Can You Outrun a Cosmic Clone in Super Mario Galaxy 2 if Mario has Infinite Speed?

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  • เผยแพร่เมื่อ 5 มี.ค. 2022
  • Use code POGSWANKYBOX16 for up to 16 FREE MEALS + 3 surprise gifts across 6 HelloFresh boxes, plus free shipping at strms.net/SwankyboxHelloFreshYT
    Thanks to HelloFresh for sponsoring this video!
    Super Mario Galaxy 2's cosmic clones follow Mario and Luigi's movements exactly regardless of what they do. But is it possible to actually escape them if we push the game to its limits? Let's find out!
    Follow me on Twitter! ► @SwankyBoxYT
    Check out SwankyZone! ► bit.ly/2p2bwMq
    #mario #supermariogalaxy #supermariogalaxy2 #supermariobros #outofbounds #swankybox #gamingmystery #smg1
    Written and filmed by SwankyBox.
    Editing by SwankyBox.
    Music credits:
    Songs from Super Mario OST's
    "New Donk City" - SMG2
    "Lord Crump / Magnus Von Grapple Theme" - Paper Mario: TTYD
    "On My Way" Kevin MacLeod (incompetech.com)
    Licensed under Creative Commons: By Attribution 4.0 License
    creativecommons.org/licenses/by/4.0/
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ความคิดเห็น • 334

  • @SwankyBox
    @SwankyBox  2 ปีที่แล้ว +95

    Use code POGSWANKYBOX16 for up to 16 FREE MEALS + 3 surprise gifts across 6 HelloFresh boxes, plus free shipping at strms.net/SwankyboxHelloFreshYT
    Thanks to HelloFresh for sponsoring this video! (And for keeping me healthier!)

  • @SterbsMcGurbs
    @SterbsMcGurbs 2 ปีที่แล้ว +402

    And that's why surpassing the speed of light as Mario's clone will always be one of my Pixel Portals.

    • @TheSpyFromTeamFortress2
      @TheSpyFromTeamFortress2 2 ปีที่แล้ว +7

      The hell is a pixel portal?

    • @SterbsMcGurbs
      @SterbsMcGurbs 2 ปีที่แล้ว +10

      @@TheSpyFromTeamFortress2 It's an old SwankyBox series. He would say a sentence like that at the end of every video.

  • @mitchellbrown4454
    @mitchellbrown4454 2 ปีที่แล้ว +269

    Cosmic clone Marios: "We're 4 parallel universes ahead of you"
    Mario: "Mama-mia!"

    • @LuigiMan2401
      @LuigiMan2401 2 ปีที่แล้ว +7

      Looks like you got a stack of like if you know what I mean

    • @YouberChannel
      @YouberChannel 2 ปีที่แล้ว +9

      Imagine if Cosmic Mario existed on "Something elsr"

    • @FilthyWeeb1
      @FilthyWeeb1 2 ปีที่แล้ว +2

      Hhahahaha that comment made laugh so much

    • @gabek7759
      @gabek7759 2 ปีที่แล้ว +3

      Cosmic clones: Mama mia!

  • @LB_
    @LB_ 2 ปีที่แล้ว +407

    Looks like you ran into the floating point number imprecision issue. The position coordinates are so large that naturally gravity is not large enough to change their values, so Mario stays in roughly the same place. The camera jittering may be misleading.

    • @steepslopesmm2
      @steepslopesmm2 2 ปีที่แล้ว +9

      I was just going to say that

    • @kaitlando636
      @kaitlando636 2 ปีที่แล้ว +2

      Thats neat

    • @ghb323
      @ghb323 2 ปีที่แล้ว +6

      mario moves down not far enough so his Y position rounds back to his current Y position

    • @Tharronis
      @Tharronis 2 ปีที่แล้ว +13

      Yeah it's this. Swanky isn't up on his parallel universe floating point number lore. In fact based on this video I don't think he has any idea how floating point numbers work.

    • @olds86307
      @olds86307 2 ปีที่แล้ว +1

      @@Tharronis yea i was 10-11 and i knew how floating point values worked

  • @Supergamer_SMM2
    @Supergamer_SMM2 2 ปีที่แล้ว +304

    It's really surprising how everything works in that game including the cosmic clones

  • @themidnightotaku22
    @themidnightotaku22 2 ปีที่แล้ว +137

    Mario looks like he’s duking it out with his shadow clones DBZ style at that speed.

