How to Make a Tank in Blender | Modelling Tutorial (Arijan)

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  • เผยแพร่เมื่อ 25 เม.ย. 2022
  • How to Make a Tank in Blender - Modelling Tutorial (Arijan)
    Patreon: / arijanb
    Instagram: / arijan.belec
    References Tutorial: • How to Use Blueprints ...

ความคิดเห็น • 79

  • @Evert-JanN
    @Evert-JanN 2 ปีที่แล้ว +135

    You made a mistake at 1:00, you DON'T use the default cube for the hull, you delete it, and create a new cube😉

  • @3DShihab
    @3DShihab 2 ปีที่แล้ว +60

    I was like “hey that’s clickbait, he can’t make tank in 9 minutes”
    But you sure did! Great tutorial, please keep it up

    • @ArijanRace
      @ArijanRace  2 ปีที่แล้ว +23

      It's around 1 hour uncut. Thank you.

    • @iguanayt2740
      @iguanayt2740 2 ปีที่แล้ว +9

      @@ArijanRace im surprised you can make something this good and detailed in an hour, i always think itd take almost a day

    • @PatrikKunik
      @PatrikKunik ปีที่แล้ว

      @@ArijanRace then theres me doing tracks (only tracks, not wheels) for 1 and a half hour... lol

  • @muiwols6709
    @muiwols6709 2 ปีที่แล้ว +27

    Defalaut cube wasn't deleted - no way there is no blender tutorial here.

  • @freshwaterspaceman7194
    @freshwaterspaceman7194 ปีที่แล้ว +39

    You make that look frighteningly easy, testament to your ability with both modeling and video making no doubt... Cheers for the inspiration!

  • @_danzo7
    @_danzo7 2 ปีที่แล้ว +18

    you can duplicate the bolts and the smaller details using alt+d(duplicate as instance) , now any modification you do to any of the bolts will apply to the other ones ( and will take less time to calculate)

  • @horriblypink
    @horriblypink 2 ปีที่แล้ว +3

    I really appreciate these videos, I have been learning a lot since I started this past week, and I keep coming back to this channel

  • @romain4520
    @romain4520 2 ปีที่แล้ว +2

    I love watching your tutorials on creating tanks! excellent

  • @BunnyBun11
    @BunnyBun11 10 หลายเดือนก่อน +1

    Thank you for this! This helped me make the Maus german tank!

  • @mellobello74
    @mellobello74 ปีที่แล้ว +1

    Thx Arijan for your cool Tank Movies 🔥🔥😍

    • @ArijanRace
      @ArijanRace  ปีที่แล้ว

      Thank you for the comment my friend

  • @harshdahiya1076
    @harshdahiya1076 2 ปีที่แล้ว

    very nicely teached. i subscribed you. going to learn alot from view.

  • @souljada1
    @souljada1 ปีที่แล้ว

    Very good tutorial

  • @Ryntsk
    @Ryntsk วันที่ผ่านมา

    amazing

  • @mau_1135
    @mau_1135 2 ปีที่แล้ว +1

    Oh thank you man!!!!!!!

  • @chorus2344
    @chorus2344 ปีที่แล้ว +2

    My Head Right Now 🤯🤯

  • @zibim3017
    @zibim3017 ปีที่แล้ว

    Woww...super!!

  • @acatfrompoland5230
    @acatfrompoland5230 11 หลายเดือนก่อน +1

    You know what, I did some subjects in my pre-university school to do with schematics. I naturally came to this conclusion to grab a schematic from the internet and align it with the axies in each view. But I am realising now that the reason I am not going anywhere with it is because I am too worried about the amount of vertices I have so I end up doing more thinking than actually modeling lol.

  • @WARDORIEN
    @WARDORIEN 2 ปีที่แล้ว +7

    Nice job, can you maybe do a tutorial on how to model some planes like MiG-21, Mig-29, F-14, F-15...?

    • @ArijanRace
      @ArijanRace  2 ปีที่แล้ว +3

      Definitely a good idea

    • @ulihot69
      @ulihot69 2 ปีที่แล้ว +1

      @@ArijanRace if you do so you will be my favorite person on this planet

  • @pinyw683
    @pinyw683 2 ปีที่แล้ว +1

    Nice

  • @NZ-Sdq
    @NZ-Sdq ปีที่แล้ว

    dope

  • @SheridanM551
    @SheridanM551 2 ปีที่แล้ว +1

    Cool black prince

  • @ArmorChan3D
    @ArmorChan3D 2 ปีที่แล้ว

    Hay Arijan I love your videos they are to useful I have a request. can you please do a video in how to make a m4 Sherman specifically the jumbo or the non jumbo or both in one video maybe. cause when is square and one is rounded. Anyway Thank you Arijan.

