I think people really miss out Vaas's last words and what it means. "Take me into your heart, accept me as your saviour. Nail me to the fucking cross and let me be reborn!" Despite what many people think, it is not for the sake of being edgy or to show more Vaases insanity. He literally want to be someone who is accepted and recognized as a potentialy good person, not in his life though, thats why he says nail me to the cross and let me be reborn. Vaas is suicidal theres no doubt about it, he just wanted revenge on Citra more, thats why he wants Jason to die so badly. He wants to be reborn and have another chance in life because he knows he is too far gone/beyond redemption and is willing to accept suffering akin to crucifiction to have a clean slate and start over. He is much more human than people give credit for.
I think its a reference to Jesus.He was nailed to a cross and then reborn.I think its like you said that he eants to be accepted and to fit in into a community though
My problem with the far cry games is that the protagonist is practically an unstoppable killing machine in gameplay and in cutscenes they are utterly incapable of doing anything.
May be a weird take but I’d love to see a far cry game where u die in the end, I would also love to see the main character lose a lot so you can feel like a win is really a win
A lot of em have this issue. I always figured it was to progress the story without writing themselves into a wall so to speak. But I do agree it takes you out of it. I still love 3 tho.
Vaas made a prophecy of Ubisoft franchises by "Definition of insanity..." monologue for 10 years onward. Assasin Creed, Far Cry, Watch Dogs and Ghost Recon yes I look at you.
Do you know what is poetic about the bad ending? That Jason basically dies by the same blade he kills so many people with, including his literal friends, lover and brother. You live by the sword you die by the sword in the most literal way. And the ritual knife being tossed into the ground in the good ending it really shows how Jason rejected his power and in a way regained his humanity. Is kind of like Apocalypse Now or Heart of Darkness, Jason's humanity is lost in the jungle.
Almost 3 hours of highly quality content. These Far Cry 3 video’s getting out of hand haha. You did a fantastic job. I thought this had thousands of views. Not there.. YET!!! Thanks man! 🙏🏻❤️🤝🏼
Do any of you remember the buck missions where you have to retrieve the ancient knife for him to trade for Keith? Okay so after all those missions are done and you have the knife to bring it Citra I did something different. I fast traveled to dr. Earnhardts mansion and I went in the cave. I was looking at all of Jason‘s friends and there was an interaction button for lisa and I got a unique cutscene of him showing her the knife. It’s shows just how insane he was starting to get. Idk if anyone else has found this secret cutscene besides me. I thought about this when I was halfway throughout the video 1:18:57
Did you mean Lisa or Daisy? Because only Daisy and Oliver are the ones that you can have a dialogue after saving Keith (and before going the knife to Citra).
Some say Jason is a stupid protagonist, because he could have just gotten a phone and called for help. I think by the time he could have acquired a phone and made a call the island was starting to get to him. We as players wouldn't want to make the call because that would end the game. Jason might have avoided it because deep down he also didn't want to end the "game". He said it himself: "it feels like winning."
I’ve always connected with Jason from the very beginning. I’m so happy he’s getting recognition- and the game itself- is coming back. I love it, and I grew up with this game. Complete masterpiece and the video: Far Cry 3: A symmetry theory explained the depths perfectly!!
This has to be the most well written and produced review on Far Cry 3 I’ve ever seen, I actually heard about those games back in middle school, but I didn’t get to understand the third installment until probably my sophomore or junior year of high school, but damn I’m surprised that so many critics missed a lot of the symbolism and characters development that was put into this game, keep up the good work man.
This feels to watch like a video from a channel with 3-4 orders of magnitude more subscribers. Great video man, I'm glad FC3's brilliant writing is getting more attention.
1:06:40 that raises a very good point considering Dennis sort of falls into the background the more he hypes Jason up, and Jason ultimately surpasses Dennis in every way (Strength, Courage and Masculinity) in becoming Citra's personal warrior; and then he is left drinking away his sorrows as her and Jason have sex.
