Should Splatoon Have ENDED With 1??? | Spicy Take Salad

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  • เผยแพร่เมื่อ 27 พ.ย. 2023
  • Head to www.squarespace.com/arlo to save 10% off your first purchase of a website or domain using code "arlo"
    Here's another helping of Spicy Take Salad, where I read and discuss your controversial gaming opinions.
    If you like what I do, please consider supporting me on Patreon! You'll gain instant access to the official Arlo Discord server, behind-the-scenes updates on unannounced projects, and other stuff too!
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ความคิดเห็น • 1.6K

  • @ArloStuff
    @ArloStuff  6 หลายเดือนก่อน +89

    SHOULD THIS COMMENT BE PINNED???
    Head to www.squarespace.com/arlo to save 10% off your first purchase of a website or domain using code "arlo"

    • @notakiwi3602
      @notakiwi3602 6 หลายเดือนก่อน +7

      NO
      THE COMMENT SHOULD NOT BE PINNED
      ...
      you know what
      ive changed my mind
      yes

    • @chiquita683
      @chiquita683 6 หลายเดือนก่อน +6

      Arlo crushing everyones dream to be first by posting a comment 6 days ago. Based!

    • @dalebob9364
      @dalebob9364 6 หลายเดือนก่อน +1

      Paytobiss is dead on. The only reason we got final fantasy 7 is because the people actually killed themselves to bring it to us! I think you very much don't know what you're talking about when it comes to developing games especially now that it's just drag and drop!
      Older games with hardware limitations made developers actually have to be talented....now Todd Howard just says "upgrade your PC"(to run our 15-year-old engine that is completely unoptimized because we hired people and fired people who don't know how to work on and were wizards respectively) 🤷🏾‍♂️

    • @LunaSkye64
      @LunaSkye64 6 หลายเดือนก่อน +2

      How come your site don’t work anymore?? :(

    • @dr.wolfstar1765
      @dr.wolfstar1765 6 หลายเดือนก่อน

      Would you consider doing the nontendo podcast now that Bob is leaving? I think you and wood would make a great podcast

  • @thatclipmakerguy9959
    @thatclipmakerguy9959 6 หลายเดือนก่อน +1639

    I wouldn't say it should've ended at the first game, maybe have Splatoon as a "one game per console" franchise

    • @mjc0961
      @mjc0961 6 หลายเดือนก่อน +225

      Agreed. Splatoon 2 made sense (although I still say it should have been called "Splatwon"), but when they announced 3 I just thought "Why?" Just add the stuff to Splatoon 2.

    • @darrenmacqueen9884
      @darrenmacqueen9884 6 หลายเดือนก่อน +130

      This I can agree with. That tends to be Nintendo's model for most of their multiplayer titles. I was surprised that Splatoon 3 came out on the Switch honestly.

    • @internetguy7319
      @internetguy7319 6 หลายเดือนก่อน +165

      splatoon 3 doesn't even run on the same engine as splatoon 2
      and the game is selling well
      maybe its other series that should stop being one per console lmfao

    • @BIGBMH
      @BIGBMH 6 หลายเดือนก่อน +70

      Agreed. We've had 3 Splatoon games in the time since Mario Kart 8 released. If MK can be stretched this long, Splatoon 2 could've been stretched to the end of the generation so that 3 could've been a more impactful leap forward.

    • @Zagar099
      @Zagar099 6 หลายเดือนก่อน

      ​@BIGBMH yes! Less quality content so you dont realize youre eating slop! Yes! Perfect! Money printer right here folks.
      Get this man a spot at EA!

  • @ICharlyl
    @ICharlyl 6 หลายเดือนก่อน +248

    Having a series about space animals in galactic war and thinking the series cant go anywhere else is baffling when you consider the same company made a billion dollar company out of a plumber who stomps on turtles, saves princesses, races in antigravity, can play any sport, go to space, etc.

    • @lilpetz500
      @lilpetz500 6 หลายเดือนก่อน +9

      I mean yeah, they've taken Mario to new places past space, so why cant they take our little Turflings further? Space is awesome and all, but life goes on after a big astronaut moment, sometimes really polishing up the depiction of the terrestrial universe of a story is a step up from there.
      I've got an amazing hot take though...Zelda, in space. Fly Link to the moon, let him meet the goddesses and creatures of the Hylian Universe as adapted to the outer planets. Give us Alien Bokoblins, have Ganon try to search the whole galaxy for the Triforces.

    • @CouchSpud91
      @CouchSpud91 6 หลายเดือนก่อน +6

      What's crazy is we literally already have an entire fking tv series out of space animals in galactic war called Bucky O'Hare. We already have proof that there can be a full series of stories that can be made out of the concept and games like StarLink prove that you can have great gameplay done entirely via spaceship.

    • @adora_was_taken
      @adora_was_taken 6 หลายเดือนก่อน +5

      @@lilpetz500 honestly, if done right, zelda in a space fantasy setting would be sick as heck.

    • @lilpetz500
      @lilpetz500 6 หลายเดือนก่อน +1

      @spencermcclure3465 right?? We love space. We have lots of stories told in such a speculative setting, but what if we took a rather untapped theme there, space travel but somehow invented by a medieval fantasy era?
      BOWT already pushed some boundaries of the setting a bit, by establishing that the current day exists eons after not one but 2 intelligent societies that invented advanced electronics, yet also only just invented pizza and still operates in small villages, horses, and castles due to societal calamities. What if there's another ancient society that left the planet centuries ago and got forgotten?
      Splatoon kind of did that with the space travel of the third game by having it be the near current day era technology piloted by mammals of our era, that are ancient and forgotten to the game setting. Space stories can be exciting by subverting our expectations of what made the space travel happen and what it would look like.
      Mario Galaxy took a near 100% fantasy storybook approach, having the power of cute little star energy shoot our guy onto a ton of microplanets, but established that we never have to expect realism from the Mario world. As far as we know, he doesn't even have to breathe.

    • @timotheatae
      @timotheatae 5 หลายเดือนก่อน +3

      But they don't have the gumption for it.
      To do what they need to do:
      Make it a gay romance.

  • @danieldishon688
    @danieldishon688 6 หลายเดือนก่อน +611

    "You cannot abuse employees to make better products, you cannot abuse..."
    That's a powerful argument right there.

    • @JazGalaxy
      @JazGalaxy 6 หลายเดือนก่อน +18

      Engh. “Abuse” is a loaded term and an OPINION. Frankly, a lot of people don’t even know what Crunch is and Arlo often seems to understand it less than most.

    • @MrMoon-hy6pn
      @MrMoon-hy6pn 6 หลายเดือนก่อน +127

      ⁠​⁠​⁠@@JazGalaxy for a more charitable definition of crunch which is rushing to finish work before a deadline it still isn’t great. Many people don’t get compensated for overtime like salary workers and it’s just bad for your health. But I think he’s more referring to the much worse phenomenon of crunch culture which is a work environment where crunch is not only accepted but encouraged, which is absolutely abusive, bad for everyone and ruins lives. If crunch culture is so bad in a studio that they need to refer to people who have suffered mental breakdowns due to crunch as “stress casualties” (see Kotaku article about anthems development) maybe they need to stop immediately. Games aren’t worth having mental breakdowns over.
      Frankly it’s bad enough that either happens so often that they have a short hand term to refer to them.

    • @HealyHQ
      @HealyHQ 6 หลายเดือนก่อน

      @@JazGalaxy Wrong. "Crunch," as the industry defines it, is bad and is always bad. People have literally died by it. It *is* abuse.

    • @alazr
      @alazr 6 หลายเดือนก่อน +19

      @@JazGalaxyit really isn’t optional

    • @garretdrake2347
      @garretdrake2347 6 หลายเดือนก่อน +54

      @@JazGalaxy nah, Arlo's definition and opinion of crunch was spot on. sounds like you're the one not in the know.

  • @chiquita683
    @chiquita683 6 หลายเดือนก่อน +462

    The piracy comment was written by Nintendo, its cool to see they watch the channel

    • @Matanumi
      @Matanumi 6 หลายเดือนก่อน +60

      LOL some Nintendo employee shill. Seems to obvious

    • @Hadeks_Marow
      @Hadeks_Marow 6 หลายเดือนก่อน

      @@MatanumiThat's how you took it? I read it as some crypto-bro who gets off on artificial scarcity. Definitely the type of guy who goes in HARD on the stock market.
      Yeah, I own a limited addition item! You want to one too? TOO BAD! I'm the elite. So elite that I own 2 copies! If you want one, I can sell you it for thousands of dollars. . . also, have a look at this NFT i have for sale. Isn't it neat?
      He's not a shill. He's a greedy scumbag elitist or a scalper.

    • @danielcatlett3845
      @danielcatlett3845 6 หลายเดือนก่อน +48

      All I could think was "how does that boot taste"

    • @milo4885
      @milo4885 6 หลายเดือนก่อน +2

      Wait what? What piracy comment?

    • @animeartist888
      @animeartist888 6 หลายเดือนก่อน +7

      @@milo4885 About 10:33 in the video

  • @nicorobin5978
    @nicorobin5978 6 หลายเดือนก่อน +337

    I still feel like a lot of these opinions are just to annoy people/get attention rather than actual opinions.

    • @LinkMountaineer
      @LinkMountaineer 6 หลายเดือนก่อน +69

      You could say that about most opinions on the Internet these days.

    • @BahhBahhBrownSheep
      @BahhBahhBrownSheep 6 หลายเดือนก่อน +32

      I feel that way about your statement honestly

    • @KidBowsur
      @KidBowsur 6 หลายเดือนก่อน +37

      It's literally for engagement. Twitter incentives you to get as much as possible even if it's fake.
      When the change happened I left Twitter because all my favorite accounts became Facebook tier meme accounts posting bs opinions and literally admitting in the comments it was for engagement.

