How to set up a camera and render in 3ds Max & V-Ray
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- เผยแพร่เมื่อ 27 ส.ค. 2024
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Note:
The pendant light is a free model from Designconnected.com. Please check their website for some really nice 3d models.
I love your videos!! I've been trying to learn 3ds max and corona, and its hard to find useful videos, but yours have made this learning experience easier. Thank you a lot Margarita!!
Learned a lot from your videos for virtual stagings. Your accent is like a vampire, i like it.
u r the best teacher.... i got the job 2000doller salary just by following your videos and apply them on my projects....
thank you for working hard to publish and share your skills
Thank you! I browse your videos lately, a lot of help for the beginners!
Happy to hear that!
lovely learned why they give near and far values. thank you
Glad it was helpful!
These is really so needed and helpful class ever over autodesk 3d's max, you just explained very well mam ..Hi mam myself Rony I'm a VFX student from India
Thank you very much for these tips
Thanks!
Thanks, A Lot. I was struggling with the camera wide-angle... Clipping will help a Lot.. thanks....
Glad it helped!
all I needed to know in a single video..thanks a ton
Most welcome 😊
U are a great teacher I am big fan of you thanks for this mam and I want to talk to you about 3ds max
It really helps ♥️
Glad to hear that!
I noticed theres no sibtitles in this video .thanks a lot for being so nice making this amazing videos.i like your accent you sound like a British person 😊
it was really really helpful.have not seen anyone explaining this well.thank you so much......
Thank you sooo much!
Most difficult part U have explained simply ❤️❤️
Thanks a lot 😊
there's just something positive with that accent xD
True xD
Thank you mam it's really really helpful and you explain very clear concept
Thank you very much.
You are welcome!
That was well explaned near and far value for camera settings Thanks a lot and Love ur Accent
☺️☺️ thank you!!
Your video is so helpful
i really like your videos so much and a lot of thanks for you but i think we need more videos about materials how to creat it and how to download and use it especially by vray render
Thank you will try to do more in the future
Thanks Margarita, great video!
You are so welcome!
Waiting for next tutorial
Love your tutorial!Thanks
Thank you too!
Thank you so much for gives me Good knowledge
It's my pleasure
Thank you
You are welcome!
Very very usefull video. Thank Youu
love thank you
You’re welcome 😉
really useful tips, thanks
Thanks!
Thank you so much for the valuable points to share with us. it really helpful.
So nice of you!
Nice back wall design how you create it.? I mean tools in which you create..
GREAT WORK ! VERY NICE ! THANK YOU SO MUCH !
Thank you!! Much appreciated!
Hats off you madam....
thank you very much, it help me a lot
I’m really happy to hear that!
Thank you ...veryu helpful.
The user is experiencing issues with rendering while attempting to create a 4k render. The rendering process is completed unusually quickly and displays the finished result in black. nothing is visible
Thank you 😊
this was really nice
Glad to hear that!
you explain so well and make it so easy to understand...many thanks
Thank you so much for the valuable points to share with us. you are great :)
Mam ,in my vray ,that show correction control is missing plzz helpooo
do we have clipping planes option in vray physical camera ????
Sure, Go to the the VRayPhysicalCamera's settings and there is the Clipping & Environment rollout
Thanks for sharing, really useful
Thank you Jamin! I appreciate all your support!
excellent tutorial, thank you very much
Hey margarita..do a video on post production please
I don't really use photoshop. My post production is mainly the correction controls I do in VRayFrame Buffer
Tell me about night view render setup....plese
Hi! I tested out the camera feature and adjusted the focal length. But then even after i delete the camera, my perspective viewport becomes distorted following the camera focal length which makes it hard for me to continue editting my 3d designs. How do reset my perspective viewport focal length to be back to normal?
keep going thanks a lot, really big value
Very useful thanks
Welcome 😊
Very useful! Thanks
Maybe you can still keep the camera height at 170-180 and change the target's height to a lower value so you see more of the floor than the ceiling.. not sure how the images perspective lines will look though
Also, why use a 3ds max physical camera and not a Vray physical camera? is there any difference?
Wonderful videos. Its helpful.
Thank you soo much.
Most welcome!
Nice presentation..very useful ..keep going...good luck
Thanks a lot
Thanks mam clear explanation loved it..
Most welcome 😊
Just awsome tuto.
I love Ur accent.
