Does he just not play ramp or rocks? $10k budget and could have had a Sol Ring, Mana Crypt, Bloom Tender, Nature's Lore, Three Visits. I can keep going lol.
Turns out, ramping and have 5 or more lands than the rest of the table let's you play the game more than others and makes your deck better in comparison. Who could have known? God I hate green.
> Gets off to an insane start going into the midgame > Proceeds to get board wiped and pummeled mercilessly from all sides, eventually being the first player eliminated Yup. It’s an average Phil Commander experience, alright.
Maybe I just play different from him but he pulled that trigger so early. He went from easily the most developed board to equal footing at the hands of his own spell. Just cause you can doesn't mean you should.
I think it would be fun to see $50 vs $100 vs $200 vs $400. I believe those are realistic budgets a lot of players build their decks around and it'd be cool to see them play against each other
Honestly same though. I have a couple decks that are just absolute value engines but i have to play them at the beginning of the night or not at all because they are too thinky. But i do love playing them
@@MidgarMerc after looking at the list, most of the non creature spells are really good. It's playing multiple tutor's the best best counter magic and a really strong land base.
@@ich3730Adding a few cards to boost the price doesn't make it a good deck... I have a ~$1000 deck that can consistently win on turn 4, but it also wouldn't make for good content. A $10,000 deck should be able to win quite quickly but would also make for a short game, IE bad content.
Love how Phils insane value engines come with their own penalty of extra effort in paper! Crim on the other hand often has the easiest turns being a fan of draw go lol
For other people curious how Richard's deck is 10k: Eight Reserved List Cards account for about $8,350 Expand for List The Tabernacle at Pendrell Vale : $3300 Chains of Mephistopheles: $1100 Candelabra of Tawnos: $930 Gaea's Cradle: $800 ForceField: $500 Plus the three dual lands: Underground Sea : $800 Tropical Island: $500 Bayou: $420
I understand just fine. Let's say you add one alpha underground sea to your deck, a gem mint one is valued at 25k+. So now you have a 25k regular casual deck with one imba land. The vast majority of games, you won't have it in your opening hand - hence it hasn't really increased the power level of your deck significantly. Drawing your alpha duel in later turns (lets say 3+) isn't that relevant since it's main strength is in mana-fixing. And since we already have watery grave and triomes as fetch targets, it's not essential. Tabernacle is a different issue: it's only good when you're playing a prison strategy which obviously Richard isn't since that would be unfun to watch a 10k prison deck. You would also need ways to tutor out the tabernacle early and mana denial. Instead, they're playing a meta where the board gets wrathed t5-7 anyway so tabernacle is largely irrelevant - and post wrath, the upkeep isn't very significant. Now Gaea's Cradle is very different in this context: you can draw it post t5 and it will almost always net you a huge surge of mana - and given the lack of land destruction and the low density of wraths, probably for the rest of the game. Add in some minor untap synergies and mana sinks and that's game.
That $10 Pako deck put in work! The interaction between Seth's and Phil's deck was interesting, and that was 1000% going to get out of hand and just end the game. And then Richard's expensive deck finally started doing things.
Also taking three angels instead of one Kembal’s trigger sees all of your opponents at once and also only triggers once No matter how you cut it, hunted angel only gives you one token
@@nickman217 No, that's incorrect. Hunted Angel's ability creates the tokens simultaneously, and an untriggered Kambal will 'see' the creation of all three tokens as a single event. Therefore, if Hunted Angel dies on a turn where Kambal has not yet triggered, Kambal's controller will create 3 3/3s [cf. also Alliance of Arms, The War Games, Marching Duodrone, and Plague of Vermin.]
It's kinda crazy how hard they went after Phil when Seth, Crim, and Richard were all popping off. No one ever allied themselves with Phil, instead it always seemed like they were all allied against Phil even after he was put back into the stone age. Might want to take a look at your alliances as it always seems like Phil gets the short end of the stick, and he seems like he is too nice to really fight back against it.
It's not logical this game, but they talk a lot about how Phil often plays very strong "pop-off" decks (opposite of Crim--no interaction, all gas). However by their podcast logic, this season they should be ganging up on Mr. "Open The Way" Seth, but I guess he isn't playing green this week?
What are you talking about? Before the Ondu Phil was leagues ahead of everyone else and it's a token value deck that can rebuild faster than stuff like mill. Not to mention he essentially halved the entire rest of the table's life. Game's gotta end eventually, players gotta be knocked out or lose. It's one thing to be nice to someone who was mana screwed all game or had bad draws that put them far behind, it's quite another to just let the person who was winning for the first half of the game sit quietly untouched for a chance to turn it around. I do agree there have been some vibes based team-ups every so often that aren't judging threats at all but honestly, if Phil sat down across from me with one of his actual "I built this for me and I play it" paper decks there would be no mercy.
