Material Stacking and Decals In Redshift

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  • เผยแพร่เมื่อ 28 พ.ย. 2024

ความคิดเห็น • 86

  • @vizardesign
    @vizardesign 3 ปีที่แล้ว +7

    This is Best Tutorial about stacking textures! Everything is covered!

    • @boblolo3977
      @boblolo3977  3 ปีที่แล้ว

      I'm glad it helped !

  • @niyistark85
    @niyistark85 ปีที่แล้ว +1

    Started getting to use RS earlier this year mainly for motion graphics and having to put images on objects have been a major part of what I do regularly. This particular tutorial of all I've seen happens to be the most helpful and understandable one hands down. Great tutorial, thanks. 👌👍

  • @anmstudio
    @anmstudio ปีที่แล้ว

    Just wanna say thank you, something new to learn from this tutorial

  • @matreyia
    @matreyia ปีที่แล้ว

    Holy Moly... that was super focused no nonsense. Thanks for your contribution to the community.

  • @adrianhargrave
    @adrianhargrave 3 ปีที่แล้ว +3

    The definitive texture stacking tutorial for Redshift! Thank you for making this! It helped me out so much.

  • @jessiezus9284
    @jessiezus9284 2 ปีที่แล้ว +4

    A really great tutorial, thank you! I love how you explain everything and go through difference scenarios, ranging in complexity. Would love to get some more tutorials from you!

  • @donross7820
    @donross7820 3 ปีที่แล้ว

    After my second time through your tutorial I have to say that it is my favorite tutorial on this tricky subject! Thanks so much.

  • @nevraXmike
    @nevraXmike 2 ปีที่แล้ว

    thank you so much for posting this video, it really helped me understand the process of linked UV's and material layers and alphas.

  • @visualride-davidcox2243
    @visualride-davidcox2243 3 ปีที่แล้ว +1

    Great tutorial! One funny side note, at least for me, is that you used a Jason Jesse skateboard deck sticker (the sun). I used to print those onto thousands of Santa Cruz skateboards a few decades ago.

  • @ducthien244
    @ducthien244 ปีที่แล้ว

    Amazing video, thanks for sharinggggg!

  • @kapilchakre
    @kapilchakre 3 ปีที่แล้ว

    Wat a neat & Clean tutorial! Thanks! Love From INDIA!

  • @dinazi9053
    @dinazi9053 3 ปีที่แล้ว

    Best tutorial ever

  • @javierinDeutschland4155
    @javierinDeutschland4155 3 ปีที่แล้ว

    Thank you so much, this was driving crazy trying to solving it on my own, great video. short and useful

  • @hrihori_art
    @hrihori_art ปีที่แล้ว

    Thank you, you're very clear!

  • @infinitedream9342
    @infinitedream9342 2 ปีที่แล้ว

    Great tutorial! Well explained. Thumbs up.

  • @dirtcreature3d
    @dirtcreature3d 2 ปีที่แล้ว

    So useful, thank you! Im using houdini but thankfully all the techniques apply perfectly

  • @hazemviii
    @hazemviii 4 ปีที่แล้ว

    SOOO MANY PROBLEMS were solved.. Thank you!

  • @charleshoran9962
    @charleshoran9962 4 ปีที่แล้ว

    This was/is a great tutorial..you just solved so many frustrations for me. Thanks :D

  • @Custard_Pie
    @Custard_Pie 2 ปีที่แล้ว

    Holy shit this is complicated)) thanks for a great tutorial

  • @vakich11
    @vakich11 2 ปีที่แล้ว

    Thank you so much! perfect tutorial!

  • @petrholusa5855
    @petrholusa5855 4 ปีที่แล้ว +2

    This is fantastic! Thank you. I love redshift but playing with textures and placing them on right spot is a nightmare for me. Especially I don't understand why is so difficult to set up the projection just on front.

  • @gbiny7291
    @gbiny7291 2 ปีที่แล้ว

    Amazing tutorial! Thank you!

  • @lucasfalduzzi7958
    @lucasfalduzzi7958 ปีที่แล้ว

    Thank you man ! very helpful :)

  • @dmitriy2366
    @dmitriy2366 3 ปีที่แล้ว

    Thanks you! The best tutorial!

