A vital but forgotten part of civilizations infrastructure, working for whoever is making a good enough offer, treated as a convenience and infinitely expendable despite being anything but easily replaced? Yeah in an odd way AC pilots do fit that, hadn't thought of it that way but I can't deny the parallels. The fact AC pilots sink most of what they make into their equipment is sadly also a reality. (In my limited understanding of the American trucking situation.)
@@bobskywalker2707 ppfftt and you just see a dedicated trailer that's filled with a group of mercs or contracted security team to guard the trucks cargo and driver from looters.
I figured the setup was along the lines of the following: - Kojima particles are in the atmosphere, and steady use of them as a power supply/weapon causes the altitude they can reach steadily rises - Cradles have people on board, and try to fly higher to avoid the Kojima particles - Assault Cells are very low orbit anti-missile defenses, and will shoot down stuff that goes too high So the Cradles are steadily going higher, the Assault Cells are waiting to shoot down the Cradles when they get too high, and the Corporations are using Kojima particles to fight with. If a corporation goes sane and tries to stop using Kojima particles in order to reduce the damage to Earth, a rival corporation destroys them. So the remaining corporations are using Kojima particles to try and win, and they know how long it will be before the Cradles start getting targeted by the Assault Cells. This imposes a time limit of when the corporations have to win, so they have to produce more and fight harder, which creates more Kojima particles, which brings the date closer, so they have to fight even harder, etc.
The sad thing is, we in the audience can see that if the corporations just agreed to charge the A-Sat cannons with a secondary reactor behind the scenes, they could solve that. But management is too short sighted and too deep in the sunken cost fallacy to just negotiate openly. So someone at Omer pulls the strings in FA and uses some expendable LYNX to do the closed plan without the corporations having to admit to culpability. Edit: A plan that goes wrong in the League ending when one LYNX refuses to die on schedule, works out in the ORCA ending and goes truly, directly horribly wrong in the Old King ending.
It's worse than that. The cradles are powered by giant kojima reactors. So even if everyone stops fighting, the cradles are still actively making things worse.
@@Sorain1 actually they noticed and made a terrorist organization to activate them for them and then kill the terrorists whilst extracting their agents
@@Sorain1 No the sad part is it is completely realistic. Lets be honest the corporations are governments by any other name as they make the laws and have a monopoly on force within their territory. And this exact mindset of most direct path is exactly what governments love to do. Though to be fair companies IRL also do it to some degree it is just usually they lose market share from selecting the brute force route so it is less common then the government doing so. Its really sad that it is not only completely believable we would as a species do so but that you can actually see similar in real world events going on right now.
When I was a kid I had a ton of fun with chromehounds. It was much slower paced and strategic but the online was AMAZING. Squad based and you had different roles like sniper etc That's the mech game I want to see made today
This is a bit of lore in some of the armored core games. There was a time when AC's had no ejection system. This was to convince pilots to not abandon the mission when things get tough. Meaning when the AC pilot starts a mission, they either complete it or Die.
I beat everything in AC 4 and 4A save for the last mission with Old King (and killed CUBE with Moonlight), and beat AC5 before going back and replaying through the entirety of AC4A again from the start before finally looking at the developer and realizing it WAS From Software.
I jumped on the fromsoft train really late. Started with BB, then ds3 years later, then ds1, and DS2. I've been starved for good stompy robot games and got pretty excited when I started seeing ac6 videos but I was kind of confused about people being upset that it might be soulsy. From an outsider perspective, it looks more like armored core was always the favorite series hidden in the background, so I'm thinking that if anything, dark souls is a core-like. Like if you look at piranha bites, they make one actual game with different skins and stories, but tighten up the gameplay and graphics with every release. So fromsoft hit it big with the souls formula, but all this time, AC has been chugging along in the background and now they have a huge budget available to stuff into their pet project. I'm excited to play it.
The Cradle System is said to hold half of Humanity. By Logic, there is an unknown number of Cradle Groups, with the highest group number being 21 known so far...? And the one that you destroyed in For Answer holds about 100 million people, with there being 5 cradles individually holding 20 million. As such there could be less cradles in For Answer, however you also do defend Cradle 03 in another mission from the same guy who tasked you with destroying cradle 03. As such, each Cradle Group holds about 100 million people, and as such, since 21 is the known number, there are essentially 2,100,000,000 people living in the Cradle System. Of course, we don't know the exact details and know-what's of how much of Humanity lives in the surface and colonies of For Answer.
2:58 To put it simply: There are 4 timeline before AC6 cameout 1/PP/MOA/2/2AA: A timeline where human screwed over the Earth too much so now AI secretly control human race 3 3SL NX NB LR: A timeline where human screwed over the Earth too much so now AI publicly control human race 4 FA V VD: A timeline where human are just starting to screwing over the Earth FF: A timeline where human had unman robot beating eachother up for sports One of them is different than the others Also, like the video said in 19:10, the 4 timeline might actually be the same one, its just the Earth got screwed multiple times (but this is a theory and not official)
People fighting over technology that is lost in giant robotic walking tanks? Sounds like they should call it LosTech. Imagine if these corporations operated like kingdoms and empires.
Reverse-joint legs are only fast because they're light The primary purpose of reverse-joints is to improve jump and kick performance, not to go fast. The reason they're light is because if you want legs that jump, you probably want to stay airborne longer and a heavier mech will take way more energy to keep airborne. I can tell you've never tried them. Quad legs are also not the best at jumping, but they are the best at efficiently hovering.
There is some info on how ACs work in AC4/ACFA. Something called the allegorical manipulation system or AMS for short. Basically a system that hooks up the pilot to their AC and the AC acts as their new body. The higher the AMS, the better the Lynx will be ay piloting, the lower the AMS, the worse they are piloting.
Funnily the AMS rank doesn't always determine if the pilot is good or bad because there is a LYNX in ACFA who was just a NORMAL pilot who had crwaled up the ranks with the worst AMS score but is still ranked as the 24th best
The OG Armored Core games on PSX had missions in space, Armored Core 2 which is canonically in the same timeline as AC1 is set on Mars indicating Humanity had gone Inter Planetary. Armored Core 4 Answer's multiple endings include on in which the power used to keep the Cradles(The flying ships full of rich people) flying, is redirected to cannons that destroy a collection of orbital defense satellites built to destroy any vessel trying to reach space. The idea being once the rout to space was re-opened, humanity could finally leave earth behind. If you want a Non-Cannon way to tie AC6 into your AC- Timeline, place it as the continuation of space exploration post AC4A. Alternatively the advancement to Inter Steller exploration post Mars in AC2.
How I see it from FA they more than likely landed on Mars first found all that 2nd gen stuff. Kept building until they had enough to go intergalatic. That's how 6's ACs are like all generations since after VD humans got back into space. So more than likely there's intergalatic travel and the "Coral" is something "Earth" or "Mars" wants. Since it seems like our character in 6 isn't Native to Rubicon
I can’t wait for this AC to touch on nano-plagues, techno-viruses, bioweapons, trash bots, rouge mining equipment, radiation/fire, space, and arms forts (would love to have a fight to an evangelion) Also the darkest truth is that this is the dark age of technology in 40k
I'm so glad the Pile Bunker was brought up. It was my go to in Formula Front forever ago in high risk, high reward combat and I got through so many fights because of it.
