Dota 2 Mods | Hungry Dota!! - Battle Royal Angel Arena!

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  • เผยแพร่เมื่อ 18 ต.ค. 2024
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ความคิดเห็น • 26

  • @TForgery
    @TForgery ปีที่แล้ว +20

    Book of Strength is literally just "Where do you work out" "The library"

  • @hi-i-am-atan
    @hi-i-am-atan ปีที่แล้ว +22

    something worth correcting: mkb's bonus damage is magical _attack_ damage, and thus only benefits from spell-related effects during pierce the veil ( as it converts all of muerta's attack damage into magical spell damage, including procdamage like javelin and mkb )
    so, yeah, muerta didn't actually change any of the old rules of attack damage vs. spell damage, she just pierces the veil between them

  • @moogmush4436
    @moogmush4436 ปีที่แล้ว +3

    I like how Baumi emoted as he won but he did the same emote as huskar :D

  • @JohnPaulBuce
    @JohnPaulBuce ปีที่แล้ว +2

    11:52 sneaky item

  • @giornog.brando9993
    @giornog.brando9993 ปีที่แล้ว +1

    Global shop for this mode will make things a lot less tidious. Aside from that probably some hero balancing, cause huskar stomps this lobby or the player dont know how to play the mode yet.
    Overall, good mode 10/10

  • @wscheets1600
    @wscheets1600 ปีที่แล้ว

    i love the reminders to like videos, cause ill autoplay and watch like 8 in a row, and without it, i would of only liked maybe 1 of them lolol and i love all the different creative ways you do it lol makes it fun

  • @dicerson9976
    @dicerson9976 ปีที่แล้ว +3

    This game suffers from a shitload of different design issues. Its tough to list it all o.O

  • @SpiiiiiceeMAN
    @SpiiiiiceeMAN ปีที่แล้ว +1

    Someone needs to update the dont click the crab custom game

  • @andreasivan133
    @andreasivan133 ปีที่แล้ว +2

    Some random suggestions:
    1. Utilize the map a bit more, maybe expand the area of mega bosses, and add a few mini bosses around them (dungeon style) so the boss fight last a little bit longer
    2. Reduce resources available on map, make the bosses an objective to be competed against (spawn rarely), so people fight a lot more in boss area
    3. Adjust the scaling, the heroes are scaling way too quickly, maybe item drop from bosses should be just the recipe so that heroes don't get instant upgrade
    4. Add an item to locate another player, dota 1x6 PA style
    5. add watcher(?) observer(?) whatever is the new thing called in normal dota, that activates around the area of the bosses you kill

  • @tametyrannusalves3817
    @tametyrannusalves3817 ปีที่แล้ว

    something i think would be nice is that when the timer "runs" out and there is the debuff outside of the "squarering" in the middle the fog of war should be gone to encourage fighting each other instead of endless staling for stat books.

  • @uiomancannot7931
    @uiomancannot7931 ปีที่แล้ว +18

    Since it was mentioned, and because i think it's interesting to think about this stuff, i'll drop my two cents in.
    -The map, as stated is way too big, and there's nothing to do in it. You kill mobs, then you can kill the bosses, and once you're done with that, it's dead space. Nothing to do.
    -The mobs respawn a lot too quickly, and basically just print money at the start, making item progression basically pointless.
    -All the custom items are hilariously imbalanced.
    Now, how do you fix these issues? easy.
    The map gets trimmed, each area has one normal boss, and one big boss. The spawn of each alternates, so people know which one is spawning next and to see if it's up. This emulates rosh timing in regular dota.
    The boss items instead just drop upgraded components for the items, the big combined items require the two precursors, and the component. For example, you might need a giga reaver or some shit for some strength item.
    Turbo selling rules if it doesn't have it already.
    A lot less spawns for normal mobs, and some kind of system where when you kill enough mobs, you get an item. Random chances to get small items/components are fine.
    And that's about it, a lot of rambling. Nobody will ever read this, and if they do, It will have the same effect as yelling into the void.

  • @hanifmuztaba5485
    @hanifmuztaba5485 ปีที่แล้ว +1

    hope u had a nice day, baumi!

  • @JohnDoe-ji2xu
    @JohnDoe-ji2xu ปีที่แล้ว +1

    What about getting rid of the courier entirely?

  • @jonlapiz4879
    @jonlapiz4879 ปีที่แล้ว

    nice

  • @yamiraguero5541
    @yamiraguero5541 ปีที่แล้ว +4

    Baumi can you play the survival isles whatever the hell the name was again?
    The one where you need to develop civilization from scratch
    That mode was really cool i want to see it again if it works

    • @daifullohlumii
      @daifullohlumii ปีที่แล้ว

      I think its troll island, I really love that too!

  • @austinemry6160
    @austinemry6160 ปีที่แล้ว

    New WIGAL anytime soon?

  • @JohnPaulBuce
    @JohnPaulBuce ปีที่แล้ว

    hunger games

  • @nalaaryo3418
    @nalaaryo3418 ปีที่แล้ว +1

    Thank you boomi

  • @hrishikeshmalhotra
    @hrishikeshmalhotra ปีที่แล้ว

    Baumi please make 3 hours of dota1x6. We want that back.

  • @kranforafuis4262
    @kranforafuis4262 ปีที่แล้ว

    rating

  • @nabrworsdreod5730
    @nabrworsdreod5730 ปีที่แล้ว

    hi

  • @Shynghys98
    @Shynghys98 ปีที่แล้ว +7

    Hello, I'm kinda frustrated that you are playing this game long enough, and still dont know that huskar ulti dispels pangos disarm, you also taunt him and then you disarm and hit with burning arrows. No need for bkb, huskar ulti also good for bosses with huge amount of hp

    • @Orange_Tree_
      @Orange_Tree_ ปีที่แล้ว +1

      Wait, does it still? Didn't they remove dispel together with nerfing Spell Immunity into Debuff Immunity?

    • @kobdog2823
      @kobdog2823 ปีที่แล้ว +3

      @@Orange_Tree_ they changed his mid fly immunity to debuff immunity. Dota wiki says he basic dispels as well. Although pango would still just reapply the disarm even if he is taunted so you would have to predict the lucky shot trigger so you get enough time to deal damage relying on luck you don’t get lucky shot again. Which gonna be honest wasn’t gonna happen bkb looked kinda mandatory only the pure damage was really doing anything.

  • @itayraviv2422
    @itayraviv2422 ปีที่แล้ว +1

    Firstt