    • @DANNY__JK
      @DANNY__JK 6 หลายเดือนก่อน +12

      you just accidentally perfectly described twitter

    • @0tterhead
      @0tterhead 6 หลายเดือนก่อน +25

      Pretty much on point. Best example is the right to take down piracy sites take because yowza that last bit of it was just rage bait

  • @thajocoth
    @thajocoth 6 หลายเดือนก่อน +147

    Crunch time being good for developmental creativity doesn't usually result in the kind of creativity that's good for the resulting game. It results in what I call "duct tape code" that technically works enough for release but is actually awful.
    Also, crunch time is often part of what I call "Burn & Churn", where you burn out your employees by overworking them (without paying for that extra time), and then you lay most of them off at the end of the project to hire new people who aren't burnt out yet for the next project.

    • @sethfeldpausch4337
      @sethfeldpausch4337 6 หลายเดือนก่อน +9

      Yes! I agree with the hardware restrictions, as it encourages mechanical optimization for games, but time restriction often leads to crunch, which leads to much less polished and optimized games.

    • @thajocoth
      @thajocoth 6 หลายเดือนก่อน +10

      @@sethfeldpausch4337 Yeah, I've found hardware restrictions to be like a puzzle to solve my way around, which can be fun. Some of my favorite code was back when I worked on DS games.

    • @ledemduso5827
      @ledemduso5827 6 หลายเดือนก่อน

      The code working good enough for release is even a generous thing to say in some cases.
      And I don't agree all that much about hardware limitations being a generally good thing either. I feel like hardware limitations are more often used as an excuse for bad performance than they are as an inspiration for clever optimization. It's fascinating to see what devs did in N64 times to make their games work, but today it's really more of a "game doesn't run properly and customers will blame the switch" situation.

    • @mmazurr
      @mmazurr 6 หลายเดือนก่อน +1

      I feel like the person who tweeted that was a little confused by crunch perhaps. Applying some pressure to a team for a project is good. Can't have too big scope or too little pressure, but too much and you are burning out your employees and likely getting lower quality work from otherwise capable people. You need a right balance, and definitely smart project managers who can estimate progress time and factor in risks for projects.

    • @NottJoeyOfficial
      @NottJoeyOfficial 5 หลายเดือนก่อน +2

      ​@@sethfeldpausch4337I believe the hardware restrictions is a double edged sword and depends on the context. There's some amazing games made on older consoles for example with a lot of cool uses for the hardware and software. Those restrictions brought out creative solutions. That being said, having modern day hardware can lead to amazing modern games like Cyberpunk 2077 (after the 2.0 update) which absolutely would not run on anything older and no creative solutions for the hardware limitations would have been possible (they couldn't even get 2.0 to run on PS4).

  • @Cool_Hand_Luke
    @Cool_Hand_Luke 6 หลายเดือนก่อน +269

    I'd argue Genndy Tartakovsky would be absolutely perfect to make a Metroid adaptation after seeing Primal.

    • @benLXIX
      @benLXIX 6 หลายเดือนก่อน +6

      oh my god yes

    • @20000dino
      @20000dino 6 หลายเดือนก่อน +6

      I didn’t even think of him. That would definitely work.

    • @FlyingFocs
      @FlyingFocs 6 หลายเดือนก่อน +22

      Dude has dialogue-less storytelling down like no one else I've seen. Granted, I feel like Samus could work as a "man of few words" type if they needes her to not be completely silent.
      Link on the other hand...

    • @AkuTenshiiZero
      @AkuTenshiiZero 6 หลายเดือนก่อน +6

      Even if Primal doesn't have dialogue, it does have two primary characters who communicate through expression and body language. It's very different from having just one character.

    • @CouchSpud91
      @CouchSpud91 6 หลายเดือนก่อน +6

      Get Genndy Tartakovsky for directing and the 3D animation team of Clone Wars and you have a perfect team for a Metroid animated movie.

  • @doctorlion
    @doctorlion 6 หลายเดือนก่อน +73

    Even as a long time Splatoon fan, I will admit that I was incredibly confused (but still hyped) at the announcement of Splatoon 3. I was in the same boat of “just update 2”. Nowadays though, I’ve delved a lot deeper into the fundamentals of the designs of these games, especially between 2 and 3, and I can safely say that I understand why they made a Splatoon 3 and that the series is better off with it. The design philosophies of those games are fundamentally different, and Splatoon 2 really couldn’t have been patched into Splatoon 3. As for the one per console thing, I was also behind that argument originally, but all things considered, Splatoon 3 breathed a whole new life into the series that Splatoon 2 was no longer having. Waiting until the next console would have left the series in a very stale place and harmed community in the long run especially. These two games are different experiences of the same concept, and I think that’s really worth something.

  • @nightfrostbreeze
    @nightfrostbreeze 6 หลายเดือนก่อน +391

    "Good results never justify abuse" "Cooperations are not the only ones allowed to act in their best interest" "Making something good is better than just making something first" I'm paraphrasing but darn those are some good lessons not just for gaming but for life

  • @loganfury7433
    @loganfury7433 6 หลายเดือนก่อน +33

    the fact that "Crunch is good actually" didnt get the wrongzo hammer is baffling

    • @rmsgrey
      @rmsgrey 6 หลายเดือนก่อน

      Crunch is not always nor automatically bad. The trick is to limit it, pay people appropriately for it, and not abuse it. Any artistic project benefits from periods of obsessive immersion on the part of the creator - provided it remains balanced by appropriate recovery periods.
      The danger is that it's very easy to overdo crunch, or give the decisions about how and when to use it to the wrong people.

    • @Hadeks_Marow
      @Hadeks_Marow 6 หลายเดือนก่อน +6

      There is some logic behind it. "Scope lock" is a byproduct of crunch. And "scope lock" is good. If you don't scope lock, you get "feature creep" which is bad. Feature creep is where you never ship a game cause you are always adding more onto it. Star Citizen is a classic example of this. It ruins/burns out development and funds more than crunch ever could.
      It didn't get the totally wrongzo hammer cause there is some misguided merit behind it given what alternatives it "can" prevent.

    • @JazGalaxy
      @JazGalaxy 6 หลายเดือนก่อน

      A lot of modern gamers don’t actually know what crunch is, which is why they immediately act shocked that someone would say crunch is good.
      The default curve of game development is that work increases as a game gets closer to being done. There’s not really a good way to flatten that curve.
      It’s like a fisherman working 24 hour days in the month when its “fish season”. You can’t just say “why don’t you just fish shorter hours and fish all year long” because the answer is “ the fish don’t EXIST then”.

    • @FirstRecords204
      @FirstRecords204 6 หลายเดือนก่อน +7

      ​​@@rmsgreycrunch should always be the decision of obsessed auteurs, not employers imposing it on employees. an employee crunching because you demanded it isn't passionate, they're a wage slave.

    • @loganfury7433
      @loganfury7433 6 หลายเดือนก่อน +2

      Crunch bad. @@JazGalaxy

  • @willwunsche6940
    @willwunsche6940 6 หลายเดือนก่อน +122

    Must... not... engage... with Twitter takes. I'll only be hurting myself 😂

    • @PerfectKirby
      @PerfectKirby 6 หลายเดือนก่อน +23

      Especially Mr. PaytoBiss thinking crunch is good, like what the fuck?

    • @Cheesehead302
      @Cheesehead302 6 หลายเดือนก่อน +6

      Its like a lawless land. I can never stop myself from engaging with the most blatantly moronic Twitter posts, it's like a bad addiction. Luckily when I know where it's gonna go I complain into the void and then mute like a coward and hope I forget about it lol.

  • @ragekage209
    @ragekage209 6 หลายเดือนก่อน +134

    after watching "no one will save you" (horror thriller with aliens and such) i'm 100% convinced now that you can make an incredible movie with little to no dialogue. metroid could work unbelievably well as an action horror sci-fi flick. we could get some group dialogue with side characters in the beginning before they're all killed off and then it's just samus alone. literally what movie do you think metroid was uhhh inspired by?? hello?? anyways. i want it. i know it'll never happen but i want it so bad

    • @Matanumi
      @Matanumi 6 หลายเดือนก่อน +1

      A shirt small budget film? Sure
      A 2hour Marathon? No.
      Watch Zelda bomb at the box office

    • @AndrewChumKaser
      @AndrewChumKaser 6 หลายเดือนก่อน +14

      Metroid already exists as a sci-fi horror.
      It's called Alien. It's really good.
      And it came first.

    • @Scrummy64
      @Scrummy64 6 หลายเดือนก่อน +9

      @@AndrewChumKaser
      Pretty sure that was the OP's point

    • @DragonNexus
      @DragonNexus 6 หลายเดือนก่อน +1

      Problem is...that doesn't work for children/teens. The main audience Nintendo would want to make a movie for.
      They make stuff for the family. Too little dialogue won't keep the youth engaged.

    • @meatfrog
      @meatfrog 6 หลายเดือนก่อน +7

      @@DragonNexusI don't think metroid in general is really targeted towards kids. I think the movie could sell well but absolutely not as well as Zelda or Mario. I'd love to see a movie come out.

  • @Mattriix
    @Mattriix 6 หลายเดือนก่อน +91

    "Crunch" is never a good thing, your employees arent gonna be extra creative while you have them sleeping under their desks at work

    • @WolforNuva
      @WolforNuva 6 หลายเดือนก่อน +9

      Yeah, an expected due by date can help drive progress but needing crunch in order to be done in time is just bad. Like both for the workers and the project, it puts more emphasis on having it finished rather than any quality or creativity.

    • @adora_was_taken
      @adora_was_taken 6 หลายเดือนก่อน +2

      strong due dates are good. short, completely inflexible due dates are bad.

    • @AzureRaven2
      @AzureRaven2 6 หลายเดือนก่อน +2

      @@adora_was_taken Strong, *realistic* due dates at that.

  • @DanGamingFan2846
    @DanGamingFan2846 6 หลายเดือนก่อน +642

    Glad to see Spicy Take Salad is back, and spicier than ever. That comment about "cruch deadlines being better for creativity" really got me fired up. That is just not true and a toxic mindset to have.

    • @davidmedina8136
      @davidmedina8136 6 หลายเดือนก่อน +80

      Completely agree. And the audacity to even use the word “crunch”.

