Maturnuwun. But when I tried that to rescale it on one axis in this case x, it only resize the x. And if choose all it resize all axis with the same size which we'll make our object skewed. How to rescale it without having to lose the proportion?
Hai pak Satriadi. Begini pak. Pertama pastikan scale value utk setiap axis sudah di apply/reset di 100% semua. Lalu setelah kita set 1 axis jadi ukuran tertentu kan nanti scale value axis tersebut berubah. Misalnya 80% gitu. Nah masukkan saya nilai 80% ini ke axis-axis yang lain. Lalu baru apply/reset lagi scale nya.
How to show the marking (arrow and number) in 3Dmax, lets say your table with lenght, High, and widht so we could see direct at the perspective view, or other view... thanks anywat...cheerss
do you mean adding measurement annotation to the final render? No as far as i know if using standard tools. I don't know if there is any plugins that can do that.
+Sohail Sarwan Hi sohail. Thank you for commenting in my channel. Unfortunately I don't have license for VRay anymore. I'm currently using Corona renderer now. It is Way more cheaper then VRay but easier to set up and faster rendering time. If you want to learn setting up sun light in corona you can check out their TH-cam channel. For VRay I think there are tons of vray tutorials you can find on the web. I will create a short introduction video later about post production in Photoshop. But for more in depth lessons I will create a free e-book for that in sha Allah, because there are so many things need to be covered in post production. Basically the more you understand photoshop the better you'll be in post production. I will announce it in my blog when the e-Book is finished in sha Allah.
How can we put autocad file which is superimposed on a Google image for reference,,I want to import both DWG and image file in 3dsxmax 2016 plz tell me
Hi gaurav. You can import DWG file easily into 3ds max. You can also put the image as a texture for a plane object. But to get them sync you need to do a bit manual scaling/tweaking. For importing images as reference you can check my tutorials on how to model accent chair furniture. Here is the link: th-cam.com/video/R2BlsND9lX4/w-d-xo.html
This is all nice and all but Is there a way to constrain proportions using this transform toolbox ? because this way if you change only x value the object will be deformed.. say you have a more complex object like a tree and its totally out of scale like really small or big.. but you want the tree to be exactly 6 ft tall.. so z should be 6ft.. the other dimensions don't matter but when you scale it you like to keep the same proportion of the tree so now you kinda have to manually calculate the x and y. Hope my question makes sense
Hi Alex, that's very easy. After you do the scaling with the "transform toolbox". Right click on the scale button in the main toolbar. You will see the scale value of the axis we scaled before. Just copy paste that value to the other axis.
Sir, you almost saved my life and I thank you for that .. but hear me out.. So I did what you said.. and it worked perfectly on a standard primitive (box) that I just built .. Excellent .. good... but you know what ? I don't like standard primitives.. I LOVE editable polys! and guess what... like you said in this video... the scale value remains 100% It does not change no matter how much I scale and scale..so why doesn't this trick work for editable polys also? why are programs so flawed and why is there not a checkbox that says "constrain proportions" ? like in other software i use.. damn.. So Mr Expose Academy please save my life once again and tell me how to use this trick on editable polys also... please help :( Your biggest fan, Alex
Yes you are correct, 3ds max is a bit lacking in this department :). You know, even the transform toolbox was actually a free plugin back then. Autodesk decided to include it in the official build. It is very old and never had any improvement since it was merged to 3ds max :( Scaling in sub-object (editable poly) mode is different than scaling in object mode. This is true not only in 3ds max but on all 3d software in the world. When you scale in object mode it will alter the scale value. While scaling in sub-object mode will not alter the object's scale value. So essentially you want to scale in object mode for the tips I previously mentioned.
I understand :D Thank you so mush for all your help and for taking the time to help a cg brother out! More power to you and your work! keep up the good job!
Yes minh le the transform toolbox seems not working with group object. I guess you need to attach them first as one object then detach them later. Or create a large box object and parent everything to that box, resize the box with transform toolbox, then later unlink the objects from that box. Hope this help
I'm trying to shorten a tail of a dinosaur's rigg. But when I use the Scale tool it shrinks the whole tail. I want to just the push the tip of the tail in so it's shorter. How do I do this?