I enjoyed every second of it. Very strong work. As a kid I had dreams about Far Cry 3 because a school friend showed it to me. When I was able to play it for the first time, it was like a dream come true. For me, the best game ever and excellent work brother
I never felt the characters were shallow or not deep. It never occurred to me. Jason also never bothered me. Far Cry 3 is a very special game. I only wish the islands were double as large and had Far Cry 4's weapons roaster. Which is still the best one of all Far Crys.
Thank you so much for making this essay. I can tell it was a huge project. I really appreciated the game having played it through for the first time recently. My head was exploding over how brilliant ajd clever it is and yet so many people who wrote about the game were "not getting it" - not only the journalists you so correctly pointed out. There is an interview with the writer out there where you can tell he gets frustrated by the criticism. Anyway - you helped me understand some deeper parts of the game and i am really happy i spent the time watching this. Keep it up and thank you!
i see joining citra as the true ending despite how much i want to believe he came to his senses and saved everyone, because jason is given what he was always searching for, she fed into what he already thought. its only at the end of his hallucination he is ready to kill his own girlfriend first, he snapped after that first kill and was dead long before citra killed him
I feel like the good ending is the better one. Yes, you are constantly being pushed to the Citra ending, but the whole thing they were pushing Jason on was self-sufficiency. Citra was pushing Jason in that final scene, I could easily imagine Jason rejecting Citra so he can find his own path. Also, in an out of story thought process you can do more afterwards with the results of the good ending.
It definitely fits the arc of Jason; much like James Sunderland "in water" ending where the protagonist is too far gone. Neglecting these endings just destroys the story's message and does a 180 on everything it has been trying to tell.
@@andreivaldez2929I think it’d be even better if the camera panned to Jason’s face after Citra stabbed him, then the credits roll, then we see new travellers skydiving & exploring, then get caught by Jason who asks “did I ever tell you the definition of insanity”. Basically, Jason should’ve tanked the citra stab & ended up stuck in a never ending loop like Vaas lol.
@@A_Person7307better ending only shows that death by Citra is a true ending. Become the warrior, reinforce the tribe, leave while you are in your top shape, as an icon for future generations. Or deny that destiny and feel that you have missed the mark, you have failed. That's the path of a warrior in this game
There's no question about it. Note how traumatized/terrorized Keith is, and that he says "don't tell the others about this" or something like that. The "this" was that Keith had been SA'd by Buck. One of many mind-bending moments 😮
I had never realised until this video that Jason stabs Hoyt in the neck at the exact spot where his brother was shot in the neck. Goes to show how much of an impact that the death of Grant had on him.
There’s one thing that really pulls me into Far Cry 3 is the takedown system. It immersed me into Jason’s shoes with first person animations. Every takedown is brutal and most importantly, adaptive. Like me as Jason is skilled enough to use weapons from the enemies to kill, take advantage of everything around me to survive. Fitting for the theme of being stranded and adapting to the jungle to survive. And late game takedowns feel like winning, as Jason said. Ubisoft dropped the ball with Far Cry 5 takedown system. Functionally it is the same, but without using enemies’ weapons, it just doesn’t feel the same. Far Cry 6 takedowns are brutally over the top that kill the stealthy vibe. I consider Far Cry 4 takedown system as the best in terms of gameplay - due to small tweaks that gives more creativity in chaining takedowns; but the takedown system feels best fitting for Far Cry 3 theme - started from a tool of survival to a tool of a warrior.
Honestly... I wish the weapons in FC3 were a little harder to get. To a new fresh player, it might seem difficult... But, once you figure out how the system works, the weapons are just TOO easy to get (for free, especially). I do like how, in the later games, the guns were more "purchase" oriented, with cash earned in-game. If you want it, save up and buy it then. But, Far Cry 3 is still my all time favorite, no doubt about it.
@@Svikter Not just the Signature weapons. There's this one Path of the Hunter side quest I like to do early, cuz you get an M-700 right off the bat. And once you pick up a gun, it is immediately unlocked for you to grab again any time in the weapon lockers.
I remember my only issue with Jason, was the fact that I couldn't imagine someone actually wanting to stay, after he got all his friends and had a chance to escape because me as a player, sure I enjoy killing enemies, clearing outposts etc, but for Jason as a character that was not a game, so there was somewhat of a disconnect in mentality for me, but I still enjoyed the story
Me as a player back then, I chose a "good ending". Because that's what I as a player wanted for Jason. A chance to become normal. And I couldn't bear killing Lisa. Over time I understood and appreciated that there was no good ending for Jason.