    • @ApolloDawn85
      @ApolloDawn85 6 หลายเดือนก่อน +82

      I feel like the opinion was poorly worded. “Crunch” is definitely bad and toxic, BUT deadlines are a necessity and can actually be good. More time in the oven does not always mean a better product. Deadlines can force devs to focus on a single vision and spawn creativity. Look at Majora’s Mask that game was the byproducts of deadlines.

    • @epicgamner1139
      @epicgamner1139 6 หลายเดือนก่อน +15

      yeah the guy really shouldntve said crunch

    • @BingBong-tf5bz
      @BingBong-tf5bz 6 หลายเดือนก่อน +6

      I think crunch deadlines are fine if you hire a team that can handle that sort of pressure and you are up front about the work you expect them to put in. There are plenty of people who would be proud and willing to work crazy hours to crank out a game they really believe in. And a studio with that sort of process should hire those people

    • @MystiaLore
      @MystiaLore 6 หลายเดือนก่อน +5

      @@BingBong-tf5bz So basically, Insomniac Games ?

  • @Superstrike_11
    @Superstrike_11 6 หลายเดือนก่อน +157

    PLEASE never stop making these! They're so fun!

  • @chasemiller3712
    @chasemiller3712 6 หลายเดือนก่อน +101

    I'm glad you're continuing Spicy Take Salad, but would it be possible to create and include submissions from your TH-cam community tab for those who don't use Twitter?

    • @ShinodaChan
      @ShinodaChan 6 หลายเดือนก่อน +23

      This. I don't use Twitter anymore, so being able to respond to a community post instead would be great.

    • @The_SOB_II
      @The_SOB_II 6 หลายเดือนก่อน +3

      Yeah Twitter needs to be abandoned

    • @beingmegucaissuffering.5326
      @beingmegucaissuffering.5326 6 หลายเดือนก่อน +3

      I agree tbh, I have a Twitter but I don't live on there so I don't catch tweets too well

    • @milo4885
      @milo4885 6 หลายเดือนก่อน

      THIS^^^^^^^

    • @MsCandycorn
      @MsCandycorn 6 หลายเดือนก่อน +1

      Yeah, I mean, twitter don't exist anymore, it's x now too :(

  • @Neoxon619
    @Neoxon619 6 หลายเดือนก่อน +376

    I’m pretty sure the entirety of Japan would disagree with that tweet.
    With that said, I’m of the opinion that they should’ve just updated Splatoon 2 for the entirety of the Switch 1 generation & saved Splatoon 3 for the Switch 2.

    • @captaincozmo8529
      @captaincozmo8529 6 หลายเดือนก่อน +39

      I don't think splatoon 3s new stuff would be as good if it was just added on top of 2

    • @Hadeks_Marow
      @Hadeks_Marow 6 หลายเดือนก่อน +10

      @@captaincozmo8529 Your implying the stuff we got in 3 was good so as it is instead of already just being tacked on so as it was.
      Personal take: Splatoon 2 should have been named Splatoon DELUXE and just hold off on calling something a full on "2" or "3" until you bring something truly revolutionary to the table to warrant calling it the successor, which is what a sequel is: A sense of progression for the franchise as a whole. Something meaningful and NOT just backend. That's what it means to make a sequel.
      As for the current content of splatoon 3. . . that shoulda been $30 DLC expansion. :/
      Lastly. I'm not sure the idea of saving splatoon 3 for next generation would have worked. Strictly because it seems like nintendo is preparing to have libraries carry over next generation through the nintendo account system. The reason why splatoon 2 worked was because splatoon 1 wasn't on switch. Where as splatoon 2.5 (branded as "3") will be on the next gen through cross-gen library support (if the rumors and speculations are to be believed).

    • @adam145
      @adam145 6 หลายเดือนก่อน +1

      Yep I didn't play a lot of Splatoon 2 but when I saw what 3 offers I just decided to go back to it.
      They really need something new for the next title.

    • @Neoxon619
      @Neoxon619 6 หลายเดือนก่อน +7

      @@adam145 Splatoon is doing fantastic in Japan, but the series could use some revitalization overseas.

    • @Neoxon619
      @Neoxon619 6 หลายเดือนก่อน +3

      @@Hadeks_Marow Splatoon 3 *NOW* is in a pretty good spot, but it took a while to get there. The base game clearly came in hot despite the delays.

  • @emperorcubone
    @emperorcubone 6 หลายเดือนก่อน +37

    To say Starfox should end is akin to saying Zelda should have ended with Ocarina, or Mario should have ended with 64; why kill it at the peak? To cut it off is just a severe lack of imagination!

    • @dsshocktrooper7523
      @dsshocktrooper7523 6 หลายเดือนก่อน +1

      Didn't star fox ended because they kept making shitty games?

    • @sethfeldpausch4337
      @sethfeldpausch4337 6 หลายเดือนก่อน +4

      Exactly! Star Fox COULD be a massive franchise. Hell, it's a space-based game, so the potential for what they could do is literally endless! If Nintendo applies fresh ideas to the series, rather than continually rehashing SF64, it will be awesome again!

    • @CouchSpud91
      @CouchSpud91 6 หลายเดือนก่อน +6

      @@dsshocktrooper7523To be fair, two out of the 3 shitty games were entirely due to Nintendo making god awful decisions for them. Star Fox Adventures was a bizarre take on the series because it literally wasn't a Star Fox game until Nintendo slapped Star Fox into it at the last minute, and Star Fox Zero sucked because Nintendo just redid the original Star Fox (AGAIN) with god awful new mechanics that weren't needed.
      You know what was a good Star Fox game? StarLink. StarLink with the Star Fox crossover is one massive proof of concept that a damn good Star Fox game could be made if Nintendo would get their heads out of their asses about making it.

    • @BlueAizu_
      @BlueAizu_ 6 หลายเดือนก่อน +1

      Star Fox peaked in 1997, and besides Star Fox 2 officially being taken out of the Nintendo vault almost every release has been disappointing. It's not the worst case of a series being mishandled, but Nintendo did Star Fox dirty every time after 64. Even the best post-64 Star Fox games had _something_ holding them back, and after Star Fox Zero tanked I don't think anyone will ever be hyped for a new Star Fox again.

    • @DaGhostToastRoast
      @DaGhostToastRoast 6 หลายเดือนก่อน +4

      I loved Assault and don’t care what anyone says about it. I think they should’ve kept that formula. Plus I hope they don’t discard Krystal I liked her.

  • @stephenbereznicki7506
    @stephenbereznicki7506 6 หลายเดือนก่อน +101

    "It Does NOT Matter what the end product is, Doesn't matter if it WOULD be better: You DON'T Abuse people to make better art."
    I 100% agree with You on the topic of 'Crunch', Arlo!
    In fact, to quote Geri the Toy Repairman from the Pixar Short "Geri's Game" (and especially "Toy Story 2"); "You Can't Rush Art."

    • @Matanumi
      @Matanumi 6 หลายเดือนก่อน +3

      .... you can if it has a deadline.
      And it ends up being totally shit for it

    • @JazGalaxy
      @JazGalaxy 6 หลายเดือนก่อน +5

      This is the kind of talk you get from people who have no idea what they are talking about regarding game development. And frankly the dumb “games are art” talk is part of the reason why non-developers have gotten such silly opinions about it.
      Game development is project management, not “art”. You know what you get when you give a bunch of artists time to “not rush”? Nothing. You spend hundreds of millions of dollars and you wind up with nothing in your hands.
      Watch Did You Know Gaming and the deep dive interviews they do with Rare and Retro. A studio will ABSOLUTELY blow all your publisher money and then go “I dunno” when you ask where your game is.

    • @chrispybacon3
      @chrispybacon3 6 หลายเดือนก่อน

      Love this too 👍🏼 sadly, from what I heard of RETRO Studios, people suffered developing the Metroid Prime games, worth looking into.

    • @urm8matt156
      @urm8matt156 6 หลายเดือนก่อน +4

      ​@@JazGalaxyMario Wonder?

    • @AkameGaKillfan777
      @AkameGaKillfan777 6 หลายเดือนก่อน

      ​@@JazGalaxyHuh?

  • @davidmedina8136
    @davidmedina8136 6 หลายเดือนก่อน +16

    That person talking about limitations and crunch deadlines has obviously never worked in any creative industry.

  • @BewbsOP
    @BewbsOP 6 หลายเดือนก่อน +128

    10:44 the statement "either pay for a second hand copy or don't play the game" just translates to "I have the only copies, pay me my exorbitant asking price." It's something no one but the people who actually own copies would say. Nintendo gains literally nothing from that exchange. It is functionally identical to piracy. It's like they don't understand how money works.

    • @paulhudalla9527
      @paulhudalla9527 6 หลายเดือนก่อน +31

      Yeah, that one was a really dumb statement. I personally like to get physical games myself, but I'd never say people shouldn't pirate, especially for more expensive games with no modern way to play them. I've done my fair share of pirating, it may be illegal, but if people want something and they can't get it directly from you, they'll probably pirate it, they won't just give up. I guess this is kinda it's own unpopular opinion, but I feel it makes more sense. If you want me to stop pirating, sell your game. That's why, once the TTYD remake comes out, I'm buying it, since the GameCube version is too expensive.

    • @DaGhostToastRoast
      @DaGhostToastRoast 6 หลายเดือนก่อน +17

      That comment was just blatantly insensitive and unreasonable like yes Nintendos “in their legal right” Blah Blah Blah but they still look like assholes for doing it. Once upon a time it felt like Nintendo actually cared making their old games accessible and in a way that was reasonable. Not this subscription shit seriously F*ck that.

    • @Shroom-Mage
      @Shroom-Mage 6 หลายเดือนก่อน +33

      You can always tell someone is about to have the worst take imaginable if they open it by describing legal rights as though they are immutable and unequivocally moral. Only someone with the emotional maturity of a child would accept "Because I said so" as reason enough for anything.

    • @darrenmacqueen9884
      @darrenmacqueen9884 6 หลายเดือนก่อน +28

      @@DaGhostToastRoast I groan every time someone says "they are within their legal rights" to defend bad behavior. Most of the time no one is claiming the behavior is illegal. Just because something is legal doesn't mean it's a good thing to do.

