Create and organize material library inside 3ds Max

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  • เผยแพร่เมื่อ 14 ธ.ค. 2024

ความคิดเห็น • 111

  • @antonioandrearq
    @antonioandrearq 4 ปีที่แล้ว +1

    Very well. I am learning 3ds max that i should have started along time ago. And this is very clear about how to organize Materials.
    Tanks for sharing

  • @adnanetaha9196
    @adnanetaha9196 7 ปีที่แล้ว +1

    Great , so clear, so simple. you make working on 3ds look soo easy .
    Thank you !!

    • @exposeacademy
      @exposeacademy  7 ปีที่แล้ว

      Hi adnane. You're welcome :)

  • @zabirahmed6838
    @zabirahmed6838 8 ปีที่แล้ว

    I have watched 2 more videos on this topic but didn't get what they were saying, nothing .But this time your video make me clear.Great tutorial. So much clear and details. kudos. Just can't leave without subscribing :)

    • @exposeacademy
      @exposeacademy  8 ปีที่แล้ว

      +Zabir Ahmed Thank you for watching and leaving good comment brother zabir

  • @CarxV_one
    @CarxV_one 3 ปีที่แล้ว

    is there a way to create a subgroup inside the mat library?

  • @1DaytoDay-089
    @1DaytoDay-089 8 ปีที่แล้ว +2

    Excellent video! a hug from Argentina

    • @exposeacademy
      @exposeacademy  8 ปีที่แล้ว

      Glad my video is useful :D. Thank you for commenting on my channel

  • @easymax2323
    @easymax2323 3 ปีที่แล้ว

    finally i got the idea, thanks dude 1 month struggle end finally.

  • @yahiadjamelbourahla4116
    @yahiadjamelbourahla4116 4 ปีที่แล้ว

    walikom salam brother, now that's a way to explaine something! you are a master !

  • @JAPROanimasi
    @JAPROanimasi 4 ปีที่แล้ว

    How do export blender textures (mtl files) to 3dsmax?

  • @rajsalam4537
    @rajsalam4537 5 ปีที่แล้ว

    great lesson thanks Br

    • @exposeacademy
      @exposeacademy  5 ปีที่แล้ว

      Hi brother Raj. Thanks for the comment.

  • @Arikiatrukido
    @Arikiatrukido 5 ปีที่แล้ว

    Nice Job!

    • @exposeacademy
      @exposeacademy  5 ปีที่แล้ว

      Hi Taru. Thanks for the comment.

  • @vinaiv6969
    @vinaiv6969 7 ปีที่แล้ว +1

    Never knew that Github can be used to share texture folder structure with the team. Do you have any video explaining more about it?

    • @exposeacademy
      @exposeacademy  7 ปีที่แล้ว

      Hi vinai. We use bitbucket and source tree for project collaboration. But I don't have any video about it yet. Its kind of a hack but basically you need to control them with gitignore. It was my partner who actually doing a lot of git set up so personally I don't exactly know the details of it. :)

  • @annasotnik2410
    @annasotnik2410 7 ปีที่แล้ว

    Great tutorial! Thanks a lot!

    • @exposeacademy
      @exposeacademy  7 ปีที่แล้ว

      You're welcome Anna. Thanks for commenting :)

  • @nanduthorat
    @nanduthorat 7 ปีที่แล้ว +1

    Thanks a lot Sir, for some of important aspect of material lib in detail. I feel it will be more manageable now.

    • @exposeacademy
      @exposeacademy  7 ปีที่แล้ว

      you're welcome Nandu. thanks for commenting on my channel

  • @tahershowkal5482
    @tahershowkal5482 2 ปีที่แล้ว

    THANK YOU

  • @areejabomeshref7812
    @areejabomeshref7812 5 ปีที่แล้ว

    very useful thanks a lot

  • @ethhalchannel136
    @ethhalchannel136 5 ปีที่แล้ว

    Hi brother, Big thanks to your efforts.. it is great, very clear and useful lesson .. Allah bless you 🌸🌻

    • @exposeacademy
      @exposeacademy  5 ปีที่แล้ว

      You're welcome. May Allah bless you too. :)

  • @saqibmansoor1094
    @saqibmansoor1094 6 ปีที่แล้ว

    Thanks for the video, but I have a question: What is the point of registering texture paths like you did at 3:04 vs creating a material library as you did at 4:40? Thanks

    • @exposeacademy
      @exposeacademy  5 ปีที่แล้ว +1

      Texture and material are different things. The path is for 3ds max to find texture easily. And material library is, well, for us to be able to reuse materials and not having to recreate them over and over again.