Several things to point out about Armored Core 6, specially for people that have not played an AC game before: - AC6 has a lot of replay value due to the decisions made throughout the campaign (that includes multiple endings), as well as the unlockables of New Game + and beyond! - For all newcomer Ravens, you DO NOT need to have played the previous AC games to get into this one, very similar on how Final Fantasy dev teams create its titles. - Plays different from Souls - same smooth, responsive controls. - Long range arsenal: bazookas, gatling guns, split missiles, plasma rifles and more. - Melee weaponry: Cluster bomb thrower, chainsaw, pulse blade, lances and more. - The movement speed is between AC3 and AC5 - There is a heavy on customization. - Tons of custom paint jobs and the posibility of downloading weapons for making decals. - Legs are one of the most important parts of your mech, because they determine how much weight your vehicle can carry. - Your power engine / energy source is on other one as it modifies the amount of energy available, as well as how slow or fast your energy bar will recharge, when its depleted.
I can't wait to play Armored core 6. My experience playing Phantom Crash is going to be so helpful. I think in AC 6 they actually had several space arcs and this is just the "Kerensky cluster" of AC
Why is all the sensing equipment in the head? I can think of a few reasons. One, the head is up high. Best place for sensors, cameras and the like. Second, I'm guessing it cuts down on connected, spread-out systems/wiring and you need less "stuff" over-all to mount in other parts of the mech, take up space and weight, and get in the way of other systems. Finally, I'm guessing since most of the weapons generate heat, possible electromagnetic interference, shock, and other "bad" things to have close to sensing equipment, keeping said sensing equipment in a weapons-free dedicated space would cut down on that substantially. The head is also smaller, and closer to the body than the appendages, and therefore less likely to be hit and damaged/destroyed. Probably easier to armor, too. In addition, I can also see the head sensor suits being "modular" - just replace the head to quickly resolve sensor damage, rather than have those sensor systems scattered over the entire frame and having to track down and repair them over the entire mech. Turns out a head is a pretty good spot for all the sensing equipment to be, or at least the vast majority of it. Which is why most animals have most of their sensing organs concentrated in a head.
ACs have heads for the cameras is because having your eyes in your chest would make coordination difficult as you would be piloting with the perspective of the AC being your body. This is also why 4 legged ACs tend to be piloted by seasoned veterans as it would be a difficult aquired skill unless piloted by a full time fury.
Gotta admit, I am a chungus build guy with the Armored Core game I played. Thickest armored arms, core, and tank legs, dual big ass mini-guns for arms, and on the back...big ol arty style cannons. Lots of pew pew, and when the other bugger is drained dodging the dakka...I give them a double boom to the face to chunk. It ain't graceful, it might not even be effective, but boy do I enjoy being this raidboss of damage and durability built to slug it out. Good video, much chaos cause plot for souls series even robot style is madness.
Man i love that fromsoft game where you have to fight in order to make a choice of continuing the cycle of burning or take a chance on breaking that cycle. You know the one, right? The one that has the moonlight sword? The one that has difficult boss fights? That one is my favorite one.
As far as i remember, there was a fan created timeline for the series, though i don't remember it fully: AC4/FA is a starting point, with it's endings splitting into different timelines: ORCA ending is assumed to be leading into AC1/2 timeline Coalition ending is assumed to be leading into AC3 timeline And Destruction ending is (probably) leads into AC5/Verdict Day I may be wrong as it was a long time since i read about it, but that's about it. Though we will never know how it actually is
I thought that the numbers were legit in line of each other. 1 and Master of the Area dealt with 9 Ball's AI system. 2 into 3 and ending with Last Raven was a very long war that humanity did recover from. Which lead into the Lynx conflict before the events of 4 and Old King's ending in FA is what split the timeline. Now humans were free to leave Earth those left that's AC6; those that stayed that AC5 and VD. Which also showed that humans still wanted to get back into space. That shows somebody got off planet and 4 & 5 are same timeline due to Black Glint existing.
46:36 maybe an 08thMS reference? When Packard's Gouf Custom stabs his saber through the cockpit canopy of the Guntank (its an incredible action scene look it up)
The Piledriver is from Front Mission (at least from 3 and onward), it was one of the default melee options. The others are a huge brass knuckle and big stick
It's very heavily implied that one of the 2 endings in AC4A are canon, the ORCA ending or the, "You're an asshole and you just took down all the Cradles"
W8 reverse joints are the high jump legs. Felt that was pointless because you can compensate with boosters, but you can have heavy, high armored or light moblie versions for all types.
Not to mention jumping high saves more energy compared to boosting up to the same height so every part you choose to equip has a huge effect on your playstyle
@@Azure9577 idk, I guess it depends on the generation, but I always felt maintaining height was more annoying than getting up there in the first place. But I never had trouble with snipers.
Dystopias are weird, and cool too. Going to war is incredibly expensive, and any big biz doing that would be incredibly dumb and dooming to said big biz. Which creates a very, very, very cool dystopia.
I've had fun listening to all your videos at work and find it funny how I picked back up my favorite armored core game a couple days ago, and then see a lore video on here.
I've watched a few of these and this is the one that did it. AC is an underrated series and needs more attention. Take my subscription, you nutty nerds.
Reading this comment section make me realize how much of a hypocrite Battletech fan really is. Like are they actually arguing about realism in mech, MECH! the farthest thing from real posible. Look people, there is a reason why scient fiction are called 'scient fiction' it doesn't have to be realistic. I genuinely belive the only reason why they call other mech series 'unrealistic' is because they are insecure about themself. At the end of the day, mech (whenever they are realistic or not) are subjective to taste, everyone has there own vision of what a mech should be and that's fine, what is not fine is trying to impose or belittle other taste just because they different from you, to do so would be beyond childish.
Thank you for being a functional human bringing up proper points and being well spoken instead of yelling at a man through the internet that is trying his best to analyze your 30 plus years series from the ps2 time lol
Look, look. LOOK. People say 'MechSouls because its an easy way for people unfamiliar with FromSofts other IP's to understand what to expect. Very difficult, rich lore, engaging story and epic fights that stay fair. -also we see enemies rolling and ACs dodging in 'Fires of rubicon' so yea, mechsouls-
@@scienceinsanity6927 they are Mts lol Edit but you do make a valid point. I think the [name]Souls format seems misleading because even the devs who worked on the souls game says it’s different
AC has been around long before the Souls series. If we're going by gameplay and story conventions, calling Souls "Medieval Core" might be more accurate. Then again, FromSoft's earliest would be the King's Field series which also has elements carried over to EVERY one of their titles, like the Moonlight Sword.
@@thenaniboi9659 Ha, true. But yeah, I would like to see the games simply seen on their own instead of being compared to another game from the same developer just because it's the same developer. I think it's just something that FromSoft won't be able to shake easily thanks to all they've built up.
AC was a really fun game to play growing up. They were hard as hell though. I am proud to say that I finished all the ones I played though. AC2,3, Last Raven, Formula Front, and 5. With Formula Front being sort of the hardest as it was on the PSP and it was hard to control due it. Though had a wonderful thing were you could create and cater and AI to pilot your AC. I was surprised. He talked about the Ultimate Weapons from V, which is worth talking about, but not Moonlight, a weapon that traverse FromSoftwares games.
@@TheSignOfZeta For Answer is the least 'Armored Core' like game in the series No thought, no strategy, just flying cocaine chihuahua with guns blowing up everything in a power fantasy.
The complant on the thin legs I can understand but there is a reason its around. In AC 4/4A your Ac has basicly a force field of radiation called Primal Armour that mitigate in coming damage, things like bullets get slown or out right stoped by it, energy is disrupted going through it. So you dont need heavy armoures ac's if you have a high enough primal armor to absorb incoming damage and fun enough that light armour parts have more PA then heavy armoured ones.
