2:06 "Jump on Panel Number 1. It will take you to Panels 2 and 3. Jump as soon as you land on a panel, or else you'll fall." I will never unhear Omochao's mother.
I agree with OmegaChase. Sa1 was like Sonic's last "classic game" that just so happened to be 3d and contain a large adventure with the homing attack. The enemies and the locations feel somewhat cheesy and fit for a sonic classic game
@@Gamelover882 i'd say sa2 was the last "classic" game, not counting the advance titles, and heroes was the beginning of the slow shift from classic gameplay into the experimental bumpy ride sonic's been in since. (i still love heroes though)
Its because they follow an act structure [sonic adventure]. The "acts" change when the music changes. Lava mountian for exmple has the outside which would be act 1 and the inside which would be act 2. Same act sctrutre for emerald coast, windy valley, ice cap, twinkle park, speed highway, and lost world. Only levels which dont follow this are casinopolis, sky deck, and final egg.
Whether it's a good or bad thing that they rehashed the classic rage designs in the first era, I really like their more original designs in the later eras.
@@Psyyyblast si, aunque en ese juego se llamaba "blast attack" y solo podía hacerlo a los badniks y no a eggman o a los muelles como en Sonic Adventure (DC). Y solo cuando agarraba el escudo dorado
The level design it's a bit poor, but I still think it's good, especially the ones for Water Palace and Tropical Resort. The graphics are pretty cool IMO but the 3DS can do better than that. The controls are good, however the circle pad it's a bit wonky. The special stages are really cool, and the time eater it's way better than the HD version. The game it's not a killer app AT ALL, but it's still nice, and it's good to pass the time. However, if your opinion it's that it's bad, I respect it =).
@@brawlmasterjoelstudios Ah, yeah I see where you’re coming from. Honestly I find the Wii U version to be fun enough and the 3DS version to be quite solid.
When you think about it. It makes sense that classic sonic would get the homing attack here. since this was the adventure was the first game Sonic got the homing attack.
Probably for 2 reasons 1- Modern Sonic's booster game play with probably dropped in frames for the 3ds if it was fully 3D 2- They probably want to do the Rush style
Sonic 4 Episode 2 had a fantastic soundtrack, Castlevania Act 3, Sky Fortress Act 1 + 2, All of Oil Desert, Metal Sonic's theme, Death Egg Mk II all stand out, and the rest sound great as well. If any of them had been in Sonic 2 you'd be claiming them as masterpieces. It's simple because you didn't grow up with them that you're not holding them in the same light.
Nah, I'm an early 2000's kid and I prefer the original trilogy's soundtrack to Sonic 4. Not that Sonic 4 doesn't have good music, it's just that I like the originals better, no nostalgia at all.
Come on man, it's not that bad. The level design is OK but it's a bit automated, however I think the classic stages have better level design than the modern ones (plus better classic physics than the HD version). I'm not saying it's an amazing game, but it's good for a something made in 8 months.
First; I didn't actually "copied", I just pointed out some things of the top comment, and pointed out another ones that the top comment didn't, so it isn't actually a copy. Second; I don't know why do you even care about if I copy or not. You're pretty much the only person who has accused me about that. It's not like I would cause the apocalypse or stuff like that. Third; Thanks, I know I'm badass =D.
Hmm, I'd agree on that point, the synth is what ruins it, but the compositions themselves are great imo. And Metal Sonic's theme and Sky Fortress act 2 are my personal favourites :)
One nice feature that I got used to on the pc version was hitting X to spindash like in Sonic Adventure. But in this you have to do it the classic way which is a little difficult with the crappy thumpad. I am upset at the fact that this game had two handheld levels. I would've loved Bridge Zone or Jungle Zone! Or even Secret Base!
True.. It's just Sonic lol, It has the potential to be better, I didn't like the fact that Dimps took the lazy way out, but then again this is one of the earliest 3DS games. Its just compared to many other 3DS games out there, this pales in comparison.. but thats a whole other different story. I just think it could have looked better visually, though its not bad anyways.
I just play this level today, and I was like "Oh, a level from Sonic Adventure, one of my favorite games of all time? Heck Yeah!" BUT.....then I played the levels and......oh god was it a pain in the ass, I got a game over on BOTH acts due to its poor level design and cheap, placements of bottomless pits. So yeah, Emerald Coast (as of now) is probable my least favorite level in the game, and that's sad really. Still enjoying Sonic Generations for the 3DS tho.
I have not played the game yet but I know for a fact that was Jun Senoue trying to create an original sound from the original Genesis console but failing massively. Seeing as he hasn't been known for greatness among that from some of the soundtrack in Sonic 4 episode 1 it's not like he has it perfected like he has with other music. Seeing as Chronicles was a regular spin off it shouldn't be hard to do a soundtrack like others. Sonic 4 was trying to be a throwback having more of an excuse.
i play xbox 360 versions of sonic generatios and not 3ds the reason is because 3ds version classic sonic can do homeing attack but in the original he cant
Fractorification For your info, Sonic Generations on the consoles had years to develop while DIMPS was rushed by SEGA, given literally months, to literally develop this game asap to tie in with the Console release date I blame SEGA EDIT: I always thought this was a good 2D reimagined version of Emerald Coast from the Dreamcast version
Ok liked the level fine but why did they need to pick another beach level like adventure 1 has some very good levels to pick (windy valley, twinkle park, red mountain) I understand skydeck and lost world wouldn't really work in a 2d environment and you didn't want to use speed highway since the console version used it but we don't need to play another beach level like this game has so much
This could of been so much better, Dimps made great games like Sonic Rush and the sequel. Ever since they've been in charge of creating handheld ports of the console game, their games have started to lack. Maybe they are being rushed, because i know they can do better than this.
