How to Create Sci-Fi Buildings in 5 Minutes

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  • เผยแพร่เมื่อ 4 ม.ค. 2023
  • Blender Tutorial -Learn how to Create Low Poly Sci-Fi Sky Scrapers! Great for Game-Engine or realistic renders. Geometry Nodes is kool
    Downloads on Patreon: / cggeek
    For the duration of #CES2023 (72 hours) @NVIDIA-Studio challenged me to create a massive 3D -Sci-Fi themed world! (that you guys picked!) with the GeForce RTX 4090!
    Low Poly, Realistic, Sci-Fi Buildings - perfect for use in Unity or Unreal Game Engines!
    Building Textures: (free account) www.textures.com/download/Hig...
    Metal: www.textures.com/download/Met...
    HDRI's for lighting: polyhaven.com/hdris/skies
    Leaf and bark texture: ambientcg.com/list
    Subscribe For More: th-cam.com/users/subscription_...
    Instagram: / cg_geeks
    Twitter: / cggeeks
    Facebook: / cggeeks
    ArtStation: www.artstation.com/artist/cg_...
    Shout out to Max Hay for a few of these tips! #blender

ความคิดเห็น • 215

  • @CGGeek
    @CGGeek  ปีที่แล้ว +204

    Cooorrrection! That's January 11th (Just 6 days from now!) sorry my brain is stuck in November lol Excited to see what sort of crazy Sci-fi concepts you come up with using this tutorial!

    • @Clozof
      @Clozof ปีที่แล้ว +8

      When you create content on a backlog 🤡

    • @michaelmellor3d
      @michaelmellor3d ปีที่แล้ว +6

      Haha, I had to rewatch that part a few times. That threw me for a second. 😅

    • @bibsonsilentre5384
      @bibsonsilentre5384 ปีที่แล้ว +4

      Aw shucks..I was hoping for the photo realism .but I guess this will do

    • @CGGeek
      @CGGeek  ปีที่แล้ว +8

      @@bibsonsilentre5384 Will definitely be doing some photo realism this year as well :)

    • @fleurbird
      @fleurbird ปีที่แล้ว +3

      I'm glad I'm not crazy. Well. I heard the November part correctly. So that's one crazy point less for me

  • @aykp75
    @aykp75 ปีที่แล้ว +92

    Finally! A tutorial to easily create sci-fi worlds! This is just what I needed. Just amazing!

    • @lavatr8322
      @lavatr8322 ปีที่แล้ว +2

      Requires RTX 4090

    • @karlkeil07
      @karlkeil07 ปีที่แล้ว

      @@lavatr8322 no it doesnt

    • @taefoi
      @taefoi 2 หลายเดือนก่อน

      What app tho?

    • @aykp75
      @aykp75 2 หลายเดือนก่อน

      @@taefoi blender

    • @taefoi
      @taefoi 2 หลายเดือนก่อน

      @@aykp75 ty

  • @marcussmithereens-smithert5409
    @marcussmithereens-smithert5409 ปีที่แล้ว +9

    I fully thought this was gunna be clickbate where u just mess with some paid blender add on, but then u made the entire thing from scratch 🤯
    10/10 tutorial!

  • @diegogutierrez7315
    @diegogutierrez7315 ปีที่แล้ว +50

    do not follow this tutorial, he didn't delete the default cube

  • @michaelmellor3d
    @michaelmellor3d ปีที่แล้ว +10

    Nice! Great tutorial, Steve. I love your videos - Its super easy to follow and learn from you.

  • @Zeta.8693
    @Zeta.8693 ปีที่แล้ว +6

    I've always been waiting for my favorite3d modeler to drop a detailed building tutorial.

  • @nikolaikrustev1159
    @nikolaikrustev1159 ปีที่แล้ว +3

    That was brilliant, thank you so much! And the muse-grave-texture will stay with me too :)

  • @brandonjacksoon
    @brandonjacksoon ปีที่แล้ว +11

    Awesome tutorials, as always!
    Thanks CG Geek!

    • @CGGeek
      @CGGeek  ปีที่แล้ว +1

      Glad you like them!

  • @colepeterson5392
    @colepeterson5392 ปีที่แล้ว +6

    This guy modeling in the Cycles viewport is proof I need a new computer.

  • @rrahll
    @rrahll ปีที่แล้ว +2

    Your tutorials are awesome! Thanks!