    • @SildaTwinton
      @SildaTwinton 6 หลายเดือนก่อน +2

      anyone spending money on a bunch of old physical video games is beyond lame. centering your personality around owning Things is kinda depressing. if the idea of not having thousands of dollars worth of toys is upsetting you should probably engage in a little introspection lmao

  • @monkeyman2022
    @monkeyman2022 6 หลายเดือนก่อน +106

    This is one of my favorite video series from you personally, Arlo! Thanks for making videos on it somewhat regularly!

    • @Matanumi
      @Matanumi 6 หลายเดือนก่อน +3

      Yeah Arlo has reasonable takes.
      We need more of that

  • @eatachodeutube
    @eatachodeutube 6 หลายเดือนก่อน +46

    I think Splatoon 2 had to happen to get the series on an actual selling console. Splatoon 3 could've been a big giant update/DLC like it's contemporaries in the genre.

    • @apersonwhomayormaynotexist9868
      @apersonwhomayormaynotexist9868 6 หลายเดือนก่อน +12

      no, it really couldn't have. If you added every single gameplay feature, weapon kit, new thing from splatoon 3 into splatoon 2, it would still be a different game. Splatoon 2 was a very flawed base for a splatoon game, if you start from a game with as toxic mechanics as ink armor, 150p for special, a drifting camera, and even things that aren't objectively worse but just subjectively like the art style, the weapon unlocking mechanics, the changes to modes like rainmaker and clam blitz, etc..
      If you made splatoon 3 but added a single extra s2 mechanic such as ink armor, it is a completely different and worse game. Splatoon 3 exactly as it is now but with ink armor is a game where blasters and chargers are completely unviable. Splatoon 3 as it is now but with stingray is a game where fun is not allowed. Splatoon 3 as it is today with 180p missiles on kshot is a worse game.

    • @Josuh
      @Josuh 6 หลายเดือนก่อน +3

      I think making 3 its own thing was for the better, and 2 was basically just Splatoon 1.5 for the switch so

    • @keeganmcfarland7507
      @keeganmcfarland7507 6 หลายเดือนก่อน

      @Josuh Speaking of that, Hisashi Nogami (the producer of Splatoon franchise) confirmed that Splatoon 3 will be the last Splatoon game of inklings vs octarians saga.
      Also, good thing the developers of Nintendo/Splatoon are (slowly) listening to criticism.
      Also, let's hope the developers of Splatoon decides to take notes from Super Mario Bros Wonder in the future.
      Also, have you heard of Popucom?

    • @CouchSpud91
      @CouchSpud91 6 หลายเดือนก่อน

      @@JosuhThis is how I always understood it. 2 was just an upgraded port of 1, but Nintendo labeled it as 2 to give it the hype of being a "new" game. It also had the added bonus of shoving the Splatoon franchise up the numbers list to join the ranks of other Nintendo franchises as appearing to be good legacy game by already being on the 3rd title.

    • @kitsovereign4127
      @kitsovereign4127 6 หลายเดือนก่อน +2

      Splatoon 2 had some stages and weapons that REALLY needed to go. And it's a lot easier to accept that some stuff isn't returning in a sequel than it is for a company to rip stuff out of a game you already bought. Plus, a new game gets new people in - for an older online multiplayer game, people are usually worried it's either dead or dominated by tryhards.

  • @lukemacdonald6182
    @lukemacdonald6182 6 หลายเดือนก่อน +34

    Star Fox Assault is such an underrated game. I never hear anyone talk about it and it was so prominent in my childhood. Such a good split screen game, and the story was fun too!

    • @DaGhostToastRoast
      @DaGhostToastRoast 6 หลายเดือนก่อน +5

      Yo thank you and to add it had one of the most fun multiplayer modes. Seriously I don’t understand why they didn’t just continue that formula. I thought it was so much fun as a kid. And I like Krystal I hope if they ever revive Star Fox they don’t discard her character.

    • @markasscop
      @markasscop 5 หลายเดือนก่อน +2

      my only gripe w/ assault was it was too short, I thought it was phenomenal otherwise

    • @DaGhostToastRoast
      @DaGhostToastRoast 5 หลายเดือนก่อน +2

      @@markasscop That’s actually a criticism I can get behind. To me that game should have got expanded upon cause I honestly loved all the games ideas and execution. I especially loved it in the multiplayer modes which I used to play a lot.

  • @HeretixAevum
    @HeretixAevum 6 หลายเดือนก่อน +6

    10:33 POV: You're trying to sell your retro game collection at a 9001% markup.

  • @JETEP3
    @JETEP3 6 หลายเดือนก่อน +104

    A full puppet episode? Heck yea!
    More of this, Please!

    • @crunchysalmons
      @crunchysalmons 6 หลายเดือนก่อน +24

      puppet? i don’t get what you’re referring to

    • @ravenebony2267
      @ravenebony2267 6 หลายเดือนก่อน +18

      What puppet? Does Arlo have a puppet?

    • @teh201d
      @teh201d 6 หลายเดือนก่อน +36

      @@ravenebony2267 I think they meant the Metroid toy on the desk.

    • @samaccardi
      @samaccardi 6 หลายเดือนก่อน +15

      What do you mean puppet? That's Arlo.

    • @adv78
      @adv78 6 หลายเดือนก่อน +21

      Bro thinks Arlo is a puppet, I can't 😂

  • @gameboycolor47
    @gameboycolor47 6 หลายเดือนก่อน +16

    The guy who said crunch is good for creativity is objectively wrong lol. Like it's been proven crunch causes burn out and productivity falls apart. Crunch is fine every once in awhile and for like a week at the longest, but it's awful over prolonged periods.

  • @StonedHunter
    @StonedHunter 6 หลายเดือนก่อน +43

    Just get Gendy Tartakovsky to do a Primal style Metroid series. You said minimal dialog and that's immediately who I thought of. If anyone could adapt that isolated feeling of Metroid it'd be him.

    • @Redpoppy80
      @Redpoppy80 6 หลายเดือนก่อน +2

      The Samurai Jack guy? Oh yeah he would be awesome. Don't know if he's got live action film making in him, but I want him anyway!

    • @LinkMountaineer
      @LinkMountaineer 6 หลายเดือนก่อน +2

      @@Redpoppy80Yeah. He’s done a lot of things. He’s also behind Powerpuff Girls and Dexter’s Laboratory as well, I believe.

    • @jameslawrenson1208
      @jameslawrenson1208 6 หลายเดือนก่อน +1

      An animated movie would be preferable.

    • @LinkMountaineer
      @LinkMountaineer 6 หลายเดือนก่อน +1

      That could be interesting. Primal wasn’t really my favorite, but I didn’t dislike it either.

    • @LinkMountaineer
      @LinkMountaineer 6 หลายเดือนก่อน +3

      @@jameslawrenson1208 Yeah. I’m on the fence about that live action Zelda movie in the works. It can work as long as it’s done well, though.

  • @ThePedroAmigo
    @ThePedroAmigo 6 หลายเดือนก่อน +14

    Wasn't Metroid inspired by Alien? It could totally work as a movie. Another option could be to do it like Halo Reach, where Samus joins a team of bounty hunters who get picked off one by one, until she is the last one standing.

    • @Ergeniz
      @Ergeniz 6 หลายเดือนก่อน +1

      Fusion is the only Metroid that has an 'Alien' vibe.

    • @evanseifert8858
      @evanseifert8858 4 หลายเดือนก่อน

      Lots of elements from the early games, from the Chozo and Metroids to Samus herself, were inspired by Alien.

    • @Ergeniz
      @Ergeniz 4 หลายเดือนก่อน

      @@evanseifert8858 I meant as far as the vibe and atmosphere. There's the isolation aspect and fear of the unknown. Other Metroid games have Samus more as the hunter/explorer which doesn't really fit the early movies/Ridley.

  • @Bashfluff
    @Bashfluff 6 หลายเดือนก่อน +10

    "It's gotta be be basically like Star Fox except the thing is like it has bad controls" made milk come out my nose.

  • @zenzangzong
    @zenzangzong 6 หลายเดือนก่อน +79

    Wow, probably the first spicy take where I've disagreed heavily with basically every take (except the last one). People were on one when replying to your tweet this time. Truly putting the spicy in spicy take salad.

  • @luigitime202
    @luigitime202 6 หลายเดือนก่อน +24

    Spicy take: I love Arlo’s Spicy Take series and no one can tell me that it’s bad

    • @cameronspencer9619
      @cameronspencer9619 6 หลายเดือนก่อน +7

      Sorry… I must disagree with your take, but only on the point that I don’t think your take is all that spicy.

    • @luigitime202
      @luigitime202 6 หลายเดือนก่อน +4

      @@cameronspencer9619 Alright, I’ll give you that

    • @skelaboi01
      @skelaboi01 หลายเดือนก่อน

      The only thing that's bad here are these takes.

  • @kingkirbokid
    @kingkirbokid 6 หลายเดือนก่อน +14

    I feel like indie devs being the innovators these days is the most sub zero take on modern gaming ngl

    • @RJS2003
      @RJS2003 6 หลายเดือนก่อน +2

      True but I still love hearing it every time because it only rings truer each passing day.

    • @Redpoppy80
      @Redpoppy80 6 หลายเดือนก่อน +3

      Nintendo would NEVER green lite a Papers Please for example.

    • @LevelWithUs
      @LevelWithUs 6 หลายเดือนก่อน +3

      Still worth pointing out though. I still have friends who don't pay any attention to smaller projects and stick to the same open-world games and CoD sequels every year.

    • @kassandra_sae4563
      @kassandra_sae4563 4 หลายเดือนก่อน

      You can take out "these days" people making games have always been more innovative than any type of company, or brand making games.

  • @jasonzervos
    @jasonzervos 6 หลายเดือนก่อน +15

    As a huge Splatoon fan for almost 8 years (my GOD time flies and I feel old now) the title and thumbnail immediately got my attention!

    • @draxon2006
      @draxon2006 6 หลายเดือนก่อน +1

      Glad I'm not the only one!

