How I made this Looping 3D Title Sequence | Cinema 4D + Octane + Davinci

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  • เผยแพร่เมื่อ 2 ส.ค. 2024
  • Submission are open for the new ASUS ProArtist Awards and I get to be a judge!
    Learn more about the prizes here: asus.click/proartist23_clinton
    Let's make a looping, abstract, wet 3D street scene together in Cinema 4D / Octane, but definitely feel free to follow along in Blender, Unreal, Maya or any other 3D program. We'll cover everything from realistic puddles and simulating custom asphalt patches, to custom light shapes (IES lights) and ACES in Octane! Then we'll process our final render in Davinci Resolve to make it super cinematic! Let's go!
    CHAPTERS
    00:00 Intro
    00:37 Building the Road
    01:33 Setting up the Camera
    02:19 Animating the Camera
    05:24 Lighting with HDRI's
    06:54 Realistic Puddles
    08:22 Motion Blur
    09:02 ASUS 3D Art Challenge!
    11:00 IES Lights
    14:03 Making Custom Asphalt Patches
    17:51 Applying Asphalt Patches
    19:29 Camera Shake
    20:38 Animating HDRI
    21:29 ACES in Octane
    23:50 Art Directing Final Shot + Processing
    25:03 Outro
    RESOURCES:
    PolyHaven polyhaven.com/
    Manhattan Nights HDRI's nscr.gumroad.com/l/QRERD
    GreyScaleGorilla greyscalegorilla.com/join-plu...
    Dizzyviper's Puddlemaps thedizzyviper.gumroad.com/l/E...
    IES Lights academicphoenix.gumroad.com/l...
    ACES OCIO file github.com/colour-science/Ope...
    JOIN THE COMMUNITY:
    Patreon: / pwnisher
    Discord: / discord
    InstaGram: / _pwnisher_
    Twitter: / _pwnisher_
    PRINTS & ASSETS:
    My VFX Assets: gumroad.com/clintonjones
    Limited Edition Prints: www.noisegrainandlight.com/store
    TOOLS I LOVE:
    KitBash3D: www.kitbash3d.com/pwnisher
    Camera: amzn.to/3ihzNg8
    Lens: amzn.to/3cBB6TJ
    360 Camera: amzn.to/3w1PKLn
    Studio Lights: www.aputure.com/
    Desktop Mic: amzn.to/37JmQoN
    LAV Mic: amzn.to/3vg9wlh
    Monitor Lamp: amzn.to/37JfyBI
    How I Learned Cinema 4D: greyscalegorilla.com/join-plu...
    MY RIG:
    hubs.ly/H0_cR2l0
    #3d #animation #tutorial

ความคิดเห็น • 94

  • @FunnyAmped
    @FunnyAmped ปีที่แล้ว +102

    The thing I really like about "The Pwnisher" is that, his videos are compaitable with all softwares.

    • @pwnisher
      @pwnisher  ปีที่แล้ว +45

      Hey i really appreciate that. I certainly try cause i know so many of you guys are on the blender side of life.

  • @Primus_075
    @Primus_075 ปีที่แล้ว +5

    Love the fact that almost everything is compatible with any 3D software. I mostly use Blender but learning Maya so I might do it in both, just for fun

  • @prymexxxx
    @prymexxxx ปีที่แล้ว +8

    Another note. They actually have aces tonemapping in octane now with just one check box click. Its in the octane camera tag (camera imager tab). And i think it defaults to sRBG, so if you like rec709 you have to keep it the old way. Or just do a curves adjustment to get a similar look.

    • @pwnisher
      @pwnisher  ปีที่แล้ว +4

      Oh snap i didnt know! That’s huge thanks man!

  • @bruno_mcd
    @bruno_mcd ปีที่แล้ว +25

    25 minutes suddenly seem like such a quick thing. Thank you so much for the way you interact with us Clint.
    I'm not even a C4D/Octane user and I still came here to watch the whole thing.

    • @pwnisher
      @pwnisher  ปีที่แล้ว +5

      Yoooooo that means so so much! Thank you Bruno! I’m glad you had a good time with it :)

  • @soroush7
    @soroush7 ปีที่แล้ว +2

    I'm a Maya & Arnold guy, But that doesn't stop me from watching all your videos to the end! Keep it up, Clint!!

  • @TheDaSilvaMatheus
    @TheDaSilvaMatheus ปีที่แล้ว +6

    This video is perfect, the theme, the amount of info, the soundtrack, the tone. Great work Clint.