  • @danish_shahab
    @danish_shahab 3 ปีที่แล้ว

    You are the boss Bob! Cheers!

  • @nayemrahman8333
    @nayemrahman8333 2 ปีที่แล้ว

    thank you so much sir , take love from Bangladesh 🤎💜💙💚💛🧡❤

  • @jakejakejakejakejakejake
    @jakejakejakejakejakejake 3 ปีที่แล้ว

    This was an amazing video, next time I come I'm going to say your name aloud! X

  • @saiboredoodles
    @saiboredoodles 2 ปีที่แล้ว

    Thank you so much!:D

  • @MuhammadAbid-ld9yt
    @MuhammadAbid-ld9yt 3 ปีที่แล้ว

    very nice tutorial.. thanks alot!

  • @baphuong4011
    @baphuong4011 7 หลายเดือนก่อน

    GREAT TUT 😘

  • @SVQ153
    @SVQ153 9 หลายเดือนก่อน

    This saves me

  • @MRasey22
    @MRasey22 2 ปีที่แล้ว

    Good stuff

  • @3dinovo2
    @3dinovo2 3 ปีที่แล้ว

    Very good !!!!!!!!!
    Thank you very much!

  • @rinoa3108
    @rinoa3108 2 ปีที่แล้ว

    Great tutorial! What if my sticker has no alpha channel and is a rectangle (like a wine bottle label)? Is the material blender node still needed?

  • @MirkoMancini
    @MirkoMancini 3 ปีที่แล้ว

    Very useful video, thanks

  • @RobloxChallengeZone
    @RobloxChallengeZone 2 ปีที่แล้ว

    very usefull! Thank you!

  • @klimaco360
    @klimaco360 3 ปีที่แล้ว

    thanks

  • @BretKenworthy
    @BretKenworthy 4 ปีที่แล้ว

    Thanks for the tutorial!

  • @emirhaziq8606
    @emirhaziq8606 3 ปีที่แล้ว

    Cheers for the tutorial! Do you know how to save the alpha channel in photoshop? As the alpha channel isn't appearing in redshift when I import the PSD file

  • @j.ssuarez
    @j.ssuarez 3 ปีที่แล้ว

    Pretty cool! but if you move the camera then the yellow sticker is going to change where it's being seen correct? if the rayswitch is being driven by the camera angle

    • @boblolo3977
      @boblolo3977  3 ปีที่แล้ว

      I think it driven by normal direction.

  • @mickymehta4545
    @mickymehta4545 ปีที่แล้ว

    Layer option in greyed out , help ?

  • @freezyterror
    @freezyterror ปีที่แล้ว

    God!

  • @donross7820
    @donross7820 3 ปีที่แล้ว

    Great tutorial! Thank you. How did you make the Redshift spiral material in the Material Window?

    • @boblolo3977
      @boblolo3977  3 ปีที่แล้ว

      Thank you. It's one of cinema's procedural textures: Texture / Surfaces / Tiles / Spiral 1, then my own colors

    • @donross7820
      @donross7820 3 ปีที่แล้ว

      @@boblolo3977 Thank you! I forgot about that route. I was thinking math nodes.

  • @jordanwright5795
    @jordanwright5795 3 ปีที่แล้ว

    Nice tutorial! Just curious why you would duplicate the sticker texture for the color splitter? Can’t you just pipe the out from the same texture node into a color splitter node without needing to duplicate the original texture?
    What your doing works but can create problems if you need to move or scale the decal. Having two separate textures for each sticker makes it so that you have to make the changes twice if a move or scale is needed. I guess you could pipe a transform into both textures but that’s an unnecessary extra complication on an already convoluted process compared to other renderers like Arnold etc…

    • @mvpro2k8
      @mvpro2k8 3 ปีที่แล้ว

      To demonstrate the use of Vector User Data node is my guess.