  • @MortonMcCastle
    @MortonMcCastle 2 ปีที่แล้ว +90

    Gingerbread Man:
    "Run, Run, as fast as you can! You can't catch me, I'm The Gingerbread Man!"
    Cosmic Gingerbread Clone:
    "Run, Run, at the pace that you set! The faster you go, the closer I get!"

  • @RyanNerdyGamer
    @RyanNerdyGamer 2 ปีที่แล้ว +38

    It’s just like in the Doctor Who episode “Face the Raven,” isn’t it? Cosmic Clones are analogous to Quantum Shades. Not even a TARDIS can outrun one; eventually, the Shade reaches its target the instant the timer hits 0. 👾

  • @rnggamer2459
    @rnggamer2459 2 ปีที่แล้ว +119

    i know my comment means nothing, but thank you for still making mario galaxy content to this day. This game is my childhood, and honestly seeing these videos always brings back great memories.

    • @dominicbonogofski
      @dominicbonogofski 2 ปีที่แล้ว +15

      It means something, obviously. He gave it a like, and you and your comments mean so much more than you think. Thank you for contributing by making comments.

    • @-Atomic-Gamer
      @-Atomic-Gamer 2 ปีที่แล้ว +3

      @@dominicbonogofski Respect, my man.

  • @villager9874
    @villager9874 2 ปีที่แล้ว +95

    Mario: *moves at infinite levels of speed*
    Speed runner Mario: are you challenging me?

    • @thatfunkingroup5930
      @thatfunkingroup5930 2 ปีที่แล้ว +5

      Cosmic Sped Runner Mario: And you think you're any better?

    • @dominicbonogofski
      @dominicbonogofski 2 ปีที่แล้ว +6

      Luigi, who does absolutely nothing yet always wins: "Inferior little insects. I have surpassed you all without moving.

    • @givrally7634
      @givrally7634 2 ปีที่แล้ว +2

      Speedrunner mario : *moves at uncountably infinite speed*

  • @clairebennett9104
    @clairebennett9104 2 ปีที่แล้ว +22

    *Me Trying To Run Away From My Depression:*

  • @WiiUFan-jj3is
    @WiiUFan-jj3is 2 ปีที่แล้ว +74

    Imagine if Cosmic Clones existed in real life
    That would make for a good horror movie

    • @CheddarCheeseReturning
      @CheddarCheeseReturning 2 ปีที่แล้ว +16

      "you're outnumbered, 4 to 1"
      "you're outnumbered, 4 to 1"
      "i like those chances"
      "i like those chances"
      "no i'm supposed to say it"
      "no i'm supposed to say it"

    • @cbcgame2744
      @cbcgame2744 2 ปีที่แล้ว +7

      Youre outnumbered four to on- uh i mean 5 to o- uh six... seven... Uhhhhh

    • @pumkin610
      @pumkin610 2 ปีที่แล้ว +4

      Don't stop running

    • @ryanremington746
      @ryanremington746 2 ปีที่แล้ว +3

      So a Faster version of It follows?

    • @uncroppedsoop
      @uncroppedsoop 2 ปีที่แล้ว +3

      @@ryanremington746 not exactly but similar yes

  • @pastapastajfollower2919
    @pastapastajfollower2919 2 ปีที่แล้ว +5

    I KID YOU NOT I LAUGHED SO HARD AT THE ENDING CAUSE OF HOW IT WENT FROM “the past is marching and you can’t escape as it eats you whole” to “and that’s why you can’t outrun cosmic Mario!” I love Swanky so much!

  • @yoshidude64595
    @yoshidude64595 2 ปีที่แล้ว +26

    The idea that random chance determines when mario and the shadow clones collide is very similar to the quantum physics explanation as to why fusion can occur in stars despite not mathematically having enough pressure. The particles can randomly move, or “teleport” into other atoms, fusing them together without actually physically pushing them together.

    • @cheesepop7175
      @cheesepop7175 2 ปีที่แล้ว

      a game where random chance determines if you get hit
      high damage = high chance
      low damage = low chance

  • @murphmariotwopointoh7714
    @murphmariotwopointoh7714 2 ปีที่แล้ว +9

    2:26 That's odd, I don't remember Delfino Plaza Galaxy being in the game.
    (Before anyone points it out, I know what a mod is.)