@@p0p525 Oh I'm aware of this. LOL Wow what a blast from the past! So I think "Past Me" was saying the graphics could have looked a little better. I was probably referring to the fact that I thought it looked like it could pass for an original DS title rather than a 3DS title and this is largely due to the 3DS' low resolution screen.
The console/PC version is pretty much unarguably better in every way that isn't the bosses. ...Where is the classic era boss, Melpronto? You just skipped the best music in both versions!
Metal Sonic's theme sucked in my opinion. Sky Fortress act 2 was probably the best. I'm gonna have to agree that the Sound Font they used does not in fact emulate the actual genesis hardware and that some of their choices with synthesizers did suck. Overall you get songs that are pretty good, but could have been better. The fact that you brought up Sonic 2 means something, those tracks were memorable. Sonic 4 has that same potential, problem is the synth they used is garbage.
Wasn't made by Sonic Team, doesn't really count. An example as to why, Sonic 06 was terrible but it still had a great soundtrack. Wasn't made by Sonic Team so the end result was that garbage of a soundtrack.
2:06 "Jump on Panel Number 1. It will take you to Panels 2 and 3. Jump as soon as you land on a panel, or else you'll fall." I will never unhear Omochao's mother.
that was Tikal , the Ancsestor of Knuckles , not Omochao 😅
That's why he called it Omochao's mother xD
Tikal>omochao
The orca section actually requires input?! What is this madness?
I like how the classic stage of Emerald Coast mimics the original, while the modern Radical Highway course mimics the original.
The level... It's exactly like Emerald Coast only in 2D. That's pretty awesome from Sega. Really clever.
You mean dimps
Those geniuses
geniusss
Emerald Coast but just completely 2D.
I actually kinda dig it lmao
Third party companies can only do so much on the system during its first yearp
Is it bad that, for the longest time, I considered Sonic Adventure a Classic Sonic game and Sonic Adventure 2 as the start of the Modern Sonic games?
You could make a legitimate argument for that.
Adventure Sonic is just Classic Sonic going through puberty and becoming Modern Sonic.
I agree with OmegaChase. Sa1 was like Sonic's last "classic game" that just so happened to be 3d and contain a large adventure with the homing attack.
The enemies and the locations feel somewhat cheesy and fit for a sonic classic game
@@Gamelover882 i'd say sa2 was the last "classic" game, not counting the advance titles, and heroes was the beginning of the slow shift from classic gameplay into the experimental bumpy ride sonic's been in since.
(i still love heroes though)
Its because they follow an act structure [sonic adventure]. The "acts" change when the music changes. Lava mountian for exmple has the outside which would be act 1 and the inside which would be act 2. Same act sctrutre for emerald coast, windy valley, ice cap, twinkle park, speed highway, and lost world. Only levels which dont follow this are casinopolis, sky deck, and final egg.
Am I the only one that actually notices that classic sonic's momentum physics are actually better on the 3ds version?
Yes
No
i mean if the entire game is gonna be 2d might aswell rework the physics right lmao
Makes sense, considering Dimps (the guys that made the Advance and Rush series) worked on this
Whether it's a good or bad thing that they rehashed the classic rage designs in the first era, I really like their more original designs in the later eras.
It’s sad that this game had only 6 months to be finished. I wish the modern stages were actually 3D, but this game is still a fun time killer.
I like how this level is basically a re-creation of the original level from Sonic Adventure, but in 2D with Classic Sonic.
Those goal post signs are so cheap LOL
James Bryan time and money ma dude
*godly*
This game had 6 months to be finished
@@NvanRoblox
Proof?
@@kirbmaster575 wait wrong video maybe
Man, I feel like the only one who actually liked this version (and I'm 100% sure that I'm the only one who liked it more than the HD version)
Classic Sonic With homing attack (Sorry for my english)
Gonzalo Jugando soy irlandés. ¡Tu inglés es muy bueno!
Practice makes perfect as they say....
So step it up pal!!
Y saludos :P
Creo que Sonic ya podía hacer el Homing Attack en Sonic 3D Blast, que salió en 1996.
@@Psyyyblast si, aunque en ese juego se llamaba "blast attack" y solo podía hacerlo a los badniks y no a eggman o a los muelles como en Sonic Adventure (DC). Y solo cuando agarraba el escudo dorado
The level design it's a bit poor, but I still think it's good, especially the ones for Water Palace and Tropical Resort. The graphics are pretty cool IMO but the 3DS can do better than that.
