I feel like Aeigislash would have benefited from being SLOWER. Since it could take both hits in it's shield form and then attack, afterwords clicking King's shield to go back into it's defense form and protect itself
I personally feel like not buffing Arcanine “The Legendary Pokemon” for the Fire Type slot might’ve been a missed opportunity… my idea for an Arcanine Buff (while keeping Intimidate) would be adding the Fairy Type to it since it is kinda majestic, and then maybe it has a stat spread of like: HP: 110 ATK: 125 DEF: 100 SpA: 165 SpD: 100 SPE: 100 Total: 680 Moveset Buffs: Moonblast, Dazzling Gleam, Fiery Dance, Ally Switch
Arcanine could be a really cool pick tbh genuinely Hopeless/I just overlooked it but if I do a part 2 this'll probably be the literal first option on the list because it's the one pokemon I think we fumbled not including if im being honest, despite how cool scovillain is
Personally, I think it would be balanced if they buffed Magikarp as such: HP: 99999 Atk: 99999 Def: 99999 Sp. Atk: 99999 Sp. Def: 99999 Spd: 99999 New Ability, Le Fish: All moves done to this Pokémon deal 999x normal damage New Moves, Cooler Splash: Does nothing. Has 1% chance to instantly knock out the Pokémon, win the game, kill the opponent, nuke their house, explode the Earth, atomize the Galaxy, obliterate the Universe, and Destroy the Multiverse.
Hydrapple gets access to recover synthesis was not needed as if we are going from pre gen 9 healing moves recover is just better as it has more pp and it isn’t hampered by 2/3 weather conditions that isn’t clear
I was so happy to see eelectross, alcriemie, golurk and Lapras but while I love chaos I gotta draw my line somewhere and that wobuffett takes chaos too far but regardless we love mons that fell off or were never good getting buffs that would actually give them a chance against modern power creep
9:02 I was thinking Fondant Frost as the name of the move. Wanted to get the same vibe as Matcha Gotcha 😁 14:34 How about making Sunflora a Grass/Normal type with an ability called Thermostat that gives its Grass and Fire type moves a 2x boost and cuts Fire type damage it gets by half. 🤣 18:23 Loved the buff you gave to Castform's ability.
Fondant Frost is a really cool name I fw this heavy I like the thought tbh could be cool, mostly figured leaning into the sun aspect would be best but this gives it a bit more diversity from Scovillain's route Tyty I figured this was criminal it wasn't how Forecast worked before, had to do it right
Pokemon I'd love to simply get a mega form are meinshao, malamar, araqanid, Dragalge, & meiwstic. Basically everything thing here one way or another adopts the dark or poison typing besides meowstic and dragalge. I don't like the idea of araqanid keeping the water type simply because the ability water bubble basically gives you the water type even on a pokemon that doesn't have it.
I think Golisipod is going to get screwed over by Fake Out a lot. Also, what use is Follow Me when it's not on the field for the second attack in a turn? I did like that you buffed Golurk. It looks like it should be a legendary, or at least Regighost. I thought it was a missed opportunity to not buff Arcanine, given how it's the first "Legendary Pokemon". How about Calyrex Fire Rider: Calyrex is just riding Arcanine. It also gets As One: Intimidate + Unnerve, and a base 120 spread fire move. Actually, why stop there? Make a Calyrex Rider for every type! There, video done!