  • @alonsovegapena
    @alonsovegapena 8 ปีที่แล้ว

    Thanks for the tutorial. How do you put the images of the circles in the material library like those that you have in 5:47 m ????

    • @exposeacademy
      @exposeacademy  8 ปีที่แล้ว

      thanks for commenting alonso. Did you watch the whole video? It should be very clear. If you are asking: how the material editor show smooth shaded preview of the material, it is because I'm using corona renderer. it does that to the material editor. Please let me know if this answer your question.

  • @khalidlazrak6743
    @khalidlazrak6743 4 ปีที่แล้ว

    thank you, Nice Tutorial Bro!

  • @MouyJasica
    @MouyJasica 5 ปีที่แล้ว

    Thank you very much.. That is great

    • @exposeacademy
      @exposeacademy  5 ปีที่แล้ว

      Hi Mouy. You're welcome. Thanks for the comment.

  • @suhaibmayanad
    @suhaibmayanad 9 ปีที่แล้ว

    Great Bro..its really help full..thanks a lot..

    • @exposeacademy
      @exposeacademy  9 ปีที่แล้ว

      +Suhaib Pulparambil Hi Suhaib, I'm glad that its helpful

  • @gpzirottu
    @gpzirottu 9 ปีที่แล้ว

    When you work with pc on a lan, what you do? Do you built a library on a server? or you duplicate the library on every pc ?

    • @mcelik000
      @mcelik000 9 ปีที่แล้ว +1

      +Gianpietro Zirottu, it is better u put all the textures in one a drive all network members can read. it dosent realy matther that drive in a server or not. Allso u can send textures to the the maneger when u sending your job but it dosent work with simulation chace files and some others. There are some free scripts u can found, when u finish your work script can assagin new path for all your files without using asset tracking and make it painless for u.. ( www.scriptspot.com/3ds-max/scripts/collect-asset )

    • @exposeacademy
      @exposeacademy  9 ปีที่แล้ว

      +Mahir Celik Thank you for sharing Mahir

  • @sixtyfiveroses2968
    @sixtyfiveroses2968 6 ปีที่แล้ว

    Excellent tutorial ! Your explanation is awesome. Subscribed :)

    • @exposeacademy
      @exposeacademy  6 ปีที่แล้ว

      Hi roses, thank you for commenting and subscribing to my channel :)

  • @eswareswar5785
    @eswareswar5785 7 ปีที่แล้ว

    Very useful for mat Library

    • @exposeacademy
      @exposeacademy  7 ปีที่แล้ว

      Hi, thanks for commenting on my channel

  • @arjun220
    @arjun220 6 ปีที่แล้ว

    can you archive all your textures from material library? and can you also re-path the texture path of the textures from your material library like what you can in asset tracking

    • @exposeacademy
      @exposeacademy  6 ปีที่แล้ว

      Hi Arjun. First you need to save the texture path in absolute address. To re-path you can do that by opening, do asset tracking and then re saving the material library.

  • @webroamery4352
    @webroamery4352 4 ปีที่แล้ว

    Thanks

  • @coolboy-ok7jh
    @coolboy-ok7jh 8 ปีที่แล้ว

    like it.can u make tutorial about vray 3.4 full guide

    • @exposeacademy
      @exposeacademy  8 ปีที่แล้ว

      apparently I'm not using vray anymore cool boy. The license cost is too much for me and corona beats vray from all aspects in term of what we're using it now. So we'll stick with corona when using 3ds max. Lately we use blender+cycles also for several archviz project and result is great.

  • @wyndlin
    @wyndlin 4 ปีที่แล้ว

    Thank you!! =)

  • @alangaspero
    @alangaspero 4 ปีที่แล้ว

    Thanks!!

  • @karthikeyan-mj6dg
    @karthikeyan-mj6dg 6 ปีที่แล้ว

    Superb useful video

    • @exposeacademy
      @exposeacademy  6 ปีที่แล้ว

      Hi Karthi, thank you for commenting on my channel

  • @timlesspink
    @timlesspink 8 ปีที่แล้ว

    how you got those bigger thumbnails of the materials for example in your corona materials?

