For anyone curious about jumping off the block and spinning underneath it: The problem with spin jumps are that unless the actual spin jump momentum touches the center of the block, you'll just slide underneath it and not actually break it. Getting near the block after jumping off causes Mario to either try to grab the edge or jump off it again. Touching the block while spinning also pushes Mario away from the block. I tried a lot of times and wasn't able to break it. If someone can do this though, I'd be really curious to see it!
There's been something on my mind ever since I bought Super Mario Galaxy 2 in 2010. Look at the background of the Spin Dig Galaxy. It seems familiar. It looks as if its the remnant of the background of the last level in Super Mario Galaxy 1. It seems as if the background was that whole lava background but cooled over time.
I think it's less a mistake, and more of a "okay, we got the polygon count down to where we need it for a smooth frame rate, on to the next level." Why spend time removing more geometry than needed? Especially when it could end up breaking something else. Game development and optimization is a complicated business.
This game comes from an era where Nintendo was shoehorning motion controls into everything even when they didn't need it and this game using the motion to spin is one example also using the motion to spin jump in the regular Mario Wii and also the motion controls in Super Paper Mario
Is it weird I actually found the block alone, I was playing this galaxy and star and got curious what was up there, I found the block and on the other side I found a 1Up
@@16-bitbrody82 so what? I expect people to look for my name instead of just assuming the person at the bottom of frame one in 1:25 is me. Edit: I corrected it to avoid killers like you.
I was using a free cam and in toy time galaxy i found a block just like this one it was in the giant robot in star one I believe but I don't know what it could be there for
Poliokio 98 maybe its so u dont fall down and die when u beat the robot so mario is just on the block cuz i do hear mario or luigi hit a block then the cut sence starts thats maybe why its there
I'm surprised you haven't made a video about those unused 1-ups in Yoshi Star Galaxy in Galaxy 2. It's one of the most interesting bits of unused level design in the Galaxy games, and I think it'd fit your channel perfectly.
@@Trubbsy 10+ min video about a box can be shortened down instead of rambling along a useless unnecessary story to start it off and literally stretching every second he can when he can get straight to the point. Swanky kinda lame for this ▶
Now i thought he might of talked about the double black hole thats also in this galaxy that i saw someone post about somewhat recently its a really cool discovery
Nintendo: Leaves behind one number of coding in the game. Swankybox: Right that down, right that down! Nintendo: One frame drops. Swankybox: A solid 15:59 minutes. Nintendo: Makes there game perfect with no mistakes just make sure they didn’t get criticized... Swankybox: Nintendo’s not being them selves, book us a meeting!
If you haven't already, could you cover that giant horizon that stretches across the entire background when you're in the Good Egg Galaxy or the Comet Observatory? I've always wondered what exactly that is. You're supposedly in deep space so there shouldn't be any kind of planetoid below you. Plus, there's the lights in the shape of stars below you too, which is also weird
I gotta compliment the comments on these videos. Usually youtube videos are full of repetitive unfunny jokes, but these comments are actually fairly unique.
Actually, Shiverburn Galaxy is really more of a reincarnation of Freezeflame Galaxy. Remember that at the end of SMG1, Bowser's Galaxy Reactor imploded and Baby Luma threw himself into the resulting vortex to stop it from destroying everything, causing the vortex to instead suck in the entire universe and then spit it out, rebuilding all the galaxies but completely rearranging them, which is why a good portion of the galaxies in SMG2 have planets that resemble planets seen in SMG1.
This block is obviously the one from the mission in which you travel to this planet normally. In that mission, there is a block high up above the cage holding the fireflower on the lava side of the planet. It is apparent that this block was not unloaded like the rest of the planet in other stars.
In the first Ratchet & Clank game, on the planet Metropolis, there is a floating swingshot target underneath the path the train takes. If you jump off, there is a gravitation pull coming from the train so you have to time your jump to get out of its gravitational pull and still enough time to get to the target. If you don't make it you die and have to start the train cutscene and the ride up again. I managed to get to it after something like 30/40 tries as I was convinced the last golden bolt was under there and I would teleport to it by grabbing the target. Nope. I found out the hard way that it was left there by the developers. Not sure if they left it there by mistake, or just couldn't be bothered to remove it. You can interact with it and use it, but you're stuck there until you release the button and die.
