*Purchase the project files and support the channel:* • Gumroad: ryankingart.gumroad.com/l/battered-metal • Patreon: www.patreon.com/posts/94323832 • Blender Market: blendermarket.com/products/battered-metal
I actually just encountered a strange thing after I finished the tutorial closed and reopened my blender file The edges of my shader have become a shade of purple, but I can't figure out where it's emanating from. All the rust colors and masks are set to what you suggested in the video@@RyanKingArt
Thanks, Ryan. I appreciate the tutorials very much. I'm still very new at this and it's all a little mind-blowing. I do have one question though. Once you have created your new procedural material, whatever it might be, what is the basic process you need to do to be able to use it on other objects in your Blender projects? Do you simply save the file as a .blend file? But then how do you access those various materials later? Do you append that file into your new work? Thank you for any help you might be able to provide this old geezer. In Him, Daryl.
Great work, but I don't know why even if I did it exactly like yours. Ico sphere scale included. In the node scale. I've been forced to scale down to 0.050 to get something similar to yours. Did I miss something?
Are you using Linux Mint? If you use it, would you recommend it? I'm really bored of windows and I'm looking for a Linux distro where I can work on 3D. My computer just crashed for no reason and my project was destroyed due to the "missing DNA block" error. probably because of windows because I don't have a bad system.. :(
Yes, I use Linux Mint Cinnamon, and I highly recommend it. You could also look into Ubuntu, that's another good Linux Distro. Also, because Linux is easier on your computer, Blender actually renders faster on Linux! CG Geek made a video about it a while back. Windows is clunky and bloated, and has a lot of un-needed stuff on it, that can slow down computers. The biggest downside to Linux, is that some programs don't work on Linux. So you might want to make sure all of the programs you use work. However, all of the programs I want to use, like Krita, Gimp, Thunderbird, Firefox, OBS, Blender, Audacity, Skype, Discord, Zoom, and a lot of other programs, do work. Also, If you're a gamer, Steam works on Linux too. so you can get a lot of games that way.
@@RyanKingArt Thanks for replying. I've been wanting to switch to Linux for a long time, but I wasn't sure. I researched alternative programs I could use and watched the videos you mentioned. I think now I can switch to Linux without any doubts. thanks!
Do you have videos on masking uv maps and useing the masks ??? I want to texture using nodes i want multiple texture alpha on different parts and control the scale and intensity i think they do it by masking uv maps and ues them to tell the nodes where to effect but i can't find a video on TH-cam that shows how to mask uv maps and use them with nodes
Hi Ryan, I hope you are doing well. can you please discuss texel density in the future of your videos? I coudn't find any clear and easy explanation in TH-cam.
Hello! I have a question. How do you add bump maps along with camoflouge materials? Does it invovle adding an additional node along with the camo? What I mean is how to put the bump map ON TOP of the camo material (or any material for that matter). Thank you! EDIT: I meant how to put bump maps from texture painting ON TOP of the material. Sorry for the misunderstanding.
For something like procedural make up for face masking the eye area some how to show the color node or procedural texture just masking the nose and tell the node to effect just the nose do u have video on this if not can you point me in the right direction ? I cant find eny tutorials on this 🤦i played around with color ramp but that is over all mask and its random i can put noise and other stuff in it but it doesn't have any control to paint the mask need help here 😭
When i press shift A, i don't get any "noise texture" option. I've followed so many tutorials on textures and i am still yet to understand what I'm supposed to do. :(
In order to use a procedural material in a game engine or another 3d software, you will need to bake the material out to texture maps. Check out my tutorial on how to do that here: th-cam.com/video/B2kFeMBBBjc/w-d-xo.html
I want to create a dystopian city with car running on the street animation please help me how to do it on blenderI want to create a dystopian city with car running on the street animation please help me how to do it on blender
*Purchase the project files and support the channel:*
• Gumroad: ryankingart.gumroad.com/l/battered-metal
• Patreon: www.patreon.com/posts/94323832
• Blender Market: blendermarket.com/products/battered-metal
I want to create a dystopian city with car running on the street animation please help me how to do it on blender please help me
The True King of Blender
thanks : )
@@RyanKingArtI want to create a dystopian city with car running on the street animation please help me how to do it on blender
@@RyanKingArtplease help me
I noticed that true professionals in their field are never afraid to share their knowledge, while laymen keep their secrets.
thanks 👍
Amazing tutorial. Explicity describing every little detail. Pace is neither too fast nor slow. Very much appreciated!
Glad you liked it!
maaaan you're kind of master in here with your head and blender
thanks
Amazing tutorial, easy to follow with impressively realistic result. Thank you very much.
glad you like it! thanks for watching!
First comment, Yes finally! - I love your channel, your shop, and how you explain all aspect of Blender Tools & Materials!
thank you!
Nice Ryan king of materials
thanks for watching!
Appreciate the thorough tutorial, this was my first procedural shader and it was really simple to follow along!
glad you liked it! thanks for watching.