When one player demonstrates both the ability to present a lethal threat in a single turn AND recover from a board wipe just as quickly, it naturally happens. The problem wasn't that Phil was targeted, it was that Richard never was. Threat assessment has always been a major weakness they all have in their games, but there's also a reason for that. If threats are always properly assessed by every player, the game takes longer to finish.
I gotta say after recently discovering this channel and watching this season and the previous it's pretty incredible how Richard always manages to have the same lines in every one of his decks (like CR into Glacial Chasm and the like). Like that's not to say it's unfair, cause it is, but I find it kind of hilarious when everyone always dogs on Phil regarding his value addiction yet the crew still refuses to put in more land destruction to at least somewhat stop Richard's utility land pile hitting the table every CC.
Considering that I’ve made a pretty decent $50 deck before, I feel like everything except the $10 deck are going to be able to compete here. Not sure if there’s too much difference between $1000 and $10,000 other than blinging stuff out or running OG duals.
I think that’s why the $10 deck is playing those commanders cause they basically let you play your opponents decks so he can get around the budget restriction/quality
Yeah, if you get it right a pretty low budget deck can do a lot of stuff. Tomer ran a 25$ Gargos Deck in Commander Clash at one point and recked everyone.
My most expensive deck I've ever made was only around $90. I genuinely can't fathom how they're managing to build such expensive decks. You'd have to go out of your way to make that happen.
@@dontmisunderstand6041once you play an expensive mana base with fetches and shocks that’s >150$ and then if you play a bunch of rhystics Study’s teferis pro and other staples
I can't unhear "blue crap" now. I feel like Chandra after having Liliana say something devious to her, as depicted in the Kaladesh set Diabolic Tutor card. Thanks, 😆! _snickers and walks away_
Deck building is everything! Some of the best decks I've seen are budget - it's all on who is making them and what the gameplan is. With the quality commons and uncommons coming to the commander, it's easy to build a great budget deck these days.
As much as I don't look forward to equipping the Pip-Boy 3000 to Harry Potter.... Auton Soldier is the Dr.Who crossover that every Wise Mothman deserves.
I find it hilarious. The Spike Feeders have a few episodes with the Marvel commanders. Seeing Captain America equipped with The Staff of Hermes and Brotherhood Regalia. I couldn't help but laugh. Cap being in a crossover with Assassin's Creed does sound pretty sweet.
@@Verlajn11 He literally is though? They're not time travelers; they can't go back before they decided to house ban it and retroactively remove it from recorded content and re-recording it would also mean all the footage, time, and editing would have been wasted for everyone involved. He's also right, if it's not banned you are actively hampering your deck's potential by not playing them. Rarely has he or anyone else in the crew actually *abused* either of those cards they're just so strong they can buy you time to win the game or be a backup win condition. The comments would whine a lot louder if everyone started running Cataclysms and Obliterates to deal with it.
phil getting obliterated for no reason and nobody making richard use his 10,000 protection spells? Aw yeah, it's the average commander clash experience.
Das wäre so witzig, wenn Phil und Georg (der deutsche Freund vom Professor) bei "shuffle Up and play" eine komplette deutsche folge machen würden und alle müssten mit deutschen Decks spielen 😄 It would be so funny if Phil and Georg (The German friend from Prof) would make a German episode on "shuffle up and play" and everybody had to play with German decks 😅
I feel sad for Phil tbh. Not because he is targeted, but because he plays marneus and was denied from being able to pop off, exactly like me playing the same commander.
On this week of "Punt or Bluff?" It's Riches to Rags. Will Richard destroy everyone with Tabernacle or will Crim show us the power of a boy and his doggo? Tune-in to find out!
Thanks Phil for showing me I should cut Charismatic Conqueror from my 'still to buy' list for my Marneus deck. I don't think I have the energy to deal with that for a 2 drop
Level 1 Judge here. Seth, your victimize brings your kambal and burnished hart into play tapped, meaning you couldn't have used the hart to block Crim's Pako and would have taken 6 commander damage. Also, Phil, when you attacked with your 3 vampires, you only gained 2 life and not 3 from lifelink.