    • @Soulfire702
      @Soulfire702 2 ปีที่แล้ว +2

      Its a mod. 😇
      Before you point it out٫ let me remind you what a JOKE is. 😂

    • @MCAlexisYT
      @MCAlexisYT 2 ปีที่แล้ว +8

      Instructions unclear. No information about “joke” found.

    • @murphmariotwopointoh7714
      @murphmariotwopointoh7714 2 ปีที่แล้ว

      Oh great, seems I played myself like a fiddle.

    • @billyjohnson7925
      @billyjohnson7925 2 ปีที่แล้ว

      It's a mod

    • @Soulfire702
      @Soulfire702 2 ปีที่แล้ว

      @@murphmariotwopointoh7714 Instructions unclear. You want me to play the fiddle?

  • @Kitsuna_Gacha
    @Kitsuna_Gacha 2 ปีที่แล้ว +26

    What are the limits of the 3D Land version of the clones?

  • @steveluvscows2490
    @steveluvscows2490 2 ปีที่แล้ว +5

    Cosmic Clone: Whatever game you're playing, it won't work. You can't defeat me.
    Mario: I know... but he can.
    (Starman Luigi appears)

  • @greenlightning6803
    @greenlightning6803 2 ปีที่แล้ว +29

    Man idk why I love whenever swanky makes a cosmic clone video but I do thank you man you just made my day

  • @5h0ckblock
    @5h0ckblock ปีที่แล้ว +1

    I believe the reason behind why when mario stops for even a brief moment he gets hit multiple times is that the active gravity is still attempting to pull at Mario. And after being hit by the first clone, your body is steadily being pulled in the opposite direction. As a result, the clones destination is on a position in front of you, so you end up moving towards each other at insane speeds.
    This is probably why Mario's body contorts in the way it does as well. He has two separate forces, his own speed and gravity, moving him simultaneously in opposite directions. But the speed is greater than the gravitational force so it never evens out until you stop to look at him.

  • @dicyanoacetylene6220
    @dicyanoacetylene6220 2 ปีที่แล้ว +15

    Ok, so half way through the vid, now that we know what you're trying to do. It sounds like you're trying to exploit a floating point number in the tracking of the clones. And that might work, but they might be able to quickly get back on course once you're position is near a number that is easy to represent with a floating point number.

  • @taemien9219
    @taemien9219 2 ปีที่แล้ว +12

    You should try being four parallel universes ahead. The scuttlebug is the key.

  • @LamanKnight
    @LamanKnight 2 ปีที่แล้ว +14

    So, you didn't escape the clones... but... I think you may have accidentally created a particle accelerator/particle collider, only it's linear instead of circular. It's kind of fascinating, really.

    • @dopesickdog
      @dopesickdog 2 ปีที่แล้ว

      is each end a wormhole? is it a perpetual motion machine too?

    • @WaluigiisthekingASmith
      @WaluigiisthekingASmith 2 ปีที่แล้ว

      @@dopesickdog no. It's limited (probably) to 10^308 units.

  • @isaacpaintsemrouboanderline.
    @isaacpaintsemrouboanderline. 2 ปีที่แล้ว +2

    Mario: you cant beat me!
    Swankybox: i know. But he can.
    *Cosmic clones*

  • @kaching7204
    @kaching7204 2 ปีที่แล้ว +2

    I may be misremembering, but in the vanilla game (The Chompworks) there *were* some times where the clones later on the line got stuck via falling into the lava and still walking into whatever wall was blocking them.

  • @dominicbonogofski
    @dominicbonogofski 2 ปีที่แล้ว +9

    Luigi HAS to be confused by whatever the hell Mario is trying to do.

  • @turquoisepeach9105
    @turquoisepeach9105 ปีที่แล้ว +1

    “His screaming, mangled corpse plummeted to the planet below.”
    I laughed for quite a while at that

  • @thehiddenninja3428
    @thehiddenninja3428 2 ปีที่แล้ว +2

    So I believe what you tried to do was go far enough out for your position data to be overloaded and so cut-off when set as the path data for the clones.
    Instead, it seems both numbers have the same number of decimal points. Overloading your position puts you in 2 places at once, so the clones were also in 2 places at once, and you're able to be hit in *both* places. If one of those places is approx. where the other place was 2.5 seconds ago, then you'll be hit.