I'm assuming your talking about how these buffs are ridiculous, and you'd be right, I stopped watching as soon as I saw the stats for golisipod. Or however you spell it
I don't think Wobbuffet or anything in its line could go up to bst 650 or 680, still be remotely effective at its core gimmick, and similar in nature to its intended design. Too much Hp and you're encroaching on Chansey/Blissey, too much defenses and its counters will be crap, attack is broadly useless because it doesn't attack (and even if it could it shouldn't exactly be _good_ at it), and speed is a dump stat that doesn't do much for a pokemon whose gimmick is negative priority moves and some status moves. To make up for the limited stat buffs though we could go over the 4 new moves limit. My idea for Wobbuffet: (Canon base stat line for reference- Hp: 190 Atk: 33 Def: 58 SAtk: 33 SDef: 58 Spd: 33 BST: 405) Proposed buffed Wobbuffet- Hp: 190 Atk: 49 Def: 65 SAtk: 33 SDef: 65 Spd: 33 BST: 435 Added Ability- Magic Guard. New Moves- Magic Coat, Mist, Disable, Flail, Last Resort, () Fake Out, Block, Quick Guard, Wide Guard, Rest, Taunt, Attract, Follow Me, Substitute. Proposed super buffed evolved form- Hp: 220 Atk: 59 Def: 80 SAtk: 33 SDef: 80 Spd: 33 BST: 505 Type- Psychic/Dark New Moves- Haze, Comeuppance, Sucker Punch, Foul Play, Obstruct, Zen Headbutt. Proposed buffed regional form (sandbag)- Hp: 185 Atk: 54 Def: 70 SAtk: 28 SDef: 70 Spd: 28 BST: 435 Type- Fighting/Ground Abilities- Scrappy, Early Bird, Oblivious. New Moves- Bulk Up, Sand Attack, Shore Up, Reversal, Mud Slap, Final Gambit, () Fake Out, Block, Quick Guard, Wide Guard, Rest, Taunt, Attract, Follow Me, Substitute. Moves lost from standard Wobbuffet- Destiny Bond, Flail, Last Resort, Magic Coat, Mist, Disable. Proposed super buffed evolved regional form (metal-sandbag)- Hp: 204 Atk: 65 Def: 90 SAtk: 28 SDef: 90 Spd: 28 BST: 505 Type- Fighting/Steel New Moves- Iron Defense, Scorching Sands, Metal Burst, Revenge, Detect, Iron Head. Just some random stream of thought while brainstorming this up- These changes keep to the general idea of Wobbuffet; counter attacks, blocking off enemy options, and protection, but it expands its toolkit for what it already does and adds some new (but crucially limited) options for dealing with the standard anti-wobbaplay, gives it some options for being a general menace, a _healing option_ other than Leftovers, and attacking options even if it's not exactly gonna be doing ooga-booga numbers under normal circumstances. Special note for Foul Play, Haze, and Final Gambit being cruel and unusual punishes for attempted set-up on a pokemon otherwise largely defenseless to it, and Scrappy Final Gambit Wobbuffet variant being an absolute power-meme ("you thought I was gonna eat your attack and counter so you Swords Danced instead? Well too bad! Full power base 185/204 hp Final! GAMBIT!"). The higher defenses allow it to better tank hits without reducing the damage too much for the counter strikes to be ineffective, and the base Attack buff allows it to do something meaningful with its new attacking options even if it'll be thoroughly mediocre at its best outside of Foul Play and Final Gambit. Low speed means Metal Burst and Comeuppance are almost always going to work barring Trick Room despite them not having negative priority. WobbuffEvo becomes Prankster immune. Sandbuffet's line becomes Sandstorm immune (and eventually poison immune too), and they lose Destiny Bond for Final Gambit. Thus they go from "Attack me and I'll take you down with me" to an absolute crashout screaming "Fine, don't attack me and I'll _still_ take you down with me!" WobbuffEvo is the one themed around fighting dirty and being Dark type, but only the sandbagged versions respond to aggression with mud-slinging and pocket sand. SandbuffEvo is going to do absolutely nothing with base 28 SAtk Scorching Sands, but it's praying for a burn as it throws scorching hot pocket thermite (which is also the justification for why Sandbuffet can't learn this move). Oh and Attract purely because female Wobbuffet have lipstick markings, and I think that's funny. I too have seen potential in Sunflora. Ok not Sunflora, sorry but Sunflora is trash by the devs' decree, but I had ideas for it having a branched evolution based on two popular heroic archetypes; the solar powered superhero Solflara, and the guile powered night defender Kniteshade. Even had some pokedex fluff about how Solflara are beloved by their community of diurnal Sunkern and Sunflora they spend their days protecting while the nocturnal Kniteshade are feared and shunned by the same community they too dedicate their nights to protecting. Only the Solflara are instinctively brave and understanding enough to empathize with and respect the Kniteshade who thanklessly defend the community while the sun is gone and they are weak. Hey... I brainstormed an evolution of Castform too. Castorm. It had 5 permanent forms with different types, stats, and abilities depending on what held item it carried when it evolved (finish a battle in the corresponding Forecast form (except Sandstorm, which really should have a form added for that) to the held weather stone (or Float Stone in no weather) at level 35+). Each one set its Weather effect and a separate field effect on switch in; Water (Clashing Front Form) - Rain/Elec Terrain, Fire (Warm Front Form) - Sun/Grass Terrain, Ice (Cold Front Form) - Snow/Misty Terrain, Rock (Dry Front Form) - Sandstorm/Psych Terrain, Flying (normal Castform, holding Float Stone, in no Weather evolves into pure Flying type Castorm-High Pressure Form) - Weather Purged/Tailwind. You ruined Lumineon. It had 69, 69, 69 in its base stats and you ruined it. If you truly have to play god and try to improve perfection try being tongue in cheek about it with 96, 96, 96, tossing the rest in Def, SDef, Spd, and letting it set up Nasty Plots (or Tail Glows) in Arceus' face with that defensive profile.