So Seth was inadvertently playing his commander wrong, and understandably so as a lot of effects work as it was being played as opposed to how it is worded. You don't drain per token you drain per instance of one or more tokens entering the battlefield. Make a million treasure tokens at once that's 1 damage but trigger an infinite to make a single token over and over again each one will drain. I learned this when I was playing dagger burn with Kambal on arena It took me a bit to notice it to I kept thinking I was missing one or two damage until i finally realized. Still a great card though.
What happened to cards explaining the unique stuff they do? I paused so I could read the rules text on Mothman for a rad counter. It isn't on the card Why?
At this point I have to wonder if Crim and Richard are just hardwired to always aim everything at Phil no matter if he's a threat or not. He was not doing anything for four or five turns and yet they went after him. Ugh...leaves a bit of a sour taste to see. Was fun seeing so differently budgeted decks though.
Phil constantly plays "remove this or I win the game" cards with no interaction. At some point it's his fault if he keep getting killed because people are afraid of the value he generates. Also, he had a 1,000$ combo deck and that's the kind of deck that can win at any time with no warning
I have a challenge for the clash team. A game where only basic lands are allowed. as we see here, basic land ramp is so efficient--and I have a feeling maybe Richard will be impressed at how fast people ramp up. I love the philosophy that basics aren't good anymore--but I just think that is overblown. I think you do have to have either a deck with basic lands, or a deck with mostly not. But either strategy comes with pluses and minuses.
Improvement suggestion: Is it possible to vertically flip the top 2 players cameras via your gameplay software or by having Crim and Richard simply flip their cameras so that the board states are right-side-up?
That's one thing with a meta most expensive deck out of your pod or group. They are going to pop off and have any reaction and longevity longer than the cheap decks. I've got a 700 shrine deck it stomps my group and in the game stores even in the game stores.
@Seth, I asked my judge buddy Xander, and Kambal, should be creating the same amount of tokens that any opponent cards would create in a single instance each turn, i.e. Dockside creates 10 treasures on the opponents side, then Kambal player also creates 10 treasures during that instance, due the text on Kambal "for each of them", only reason I say this I kept hearing you say it only creates one token, just throwing that out there.
I don't think you get the tokens from haunted angel as cost to the spell is to sacrifice, So I don't think your commander hits the board before the trigger resolves for haunted angel.
Richard's deck wasn't really a lot stronger than the others tbh, the $10,000 was mostly spent on reserve list lands. A single gem mint 10 alpha underground sea is $25,000+ atm and it doesn't significantly alter the deck's performance.
Can some one of you play a sissay 5 color deck that revolves around the millenium calender with a lot of twiddle effects and seedborn muse? I built one and its super fun
I love Kambal. Been playing him in Brawl on Arena and the matchmaker keeps matching me against token decks like every other game lmao. Wish we had some more of the give-your-opponent-tokens cards on Arena.
As a person that plays budget, the difference between a 10$ deck and a 100$ deck is by far the biggest difference, and would still be the biggest difference if it was 50$ instead of 100$.
new idea: rarity showdown! decks consisting of only commons vs uncommons vs rares vs mythics. Which deck will be the strongest and most cohesive? Remember, some commons are insanely strong (rhystic study for example was a common on release)
I'll even let Seth get away with a guild of guin. They used to be so good about running a bit of LD and ever since they stopped Richard wins every game with the same lands.
Creatures revived with Victimize come into play TAPPED, Seth kinda cheated (missplayed in his favor, hehe) on that one, and it was relevant because he immediately blocked Paco with one of the revived creatures. Also, when he created the angel tokens, I think the tokens are create right before his creatures come to play with the victimize, so he wouldn't be able to drain life, but I'm not so sure on that one.
The thing that gave everyone else angel tokens is a trigger so it would technically not even go onto the stack until Victimize had finished resolving as the sacrifice is part of the resolution of the spell, not an additional cost.
Table: Maybe we should pay attention to what Richard is doing? Richard: But I pay your salary? Table: Oh, right, I forgot, contractual obligation to ignore our boss until he gets to do his gloat laugh while goldfishing for 30 min.
Anyone else miss being able to see the player’s hands? Not a big issue but I thought about it when Crim was talking about LD being cheap and I wanted to see if his hand was all armageddon or not
You can! However, for an entire commander deck, $10 is very low, so it'll usually end up being gimmicky or very linear deck that play the same every game and have some way to get around playing way more lands than the average deck would want to. In this deck's case, the deck gets around playing relatively few nonlands by aiming to cast the opponents' spells instead. If you want to play on a low budget, I'd recommend bumping up to $25-$20 range, then you start to be able to build actual decks with more play to them. Conveniently, Tomer on this very channel built 25 of those a month or so back! th-cam.com/video/CPygKNjHchg/w-d-xo.html
i would love to see this again with tomer being the one with 10K struggling to found expensive cards and richard with 10 struggling to find cheap cards, since Richard always uses the expensive cards and despite cards for being more mana expensive or do less things and tomer always playing on a budget even if he doesnt need to
Richard playing a $10,000 deck and still being mana screwed is the most Richard deck-building problem ever lmao.