    • @pwnisher
      @pwnisher  ปีที่แล้ว +1

      🙏🏼❤️🙏🏼❤️🙏🏼

  • @render_dream33
    @render_dream33 ปีที่แล้ว

    I love Pwnisher's videos so much. I understand what he's saying even when I'm not using C4D and I can apply what I learned in Blender

  • @birdaid5242
    @birdaid5242 ปีที่แล้ว

    @pwnisher you are currently what we need as CG artist to keep going! please keep it up!

  • @Nicolas_DDL
    @Nicolas_DDL ปีที่แล้ว

    Love the fact I was thinking of a personal project with some roads shots. But I learned even more about the methodology and some features that will simplify my production process. Great video, you really help us!

  • @mirzamunif
    @mirzamunif ปีที่แล้ว +20

    This has to be one of the most realistic render I've ever seen

    • @pwnisher
      @pwnisher  ปีที่แล้ว +5

      Hahahah much appreciated :)

  • @EJ3D_Art
    @EJ3D_Art ปีที่แล้ว

    What an awesome video!! So many cool tips that can be applied on any software to make amazing looking renders! Thanks Clint!

  • @truthdirector8431
    @truthdirector8431 ปีที่แล้ว

    This tutorial is not just cool and informative lesson of c4d stuff, its meditation.

  • @devix7474
    @devix7474 ปีที่แล้ว

    Fire-fire-fire!

  • @cg.man_aka_kevin
    @cg.man_aka_kevin ปีที่แล้ว +3

    Another cool video... :D
    Keep it up, Clint! 💪🔥

  • @SatyamAdhikary
    @SatyamAdhikary ปีที่แล้ว

    Awesome love it man.. and you are the one who always motivate me to continue do 3D stuffs.. Thanks bro.. ❤

  • @b7ddyb0y
    @b7ddyb0y ปีที่แล้ว

    Happy to see you back with a new tutorial! Keep on going!

    • @pwnisher
      @pwnisher  ปีที่แล้ว

      Thanks Buddy ❤️

  • @ga6riel3d
    @ga6riel3d ปีที่แล้ว

    These are the most entertaining videos, I love them.

  • @suyashthakur4628
    @suyashthakur4628 ปีที่แล้ว +2

    I respect your work, you really inspire me and thousands of others like me!

    • @pwnisher
      @pwnisher  ปีที่แล้ว +1

      🙏🏼🙏🏼🙏🏼

  • @kv3d172
    @kv3d172 ปีที่แล้ว +3

    I love the ACES colorspace. I hope cycles will intergrade it. Really made this amazing render even more amazing

    • @pwnisher
      @pwnisher  ปีที่แล้ว +1

      Yoooo Kv3D! Yeah it’s legit! It’s ACES btw, separate from ASUS (the tech company)

    • @kv3d172
      @kv3d172 ปีที่แล้ว

      @@pwnisher ah I knew I got it wrong! thnx for correcting me! Really nice video😄

  • @mahavirsinh7438
    @mahavirsinh7438 ปีที่แล้ว +1

    Man this guy is a genius. Love you Clint and love your content.

    • @pwnisher
      @pwnisher  ปีที่แล้ว

      Thanks a ton for the support! 🙏🏼

  • @Spacecookie-
    @Spacecookie- ปีที่แล้ว

    You might be pleased to know that the number one search result on youtube, for me, when I type pwn, is this channel. Congratulations on owning it.. or... pwning it.

  • @OsamahAskari
    @OsamahAskari ปีที่แล้ว +4

    • @pwnisher
      @pwnisher  ปีที่แล้ว

      Glad you’re into it! Thanks Osamah

  • @evergreen3245
    @evergreen3245 ปีที่แล้ว +1

    Finally a tutorial! Just watch master in process. We need more behind the scenes, pls.

    • @pwnisher
      @pwnisher  ปีที่แล้ว +1

      Glad you’re enjoying!!

  • @aplus1gaming940
    @aplus1gaming940 ปีที่แล้ว

    bro your tutorial's are so satisfying make this type of tutorial every week 👍

  • @aryanjohnsharma
    @aryanjohnsharma ปีที่แล้ว

    Great stuff

  • @Jake__Boll
    @Jake__Boll ปีที่แล้ว +1

    This was all pretty standard C4D/Octane stuff until the custom asphalt patches, that was such a creative way of achieving that result!

    • @pwnisher
      @pwnisher  ปีที่แล้ว +1

      Thanks man, yeah i was amped about that!

  • @rocklml6630
    @rocklml6630 ปีที่แล้ว

    Eres increíble,gran trabajo
    Saludos desde Argentina.

  • @xxAsad
    @xxAsad ปีที่แล้ว +2

    Amazing stuff clint !