I feel like Aeigislash would have benefited from being SLOWER. Since it could take both hits in it's shield form and then attack, afterwords clicking King's shield to go back into it's defense form and protect itself
It lowkey needs more base hp tho. In its shield form it gets 1 shot by eq from garchomp
I was popping off since Hydrapple and Falinks are my 2nd and 3rd favorite Pokémon, but then I saw Wobbufett
@ …what?
I personally feel like not buffing Arcanine “The Legendary Pokemon” for the Fire Type slot might’ve been a missed opportunity… my idea for an Arcanine Buff (while keeping Intimidate) would be adding the Fairy Type to it since it is kinda majestic, and then maybe it has a stat spread of like:
HP: 110
ATK: 125
DEF: 100
SpA: 165
SpD: 100
SPE: 100
Total: 680
Moveset Buffs: Moonblast, Dazzling Gleam, Fiery Dance, Ally Switch
Arcanine could be a really cool pick tbh genuinely Hopeless/I just overlooked it but if I do a part 2 this'll probably be the literal first option on the list because it's the one pokemon I think we fumbled not including if im being honest, despite how cool scovillain is
Not sure about buffing Wobbufet’s defenses. Everything else on Wobbufet, sure, why not
Personally, I think it would be balanced if they buffed Magikarp as such:
HP: 99999
Atk: 99999
Def: 99999
Sp. Atk: 99999
Sp. Def: 99999
Spd: 99999
New Ability, Le Fish: All moves done to this Pokémon deal 999x normal damage
New Moves, Cooler Splash: Does nothing. Has 1% chance to instantly knock out the Pokémon, win the game, kill the opponent, nuke their house, explode the Earth, atomize the Galaxy, obliterate the Universe, and Destroy the Multiverse.
Ok you must be on the spectrum if you think this is balanced
@@Privatebean9183 I honestly can't tell if you're joking or not lol
@@Privatebean9183nnnnno, no, I think you meant “you must be joking” instead of
Dumb name for a move, should've called it "Splash 2"
Hydrapple gets access to recover synthesis was not needed as if we are going from pre gen 9 healing moves recover is just better as it has more pp and it isn’t hampered by 2/3 weather conditions that isn’t clear
That Emergency Exit buff was quite smart.
I would have opted for Tail Glow on Lumineon, somewhere, in exchange for less base SpA and more Def / Spe.
Honestly cool thought tbh you're probably right that'd have been a cool call ngl
I was so happy to see eelectross, alcriemie, golurk and Lapras but while I love chaos I gotta draw my line somewhere and that wobuffett takes chaos too far but regardless we love mons that fell off or were never good getting buffs that would actually give them a chance against modern power creep
the Wobbuffet was truly just a chaos pick we just figured we needed something to make people wanna cry!
9:02 I was thinking Fondant Frost as the name of the move. Wanted to get the same vibe as Matcha Gotcha 😁
14:34 How about making Sunflora a Grass/Normal type with an ability called Thermostat that gives its Grass and Fire type moves a 2x boost and cuts Fire type damage it gets by half. 🤣
18:23 Loved the buff you gave to Castform's ability.