What does 10k have to do with drawing land? It still plays the same amount of land
@@TheRealSAFNplay good lands lol
@@TheRealSAFNRichard doesn't play like a low amount of lands. If you check the decklist he runs 38 plus 3 mdfcs. It's just he's always so greedy.
Yeah like if you look at the decklist the man is literally playing a dimir aquaduct.
Does he just not play ramp or rocks? $10k budget and could have had a Sol Ring, Mana Crypt, Bloom Tender, Nature's Lore, Three Visits. I can keep going lol.
The budget decks having all the interaction while the expensive decks popped off was hilarious
That's just richard though
Turns out, ramping and have 5 or more lands than the rest of the table let's you play the game more than others and makes your deck better in comparison. Who could have known? God I hate green.
My 2c Murder still kills your $80 Sheoldred
@@Milligan857my stripe mind beats your cradle
@@Milligan857$12 beats $800 land
> Gets off to an insane start going into the midgame
> Proceeds to get board wiped and pummeled mercilessly from all sides, eventually being the first player eliminated
Yup. It’s an average Phil Commander experience, alright.
23:25 23:30 was such a good moment. You could feel Phil's pain
Maybe I just play different from him but he pulled that trigger so early. He went from easily the most developed board to equal footing at the hands of his own spell. Just cause you can doesn't mean you should.
Did this to Phil once in an mtgo game and felt bad for him lol
"I'm a trust fund baby! Dad, bail me out." And then Richard straight up throws his son under the bus and says, "Teach him a lesson." Hilarious.
I think it would be fun to see $50 vs $100 vs $200 vs $400. I believe those are realistic budgets a lot of players build their decks around and it'd be cool to see them play against each other
Phil: loves value
Also Phil: my brain can't handle this
Honestly same though. I have a couple decks that are just absolute value engines but i have to play them at the beginning of the night or not at all because they are too thinky. But i do love playing them
Surely, ignoring the person with the ten thousand dollar deck for the second half of the game is the correct thing to do.
I mean the only reason the deck is $10k is cause it's playing restricted list cards. It doesn't ACTUALLY mean it's better
@@MidgarMerc after looking at the list, most of the non creature spells are really good. It's playing multiple tutor's the best best counter magic and a really strong land base.
@@MidgarMerc lets not kid around here, if a deck is 1000% more expensive, its most likely better xD
@@ich3730 Woah woah woah, be careful throwing facts around, EDH players don't like that
@@ich3730Adding a few cards to boost the price doesn't make it a good deck... I have a ~$1000 deck that can consistently win on turn 4, but it also wouldn't make for good content. A $10,000 deck should be able to win quite quickly but would also make for a short game, IE bad content.
Both Crim and Richard should’ve played unsleeved this week
Love the Uncle Istvan pfp
At 17:40 I lost it when Seth said "I can help during my turn like if you guys stop murdering me for a minute" 😂
Crim hyping Richard up to fetch the surveil land on the D tutor, and Richard caving was so good.
Love how Phils insane value engines come with their own penalty of extra effort in paper! Crim on the other hand often has the easiest turns being a fan of draw go lol
The order for how cool the decks are is actually in order from lowest to highest cost. That $10 deck was pretty sweet especially for the price
Seth yawning when Richard got Glacial Chasm was great 😂
I'm really glad that you guys have moved to webcam commander rather than MTGO capture, it's a much nicer viewing experience imo
Phil: "I hope i have 2 plains. Oh good! I do! I only need 2"
Meanwhile
Tomer's partner: "Tomer, what's wrong?! You're crying!"
JUDGE RICHARDS DECK IS ILLEGAL. ONLY COSTS 9500$ !
What a great episode ya'll
you forgot to add the shipping and insurance costs ;p
For other people curious how Richard's deck is 10k: Eight Reserved List Cards account for about $8,350
Expand for List
The Tabernacle at Pendrell Vale : $3300
Chains of Mephistopheles: $1100
Candelabra of Tawnos: $930
Gaea's Cradle: $800
ForceField: $500
Plus the three dual lands:
Underground Sea : $800
Tropical Island: $500
Bayou: $420
Bayou: nice
Out of those, only Gaea's Cradle is above average power level 😂
@wchenful Tabernacle is kind of hilarious with all the tokens though.