I get this. But I feel like how he’s always not found his place, people here feeding into his insanity and praising him as a hero, it pushes him to want to stay. His friends never touched the outside of the cave and forced to kill their way to save the others- they all relied on Jason, and the natives practically worshipped him for it. In his character bio, it says he had multiple side jobs, was a daredevil and in actual gameplay, it’s acknowledged that he’s a floater from Hoyt and he missed special family events like Riley’s pilot ceremony. He never felt like he had a ‘home’ or a place and the island was the perfect fit for what he was looking for. I think the good ending is the perfect one as he decided to stay but once he found Riley was alive, his one goal was to get him off. This is proven especially when he gets back to the temple with Riley and when Citra says “I’m glad you’ve returned victorious” he doesn’t care what BS she saying, he asks about his brother and his focus relies only on his kid brother and his friends- after he seen Dr. E die because the Rakyat betrayed him. I think at that moment, he realized it was wrong. Anywho- I’m rambling lol, what I mean is, Jason is a young person who doesn’t know who he is or what he wants to be. The time on the island serves as a silver platter of what he can be: a hero, a savior, a man, etc. it gives him purpose and reason to live and to be there. But I appreciate this comment, I love seeing the different perspectives 😊
1:22:21 ive entered the ship full stealth no kills before u kind of have to listen for their pathing to go a certain way first. Its not impossible it just takes a little more time
during one of the audible flashbacks Jason has later in the game explains he is a natural with a gun so he has prior gun usage but never killed before coming to the island.
Something I hate about tailing missions, acting inconspicuous, is the most conspicuous shit possible, if your following somebody in a car and your always 2 car lengths away that’s far more suspicious than just following them normally like your going the same direction by chance.
So I never realized before but the buck missions you can find an abstirgo sign on the wall of a Japanese bunker, and the glowing compass only he can see means Jason has like eagle vision kinda, so is the knife an object of power like the apple of Eden? So is Jason an assassin and did the creed find him after the game
So i always wondered if the "potions" jason takes act almost like emotion dampers so he doesn't feel anything but primal visceral emotions like rage but happiness etc are gone so killing is the only thing that stimulates his brain so he gets "addicted" to it
Yeah its possible, I saw them more as character development as the first time he drinks, he hesitates if its dangerous or not, but the second time he drinks without hesitation showing how he has overcome his fear of everything
@@Svikter yeah i agree with you on the symbolism of it and his attitude change but i still wonder how much of it is jason and how much is the cocktail of drugs he is on
Could you imagine if Svikter gave justice to Dishonored the way he did for Farcry 3! That would be insane. Definitely another underrated game. RIP Arcane. Also, just like you did with Farcry 3 Svikter, you should give Dishonored 2 another chance I think you might find some similar results like when you mentioned by replying and analyzing Farcry. Another game series Id love to see this detailed deep dive in is Darksiders. One of my all time favorite underrated games.
I always assumed the knife Vaas stabs us with is actually just a syringe with a hallucinogenic substance in it and the ancient knife is just what Jason see’s
I feel like everyone gives Ajay needless lip for being uninteresting when it’s more likely that he’s repressed because we literally see him holding up the home wreckers with a gun shouting at them tauntingly while rushing thru the door.
Not specifically, it’s the only time you see him lash out, but that would more lend him to being repressed, needing someone to be loud to be interesting is a bit missing the point to me.
2:16:34 Love the video but I’ve gotta hard disagree on re8 turning meh after Dimitrescu, Donna’s area is a return to pure horror and Heisenbergs is my favorite of the boss fights, moreaus area is meh though
He knew since right after the interrogation He says in the poker game he "caught your little reunion" Meaning Sam never cut the feed Also, for the last mission with sam, drive to the opposite tank from wherever you are and the enemy wont have time to catch up to you before youre back in the jeep
the fact that i played this game the moment where vaas is starting to get annoying including the pirates and the yellow guys I starting to get obsessed of killing the enemies too which ngl holy it affected me too about killing in fc3
Anyone remember the movie surfs up with the penguins surfing far cry is literally the best game ever I just finished it in my new top 3 far cry 3 is like surfs up just amazing
Surfs Up is another classic tale of the oblivious underdog rising to the top and becoming the epitome of classic masculinity. Great movie, haven't seen it since school though.