Fondant Frost is a really cool name I fw this heavy
I like the thought tbh could be cool, mostly figured leaning into the sun aspect would be best but this gives it a bit more diversity from Scovillain's route
Tyty I figured this was criminal it wasn't how Forecast worked before, had to do it right
With all the slo bulky legendaries Ubers turns into the biggest stall
Pokemon I'd love to simply get a mega form are meinshao, malamar, araqanid, Dragalge, & meiwstic.
Basically everything thing here one way or another adopts the dark or poison typing besides meowstic and dragalge.
I don't like the idea of araqanid keeping the water type simply because the ability water bubble basically gives you the water type even on a pokemon that doesn't have it.
Great video. If you make a sequel can you use Heliolisk, Cradily, and Wishiwashi
All 3 are cool but like especially Wishiwashi has so much room for growth tbh!! will definitely consider
Btw with failinks it could just hold shed shell and switch out easily
Vivillon
Clodsire + Quagsire
Pumpkaboo
Trevenant
All Gen 4 Evolutions (Rhyperior, Dusknoir, Honchcrow, etc)
Tropius
Xatu
Claydol
Forretress
Cursola
Houndoom
Relicanth
Chatot
Spiritomb
Musharna
Beheeyem
Cryogonal
Druddigon
Pangoro
Dragalge
Palossand
o wow lots to pick from for sure ill probably lean into like vivillon if i do this again thats such a cool one and a top 5 for me
@oLivSama Thank you :)
Get my boy volcarona the legendary recognision 😢
I think Golisipod is going to get screwed over by Fake Out a lot. Also, what use is Follow Me when it's not on the field for the second attack in a turn? I did like that you buffed Golurk. It looks like it should be a legendary, or at least Regighost.
I thought it was a missed opportunity to not buff Arcanine, given how it's the first "Legendary Pokemon". How about Calyrex Fire Rider: Calyrex is just riding Arcanine. It also gets As One: Intimidate + Unnerve, and a base 120 spread fire move. Actually, why stop there? Make a Calyrex Rider for every type! There, video done!
I'm assuming your talking about how these buffs are ridiculous, and you'd be right, I stopped watching as soon as I saw the stats for golisipod. Or however you spell it
I don't think Wobbuffet or anything in its line could go up to bst 650 or 680, still be remotely effective at its core gimmick, and similar in nature to its intended design. Too much Hp and you're encroaching on Chansey/Blissey, too much defenses and its counters will be crap, attack is broadly useless because it doesn't attack (and even if it could it shouldn't exactly be _good_ at it), and speed is a dump stat that doesn't do much for a pokemon whose gimmick is negative priority moves and some status moves. To make up for the limited stat buffs though we could go over the 4 new moves limit.
My idea for Wobbuffet:
(Canon base stat line for reference-
Hp: 190
Atk: 33
Def: 58
SAtk: 33
SDef: 58
Spd: 33
BST: 405)
Proposed buffed Wobbuffet-
Hp: 190
Atk: 49
Def: 65
SAtk: 33
SDef: 65
Spd: 33
BST: 435
Added Ability- Magic Guard.
New Moves- Magic Coat, Mist, Disable, Flail, Last Resort, () Fake Out, Block, Quick Guard, Wide Guard, Rest, Taunt, Attract, Follow Me, Substitute.
Proposed super buffed evolved form-
Hp: 220
Atk: 59
Def: 80
SAtk: 33
SDef: 80
Spd: 33
BST: 505
Type- Psychic/Dark
New Moves- Haze, Comeuppance, Sucker Punch, Foul Play, Obstruct, Zen Headbutt.
Proposed buffed regional form (sandbag)-
Hp: 185
Atk: 54
Def: 70
SAtk: 28
SDef: 70
Spd: 28
BST: 435
Type- Fighting/Ground
Abilities- Scrappy, Early Bird, Oblivious.
New Moves- Bulk Up, Sand Attack, Shore Up, Reversal, Mud Slap, Final Gambit, () Fake Out, Block, Quick Guard, Wide Guard, Rest, Taunt, Attract, Follow Me, Substitute.