    • @pwnisher
      @pwnisher  ปีที่แล้ว +1

      Thanks my man

  • @huppopatabus6034
    @huppopatabus6034 ปีที่แล้ว

    Appreciate the shortcuts!

  • @danbolamu7207
    @danbolamu7207 ปีที่แล้ว +1

    Cool, another super vidéo 😊

    • @prymexxxx
      @prymexxxx ปีที่แล้ว

      you havent even watched the video

  • @travoughn87
    @travoughn87 ปีที่แล้ว

    really helpful thanks

  • @briantriesart
    @briantriesart 9 หลายเดือนก่อน

    Thank you very much :)

  • @arag-cusub
    @arag-cusub ปีที่แล้ว

    *Cool*

  • @Duonq_MinhMan
    @Duonq_MinhMan ปีที่แล้ว

    Good !

  • @ssjenforcer191191191
    @ssjenforcer191191191 ปีที่แล้ว

    The ProArt monitor is no joke.
    I have one as my primary and an Asus gaming monitor as well, and the ProArt puts the gaming one to shame.

  • @Cyb11893
    @Cyb11893 ปีที่แล้ว

    Thanks

  • @lionsglassstudio5750
    @lionsglassstudio5750 ปีที่แล้ว

    Nice 👌🏽

  • @Lalrix
    @Lalrix ปีที่แล้ว +1

    saving this tutorial incase i need it

  • @DIMSPRO
    @DIMSPRO ปีที่แล้ว +3

    This is amazing! thanks Clint! You rock! Next challenge soon? :3

    • @hassannour1697
      @hassannour1697 ปีที่แล้ว +4

      next challenge is in august

    • @DIMSPRO
      @DIMSPRO ปีที่แล้ว

      @@hassannour1697 😁Much appreciated!

  • @Berry_is_fine
    @Berry_is_fine ปีที่แล้ว

    for the animation category for the competition does it have to be 3d animation? does 2d also work?

  • @Sandor3D
    @Sandor3D ปีที่แล้ว

    Hahah I needed this you said my motionblur was off when you did the feedback round in the discord call. No i finaly have the right motion blur with octane also with the wheels because the joint wasent in precise middele of the wheel thank you.

  • @SlayeRFCSM
    @SlayeRFCSM ปีที่แล้ว +2

    I don't know how you read my mind but that's exactly what I wanted to get in one of my works. Thank you for so cool tutor with much important and valuable info! Could you please extend this to part two and "add" a car (or other vehicle) with full headlights setup? I just lost all my nerves to struggle with Octane in the scene like that and I'm sure that many users will be very greatful for such a tutorial.

    • @SlayeRFCSM
      @SlayeRFCSM ปีที่แล้ว

      Here's mine work.
      th-cam.com/users/shorts9816uK6M8cQ?feature=share
      I hope it will be more clear what i mean. I would like to know what the hell I did wrong and what is even more important - how to do it in right way. Thanx!

    • @pwnisher
      @pwnisher  ปีที่แล้ว

      Hahaah oh man! Thats great! Probably no car tutorial from me anytime soon, but just use those ies lights!! They work wonders.

  • @Willopo100
    @Willopo100 ปีที่แล้ว

    btw you dont need to load the OCIO file. you can now just turn on aces by turning it on in the camera imager

  • @benjaminvizins5951
    @benjaminvizins5951 ปีที่แล้ว

    I wonder when we are getting a vfx breakdown of R.I.P tide 🤔

  • @justkizzit
    @justkizzit ปีที่แล้ว

    Hey there.Question? How do you add a texture to a plane in cinema 4D say a building front. then you want to move around edges to match teh building front to extrude..However the texture stretches when you move edges or vertex. what is the setting where you can adjust edges and vertex without moving the texture. IN Blender its the correct face attributes but I cant find an answer for cinema 4d....Can you tell me if possible?

  • @4purs
    @4purs 11 หลายเดือนก่อน

    Hi Clint, been following / watching you for years now since Freddiew days and want to get into cgi. Since I have no background do you recommend using blender or the softwares you use? Your tutorials I find are the most concise but detailed enough, plus is really about film making not just modelling so Maybe learning your softwares would be better for me?

  • @luten4824
    @luten4824 ปีที่แล้ว

    i made this "same" kind of looping last year 🙂

  • @okra3000
    @okra3000 ปีที่แล้ว

    Can you make a swamp environment with wooden huts/shacks?

  • @Wazulon
    @Wazulon ปีที่แล้ว

    They're just two points in the wind. Sounds like most relationships I know 😂

  • @juseschrustfush
    @juseschrustfush ปีที่แล้ว +1

    Can someone tell me why the workspace visual of the road surface looks so different from the rendered image? I'm brand new to this, just beginning my journey into unreal, so sorry if this is a dumb question.