  • @WW_Studios
    @WW_Studios ปีที่แล้ว +3

    Wow! That's a really cool technique for generating buildings! Nice :D

  • @alright4422
    @alright4422 ปีที่แล้ว +17

    OK, I had no idea how amazing geometry nodes really are. I still kind of avoid them as they are still kind of a new feature for me, but I'll definitely learn more about them now, thank you

  • @rrahll
    @rrahll ปีที่แล้ว

    Thanks for all your tutorials! You are the best))

  • @metatronorder3565
    @metatronorder3565 ปีที่แล้ว +1

    Brilliant post (and skills by uploader) - Thank you for sharing your brilliance with Blender noobs (such as me)...

  • @PotatoImaginator
    @PotatoImaginator ปีที่แล้ว +1

    Nice Tutorial :) I will definitely try this

  • @addictio_official
    @addictio_official ปีที่แล้ว +1

    Now we can take a step to future world with CG Geek...Nice tutorial Steve

  • @uenals-3dworld
    @uenals-3dworld ปีที่แล้ว +1

    very cool tutorial man!👍

  • @Blender_Pot
    @Blender_Pot ปีที่แล้ว +2

    Love you bro ❤ you are my teacher from the beginning.

  • @S9universe
    @S9universe ปีที่แล้ว

    litteraly so easy ♥thank you

  • @finnnakashima3084
    @finnnakashima3084 ปีที่แล้ว +1

    Cool... Now I can use it in my project

  • @arslon.aminboyv
    @arslon.aminboyv ปีที่แล้ว +2

    wow very good, thanks for this tutorial !

    • @CGGeek
      @CGGeek  ปีที่แล้ว

      Glad you liked it!

  • @TuckerTheMandolinist
    @TuckerTheMandolinist ปีที่แล้ว

    Thanks! You are the best!

  • @shagithyansathishkumar6283
    @shagithyansathishkumar6283 ปีที่แล้ว +1

    whoa easy 👍 thank u

  • @tim_developer
    @tim_developer ปีที่แล้ว +1

    So actual for me! I'm creating sci-fi game now!

  • @managang3840
    @managang3840 ปีที่แล้ว

    I don't even have laptop or PC but I still love watching your videos ❤️

  • @cd2028
    @cd2028 ปีที่แล้ว +2

    Ctrl + ?! So useful! Thanks

  • @RealGaryGibson
    @RealGaryGibson ปีที่แล้ว +1

    Very cool!

  • @brandonjacksoon
    @brandonjacksoon ปีที่แล้ว +1

    Thanks again for the cool tutorial mr. CG Geek ;))

    • @CGGeek
      @CGGeek  ปีที่แล้ว

      My pleasure!

  • @predesign5109
    @predesign5109 ปีที่แล้ว +1

    Cool thx !!

  • @Tcrakman
    @Tcrakman 4 หลายเดือนก่อน

    THIS IS GOLD!!!

  • @TripTilt
    @TripTilt ปีที่แล้ว

    coool stuff. Easy to follow along. But the best ivy gen is in the baga pie toolset!

  • @PiginaCage
    @PiginaCage ปีที่แล้ว +2

    Yes we all love the Muse Grave texture 😍🤣

    • @CGGeek
      @CGGeek  ปีที่แล้ว

      ha ha ha

  • @Saturn_DS
    @Saturn_DS 4 หลายเดือนก่อน

    Good stuff

  • @nevell6069
    @nevell6069 ปีที่แล้ว +1

    Very stunning

    • @CGGeek
      @CGGeek  ปีที่แล้ว +1

      Thank you! 😊

  • @mqbaka
    @mqbaka 11 หลายเดือนก่อน +1

    That tutorial was really sci-fi-y

  • @primusgamerx3281
    @primusgamerx3281 ปีที่แล้ว +1

    Cool I liked video.

  • @samgoa6164
    @samgoa6164 ปีที่แล้ว +3

    Thank you for the tutorial. I have been looking this kind of tutorials since I saw Emilis baltrusaitis's presentation at #BCON2022. Love from India 🇮🇳 ♥️

  • @lavatr8322
    @lavatr8322 ปีที่แล้ว +3

    My laptop almost blew up when adding that IVY

  • @t3true-games
    @t3true-games ปีที่แล้ว

    I was gonna say November!! Can't wait

  • @antonnoel5658
    @antonnoel5658 ปีที่แล้ว +2

    Great totorial! Just one thing, u shouldnt bring down the strength of the bump node because that wouldnt be accurate, the shadows get kinda grey instead of black, u actually want to bring down the distance to a really small value :)

  • @chrisgroff4981
    @chrisgroff4981 ปีที่แล้ว +1

    Cool video and good instructions, just one question, can you add more than one object to the gel nodes object?