Moves lost from standard Wobbuffet- Destiny Bond, Flail, Last Resort, Magic Coat, Mist, Disable.
Proposed super buffed evolved regional form (metal-sandbag)-
Hp: 204
Atk: 65
Def: 90
SAtk: 28
SDef: 90
Spd: 28
BST: 505
Type- Fighting/Steel
New Moves- Iron Defense, Scorching Sands, Metal Burst, Revenge, Detect, Iron Head.
Just some random stream of thought while brainstorming this up-
These changes keep to the general idea of Wobbuffet; counter attacks, blocking off enemy options, and protection, but it expands its toolkit for what it already does and adds some new (but crucially limited) options for dealing with the standard anti-wobbaplay, gives it some options for being a general menace, a _healing option_ other than Leftovers, and attacking options even if it's not exactly gonna be doing ooga-booga numbers under normal circumstances.
Special note for Foul Play, Haze, and Final Gambit being cruel and unusual punishes for attempted set-up on a pokemon otherwise largely defenseless to it, and Scrappy Final Gambit Wobbuffet variant being an absolute power-meme ("you thought I was gonna eat your attack and counter so you Swords Danced instead? Well too bad! Full power base 185/204 hp Final! GAMBIT!").
The higher defenses allow it to better tank hits without reducing the damage too much for the counter strikes to be ineffective, and the base Attack buff allows it to do something meaningful with its new attacking options even if it'll be thoroughly mediocre at its best outside of Foul Play and Final Gambit. Low speed means Metal Burst and Comeuppance are almost always going to work barring Trick Room despite them not having negative priority.
WobbuffEvo becomes Prankster immune.
Sandbuffet's line becomes Sandstorm immune (and eventually poison immune too), and they lose Destiny Bond for Final Gambit. Thus they go from "Attack me and I'll take you down with me" to an absolute crashout screaming "Fine, don't attack me and I'll _still_ take you down with me!"
WobbuffEvo is the one themed around fighting dirty and being Dark type, but only the sandbagged versions respond to aggression with mud-slinging and pocket sand.
SandbuffEvo is going to do absolutely nothing with base 28 SAtk Scorching Sands, but it's praying for a burn as it throws scorching hot pocket thermite (which is also the justification for why Sandbuffet can't learn this move).
Oh and Attract purely because female Wobbuffet have lipstick markings, and I think that's funny.
I too have seen potential in Sunflora. Ok not Sunflora, sorry but Sunflora is trash by the devs' decree, but I had ideas for it having a branched evolution based on two popular heroic archetypes; the solar powered superhero Solflara, and the guile powered night defender Kniteshade. Even had some pokedex fluff about how Solflara are beloved by their community of diurnal Sunkern and Sunflora they spend their days protecting while the nocturnal Kniteshade are feared and shunned by the same community they too dedicate their nights to protecting. Only the Solflara are instinctively brave and understanding enough to empathize with and respect the Kniteshade who thanklessly defend the community while the sun is gone and they are weak.
Hey... I brainstormed an evolution of Castform too. Castorm. It had 5 permanent forms with different types, stats, and abilities depending on what held item it carried when it evolved (finish a battle in the corresponding Forecast form (except Sandstorm, which really should have a form added for that) to the held weather stone (or Float Stone in no weather) at level 35+). Each one set its Weather effect and a separate field effect on switch in; Water (Clashing Front Form) - Rain/Elec Terrain, Fire (Warm Front Form) - Sun/Grass Terrain, Ice (Cold Front Form) - Snow/Misty Terrain, Rock (Dry Front Form) - Sandstorm/Psych Terrain, Flying (normal Castform, holding Float Stone, in no Weather evolves into pure Flying type Castorm-High Pressure Form) - Weather Purged/Tailwind.
You ruined Lumineon. It had 69, 69, 69 in its base stats and you ruined it. If you truly have to play god and try to improve perfection try being tongue in cheek about it with 96, 96, 96, tossing the rest in Def, SDef, Spd, and letting it set up Nasty Plots (or Tail Glows) in Arceus' face with that defensive profile.
Btw Liv I think you have the wrong discord link in the description...