@@wchenfuli see you don't understand what tabernacle does and why alpha duals are so strong
I understand just fine. Let's say you add one alpha underground sea to your deck, a gem mint one is valued at 25k+. So now you have a 25k regular casual deck with one imba land. The vast majority of games, you won't have it in your opening hand - hence it hasn't really increased the power level of your deck significantly. Drawing your alpha duel in later turns (lets say 3+) isn't that relevant since it's main strength is in mana-fixing. And since we already have watery grave and triomes as fetch targets, it's not essential. Tabernacle is a different issue: it's only good when you're playing a prison strategy which obviously Richard isn't since that would be unfun to watch a 10k prison deck. You would also need ways to tutor out the tabernacle early and mana denial. Instead, they're playing a meta where the board gets wrathed t5-7 anyway so tabernacle is largely irrelevant - and post wrath, the upkeep isn't very significant.
Now Gaea's Cradle is very different in this context: you can draw it post t5 and it will almost always net you a huge surge of mana - and given the lack of land destruction and the low density of wraths, probably for the rest of the game. Add in some minor untap synergies and mana sinks and that's game.
The content lately has been pretty stellar, excellent work Goldfish Crew
That $10 Pako deck put in work! The interaction between Seth's and Phil's deck was interesting, and that was 1000% going to get out of hand and just end the game.
And then Richard's expensive deck finally started doing things.
Everyone ignored Richard and then he won? Shocker.
Seth ignoring the victimize etb tapped effect making crims attack not connect immediately after is great. 26:40
I feel like a Lot of magic players miss the enters tapped on Victimize Far too often
Also taking three angels instead of one
Kembal’s trigger sees all of your opponents at once and also only triggers once
No matter how you cut it, hunted angel only gives you one token
@@nickman217it says "for each of them" so if they all enter at the same time then you get a copy of every one
@@nickman217 No, that's incorrect. Hunted Angel's ability creates the tokens simultaneously, and an untriggered Kambal will 'see' the creation of all three tokens as a single event. Therefore, if Hunted Angel dies on a turn where Kambal has not yet triggered, Kambal's controller will create 3 3/3s [cf. also Alliance of Arms, The War Games, Marching Duodrone, and Plague of Vermin.]
@@supranova7594 nope, it's just reading the whole card before applying effects. It's simple
"Generous plunderer and Kembal? That's so dumb.." [3 turns later] "Actually, I'm going to die, what the...."
It's kinda crazy how hard they went after Phil when Seth, Crim, and Richard were all popping off. No one ever allied themselves with Phil, instead it always seemed like they were all allied against Phil even after he was put back into the stone age. Might want to take a look at your alliances as it always seems like Phil gets the short end of the stick, and he seems like he is too nice to really fight back against it.
Yeah, it's starting to become a bit ridiculous at this point. How was he the threat in any way?
It's not logical this game, but they talk a lot about how Phil often plays very strong "pop-off" decks (opposite of Crim--no interaction, all gas). However by their podcast logic, this season they should be ganging up on Mr. "Open The Way" Seth, but I guess he isn't playing green this week?
What are you talking about? Before the Ondu Phil was leagues ahead of everyone else and it's a token value deck that can rebuild faster than stuff like mill. Not to mention he essentially halved the entire rest of the table's life. Game's gotta end eventually, players gotta be knocked out or lose. It's one thing to be nice to someone who was mana screwed all game or had bad draws that put them far behind, it's quite another to just let the person who was winning for the first half of the game sit quietly untouched for a chance to turn it around. I do agree there have been some vibes based team-ups every so often that aren't judging threats at all but honestly, if Phil sat down across from me with one of his actual "I built this for me and I play it" paper decks there would be no mercy.
When one player demonstrates both the ability to present a lethal threat in a single turn AND recover from a board wipe just as quickly, it naturally happens. The problem wasn't that Phil was targeted, it was that Richard never was. Threat assessment has always been a major weakness they all have in their games, but there's also a reason for that. If threats are always properly assessed by every player, the game takes longer to finish.
wHo CaReS
I gotta say after recently discovering this channel and watching this season and the previous it's pretty incredible how Richard always manages to have the same lines in every one of his decks (like CR into Glacial Chasm and the like). Like that's not to say it's unfair, cause it is, but I find it kind of hilarious when everyone always dogs on Phil regarding his value addiction yet the crew still refuses to put in more land destruction to at least somewhat stop Richard's utility land pile hitting the table every CC.