Hi carl you can do this in 2 ways. First by going to hirarchy panel > affect pivot only mode. Second method is that you go to animation menu > bone tools. In bone tools panel activate "bone edit mode". Let me know if this help
Expose Academy Hi, I'm still getting the same issue. I noticed that even if I just grab a part of the tail the whole tail will scale too, they seemed attached. Here's the links to the project: www.dropbox.com/s/1f6wcvrjhpl0p9r/t-rex.max?dl=0 www.dropbox.com/s/99xh4atcqs8ax4r/trex.mtl?dl=0 www.dropbox.com/s/2w41h9e620imltd/trex.obj?dl=0www.dropbox.com/s/fsajki0l1oim7dg/Trex.png?dl=0 The dinosaur was downloaded from a website. The skeleton is an allosaurus from 3DS Max.
Expose Academy Hmm, so this is how it's done. One last question: When I try to delete one part of the skeleton the whole skeleton deletes, how do I detach them to make them independent?
To detach bone you should use "unlink" command. "Detach" is actually the term for separating polygons as another object not for bones. The "unlink" button located at the top left of the main toolbar. The "bone tools" window provide a lot of control over bones. Just play around with it. There is a different between "remove" bone and "delete" bone, maybe this is what you are looking for.
aslm brother. I want to get the true measurements of a car lamborghini aventador. I have some sketches but i need alot of help kanala. Are you available inshalah.
Hi ebram. You can do this in 2 ways: 1. change the system unit to cm. Than scale the object to 10%. reset the transformation. 2. you can create a new scene, change the system unit to cm. Go to file menu > merge. Choose the mm file. reset the transformation
Setahu saya Kalau di 3ds Max tidak ada tools yg otomatis bikin notasi ukuran begitu ya. Harus manual. Ga tahu mungkn ada pluginnya di luar yg standard. Kalau di blender ada, nama pluginnya measure-it. Sudah built in sejak versi 2.78
This video save my life. thank you so much random indonesian guy !!
you're welcome, random-indonesian-guy glad that the video is useful. :D
thank you so much,I've learnt 3Dsmax for a long time, but it's my first time to know this function,thank you
thanks for the tutorial bro..you just help me in my struggling. thanks a lot, god bless you!
Simple yet helpful. Thankyou!
Short and precise... Bless your soul Widhi
I don't like thick accents but yours is nice a smooth, and I loved the way you explained all the details.
Oh WOW!! Have been struggling to resolve this issue for years. Thank you so much!!!
Ma Shaa Allah.
Very helpful video, bro,
many thanks
Nice video. Thank you.
Thanks for this video!
Thanks a lot, bro. This video has been very helpful for me :)
Thanks man!
Thanks so much Indonesian brother
Thanks for help sir 👍😊
Maturnuwun. But when I tried that to rescale it on one axis in this case x, it only resize the x. And if choose all it resize all axis with the same size which we'll make our object skewed. How to rescale it without having to lose the proportion?
Hai pak Satriadi. Begini pak. Pertama pastikan scale value utk setiap axis sudah di apply/reset di 100% semua. Lalu setelah kita set 1 axis jadi ukuran tertentu kan nanti scale value axis tersebut berubah. Misalnya 80% gitu. Nah masukkan saya nilai 80% ini ke axis-axis yang lain. Lalu baru apply/reset lagi scale nya.
Thank you for sharing! Your video was short and to the point..perfect! :D
You're welcome :)
Thanks for the tips! Holds true up to Max 2018 at least
Hi Kevin, thank you for commenting on channel.
Amazing, thank you very much!!!
Hi Kirill. You're welcome. Thanks for commenting :)
THANK YOU SO MUCH!
Thanks alot bro.
Thank you
Thanks for this video sir :)
Excelente video, demasiado útil, me encanto, muchas gracias!
Very good video ! Thanks so much :)
You're welcome :)
thanks for sharing this video.its awsome for find the size of object.thanks for helping me sir
+shameem theyyambadi You're welcome shameem, I'm glad it is useful
Very Helpful Mashallah. Thank you So Much.
You're welcome bro qamar
your short videos are awesome
thanks alot :)
Abdullah Anwar Thank you for watching
Thanks for the vid. Any tips for uniform scaling, in exact real world dimension?
ok here's a solution th-cam.com/video/A32LpJH4-8c/w-d-xo.html
How to show the marking (arrow and number) in 3Dmax, lets say your table with lenght, High, and widht so we could see direct at the perspective view, or other view... thanks anywat...cheerss
As far as I know, 3ds Max doesn't have that feature out of the box. But you can use plugin like DIMASTER to do that.