Hi SwankyBox! I really love your videos! You keep up the good work! :D I do have a request challenge for Chrono Trigger. Is it Possible to get your 3rd tech without speaking to spekkio from The End of Time for all 4 characters Crono, Marle, Lucca, and Frog.
Nintendo: alright waluigi we will challenge you to get into smash bro's Waluigi: wahahaha Nintendo: its open the box to get the invite Waluigi: WAAAAAAAH
Something i find weird about this galaxy is how that giant shine that usually shows where the star is always stuck on the 3rd star when you choose the other 2 missions
im surprised swankyBOX never made a video about the BOX on the pirateship in sm64's jolly roger bays. as a kid i tried every move on this box to open it. i came back after having 120*, i even tried dying to it 99 times after yoshi giving me the 99 lives lol.
I found the episode interesting, but there's something else that has had my attention for a while now. You see, I'm actually a huge fan of Princess Peach, and I've always imagined Mario as specifically being designed to have flexible characters and lore. For example, Peach can be as smart or strong, or as dumb or weak, as you want her to be, according to the franchise itself. This, in combination with a TH-cam comment I once saw on there regarding a Smash Peach video, gave me the inspiration to imagine her as a super-powerful being (Super Mario pun intended), only unable to fight back against Bowser either because its too risky, or she's stripped of her magical powers and strength, and able to transform or save the world or more than hold her own with her wit, strength, and magic. This combined with other thoughts like other Mario players that other characters such as Waluigi and Wario or Mona and Vanessa (of WarioWare) should have their part in the Super Mario series or others, among other things, means that I'm actually interested in your opinion on the matter. Personally, I really think that Mario has had a lot of opportunity left on the table. For one thing, I'm pretty sure I know for a fact that children can't really beat games at least not all that easily, at least not the main game, much less 100%, and another comment on YT stated that the games were built for children. Well, I disagree with that statement; I believe for a game to be built for children, it should be BEATABLE by children, at least the main game, and especially even failing that, it would have to be easy to learn how to beat the game for them. And I've known many cousins and friends of mine that may or may not have STILL beaten games like Super Mario World and Sonic The Hedgehog (and I'm speaking from experience), thus throwing the whole "Nintendo games were made for children" theory out the window. I mean, heck, I've played Super Mario Advance 2: Super Mario World since 2001, and didn't beat it until 2011 - that's how long it took for a child like me back then! This makes Nintendo's argument about making levels simplified for children with little dramatic elements invalid IMHO. I'll be honest: I probably would've preferred a much more challenging version of New Super Mario Brothers than the version we got, even as a child and EVEN if I made much less progress on it myself; I would've found it more unique and more fun than the original NSMB could ever be to me, and even in any other circumstance, it would've made (at least for me) the worst or most uncomfortable Mario Saves Princess Peach plot(s) at least mildly acceptable (Odyssey, I'm looking at you.). With the current formula, I wouldn't really feel anything, leaving me to focus on the cringy plot of the game itself rather than the game and its mechanics themselves, which would always indicate a problem with the game, since I'm not enjoying it. Other factors of this are that I really do think that Nintendo would design their games to be fun and enjoyable, and I personally feel like if they really meant it, they would've provided these new mechanics. Among other things that they could've incorporated along with them are new characters and kinds of plots, as well as new games starring other mechanics. If you seen channels like We Are Daisy and We Are Pauline (and I guess We Are Peach) before, you might know exactly what I'm talking about. To top it all off, again, this means I don't really care how certain characters would be described, such as Wario and Peach, and that means I don't care if Nintendo "canonically" considers Wario and Waluigi villains; if I just wanted them to be anti-heroes who can't really decide if they want to be a hero or villain, and are interchangeably both, I have all the rights to consider them that. I'm just saying. That's what I've heard from Nintendo, anyway. This means that I've decided to start up something called Nimio (which IS an original name, btw, in no way afflicted with Nintendo or Namco), which attempts to fill in these blank spots by giving certain characters as Waluigi and Queen Merelda more prominent roles, including star roles, and providing Peach with her own series that showcases her incredible power, wit, and magic from my own brain, among other things. Nintendo often says that they will eventually consider more prominent roles for characters as Princess Peach and Wario, for their fans. But I've figured why not just deliver them now if not for many more years, assuming it ever happens at all. Again, as in the beginning of the comment, I'm interested in your thoughts on the matter. Thanks in advance.