  • @bread2374
    @bread2374 2 ปีที่แล้ว +1

    As someone who grew up with the Galaxy games, it always makes me happy when I see Swanky make a video about them

  • @pastapastajfollower2919
    @pastapastajfollower2919 2 ปีที่แล้ว +1

    My goodness I always find funny random moments in Swankys content that makes him so enjoyable to watch like this moment here 6:00 just so random it makes me laugh so hard and so informative!

  • @arian2745
    @arian2745 2 ปีที่แล้ว +8

    Mario is masochist confirmed

  • @StarlightNkyra
    @StarlightNkyra 2 ปีที่แล้ว +2

    Teacher: "What did you do for your science fair project?"
    Me: Uhhhhhhhh

  • @ZaTimou
    @ZaTimou 2 ปีที่แล้ว +6

    I'm going to guess before watching the video the answer is "no".
    Edit: I was right, but not in the way I expected

  • @sawneytenmillion8339
    @sawneytenmillion8339 2 ปีที่แล้ว

    I love your commentary so much, makes it super entertaining while also being fascinating

  • @-Titan29-
    @-Titan29- 2 ปีที่แล้ว +2

    Hey Swanky! It's Titan29 from the Zardy's Maze community. Nephryte told me that you're making a video about the process of getting those last few unlisted videos, and I was the one who figured out the timestamps for the crossword section. I solved the puzzle exactly 420 days after the game came out, wrapping up just about everything. I just want to say that I really enjoy ZM, even if I am really bad at it, and between Neph working on the challenge side of things and me working on the puzzle side of things, I'm really looking forward to the next update! In the meantime, I just wanted to say thanks for the game, even if the community has gotten pretty strange over time, and I'm looking forward to new experiences with Zardy and friends ahead! Cheers! (Also out of bounds SMG2 is pretty jank)

  • @thag_simmons
    @thag_simmons 2 ปีที่แล้ว +1

    I love how you incidentally end up describing the pear wiggler meme while theorizing about what's happening

  • @TheCreepypro
    @TheCreepypro 2 ปีที่แล้ว

    how many years have I been watching this man outrun cosmic clones? too funny buddy nice to see you find a new way to do it every time

  • @sagacious03
    @sagacious03 2 ปีที่แล้ว +1

    Fun analysis video! Thanks for uploading!

  • @lirehsa
    @lirehsa 2 ปีที่แล้ว

    6:14 Boss Magnus von Grapple music! YES!

  • @dinonuggy130
    @dinonuggy130 2 ปีที่แล้ว +5

    love your content keep up the good work

  • @fluffymoon9602
    @fluffymoon9602 2 ปีที่แล้ว +2

    If Mario had infinite speed he would not be able to stop moving so they won’t catch him

    • @nicholasdaisyawesomeness1291
      @nicholasdaisyawesomeness1291 ปีที่แล้ว

      Better yet: overloading the floating point values like that can completely crash the game! For example, if you set your speed fo infinite in Super Mario 64 (while standing still) and then jump in an underground level, the entire screen will go black and the game will cause a really bad crash. In fact, the crash is so bad that if you do it on the N64 console with the N64 hardware, or on the Wii U (for both you need hacks or glitches), you'll need to unplug the console, otherwise it won't shut down!

  • @crazyandevilareusuallydifferen
    @crazyandevilareusuallydifferen 2 ปีที่แล้ว +2

    8:48 this is Literally quantum mechanics

  • @0_dearghealach_083
    @0_dearghealach_083 2 ปีที่แล้ว +1

    "There is a point where we needed to stop and we have clearly passed it... but let's keep going and see what happens" - Swanky, I imagine.

  • @Magloyr
    @Magloyr 2 ปีที่แล้ว

    It’s a little simpler than that, they just coded them, same as Mario, but set it so there was a delay to the control input. Them set them as an enemy that would cause damage when interacted with.

  • @Tenshi04Akuma
    @Tenshi04Akuma 5 หลายเดือนก่อน

    Cosmic clone : Mario tried to avoid me using infinite speed and space alteration, how foolish...
    Mario's own shadow : I know right ?