Considering that I’ve made a pretty decent $50 deck before, I feel like everything except the $10 deck are going to be able to compete here. Not sure if there’s too much difference between $1000 and $10,000 other than blinging stuff out or running OG duals.
I think that’s why the $10 deck is playing those commanders cause they basically let you play your opponents decks so he can get around the budget restriction/quality
Yeah, if you get it right a pretty low budget deck can do a lot of stuff. Tomer ran a 25$ Gargos Deck in Commander Clash at one point and recked everyone.
$10 Balmor Hotdogs can still steamroll a table.
My most expensive deck I've ever made was only around $90. I genuinely can't fathom how they're managing to build such expensive decks. You'd have to go out of your way to make that happen.
@@dontmisunderstand6041once you play an expensive mana base with fetches and shocks that’s >150$ and then if you play a bunch of rhystics Study’s teferis pro and other staples
Phil consistently pronouncing crab as crap made me laugh way more than it should have. German accents unite! :D
I can't unhear "blue crap" now. I feel like Chandra after having Liliana say something devious to her, as depicted in the Kaladesh set Diabolic Tutor card.
Thanks, 😆! _snickers and walks away_
After this game I so glad you guys banned glacial chasm
I'm sure they are too after this one
Seth's "AssTart" tokens 💀😂😂
Deck building is everything! Some of the best decks I've seen are budget - it's all on who is making them and what the gameplan is. With the quality commons and uncommons coming to the commander, it's easy to build a great budget deck these days.
As much as I don't look forward to equipping the Pip-Boy 3000 to Harry Potter.... Auton Soldier is the Dr.Who crossover that every Wise Mothman deserves.
I find it hilarious. The Spike Feeders have a few episodes with the Marvel commanders. Seeing Captain America equipped with The Staff of Hermes and Brotherhood Regalia. I couldn't help but laugh. Cap being in a crossover with Assassin's Creed does sound pretty sweet.
Great stuff Guys …have really great time watching this so funny love the interactions betwen you four
Tbh Richard and Glacial Chasm, AGAIN, is really deflating end (Again) of otherwise a really cool game
On Monday’s mtggoldfish pod, didn’t they say they’re banning it going forward?
@@Spirited_skiing I know! It's so stupid to play it and even reccur it.
@@Verlajn11 they said on the podcast that it was recorded last week so one of the banned cards would still show up that coming up episode.
@@RirseDeBlood I’m shocked Richard, who often brings up the entertainment/content side of things couldn’t let go of the chasm
@@Verlajn11 He literally is though? They're not time travelers; they can't go back before they decided to house ban it and retroactively remove it from recorded content and re-recording it would also mean all the footage, time, and editing would have been wasted for everyone involved. He's also right, if it's not banned you are actively hampering your deck's potential by not playing them. Rarely has he or anyone else in the crew actually *abused* either of those cards they're just so strong they can buy you time to win the game or be a backup win condition. The comments would whine a lot louder if everyone started running Cataclysms and Obliterates to deal with it.
I see why they are banning glacial chasm
Having all instant speed ramp turn out to be fogs in disguise is not ok
phil getting obliterated for no reason and nobody making richard use his 10,000 protection spells? Aw yeah, it's the average commander clash experience.
A lesson is learned. Always attack Richard first!
Das wäre so witzig, wenn Phil und Georg (der deutsche Freund vom Professor) bei "shuffle Up and play" eine komplette deutsche folge machen würden und alle müssten mit deutschen Decks spielen 😄
It would be so funny if Phil and Georg (The German friend from Prof) would make a German episode on "shuffle up and play" and everybody had to play with German decks 😅
This was one of the funniest episodes ever. The dad/son gimmick was hilarious
that gorgeous shine on decree of pain deserves my like 20:20
I feel sad for Phil tbh. Not because he is targeted, but because he plays marneus and was denied from being able to pop off, exactly like me playing the same commander.
I really like Seths decks lately, I feel like he's doing something way more different than he tends to do and more out there.
Yoooo new Kambal! Excited to watch, that commander seems sweet.
Wish the expensive decks were actually built to power level rather than " I threw some expensive cards in." Just feels kinda lazy
I don't think you realize how hard it is to hit $10,000 the $1,000 deck is definitely tuned
Richard is so damn greedy! He can't keep getting away with it 😭
Seth having mismatched basics is the most Seth thing ever and I'm here for it.
Everyone but Crim: Mill Sucks
Me: Watching Phill mill away his powerful cards to enable his progress LOL.
haven't seen a commander clash in awhile. Oh wow I'm so in love with not using magic online, huge plus to the viewing experience for me.