What about the anonymous and unseen voice of wisdom from Super Mario RPG? There is a person you can talk to behind the corner of the house in front of the castle in the Mushroom Kingdom, very near the location where Toadstool meets you outside to join your party for the rest of the game. You can't see them, they don't give you a name and they seem to offer advice until you reach Star Hill. After that they just repeat the same dialogue over and over again.
Im not sure if u made a video on this and im not sure if it even deserves its own video but I just noticed that in Good Egg Galaxy there are these *comets* that u can see in the background
For anyone curious about jumping off the block and spinning underneath it: The problem with spin jumps are that unless the actual spin jump momentum touches the center of the block, you'll just slide underneath it and not actually break it. Getting near the block after jumping off causes Mario to either try to grab the edge or jump off it again. Touching the block while spinning also pushes Mario away from the block. I tried a lot of times and wasn't able to break it. If someone can do this though, I'd be really curious to see it!
do you know what that means?
MYSTERY GOOMBA PART 2!
@SwankyBox Could you not fly into the bottom of it with the red star power?
There's been something on my mind ever since I bought Super Mario Galaxy 2 in 2010. Look at the background of the Spin Dig Galaxy. It seems familiar. It looks as if its the remnant of the background of the last level in Super Mario Galaxy 1. It seems as if the background was that whole lava background but cooled over time.
Awesome Video
Hey man how you doin
Nintendo Developer: * left over a single block *
Swanky Box 2019: solid 10 minutes of content right here
Thats so true and frickin hilarious😂
Lol
Swanky:*ITS FREE REAL ESTATE*
@@mrsmartypants1987 I came here just to comment that haha! Great vid still Swanky, decent stuff!
Haha, yeah that's kinda sad
I love it when developers leave things in-game mistakenly.
It's like little Easter eggs to discover 😊
So true
WAS it even by mistake?
Sometimes it's intentional.
I think it's less a mistake, and more of a "okay, we got the polygon count down to where we need it for a smooth frame rate, on to the next level." Why spend time removing more geometry than needed? Especially when it could end up breaking something else. Game development and optimization is a complicated business.
I love how this game is being combed down by the atom level. This game was wonderful.
This game comes from an era where Nintendo was shoehorning motion controls into everything even when they didn't need it and this game using the motion to spin is one example also using the motion to spin jump in the regular Mario Wii and also the motion controls in Super Paper Mario
@@bland9876 stfu dude
Is it weird I actually found the block alone, I was playing this galaxy and star and got curious what was up there, I found the block and on the other side I found a 1Up
I feel so bad that I never played either 😟
Ian Finrir I did, the game was amazing and earned a place in my heart
Developer #1: damn i forgot to delete 1 block
Developer #2: dude just leave it there, no one is gonna see it
risseY
1:26 hey look it's me at the bottom
That's mad
Charkit it’s at 1:26
@@16-bitbrody82 so what? I expect people to look for my name instead of just assuming the person at the bottom of frame one in 1:25 is me. Edit: I corrected it to avoid killers like you.
Charkit people will pause it at 1:25 and look at the bottom only to be met with confusion
Charkit I made it easier for them to look for you
Mario: “yep, Ima stuck up here. Might as well relax & spend the rest of ma days getting some sleep.”
Guess I'll play this gameboy for the rest of my life.
Developers: forget to delete box
SwankyBox: there must be a deeper meaning to this.
Plot twist: Waluigi's smash invitation is inside the block
All we need is someone to open it and Waluigi will get into Smash
The Waffle Lord *Plugs Wii* Aight, lets roll
Waluigi after SwankyBox says he can't open the block: *sad wah noises*
Yes
Or possibly Super Mario Galaxy 3.
Damn. This game is over 10 years old yet we still dont know everything about it. Amazing
I was using a free cam and in toy time galaxy i found a block just like this one it was in the giant robot in star one I believe but I don't know what it could be there for
Poliokio 98 maybe its so u dont fall down and die when u beat the robot so mario is just on the block cuz i do hear mario or luigi hit a block then the cut sence starts thats maybe why its there
Super Mario Galaxy has so much secrets. This game is one of my favorite 3D Mario games.
Me too, but Mario Galaxy 1 give me an strange vibe and I don't know why
Yeah but that's not a secret, it's just a block left by mistake
@@teotab4293 is still interesting though
Imagine being this developer accidentally leaving a block then discovering that you're part of some 10 minute video 12 years later
Yet another secret I wouldn’t know about if Swanky didn’t make an amazing video on it
10:04 maybe so but Luigi is always w a t c h i n g
The luigi on the shelf
I'm surprised you haven't made a video about those unused 1-ups in Yoshi Star Galaxy in Galaxy 2. It's one of the most interesting bits of unused level design in the Galaxy games, and I think it'd fit your channel perfectly.