  • @austin-ee4tp
    @austin-ee4tp 2 ปีที่แล้ว +4

    it's probably something to do with interpolation of hitboxes in my game i use capsules for that so it might be making a capsule from the current position to the position + velocity thus making tons of cosmic clones able to hit you if you stop maybe (there might be some flaws with this thought) and also imperfect floats would probably work in tandem with the capsules to do that too mario galaxy is probably similar on the capsule thing since every hitbox is a sphere for entities

  • @jonbomb1480
    @jonbomb1480 2 ปีที่แล้ว

    This video is the best crossover I've ever seen.

  • @gizmosandgadgets5751
    @gizmosandgadgets5751 2 ปีที่แล้ว +2

    Judging from a programming standpoint, I do believe the 50 clone limit is the strict limit of how many Mario actions are recorded into some sort of memory, thus when the 51st clone is created, it tries to access an action outside of the memory, causing an out of bounds error.

  • @nicholasdaisyawesomeness1291
    @nicholasdaisyawesomeness1291 ปีที่แล้ว

    "This time we're going even farther! I want to see Mario shake into pieces as his remnants scatter into the stars!" - SwankyBox

  • @jamesd6920
    @jamesd6920 ปีที่แล้ว

    At 6:03 when you said "His screaming mangled corpse plummeted towards the planet bellow.." I just started laughing. And at 6:48

  • @Patralgan
    @Patralgan 2 ปีที่แล้ว +2

    Wouldn't infinite speed mean Mario being omnipresent?

  • @LucasFilmtDoor
    @LucasFilmtDoor 2 ปีที่แล้ว +3

    Wow, that ending got really deep all of a sudden

  • @marlysalt
    @marlysalt 2 ปีที่แล้ว +1

    Quantum Mario looks like an electron; but here come the cosmic clones measuring his speed while you try and observe him.

  • @MaximeLafreniere433
    @MaximeLafreniere433 2 ปีที่แล้ว +1

    Now I want a Green Demon stye challenge with the Cosmic Clones!

  • @paraplonk7269
    @paraplonk7269 2 ปีที่แล้ว +2

    Cosmic clones would be a really cool antagonist of an anime or something. I'd love to see how the protagonist would defeat them

    • @Lokear
      @Lokear 2 ปีที่แล้ว

      Stand still for 2 seconds, then shoot/stab/whatever where you just were. Rinse, repeat.

    • @blaze4109
      @blaze4109 2 ปีที่แล้ว +1

      just walk backwards while shooting the clone

    • @cheesepop7175
      @cheesepop7175 2 ปีที่แล้ว

      NO

    • @nicholasdaisyawesomeness1291
      @nicholasdaisyawesomeness1291 ปีที่แล้ว

      @@blaze4109 Here's the problem. They're poisonous to touch. That's why Mario takes damage!

    • @cheesepop7175
      @cheesepop7175 ปีที่แล้ว

      @@nicholasdaisyawesomeness1291 if they are poisonous then why do cosmic clones keep running towards mario? thats kinda mean.

  • @mariomuncher44
    @mariomuncher44 2 ปีที่แล้ว

    Is it possible to take a closer look at Comet Observatory in the cutscene, in which Mario is launched towards the planet he's going to, just before the star select?

  • @loganator3565
    @loganator3565 ปีที่แล้ว

    9:37 My theory for here is actually pretty simple. The reason they don't hit Mario immediately after he takes damage and falls is because immediately after taking damage, Mario has a couple seconds of Invincibility Frames where he can't take damage. This is so the player isn't killed immediately if they get swarmed by goombas or kameks or in this case, cosmic clones

  • @DaCaptainDerpy
    @DaCaptainDerpy 2 ปีที่แล้ว

    You know something I want to see? With all the modding and such you can do, can you make a horror level out of the assets in Galaxy or Sunshine?

  • @petir_but_wierd
    @petir_but_wierd 2 ปีที่แล้ว +1

    i did a similar experiment but i ran from the clones for 17 hours and the thing that stopped my expiriment was the point of hitting the shadow realm itself in distance where the console went on fire

  • @ahscott2001
    @ahscott2001 ปีที่แล้ว

    I never thought I’d see Mario make a jump to hyperspace but there’s a first time for everything.

  • @Kobalent
    @Kobalent 2 ปีที่แล้ว +1

    9:17 So you're telling me you made a quantum mechanism inside of the game where every frame processing works as the observer collapsing each frame into one of the two states in the superposition of Mario being hit and not hit

    • @comet.x
      @comet.x 2 ปีที่แล้ว +2

      quantum mechanics being creepily similar to floating point errors would fit simulation theory...

