Also btw if you turn off the road guidelines then its easier to make perfect grids that aren't misaligned (also dont start building the road from the tip of the end of a road but like more where theres zone things (hope this comment made sense))
Seniac you fool, the reason the roads are implemented funky is because of the land elevation. If you level the land they'll come in more to your liking. And you must love the band Yes. Made famous for their song Roundabout.
One thing that needs to be done to satisfy varying income levels for residents complaining of high rent is to allow for smaller lot sizes on your various zoning. Some businesses and homes need to be smaller than max possible size.
@jsb06g Well, the reason for that is a tile is 8×8 metres. There are houses this small of course, but usually they're bigger than this. For reference, mobile homes are on average 4×12 metres so this makes them slightly larger by square footage.
Seniac turn the main road a dual carriage way before build a highway. You can do it with road maintenance tool. Might be able to leave the highway built later
And we are Back,, And Seniac even Knows the Script.. "Right lets do a 96 by 96 bend,, yes No,, Does that work? OK OK OK.. Hold on Lets do a 112 by 112.. aahhhh good Times xx
My first city I made for skylines 2 hit 60k population before I decided to make a new one. (figuring things out in all.) I have most everything on medium and for some reason Vsync murders fps O_o devs may need to do some jigglery pokery for that. I have textures on high and my MSI 1680 twin razor 7 does not seem to bat an eye, so if you're wondering if your gpu can handle it do not believe the trolls all over steam discussions. They don't know how to open the settings menu it would seem ^_^
Seniac please go full on cities skylines 2 as you can see your last video got quite a lot of views which would help your channel out and because I just love your videos!!
Hi Seniac, love your video's, just a thought about that piece of land with pollution on it, try terraforming it, remove the offending soil and put fresh back, it might work. I'm loving what I see of City Skylines 2 so far but am annoyed I have to wait until 31st Dec to get the game for my console, but anyway, carry on your awesome videos and I look forward to episode 3 of FoolsTown. PS My kitten loves sitting in front of my laptop and watch your video's as soon as she hears your voice. PPS My wife says try not to flood this map, lol.
Rent is too high bc everyone builds the biggest houses for the poorest least educated citizens. First settlers should all be in tiny houses with a few tiny shops. It’s not CS1. Stop playing it like it is. Got to be smarter and more selective.
SENIAC!!!!! Livestock farms doesn't require any fertile land. You can place them anywhere in the map.
Yeah
I was like wdh hes doing
Yeah I did too... I did the same with stones, thought you needed ore similar to mining in skylines one ^_^ @MirzaMughal86
Seniac*
He was doing on live too 😂😂 we tried to tell him
Livestock doesn't need any fertile land. it's only grain farm and vegetable farms that need the fertile land. Livestock can be placed anywhere.
Same with stone mining
A cairn is a human-made pile (or stack) of stones raised for a purpose, usually as a marker or as a burial mound 😁
Also btw if you turn off the road guidelines then its easier to make perfect grids that aren't misaligned (also dont start building the road from the tip of the end of a road but like more where theres zone things (hope this comment made sense))
Seniac, a cairn is a mound of stones places by humans to show a burial mound, so it was technically warning you it was an old cemetery there!
Seniac you fool, the reason the roads are implemented funky is because of the land elevation.
If you level the land they'll come in more to your liking.
And you must love the band Yes.
Made famous for their song Roundabout.
One thing that needs to be done to satisfy varying income levels for residents complaining of high rent is to allow for smaller lot sizes on your various zoning. Some businesses and homes need to be smaller than max possible size.
I agree, I don't understand why there aren't 1 tile wide low density lots anymore.
@jsb06g Well, the reason for that is a tile is 8×8 metres. There are houses this small of course, but usually they're bigger than this. For reference, mobile homes are on average 4×12 metres so this makes them slightly larger by square footage.
you don't need farmland for lifestock
If I were you, I would place parks over the area of ground pollution.
A Cairn is a tombstone of some sorts. A marker for a burial site
Saniac - if the white background bugs you when you place things. you can click the letter "I" (eye) to switch it.
Seniac Livestock Farmong doesnt need fertile land you can place it anywhere only grains and the other vegetables need fertile land
You don’t have to put livestock on fertile land.
The road grids can get frustrating when you are trying to align everything.