That block the developers left behind must've been a real Swanky Box
Christopher Moon oh hello there
I'm blocking you for this comment.
@@user-jl7cz2pe6d why??
Your commenter rights, hand them over
Ahhhhhhhhhhhhhhhhhhhhhhh I see you EVERYWHERE
SwankyBox: Why are there all these random objects everywhere?
Nintendo: Oh! Thanks for finding those *random items* I dropped!
I feel Freezeflame galaxy is slightly underrated.
I watch a 10 min which talk about a forgetting block
What I have done with my life ?
wasting it away
@@Leo-zp3ot its not wasting, its using it with quality
@@Trubbsy 10+ min video about a box can be shortened down instead of rambling along a useless unnecessary story to start it off and literally stretching every second he can when he can get straight to the point. Swanky kinda lame for this ▶
You must have liked it, so that’s a good thing, so you have done something good for you. You deserve happiness.
@@Leo-zp3ot Be quiet, Crumb.
Now i thought he might of talked about the double black hole thats also in this galaxy that i saw someone post about somewhat recently its a really cool discovery
I love when you make videos about the galaxy games!
So all those “can you collect every starbit” videos are IMPOSSIBLE (I also know that it is impossible either way, it’s just for a joke)
**.gets them all**
Steve be like: *whoops*
You have hacks. Why didn't you use moon jump to open the box?
Nintendo: Leaves behind one number of coding in the game.
Swankybox: Right that down, right that down!
Nintendo: One frame drops.
Swankybox: A solid 15:59 minutes.
Nintendo: Makes there game perfect with no mistakes just make sure they didn’t get criticized...
Swankybox: Nintendo’s not being them selves, book us a meeting!
I don't mean to be *that* guy but you spelled write wrong
It unlocks Waluigi in Super Mario 64 DS
Nice video! Those excellent camera angles really do make the audio and visuals almost give the video a documentary-like feeling.
I have a theory of how to hit that block! Jump of the ? Block, spin jump before falling down and hit the block
Gamdrew that’s what I was thinking. I wonder if that gives enough height...
@@joecremer3633 Im pretty sure it does
Keep it up with these good videos about the Galaxy Series! New discoveries are really cool.
If you haven't already, could you cover that giant horizon that stretches across the entire background when you're in the Good Egg Galaxy or the Comet Observatory? I've always wondered what exactly that is. You're supposedly in deep space so there shouldn't be any kind of planetoid below you. Plus, there's the lights in the shape of stars below you too, which is also weird
**swanky finds the most mundane thing in Mario Galaxy**
Hey guys! This is SOOOO COOL!
What does mundane even mean
Dev: *leaves something behind in game*
Swankybox: *and i took that personally*
9:15 I love that close Mario getting his butt burned while falling
Hey, is it possible you could cover the mysterious tiny choo-choo train in Toy Time Galaxy on the spring mushroom planet?
Soo.... i found it!
(tnx to Shiromi)
Wow thats pretty interesting!
The super Mario Galaxy hidden content is my favorite content, it’s not only nostalgic af, but it interests me so much
Really cool to see details like this about how a level was built!
I watched a lot of your mario galaxy videos. They're great :)
@@develon3133 :)
@@glitchfish i love how you did the glitch in freezeflame galaxy. thanks to you i can reach the brown planet
@@sarasalomon4694 :)
I gotta compliment the comments on these videos. Usually youtube videos are full of repetitive unfunny jokes, but these comments are actually fairly unique.
Slimy Spring Galaxy from Galaxy 2 has a black hole between the two main sections that you never see without hacks.
Love your videos bud ! Sucker for good nostalgia
Nice video! Keep up the good work. We like your videos swanky!
Developers: accidentally leave a ? Block behind
SwankyBox: that’s a good 10 minutes of content right there
Nintendo developers: (forgot to remove a block)
SwankyBox: that’s a good 10 minutes and 46 seconds of content there.
