Decals, Stickers, and Overlays in Redshift

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  • @apoxia2709
    @apoxia2709 3 ปีที่แล้ว +17

    One trick I like on the geometry sticker is to add a redshift object tag and untick the cast shadow option. That way it really looks like there is no gap at all. Great tutorial.

  • @JeremyWWWWW
    @JeremyWWWWW ปีที่แล้ว +1

    Kudos for such a detailed, well articulated tutorial.
    SHAME on Redshift for making to this so absurdly complicated.

    • @igobyzak
      @igobyzak  ปีที่แล้ว

      Thanks for watching! Redshift actually added a material stacking option since I posted this tutorial that simplifies this process. There are some current bugs with this though that could result in your textures disappearing on certain frames at render time. It's still worth looking into though; I"m sure the bug will be fixed eventually.

  • @HyberCrashDK
    @HyberCrashDK 3 ปีที่แล้ว +4

    Dude! if you ever made a patreon with premium tutorials, scene files and assets... it would be a NO-brainer for me to support. You are insanely talented and knowledgable.

    • @igobyzak
      @igobyzak  3 ปีที่แล้ว +1

      Thanks so much! I appreciate it! Definitely stay tuned; lots of things in the works!

    • @HyberCrashDK
      @HyberCrashDK 3 ปีที่แล้ว +1

      @@igobyzak Yesss. Can't wait man!

  • @STUDIOSTEPS_motion
    @STUDIOSTEPS_motion 3 ปีที่แล้ว +2

    Ive been waiting to find out how to do half of what you just did here for a good year. Thanks!

    • @igobyzak
      @igobyzak  3 ปีที่แล้ว

      Thanks for watching!

  • @Ricardo-de9ju
    @Ricardo-de9ju ปีที่แล้ว +1

    Hey, don't give up this channel, so much informative!.

    • @igobyzak
      @igobyzak  ปีที่แล้ว

      Not giving up! Just been super busy! Thanks for your support, I really appreciate it!

  • @GOLD-jb5pw
    @GOLD-jb5pw 3 ปีที่แล้ว +15

    I would like to hear a lecture of a completed course that contains your know-how someday. Of course, as a paid course. Always helpful. thank you.

  • @mattiapaolinelli168
    @mattiapaolinelli168 2 ปีที่แล้ว +2

    I've been looking for this for ages.. Ages! The tut with Vince was majestic, but this is one of the most useful pieces of knowledge since ever: thumb up, subscribed and Instafollow like NOW. I don't actually know how it happened that I didn't do that before. Keep up the good work and thanks to Apoxia and Maeerle for the additional hints. Also: start a Patreon please! After following Vince and Max it would be like to get the holy trinity on my screen with you as well! 😄 Ciao

    • @igobyzak
      @igobyzak  2 ปีที่แล้ว

      Ah! So glad it helped! Thanks so much for following! And stay tuned for Patreon news! 😉

  • @thetruth7
    @thetruth7 2 ปีที่แล้ว

    49 minutes tutorial for just to place a freakin Sticker or Decal on the object shows how easy and time saving Redshift is. Thanks to its developers.

  • @AveRoydSantiago
    @AveRoydSantiago ปีที่แล้ว +1

    Thank you so much for this well explained tutorial!

    • @igobyzak
      @igobyzak  ปีที่แล้ว

      Thanks for watching!

  • @darrynrogers204
    @darrynrogers204 3 ปีที่แล้ว +1

    Thanks Zak. Some very useful tips in there and approaches I wouldn't have thought of.

  • @masamiakita993
    @masamiakita993 3 ปีที่แล้ว +1

    Quickly becoming one of my favorite channels!! Also love ur unique style

    • @igobyzak
      @igobyzak  3 ปีที่แล้ว

      Thanks so much!!

  • @vincentschwenk
    @vincentschwenk 3 ปีที่แล้ว +1

    Good to see that you are also spending a lot of effort on placing stickers. I find it so tedious in C4D. But there are some interesting ideas and as usual great video.