Masha Allah, great tips .
Thank you for commenting on my channel brother Habeeb :)
how to scale is uniformly and set the x dimension to particular value
Plss make a video blend material
Hi Mayank. There are many different ways to blend materials. This also depends on what rendering engine you use.
A truly helpful video. Thank you so much for this. :)
Hi Warren you're welcome. Thank you for commenting on my video :)
Can you make blender version of this video ?
Ty... spiritguitar... is ILLUSTRATE Plug- In... compatible with windows 10 and 3ds max 2017? Ty again
the problem is when i resize the model amd fix it then i save but after that i m importing same but resixe not worked.please solve my problm
Thanks brother, you save my day
You're welcome brother Mohaid. Thank you for commenting on my channel
excellent explanation , thank you sir
You're welcome an5
thanks and nice lesson
well said habibi. Thanks.
You're welcome. Thank you for commenting on my channel
great videos my friend. cheers.
Thank you for commenting on my video :)
Salam...Is it possible to render with measurement? Thank you in advance...
do you mean adding measurement annotation to the final render? No as far as i know if using standard tools. I don't know if there is any plugins that can do that.
you can try to use a plugin called illustrate, pretty cool
Thanks man! great!
Hi max. Thank you for commenting on my channel
thanks
sir can i have 1 tutorial about lights llike sun light and post production im using vray please help
+Sohail Sarwan
Hi sohail. Thank you for commenting in my channel. Unfortunately I don't have license for VRay anymore. I'm currently using Corona renderer now. It is Way more cheaper then VRay but easier to set up and faster rendering time.
If you want to learn setting up sun light in corona you can check out their TH-cam channel. For VRay I think there are tons of vray tutorials you can find on the web.
I will create a short introduction video later about post production in Photoshop. But for more in depth lessons I will create a free e-book for that in sha Allah, because there are so many things need to be covered in post production. Basically the more you understand photoshop the better you'll be in post production. I will announce it in my blog when the e-Book is finished in sha Allah.
How can we put autocad file which is superimposed on a Google image for reference,,I want to import both DWG and image file in 3dsxmax 2016 plz tell me
Hi gaurav. You can import DWG file easily into 3ds max. You can also put the image as a texture for a plane object. But to get them sync you need to do a bit manual scaling/tweaking. For importing images as reference you can check my tutorials on how to model accent chair furniture. Here is the link: th-cam.com/video/R2BlsND9lX4/w-d-xo.html
How to make large 3d model
thank you sir
you're welcome
This is all nice and all but Is there a way to constrain proportions using this transform toolbox ? because this way if you change only x value the object will be deformed.. say you have a more complex object like a tree and its totally out of scale like really small or big.. but you want the tree to be exactly 6 ft tall.. so z should be 6ft.. the other dimensions don't matter but when you scale it you like to keep the same proportion of the tree so now you kinda have to manually calculate the x and y. Hope my question makes sense
Hi Alex, that's very easy. After you do the scaling with the "transform toolbox". Right click on the scale button in the main toolbar. You will see the scale value of the axis we scaled before. Just copy paste that value to the other axis.
Sir, you almost saved my life and I thank you for that .. but hear me out.. So I did what you said.. and it worked perfectly on a standard primitive (box) that I just built .. Excellent .. good... but you know what ? I don't like standard primitives.. I LOVE editable polys! and guess what... like you said in this video... the scale value remains 100% It does not change no matter how much I scale and scale..so why doesn't this trick work for editable polys also? why are programs so flawed and why is there not a checkbox that says "constrain proportions" ? like in other software i use.. damn..
So Mr Expose Academy please save my life once again and tell me how to use this trick on editable polys also... please help :(
Your biggest fan,
Alex
PS. I'm using max2017
Yes you are correct, 3ds max is a bit lacking in this department :). You know, even the transform toolbox was actually a free plugin back then. Autodesk decided to include it in the official build. It is very old and never had any improvement since it was merged to 3ds max :(
Scaling in sub-object (editable poly) mode is different than scaling in object mode. This is true not only in 3ds max but on all 3d software in the world. When you scale in object mode it will alter the scale value. While scaling in sub-object mode will not alter the object's scale value. So essentially you want to scale in object mode for the tips I previously mentioned.
