SFV - Sagat Master Guide
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- เผยแพร่เมื่อ 11 ก.ย. 2024
- Everything you need to know for a solid base.
Time Stamps -
0:35 - Normal moves and ranges
3:18 - Anti Airs and Dps
4:50 - Fireball Game
6:00 - Combos
8:48 - Crush Counters
10:45 - Dash Stoppers
11:23 - Shimmys and Traps
12:40 - Mix up Oki
14:38 - V-triggers
UPDATE DECEMBER: The section with DP's we can now fully AA and Kara with HP Dp due to the system changes so feel free to AA with HP DP. I think that's the biggest point to make without re-doing the video. The other changes are mostly situational quality of life changes.
"Do not pressure yourself into doing things that you cannot do. Substitution will grow confidence and confidence will breed good habits" love that quote.
Feels like something Sagat would say
I could have made this even bigger, but it was blowing out, I think there's enough here for everyone whilst we fine tune Sagat. I will probably make deeper video's on the V-triggers later.
Perfect.
VT1 have combos and uses that I've discovered and if Capcom change it to 2 bars without any nerfs, it would be a bit broken.
It's "balanced" at 3 bars so Sagat can do more zoning via v-reversal.
Thanks buddy
Just wanted to drop by and say I finally hit my SFV goal of hitting plat with sagat! This guide was a HUGE help so thanks!
Here’s hoping our boy is in SF6 soon!
Well done ! Keep pushing ! Nothing to lose with the new game coming ♥️
Good stuff man, love what your doing for the Sagat community.
This is the best guide I've ever seen in any fighting game of any character ever.
It's because of the existence of people like you and the very impeccable effort that you make for us that make a difference in our daily fighting game lives.
You have my deepest thanks for your time and commitment to us and to the community you love.
take my hat off to you sir
Thank you
Well thanks very much!!! Have to share this stuff before my oldman ass is past it!! Glad you found it useful.
@@TotalSagat why? You getting to old to game ? I dont understand
Wow -Owen Wilson (ever single movie ever single line its always wow)
OMG! AWESOME Soundtrack selection @TotalSagat!
00:40 Discovery AK
03:20 Eternal Youth - Rude
06:40 Orbital - Halcyon and On and On
10:50 Emil Rottmayer - WAVE (bonus track)
16:05 Accelerated by Miami nights! (Thanks Total Sagat!)
Close! 16:05 is Accelerated by Miami nights!
Sagat is the ONLY reason I bought SFV.
Nice work, digging the music choices.
Whats the song techno song around 700 min mark
It's the outro song to the classic Mortal Kombat movie.
Not me, Sagat's SFV Theme is so dope, coulda stuck with it for this whole vid.
Watching this a second time i realised that ive been trying to cancel into shots from st.lk all wrong,I've been trying to do the entire qcf motion on reaction to the flash,but,now that I saw you holding back when doing it I think it will raise the consistency of my shots from now on...Thanks again for this guide,a lot of appreciation,coming from Trinidad and Tobago😀
The best guide I have ever seen
Still the best video. LOL We shall wait for Sagat as a Season 2 DLC in SF6.
This channel has everything I've been looking for as Sagat. Good to see a long time Sagat player giving advice. I'm new to SFV and focusing on Sagat for early ranks. THANK YOU keep em coming
Do you have a Sagat Discord? ^_^
These type of guides are the best for learning a new character. Real-match stuff (normals, AA's, DP button differences, etc.) is what I want to see.
AND using Halycon + On + On was a bonus!
nicely detailed, good music choice and pacing with the explanations...best Sagat guide out there
As an already noob player (super bronze bison) looking to try and learn Sagat, this guide is great. Music choices make the video easy to digest. Looking forward to more content.....my success rate with kara dp is horrendous. But this video was great, you got yourself a new sub.
This is such a great video. Coming from a Laura main, playing or (trying to) play Sagat has been super fun but a bit difficult. This video is very helpful
Been looking forward to this. Your videos helped me alot in SF4 hope glad to see you back with the king
Excellent tutorial. Thanks.
This is by FAR the BEST character video that I ever see. Outstanding work.
I follow your channel for the last couple years, came here being a Ryu Player. And I never thought that someday I will be droping the old Ryu to have fun with Sagat. Thank you very much for the effort that you are putting on creating this content. Thank a lot.
M8 best sagat guide on yt for real, this guide will have my sagat going places thnx. Im only super bronze atm but everyones gotta start somewhere XD
Awesome guide man. Really appreciate the effort you’re putting in. You are a total Sagat
Ingenious idea with the Tiger-icon, godlike guide!
i just bought the character with fight money & your guide is amazing! Im learning so much so quickly. Thank you, Senpai!