How did the mega corps survive the first destruction before the 30 years war when their customer base was annihilated? If the tech was lost, how did they keep building the tech????
The AI, corpos made the AI Hustler one to prevent humanity total destructionn, it rebuild and manipulated humanity and its mission as i quote was "The corporations, the ACs, The ravens nest, all of them where formed by me. For The sole purpose of recreating the world and human kind with it, thats the duty tonwich i've been entrusted" H-1 piloting nine ball serap
Quad legs will always hold a special place in my heart. I can’t remember if it was armored Core 4, or armored Core: for answer, but there’s a mission near the end where you have to fight 5 enemy ACs basically solo. I built this quad leg ac with weapon arms and back weapons so I was effectively firing 3 guns at once and it was a pretty unorthodox build for me but it worked.
It's AC:FA, if you take the Destruction path. And it's only 5 ACs on hard mode iirc. Took me ages to do it, i also used gun arms and shoulder cannons in tandem!
There is more lore on control, well also in general but I am going to talk about control. more specifically for armored core 4 and 4a, the AMS system. (and some on the ACS system but its basically a footnote?) The allegorical manipulation system hard wires your nerves into the mech systems (through some kind of contact prosthetic thing distinctly *not* a cable), you feel the mech, you see through its eyes. Any gaps are filled by a part that is also in the head to make sure that it as seamless as possible. There is an issue however, some people are less compatible with it than others and it varies wildly, though can be improved with use, early versions (which are in the type 0 and i think they're type 2b but those were changed to automated weapons) that really try to make you as effective as possible can kill you with all the information input it gives you especially combined with the input of your, yknow actual body. The fact joshua could talk, much less have a casual tone in the last fight with the Type 0 is kinda incredible really, though he probably didn't talk much because of the system. A few more notes, some manufacturers *cough* general arms *cough* try to get around the compatibility issue through a few methods, namely less motor controls required, so weapon arms, and slower speeds, so much of GAs line up. as seen by fragile feedback can also occur in the AMS system causing it to kill you and there are side effects for prolonged use that I don't remember. also piledrivers have existed in armored core before, they were called parry blades because they're really tricky to use if an enemy isn't locked in an animation that conveniently snaps them to be right in front of you, they also have stagger protection s- oh hey someone is about to swipe at me with their laser blade.
my theory on armored core 4 and 4 answer on how "NEXTs" work is kojima particle might actually be a kind of magnetic monopole. with magnetic monopoles technically it could allow innovations in thrusters and propulsion, energy storage. and its been said that magnetic monopoles may form molecules so maybe even new fields of material science. for how they are so damaging. my best guess is its synchroton radiation. apparently if a magnetic monopole falls towards something magnetic it spins around it. alternatively since its been said that magnetic monopoles would be more like a space time knot. maybe they can cause chemicals to decay into lighter elements. which would probably have alot of use for energy generation too. NEXTs compared to other AC units are fucking HUGE they are tall as hell. im guessing the magnetic monopoles might allow for a creation of some form of active structural support that works alongside how they move. but well those are just a theory. interestingly kojima particles are found to gather towards the south pole of the world of Armored core 4 and for answer. and what would gather towards a single pole? A MAGNETIC MONOPOLE! for containing magnetic monopoles might not be too difficult to contain small amounts of them since you just hold them magnetically but a large amount of them would definitely be the goal and challenge as they would try to expand and repell each other. eventually touching the container walls on the note of missiles though whats even funnier is in some of the games you can make the missiles go faster by boosting and firing them at the same time
me after watching the mecha video: oh, armored core sounds interesting. i can only find armored core 6 on steam, but i wanna know what it's about so i can know whether I want to play it or not. I wonder how long the video will be-
"Mechsouls" lol, Armored Core was never intended to be Souls like from the beginning with. I think newer fans who never played the original games just have no reference other than Dark Souls.
I am begging you to never call it MechaSouls ever again. Also the FromSoft style of obscure story-telling predates Miyazaki joining the company, never forget Miyazaki has also only been involved in 3 AC games, only directly directing 2 of them, those being 4 and For Answer
@@BL1st3R sorry bud AC6 is ds 3 with jet pack, they even has estus in ac 6 lol sorry but thats the truth, hey at leas you can still play the older tittle.
It must have been a case of people not learning their lesson because my armored Core for the main character in a guy named Old King take down more of those floating colonies. You kill a hundred million people in that mission.
So as a person who was in the Military when the space force was created. It was just an offshoot of the airforce, and they just took all the jobs that pertained directly to space, and put it in the space force. Which honestly, didn’t make much sense because the Airforces 3 domains are Air, Space and Cyberspace… They kinda already had a space force.
theory time, every armoured core game is the same story, but you as Raven keep dying and the corpo that owns you keeps cloning you and sending you elsewhere
That control system ut call AMS in 4 to 4A it likely to be human plus program. Due it in 4 and 4a have a thing call AMS compatibility that if someone got it low enough it gonna cause user to goes insane example "Killdoser" That is actually Chonkify hideo Kojima
20:43 Honestly I just watched Bricky's summary of warhammer 40k and in it's own way I see AC's world as being somehow bleaker? I mean yeah you have don't have to deal with aliens and demons and CONSTANT war but at least those people seem to have FAITH and HOPE. Some ONE, some THING, to look up to. And in a world of untold billions as least a few people probably live a pretty decent life. Honestly AC's world seems to offer nothing but the prospect of blowing shit up in a mech suit.......................ok i'm in.
Armored core 5 was the game with the over weapons and only 2 of them where unlocked by beating it. The other 3 was by other means. Yes they are stupid...however anyone that played the guild battles will at some point come across guilds that have players that specialized in the use of the UWs. Nothing is more devastating then having 1 teammate die 30 seconds into a match because the other team brought a giga cannon and has the skills to hit you from the other side of the map if so much as a pixel flashed across there screen. I was one of them pilots
I would say some of your descriptions of the corporations are a bit too dystopian than what they really are. The AC pilots do not have any mandatory contracts to any corporations, they're part of an independent organization like Raven Nest (there different names but same function), if a corp want to employ a Raven, they're going through Raven Nest for the hire. Raven Nest is the one decides what kind of jobs would they present to the Ravens to take on and the cost for hiring them could actually cause a corp to go bankrupt. The whole debt while true, you need to be a special brand of incompetence (or just new and have no ideas what's going on) to even go into the red. Most of the time though, like in the AC3 timeline, the corps are more inclined to sponsor you parts so you can either sell or use so that you can be more efficient for their fights than trying to screw you over (most of the time)
Sounds like your timeline goes AC4/FA -> AC5/VD -> AC3/SL -> AC2 -> TLR -> ???? -> AC6. It's actually a pretty believable timeline if you stick AC2 after the AC3 full storyline to Last Raven. After Silent Line it makes sense that humanity rediscovers space travel, and reaches Mars. Then a massive time skip. Armored Cores in AC6 are starting to move like AC4, just not quite up to the same level of advancement, so it would seem that humanity is making progress technologically, but by AC6 it looks like human plus has changed substantially, as later augmentations left the augmented more human and less servitor. It would also explain the less than subtle pass down of the callsign "Raven". It's been getting passed down much how the player gets it. In combat with the previous Raven. I can't piece the story together without massive time skips though. AC4->AC5VD takes place over a matter of decades, but if the great destruction is why humans were underground for AC3, there's a massive time skip there, and AC6 is likely hundreds, if not thousands of years after TLR. I also wouldn't be surprised if human plus substantially increases life expectancy and C4-621 is the same pilot from the final installments of each game generation.