I understand :D Thank you so mush for all your help and for taking the time to help a cg brother out! More power to you and your work! keep up the good job!
Thanks!!!
You're welcome Barba. Thanks for commenting.
thanx
You're welcome
Nice
Halo. Why mine dosent work. I set 200 but the model seems to get very wide
Hi Salju. Make sure you have all of the scale values to the defaults before setting the size.
Expose Academy it worked! Terimakasih ya
i cant scale a group, whenever i do this, everything inside the group is messed up in size, how do i fix it?
Yes minh le the transform toolbox seems not working with group object. I guess you need to attach them first as one object then detach them later. Or create a large box object and parent everything to that box, resize the box with transform toolbox, then later unlink the objects from that box. Hope this help
yeah, i figured that if i attached them together it will work. It working now.
I'm trying to shorten a tail of a dinosaur's rigg. But when I use the Scale tool it shrinks the whole tail. I want to just the push the tip of the tail in so it's shorter. How do I do this?
Hi carl you can do this in 2 ways. First by going to hirarchy panel > affect pivot only mode. Second method is that you go to animation menu > bone tools. In bone tools panel activate "bone edit mode". Let me know if this help
Expose Academy
Hi, I'm still getting the same issue. I noticed that even if I just grab a part of the tail the whole tail will scale too, they seemed attached. Here's the links to the project:
www.dropbox.com/s/1f6wcvrjhpl0p9r/t-rex.max?dl=0
www.dropbox.com/s/99xh4atcqs8ax4r/trex.mtl?dl=0
www.dropbox.com/s/2w41h9e620imltd/trex.obj?dl=0www.dropbox.com/s/fsajki0l1oim7dg/Trex.png?dl=0
The dinosaur was downloaded from a website. The skeleton is an allosaurus from 3DS Max.
When in "bone edit mode" you should just use the "move tool" not the "scale tool".
Expose Academy
Hmm, so this is how it's done. One last question: When I try to delete one part of the skeleton the whole skeleton deletes, how do I detach them to make them independent?
To detach bone you should use "unlink" command. "Detach" is actually the term for separating polygons as another object not for bones. The "unlink" button located at the top left of the main toolbar.
The "bone tools" window provide a lot of control over bones. Just play around with it. There is a different between "remove" bone and "delete" bone, maybe this is what you are looking for.
aslm brother. I want to get the true measurements of a car lamborghini aventador. I have some sketches but i need alot of help kanala. Are you available inshalah.
walaikumussalam. Try open this website : www.the-blueprints.com/blueprints/cars/ this is where I go to reference if I need to model a car
Nice Vedio Thanks
You're welcome :)
how to unwrap a spring perfectly in max?
Hi Ajay. You can just select 1 edge loop in the side a long the spring, make those edges as the seams and then do unwrap.
Hi, How to convert a model from mm to cm?
Hi ebram. You can do this in 2 ways:
1. change the system unit to cm. Than scale the object to 10%. reset the transformation.
2. you can create a new scene, change the system unit to cm. Go to file menu > merge. Choose the mm file. reset the transformation
Thanks for the solution!
This will deform the object if it is not scaled on all axis
Va alaykum salam :) jazakAllahu khair :)
Waiyyakum jaza sheik :)
how to measure area of polygon.
sper thanks
you're welcome jasmin
sir are u from Indonesia?
yes. You may notice that I'm using Indonesian-english :)
Expose Academy huhu. ur 'R' so clear. sir g mana ya mau bikin label ukuran pada object. gue maw bikin plan.
Setahu saya Kalau di 3ds Max tidak ada tools yg otomatis bikin notasi ukuran begitu ya. Harus manual. Ga tahu mungkn ada pluginnya di luar yg standard. Kalau di blender ada, nama pluginnya measure-it. Sudah built in sejak versi 2.78
Ooo begitu, itu logo pensel sama bracket apa fucntion nya ya
Tombol itu untuk mengelola seleksi
Thankyouu may Allah bless you inshallah
Waiyyakum barakallahu fiik :)
inshallaaaaaaa
Lamborghini Aventador LP700-4
OBJECTS CHANGING ITS SHAPE WILL ROATATING IT.. HOW TO FIX IT.
ShuKran
👍👍👍👍👍💗
bang orang indo?
iya betul
What does allah have to do with this?
Thank you so much!
thank you
How to know the quotas in 3ds max
thanks!!
Hi Pola. You're welcome :)