Another great guide! I feel his throw game isn't the worst. It's nowhere near as good as even Ryu's but there are still options: Most people will push a button after you forward throw them because they know you are likely walking in on them. As you say a lot of Sagat's buttons will hit from here and it is down to us to ensure they don't. You can manually time a sweep here and it will crush giving an easy way to force the V2 unblock-able setup or oki based on a hard KD (Don't know what to do here with Sagat yet). crMK also hits people pushing buttons here and is the safest option so as you say buffer into fireball on that is a safe option. Both of these can be avoided if the opponent back dashes. HK will hit from this range and crush anything other than an invincible, it will also crush back dashers if timed well. If you have V-trigger HP is great. It will beat any button and catch the startup of the back dash leading to a full v-trigger combo. I've been trying to condition people to expect a button at which point and once they are passive I can walk on them without being jabbed and put them in the throw, shimmy or button scenario. As I said, we have tools here. They aren't the greatest but there are options. Lastly on the back throw you can micro walk then exTK which leaves you +3 on block. Burns meter but puts them in a guessing game scenario which I feel is worth it. You probably know all of that but I hope something might be helpful on the off chance you didn't!
I tested the EX on back throw, I got the feeling that the characters hurt box mattered, for instance if I picked Cammy it whiffed, but Ryu would hit. Also there seemed to be differences if it was crouch block or stand block, in the end I abandoned it. It feels like sagat has tech potential though !
That is interesting to know. I hadn't tried it out on Cammy or some really small to be fair. It's worked in matches against Alex, G and Ryu so far but the situation hasn't arisen against Cammy as of yet.
I had another thought on the forward throw but it relies entirely on conditioning. Low step kick will be beaten by a jabs but if you have conditioned them to expect a button and they are now passive it is a good button to use a) Some people will attempt to back away because of the threat of the button, shimmy, throw scenario and it will catch them low putting you plus and right next to them or even score you a counter b) if it is blocked you are safe but minus. This might seem bad but if you have meter are you really minus here? The classic -2 trap: Will they respect you or will they take their turn and risk the ex-tiger uppercut to the face? I've found if you steal their turn a couple of times they respect you and it becomes your turn there anyway because of that fear.
youre music choice is exquisite
Been waiting for more videos and this was top notch
Very very helpful video. Thanks! I main ryu but I like playing sagat. He is fun.
Thx for the guide. Ive been learning him on the side but i still love playing guile. Big fan keep it up!
Best sagat guide guide on the tube
Thanks mate!
@@TotalSagat are you streaming too?
@@corentinmichaud31 no time! Family Life is too busy!
@@TotalSagat I feel you, hope you will be able to put up more content, but family first
very easy to follow and understand thank you ... I still suck at using Kara's so I will have to just choose the easier path for now.
AGAIN... Awesome video. Practical! Hopefully you'll have something concerning the new V-Shift coming soon to SF5. :)
best info ive seen so far...tryin to get his tech dwn an this helps alot
beautiful guide as always Froztey's Sr.
question on the delay cross cut dp method...i normally do the fwd down, down back method but i am trying to do the delay version for more ambiguous cross up situations...with that being said i notice that if i am standing sagat's anti air jab light punch will come out instead of my dp...not sure why this happens because when i am akuma i have no issues doing this...any tips? i am a pad player
thanks! love playing Sagat
thank you helped a lot
Thanks Man .. top stuff
Appreciate the vids bro.
Hi, this is the newcomer who likes to learn and train with sagat think it's great and would be happy to have a few players. Hope that there are also German communities
Revisiting SFV in anticipation for the update. All dps do the same damage but offer different invul uses. Why ever use fierce dp except for Vskill 1? I say this because I noticed jab dp puts them the furthest while fierce (with vskill 1) seems to send them off pretty well. Ex is also in general the better choice if available.
Oh. Range. Gotchya.
10:37 must add to arsenal 11:52 too 12:25 nice 12:30 ok 13:17 needed 13:20 needed 13:25 wow 13:47 ok 13:57 get him 14:08 good kicks 15:49 nice 16:53 cross over 17:14 full charge ahead 17:36 slow jumpers be ware
One thing I couldn't really figure out...can he lose his vskill powerup outside of a successful hit? (ie. does he lose it on DP whiff or blocked DP?)
Excellent!
There's also a throw loop you can do with foward hk, if the opponent never crouches on wake up.
I'm not a fan of if the opponent does X this works outside of backrise and quickrise, there's also some Meaty's where you can make EX knee plus, but it makes a difference if they are crouching or standing, so it's really not all that useful since you potentially put yourself in a mix up. Sagat's actually got quite a bit more than that's in here, but it's all sort of unreliable.
@@TotalSagat take ur time will wait lol
I cant seem to link the 7:32 LK TK in to the LP DP I have V-Skill activated. It always seems to whiff on the light dp am I not cancelling fast enough?
It's not a cancel it's a link, you might actually be doing it too fast. Timing wise I'd say it's about a half second after the LK TK. EDIT: it's corner only remember, won't link mid screen.