Specific parts? Because there are quite a few and i dont want to write a novel here. In general through, Quad legs with energy weapon on the main arm and a melee on the secondary, with the biggest cannon or rack of missiles i can fit on the shoulders. Boosters or other parts for energy, lock on performance etc all swap in and out as i need them.
The PC was 1V1ing armies and so were various other characters. PC pretty much starts at the bottom of all ranks and they're always number one to the top who are way more dangerous.
Ive been a massive fan of the AC series. I remember when FROMsoftware brought out this weird medieval type open world game with swords and sorcery etc and I was like...yeah....cool......but where next AC game. Then after ACVerdict Day, Ive been saying 'where new AC game?' 'Where new AC game?' every year or so......and FIIIIIINNNNAAAALLLLY, just as I had lost hope and resigned myself to FROM having abandoned the series, they pop AC6 out.!!!!!! Whaaaaa?!?!? Yeeeeeeeeeeaaaaaaaaahhhhhhhh!!!!!!!!! It must be because of the success of ER...its given them the financial freedom to revisit the AC series and throw a bine to the always sorta niche, underground AC fanbase. For those who havent played the game before....its nothing like a souls game. Except for the astounding variety of weapons and build combinations. Some of the missions are only seconds and some are much longer. Once you git gud at the games....it comes down to.trying to S rank everything. I hope that they go back to the game mechanic of AC4, where you can fly and boost everywhere. ACV was a lot more sorta grounded....literally. They were always seriously cpu intensive games....it would.leave my xbox close to smoking....and thats with the maps being fairly barren etc. So its gonna be amazing seeing what they can do with the next gen cinsole hardware. There is no end to play styles and build combos. And I hope they intergrate a good multiplayer and also a good MMO element. The team v team ofnthe last game was amazing but it never reached its potential. So I hope that changes this time.
The issue with those tanks that turn the game into a dps check: they are expensive as f*ck to maintain. Repair costs alone will send you into debt faster than my sword wielding bird mech with nothing but thrusters can hit Mach f*ck. I also love fighting these things because they are big slow targets that are really easy to cut through.
I don't think they are all different timelines ...not all but stories and adventures from mostly the same times just different areas on the earth where the "government" have not only made up different stories as to why the world is the way it is now but also histories...so on so forth the areas of planet earth are mostly isolated...you got ppl living underground ,in the air all with different comms o.s and such meaning one can't even tell there is another and if they told their populations "only we are left" ...most wouldn't even try to reach out but wouldn't care life is fragile in most of these places....now I'm sure some of these all coincide with a few ...like a group of trilogies or something....but that's just a thought . because I had no idea there were other armored core games other than the ones on psone,no joke ....you dont understand my elation on finding out not only are there a few per gen....BUT THE NEW ONES ABOUT TO COME OUT Armored core ...even on psone was something special and I always wondered what and why they didn't make more....oops
As much as your 'squashed together timeline' is wrong... I can't deny if someone told me that was the background to what happened on Earth leading to Rubicon? I could accept that.
so anyways, now that I watched the video, this is basically warhammer 40k except that you start as the Tau in the industrial rather than space age and work towards the eldar in scale of both power and ridiculousness, and now I have to wonder what I can actually play on PC
Armored Core pilots seem to be in the exact economic predicament as American truck drivers.
YES
A vital but forgotten part of civilizations infrastructure, working for whoever is making a good enough offer, treated as a convenience and infinitely expendable despite being anything but easily replaced? Yeah in an odd way AC pilots do fit that, hadn't thought of it that way but I can't deny the parallels. The fact AC pilots sink most of what they make into their equipment is sadly also a reality. (In my limited understanding of the American trucking situation.)
We should give truckers access to military weapons
@@bobskywalker2707 ppfftt and you just see a dedicated trailer that's filled with a group of mercs or contracted security team to guard the trucks cargo and driver from looters.
@ShadowfireReality so your one too, hu?
I figured the setup was along the lines of the following:
- Kojima particles are in the atmosphere, and steady use of them as a power supply/weapon causes the altitude they can reach steadily rises
- Cradles have people on board, and try to fly higher to avoid the Kojima particles
- Assault Cells are very low orbit anti-missile defenses, and will shoot down stuff that goes too high
So the Cradles are steadily going higher, the Assault Cells are waiting to shoot down the Cradles when they get too high, and the Corporations are using Kojima particles to fight with. If a corporation goes sane and tries to stop using Kojima particles in order to reduce the damage to Earth, a rival corporation destroys them. So the remaining corporations are using Kojima particles to try and win, and they know how long it will be before the Cradles start getting targeted by the Assault Cells. This imposes a time limit of when the corporations have to win, so they have to produce more and fight harder, which creates more Kojima particles, which brings the date closer, so they have to fight even harder, etc.
The sad thing is, we in the audience can see that if the corporations just agreed to charge the A-Sat cannons with a secondary reactor behind the scenes, they could solve that. But management is too short sighted and too deep in the sunken cost fallacy to just negotiate openly. So someone at Omer pulls the strings in FA and uses some expendable LYNX to do the closed plan without the corporations having to admit to culpability.
Edit: A plan that goes wrong in the League ending when one LYNX refuses to die on schedule, works out in the ORCA ending and goes truly, directly horribly wrong in the Old King ending.
That's when Old King gives you a phone call...
It's worse than that. The cradles are powered by giant kojima reactors. So even if everyone stops fighting, the cradles are still actively making things worse.
@@Sorain1 actually they noticed and made a terrorist organization to activate them for them and then kill the terrorists whilst extracting their agents
@@Sorain1 No the sad part is it is completely realistic. Lets be honest the corporations are governments by any other name as they make the laws and have a monopoly on force within their territory. And this exact mindset of most direct path is exactly what governments love to do. Though to be fair companies IRL also do it to some degree it is just usually they lose market share from selecting the brute force route so it is less common then the government doing so. Its really sad that it is not only completely believable we would as a species do so but that you can actually see similar in real world events going on right now.
The corporations don’t betray the Ravens because the last time that happened the entire Ravens Nest ganged up on the corporation
and the Ravens are some of the most skilled ace mercs alive.
Mirage, Kisaragi, and Crest never financially recover.
I just love that mechs have had a resurgence in the last 3 years
Of course, mecha is a mans romance 😤
I've been waiting 15 years since ACFA for a good AC game.
When I was a kid I had a ton of fun with chromehounds. It was much slower paced and strategic but the online was AMAZING.
Squad based and you had different roles like sniper etc
That's the mech game I want to see made today
@@bobbiemiles-foremaniii8747 I miss when Starsiege was mechs and not a skiing simulator.
@@TheVillainInGlassesoh dang, old school!
This is a bit of lore in some of the armored core games.
There was a time when AC's had no ejection system. This was to convince pilots to not abandon the mission when things get tough. Meaning when the AC pilot starts a mission, they either complete it or Die.
Battletech, Battlestar, Armored Core, The Expanse, Aliens...absolutely loving the content you've been putting out!! Keep it up!
I'm the kind of AC fan that goes "Wait, From Software also made Dark Souls?!"
I beat everything in AC 4 and 4A save for the last mission with Old King (and killed CUBE with Moonlight), and beat AC5 before going back and replaying through the entirety of AC4A again from the start before finally looking at the developer and realizing it WAS From Software.
