is dead, because of the Stormfire support gem. Also, put Fiery Death support on the hell hound minion, 60% of the enemies ignited by the hell hound will explode on death, doing aoe fire damage based on 10% of the monster's life. It helps clearing packs of enemies faster. There are other setups and ideas but those are the ones that worked better for me up to this moment. I'm still experimenting everything.
Fantastic guide, thanks ! As you still have room for skill gems I highly recommend Unearth which is in my opinion a perfect addition to this build. At my level it adds up to 18 minions, meaning a lot of additional DPS and and huge army surrounding ennemies and distracting them from attacking you :)
i used that until i realized that it doesnt help against bosses most of the time, and since our fire minions delete monsters so fast, it kind felt overkill to have physical damage minions doing next to no damage compared to skeletal arsonists and raging spirits. after a while, casting flamewall and flammability will take so much mana that i had to drop unearth, plus it's one less button to press all the time
Currently running infernal legion SRS with 6 arsonists. Decent dmg but i wonder, does basic fire dmg increase apply to dmg dealt by minions? Also have mana shortage.
Not bad, funny how everyone opts for arsonist. Demonform spell damage/aoe is really fast for clearing as well with fireball 1 shotting almost everything.
What lvl can this reliably come online? I’m running a baby version of this (SRS but no arsonists) and it was doing great but just hit lvl 28 end of act 2 and getting wrecked by bosses (DPS too low and survivability not hot). Haven’t got any jewelers yet so still stuck with 2 supports each.
What does everyone think? Anything I missed? Thank you all for watching and don't forget to checkout the official Action ARPG Discord: discord.gg/YHa2UGhFQ5
Instead of dbl curse u could stop closer to last nodes and grab all that fire pen fire dmg increase. Not an expert but just sounds good to me
@@LesterPaul-g2e those nodes only affect our damage, not the damage of minions. so it would only increase the damage of flame wall, and that's only there to summon raging spirits and buff the fire bombs from arsonists.
really liked U approaching to the build, gonna follow with some preferences. TY!
One single skeletal storm mage supported by: stormfire (shocks dont expire against ignited enemies) + conduction (100% more chance to shock) + any other damaging increasing support. We loose 1 arsonist in favor of having 20% shock effect on bosses and rares, making them take 20% more damage from all minions. If we calculate the damage of 9 arsonists against 8 arsonists with 20% MORE DAMAGE, the single storm mage makes total sense for single target. Also they do some damage while clearing maps as well, and they do shock stronger magic packs as well. Our hell hound dog applies ignite to all enemies around it, so basically as soon as the storm mage inflicts shock to the boss, that shock effect stays until the boss is dead, because of the Stormfire support gem. Also, put Fiery Death support on the hell hound minion, 60% of the enemies ignited by the hell hound will explode on death, doing aoe fire damage based on 10% of the monster's life. It helps clearing packs of enemies faster. There are other setups and ideas but those are the ones that worked better for me up to this moment. I'm still experimenting everything.
Thank you for the guide :)
Thanks for the guide..... I follow your LE guides and like your format.
Fantastic guide, thanks !
As you still have room for skill gems I highly recommend Unearth which is in my opinion a perfect addition to this build. At my level it adds up to 18 minions, meaning a lot of additional DPS and and huge army surrounding ennemies and distracting them from attacking you :)
i used that until i realized that it doesnt help against bosses most of the time, and since our fire minions delete monsters so fast, it kind felt overkill to have physical damage minions doing next to no damage compared to skeletal arsonists and raging spirits. after a while, casting flamewall and flammability will take so much mana that i had to drop unearth, plus it's one less button to press all the time
Currently running infernal legion SRS with 6 arsonists. Decent dmg but i wonder, does basic fire dmg increase apply to dmg dealt by minions? Also have mana shortage.
Does minion aoe increase work with arsonist auto attacks?
im confused what's his R ability?
Not bad, funny how everyone opts for arsonist. Demonform spell damage/aoe is really fast for clearing as well with fireball 1 shotting almost everything.
As someone working on their hardcore pet build I appreciate hearing the word "tanky"
love the build Aaron, my sceond character and plays so much better than my arc sorc lol
What lvl can this reliably come online? I’m running a baby version of this (SRS but no arsonists) and it was doing great but just hit lvl 28 end of act 2 and getting wrecked by bosses (DPS too low and survivability not hot). Haven’t got any jewelers yet so still stuck with 2 supports each.
Can you start from first few levels with this build?
Looking forward for an updated version of this once u get more stuff
0 chaos res?
good build i am sure but its for end game, how about you show some progression on how to achieve this ?
i currently use contagion curse skill. it's really effectively. maybe you pick whisper of doom then use contagion. nice build btw thank you.
what on bosses? you just stay and look how your minions deal damage? you dont do anything?
I just got 12 arsonists and 4 cleric setup. feels pretty good.
Still trying to find ways to increase my dmg
Great video!
nice shield
cant wait new last epoch cycle starts.
i love last epoch more
FIRST