  • @mushroomdude123
    @mushroomdude123 6 หลายเดือนก่อน +11

    Normally I enjoy debating hot takes, but these were all really bad. It feels like people are being controversial for the sake of it.

  • @Gestersmek
    @Gestersmek 6 หลายเดือนก่อน +7

    10:33 Good to see the hardline anti-piracy crowd is still as bootlicky as ever.

  • @TheCayDawg
    @TheCayDawg 6 หลายเดือนก่อน +18

    Assault (aside from length) had a vast evolution of ideas. Definitely the right direction with Assault, just keep it going from there.
    On the Indie innovation point, sure some indie games are coming out with these crazy out-there ideas, but "innovating the industry" implies active change in the industry and there isn't really any visible ripple effect happening from these indie games on a large scale. But when Nintendo comes out with innovations and big ideas, the entire industry is hit by it.

  • @Funnytoadman
    @Funnytoadman 6 หลายเดือนก่อน +7

    Petition for Arlo to bring back the Wrongzo hammer

  • @bogonelle
    @bogonelle 6 หลายเดือนก่อน +58

    This is literally the best series on your channel. It always leaves me shocked

  • @MattGOnYT
    @MattGOnYT 6 หลายเดือนก่อน +13

    3:52 My biggest worry with the idea of a Metroid movie is that they would probably struggle to balance the series’s tone with general audiences. The blend of action-horror and sci-fi has a ton of potential and has been done amazingly before, but Nintendo certainly seems like its a company that would try to water down the tone to appeal to a larger audience, especially since Metroid is already far less approachable than Nintendo’s other franchises

    • @FurrySpatula
      @FurrySpatula 6 หลายเดือนก่อน +1

      That's true, I think Metroid could be done amazingly well, but I feel corporate marketing folk would want to make it an ad for the next Metroid game and as you said try to make it broad appeal

    • @JazGalaxy
      @JazGalaxy 6 หลายเดือนก่อน +3

      Frankly, it’s weird that people act like a Metroid movie is a mythical nut to crack when Metroid is literally an anime-styled rip off of Aliens. The Metroid is a xenomorph. The Chozo are the Space Jockeys. Ridley is named Ridley after Ridley Scott, the director of Alien. Samus is a woman because Ripley is a woman. Etc.

    • @FlyingFocs
      @FlyingFocs 6 หลายเดือนก่อน

      That's the reason I'm scared for the Zelda movie, particularly with it being live-action. There is no reason to assume an animated Zelda, done right and with care, would appeal to less people than if it were live-action. Heck, that could actually work better if they do the tone I hope they go for (basically Hayao Miyazaki's Lord of the Rings).
      But live action is perceived as more serious to people in the West, and I think that's a huge factor in that decision.

  • @XdarkmarioX
    @XdarkmarioX 6 หลายเดือนก่อน +7

    Arlo casually pointing at the buggiest pokemon games when talking about quality.

  • @Spaceman_Sp1ff
    @Spaceman_Sp1ff 6 หลายเดือนก่อน +11

    If they were to make a Metroid movie it would need to rely mostly on visual storytelling similar to Samurai Jack. Ideally we would get a few lines of exposition between ADAM and Samus as well as a tie in story between the Federation and space pirates with some chatter between them. The rest should be told entirely through Samus actions and body language just like the games (minus that one we dont talk about).

  • @WeirdoOfWeirdos
    @WeirdoOfWeirdos 6 หลายเดือนก่อน +67

    "You do not abuse people to get better art."
    BIG applause there, Arlo! 😄
    You tell them.
    And they had the gull to call it crunch.
    That should be considered a NO-NO word around working people.

    • @billcasey2732
      @billcasey2732 6 หลายเดือนก่อน +2

      That's how you get talented people to quit making art.

  • @SdudyoyO
    @SdudyoyO 6 หลายเดือนก่อน +18

    I don't want to get to heated about this, but the emulation one really grinds my gears. There are so many great games I'd have never placed without emulation -- So many series that I've bought into, and spent hundreds of dollars on, thanks to Emulation. Buying a game second hand, gives Nintendo just as much money, as pirating it. They get nothing. Buying original copies, is pointless to Nintendo, or any other company.
    The "Don't play the game" argument is also silly, if I don't play the game, I don't _buy_ the NEW game. If I don't buy any games, then Nintendo doesn't lose money on me emulating the games, because I wasn't going to buy them in the first place.
    _If Nintendo does not offer a game to sell it,_ then me emulating it, means that they do _not_ lose money, on my emulation. The game _is not_ available to buy, meaning that all potential sales, are zero, nada, nothing, zilch. Nintendo _is not_ making money off this game. It will not be profitable in the future, if it is not available to buy. _It must be available to purchase, for Nintendo or any other company to make money off of it._ Nintendo is within their rights, to not make a game available to purchase, _that is fine. It is stupid. But it is fine._ Nintendo is within their rights to shut down Rom sites. _That is fine. It hurts game preservation. But it is fine._
    _But Nintendo, cannot lose money, by people emulating a video game, that is not being sold. You cannot lose money, by not selling a product, that is not being sold. You are not losing sales on a video game because people pirate and emulate it, if you are not offering for it to be bought in the first place._
    Zelda is my favorite franchise. If I didn't emulate Ocarina of Time, I _would not have played any game in the series._ I would not have purchased from Nintendo, every Zelda game and even as many Zelda themed consoles that I can get my hands on. _Emulation, let me become a Zelda fan. The game was not being legally sold when I emulated it. Nintendo did not lose money on me emulating a N64 game, before the Wii Virtual Console existed._
    As Gabe Newell said: _“One thing that we have learned is that piracy is not a pricing issue. It’s a service issue, the easiest way to stop piracy is not by putting antipiracy technology to work. It’s by giving those people a service that’s better than what they’re receiving from the pirates."_ In other words, if Nintendo built better services to purchase these old games, _people would buy them instead of pirate them, and rom sites would start to die out on their own._
    _Most people _*_want_*_ to buy a game, but the game has to be available to purchase, for that to be possible._ You do not gain Nintendo favors, by arguing against Emulation. You simply look like an silly, _silly_ person.
    _I also own most of the games that I emulate._ But I want to play them on my Steam Deck, or on my PC. I don't want to always go play on my N64, or hook up my Gamecube. _Emulation, means I can play my games, how and when I want to play them._
    Emulation, is a _good_ thing. Pirating a new game that is available to buy, _that's a bad thing._

    • @DaGhostToastRoast
      @DaGhostToastRoast 6 หลายเดือนก่อน +3

      THANK YOU!!! Like these people defending this truly baffle me.

    • @LevelWithUs
      @LevelWithUs 6 หลายเดือนก่อน +5

      I like this comment! I think playing legacy content that is not available anywhere is not necessarily morally wrong, but all the people pirating leaked switch games that they could have easily purchased is kinda scummy.

    • @Almanich94
      @Almanich94 หลายเดือนก่อน +1

      It's a deeply silly opinion held by disingenuous people.

    • @damizan8331
      @damizan8331 หลายเดือนก่อน

      Nintendo have released old games (like in Virtual Console) at an average of 10$-20$, I'm not sure if it helped. As a non American, I remember browsing through Wii U Eshop to check the prices for nostalgia games and pirate them instead.

  • @elkarlo1593
    @elkarlo1593 6 หลายเดือนก่อน +45

    I don't know if Splatoon should have ended with 1 but I do think it should stay at 1 game per console unless they drastically change up the formula, and just add new campaigns and stuff as paid DLC or a spinoff if they just need to make more content so frequently

    • @zacharybush3099
      @zacharybush3099 6 หลายเดือนก่อน +11

      As a Splatoon fan myself, I personally feel like the reason why we got Splatoon 3 when we did was because people kept asking for it after Splatoon 2's updates and Splatfests ended. I admittedly wasn't innocent in that department, but I spent the time in between Splatoon 2 and 3 playing other games, so I definitely could've waited. Heck, even giving us more Splatfests would've helped with Splatoon 2's longevity.

    • @garcon45
      @garcon45 6 หลายเดือนก่อน +14

      I feel like the only reason we really got two games on switch is because the switch has had an abnormally long life.

    • @darrenmacqueen9884
      @darrenmacqueen9884 6 หลายเดือนก่อน +1

      @@garcon45 It's been 6 years so far. Nintendo consoles tend to release 5 or 6 years after each other, with the longest gap being 7 so far. If we get a new console next year like some are predicting, it would be slightly longer than average, tied with the gap between NES and SNES for longest. But 6 year gaps are common so it's not much longer than usual. And if we really do get a new one next year, I think it would have been better to wait and give us an even better Splatoon as a launch title for the next console and continue releasing updates for 2 for longer than they did. Since we'll probably need to wait a while longer for Splatoon 4 now. If we really do have a long wait for the next console, then sure. Releasing Splatoon 3 when they did makes sense.

    • @Hadeks_Marow
      @Hadeks_Marow 6 หลายเดือนก่อน +2

      The reason we got splatoon 3 on the switch is because the switch successory will have switch library support much in the same way the wii had gamecube library support. All back behind the nintendo account system.
      So them releasing it on the switch. . . is actually them releasing it on the new hardware before the hardware is ready simply because the game itself WAS ready.

  • @kwesadilla8121
    @kwesadilla8121 6 หลายเดือนก่อน +6

    Counter to take 3 about Metroid movie: Metroid would be perfectly suited for an adaptation, the difficulty is avoiding the inevitable Alien/Aliens comparisons

    • @Hadeks_Marow
      @Hadeks_Marow 6 หลายเดือนก่อน

      Disagree given the demographic nintendo's brand wants to cater to. You cannot make a PG-Y7 metroid movie 😂
      Jokes aside, Nintendo would want the movie to appeal to families. Kids and young teens. I don't think you can make a metroid movie unless it only exclusively caters to older audiences (not R rated, just tonally mature). . . which I don't think nintendo wants to do considering on how the alternative has a higher demographic of potential viewers (kids tend to spend more money cause they are spoiled, that and something made for all audiences includes more people than something made for "select audiences") .