I jumped on the fromsoft train really late. Started with BB, then ds3 years later, then ds1, and DS2. I've been starved for good stompy robot games and got pretty excited when I started seeing ac6 videos but I was kind of confused about people being upset that it might be soulsy. From an outsider perspective, it looks more like armored core was always the favorite series hidden in the background, so I'm thinking that if anything, dark souls is a core-like. Like if you look at piranha bites, they make one actual game with different skins and stories, but tighten up the gameplay and graphics with every release. So fromsoft hit it big with the souls formula, but all this time, AC has been chugging along in the background and now they have a huge budget available to stuff into their pet project. I'm excited to play it.
just did the same thing here... still scratchin' the noggin'... lol
Had no interest in the Souls have until I realized this. Once I made the connection, I bought EVERY Souls game.
So having picked up my copy, my immediate thoughts were, "wow, this is fantastic," and "this is nothing like souls, I can pause it"
The Cradle System is said to hold half of Humanity.
By Logic, there is an unknown number of Cradle Groups, with the highest group number being 21 known so far...? And the one that you destroyed in For Answer holds about 100 million people, with there being 5 cradles individually holding 20 million. As such there could be less cradles in For Answer, however you also do defend Cradle 03 in another mission from the same guy who tasked you with destroying cradle 03.
As such, each Cradle Group holds about 100 million people, and as such, since 21 is the known number, there are essentially 2,100,000,000 people living in the Cradle System. Of course, we don't know the exact details and know-what's of how much of Humanity lives in the surface and colonies of For Answer.
2:58 To put it simply:
There are 4 timeline before AC6 cameout
1/PP/MOA/2/2AA: A timeline where human screwed over the Earth too much so now AI secretly control human race
3 3SL NX NB LR: A timeline where human screwed over the Earth too much so now AI publicly control human race
4 FA V VD: A timeline where human are just starting to screwing over the Earth
FF: A timeline where human had unman robot beating eachother up for sports
One of them is different than the others
Also, like the video said in 19:10, the 4 timeline might actually be the same one, its just the Earth got screwed multiple times (but this is a theory and not official)
People fighting over technology that is lost in giant robotic walking tanks? Sounds like they should call it LosTech. Imagine if these corporations operated like kingdoms and empires.
So, Gurren Lagann.
I see your BattleTech reference there (;
@@adherentofladycolumbia725 somebody get this winner a chicken dinner and a beer! Unless you identify as a Capellan.
@@malcirhodes3 oh my boy, there was a table top game long long before that.
@@aragos32727 And they are both older than me pretty sure lol.
Reverse-joint legs are only fast because they're light
The primary purpose of reverse-joints is to improve jump and kick performance, not to go fast.
The reason they're light is because if you want legs that jump, you probably want to stay airborne longer and a heavier mech will take way more energy to keep airborne.
I can tell you've never tried them.
Quad legs are also not the best at jumping, but they are the best at efficiently hovering.
quads are also known for good hit stability
There is some info on how ACs work in AC4/ACFA. Something called the allegorical manipulation system or AMS for short. Basically a system that hooks up the pilot to their AC and the AC acts as their new body. The higher the AMS, the better the Lynx will be ay piloting, the lower the AMS, the worse they are piloting.
First, they are NEXTs, not ACs, because the NEXT is in-universe a completely new category because they outclass ACs in every possible way.
@@inquisitorbenediktanders3142 while this is true, they still get refer to as a armored core in some briefings in 4.
@@Appleeatpie97 NEXTs are also ACs, but they refer to the older ones as NORMALS.
@@JeffHikari very true
Funnily the AMS rank doesn't always determine if the pilot is good or bad because there is a LYNX in ACFA who was just a NORMAL pilot who had crwaled up the ranks with the worst AMS score but is still ranked as the 24th best
That opening quote discredits the entire franchise as it shows both sides are just chaos. there is no good to choose from, light or dark, just madness
And yet, truth
and also, not wrong.
That's capitalism, baby
What you think you're some kinda hero come to save the world in your giant walking machine of death? lol.
It doesn't, that's literally what most armored core games are about
Man Starts off with verdict day quote truly he is one not doomed to obscurity for forever. Respect.
The OG Armored Core games on PSX had missions in space, Armored Core 2 which is canonically in the same timeline as AC1 is set on Mars indicating Humanity had gone Inter Planetary. Armored Core 4 Answer's multiple endings include on in which the power used to keep the Cradles(The flying ships full of rich people) flying, is redirected to cannons that destroy a collection of orbital defense satellites built to destroy any vessel trying to reach space. The idea being once the rout to space was re-opened, humanity could finally leave earth behind.
If you want a Non-Cannon way to tie AC6 into your AC- Timeline, place it as the continuation of space exploration post AC4A. Alternatively the advancement to Inter Steller exploration post Mars in AC2.
How I see it from FA they more than likely landed on Mars first found all that 2nd gen stuff. Kept building until they had enough to go intergalatic. That's how 6's ACs are like all generations since after VD humans got back into space. So more than likely there's intergalatic travel and the "Coral" is something "Earth" or "Mars" wants. Since it seems like our character in 6 isn't Native to Rubicon
I love the frankenstein's monster you made with timeline bits, it's wonderful
I can’t wait for this AC to touch on nano-plagues, techno-viruses, bioweapons, trash bots, rouge mining equipment, radiation/fire, space, and arms forts (would love to have a fight to an evangelion)
Also the darkest truth is that this is the dark age of technology in 40k
Seems like some of the bosses of 6 are definitely mining equipment.
plot twist: Standard Template Constructs are just basically 9-Ball, IBIS & The Controller
I mean Kisaragi... made a... spider? like thing that fires rail guns at you
@@lesslighter dont forget the weird hunchback bugs that shoot red lazars
@@TR-qf2gt was it red? I thought it was green either way... had to just stab them to death
I'm so glad the Pile Bunker was brought up. It was my go to in Formula Front forever ago in high risk, high reward combat and I got through so many fights because of it.
*Sees pile driver*
Me: my name is Kyosuke Nanbu in the Alteisen Reise, and here is my Trump Card.
Several things to point out about Armored Core 6, specially for people that have not played an AC game before:
- AC6 has a lot of replay value due to the decisions made throughout the campaign (that includes multiple endings), as well as the unlockables of New Game + and beyond!
- For all newcomer Ravens, you DO NOT need to have played the previous AC games to get into this one, very similar on how Final Fantasy dev teams create its titles.
- Plays different from Souls - same smooth, responsive controls.
- Long range arsenal: bazookas, gatling guns, split missiles, plasma rifles and more.
- Melee weaponry: Cluster bomb thrower, chainsaw, pulse blade, lances and more.
- The movement speed is between AC3 and AC5
- There is a heavy on customization.
- Tons of custom paint jobs and the posibility of downloading weapons for making decals.
- Legs are one of the most important parts of your mech, because they determine how much weight your vehicle can carry.
- Your power engine / energy source is on other one as it modifies the amount of energy available, as well as how slow or fast your energy bar will recharge, when its depleted.
I can't wait to play Armored core 6. My experience playing Phantom Crash is going to be so helpful. I think in AC 6 they actually had several space arcs and this is just the "Kerensky cluster" of AC
Hustler One was the original *TheLegend27* , change my mind.