I was replaying the game while i wached a ton of fc3 videos oder better to say listened to them. I see the game in a completely new way now. In the scene where u steal the new suit for Jason i recogniced another view on jason. The more u play the story the more jason becomes a part of the jungle/vaas/the insanity/and the whole island. And Hoyt is offering an isand (im sure he means the first(vaas)-island) for the solider who brings him jasons head, wich makes jason, for the soliders realy "being" an island. I thought this is funny, sorry for the bad englisch:)
@@esothetics I'm kidding obviously but there's definitely some shared theming about the nature of killing and EXP in games and I think people are a bit more receptive to that kind of thing now compared to back in 2012 with stuff like Undertale or Hotline Miami
@@calledrocket2653 Right, you could make the same correlation with Spec Ops The Line in which the duality of the games harrowing narrative in dichotomy with its late 2000's "gamey mechanics"; in which you feel the satisfaction of killing enemies and you want more and more (going down the rabbit hole) - until you get caught up and in the moment and it hits you all at once on what you've been doing the entire game. I don't necessarily believe Ubisoft wanted to even consider a segway into that narrative trope as few games do in our collective "game-play/human consciousness on violence", and even fewer back then.
I think people really miss out Vaas's last words and what it means. "Take me into your heart, accept me as your saviour. Nail me to the fucking cross and let me be reborn!"
Despite what many people think, it is not for the sake of being edgy or to show more Vaases insanity. He literally want to be someone who is accepted and recognized as a potentialy good person, not in his life though, thats why he says nail me to the cross and let me be reborn. Vaas is suicidal theres no doubt about it, he just wanted revenge on Citra more, thats why he wants Jason to die so badly. He wants to be reborn and have another chance in life because he knows he is too far gone/beyond redemption and is willing to accept suffering akin to crucifiction to have a clean slate and start over. He is much more human than people give credit for.
Did you actually not get it? Vaas is reborn in Jason
@@henryvonmatt I was talking about his last words buddy, I know that jason turns into Vaas basicaly
@@neptunestudio2857 gotcha
I think its a reference to Jesus.He was nailed to a cross and then reborn.I think its like you said that he eants to be accepted and to fit in into a community though
@@dianabecker9568 exacly, people forget that metaphores can and do have dual or more meanings
My problem with the far cry games is that the protagonist is practically an unstoppable killing machine in gameplay and in cutscenes they are utterly incapable of doing anything.
Yeah there is always the disconnect, but I dont think there are many other games that have solved this issue either...
Ludo narrative dissonance
May be a weird take but I’d love to see a far cry game where u die in the end, I would also love to see the main character lose a lot so you can feel like a win is really a win
@@HiddenAssassin_actually in far cry 2 depending on your last choice it was possible for your character to die in the game.
A lot of em have this issue. I always figured it was to progress the story without writing themselves into a wall so to speak.
But I do agree it takes you out of it. I still love 3 tho.
Vaas made a prophecy of Ubisoft franchises by "Definition of insanity..." monologue for 10 years onward. Assasin Creed, Far Cry, Watch Dogs and Ghost Recon yes I look at you.
Yeah... Ubisoft games do all follow a certain formula... and it has not aged well
RIP Ghost Recon :(
Thought it was "back" with Wildlands but it fell off hard with Breakpoint.
Do you know what is poetic about the bad ending? That Jason basically dies by the same blade he kills so many people with, including his literal friends, lover and brother. You live by the sword you die by the sword in the most literal way. And the ritual knife being tossed into the ground in the good ending it really shows how Jason rejected his power and in a way regained his humanity. Is kind of like Apocalypse Now or Heart of Darkness, Jason's humanity is lost in the jungle.
Almost 3 hours of highly quality content. These Far Cry 3 video’s getting out of hand haha. You did a fantastic job. I thought this had thousands of views. Not there.. YET!!!