    • @exposeacademy
      @exposeacademy  8 ปีที่แล้ว +1

      I explained everything in the video. Any specific time in the video you get confused?

  • @dwijamarta4973
    @dwijamarta4973 7 ปีที่แล้ว

    Matur Suksma From Bali

    • @exposeacademy
      @exposeacademy  7 ปีที่แล้ว

      Thanks for commenting here pak Dwija :)

  • @XtrimUniverse
    @XtrimUniverse 7 ปีที่แล้ว

    Nice tutorial...
    Thanks...

    • @exposeacademy
      @exposeacademy  7 ปีที่แล้ว +1

      you're welcome. thank you for commenting

  • @zatterabarbanegras3979
    @zatterabarbanegras3979 7 ปีที่แล้ว

    very cool...great...

    • @exposeacademy
      @exposeacademy  5 ปีที่แล้ว

      Thank you for the nice comment Zattera

  • @siri5249
    @siri5249 6 ปีที่แล้ว

    Nice Tutorial Bro. Very use full Thank You ~.~

    • @exposeacademy
      @exposeacademy  6 ปีที่แล้ว

      You're welcome. Thanks for commenting Siri.

  • @parisaemami6959
    @parisaemami6959 6 ปีที่แล้ว

    thank you so much for this video, but I have a question, the material balls are all blackin my library, can yu help me what to do please?

    • @exposeacademy
      @exposeacademy  6 ปีที่แล้ว +1

      Hi Parisa, that's usually you havn't setup the renderer correctly or you are browsing materials that your renderer not support. I use Corona as the renderer and browse Corona materials

  • @kingart23
    @kingart23 9 ปีที่แล้ว

    how to export material library together with all textures?

    • @exposeacademy
      @exposeacademy  9 ปีที่แล้ว

      +MrArturso Hi Arturso. I don't know if there is any function that can do that in 3ds Max. Please correct me if I'm wrong. What we usually do is to save the material library file in same root folder of the texture files. So whenever we need to move everything, simply copy the whole texture library folder. This may not be the most elegant solution but it works for us :D. Let me know if this is the answer you seek.

    • @gintarasj.
      @gintarasj. 9 ปีที่แล้ว

      +MrArturso File>Save as>Archive.
      I think thats easier way. And you will have only materials/maps used.

    • @exposeacademy
      @exposeacademy  9 ปีที่แล้ว

      +Gintaras J. Thank you for sharing

  • @armanabrahamyan7984
    @armanabrahamyan7984 8 ปีที่แล้ว

    thank you

    • @exposeacademy
      @exposeacademy  8 ปีที่แล้ว

      +Arman Abrahamyan you're welcome

  •  8 ปีที่แล้ว

    Thanks for video. How to mannage this feature is limited to 1024 files. Only one of my folders has more than 12k!

    • @exposeacademy
      @exposeacademy  8 ปีที่แล้ว

      Hi. I never know that. Thank you for the information

    •  8 ปีที่แล้ว

      Yes, I received a message from 3ds Max. Só we have to be very selective in this library.

  • @monolockyo
    @monolockyo 9 ปีที่แล้ว

    How did you get your material editor sample slots to look like that?

    • @exposeacademy
      @exposeacademy  9 ปีที่แล้ว

      +Ricardo Alarco I already show everything in the video. Any specific things I should explain more?

    • @monolockyo
      @monolockyo 9 ปีที่แล้ว +1

      Thanks for replying. My question is about how a material displays in your editor. Looks like a nice rendered sphere with a base and soft lighting. How we're you able to change that from the standard look?

    • @exposeacademy
      @exposeacademy  9 ปีที่แล้ว +1

      Ooh ok I understand the question now. I'm using Corona Renderer that is why the material thumbnails look like that.