  • @fuckhost
    @fuckhost ปีที่แล้ว

    instead of using edgesplit use weighted normals and enable "sharp edges" option

  • @mudcrab3420
    @mudcrab3420 6 หลายเดือนก่อน +2

    Couple of slightly nit picks.
    The reference images: You are make a Black Prince, but the colour image is of a Churchill, probably a MkIII. Were you just in a bit of a rush and threw the photos together to give us an example? You don't seem to reference them at all during the process.
    Suspension: Was there a reason to leave out the coil springs? Design choice based on what would or wouldn't be seen be the end user? If you were going to model them would you bother making them a helix or would that depend on the final scale of the finished model?
    Exhausts: Sorry, but that bugs me. The boxes on the side are the air filters for the intakes. The exhaust is that U shaped box thing on the top of the engine deck. Sorry, but my obsessive compulsive kicked in. :)

  • @DieRatteNr.1
    @DieRatteNr.1 3 หลายเดือนก่อน

    Nice tutorial, but how do you duplicate the reference like he did?

  • @DaSpineLessFish
    @DaSpineLessFish 2 ปีที่แล้ว

    Pretty cool, I've been wondering how you ot that type of render and I thought it was through nodes

    • @ArijanRace
      @ArijanRace  2 ปีที่แล้ว +1

      Its done in the workbench render with matcaps and cavity shading. I will share a quick video sometime.

    • @DaSpineLessFish
      @DaSpineLessFish 2 ปีที่แล้ว

      @@ArijanRace Oh cool, thanks

  • @m1a2abramsmainbattletank58
    @m1a2abramsmainbattletank58 2 ปีที่แล้ว

    One of the tank model is a M1 Abrams tank

  • @kareem72513
    @kareem72513 ปีที่แล้ว +3

    what a great tutorial . just to the point.
    i have a question to ask you , what if i don't have any blueprints for the vehicle i want to create , is there some kind of a process for creating one , or i will just have to wing it some how ? and to try to duplicate it ?
    thanks in advance and keep up the good work

    • @somayyehabbasi4905
      @somayyehabbasi4905 ปีที่แล้ว +1

      Maybe you can find one irl and take a lotta pictures ?

    • @kareem72513
      @kareem72513 ปีที่แล้ว +1

      @@somayyehabbasi4905
      the one i want to create is a military vehicle , which is going to be hard to find .
      any way , thank you for helping me out as much as you can

    • @thehobbist5544
      @thehobbist5544 ปีที่แล้ว

      @@kareem72513 which one is it?

    • @mudcrab3420
      @mudcrab3420 6 หลายเดือนก่อน

      Well speaking professionally what used to do is we model the entire vehicle in CATIA and then used the CATIA drawing functions to produce the drawings we needed...
      Cough... Then we take the egg the chicken has just laid and hatch the chicken and wait till the chicken gets mature enough to lay the egg...
      Sorry :)
      Okay, had my fun. First thing to remember is your drawing may have been made by eye off photos anyway and just because a drawing looks really nice the ratios and locations of some of the features may not be correct. Get as many photos as you can find and cross reference until you are happy.
      The thing that makes life easier is that in the real world objects tend to get designed to 'round numbers'. The slope of your front plate is more likely to be 35 degs and not 35.1052 degs. Distances are going to be round numbers because that is how people's minds work. If you are in a drawing office and checking dimensions the moment you see something to multiple decimal points it gets flagged as a possible error.
      This is for the major features at least. Once you get to small items they might be cut to fit the space, cause eventually you need to 'close a loop'.
      So try and find out as many pieces of information. Sometimes for the more common and well documented vehicles you can find stuff like road wheel diameter and track width. If you have them you can fix these items and then shuffle back and forward on the complete vehicle until you get something that you feel matches your photos. Again road wheels are very likely to be spaced at round numbers. Work out what units - inches or metres - the vehicle would have been designed under and play around with this mindset.
      Another thing is that if your vehicle is a welded or bolted construction then under all the stowage boxes and sheet metal mudguards the basic hull is usually a basic shape made up from as many flat plates as possible. Plate comes from the steelworks as flats. Cutting it as a 2D shape is 'relatively' easy. Bending it like a 3D mesh is not. So in the real world your weld or bolted vehicle is probably a lot of flat plates. True when you weld them together you may not be doing so at 90degs but if this was easy everyone would be doing it :D
      If your tank has a cast hull... yeah... I don't have much advice on that, sorry.
      This has helped me when I was trying to make vehicles for 3D printing using other modelling software. Only just started on Blender so not sure if this will help here.
      Apart from that - yeah, get lots of photos and just keep fiddling.

  • @gabrielcoolidgebird4158
    @gabrielcoolidgebird4158 ปีที่แล้ว

    can i also make animations with the tanks??

  • @pato8798
    @pato8798 ปีที่แล้ว

    what editing software do i use?