Why is all the sensing equipment in the head? I can think of a few reasons. One, the head is up high. Best place for sensors, cameras and the like. Second, I'm guessing it cuts down on connected, spread-out systems/wiring and you need less "stuff" over-all to mount in other parts of the mech, take up space and weight, and get in the way of other systems. Finally, I'm guessing since most of the weapons generate heat, possible electromagnetic interference, shock, and other "bad" things to have close to sensing equipment, keeping said sensing equipment in a weapons-free dedicated space would cut down on that substantially. The head is also smaller, and closer to the body than the appendages, and therefore less likely to be hit and damaged/destroyed. Probably easier to armor, too. In addition, I can also see the head sensor suits being "modular" - just replace the head to quickly resolve sensor damage, rather than have those sensor systems scattered over the entire frame and having to track down and repair them over the entire mech. Turns out a head is a pretty good spot for all the sensing equipment to be, or at least the vast majority of it. Which is why most animals have most of their sensing organs concentrated in a head.
You actually had equip raders seperate from the head in the older armored core games
@@Azure9577 Not if you got a head with radar built in.
@@Sorain1 yes
From Software AC Developer: Wait, we have a plot?
"WE HAVE A TIMELINE?!"
ACs have heads for the cameras is because having your eyes in your chest would make coordination difficult as you would be piloting with the perspective of the AC being your body. This is also why 4 legged ACs tend to be piloted by seasoned veterans as it would be a difficult aquired skill unless piloted by a full time fury.
Gotta admit, I am a chungus build guy with the Armored Core game I played. Thickest armored arms, core, and tank legs, dual big ass mini-guns for arms, and on the back...big ol arty style cannons. Lots of pew pew, and when the other bugger is drained dodging the dakka...I give them a double boom to the face to chunk.
It ain't graceful, it might not even be effective, but boy do I enjoy being this raidboss of damage and durability built to slug it out. Good video, much chaos cause plot for souls series even robot style is madness.
Man i love that fromsoft game where you have to fight in order to make a choice of continuing the cycle of burning or take a chance on breaking that cycle. You know the one, right? The one that has the moonlight sword? The one that has difficult boss fights? That one is my favorite one.
Unpopular Opinion for Gamers :
Armored Core is like a Personal Computer, while Muscle Tracer is like a Home Console.
As far as i remember, there was a fan created timeline for the series, though i don't remember it fully:
AC4/FA is a starting point, with it's endings splitting into different timelines:
ORCA ending is assumed to be leading into AC1/2 timeline
Coalition ending is assumed to be leading into AC3 timeline
And Destruction ending is (probably) leads into AC5/Verdict Day
I may be wrong as it was a long time since i read about it, but that's about it. Though we will never know how it actually is
I thought that the numbers were legit in line of each other. 1 and Master of the Area dealt with 9 Ball's AI system. 2 into 3 and ending with Last Raven was a very long war that humanity did recover from. Which lead into the Lynx conflict before the events of 4 and Old King's ending in FA is what split the timeline. Now humans were free to leave Earth those left that's AC6; those that stayed that AC5 and VD. Which also showed that humans still wanted to get back into space. That shows somebody got off planet and 4 & 5 are same timeline due to Black Glint existing.
46:36 maybe an 08thMS reference? When Packard's Gouf Custom stabs his saber through the cockpit canopy of the Guntank (its an incredible action scene look it up)
Armored core generation timelines in order
Gen1-Gen2: armored core project phantasma, armored core 1, armored core master of arena, armored core 2, armored core 2 another age
Gen3-Gen3.5: armored core 3, armored core silent line, armored core nexus, armored core last raven
Gen4-Gen5: armored core 4, armored core for answer, armored core 5, armored core verdict day
Gen6: armored core 6 the fires of rubicon
Non-canon/spinoffgames: armored core nine breaker, armored core formula front
The Piledriver is from Front Mission (at least from 3 and onward), it was one of the default melee options. The others are a huge brass knuckle and big stick
Loved ac 6, now I’m devouring all ac content out there, ty for the upload!
It's very heavily implied that one of the 2 endings in AC4A are canon, the ORCA ending or the, "You're an asshole and you just took down all the Cradles"
Honestly I think both happened ORCA happened first then Old King calls you and "It is what it is"
W8 reverse joints are the high jump legs. Felt that was pointless because you can compensate with boosters, but you can have heavy, high armored or light moblie versions for all types.
Not to mention jumping high saves more energy compared to boosting up to the same height so every part you choose to equip has a huge effect on your playstyle
It only seems pointless until you fight a reverse joint sniper build in the arena
@@Azure9577 idk, I guess it depends on the generation, but I always felt maintaining height was more annoying than getting up there in the first place. But I never had trouble with snipers.
Dystopias are weird, and cool too. Going to war is incredibly expensive, and any big biz doing that would be incredibly dumb and dooming to said big biz. Which creates a very, very, very cool dystopia.
I've had fun listening to all your videos at work and find it funny how I picked back up my favorite armored core game a couple days ago, and then see a lore video on here.
I've watched a few of these and this is the one that did it. AC is an underrated series and needs more attention. Take my subscription, you nutty nerds.
Reading this comment section make me realize how much of a hypocrite Battletech fan really is. Like are they actually arguing about realism in mech, MECH! the farthest thing from real posible. Look people, there is a reason why scient fiction are called 'scient fiction' it doesn't have to be realistic. I genuinely belive the only reason why they call other mech series 'unrealistic' is because they are insecure about themself.
At the end of the day, mech (whenever they are realistic or not) are subjective to taste, everyone has there own vision of what a mech should be and that's fine, what is not fine is trying to impose or belittle other taste just because they different from you, to do so would be beyond childish.
Thank you for being a functional human bringing up proper points and being well spoken instead of yelling at a man through the internet that is trying his best to analyze your 30 plus years series from the ps2 time lol
I tend to use a Shield and Minigun on my right while using a Sword and Minigun on my left.
I already hate the term mechsouls, it gives a shallow meaning “oh it’s like dark souls with mechs. That means I can roll right?”
Look, look. LOOK. People say 'MechSouls because its an easy way for people unfamiliar with FromSofts other IP's to understand what to expect. Very difficult, rich lore, engaging story and epic fights that stay fair.
-also we see enemies rolling and ACs dodging in 'Fires of rubicon' so yea, mechsouls-
@@scienceinsanity6927 they are Mts lol
Edit but you do make a valid point. I think the [name]Souls format seems misleading because even the devs who worked on the souls game says it’s different
AC has been around long before the Souls series. If we're going by gameplay and story conventions, calling Souls "Medieval Core" might be more accurate. Then again, FromSoft's earliest would be the King's Field series which also has elements carried over to EVERY one of their titles, like the Moonlight Sword.
@@JeffHikari you see you have created the inverse of my complaint that will still stand if a layman finds it lol
@@thenaniboi9659 Ha, true. But yeah, I would like to see the games simply seen on their own instead of being compared to another game from the same developer just because it's the same developer. I think it's just something that FromSoft won't be able to shake easily thanks to all they've built up.
Just because of the Kojima particles, I'll call my mech Metal Gear REX
AC was a really fun game to play growing up. They were hard as hell though. I am proud to say that I finished all the ones I played though. AC2,3, Last Raven, Formula Front, and 5. With Formula Front being sort of the hardest as it was on the PSP and it was hard to control due it. Though had a wonderful thing were you could create and cater and AI to pilot your AC.
I was surprised. He talked about the Ultimate Weapons from V, which is worth talking about, but not Moonlight, a weapon that traverse FromSoftwares games.
The arcs of the ultra rich got bodied by the player character himself
The last Armour core I played was silent line, I need to get the newer games.
For Answer is one of the best newer Armored Core games. It's on the PS3 as well as the Xbox 360 if you're interested in trying it out.
@@TheSignOfZeta Dam I got rid of my two years ago.