Thanks man! 🙏🏻❤️🤝🏼
No Thank You!
Really??? You release this 20 minutes before I have to be at work!
I'll be back after work to finish this bad boy. Thanks for another video, man!
Do any of you remember the buck missions where you have to retrieve the ancient knife for him to trade for Keith? Okay so after all those missions are done and you have the knife to bring it Citra I did something different. I fast traveled to dr. Earnhardts mansion and I went in the cave. I was looking at all of Jason‘s friends and there was an interaction button for lisa and I got a unique cutscene of him showing her the knife. It’s shows just how insane he was starting to get. Idk if anyone else has found this secret cutscene besides me. I thought about this when I was halfway throughout the video 1:18:57
GODDAMN, holy shit,I finished this game every year since it came out and I've never saw that. Thanks man, I'll check it out.
Did you mean Lisa or Daisy? Because only Daisy and Oliver are the ones that you can have a dialogue after saving Keith (and before going the knife to Citra).
Never did this.i will do this at the next playthrough.thanks
Some say Jason is a stupid protagonist, because he could have just gotten a phone and called for help. I think by the time he could have acquired a phone and made a call the island was starting to get to him.
We as players wouldn't want to make the call because that would end the game. Jason might have avoided it because deep down he also didn't want to end the "game". He said it himself: "it feels like winning."
It's about time people start to appreciate Jason's story, the first time I played, I recognized his journey for the masterpiece it was.
Jason is much more likeable than the following protagonists.He talks a lot more and has no special skills.
Congratulations
I love this yearly realization that far cry 3 was genius, its like a reminder to a part of my childhood i can never return to, through this game
I’ve always connected with Jason from the very beginning. I’m so happy he’s getting recognition- and the game itself- is coming back. I love it, and I grew up with this game. Complete masterpiece and the video: Far Cry 3: A symmetry theory explained the depths perfectly!!
Only a European would call a person truly experiencing the excitement of life and enjoying it as “obnoxious”.
This has to be the most well written and produced review on Far Cry 3 I’ve ever seen, I actually heard about those games back in middle school, but I didn’t get to understand the third installment until probably my sophomore or junior year of high school, but damn I’m surprised that so many critics missed a lot of the symbolism and characters development that was put into this game, keep up the good work man.
This feels to watch like a video from a channel with 3-4 orders of magnitude more subscribers.
Great video man, I'm glad FC3's brilliant writing is getting more attention.
1:06:40 that raises a very good point considering Dennis sort of falls into the background the more he hypes Jason up, and Jason ultimately surpasses Dennis in every way (Strength, Courage and Masculinity) in becoming Citra's personal warrior; and then he is left drinking away his sorrows as her and Jason have sex.
I enjoyed every second of it. Very strong work. As a kid I had dreams about Far Cry 3 because a school friend showed it to me. When I was able to play it for the first time, it was like a dream come true. For me, the best game ever and excellent work brother
I never felt the characters were shallow or not deep. It never occurred to me. Jason also never bothered me. Far Cry 3 is a very special game. I only wish the islands were double as large and had Far Cry 4's weapons roaster. Which is still the best one of all Far Crys.
Thank you so much for making this essay. I can tell it was a huge project. I really appreciated the game having played it through for the first time recently. My head was exploding over how brilliant ajd clever it is and yet so many people who wrote about the game were "not getting it" - not only the journalists you so correctly pointed out. There is an interview with the writer out there where you can tell he gets frustrated by the criticism. Anyway - you helped me understand some deeper parts of the game and i am really happy i spent the time watching this. Keep it up and thank you!
i see joining citra as the true ending despite how much i want to believe he came to his senses and saved everyone, because jason is given what he was always searching for, she fed into what he already thought. its only at the end of his hallucination he is ready to kill his own girlfriend first, he snapped after that first kill and was dead long before citra killed him
I feel like the good ending is the better one. Yes, you are constantly being pushed to the Citra ending, but the whole thing they were pushing Jason on was self-sufficiency. Citra was pushing Jason in that final scene, I could easily imagine Jason rejecting Citra so he can find his own path. Also, in an out of story thought process you can do more afterwards with the results of the good ending.