Glad you are enjoying it!
On this week of "Punt or Bluff?" It's Riches to Rags. Will Richard destroy everyone with Tabernacle or will Crim show us the power of a boy and his doggo? Tune-in to find out!
Needing to reach 10k hurt Richard's deck building. Cards like Chains, Tabernacle and Candle don't seem great for the deck.
Thanks Phil for showing me I should cut Charismatic Conqueror from my 'still to buy' list for my Marneus deck. I don't think I have the energy to deal with that for a 2 drop
27:15 crim saying don instead of lands made me laugh so hard
Level 1 Judge here. Seth, your victimize brings your kambal and burnished hart into play tapped, meaning you couldn't have used the hart to block Crim's Pako and would have taken 6 commander damage. Also, Phil, when you attacked with your 3 vampires, you only gained 2 life and not 3 from lifelink.
Just a casual Tabernacle finding a home in Mothman 😂
A day will come when the table will make Richard have it multiple times and actually kill him. But it is not this day.
So Seth was inadvertently playing his commander wrong, and understandably so as a lot of effects work as it was being played as opposed to how it is worded. You don't drain per token you drain per instance of one or more tokens entering the battlefield. Make a million treasure tokens at once that's 1 damage but trigger an infinite to make a single token over and over again each one will drain. I learned this when I was playing dagger burn with Kambal on arena It took me a bit to notice it to I kept thinking I was missing one or two damage until i finally realized. Still a great card though.
Wait are they all in different places?
This was a fun match to watch. I honestly wish I could just build all four of these decks. They looked so fun to play.
Seeing one of my favourite mill cards (and therefore one of my favourite cards ever) in a 10,000 deck is hilarious.
Undead Alchemist supremacy!
What happened to cards explaining the unique stuff they do? I paused so I could read the rules text on Mothman for a rad counter. It isn't on the card Why?
At this point I have to wonder if Crim and Richard are just hardwired to always aim everything at Phil no matter if he's a threat or not. He was not doing anything for four or five turns and yet they went after him. Ugh...leaves a bit of a sour taste to see.
Was fun seeing so differently budgeted decks though.
Phil constantly plays "remove this or I win the game" cards with no interaction. At some point it's his fault if he keep getting killed because people are afraid of the value he generates.
Also, he had a 1,000$ combo deck and that's the kind of deck that can win at any time with no warning
Finally a written marneus calegar list from Phil I haven’t been able to find it before today
Richard winning as he always does: waiting for his chance and not dying or doing much till the right time and it is always hilarious.
Flying under the radar is a good strategy
@@cloudroth6 It is an amazing strategy. The thing is that the other players have not notice it yet.
Crim's deck is so similar to my Pako, a ton of ramp plus more ramp, but I wasn't building it on a budget 😂
“Don’t fear the creature!” Someone has to make this parody! 😂
Seth mispronouncing hunted horror so it could be linked to haunted angel is cute lol
2:53 One time I had Incubation Druid out but didn’t have any lands that produced colors. 😂
I used lands that could tap-sac but produced two mana.
What a depiction of why you really want to be careful of when you pop off in commander
I have a challenge for the clash team. A game where only basic lands are allowed. as we see here, basic land ramp is so efficient--and I have a feeling maybe Richard will be impressed at how fast people ramp up. I love the philosophy that basics aren't good anymore--but I just think that is overblown.
I think you do have to have either a deck with basic lands, or a deck with mostly not. But either strategy comes with pluses and minuses.
I mean honestly, Crim's deck was a pretty genius idea for a $10 deck. It almost popped off.
Improvement suggestion: Is it possible to vertically flip the top 2 players cameras via your gameplay software or by having Crim and Richard simply flip their cameras so that the board states are right-side-up?
Kambal does go infinite with your opponents croaking counterpart, since the newly created frog tokens would be able to trigger each other
I would have like to know what was each card monetary value when they were played
That's one thing with a meta most expensive deck out of your pod or group. They are going to pop off and have any reaction and longevity longer than the cheap decks. I've got a 700 shrine deck it stomps my group and in the game stores even in the game stores.
@Seth, I asked my judge buddy Xander, and Kambal, should be creating the same amount of tokens that any opponent cards would create in a single instance each turn, i.e. Dockside creates 10 treasures on the opponents side, then Kambal player also creates 10 treasures during that instance, due the text on Kambal "for each of them", only reason I say this I kept hearing you say it only creates one token, just throwing that out there.