  • @ryanvaughan1247
    @ryanvaughan1247 3 ปีที่แล้ว

    So good, thank you

  • @bilaladvertizer
    @bilaladvertizer 4 ปีที่แล้ว

    Super Share More Tips Redshift Materials

  • @xpez9694
    @xpez9694 2 ปีที่แล้ว

    great tutorial but man this is so much effort for something that would take a few easy steps in C4d shader system...LOL A giant network just for some stickers and simple textures...LOL oh well Maxon bought redshift now we are all stuck with this workflow! I have to get over it.. all of that redshift speed is lost when setting up the shaders... meanwhile the standard render is already almost finished rendering... when you just found the right tutorial for layer stacking and got it all working..LOL

  • @petrholusa5855
    @petrholusa5855 3 ปีที่แล้ว

    I tried that Ray swith method but nothing happened. Do you think I have to use somehow the UW coordinates or UV channel?

    • @boblolo3977
      @boblolo3977  3 ปีที่แล้ว

      RedShift is very dependent of normal direction, make sure they face outward, Cinema surface generator (Extrude, Loft ...) have a flip normal switch.
      And don't forget to click: Enable Front/Back :)

  • @yoyoz333
    @yoyoz333 4 ปีที่แล้ว +13

    nice tutorial. but its frustrating how stupidly complicated the process is in redshift, when all this can be done in a couple of seconds in standard render.

  • @PHaNtoM44443
    @PHaNtoM44443 3 ปีที่แล้ว

    Cool, thank you! But what if the glas has thickness? Then the sticker appears on the inside of the rear glass becaust of the flat projection..

    • @boblolo3977
      @boblolo3977  3 ปีที่แล้ว

      Thanks, Easily solved with a Polygon Selection Tag on the inner part of your object and applying just the base material without the sticker.

    • @PHaNtoM44443
      @PHaNtoM44443 3 ปีที่แล้ว

      @@boblolo3977 thanks bob, that's how i
      did it eventually 😅

  • @hohosio
    @hohosio 3 ปีที่แล้ว

    I have a question.
    What should I do if I want to make a square box and put the same image on each side?

    • @scfletch
      @scfletch 3 ปีที่แล้ว

      If the shape is pretty simple I would make a selection of each face and map each face separately using flat projection. Using this method for a simple square box is probably overkill tbh. Alternatively you could use the triplaner.

    • @boblolo3977
      @boblolo3977  3 ปีที่แล้ว

      have you tried the square projection?

  • @paulroverdesign
    @paulroverdesign 3 ปีที่แล้ว

    Redshift invented the hardest way in the world to do something. So many nodes only for alpha channel. I never remember this, thx for this video. How use the texture which not stretch and save its original proportions? I tried different projections and recreate a UV tags, but still picking up by eye 0_0 It's not fixing even when I change Subdivide UVs to "edge" in subdivision surfaces.

    • @paulroverdesign
      @paulroverdesign 2 ปีที่แล้ว

      I watch this tutorial every time because something go wrong every time xD

  • @frankking6412
    @frankking6412 4 ปีที่แล้ว

    Nice work! There's not a lot out there on this.

    • @boblolo3977
      @boblolo3977  4 ปีที่แล้ว

      I know, I too was frustrated in the beginning .

  • @babaallerbabas3194
    @babaallerbabas3194 3 ปีที่แล้ว +1

    When i add my stickers , why in the fuck they are bleached ??? I did everything right where is problem `? somebody know ?

  • @bozonini
    @bozonini 3 ปีที่แล้ว

    12:27 Daerth Vader voice

  • @MotionLove
    @MotionLove 3 ปีที่แล้ว +1

    Ray Switch doesn't work in my texture. I'm doing everything exactly same as you did, nope, not working.. Frustrating..

    • @boblolo3977
      @boblolo3977  3 ปีที่แล้ว

      RedShift is very dependent of normal direction, make sure they face outward, Cinema surface generator (Extrude, Loft ...) have a flip normal switch.
      And don't forget to click: Enable Front/Back :)

    • @MotionLove
      @MotionLove 3 ปีที่แล้ว

      @@boblolo3977 Thank you :)

  • @Film-VFX-Animation
    @Film-VFX-Animation 3 ปีที่แล้ว

    He Sounds like Guillermo del Toro.

  • @orcusdei
    @orcusdei 3 ปีที่แล้ว

    head blown

  • @capt_howdy
    @capt_howdy ปีที่แล้ว

    outdated in 2023

  • @Skedooosh
    @Skedooosh 2 ปีที่แล้ว

    Thanks