@@michaelbarnes7351 There are now PS3 Emulators available for PC thought it won't be easy for them to run smoothly
@@TheSignOfZeta For Answer is the least 'Armored Core' like game in the series
No thought, no strategy, just flying cocaine chihuahua with guns blowing up everything in a power fantasy.
@@BigYabai - I honestly thought that V & Verdict Day were the worst games. I hated V due to relying on a team to complete missions.
The complant on the thin legs I can understand but there is a reason its around. In AC 4/4A your Ac has basicly a force field of radiation called Primal Armour that mitigate in coming damage, things like bullets get slown or out right stoped by it, energy is disrupted going through it.
So you dont need heavy armoures ac's if you have a high enough primal armor to absorb incoming damage and fun enough that light armour parts have more PA then heavy armoured ones.
I think a solo lecture format would be better than this interrupted lecture format, but good stuff
Is Heavy Gear next complete the Great Stompy Robot Game trilogy? Cause Gundam is it's very own insane thing.
[Gen 1]
Armored Core
Armored Core: Project Phantasma
Armored Core: Master of Arena
[Gen 2]
Armored Core 2
Armored Core 2: Another Age
[Gen 3]
Armored Core 3
Armored Core 3: Silent Line
[Gen 3.5~]
Armored Core: Nexus
Armored Core: Last Raven
[Gen 4]
Armored Core 4
Armored Core For Answer
-[Gen 5]- (Really should ignore these, they're kinda terrible)
-Armored Core V-
-Armored Core:- -Verdict Day-
[Gen 6]
AC6: Fires of Rubicon (Reboot which couples the visual design of gen 3 & 4 while dialing mobility back to around AC4 levels. Focus returned to single-player campaign)
Well, how convenient, I was hoping you would do this.
Sees this makes popcorn and goes SQUEE!!!!! More Please!!!
Science Insanity? More like *Virtual Insanity*
How did the mega corps survive the first destruction before the 30 years war when their customer base was annihilated? If the tech was lost, how did they keep building the tech????
The AI, corpos made the AI Hustler one to prevent humanity total destructionn, it rebuild and manipulated humanity and its mission as i quote was "The corporations, the ACs, The ravens nest, all of them where formed by me. For The sole purpose of recreating the world and human kind with it, thats the duty tonwich i've been entrusted" H-1 piloting nine ball serap
Quad legs will always hold a special place in my heart. I can’t remember if it was armored Core 4, or armored Core: for answer, but there’s a mission near the end where you have to fight 5 enemy ACs basically solo. I built this quad leg ac with weapon arms and back weapons so I was effectively firing 3 guns at once and it was a pretty unorthodox build for me but it worked.
It's AC:FA, if you take the Destruction path.
And it's only 5 ACs on hard mode iirc. Took me ages to do it, i also used gun arms and shoulder cannons in tandem!
There is more lore on control, well also in general but I am going to talk about control.
more specifically for armored core 4 and 4a, the AMS system. (and some on the ACS system but its basically a footnote?)
The allegorical manipulation system hard wires your nerves into the mech systems (through some kind of contact prosthetic thing distinctly *not* a cable), you feel the mech, you see through its eyes. Any gaps are filled by a part that is also in the head to make sure that it as seamless as possible.
There is an issue however, some people are less compatible with it than others and it varies wildly, though can be improved with use, early versions (which are in the type 0 and i think they're type 2b but those were changed to automated weapons) that really try to make you as effective as possible can kill you with all the information input it gives you especially combined with the input of your, yknow actual body. The fact joshua could talk, much less have a casual tone in the last fight with the Type 0 is kinda incredible really, though he probably didn't talk much because of the system.
A few more notes, some manufacturers *cough* general arms *cough* try to get around the compatibility issue through a few methods, namely less motor controls required, so weapon arms, and slower speeds, so much of GAs line up.
as seen by fragile feedback can also occur in the AMS system causing it to kill you and there are side effects for prolonged use that I don't remember.
also piledrivers have existed in armored core before, they were called parry blades because they're really tricky to use if an enemy isn't locked in an animation that conveniently snaps them to be right in front of you, they also have stagger protection s- oh hey someone is about to swipe at me with their laser blade.
my theory on armored core 4 and 4 answer on how "NEXTs" work is
kojima particle might actually be a kind of magnetic monopole.
with magnetic monopoles technically it could allow innovations in thrusters and propulsion, energy storage. and its been said that magnetic monopoles may form molecules so maybe even new fields of material science.
for how they are so damaging. my best guess is its synchroton radiation. apparently if a magnetic monopole falls towards something magnetic it spins around it. alternatively since its been said that magnetic monopoles would be more like a space time knot. maybe they can cause chemicals to decay into lighter elements. which would probably have alot of use for energy generation too.
NEXTs compared to other AC units are fucking HUGE they are tall as hell. im guessing the magnetic monopoles might allow for a creation of some form of active structural support that works alongside how they move.
but well those are just a theory. interestingly kojima particles are found to gather towards the south pole of the world of Armored core 4 and for answer. and what would gather towards a single pole? A MAGNETIC MONOPOLE!
for containing magnetic monopoles might not be too difficult to contain small amounts of them since you just hold them magnetically but a large amount of them would definitely be the goal and challenge as they would try to expand and repell each other. eventually touching the container walls
on the note of missiles though whats even funnier is in some of the games you can make the missiles go faster by boosting and firing them at the same time
NEXTs are only 10-ish meters tall. They're no bigger than stuff in most of the AC games.
me after watching the mecha video: oh, armored core sounds interesting. i can only find armored core 6 on steam, but i wanna know what it's about so i can know whether I want to play it or not. I wonder how long the video will be-
"Mechsouls" lol, Armored Core was never intended to be Souls like from the beginning with. I think newer fans who never played the original games just have no reference other than Dark Souls.
It should be Darkcore or Armored Souls
6:08 Watching this after finishing AC6 and this sentence is so true
A near (or post) apocalypse is hard to rectify with these giant, resource and money-intensive mechs rubbing around
I'm pretty sure that you can take on a mission in AC: FA, where you shoot down a couple of Cradles.
Yup. That trickle down ain't liquid gold.
I am begging you to never call it MechaSouls ever again.
Also the FromSoft style of obscure story-telling predates Miyazaki joining the company, never forget
Miyazaki has also only been involved in 3 AC games, only directly directing 2 of them, those being 4 and For Answer
That would explain why those two are the best
Yeah arguably the 2 best ones
Well said bro. So sick of people wanting this to be Elden ring or dark souls. I want ARMORED CORE nothing else
@@BL1st3R sorry bud AC6 is ds 3 with jet pack, they even has estus in ac 6 lol
sorry but thats the truth, hey at leas you can still play the older tittle.
@@KABLAMMATS sure m8, that's not exactly the same. Go farm some Elden ring armor...
Don't cry when your fromsoftware fantasy dead :'(
That FDR shot was crippling
It must have been a case of people not learning their lesson because my armored Core for the main character in a guy named Old King take down more of those floating colonies. You kill a hundred million people in that mission.
I fucking LOVE Glub Shitto
So as a person who was in the Military when the space force was created. It was just an offshoot of the airforce, and they just took all the jobs that pertained directly to space, and put it in the space force.
Which honestly, didn’t make much sense because the Airforces 3 domains are Air, Space and Cyberspace…
They kinda already had a space force.
Wait, why is the airforce in charge of cyberspace? It is because it has space in it?