    • @pwnisher
      @pwnisher  ปีที่แล้ว +1

      Oh, that’s cause of it looked “rendered” while you work, you’de get such poor performance because it really taxes the system to make it look nice and “rendered” you know?

    • @juseschrustfush
      @juseschrustfush ปีที่แล้ว

      Thanks Clint, that makes sense. I'm guessing your system can handle you keeping the rendered viewport open the whole time, but that might not work for a lesser pute?

    • @Frigus3D-Art
      @Frigus3D-Art ปีที่แล้ว +1

      ​​​​​@@juseschrustfush think like that: if your pc takes 5s longer for every change you make and through your project you make 500 changes, you lose 42h of time just bc you worked in rendered mode.
      When you finetune your materials you obviously work in rendered mode, but you don't need to see it raytrace rendered when you work on the animation itself bc the only thing that is important at this stage is the motion. This is a small scene with just a ground but whats when you have hundreds of buildings and moving characters on the street? Your render view will choke, even with a big rig and there is no way to work efficient.

  • @jeromerenard1574
    @jeromerenard1574 ปีที่แล้ว

    Hey Nice work ! How did you make those shake loop with the gorilla cam ?

    • @pwnisher
      @pwnisher  ปีที่แล้ว +1

      The shake was small enough that you couldn’t tell that it didn’t loop (even tho it seems like it does. But, there is a way, if you bake it down, convert the keyframes to a motion clip, then fade the motion clips into each other it’ll loop.
      I think i cover this in my only c4d “quick tip” on my channel (on adding a custom character to mocap data.) its not to blend cam shake, but you’ll see the motion clip workflow at work.

    • @jeromerenard1574
      @jeromerenard1574 ปีที่แล้ว

      @@pwnisher thanks a lot for you time ! and thanks, it work that way ! i was not baking the camera down. that's why motion clip didn't worked.

  • @jieluomuLiu
    @jieluomuLiu ปีที่แล้ว

    When to open the seventh rendering contest

  • @prymexxxx
    @prymexxxx ปีที่แล้ว

    At 6:35 dont just put the texture into the hdri link. You need to press the arrow left of it and actually drag the "file" from the octane image node.

    • @pwnisher
      @pwnisher  ปีที่แล้ว

      Does it perform differently this way? It’s always worked for me by doing the method in the vid.

    • @prymexxxx
      @prymexxxx ปีที่แล้ว

      @@pwnisher Very different. Try it out, you will see a massive change. I think if you dont do it, it doesnt read the values of the hdri correctly

    • @Greyscalegorilla
      @Greyscalegorilla ปีที่แล้ว

      @@pwnisher Thanks for the HDRI Link shout out, Clint! For octane, you get better results if you use the octane image node for the HDRI instead of direct. I think it has to do with how Octane interprets HDRIs.

  • @pxrposewithnopurpose5801
    @pxrposewithnopurpose5801 ปีที่แล้ว

    holy sht

  • @H0LMES7777
    @H0LMES7777 10 หลายเดือนก่อน

    Is Cinema 4D free?

  • @ranaabdullah8965
    @ranaabdullah8965 ปีที่แล้ว

    Bro no new videos?

  • @ADEPS.
    @ADEPS. ปีที่แล้ว

    :)

  • @clintontony2961
    @clintontony2961 ปีที่แล้ว

    i like c4d

  • @dolphard
    @dolphard ปีที่แล้ว +3

    Thank you for not using those super bright annoying halogen headlights

    • @pwnisher
      @pwnisher  ปีที่แล้ว +1

      Hahahahah!!! Don’t like em in my rearview OR in my renders :P

  • @pr-studios
    @pr-studios ปีที่แล้ว

    Why don't you just do the camera shake with a vibrate tag?

    • @pwnisher
      @pwnisher  ปีที่แล้ว +1

      That’s possible too.

    • @ssjenforcer191191191
      @ssjenforcer191191191 ปีที่แล้ว +1

      One thing I don't like with vibrate tag is that when you preview it and reset back to Frame 0, it doesn't put the object back to its original orientation and position. It keeps it at the point it was when you stopped playback.
      Does anyone know a way to stop that?

  • @helloitsokyrago
    @helloitsokyrago ปีที่แล้ว

    🫠

  • @Willopo100
    @Willopo100 ปีที่แล้ว

    Not a fan of these export settings

  • @OussamaKingdevilanime
    @OussamaKingdevilanime ปีที่แล้ว

    the tutorial is soo good

  • @samyakkose651
    @samyakkose651 ปีที่แล้ว

    For those who want a free alternative for the hdri he used here try using Shanghai Bund from polyhaven.