    • @LooseAsADEUCE
      @LooseAsADEUCE 6 หลายเดือนก่อน

      I mean...I feel like the comparisons are inevitable considering how closely the two are related. Nothing could stop them from coming no matter what they did.

  • @Ferelheart
    @Ferelheart 6 หลายเดือนก่อน +11

    On the pokemon front. The pokemon franchise has been super buggy and badly programed from the start. Iwata himself was able to fit kanto into gen 2 because of him coming in and improving the code. Look up the bugs from older games if you're curious how broken they were.

    • @brentbechtold7352
      @brentbechtold7352 6 หลายเดือนก่อน +5

      Wasn't that disproven? He contributed a speed algorithm, but the story got twisted, he didn't magically expand the ROM. I think there was a DYKG on it.

  • @RushStudios101
    @RushStudios101 6 หลายเดือนก่อน +2

    That crunch comment physically hurt me. It's more proof that some audiences genuinely don't care about the well-being of the people behind their art. They just want quick product.

  • @ap0llogetic427
    @ap0llogetic427 6 หลายเดือนก่อน +5

    Should splatoon have ended after 1? No. Why? Because I wouldn't like that very much and I am obviously objectively correct in everything. Boom. Discussion over.

    • @bazinga0420
      @bazinga0420 6 หลายเดือนก่อน

      Agreeable

  • @Glory2Snowstar
    @Glory2Snowstar 6 หลายเดือนก่อน +8

    I miss Splatoon 1 more than most, but yeah no I'm happy that Splatoon's a series now. Legit 3 is the best in the series by every metric EXCEPT for the Maps. That's a massive weakness, and it hurts watching OG maps getting butchered into Tetris blocks, but I THINK they're improving. Bluefin looks good!

  • @VictoryReviews
    @VictoryReviews 6 หลายเดือนก่อน +11

    Star Fox Assault was amazing and could've been evolved further with a sequel

    • @DaGhostToastRoast
      @DaGhostToastRoast 6 หลายเดือนก่อน +3

      Bro I loved assault So much as a kid. Just amazing and it had one of the funnest multiplayer modes. Also I like Krystal I hope Nintendo doesn’t discard her character.

  • @Buglin_Burger7878
    @Buglin_Burger7878 6 หลายเดือนก่อน +37

    I think Arlo missed what they meant by Quality, a lot of things did not work as intended.
    If I recall correctly a lot of moves didn't work, 100% accuracy moves could miss, the was disgusting balancing issues due to Special being an offensive and defensive stat. Pokemon always struggled with functioning in detrimental ways.
    They used to be tolerable though, but then we get to modern issues where Scarlet and Violet have issues that simply shouldn't exist in a paid game in terms of performance and crashing.

    • @TriforceWisdom64
      @TriforceWisdom64 6 หลายเดือนก่อน +10

      Pokémon was very solid from Gen 3 to at least 5, and arguably up through 7. The 3DS games had real bad frame rate issues in battles and are often regarded as being too handholdy, easy, and time-wasting compared to previous games, but really they're plenty solid in a "quality" sense.

    • @dieghautdeforme5049
      @dieghautdeforme5049 6 หลายเดือนก่อน +14

      As much as you can disagree with the hot take, using the gameboy era as an exemple is flat out wrong.
      Arlo kept talking about how many pokemon there were and how many moves you could use and that it was huge for the gameboy but... that's quantity, not quality

    • @YujiUedaFan
      @YujiUedaFan 6 หลายเดือนก่อน +11

      Speaking of quality, HGSS and B2W2 were definitely that! Also if he meant how unglitchy Pokémon games are... Red and Blue have WAY more bugs than SV has!

    • @peteypariah6603
      @peteypariah6603 6 หลายเดือนก่อน +1

      @@dieghautdeforme5049Arlo has not played much pokemon outside of the switch ones so I would take anything he says about it with a grain of salt.

    • @DaGhostToastRoast
      @DaGhostToastRoast 6 หลายเดือนก่อน

      I know they are different games but at least we got remakes for those games to improve those problems. Gen 1 pokemon are still some of my favorite pokemon plus the kanto region.

  • @RacingSnails64
    @RacingSnails64 6 หลายเดือนก่อน +8

    Great rebuttle to the "crunch is good" comment. Abusing people to make art is very much not good.

  • @benjaminchi1989
    @benjaminchi1989 6 หลายเดือนก่อน +23

    Sandy the turtle is kinda right, tho. Pokemon has ALWAYS been *technically* behind. There weren't fully animated sprites for the mons until the end of the DS's life, meanwhile Mario & Luigi, Minish Cap, and more have had better sprites since the gba. They didn't even get rid of the grid movement until X and Y on the 3DS, and the region was still designed on a grid. Meanwhile, we have snes games with full-range movement. There's more, but those are the points that came to me off the top of my head.

    • @Redpoppy80
      @Redpoppy80 6 หลายเดือนก่อน +12

      Not to mention that even the oldest Pokémon games are held together by shoestring and gum. I would say that after gen 6 Pokémon just stopped caring about the single player campaign or any world building in addition to the horrible code quality. I learned that Pokémon has only a 1/4th of the development staff other AAA game companies use for projects far smaller and with better deadlines than Pokémon has now. Game Freak is ALWAYS in a crunch.

    • @scottles8605
      @scottles8605 6 หลายเดือนก่อน +5

      Technically behind doesn't mean a game isn't quality. Their modern games barely run, but they used to be quality games, even if they were simplistic.

    • @Buglin_Burger7878
      @Buglin_Burger7878 6 หลายเดือนก่อน +6

      @@scottles8605 I'd argue they weren't quality even back then, if I recall correctly didn't a few buffing moves actually lower your stat instead? Accuracy was broken as well. Some major balance issues from having Special being an Attacking and Defensive stat. They were held together with tape and luck.

    • @scottles8605
      @scottles8605 6 หลายเดือนก่อน +2

      @Dragoonsoul-ut2sn the first one, sure, but they had it more together after that. They learned after the first and got better, I can agree the first may not have been lesser quality, but after that I'd say they were well made until the jump to 3d. Simplistic, yes, but a stationary sprite and grid movement doesn't make a poorly made game.

    • @Ergeniz
      @Ergeniz 6 หลายเดือนก่อน +1

      @@scottles8605 They needed Iwata to fix and compress their code for 2nd gen games, so no they didn't 'have it together'. Not to mention locking many species for no good reason until late/post game. Coverage moves were still terrible; there are loads of illogical design decisions still. GS made them look like the amateurs they were in the Pokemon Stadium games, already creating models and animations that are still superior to modern day 3D pokemon. This is a running gag - where other companies frequently make higher quality games than game freak themselves. BTW even up to Sun and Moon the programming was STILL horrible - they actually did nonsense like make multiple of the same model for Lili to load in each area because they were too incompetent to get a single one to work. Which results in unnecessary memory load and slowdown.

  • @amaliasolaris
    @amaliasolaris 6 หลายเดือนก่อน +7

    "I wish Arlo would do another Spicy Take Salad." - me literally 24 hrs before this video went live.
    As a major Star Fox nerd, cannot agree more with your take on the series! Would love to see a whole video of Arlo Star Fox opinions.

  • @squiddothekiddo
    @squiddothekiddo 6 หลายเดือนก่อน +4

    I feel like the comment about the piracy sites was made by a Nintendo executive

  • @MistromLuthane
    @MistromLuthane 6 หลายเดือนก่อน +12

    "They have no obligation to provide a conveinient way to purchase old games" then I guess i'm going the inconvenient way of piracy. Golly, I sure wish nintendo would sell me a rom of super metroid for 5.00 bucks that i could use to legally play on my emulators instead of going to a shady website to download one. It would make my wallet a WHOLE lot lighter

  • @lillianasamson5146
    @lillianasamson5146 6 หลายเดือนก่อน +4

    I mean i could maybe see Genndy Tartakovsky making a metroid movie or mini series

  • @SildaTwinton
    @SildaTwinton 6 หลายเดือนก่อน +6

    lotta narcs in this one, crunch is good actually and piracy is morally evil are two takes i didn't expect but am not surprised to see. corporate abuse is good as long as i get my marios :D, apparently

  • @Crazybark
    @Crazybark 6 หลายเดือนก่อน +6

    I really do think starfox should have become nintendos halo/ratchet and clank

  • @gregorymansour1763
    @gregorymansour1763 6 หลายเดือนก่อน +4

    The glitches in Pokémon RBY are so famous that we treat them like part of the lore. Gamefreak today is working to the same standard of quality they always have.

    • @DaGhostToastRoast
      @DaGhostToastRoast 6 หลายเดือนก่อน

      That’s a big reach. The glitches in the old games didn’t hugely affect the overall experience of the game. Literally no other pokemon game has been as unpleasant just to look at as scarlet and violet. I’m sorry but no.

    • @oscarzxn4067
      @oscarzxn4067 6 หลายเดือนก่อน +1

      "They always have" literally only gen 1 was a poorly programmed game, they mostly learnt their lesson since gen 2.

  • @quonit37
    @quonit37 5 หลายเดือนก่อน +3

    "Crunch is better for creativity" even if that were true, then I don't think the sacrifice is worth it. Hurting real life people isn't worth a video game.

  • @themanwithsauce
    @themanwithsauce 6 หลายเดือนก่อน +4

    "Hardware limitations and crunch deadlines are better for creativity than top of the line hardware and infinite dev time" - Valve would like to have a few words with you....eventually. And no more than 2. But they might have parts 1, 2, and 3 to that second word....
    But in all seriousness, I think that while that can apply slightly to certain games on certain consoles, I'd argue we're seeing why crunch deadlines don't work anymore with games like the pokemon franchise and even series like Fire Emblem. I'm glad Engage got made, but I feel like it was pushed out to meet a quota, not because they wanted it out there. Counterpoint would be games like Diddy Kong Racing - a game which wasn't meant to be released so early, but it was also in early development and the call up to be a holiday title made them make commitments with it and I think it's a pretty good game, full stop. If it had languished in dev hell, it wouldn't have been the success it was.
    I think after typing it out, my conclusion is "Short dev times and hardware limitations work to force creativity when you're at the conception stage, but absolutely destroy games that are midway through development."