I actually just encountered a strange thing after I finished the tutorial closed and reopened my blender file The edges of my shader have become a shade of purple, but I can't figure out where it's emanating from. All the rust colors and masks are set to what you suggested in the video@@RyanKingArt
Oh nvm, I moved the HDR file into another folder so it broke the link and replaced it with a purple hue in the render.
1 video seu me ensinou muito mais que 2 professores especialiazados hhahahah, obrigado ai novamente
glad it helped!
Great procedural shader. Thank you very much and well done !
Glad you like it!
You're the Bob Ross of Blender
thanks!
Amazing 🤩🤩
thanks!
Very cool, just what I need
thanks for watching!
Thanks, Ryan. I appreciate the tutorials very much. I'm still very new at this and it's all a little mind-blowing. I do have one question though. Once you have created your new procedural material, whatever it might be, what is the basic process you need to do to be able to use it on other objects in your Blender projects? Do you simply save the file as a .blend file? But then how do you access those various materials later? Do you append that file into your new work? Thank you for any help you might be able to provide this old geezer. In Him, Daryl.
Great work, but I don't know why even if I did it exactly like yours. Ico sphere scale included. In the node scale. I've been forced to scale down to 0.050 to get something similar to yours. Did I miss something?
Are you using Linux Mint? If you use it, would you recommend it? I'm really bored of windows and I'm looking for a Linux distro where I can work on 3D. My computer just crashed for no reason and my project was destroyed due to the "missing DNA block" error. probably because of windows because I don't have a bad system.. :(
Yes, I use Linux Mint Cinnamon, and I highly recommend it. You could also look into Ubuntu, that's another good Linux Distro.
Also, because Linux is easier on your computer, Blender actually renders faster on Linux! CG Geek made a video about it a while back. Windows is clunky and bloated, and has a lot of un-needed stuff on it, that can slow down computers.
The biggest downside to Linux, is that some programs don't work on Linux. So you might want to make sure all of the programs you use work. However, all of the programs I want to use, like Krita, Gimp, Thunderbird, Firefox, OBS, Blender, Audacity, Skype, Discord, Zoom, and a lot of other programs, do work.
Also, If you're a gamer, Steam works on Linux too. so you can get a lot of games that way.
@@RyanKingArt Thanks for replying. I've been wanting to switch to Linux for a long time, but I wasn't sure. I researched alternative programs I could use and watched the videos you mentioned.
I think now I can switch to Linux without any doubts. thanks!
Do you have videos on masking uv maps and useing the masks ??? I want to texture using nodes i want multiple texture alpha on different parts and control the scale and intensity i think they do it by masking uv maps and ues them to tell the nodes where to effect but i can't find a video on TH-cam that shows how to mask uv maps and use them with nodes
Thank you very much
You are welcome!
Hi Ryan, I hope you are doing well. can you please discuss texel density in the future of your videos? I coudn't find any clear and easy explanation in TH-cam.
Hey Ryan, quick question.
Do you think Blender has the same potential to create materials as substance designer? Thx
I have never used substance designer, so I can't say for sure.
Hello! I have a question. How do you add bump maps along with camoflouge materials? Does it invovle adding an additional node along with the camo? What I mean is how to put the bump map ON TOP of the camo material (or any material for that matter). Thank you!
EDIT: I meant how to put bump maps from texture painting ON TOP of the material. Sorry for the misunderstanding.
Круто 👍👍
thanks!
For something like procedural make up for face masking the eye area some how to show the color node or procedural texture just masking the nose and tell the node to effect just the nose do u have video on this if not can you point me in the right direction ? I cant find eny tutorials on this 🤦i played around with color ramp but that is over all mask and its random i can put noise and other stuff in it but it doesn't have any control to paint the mask need help here 😭
Nice tutorial ! . :o)
Thanks!
👍👍
thank you!
Noiiiceee...
thanks!
you are the best
thanks for watching!
👑
thanks!
When i press shift A, i don't get any "noise texture" option. I've followed so many tutorials on textures and i am still yet to understand what I'm supposed to do. :(
IDK man I am just starting but I have the noise texture just fine, maybe update your blender version? idk really
I really need to know how to export it, plz help
In order to use a procedural material in a game engine or another 3d software, you will need to bake the material out to texture maps. Check out my tutorial on how to do that here: th-cam.com/video/B2kFeMBBBjc/w-d-xo.html
Be better if you actually separated the rest from the rest of the metal? Rust isn't metallic from what I've heard
Oh yeah that might be better. thanks for the feedback 👍
@@RyanKingArt you're welcome
Is it a planet tutorial ?
No its supposed to be metal
@@RyanKingArt it was just looked like a planet at a glance 😅
I want to create a dystopian city with car running on the street animation please help me how to do it on blenderI want to create a dystopian city with car running on the street animation please help me how to do it on blender
I get lots of tutorial requests, but I will consider it.
@@RyanKingArt thanks please start it earlier I'm waiting
@@RyanKingArt I request you 😊