  • @KgDaniel65
    @KgDaniel65 2 ปีที่แล้ว

    How do you set the origin point in the middle of the hull when adding the plane?

    • @fv4202x
      @fv4202x ปีที่แล้ว

      shift+s i think. if you still wonder

  • @pyrobytee
    @pyrobytee 2 ปีที่แล้ว +1

    just in time when i started creating a tank game :D. Btw what image editor are you using?

    • @ArijanRace
      @ArijanRace  2 ปีที่แล้ว +1

      I am using paint NET. I am glad you found it helpful

    • @wespenwald1297
      @wespenwald1297 2 ปีที่แล้ว

      You'll definitely want to watch out for the polycount with the method he's showing though!

  • @Armstrong321-x1s
    @Armstrong321-x1s ปีที่แล้ว

    How do you rotate the reference like that? I have to manually allign it and it's annoying

  • @nahuelvezzoso288
    @nahuelvezzoso288 2 ปีที่แล้ว +1

    How do you put the images at the background??

    • @ArijanRace
      @ArijanRace  2 ปีที่แล้ว

      I have a tutorial for references, check the link in the description.

  • @lucutes2936
    @lucutes2936 ปีที่แล้ว

    does this count as hard surface modeling or is it low poly?

    • @PatrikKunik
      @PatrikKunik ปีที่แล้ว

      Depends, these methods can be used for better models as well, I guess

  • @TheOnlyInformant
    @TheOnlyInformant ปีที่แล้ว

    the hatch on top of the turret is on the wrong side

  • @jokichi9015
    @jokichi9015 ปีที่แล้ว

    How do you rotate the reference by 90 degrees?

    • @ArijanRace
      @ArijanRace  ปีที่แล้ว

      3D cursor at the center acting as a pivot point

  • @fpsmaster65
    @fpsmaster65 ปีที่แล้ว

    2:52 how did you get that hexagon vertices?

    • @falseduck1748
      @falseduck1748 6 หลายเดือนก่อน

      its just a circle but with 6 vertices

  • @_np7
    @_np7 ปีที่แล้ว

    What image software were you using at the beginning?

    • @ArijanRace
      @ArijanRace  ปีที่แล้ว +1

      It's paint.net

    • @_np7
      @_np7 ปีที่แล้ว

      @@ArijanRace Thank you! :D

  • @gabrielobed
    @gabrielobed 2 ปีที่แล้ว

    Hey can I know the name of the tank tha you modelled in the beginning pls, i would really appreciate that

    • @ArijanRace
      @ArijanRace  2 ปีที่แล้ว

      Black Prince. The tanks in the intro are T72, Tiger II and M1 Abrams

    • @gabrielobed
      @gabrielobed 2 ปีที่แล้ว

      Thanks alot

  • @michaelbeltran4154
    @michaelbeltran4154 ปีที่แล้ว

    make a good soft

  • @bTusler
    @bTusler 7 หลายเดือนก่อน

    OMG, There is no way I was lost withing 30 seconds LoL

  • @Tyrannosaurusstudios
    @Tyrannosaurusstudios ปีที่แล้ว

    im haveing sum problims with miering

  • @o5m67
    @o5m67 ปีที่แล้ว

    I‘ve 2D-drawn tons of tanks, trucks etc. under „Engines of WW2“, check it out.

  • @PrinceEIijah
    @PrinceEIijah ปีที่แล้ว

    Am name the tanks based off of what ive seen in world of tanks blitz
    Churchill 1
    (Looks like a T-62A But the hull is different)
    Tiger 2/King tiger
    Abrahams (Don't know the exact name)

    • @susanoconnor4432
      @susanoconnor4432 8 หลายเดือนก่อน

      A imitation of a Black Prince
      T-72
      Tiger 2 H
      And M1A1 Abrams

  • @susanoconnor4432
    @susanoconnor4432 8 หลายเดือนก่อน

    nice tutorial and all
    But bad reference
    You were looking at a Blueprint of a A43 Black Prince
    But were also looking a image of a A22 Churchill 3
    And you mixed in design features of both, when they are very different tanks in armor, size, firepower and even speed
    I am glad you did it, but you could've at least noticed they were different tanks...
    No hate, just a slight disappointment

    • @Zero-ye2dk
      @Zero-ye2dk 7 หลายเดือนก่อน

      Not everyone has tanktism like us dawg, helpful tutorial anyway

    • @susanoconnor4432
      @susanoconnor4432 7 หลายเดือนก่อน

      True, I hope I didn't sound too rude about it, it just bothered me so I had to say it@@Zero-ye2dk

  • @swatbaker
    @swatbaker 11 หลายเดือนก่อน

    Ur going to have to tell me how you genuinely KNOW how to place the dimension picture like u do in the beginning, ESPECIALLY when the dimension pciture is a bit too small and u must enlarge it, while also all the different faces are on the same picture, *PLS*