  • @WeakestChild
    @WeakestChild 2 ปีที่แล้ว

    After seeing this I wonder if you can change shadow Mario’s movement not going for the star and if him dying will crash or lag the game. Idk if u can even change his movement

  • @justsans.
    @justsans. 2 ปีที่แล้ว

    I’m using this before I watch, and I don’t plant on editing it afterwards, but I feel like since the Cosmic Clones are basically just ghosts, then they would do the same as you.

  • @randomnessrules4971
    @randomnessrules4971 2 ปีที่แล้ว +12

    Is there a way to measure Mario's speed after 17 minutes?

  • @millennialgameplay9293
    @millennialgameplay9293 2 ปีที่แล้ว

    Would it be possible to test the theory you made by using two clones to see how many times mario gets hit, after the first reaches him he should only be hit once more, but it could be that mario's position changing each and every frame could lead him to be hit by the same clone multiple times after reaching that distance

  • @1specified
    @1specified ปีที่แล้ว

    I didn't know where to ask this, but I was watching Gray Fruit play this game and while he was fighting King Kaliente is dawned on me that King Kaliente always turns to face you when you're in his fight. You can still walk under the plantet which puts him out of the players view, but it made me think about what happens in that situation. Does he look down at you under the planet and awkwardly turn while looking down?

  • @1Cheerio
    @1Cheerio 2 ปีที่แล้ว +1

    Cosmic Clones can't be outrun they copy every move Mario does even with faster speed Cosmic Clones can never be outrun. When Mario and the Cosmic Clones be in one spot looks like a Mario fusion with Just different color Mario's, Swanky's Box videos is all about discoveries we should appreciate his videos for the discoveries he finds in his videos.

  • @thenonexistinghero
    @thenonexistinghero 2 ปีที่แล้ว

    This was strangely epic.

  • @noahgladdish2007
    @noahgladdish2007 2 ปีที่แล้ว

    What if you found a way to trap the cosmic clones while it's mimicking Mario's movement? Like maybe some box falls on top of the cosmic clones (but not Mario) and interrupting the movement

    • @viniless5201
      @viniless5201 2 ปีที่แล้ว +1

      Cosmic clones pass through obstacles and can walk on platforms that are no longer there.

  • @d2dominoes807
    @d2dominoes807 2 ปีที่แล้ว +1

    hmmmm "Is it possible to beat Super Mario Galaxy 2 if there are always cosmic clones following you" sounds like a fun challenge

  • @SterbsMcGurbs
    @SterbsMcGurbs 2 ปีที่แล้ว

    It would be pretty neat if SwankyBox made a new Pixel Portals video since I comment about it in every video.

  • @PieJee1
    @PieJee1 2 ปีที่แล้ว

    At the start of the movie i expected the result because with large numbers the accuracy of least significant numbers is dropped resulting in the same number in memory eventually

  • @fatalwaffle1715
    @fatalwaffle1715 ปีที่แล้ว +1

    Awesome video!

  • @leobamabaconator
    @leobamabaconator 2 ปีที่แล้ว +2

    6:07
    what kinda creepypasta stuff is this

  • @TheRealP.S.G
    @TheRealP.S.G 2 ปีที่แล้ว +1

    Cool! Now try outrunning the Cosmic Clones from Super Mario 3D Land.

  • @hopebrings1541
    @hopebrings1541 ปีที่แล้ว

    I think the reason Mario gets hit so quickly is because the clones fallowing Mario's directional speed data and any speed hacks applied to the clones as a side effect, one that has one small flaw, it doesn't change the speed until the previous ones 2.5 seconds are up, and if a clone overshoots the expected position from the data, it's warped to Mario's x,y coordinates yet it's z coordinate stays the same and it's new directional speed is towards Mario yet still at its previous speed until the 2.5 second window between the clone actions is completed.

  • @justinburchette
    @justinburchette ปีที่แล้ว +1

    *You see:* these are the *REAL* questions that everyone needs to be asking!
    Thank you, SwankyBox - for giving us all the answers we _desperately_ needed... nay, the answers we _deserve!_ 🙂

  • @LuigiMan2401
    @LuigiMan2401 2 ปีที่แล้ว

    So speaking about this cosmic clone stuff, there is a cool mod for gmod that give you a trail of cosmic clones! Well it mimics literally every move, I change my player model, it changes.