Developer: *accidentally leaves behind a singular ? block*
Swanky Box: It’s free real estate
Actually, Shiverburn Galaxy is really more of a reincarnation of Freezeflame Galaxy. Remember that at the end of SMG1, Bowser's Galaxy Reactor imploded and Baby Luma threw himself into the resulting vortex to stop it from destroying everything, causing the vortex to instead suck in the entire universe and then spit it out, rebuilding all the galaxies but completely rearranging them, which is why a good portion of the galaxies in SMG2 have planets that resemble planets seen in SMG1.
That last shot of Mario sleeping on the block was really cool
Always interesting so many things get left behind!
Thats meeeee. Its a Danish name. Also i have more comments on the same video.
Hey guys, Thanos missed a block
My favorite type of videos from you
Sky trees always creeped me the hell out too
Very interesting as always
I've never played this game but I love this vids for some reason
yet another neat discovery and awesome video exploring it
When you're so early you're not early
Tfw you're always early it becomes a hobby so in fact you're not early anymore
@@Trattt exactly
This block is obviously the one from the mission in which you travel to this planet normally. In that mission, there is a block high up above the cage holding the fireflower on the lava side of the planet. It is apparent that this block was not unloaded like the rest of the planet in other stars.
Dang it man you're gonna make me wanna play this game all over again
Freezeflame Galaxy was already quite mysterious for me in a way, and now I learn about this random block left behind xD
Me: I can karate!
Also me: 0:01
Great vid!
In the first Ratchet & Clank game, on the planet Metropolis, there is a floating swingshot target underneath the path the train takes. If you jump off, there is a gravitation pull coming from the train so you have to time your jump to get out of its gravitational pull and still enough time to get to the target. If you don't make it you die and have to start the train cutscene and the ride up again. I managed to get to it after something like 30/40 tries as I was convinced the last golden bolt was under there and I would teleport to it by grabbing the target.
Nope. I found out the hard way that it was left there by the developers. Not sure if they left it there by mistake, or just couldn't be bothered to remove it. You can interact with it and use it, but you're stuck there until you release the button and die.
What If it is a star in there and nintendo intended us to find it?
The perfect music for that block is "left behind"
9:17 Mario re-enters the atmosphere
I love how this game still has secrets to this day for hackers or glitchers to find :3
Being able to convert the subject of a single block into a 10 minutes video is pure genius
Hi SwankyBox! I really love your videos! You keep up the good work! :D I do have a request challenge for Chrono Trigger. Is it Possible to get your 3rd tech without speaking to spekkio from The End of Time for all 4 characters Crono, Marle, Lucca, and Frog.
those innaccessible things videos are my favorite
There is a pipe way below the level in good egg galaxy that doesnt seem to have anything around it
Nintendo: alright waluigi we will challenge you to get into smash bro's
Waluigi: wahahaha
Nintendo: its open the box to get the invite
Waluigi: WAAAAAAAH
08:42 Lava planet? You mean "Crunchy chocolate-caramel bonbon that is pulled apart"-planet, right? 😁😋
Damn! Great video so far
Omg I love theese episodes
Because this requires a 10 minute video right.
His videos are clickbait and he can't enunciate
@@flyforce16 , true
Wow, that is so cool!!
Something i find weird about this galaxy is how that giant shine that usually shows where the star is always stuck on the 3rd star when you choose the other 2 missions
1:20 omg I'm spotted!
you got a new sub
im surprised swankyBOX never made a video about the BOX on the pirateship in sm64's jolly roger bays. as a kid i tried every move on this box to open it. i came back after having 120*, i even tried dying to it 99 times after yoshi giving me the 99 lives lol.
question mark (?) blocks from the Mario games are called Lucky Blocks in Minecraft, btw, so that's what i call them.
Dang. I thought you were going to see what was in the box....
Mario's eating so much snow lol.
0:
Wow, I never thought about travelling to that planet in the other stars. Interesting.
gmO
6:05 kinda like if you dug a hole straight through a planet
luigi doing a demon spin kick
Super Mario Galaxy 1 left lots of things floating around
If you slide down the edge and time a spin very well you can get 1 of whatevers in it out of it
I found the episode interesting, but there's something else that has had my attention for a while now.
You see, I'm actually a huge fan of Princess Peach, and I've always imagined Mario as specifically being designed to have flexible characters and lore. For example, Peach can be as smart or strong, or as dumb or weak, as you want her to be, according to the franchise itself.
This, in combination with a TH-cam comment I once saw on there regarding a Smash Peach video, gave me the inspiration to imagine her as a super-powerful being (Super Mario pun intended), only unable to fight back against Bowser either because its too risky, or she's stripped of her magical powers and strength, and able to transform or save the world or more than hold her own with her wit, strength, and magic.