    • @igobyzak
      @igobyzak  3 ปีที่แล้ว

      I've been more into the paint overlays for some personal work, but found the UV Projection node to also be useful for quick masks for stickers and writing and text. Thanks for watching, Vincent! Appreciate it!

  • @purplelight2947
    @purplelight2947 3 ปีที่แล้ว +2

    Very useful work through these techniques for labels and paint! thanks a lot.

  • @francescomatera2904
    @francescomatera2904 2 ปีที่แล้ว +1

    Thanks a lot for this, is very interesing!

  • @scheerlon
    @scheerlon 3 ปีที่แล้ว +2

    thank you zak, always like to watch you stuff. it kinda calms me while learning something :)
    In case you ever want to have a stronger transition between the textures, Like the rock was "dipped" into color,
    it helps to increase the brightness setting in the ramp node (next to "knot position"), and set it to blend (!) :)
    (thats what I tried to do, but always had a small blend until I found this out)

    • @igobyzak
      @igobyzak  3 ปีที่แล้ว

      Thanks so much! Yeah, even with the mode in the ramp set to "Step" there was always this small gradient transition. Cranking the brightness is a good idea to force that hard line. I did have to put the output of the ramp into a Change Range node to clamp the values between 0 and 1 if I was using it as a diffuse map. Otherwise it would have an emission glowing effect. Thanks for the tip!

  • @hisroyalillness
    @hisroyalillness 3 ปีที่แล้ว +1

    Great Tutorial. I really learned a lot, especially this issues with blending the transparency of the last sticker was really interesting to see. That was really cool that you didn't edit it out.

    • @igobyzak
      @igobyzak  3 ปีที่แล้ว +2

      Oh good! Glad you found that useful! I never know if I should be editing these things down to make them shorter or adding more info.

  • @paulphilipps9480
    @paulphilipps9480 2 ปีที่แล้ว +1

    Really helpful tutorial! Thank you for sharing!

  • @ВладимирМаксимов-н9в
    @ВладимирМаксимов-н9в 2 ปีที่แล้ว +1

    Very informative. Thank you very much.

  • @vjnaoconsta7036
    @vjnaoconsta7036 2 ปีที่แล้ว +1

    great tutorial

    • @igobyzak
      @igobyzak  2 ปีที่แล้ว

      Thanks so much! A bit outdated now that Redshift supports material stacking.

  • @christian_spies
    @christian_spies 3 ปีที่แล้ว +1

    clear and concise as always! Thanks, Zak

  • @sophielake9003
    @sophielake9003 3 ปีที่แล้ว +1

    This is exactly what I've been looking for!
    Very easy to follow and helpful

    • @igobyzak
      @igobyzak  3 ปีที่แล้ว +1

      Thanks so much!

  • @CarlaBatley
    @CarlaBatley 2 ปีที่แล้ว +1

    Such a great tutorial, loving your videos - thank you for sharing!

    • @igobyzak
      @igobyzak  2 ปีที่แล้ว

      Thanks for watching!

  • @juliankorth5889
    @juliankorth5889 2 ปีที่แล้ว +1

    awesome content! we also use the shrink deformer for labels but use the displacer deformer instead of a plain effector. this way your your label moves away towards its normal direction

    • @igobyzak
      @igobyzak  2 ปีที่แล้ว

      Thanks for watching! The displacer deformer and plain effector are interchangeable here. Setting the displacer to intensity instead of intensity centered would be the same as adjusting the min value on the plain effector to 0 instead of -100.

  • @aemofo
    @aemofo 3 ปีที่แล้ว +1

    Great video! Would be cool to see another video breaking down the creation of that clip from the end with the floating rocks and mirror in the background. This video broke down the theory, so would be interesting to see how you create a more final render scene using the knowledge of uv projection.

    • @igobyzak
      @igobyzak  3 ปีที่แล้ว

      Thanks! That's a good idea.