  • @fracturedgamer420
    @fracturedgamer420 6 หลายเดือนก่อน

    well you made that look easy

  • @fisenko_animation
    @fisenko_animation ปีที่แล้ว +1

    this is great! Thank you for your lеsson

  • @krypto61
    @krypto61 ปีที่แล้ว +4

    Hey man, could you do an update video on the 'Beach waves' one 5 years ago with the fluid simulation?
    That would be awesome with the new caustics :)
    Btw loye your videos

  • @RickHenderson
    @RickHenderson ปีที่แล้ว +2

    This was awesome, thanks so much. I'm on the verge of becoming an Instance on Points master! 🤣

    • @CGGeek
      @CGGeek  ปีที่แล้ว

      haha its basally the only Geo-nodes I'm confident using!

  • @jrM5492
    @jrM5492 ปีที่แล้ว +1

    cool!

  • @music_creator_capable
    @music_creator_capable ปีที่แล้ว +1

    Yeah!

  • @alexramblas
    @alexramblas ปีที่แล้ว

    ja ja, muy bueno !, saludos desde Argentina...tu lejano suscriptor...

  • @bobmcboblin
    @bobmcboblin ปีที่แล้ว +1

    I didn't know Ivygen was a thing! I'm gonna LOVE playing with that add-on

    • @gower1973
      @gower1973 ปีที่แล้ว

      Hope you got a good Pc it kills performance

  • @DARKSECRETBATTLE
    @DARKSECRETBATTLE ปีที่แล้ว

    Cool

  • @beaustine6093
    @beaustine6093 8 หลายเดือนก่อน

    Love this tutorial! Thank you! Could you please explain how you are able to adjust the geometry at 2:57? For some reason when I go into edit mode, i'm unable to adjust the geometry. Thanks!

  • @CinemaMotions
    @CinemaMotions ปีที่แล้ว +1

    how did i get here so fast, anyhow, excited to apply this to my future projects!

  • @DigitalNomadChad
    @DigitalNomadChad ปีที่แล้ว

    Thanks for this! Very helpful! For some reason my material disappears on the generated one :( - Keep it up man!

  • @emericktheriault
    @emericktheriault ปีที่แล้ว +1

    Don't worry, if you want to render a single image and you don't have enough GPU memory because of the Ivy gen (like me, even if I have a RTX 3060), I turned my device to CPU. Of course, it's slow to render...

  • @PlanetAlexanderProjects
    @PlanetAlexanderProjects ปีที่แล้ว +1

    It looks a fair bit like the Half Life 2 beta citadel, which is pretty neat!

  • @happyandhealthy888
    @happyandhealthy888 3 หลายเดือนก่อน

    Embrios from 15 years on..or 14,7 hihi. Golden era on Earth

  • @EnUddaGamer
    @EnUddaGamer ปีที่แล้ว

    When exporting as .FBX, with textures packed, it can not be applied in Unity. The textures and/or materials dont show up. Got any clue as to why?

  • @rocketwastaken
    @rocketwastaken ปีที่แล้ว +1

    How did you use the leaf texture? Every time I download a leaf texture from there the leaves are either always facing the wrong way or they have a black background. Or it's just 2 leaves at once

  • @cgfischer
    @cgfischer หลายเดือนก่อน

    I wonder if that's the way how they done Coruscant in Star Wars... using a lot of low-polygon buildings. Must have been wild to do that in 1999.

  • @Leilielei
    @Leilielei ปีที่แล้ว +1

    Thank you! I have a question , when I generating the Ivy the generated Ivy is so small. How can I fix that?

  • @isisbarfuss558
    @isisbarfuss558 ปีที่แล้ว

    WOW

  • @the3danimationdude770
    @the3danimationdude770 ปีที่แล้ว +1

    First comment here I love your animations

  • @readyforlol
    @readyforlol ปีที่แล้ว

    Is there a way to bake the nodes to geometry and get rid of all the inside geometry ?
    Say for optimizing video game assets ?