I thought it'd be funny if, during that ending, Citra ends up not getting pregnant and is disappointed that she already killed Jason.
It definitely fits the arc of Jason; much like James Sunderland "in water" ending where the protagonist is too far gone. Neglecting these endings just destroys the story's message and does a 180 on everything it has been trying to tell.
@@andreivaldez2929I think it’d be even better if the camera panned to Jason’s face after Citra stabbed him, then the credits roll, then we see new travellers skydiving & exploring, then get caught by Jason who asks “did I ever tell you the definition of insanity”. Basically, Jason should’ve tanked the citra stab & ended up stuck in a never ending loop like Vaas lol.
@@A_Person7307better ending only shows that death by Citra is a true ending. Become the warrior, reinforce the tribe, leave while you are in your top shape, as an icon for future generations. Or deny that destiny and feel that you have missed the mark, you have failed. That's the path of a warrior in this game
The intro to this game is so good and the music choice (Paper Planes) was amazing
Mgsv is the very best game I know of that handles the "aftermath" of finding dead bodies and then losing their attention.
Hotline Miami does a good job with it.
Finally something short for my lunch break :)
1:32:32 The fact that there are pink neon lights above his bed strongly implies Buck really pulled a diddy on Keith 💀💀
There's no question about it. Note how traumatized/terrorized Keith is, and that he says "don't tell the others about this" or something like that. The "this" was that Keith had been SA'd by Buck. One of many mind-bending moments 😮
@@AkweliParker yeah, out of everyone, Keith seems the most mentally fucked because he has been literally fucked
Damn bro, I just looked and you only have
And what an outro bro, again great work!
Awesome video! You deserve waaay more likes and subscribers man. Your analysis was spot on and I really wanna play Far cry 3 again now.
Thanks for the kind words XD Yeah Far Cry 3 is timeless, will probably replay it soon again!
I had never realised until this video that Jason stabs Hoyt in the neck at the exact spot where his brother was shot in the neck. Goes to show how much of an impact that the death of Grant had on him.
There’s one thing that really pulls me into Far Cry 3 is the takedown system. It immersed me into Jason’s shoes with first person animations.
Every takedown is brutal and most importantly, adaptive. Like me as Jason is skilled enough to use weapons from the enemies to kill, take advantage of everything around me to survive. Fitting for the theme of being stranded and adapting to the jungle to survive. And late game takedowns feel like winning, as Jason said.
Ubisoft dropped the ball with Far Cry 5 takedown system. Functionally it is the same, but without using enemies’ weapons, it just doesn’t feel the same. Far Cry 6 takedowns are brutally over the top that kill the stealthy vibe.
I consider Far Cry 4 takedown system as the best in terms of gameplay - due to small tweaks that gives more creativity in chaining takedowns; but the takedown system feels best fitting for Far Cry 3 theme - started from a tool of survival to a tool of a warrior.
bro said "Like me" man you've probably never been in a fist fight that someone wasn't going to break up.
I thoroughly enjoyed this man
Thanks man!
That’s what she said.
@@vadimmanuilov7401 lol
Honestly... I wish the weapons in FC3 were a little harder to get.
To a new fresh player, it might seem difficult...
But, once you figure out how the system works, the weapons are just TOO easy to get (for free, especially).
I do like how, in the later games, the guns were more "purchase" oriented, with cash earned in-game.
If you want it, save up and buy it then.
But, Far Cry 3 is still my all time favorite, no doubt about it.
oh yeah, the signature weapons are a little broken, and some are too easy to get
@@Svikter Not just the Signature weapons.
There's this one Path of the Hunter side quest I like to do early, cuz you get an M-700 right off the bat.
And once you pick up a gun, it is immediately unlocked for you to grab again any time in the weapon lockers.
Nice job man, thank you!
I remember my only issue with Jason, was the fact that I couldn't imagine someone actually wanting to stay, after he got all his friends and had a chance to escape
because me as a player, sure I enjoy killing enemies, clearing outposts etc, but for Jason as a character that was not a game, so there was somewhat of a disconnect in mentality for me, but I still enjoyed the story
Yeah I can see that, and especially if you are not fond of Citra, or your a horny teenager, you probably dont want to stay...