Why did Phil only gain 2 when he swung with 3 1/1 lifelinkers at 15:45?
Even though it was blocked and died, he should have gained 3 yeah?
Misplay at 5:25. It's Clue not Treasure that's created by Hard Evidence :)
You all messed up the Kambal triggers so many times hah, still entertaining.
of course ..phil would be playing the $10000 deck 🤣
I don't think you get the tokens from haunted angel as cost to the spell is to sacrifice, So I don't think your commander hits the board before the trigger resolves for haunted angel.
Congrats on 100k Subs!
Richard's deck wasn't really a lot stronger than the others tbh, the $10,000 was mostly spent on reserve list lands. A single gem mint 10 alpha underground sea is $25,000+ atm and it doesn't significantly alter the deck's performance.
Can some one of you play a sissay 5 color deck that revolves around the millenium calender with a lot of twiddle effects and seedborn muse? I built one and its super fun
I like how the $10k deck would be like a $150 deck if you just cut out like 5 cards
I love Kambal. Been playing him in Brawl on Arena and the matchmaker keeps matching me against token decks like every other game lmao. Wish we had some more of the give-your-opponent-tokens cards on Arena.
How is tomer not doing the 10$ lol seems right up his alley
He's out this season?
It was a deck Tomer did a video on. He just isn't one of the main 4 this season
He did build the deck.
@@MTGGoldfishCommandershould have made it a five player game instead and given tomer a 1$ budget
By the time I had finished I picked up on that he had built it. Thanks for taking time to reply anyway. Love the vids you guys are great
As a person that plays budget, the difference between a 10$ deck and a 100$ deck is by far the biggest difference, and would still be the biggest difference if it was 50$ instead of 100$.
Omg Crim touching and moving his lands constantly makes me crazy xD If he keeps doing that throughout the game i cant continue watching :D
Seth, your first mistake was assuming that Crim said words!
new idea: rarity showdown! decks consisting of only commons vs uncommons vs rares vs mythics. Which deck will be the strongest and most cohesive? Remember, some commons are insanely strong (rhystic study for example was a common on release)
Bring back Sesame Street week (Each deck brought to you by a specific letter) & CMC tribal week!
I'll even let Seth get away with a guild of guin. They used to be so good about running a bit of LD and ever since they stopped Richard wins every game with the same lands.
Creatures revived with Victimize come into play TAPPED, Seth kinda cheated (missplayed in his favor, hehe) on that one, and it was relevant because he immediately blocked Paco with one of the revived creatures. Also, when he created the angel tokens, I think the tokens are create right before his creatures come to play with the victimize, so he wouldn't be able to drain life, but I'm not so sure on that one.
The thing that gave everyone else angel tokens is a trigger so it would technically not even go onto the stack until Victimize had finished resolving as the sacrifice is part of the resolution of the spell, not an additional cost.
Only a real G spends more on his sleeves than he does on his deck. Crim the real MVP.
I want to see an episode where the budgets are $69, $420, $6900, $42.0
This lol
Table: Maybe we should pay attention to what Richard is doing?
Richard: But I pay your salary?
Table: Oh, right, I forgot, contractual obligation to ignore our boss until he gets to do his gloat laugh while goldfishing for 30 min.
Anyone else miss being able to see the player’s hands? Not a big issue but I thought about it when Crim was talking about LD being cheap and I wanted to see if his hand was all armageddon or not
I'm new to magic, and I have ask.
WAIT YOU CAN BUILD *SOMETHING* WITH 10$?
You can! However, for an entire commander deck, $10 is very low, so it'll usually end up being gimmicky or very linear deck that play the same every game and have some way to get around playing way more lands than the average deck would want to. In this deck's case, the deck gets around playing relatively few nonlands by aiming to cast the opponents' spells instead.
If you want to play on a low budget, I'd recommend bumping up to $25-$20 range, then you start to be able to build actual decks with more play to them. Conveniently, Tomer on this very channel built 25 of those a month or so back! th-cam.com/video/CPygKNjHchg/w-d-xo.html
I wish had $10,000 worth of cards just lying around.
Sue Sylvester Meme: I will make a BOARD STATE that is so COMPLICATED...
Seth's AssTart token made my day
Tomer is such a good deck builder.
He really is, and most of his best decks are super budget. Looking at you Gargos.
i would love to see this again with tomer being the one with 10K struggling to found expensive cards and richard with 10 struggling to find cheap cards, since Richard always uses the expensive cards and despite cards for being more mana expensive or do less things and tomer always playing on a budget even if he doesnt need to