  • @MrCoderGames
    @MrCoderGames ปีที่แล้ว

    hi nice tutorial and thanks for it, but can you tell me how much polys are generated and how it will cost in performance placing in a game in unity 3d? Do u have any tutorials about your model in a game make in unity3d? tks again :)

  • @CritelliArt
    @CritelliArt ปีที่แล้ว +3

    The ivy gen looks pretty good, but it's VERY heavy. Is there a good way to reduce the poly count on it?

    • @mayteexxis
      @mayteexxis 11 หลายเดือนก่อน

      I think you may have to create a low poly mesh that sort of wraps around the ivy like a blanket and then bake it as texture with transparency

  • @Tommy3D
    @Tommy3D ปีที่แล้ว +1

    I was working on a metaverse and they wanted me to make Sci fi buildings. If only I could have time traveled lol

  • @wilhelmeniabilliedoherty5917
    @wilhelmeniabilliedoherty5917 ปีที่แล้ว

    I wonder how well I could apply a lot of this to a high fantasy city...

  • @wilele3371
    @wilele3371 ปีที่แล้ว +1

    Great tutorial but my Ivy gen leaves only come up as planes how do i fix that?

  • @YAMIKATTT
    @YAMIKATTT หลายเดือนก่อน

    at around 2:30, my stuff looks very different. I'm not sure why but mine is very squashed and regardless of how much I try to adjust the scale on the original it won't change

  • @alexroberts330
    @alexroberts330 ปีที่แล้ว

    Can you do a video explaining the nodes plz because I just have no idea what’s going on

  • @anorakdt6218
    @anorakdt6218 ปีที่แล้ว

    I can't find the Mesh to Points node in the Geo Node Editor, do I need another add-on to be active?

  • @lachlanbedits7965
    @lachlanbedits7965 ปีที่แล้ว +2

    I am at the section where I am trying to extrude certain parts of the structure at the 2:57 mark in your video and when I press x-ray mode I cannot see the structure of the cube to pull things out, I just see every verticies in the whole structure. In solid viewing mode like you. Any help?

    • @lachlanbedits7965
      @lachlanbedits7965 ปีที่แล้ว +1

      Fixed it, i was not in edit mode...... Im new to his forgive ahahhaa

  • @barmsoon
    @barmsoon ปีที่แล้ว +1

    cool in .75 speed thanks!!

  • @shoiko
    @shoiko ปีที่แล้ว +1

    YO This is what Geo node are? YO!

  • @LukeHomay
    @LukeHomay 11 หลายเดือนก่อน +1

    Anybody's Ivy coming out looking like a BUNCH of white post it notes?

  • @jaysonfontela5761
    @jaysonfontela5761 ปีที่แล้ว

    👍

  • @DeEnCo
    @DeEnCo ปีที่แล้ว +2

    Why my "Instance on points" node is different? The scale doesn't follow the first cube that I made for building.. pls help me 2:26

    • @ih4269
      @ih4269 ปีที่แล้ว

      Apply scale! to the building before instancing

  • @banxy_1
    @banxy_1 ปีที่แล้ว

    Why after realize instances node my second object became white? It doesnt see first objects textures

  • @EricPham-gr8pg
    @EricPham-gr8pg 7 หลายเดือนก่อน

    Get to nano geometry and sound gravitational change and nano thermokinetic may be magic happen but under the hood if they reflash computers graphic engine and sound driver or the bio then we be indanger unless embeded on earth cpu drivers

  • @crisoliveira2644
    @crisoliveira2644 7 หลายเดือนก่อน

    But how do I clean up all the intersections and the inner faces, so I can use them in a game?

  • @chrisdvo9910
    @chrisdvo9910 8 หลายเดือนก่อน

    I hate u so much^^ U made ma assets obsolet cause I can do this. I still have to find into geometry nodes. But as they are the highest power of blender, I will do. At least I reached the point that I can follow such tutorials! So I will keep going on. There are so many Ideas and pictures in my mind, I wanna share. So thanku for this.

  • @ICallitSchnitzel
    @ICallitSchnitzel ปีที่แล้ว

    ing geometry nodes the new modesl does not stack aroung the one tower they all have distance to each other :/ how do i fix that?