Great guide, i've been waiting for this, thank you! But i believe there is a little mistake where you talk about DP antiairs. You say that MP.DP has air invincibility, but it's actually also LP.DP for Sagat. MP.DP is 3-7f invincible to all attacks and projectiles.
Yeah, I originally had a tags with the full Dp data, but they didnt show up! Cheers!
Hi great videos. I'm trying to learn sagat and your content is really helpful.
Re the different uppercuts though i hope you can help.
In this video it says not to use hp dp, in your uppercut video though i think it says that hp dp does have invincibility against air attacks from frame 1. Did this change? If so which is right currently? Because hp dp can cover an area that lp dp can't. And kara hp dp can basically aa from half a screen away which is awesome.
Yup Kata HP dp or regular hp dp is totally fine now. I think I pinned a comment somewhere. It had no inv in the first edition.
@@TotalSagat thanks! Sagats aa game seems unbelievably strong. But also really difficult to execute. Enjoying the practice though :)
I've come from playing grapplers and fancied a change. Lost so much lp but don't care
great guide my man, only thing i do differently is on throw shimmies i use crmp instead or crmk cuz its a bit faster.
also I always end in dp but maybe i should be doing into knee more huh, I dunno, i quite like the meaty high tiger shot.
also I wanted to ask do you find yourself using crmk much? for me it jsust feels too slow and the range doesnt make up for it I just either opt in for crmp or crlk at those ranges.
Yeah cr.mp is probably better. I do like cr.mk though since a lot of people walk back out of pressure. I mean it's not a great button, but it's not worthless.
also the only thing i would say about hk into dp is Hdp is preferred because more range, its a tighter link but you can sometimes be pushed out of range where mdp will wiff, generally, if you get two hits of the sthk hdp will always connect, and sometimes will connect with just the one hit although you have to be pretty close. Seems like just something u want to get in habit of doing imo.
Is it better to play sagat on pad or stick? getting a dp right consistently is a real struggle.
Hey, honestly i'm not sure, I've played stick for 20 years. I think maybe Kara uppercuts would be easier on a stick. I guess technically the easiest would be a hit box, but not many people play on those.
I have a question about the shimmy do you always step back after the lp or mp? Also with the pause??
Depends the other character , if they have a large throw range ( Bison) you probably do need a slight step back. Otherwise you can to the "unmoving" shimmy where you just stay still. The pause is the space where you deliberately do nothing in order to get your opponent to commit to something, like a throw. Then you punish that. A good excerise in the training room is to get the opponent to do a throw or push jab in the "on block " settings, then experiment with different punishes.
Total Sagat i see, thank you for the suggestion! Appreciate the video. I’m fairly new to sf and i wanna learn how to play sagat! I know i’m asking too much but do you have any more recommendations on what to do on training mode? Like how to practice hit confirms?
does anyone know the 1st audio track of the video?
1st track not listed in the description is: AK - Discovery
First song name please?
What the song at 724 sry i must know
The song is called Orbital - Halcyon. Old timers will remember it from the film Mortal Kombat!
The obly thing i dont like about sagat is that neither his sHP or cHP combo into anything, feels like a design flaw more than an actual thing sagat is supposed to do
Agreed , shit buttons. Even if they don't combo they should be faster.
@@TotalSagat lemme correct myself, i've tested sagat, like right now, and he can combo sHP into light DP but the timing is soooo strict and its not a cancel, more like a 1 frame link if i used that term correctly
@@zeroderorero3948 you can also st.lp xx dp , it's just not practical though. It's just a smidge too slow. ( And yes it's a one frame link, but those are easy in SF5)
Also great video its really helping me out in getting how to play Sagat!
He would a much better character if the gave his normals less start up and decrease his damage slightly
st hk links also in Hdp for more damage
All Dps do the same damage my man - better off taking the easier link into LP or Mp ;)
didn t know it thx for the info
I gave up on SAGAT his dash is just too bad.
I would say that this was really helpful, but then i have no desire to play this game.
I wouldn't question anyone's desire to play SF5. Its flaws are a big enough turn off that you can't ignore them. However, it's about the only thing I've got time for!
I had no desire at all to play this - until Sagat got released. Capcom really nailed this character.
who dislike this Video, wtf
Bro.... Orbital? ❤
Great video by the way. I've been playing some Sagat. Ive realized i just want to play the same Hyper Fighting Ryu i used to play as a kid. Sagat is the closest thing to that by far. Having actual buttons is a nice change too.
It's not suppose to be easy but it shouldn't be this hard either lol
Maybe you shouldn't have made one long video lol. Like make it as parts. And each part focuses on a subject. That way you will have time to relax and make some badass shit :-P
Also will have some content to make for the week, but just don't abuse it lol. Awesome vid though, keep it up.