Thank you! :))
I need this render out put... But i don't get
Amaising! helping me alot. Thanks
You're amazing ❤️🥰🥰
love the video. thanks
Glad you enjoyed it!
Thank you 😘😘😘
please make vidio on how to set up lighting in vray
Hi! I already have this video in my TH-cam channel
exposure control doest work in my render. There is exposure control panel, but when i change exposure or highlight burn nothing changes on the scene. why is it?
you have vray 5 rander setting
plese help me
Thanks alot and lam looking for the next ❤️
You're welcome 😊 Next video is coming out this Monday!
Thank you so much for these videos.. 🙏😀
Glad you like them!
very nice tutorial, thanks for uploading this informative video. (liked and subscribed)
Thank you ❤️
Thanks!
Thank you
Hi There! There's a problem with my exposure and color range setting.. actually, I don't see or have that button on the render window (where you fixed the burned render). can you help me please?
Love your tutorial
So glad!
Hi dear i have a question, is it for the room brightness u play with the sun & exposure settings? it have nothing to do with the ies & vraylight? Because frm the videos i see it u mainly play with exposure & sun is it? m just confused tats y heheh
Hi, I have a really basic question but I've completely forgotten and can't seem to phrase the question right on google: How do I set the viewport to be cropped to the cameras aspect ratio, instead of the standard viewport size?
Hi Emily, I believe you are referring to the “Show Safe Frames” when you enable it, the viewport size adjusts to the rendering ratio you have set in the rendering settings. Is this what you mean? If so, click on the viewport name label (let’s say VRayphysicalcam01) and enable Show Safe Frames.
Thank you for this
thank you for the tutorial you gave, if you may ask why you don't use camera vray? thanks..
Sorry for the delayed reply! No specific reason! I'm just used to the Physical camera. But of course you can use the Vray one.
Hello.I thank you for all videos you make,they are very well explained and in each something smart to see.I'v got 1 question about this tutorial.Title say Vray,so arent we sopose to use Vray cam than?Or it isnt so much diference?Thank again
There isn't much difference between these two
Great!
thanks alot
TRHANK YOU VERY VERY MURCH IR LORV YUOR VIRDEO hope u understand
I do! Thanks a lot!
Μας έχεις σώσει Μαργαρίτα συνέχισε την καλή δουλειά
I love your Videos...😍
I’m really happy to hear that!
Does it same applied for house exterior
Mainly yes. In the exteriors it’s the plugins that make the difference from the interior workflow
I wanted to know how to set camera in angular way so that it looks wider
Good wrk
Thank you so much 😀
really helpful . Why don't you use V-ray physical camera?
Thank you! There isn't actually a specific reason, I'm just used to this workflow by now. But you can use a V-Ray physical camera
Superb...
Thanks!!
wow ..good exp....
Thanks for watching!
Thanks dear..
Thanks!
Is VRay worth it?
hiii.., i have question. plz tell me.. do you work in cm(unit). if yes! then how can you measure the object proportion, and why don't you work in inches bcz its easy i think.
Hi! I use cm, because I'm from Greece, so that's the working unit I'm familiar with! My clients though are mostly from the US, so the use inches. After 10 years and I still find it hard to get used to it! It doesn't make a difference though which working unit you'll be using.
Fantastic
Thank you!!
thank you
why don't you use Vray Physical Camera
Hi Aditya, my apologies for the late reply. I actually do use the VRayPhysicalCamera. When I was using the 3.60.03 version, the VRay Physical camera was replaced by the Physical Camera of 3ds Max, so when it was re-introduced it took me a while to go back. But in VRay 5 that I'm using now, I do use the VRay camera. Sorry if that caused any confusion, but the result you get is pretty similar with both cameras.
realy helpfull thank you
You're welcome!
Good to describe.❤️
Glad you think so!
Thaaank you soooooooo much ❤️❤️❤️❤️❤️❤️❤️❤️
My pleasure!
Is this vray physical camera?
No, in this one a have used the Physical camera. But please check my latest videos on the cameras, where I explain in detail the VrayPhysicalCamera.
gr8 video
Glad you enjoyed it
Hi Margarita, we are waiting for new training videos
I'm working on it!
wooouw amazing. can you gift me the scene to practice
Can u tell me how to set vra camera after my design coming reality plz
Hii ma'am
Hi!
your works are amazing but i need a help from you.. can you help me?
if u show my msg then plzz reply me