  • @sportsquid
    @sportsquid ปีที่แล้ว +1

    This video would have been perfect a few weeks ago. Just did a project where I made some scifi buildings. Followed a different tutorial so the results weren't as good 😔

  • @romdruyak5593
    @romdruyak5593 ปีที่แล้ว +3

    when i add the relize instance node my glass material turns into just a brown color,anyone might know why?(ive applied scale and did everything like he did)

    • @drathuu
      @drathuu ปีที่แล้ว

      I have the same problem, applying realise instance loses the materials on the tower. Doing some reading you have to have the same material slots setup, but i cant work that out yet

    • @romdruyak5593
      @romdruyak5593 ปีที่แล้ว

      @@drathuu I actually did manage to solve it, I by accident used the texture coordinate UV instead of the attribute UV map like he did for the concrete. Fixing that solved my problem

    • @drathuu
      @drathuu ปีที่แล้ว +3

      I worked it out.. In the material.. we were asked to delete the "Texture Coordinate" node and replace it with an attribute node and add the name UVMap.. I did it for the 2nd material as thats when he says to do it, but if you listen carefully he says to also do it to the other material.. Click on your material.. in shader tab ensure you replace the texture coordinate for BOTH materials.. and change the name to UVMap

  • @Guill0rtiz
    @Guill0rtiz ปีที่แล้ว +1

    Geometry nodes is the weirdest voodoo thing I've come across in learning 3D and I really want to master it; I just can't begin to understand the logic behind it. Where can I start?

  • @udayjeetsingh1235
    @udayjeetsingh1235 ปีที่แล้ว +1

    the feeling of power when u know u voted for sci-fi :D

  • @IAhmadGT
    @IAhmadGT 10 หลายเดือนก่อน

    That's the beta Half-life 2 citadel!

  • @darvdonut
    @darvdonut ปีที่แล้ว

    when I trie to bevel the cube does it like a litlle bumb
    I need help, please

  • @Creathrod
    @Creathrod ปีที่แล้ว +1

    👍👊

  • @mambaman2007
    @mambaman2007 ปีที่แล้ว

    But plants don't grow on spaceships in outer space. Nice video! 👍 😃

  • @LoudNoob
    @LoudNoob ปีที่แล้ว +1

    im still only using node wrangler, still cant find node rang-you-ler that you use.

    • @CGGeek
      @CGGeek  ปีที่แล้ว

      ha ha ha

  • @thedgilsc1579
    @thedgilsc1579 ปีที่แล้ว +1

    Hello, great tutorial. But I'm stuck with the size of object info node. I had to change from original to relative, else the scifi building is really high. I must have a parameter somewhere that is wrong but I do not see where. If someone can help

    • @DeEnCo
      @DeEnCo ปีที่แล้ว +1

      Me too, I think its a bug in new version blender 3.5
      I have a same problem

    • @ih4269
      @ih4269 ปีที่แล้ว

      same problem. Any solutions?

  • @AlanDarkworld
    @AlanDarkworld ปีที่แล้ว +1

    He did not delete the default cube! He used the default cube! Heresy!
    Joke of course, cool video :)

  • @bobbybobby7616
    @bobbybobby7616 ปีที่แล้ว

    sssuuuupppeeeeeerrbbbbb

  • @haruka3203
    @haruka3203 ปีที่แล้ว +1

    Dang, before I learned this. I modeled every single corner, every edge, every single leaf, in detail...
    Haha just kidding, but just imagine.

  • @ih4269
    @ih4269 ปีที่แล้ว

    I and others are having problems with the building being very stretched out tall when we put connect our object info node to the instants on points node.

    • @ih4269
      @ih4269 ปีที่แล้ว

      Apply scale! to the building before instancing

    • @YAMIKATTT
      @YAMIKATTT หลายเดือนก่อน

      @@ih4269 mine is very squashed and it doesn't change when I scale the original

  • @anestispneuma268
    @anestispneuma268 ปีที่แล้ว

    Scifi-eeeeeeeee!

  • @cadmanfox6874
    @cadmanfox6874 ปีที่แล้ว +1

    Finally, I don't have to use... Houdini.. for procedural buildings.

  • @11516Dubstep
    @11516Dubstep ปีที่แล้ว

    is there a sequel to this video?

  • @saymyname4325
    @saymyname4325 ปีที่แล้ว +1

    Man, can u please upload the video on 12th January because it's my birthday(if possible)?
    Thank You!!