Me as a player back then, I chose a "good ending". Because that's what I as a player wanted for Jason. A chance to become normal. And I couldn't bear killing Lisa.
Over time I understood and appreciated that there was no good ending for Jason.
I get this. But I feel like how he’s always not found his place, people here feeding into his insanity and praising him as a hero, it pushes him to want to stay. His friends never touched the outside of the cave and forced to kill their way to save the others- they all relied on Jason, and the natives practically worshipped him for it. In his character bio, it says he had multiple side jobs, was a daredevil and in actual gameplay, it’s acknowledged that he’s a floater from Hoyt and he missed special family events like Riley’s pilot ceremony. He never felt like he had a ‘home’ or a place and the island was the perfect fit for what he was looking for.
I think the good ending is the perfect one as he decided to stay but once he found Riley was alive, his one goal was to get him off. This is proven especially when he gets back to the temple with Riley and when Citra says “I’m glad you’ve returned victorious” he doesn’t care what BS she saying, he asks about his brother and his focus relies only on his kid brother and his friends- after he seen Dr. E die because the Rakyat betrayed him. I think at that moment, he realized it was wrong.
Anywho- I’m rambling lol, what I mean is, Jason is a young person who doesn’t know who he is or what he wants to be. The time on the island serves as a silver platter of what he can be: a hero, a savior, a man, etc. it gives him purpose and reason to live and to be there. But I appreciate this comment, I love seeing the different perspectives 😊
As an American who doesnt travel, your accent is very soothing
Awesome video mate I thoroughly enjoyed. You have a real talent. You should have many more subs. I'm getting Far Cry 3 back out again...
1:22:21 ive entered the ship full stealth no kills before u kind of have to listen for their pathing to go a certain way first. Its not impossible it just takes a little more time
and alot of rocks I presume XDD
Amazing video! You've just earned a sub bro.
Thanks bro!
Fantastic video. You've got a new subscriber.
Thanks bro
Insanely good video and the ending was incredible
Thanks!
1:07:37 *How deep does the rabbit hole go*
during one of the audible flashbacks Jason has later in the game explains he is a natural with a gun so he has prior gun usage but never killed before coming to the island.
5:27 Scared the SHIT out of me.
10:19 lmao the random Assassins creed music before he dies 😂😂
"Vaas. Vaas! WHO THE FUUUCK IS IT GOING TO BEEE!!!???"
God, that scene gets me every time
Something I hate about tailing missions, acting inconspicuous, is the most conspicuous shit possible, if your following somebody in a car and your always 2 car lengths away that’s far more suspicious than just following them normally like your going the same direction by chance.
Oh yeah....there are so many games that commit this sin...
So I never realized before but the buck missions you can find an abstirgo sign on the wall of a Japanese bunker, and the glowing compass only he can see means Jason has like eagle vision kinda, so is the knife an object of power like the apple of Eden? So is Jason an assassin and did the creed find him after the game
So i always wondered if the "potions" jason takes act almost like emotion dampers so he doesn't feel anything but primal visceral emotions like rage but happiness etc are gone so killing is the only thing that stimulates his brain so he gets "addicted" to it
Yeah its possible, I saw them more as character development as the first time he drinks, he hesitates if its dangerous or not, but the second time he drinks without hesitation showing how he has overcome his fear of everything
@@Svikter yeah i agree with you on the symbolism of it and his attitude change but i still wonder how much of it is jason and how much is the cocktail of drugs he is on
You deserve a sub man , i trought this game is mid and never played but you showed me that this game is masterpiece
Thanks man!
Great video, a dissection of dishonored would be awesome
Just dont force me to make one on Dishonored 2 XD
@@Svikter no promises lol
Could you imagine if Svikter gave justice to Dishonored the way he did for Farcry 3! That would be insane. Definitely another underrated game. RIP Arcane.
Also, just like you did with Farcry 3 Svikter, you should give Dishonored 2 another chance I think you might find some similar results like when you mentioned by replying and analyzing Farcry.