This combined with other thoughts like other Mario players that other characters such as Waluigi and Wario or Mona and Vanessa (of WarioWare) should have their part in the Super Mario series or others, among other things, means that I'm actually interested in your opinion on the matter.
Personally, I really think that Mario has had a lot of opportunity left on the table.
For one thing, I'm pretty sure I know for a fact that children can't really beat games at least not all that easily, at least not the main game, much less 100%, and another comment on YT stated that the games were built for children. Well, I disagree with that statement; I believe for a game to be built for children, it should be BEATABLE by children, at least the main game, and especially even failing that, it would have to be easy to learn how to beat the game for them. And I've known many cousins and friends of mine that may or may not have STILL beaten games like Super Mario World and Sonic The Hedgehog (and I'm speaking from experience), thus throwing the whole "Nintendo games were made for children" theory out the window. I mean, heck, I've played Super Mario Advance 2: Super Mario World since 2001, and didn't beat it until 2011 - that's how long it took for a child like me back then!
This makes Nintendo's argument about making levels simplified for children with little dramatic elements invalid IMHO. I'll be honest: I probably would've preferred a much more challenging version of New Super Mario Brothers than the version we got, even as a child and EVEN if I made much less progress on it myself; I would've found it more unique and more fun than the original NSMB could ever be to me, and even in any other circumstance, it would've made (at least for me) the worst or most uncomfortable Mario Saves Princess Peach plot(s) at least mildly acceptable (Odyssey, I'm looking at you.). With the current formula, I wouldn't really feel anything, leaving me to focus on the cringy plot of the game itself rather than the game and its mechanics themselves, which would always indicate a problem with the game, since I'm not enjoying it.
Other factors of this are that I really do think that Nintendo would design their games to be fun and enjoyable, and I personally feel like if they really meant it, they would've provided these new mechanics. Among other things that they could've incorporated along with them are new characters and kinds of plots, as well as new games starring other mechanics. If you seen channels like We Are Daisy and We Are Pauline (and I guess We Are Peach) before, you might know exactly what I'm talking about.
To top it all off, again, this means I don't really care how certain characters would be described, such as Wario and Peach, and that means I don't care if Nintendo "canonically" considers Wario and Waluigi villains; if I just wanted them to be anti-heroes who can't really decide if they want to be a hero or villain, and are interchangeably both, I have all the rights to consider them that. I'm just saying. That's what I've heard from Nintendo, anyway.
This means that I've decided to start up something called Nimio (which IS an original name, btw, in no way afflicted with Nintendo or Namco), which attempts to fill in these blank spots by giving certain characters as Waluigi and Queen Merelda more prominent roles, including star roles, and providing Peach with her own series that showcases her incredible power, wit, and magic from my own brain, among other things. Nintendo often says that they will eventually consider more prominent roles for characters as Princess Peach and Wario, for their fans. But I've figured why not just deliver them now if not for many more years, assuming it ever happens at all.
Again, as in the beginning of the comment, I'm interested in your thoughts on the matter. Thanks in advance.
you have just proved that it is NOT possible to beat marion galaxie 2 while collecting every starbit
I found a star oob in deep dark galaxy.
What about the anonymous and unseen voice of wisdom from Super Mario RPG? There is a person you can talk to behind the corner of the house in front of the castle in the Mushroom Kingdom, very near the location where Toadstool meets you outside to join your party for the rest of the game. You can't see them, they don't give you a name and they seem to offer advice until you reach Star Hill. After that they just repeat the same dialogue over and over again.
That launch star in the desert level that you found a bit back. Isn’t it the launch star that’s next to the the floor on the first level?
that reminds me of the mystery goomba
Great video.
Can't you hit the Question Mark Block if you jump off and spin towards the bottom of it to hit it?
So it’s actually NOT possible to beat Super Mario Galaxy by collecting all star bits
Im not sure if u made a video on this and im not sure if it even deserves its own video but I just noticed that in Good Egg Galaxy there are these *comets* that u can see in the background
NO NOT A LOOP, A FATE WORSE THAN DEATH
“A few lava planets” you mean stars?
Stars are plasma.
uhh..... no.
there "LavaSunMini Planet"
they are unused!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!=!!!!!!!!!!!!!!!!!!
sorry.