Normal players: I can't make money help me
Seniac: Makes 6000 from parking alone
Everyone else: 👀
Seniac turn the main road a dual carriage way before build a highway. You can do it with road maintenance tool. Might be able to leave the highway built later
Seniac, you need to place down LOTS of parking spaces because vehicles no longer despawn when the civilian exits the vehicle
I heard that if you add -Developermode to the launch options you can freely adjust the building/park/whatever area. Huge for custom parks.
its a lil bugged i use the litetoolmod insteed
Seniac, you need to watch the tutorial by city planner plays on how to place roads, i see you are struggling
Hey Seniac, if you want to charge people for parking on the roadside in the district options menu, then they will want to park in the parking lots.
I think the problem your having with the roads is that the ground is not perfectly flat.
Can we get episode 3 today as well 😂❤
So episode 3 today?😂❤
We should call this new fools town
And we are Back,, And Seniac even Knows the Script.. "Right lets do a 96 by 96 bend,, yes No,, Does that work? OK OK OK.. Hold on Lets do a 112 by 112.. aahhhh good Times xx
Do a megacity again. Hopefully one that is a lot bigger
My first city I made for skylines 2 hit 60k population before I decided to make a new one. (figuring things out in all.) I have most everything on medium and for some reason Vsync murders fps O_o devs may need to do some jigglery pokery for that. I have textures on high and my MSI 1680 twin razor 7 does not seem to bat an eye, so if you're wondering if your gpu can handle it do not believe the trolls all over steam discussions. They don't know how to open the settings menu it would seem ^_^
Now this spelling (jigglery pocert) is what i call a biffa fan
a mound of rough stones built as a memorial or landmark, typically on a hilltop or skyline.
you need a road depot or youre roads will slow down hard and cause terrific jams you also needs it to the winter so they can plow
Plant some trees on the area to get rid of the pollution (I think) but you can try that
Seniac please go full on cities skylines 2 as you can see your last video got quite a lot of views which would help your channel out and because I just love your videos!!
Hi Seniac, love your video's, just a thought about that piece of land with pollution on it, try terraforming it, remove the offending soil and put fresh back, it might work. I'm loving what I see of City Skylines 2 so far but am annoyed I have to wait until 31st Dec to get the game for my console, but anyway, carry on your awesome videos and I look forward to episode 3 of FoolsTown.
PS My kitten loves sitting in front of my laptop and watch your video's as soon as she hears your voice.
PPS My wife says try not to flood this map, lol.
You should have made a high school and a post office in this episode.
A post office school? Is that a new addition to the game?
@@davidroddini1512 I mean a high school and a post office.
@@davidroddini1512 By the way thank you for showing my mistake.
And add an high school and college and at some point some skyscrapers and a prison
Howdie SeniacTWO from Allenstown, NH.
Plant trees to help combat ground pollution, reduce noise and air pollution, and beautify your city.
I think you are having issues with what part of the road you are selecting. You can click on the left middle and right of a road
Cairn That rock pile you moved. Ive run across those too wonder what they were.
WIKI LINK - en.wikipedia.org/wiki/Cairn
I love this seoris sorry for my bad engelys im not American
39:57 had me LMAO 😂😂
What's with all the youtubers not wanting to build industrial area up.. wtf
More Cities Skylines 2 videos pleaseee!!
plz :)
Love it men
The polution may disappear by placing trees on and around it
You need to turn off the guidelines more often. Your grids get f*cked over and over and you wonder why
Please make next Nimby Rails
I work at a cemetery and it's 53 or so acres big so the size they use looks about the same size or smaller or bigger it's hard to tell
I would say size is about ok for real life
Dude, you need to level the terrain at 18:44
Turn off snap to guidelines when building roads.
Just by looking it seems the road snapping is weaker in difference from cities 1. Really not a benefit at that point.
when are you gonna move out of cs2
you just abandoned transport fever 2, airport ceo, nimby rails, and snowfool...
Draw a district then you can apply pay for street parking
Does any one know why my game has roads not connected to farms, you done it an it doesnt happen to your farm but my farm wont move in im at a loss
31:26
Can we get transport fever 2 back
Rent is too high bc everyone builds the biggest houses for the poorest least educated citizens. First settlers should all be in tiny houses with a few tiny shops. It’s not CS1. Stop playing it like it is. Got to be smarter and more selective.
Make a mountain village that’s not connected to the main city.
dont put livestok on fertile land
Hi
0 détails
Turn off road guidelines mate
How grainy of you lol
why *first*
your videos are very slow, increase the speed
grids are the best
34:18