@@pillarmenn1936 well instead of making a cyber force it's easier to spread cyber defense among the military branches that already exist
theory time, every armoured core game is the same story, but you as Raven keep dying and the corpo that owns you keeps cloning you and sending you elsewhere
That control system ut call AMS in 4 to 4A it likely to be human plus program. Due it in 4 and 4a have a thing call AMS compatibility that if someone got it low enough it gonna cause user to goes insane example "Killdoser"
That is actually Chonkify hideo Kojima
some of the best missions in the AC games are played on the cradles ether to protect or destroy them
20:43 Honestly I just watched Bricky's summary of warhammer 40k and in it's own way I see AC's world as being somehow bleaker? I mean yeah you have don't have to deal with aliens and demons and CONSTANT war but at least those people seem to have FAITH and HOPE. Some ONE, some THING, to look up to. And in a world of untold billions as least a few people probably live a pretty decent life. Honestly AC's world seems to offer nothing but the prospect of blowing shit up in a mech suit.......................ok i'm in.
Armored core 5 was the game with the over weapons and only 2 of them where unlocked by beating it. The other 3 was by other means.
Yes they are stupid...however anyone that played the guild battles will at some point come across guilds that have players that specialized in the use of the UWs. Nothing is more devastating then having 1 teammate die 30 seconds into a match because the other team brought a giga cannon and has the skills to hit you from the other side of the map if so much as a pixel flashed across there screen.
I was one of them pilots
"Me and my giga brain" i feel you bro i know your sorta joking. Your an absolute nerd and armoredcore fan. Its cool. Me too.
I would say some of your descriptions of the corporations are a bit too dystopian than what they really are.
The AC pilots do not have any mandatory contracts to any corporations, they're part of an independent organization like Raven Nest (there different names but same function), if a corp want to employ a Raven, they're going through Raven Nest for the hire. Raven Nest is the one decides what kind of jobs would they present to the Ravens to take on and the cost for hiring them could actually cause a corp to go bankrupt.
The whole debt while true, you need to be a special brand of incompetence (or just new and have no ideas what's going on) to even go into the red. Most of the time though, like in the AC3 timeline, the corps are more inclined to sponsor you parts so you can either sell or use so that you can be more efficient for their fights than trying to screw you over (most of the time)
Like them sending you to this random construction site, only to get jumped. OR taking part in the production of an AI weapon made to kill you...
Armored Core is a world in which capitalism has finished, the corporations have won, and humanity is now reduced to a face being stomped on forever.
I believe the grind blade destroys the left arm
The term in animals is digitigrade legs.
Man I hope they also explore Universal Century Gundam
It's the FTL background music for me 🧐
40k: welcome to the grimdark club
Sounds like your timeline goes AC4/FA -> AC5/VD -> AC3/SL -> AC2 -> TLR -> ???? -> AC6. It's actually a pretty believable timeline if you stick AC2 after the AC3 full storyline to Last Raven. After Silent Line it makes sense that humanity rediscovers space travel, and reaches Mars. Then a massive time skip. Armored Cores in AC6 are starting to move like AC4, just not quite up to the same level of advancement, so it would seem that humanity is making progress technologically, but by AC6 it looks like human plus has changed substantially, as later augmentations left the augmented more human and less servitor. It would also explain the less than subtle pass down of the callsign "Raven". It's been getting passed down much how the player gets it. In combat with the previous Raven. I can't piece the story together without massive time skips though. AC4->AC5VD takes place over a matter of decades, but if the great destruction is why humans were underground for AC3, there's a massive time skip there, and AC6 is likely hundreds, if not thousands of years after TLR. I also wouldn't be surprised if human plus substantially increases life expectancy and C4-621 is the same pilot from the final installments of each game generation.
What's your favorite AC build?
Specific parts? Because there are quite a few and i dont want to write a novel here. In general through, Quad legs with energy weapon on the main arm and a melee on the secondary, with the biggest cannon or rack of missiles i can fit on the shoulders. Boosters or other parts for energy, lock on performance etc all swap in and out as i need them.
#feedsteve
The PC was 1V1ing armies and so were various other characters. PC pretty much starts at the bottom of all ranks and they're always number one to the top who are way more dangerous.
Ive been a massive fan of the AC series. I remember when FROMsoftware brought out this weird medieval type open world game with swords and sorcery etc and I was like...yeah....cool......but where next AC game. Then after ACVerdict Day, Ive been saying 'where new AC game?' 'Where new AC game?' every year or so......and FIIIIIINNNNAAAALLLLY, just as I had lost hope and resigned myself to FROM having abandoned the series, they pop AC6 out.!!!!!! Whaaaaa?!?!? Yeeeeeeeeeeaaaaaaaaahhhhhhhh!!!!!!!!! It must be because of the success of ER...its given them the financial freedom to revisit the AC series and throw a bine to the always sorta niche, underground AC fanbase. For those who havent played the game before....its nothing like a souls game. Except for the astounding variety of weapons and build combinations. Some of the missions are only seconds and some are much longer. Once you git gud at the games....it comes down to.trying to S rank everything. I hope that they go back to the game mechanic of AC4, where you can fly and boost everywhere. ACV was a lot more sorta grounded....literally.
They were always seriously cpu intensive games....it would.leave my xbox close to smoking....and thats with the maps being fairly barren etc. So its gonna be amazing seeing what they can do with the next gen cinsole hardware.
There is no end to play styles and build combos. And I hope they intergrate a good multiplayer and also a good MMO element. The team v team ofnthe last game was amazing but it never reached its potential. So I hope that changes this time.
You should talk about Chrome Hounds.
Finally someone made some sense from this Japanese madness... thank you...
Would it be possible to upload this on podcasting sites so that I could listen to your stuff on the way to work?
"mechsouls" = didn't do research
Miyazaki borrowed Armored Core and painted it with Berserk
Omg you people are so childish not everyone has played your games from the ps2 it's just so new people have a grasp on where he's coming from
Hello Steve
The issue with those tanks that turn the game into a dps check: they are expensive as f*ck to maintain. Repair costs alone will send you into debt faster than my sword wielding bird mech with nothing but thrusters can hit Mach f*ck.
I also love fighting these things because they are big slow targets that are really easy to cut through.
I don't think they are all different timelines ...not all but stories and adventures from mostly the same times just different areas on the earth where the "government" have not only made up different stories as to why the world is the way it is now but also histories...so on so forth the areas of planet earth are mostly isolated...you got ppl living underground ,in the air all with different comms o.s and such meaning one can't even tell there is another and if they told their populations "only we are left" ...most wouldn't even try to reach out but wouldn't care life is fragile in most of these places....now I'm sure some of these all coincide with a few ...like a group of trilogies or something....but that's just a thought . because I had no idea there were other armored core games other than the ones on psone,no joke ....you dont understand my elation on finding out not only are there a few per gen....BUT THE NEW ONES ABOUT TO COME OUT
Armored core ...even on psone was something special and I always wondered what and why they didn't make more....oops
As much as your 'squashed together timeline' is wrong... I can't deny if someone told me that was the background to what happened on Earth leading to Rubicon? I could accept that.
48:00 This is Hideo Kojima but photoshoped.
you are mistaken my friend, Armored Core isn't Mechsouls, Darksouls is Darkcores, :P
AC4 answer open sky ending
Pyle bunker***
Quoth the Raven...
so anyways, now that I watched the video, this is basically warhammer 40k except that you start as the Tau in the industrial rather than space age and work towards the eldar in scale of both power and ridiculousness, and now I have to wonder what I can actually play on PC
40k fans whole personality is being aware of 40k
Weak, you never even got the energy rifle that keeps appearing through the different games.