  • @LeoGaming55
    @LeoGaming55 6 หลายเดือนก่อน +25

    We need more Spicy Take Salads!!

  • @dpackerman4203
    @dpackerman4203 6 หลายเดือนก่อน +7

    I love spicy take salad. It’s fun listening to Arlo spend 2-5ish minutes on random Nintendo topics.

  • @22Vnnami
    @22Vnnami 6 หลายเดือนก่อน +3

    A Metroid movie would literally be alien with a dragon at the end

  • @Yukinari2007
    @Yukinari2007 6 หลายเดือนก่อน +5

    Imagine being a corporate bootlicker and paying a stranger on ebay for a copy of chibi robo for 300 dollars. Piracy is a service issue, what do Nintendo fans think is happening to Epic Game Store exclusives currently? They get pirated for a reason if they never come to steam proper because Epic is not doing right by their customers.

  • @thekurgan14
    @thekurgan14 6 หลายเดือนก่อน +5

    Some of these felt like bait to just get those heated reactions.

  • @SolarBeingAsh
    @SolarBeingAsh 6 หลายเดือนก่อน +4

    "You don't always have to be the one doing something first, as long as youre still doing something good"
    I agree that doing things that are good is a good thing (for the record, my definition of 'good' excludes games like Mario Strikers Battle League)
    And of course trying some risky, potentially innovative idea out with a big-budget game is an incredibly risky move, but not every game *has* to be huge. A lot of innovation cane from projects that were smaller in scope, like WarioWare, Picross 3D, Pushmo, BoxBoy, and Part Time UFO. These smaller games are allowed to be more unique, experimental, and niche (especially now that big publishers like Nintendo don't bother to release these smaller experiences physically as much anymore)
    I think thats why i prefer indies and the DS era; I feel like they have a much higher quantity of those experimental, risky games, whereas now it feels like almost every Nintendo game has to be huge, which means bigger budgets, which means everything has to be safe and able to appeal to the mass market.
    Thats my personal opinion, and i know i oversimplified a bit to fit my thoughts into a youtube comment
    Thanks for hearing me out haha
    Take care!

  • @unfunny5928
    @unfunny5928 6 หลายเดือนก่อน +4

    15:26 can someone tell this to valve please

  • @TheCosmicCloud
    @TheCosmicCloud 6 หลายเดือนก่อน +2

    As a raving splatoon fan, I think what a lot of people outside the community don’t realize is that Splatoon is a living series. As time passes in the real world, it passes in the game as well; content updates are canonical events, and the characters grow up over the years. Gameplay modifications and graphical improvement are the obvious changes, but there is a whole interactive story to the game that is happening in real time, and it’s incredibly fun to be a part of. I still love splatoon 1, but everything that came after has been consistently fantastic and only made the series as a whole stronger

  • @Ratcher.
    @Ratcher. 6 หลายเดือนก่อน +4

    game-boy Pokemon is amazing how much they packed in but they where full of bugs and bad balancing and inconsistencies even with how good they are.

  • @Zechariahsaller
    @Zechariahsaller 6 หลายเดือนก่อน +9

    Could you imagine a metroid movie in live action? A dark and gritty heavy Sci-Fi film Like the Alien films.
    That would be cool

    • @CrowTRobot
      @CrowTRobot 6 หลายเดือนก่อน +3

      Yup, every time someone says "Metroid would never work as a movie" I assume they've never seen Alien. Or any sci-fi suspense thrillers.

    • @darrenmacqueen9884
      @darrenmacqueen9884 6 หลายเดือนก่อน +2

      I think Metroid would work better as an animated film. Most of the movie would probably end up being CG anyway. The only parts that'll be live action would be when Samus is out of her suit. Which might be a lot of the movie and might not depending on how it's done. But making it live action would just mean they'd feel the need to make Samus take her helmet off all the time to show the actress's face like we see happening in so many superhero films. If it's animated they won't feel the need to give the star a certain amount of face time.

    • @Fighter_Builder
      @Fighter_Builder 6 หลายเดือนก่อน +2

      Yep. Metroid was literally _inspired_ by Alien; it'd be really cool to take it full-circle.

    • @JazGalaxy
      @JazGalaxy 6 หลายเดือนก่อน

      @@CrowTRobotthe problem with ALL of these Nintendo games is that the joy of Nintendos vague storytelling is that people personalize the stories to be what THEY want and how THEY see it. So when you talk “Meteoid movie”, everyone sees something different.
      Like when you say “dark and gritty metroid”, my response is “ have you PLAYED Metroid?”

    • @CrowTRobot
      @CrowTRobot 6 หลายเดือนก่อน +1

      @@JazGalaxy nah. Metroid isn't an M-rated series but there's a pointed focus on creating suspenseful and eerie environments. After playing both Dread and Prime back to back, and having played Fusion, I'm not even remotely surprised that most Metroid fans assume a movie would have a darker vibe to it.

  • @deedgemaster
    @deedgemaster 6 หลายเดือนก่อน +19

    Metroid is one of those series which would be really good as a tv series, with the different aspects of it going off of what dread cutscenes gave us

    • @ClarkKentai
      @ClarkKentai 6 หลายเดือนก่อน +4

      The dialogue-free style of Primal would lend itself well to a Metroid miniseries. Hell, I'd just hand the IP to Genndy and tell him to go crazy.

    • @Maverynthia
      @Maverynthia 6 หลายเดือนก่อน +2

      It's been a manga, and a manga is just basically story boards..sooo.. why not a movie.

    • @Matanumi
      @Matanumi 6 หลายเดือนก่อน

      @@Maverynthia too expensive.
      Short film with small budget? Fine

    • @JazGalaxy
      @JazGalaxy 6 หลายเดือนก่อน +1

      Something existing and something people will watch are two entirely different things.

    • @Maverynthia
      @Maverynthia 6 หลายเดือนก่อน

      @@Matanumi Japan will probably make one eventually and then the US will want it's own version and recast it and mess up the plot.

  • @adamkahmann2937
    @adamkahmann2937 6 หลายเดือนก่อน +2

    While I would never advocate for crunch time, I do think it is true that when creative types are given too much time to work on something, they risk losing focus, redoing things that didn't need to be redone, and going down a rabbit hole of ideas that are cool but don't really matter in the long run.
    Case in point: Majora's Mask.
    If given more time they may have added new models, but reusing the same models as Oot adds to the game's atmosphere.
    Another example: Tears of the Kingdom
    I might get hate for this one, but as cool as the Zonia parts are not all Zelda fans are satisfied. Especially after a 6 year wait. If the Zonia parts took most of the dev time, then that means many Zelda fans waited for something that wasn't even their favorite part of the game.

  • @RealmsCrossMyths
    @RealmsCrossMyths 6 หลายเดือนก่อน +2

    "Pay for a second-hand copy or don't play the game."
    Or, how about we play a copy…
    • given to us as a gift
    • borrowed from a friend
    • left behind in the place we moved into that was vacated months ago
    • found in a trash bin
    • found at the side of a path
    And even then, several of those only account for cartridge games, and none apply to digital-only games.

  • @Socioromanticism
    @Socioromanticism 6 หลายเดือนก่อน +5

    6:04 Pokémon was a mess before Generation 3 in a variety of ways. It wasn't well-thought out in terms of balance, programming, or story.
    It fails recently for different reasons or the same reasons in different ways.
    But I would say Gen 3 and 5 were strong. My own take is that (aside from the heavy handholding for a lot of the game, Gen 7 was peak qualit Pokémon.

    • @YujiUedaFan
      @YujiUedaFan 6 หลายเดือนก่อน +1

      B2W2 I say was definitely the peak. The only thing that makes Gen 7 stand out above the rest is the number of available Pokémon.

  • @Hack_Man_VII
    @Hack_Man_VII 6 หลายเดือนก่อน +6

    I am definitely in the minority opinion on this, but I feel like The Legend of Zelda series should do more with their storytelling than they already do. Each game does have a different story and characters and all of that, but I feel like there could be even more focus on story then they are giving us

    • @ayubious
      @ayubious 6 หลายเดือนก่อน +3

      imo that's every nintendo series, they have amazing character/world design but not engaging enough narratives or story arcs for its characters

  • @captaincozmo8529
    @captaincozmo8529 6 หลายเดือนก่อน +2

    13:02
    "Core gameplay felt off from other 3rd person shooters"
    Thats the entire point of the franchise. Its supposed to feel different from all the other shoot games out there

  • @leeartlee915
    @leeartlee915 6 หลายเดือนก่อน +18

    My hot take: piracy is going to be the saving grace for retro games. Think about the original Star Wars movies. You literally cannot buy the original cuts of those movies but through piracy, it’s easy as heck. Piracy has preserved those original movies in a way no other approach could.

    • @leeartlee915
      @leeartlee915 6 หลายเดือนก่อน +2

      @@reilynn7891 Here, here.

    • @SodaPopBot
      @SodaPopBot 6 หลายเดือนก่อน

      ​@@reilynn7891 Yup, not easy getting second-hand stuff anymore with those prices. It's not even worth it at that point.

  • @MagolordYT
    @MagolordYT 6 หลายเดือนก่อน +16

    The return of the legendary series! Love to see it!

  • @GreyWolfLeaderTW
    @GreyWolfLeaderTW 6 หลายเดือนก่อน +3

    Star Fox is most certainly not a series out of ideas. The most obvious idea for the franchise is to turn it into a proper 3D space shooter like Wing Commander or X-Wing Vs. Tie Fighter. But of course, Nintendo has this odd habit of not liking having game ideas proposed to them couched in the format of, "Here's an idea for New Nintendo Game Y, let's make it like Game X by some American/other Japanese developers". They really do not want to look like copycats.

  • @Flickosaur
    @Flickosaur 6 หลายเดือนก่อน +2

    Aside from the ridiculous prices that old games can go for, there's also the fact that all old games and systems will eventually fail and stop working. Game preservation is important

    • @DaGhostToastRoast
      @DaGhostToastRoast 6 หลายเดือนก่อน +1

      People who don’t care just want to be insensitive jerks and tell us to deal with it like no why should we?