Another game series Id love to see this detailed deep dive in is Darksiders. One of my all time favorite underrated games.
I always assumed the knife Vaas stabs us with is actually just a syringe with a hallucinogenic substance in it and the ancient knife is just what Jason see’s
I feel like everyone gives Ajay needless lip for being uninteresting when it’s more likely that he’s repressed because we literally see him holding up the home wreckers with a gun shouting at them tauntingly while rushing thru the door.
Yeah thats pretty much the only moment we see him react and interact with people...
Not specifically, it’s the only time you see him lash out, but that would more lend him to being repressed, needing someone to be loud to be interesting is a bit missing the point to me.
2:16:34
Love the video but I’ve gotta hard disagree on re8 turning meh after Dimitrescu, Donna’s area is a return to pure horror and Heisenbergs is my favorite of the boss fights, moreaus area is meh though
52:36 thank you for that call out it annoyed me too
He knew since right after the interrogation
He says in the poker game he "caught your little reunion"
Meaning Sam never cut the feed
Also, for the last mission with sam, drive to the opposite tank from wherever you are and the enemy wont have time to catch up to you before youre back in the jeep
Just bought the ps4 version can't wait to play it.
Enjoy buddy!
Man I wished the far cry franchise kept the dark, gritty, sinister tone that far cry 3 had.
the fact that i played this game
the moment where vaas is starting to get annoying including the pirates and the yellow guys
I starting to get obsessed of killing the enemies too which ngl holy it affected me too about killing in fc3
Anyone remember the movie surfs up with the penguins surfing far cry is literally the best game ever I just finished it in my new top 3 far cry 3 is like surfs up just amazing
Surfs Up is another classic tale of the oblivious underdog rising to the top and becoming the epitome of classic masculinity. Great movie, haven't seen it since school though.
Farcry 6 dlc pretty much cofirms vaas is alive
1:10:45 😄perfect clip
Are there spoilers in the vid?
Jus started playing FC3 and want to learn more about it without the plot being spoiled though
Im spoiling everything, so watch it after you have played the game buddy XD
The likes say's something 911😂
"Touch grass"
- Vaas "Le Insanity Meme" Montenegro
I was replaying the game while i wached a ton of fc3 videos oder better to say listened to them. I see the game in a completely new way now. In the scene where u steal the new suit for Jason i recogniced another view on jason. The more u play the story the more jason becomes a part of the jungle/vaas/the insanity/and the whole island. And Hoyt is offering an isand (im sure he means the first(vaas)-island) for the solider who brings him jasons head, wich makes jason, for the soliders realy "being" an island. I thought this is funny, sorry for the bad englisch:)
Great game, my favourite Far Cry game
Vaas is alive
It's amazing how much better this game has been received in a post Undertale world
That's interesting, could you elaborate on what Undertale has to do with it?
@@esothetics I'm kidding obviously but there's definitely some shared theming about the nature of killing and EXP in games
and I think people are a bit more receptive to that kind of thing now compared to back in 2012 with stuff like Undertale or Hotline Miami
@@calledrocket2653 Right, you could make the same correlation with Spec Ops The Line in which the duality of the games harrowing narrative in dichotomy with its late 2000's "gamey mechanics"; in which you feel the satisfaction of killing enemies and you want more and more (going down the rabbit hole) - until you get caught up and in the moment and it hits you all at once on what you've been doing the entire game.
I don't necessarily believe Ubisoft wanted to even consider a segway into that narrative trope as few games do in our collective "game-play/human consciousness on violence", and even fewer back then.
“Hello internet ppls” 👋🏾👋🏾
Am the only one who Notice that Grant ( Jason older Brother) look similar to Jack carver....He even wear Red shirt
Far Cry 4 was 3 refined.
Best game but the vas boss battle suck
Its symbolic
@Svikter keep telling yourself that for the best villain in the game it suck
REAL💯💯💯.🙏🏽🩸
Having map issues in far cry 2 sounds like skill issue 😂😂
FatCry 3 2
Fc4 is just 3 but better
To help Jason go completely insane was horrific
The physiological was the hardest part of it all
It's fun, horrific & amazing
Jason never deserves what he got