  • @ManoredRed
    @ManoredRed 2 ปีที่แล้ว +2

    Surprise dark philosophy at the end.

    • @SwankyBox
      @SwankyBox  2 ปีที่แล้ว +1

      Cosmic clones take you to dark places.

  • @Ryu_D
    @Ryu_D 2 ปีที่แล้ว

    Thank you for the video.

  • @nope69420.
    @nope69420. 2 ปีที่แล้ว

    Your average speedrunner: ah yes, what you call fast is what we call slow.

  • @Drazamuffin
    @Drazamuffin 2 ปีที่แล้ว

    I wasn’t expecting to watch a video where Mario is turned into an electron

  • @FilthyWeeb1
    @FilthyWeeb1 2 ปีที่แล้ว

    this reminds me of that Mario demo of all of the marios in that gravity demo thingy mababor

  • @carecacabeludoblehb
    @carecacabeludoblehb 2 ปีที่แล้ว

    that's terminalmontage's speedrunner mario's greatest fear

  • @Mimikyu_Lov3r
    @Mimikyu_Lov3r 2 ปีที่แล้ว

    4:00 TFW you beat the the whole game of Super Mario Galaxy 2 after getting every single Power Star and 9,999 Starbits, then you have a Mario Party

  • @SilentVinyl
    @SilentVinyl 2 ปีที่แล้ว

    cosmic clones in every level mod would be cool

  • @andrewclark3330
    @andrewclark3330 2 ปีที่แล้ว +2

    1:32

  • @2l84me8
    @2l84me8 2 ปีที่แล้ว

    No! We don’t need another Speed Demon Mario ever again.
    -Something something TerminalMontage.

  • @CowboyHimself
    @CowboyHimself 2 ปีที่แล้ว

    This man went from making a mod about his game to see what Mario clones do

  • @thatgamernoob5186
    @thatgamernoob5186 2 ปีที่แล้ว

    You should leave this on overnight, endlessly going faster and faster... It would be so overloaded it would probably crash, bit if it didnt it might work.

  • @MstrKipper
    @MstrKipper 2 ปีที่แล้ว +1

    Wait so if their distance does increase as you do speed, does this have a limit or can they actually catch up if you never stop?

    • @blaze4109
      @blaze4109 2 ปีที่แล้ว +1

      they are wherever you were 2.5 seconds ago, no exceptions

  • @mengespong
    @mengespong ปีที่แล้ว

    I like that one of the the clones in the thumbnail look mad

  • @Dashiell777
    @Dashiell777 2 ปีที่แล้ว

    I know in some prankstercomics you get hit by the clones and make them disappear

  • @jeremyjasonpage5863
    @jeremyjasonpage5863 2 ปีที่แล้ว

    Theory time!🧩

  • @dzeppetto3143
    @dzeppetto3143 2 ปีที่แล้ว +2

    U can't escape by going faster... BUT CAN U ESCAPE BY GOING SLOWER?

  • @waluigist
    @waluigist 2 ปีที่แล้ว

    6:49
    Everyone is here!

  • @thedraftingax5963
    @thedraftingax5963 2 ปีที่แล้ว +5

    I can definitely escape all of them if I was fast enough, that is. If I had an invincibility star, I can just k.o. all of them, instantly in one speedrun.

    • @daneymcpane
      @daneymcpane 2 ปีที่แล้ว +1

      That doesn't kill them permanently. In Super Mario 3D Land you could kill them while being invincible but they will reappear if you leave the area.

    • @thedraftingax5963
      @thedraftingax5963 2 ปีที่แล้ว

      @@daneymcpane yeah and that’s actually pretty annoying that I have deal with that and the cosmic clones over and over again

  • @NightBread
    @NightBread 2 ปีที่แล้ว

    If a game lets me do it, testing a games floating point is my favorite thing to do.

  • @NippleTwist115
    @NippleTwist115 ปีที่แล้ว

    I don't know why but I'm genuinely mad that super mario galaxy 2 has a better fucking quantum tunneling example than any college physics professor has ever taught

  • @doodlebug47
    @doodlebug47 2 ปีที่แล้ว

    Wow that was cool

  • @Aerobrake
    @Aerobrake 2 ปีที่แล้ว +1

    4:27 BLJ