  • @arshadshaikh5714
    @arshadshaikh5714 8 ปีที่แล้ว

    Assalamu Alaikum My Name is Arshad
    My material mapping problem see i insert 1 images but first look more tiles image i wont first look 1 imag

    • @exposeacademy
      @exposeacademy  8 ปีที่แล้ว

      waalaikumussalaam. Can you upload a screenshot at dropbox and share me the link

  • @RobertDigitalArtist
    @RobertDigitalArtist 8 ปีที่แล้ว

    I knew you were using Corona, as soon as I saw those material previews :)

    • @exposeacademy
      @exposeacademy  8 ปีที่แล้ว

      :) thank you for commenting on my channel robert

    • @RobertDigitalArtist
      @RobertDigitalArtist 8 ปีที่แล้ว

      Expose Academy
      Thanks for your tuts, looking promising (subbed)!
      I'll try to keep my comments Halal :P

    • @exposeacademy
      @exposeacademy  8 ปีที่แล้ว +2

      ha ha ha ha definitely halal sir

  • @YoussefZidan
    @YoussefZidan 8 ปีที่แล้ว

    when u will upload other videos ?

    • @exposeacademy
      @exposeacademy  8 ปีที่แล้ว

      +Youssef Zidan about 3 days from now in sha allah :) I've been busy making app and games for my new startup blastocode almost have no time to create new video tutorial. But I have more free time now alhamdulillah.

    • @YoussefZidan
      @YoussefZidan 8 ปีที่แล้ว

      +Expose Academy great , i will be waiting

  • @harisetiawan4606
    @harisetiawan4606 5 ปีที่แล้ว

    Keren bang.. Thanks..

    • @exposeacademy
      @exposeacademy  5 ปีที่แล้ว

      Sama-sama mas Hary :). Terima kasih sudah komen di sini.

  • @timlesspink
    @timlesspink 8 ปีที่แล้ว

    wow very usefull thx

    • @exposeacademy
      @exposeacademy  8 ปีที่แล้ว

      thank you for commenting on my channel

  • @josephprins1258
    @josephprins1258 9 ปีที่แล้ว +1

    Great vid.

    • @exposeacademy
      @exposeacademy  9 ปีที่แล้ว

      +Joseph Prins thank you joseph

  • @faizmuhammadkhan2557
    @faizmuhammadkhan2557 7 ปีที่แล้ว +1

    Assalamu Alaikum thank you so much sir

    • @exposeacademy
      @exposeacademy  7 ปีที่แล้ว

      waalaikumussalam. you're welcome brother faiz

  • @super3d3d
    @super3d3d 6 ปีที่แล้ว

    basic but very useful....

    • @exposeacademy
      @exposeacademy  6 ปีที่แล้ว

      Hi Amit, thank you for commenting on my channel :)

  • @abdalraheemaltousi7373
    @abdalraheemaltousi7373 5 ปีที่แล้ว

    Salam alaykouim,
    Thank you brother !

  • @3dhouse856
    @3dhouse856 6 ปีที่แล้ว

    jazakalaah brother

  • @manojKumar-wn9nf
    @manojKumar-wn9nf 8 ปีที่แล้ว

    how to remove all library

    • @exposeacademy
      @exposeacademy  8 ปีที่แล้ว

      Hi kumar. I don't think there is an option to remove all at once kumar. At least not in my version of 3ds max

    • @manojKumar-wn9nf
      @manojKumar-wn9nf 8 ปีที่แล้ว

      ok...thanks.can you make a video how to save our Render setting...i don't want to waste time on Render setting again and again

    • @vinaiv6969
      @vinaiv6969 7 ปีที่แล้ว

      manoj Kumar All you need to do it save it as a preset from the Render Setting Dialog.

    • @exposeacademy
      @exposeacademy  7 ปีที่แล้ว

      Unfortunately I have no active license for both vray and corona currently. I'm developing online courses on Blender, Photoshop and Illustrator so don't have any need to purchase those licenses at the moment. But I'll make a video tutorial about it once I purchase a new license -in sha Allah-.

  • @accabrera4414
    @accabrera4414 8 ปีที่แล้ว

    nice nice

    • @exposeacademy
      @exposeacademy  8 ปีที่แล้ว

      hi ac cabera, thank you for commenting on my channel. glad that it is helpful

  • @burdurky4301
    @burdurky4301 7 ปีที่แล้ว

    Excellent thanks, please change your photo, its scary.

    • @exposeacademy
      @exposeacademy  5 ปีที่แล้ว

      My new tutorials have a photo of me smiling now :D

  • @kennethng4470
    @kennethng4470 7 ปีที่แล้ว

    like