  • @brunoberti8790
    @brunoberti8790 6 หลายเดือนก่อน +2

    The thing about pirating abandonwhere, is that althought is illegal, there is almost zero consequences and no moral argumenr against it

  • @Enraric
    @Enraric 6 หลายเดือนก่อน +7

    "Either pay for a second hand copy or don't play the game" is a nice idea, but falls apart for rarer games that cost hundreds or sometimes thousands of dollars second hand.

  • @oak8194
    @oak8194 6 หลายเดือนก่อน +2

    NOT continuing the Splatoon series would have been a major mistake, especially in Japan.
    However, I could argue that Splatoon 2 could have (and should have) lasted longer. It could easily last through the entirety of the Switch’s life, I feel. I still want more Splatfest and banters between Pearl and Marina.😆
    However, Splatoon 3 also brought in a lot of new and refreshing features (but unfortunately left some good ones like the Shifty Stations out as well), and I wholeheartedly welcomed Splatoon 3 and am very happy with it at the moment.
    This series has easily became my top favourite Nintendo game ever and I hope it will stay a staple series like Mario (which seems likely, given its immense popularity in Japan at the least).
    This way, Nintendo doesn’t have to depend on a shooter from other companies like CoD, Fortnite, Apex and whatnot (even if ports of those games exist). They will always have their very own Japanese-centric shooter that appeals to just about everyone.

  • @The_Admiral_Angel
    @The_Admiral_Angel 6 หลายเดือนก่อน +2

    The indie game opinion is something I can agree with...to some extent. While some of the games are completely unique, they're not 100% original. Almost every indie game is inspired by something.
    I remember watching a video made by Dorkly with Mario talking to Tim from Braid about how he was happy to meet a fellow platform character, and Tim was basically boasting about how unique and original his game was compared to Marios'. Mario unintentionally roasts the guy by saying he rescue a princess like Mario, jumps on Goomba-like enemies...like Mario, rewinds time like the protagonist from Prince of Persia, and collects puzzles pieces like in Banjo-Kazooie.
    Meh. I guess the TL;DR version is that not all indie games can capture the magic that some Triple A titles have, and vice verse. At the end of the day, I just want the game to be fun.

    • @LevelWithUs
      @LevelWithUs 6 หลายเดือนก่อน +1

      Good points! It's true indies often are inspired by different genres of games, but I truly feel that they are less likely to chase trends in the industry and create go the "safe" route. Indies do weird genre-mashups (Crypt of the Neceodancer & Yoku's Island Express), subversions of existing genres (The Stanley Parable & Beginner's Guide), and completely fresh, new ideas you just don't see anywhere else (Viewfinder & Mosa Lina).
      So I think they innovate more, but that doesn't mean triple-A games aren't valuable! I quite like cinematic stories and highly-polished gameplay and graphics.
      It really is two sides of a coin:
      1.Triple-A titles have higher quality and production values, but usually play it safe and stick to existing trends in the industry (example: just played ghost of Tsushima recently and it was shocking to me just how similar it was to tons of other open world games I've played).
      2. Indie titles can be unpolished, lower quality and small-scope projects, but they also often mash together genres and take big risks in terms of what's popular (to use your Braid example, I still hear people today talking about how that game subverted their expectations and created something really interesting and meaningful to them. Yes it used mechanics you can find another games, but still managed to do something unique in how it melded them together.)
      Love your opinion - thanks for sharing it with me!

    • @The_Admiral_Angel
      @The_Admiral_Angel 6 หลายเดือนก่อน +1

      @@LevelWithUs Oh I know Braid does unique stuff with it's mechanics. I just get really annoyed when indie lovers act all snobby and superior whenever a game does something fresh and new. I get equally annoyed with Triple A fans saying how indie games lack the budget and powerful graphics their games have.
      Like, I loved the Sea of Stars. It's an indie title that takes combat mechanics from Chrono Trigger and Super Mario RPG, and modernizes them in the best way while still offering a great story, characters, and music. I was even determined to go through as much of the game as possible before going to face the final boss.
      Super Mario Bros. Wonder, on the other hand, is one of the best 2D Mario games I've ever played since Super Mario World. The artstyle's gorgeous, the characters and their animations are full of charm, the new power-ups are fun, Badges offer replayability, lots of enemies new and old, and the Wonder Flowers add so much unexpected creativity in the levels. My only gripe is that Bowser Jr.'s the only boss you fight and that Yoshi's an easy mode character, but the rest of the game makes up for it. Wonder isn't innovative or revolutionary, but it expands upon the classic 2D Mario gameplay in so many exciting ways that the New Super Mario Bros. series hasn't.
      Another indie title I'm looking forward to the most next year is Penny's Big Breakaway. It's a 3D platformer made by the same devs as Sonic Mania, and during a livestream of playing the game, the devs said they took inspiration from games like Super Mario 3D World and Kirby and the Forgotten Land. What Penny has that's unique is the ability to do fun acrobatics with a yo-yo.
      Sorry. This is way longer than the post I usually make, but you get my point.

  • @meettheprotagonist8523
    @meettheprotagonist8523 6 หลายเดือนก่อน +7

    SPICY TAKE SALAD IS BACK!!!!

  • @BohemianRaichu
    @BohemianRaichu 6 หลายเดือนก่อน +4

    spot on about Wind Waker. If they had taken their time, it could have been the greatest Zelda game.

  • @lethauntic
    @lethauntic 6 หลายเดือนก่อน +2

    I got a good one for next time! "Good games are better than bad games"
    God, the discourse around that is gonna be insane.

  • @johnlucas1543
    @johnlucas1543 6 หลายเดือนก่อน +2

    Arlo, this is nonsense. On the title alone.
    No. Splatoon is a brand new franchise & SHOULD be elaborated on more & more going forward. I love it.

  • @SuperStaticPro
    @SuperStaticPro 6 หลายเดือนก่อน +4

    This take is spicier than Spicy Calamari.

  • @michaelvento4743
    @michaelvento4743 6 หลายเดือนก่อน +8

    I think that crunch deadline guy might be a bit salty about Silksong. Which I somewhat fair, but I can’t wait until that game is released and it becomes the pinnacle of why devs should just be allowed to work at their own pace

  • @SamTheMarioMan
    @SamTheMarioMan 6 หลายเดือนก่อน +1

    Counterpoint: If we only had Splatoon 1, that'd mean Splatoon would only be available on the Wii U. And it'd mean we'd never have gotten Off the Hook or Deep Cut (or playable Octolings). So I'm definitely glad we got more!
    However, I do agree with that person on the really bad netplay, with comm. errors being obnoxiously frequent, and somewhat agree with the recycled content as Splatoon 3 is kinda like glorified DLC for Splatoon 2 on the same system. All the same game modes, only a couple new weapon types, the returning Salmonids being exactly the same as they were in 2, story mode having all the same elements as Octo Expansion, etc. But I do still appreciate the new things that are in there, like Tableturf, Tricolor Battles, the few changes they *did* make to Salmon Run, and the bosses in story mode

  • @Jkdabomb10A
    @Jkdabomb10A 6 หลายเดือนก่อน +2

    “You do not abuse people to make better art.” Thank you. Defending crunch even if you thought the product was improved by it (which they aren’t) is gross.

  • @willwunsche6940
    @willwunsche6940 6 หลายเดือนก่อน +3

    Personally Splatoon 1 was my favorite and I would love a new Splatoon 4 on the next console in a year and a half. That's it, that's my entire opinion.
    I may have problems with some of the decisions being made with 2 and 3 but I still love those games immensely and like when they released.

    • @captaincozmo8529
      @captaincozmo8529 6 หลายเดือนก่อน

      I think the splatoon franchise should do 1 game per console
      With that being said, I can completely understand splat 3 being on the switch with splat 2 considering how long the switch has been going for

    • @willwunsche6940
      @willwunsche6940 6 หลายเดือนก่อน

      @@captaincozmo8529 Yeah Switch has been out for a long time. Although for me I don't see why we should artificially limit ourselves. For me the more quality content/games the better. If people love something and the developers want to make more let them

  • @cv7368
    @cv7368 6 หลายเดือนก่อน +3

    Splatoon 3 made the mistake of releasing the immediately after Splatoon 2 and being incredibly similar.
    The are some quality of life improvements, but there are no new core modes and there's a bigger emphasis on grinding.
    It was asking players to get burned out

    • @MadMaxxed1224
      @MadMaxxed1224 6 หลายเดือนก่อน +11

      There were 5 years in-between launches. That's a good amount of time. I think 3 was necessary with 2 ending a few years ago. They need a game with continuous support for the final years of the Switch.

    • @chasecassady1608
      @chasecassady1608 6 หลายเดือนก่อน +4

      "Immediately" - splatoon 3 was 5 years later

    • @Buglin_Burger7878
      @Buglin_Burger7878 6 หลายเดือนก่อน

      @@MadMaxxed1224 Except it isn't, it is an Online Focused Shooter which means for the players it doesn't end till the severs go down or they are done. Look at Team Fortress 2 and how it still is going strong despite everything.
      Splatoon 3 feels really off being that it effectively is competing against Splatoon 2.
      This kind of thing can kill entire series.

    • @Mysticuffs
      @Mysticuffs 6 หลายเดือนก่อน

      ​@@Buglin_Burger7878Competing? Have you played Splatoon 2 recently? There's nobody playing; it takes 20+ minutes to queue for one match.

  • @TheShachattack13
    @TheShachattack13 6 หลายเดือนก่อน +2

    ive been screaming from the rooftops for years that its insane that nintendo hasn't done a warioware mobile game. Its literally the one nintendo Ip that makes even more sense on mobile than on nintendo hardware

  • @DoctrDoc
    @DoctrDoc 6 หลายเดือนก่อน +1

    Metroid would make an EXCELLENT animated "short" even something 10 - 20 minutes could work (you know, the ones that are all visual story telling with no dialogue)