  • @MoosieTheMaestro
    @MoosieTheMaestro 3 ปีที่แล้ว +1

    Yaaas. More please

  • @maxsalzborn
    @maxsalzborn 3 ปีที่แล้ว +1

    Really love it! Thanks my man!!

    • @igobyzak
      @igobyzak  3 ปีที่แล้ว

      Thanks, Max!!

  • @captainkimme1336
    @captainkimme1336 3 ปีที่แล้ว +2

    Great video and helpful techniques, thanks! That's probably the easiest way to deal with stickers. I just wish Redshift would support C4D style material stacking, at least in some version especially for decals.

    • @heavy630
      @heavy630 3 ปีที่แล้ว +1

      I just uploaded a video on how I apply decals by material stacking if you'r interested.
      th-cam.com/video/ekaLsecrXsg/w-d-xo.html&ab_channel=rgnrdesign

  • @ttmmaacc
    @ttmmaacc 2 ปีที่แล้ว +1

    This was tight

  • @marktwain9532
    @marktwain9532 3 ปีที่แล้ว +1

    Very cool! Thank you

  • @ozangonen
    @ozangonen 3 ปีที่แล้ว +1

    Very realistic!!!

  • @magice0123
    @magice0123 3 ปีที่แล้ว +2

    you are such an inspiration for the 3D community especially C4D/redshift users I would like to see a detail tutorial or even a course on how you approach your lighting cause it's the key for all these beautiful results, thanks for the effort

    • @igobyzak
      @igobyzak  3 ปีที่แล้ว +1

      Thanks so much! Definitely stay tuned!! Lots of things in the works!

  • @MrDougSpice
    @MrDougSpice 2 ปีที่แล้ว

    Great tutorial, which definitely doesn't say "Redshit" on the poster frame. :D

  • @AntonioManaligod
    @AntonioManaligod 2 ปีที่แล้ว +1

    What hot key do you use to change which node goes to the surface output? I love how quickly you can toggle that. Also great tutorial I love your breakdowns!

    • @igobyzak
      @igobyzak  2 ปีที่แล้ว +1

      That's the Connect Node To Output command I have linked to the W key using Customized Commands. I like using W for this, if I'm accidentally not on the RS Shader Graph then I only toggle world axis mode.

  • @TrickyPasta
    @TrickyPasta หลายเดือนก่อน

    I tried the shrink wrap deformer with a megascan object and it didn't work at all :(

  • @bbishopp
    @bbishopp 2 หลายเดือนก่อน

    You have any idea how to use a transparent/specular material for the paint?

  • @AdamBelis
    @AdamBelis 2 ปีที่แล้ว

    heh i love all of this also funny that we do this just becos c4d UV tools sucks so much :D

  • @petrholusa5855
    @petrholusa5855 2 ปีที่แล้ว +1

    When somebody ask me to put decal on some object with redshift I am always having a little panic attack.

  • @IsuruRandika
    @IsuruRandika 2 ปีที่แล้ว

    Can you upload sticker assets you used here ?

  • @goonseob
    @goonseob 3 ปีที่แล้ว +1

    Take my money plz

  • @iguanacgi7448
    @iguanacgi7448 2 ปีที่แล้ว

    you created this video just for scary users (overcomplicated)

    • @igobyzak
      @igobyzak  2 ปีที่แล้ว

      I understand your frustration. It seems like applying a sticker material on top of another material should be much simpler. And I agree. But unfortunately right now this was the easiest method I could come up with. Hopefully someday there will be some new features of Redshift that will make this process much quicker and much more straight forward.

  • @iguanacgi7448
    @iguanacgi7448 2 ปีที่แล้ว

    Overcomplicated. This is redshift r&d UX fail. Not every single user is expert in 0-24h....

    • @igobyzak
      @igobyzak  2 ปีที่แล้ว

      I understand your frustration. It seems like applying a sticker material on top of another material should be much simpler. And I agree. But unfortunately right now this was the easiest method I could come up with. Hopefully someday there will be some new features of Redshift that will make this process much quicker and much more straight forward.