The controls are good, however the circle pad it's a bit wonky.
The special stages are really cool, and the time eater it's way better than the HD version.
The game it's not a killer app AT ALL, but it's still nice, and it's good to pass the time.
However, if your opinion it's that it's bad, I respect it =).
My opinion of lost world as a whole
@@brawlmasterjoelstudios
Which version? The Wii U/PC and 3DS versions are completely different aside from the story and level themes.
@@kirbmaster575 the 3DS
I haven't played the Wii U version
@@brawlmasterjoelstudios
Ah, yeah I see where you’re coming from. Honestly I find the Wii U version to be fun enough and the 3DS version to be quite solid.
Yeah, the level design Is so bland they had to give classic sonic the homing attack to make them Interesting
This looks WAYYYYY funner than the modern version still enjoyed both picking it up tomorrow.
When you think about it. It makes sense that classic sonic would get the homing attack here. since this was the adventure was the first game Sonic got the homing attack.
yeah
Siiigh, Modern Sonic totally could have been full 3D for the 3Ds. :P
Probably for 2 reasons
1- Modern Sonic's booster game play with probably dropped in frames for the 3ds if it was fully 3D
2- They probably want to do the Rush style
Bluejack 22 oh so that’s why Sonic Lost World for the 3ds was able to be played in 3D, there was no boosting
Sonic 4 Episode 2 had a fantastic soundtrack, Castlevania Act 3, Sky Fortress Act 1 + 2, All of Oil Desert, Metal Sonic's theme, Death Egg Mk II all stand out, and the rest sound great as well.
If any of them had been in Sonic 2 you'd be claiming them as masterpieces. It's simple because you didn't grow up with them that you're not holding them in the same light.
Nah, I'm an early 2000's kid and I prefer the original trilogy's soundtrack to Sonic 4.
Not that Sonic 4 doesn't have good music, it's just that I like the originals better, no nostalgia at all.
Also, castlevania is a completely different game
Come on man, it's not that bad.
The level design is OK but it's a bit automated, however I think the classic stages have better level design than the modern ones (plus better classic physics than the HD version). I'm not saying it's an amazing game, but it's good for a something made in 8 months.
Em-Er-Ald!
Console version would of looked so pretty if they would've put this stage instead of speed highway
I’d agree if we didn’t have a green world with water in console gens.
First; I didn't actually "copied", I just pointed out some things of the top comment, and pointed out another ones that the top comment didn't, so it isn't actually a copy.
Second; I don't know why do you even care about if I copy or not. You're pretty much the only person who has accused me about that. It's not like I would cause the apocalypse or stuff like that.
Third; Thanks, I know I'm badass =D.
Oh my I love Sonic 2, Ocean Wind Zone is my favorite Zone.
*Insert Sudden Clarity Clarence face here*
2:14 Soooo many feels :(
Me gusta la parte cuando corre en la pared 1:46
What I want to know is why the background scrolls independently of the stage. It's not natural at all.
its an 8 year old comment but damn,,, looks like someone never went in a car lol
I would've thrown an angry fit at 2:14
2:14
Since classic Sonic has the exact same rhythm for emerald coast does that mean he is Dreamcast sonic
YoungDead Bullet ok it just made me wonder cause classic and Dreamcast both spindash and how attack
It’s ya boi Anims Classic Sonic only know how to homing attack after meeting Modern Sonic
Alan William I know that
It’s ya boi Anims Classic can roll at will while Dreamcast can only roll when using a spin dash.
0:54 is literally just sky temple
What is up with Modern era levels (for example: Emerald Coast) and FUCKING CRATES!?!?! I keep dying on these levels because of them.
Ada08 You suck lol
_classic sonic doing homming attack_
what
Its also in the xbox version but you have to unlock it 1st
are you happy? are you happy with what you achieved?
Man, if only this game wasn't a 3DS exclusive, I'd gladly get it. I have the console version but it's just not the same...
Honestly I’d be happy if they swapped this with speed highway in the original gens. We have like 4 highway zones in console gens.
Alright, I'm a man to admit when I'm wrong. Thank you for the insight good sir.
Act 1 of this zone is okay but I never had the urge to replay it again
Same
Hmm, I'd agree on that point, the synth is what ruins it, but the compositions themselves are great imo.
And Metal Sonic's theme and Sky Fortress act 2 are my personal favourites :)
sooo many springs
It does doesn't it. Some of the textures even look pixelated like it was rendered on a DS.
A mi hermano le gusta la carrera de la ballena 1:09
So this is what Sonic Adventure would've looked if it didn't switch the Sega Saturn for the Dreamcast, uh?
Sonic Chronicles objects.
One nice feature that I got used to on the pc version was hitting X to spindash like in Sonic Adventure. But in this you have to do it the classic way which is a little difficult with the crappy thumpad. I am upset at the fact that this game had two handheld levels. I would've loved Bridge Zone or Jungle Zone! Or even Secret Base!
Of all the Sonic games out there, HOW did you come to the conclusion of Classic Sonic's model being based off Sonic Blast?!
So you want it to be a poly mess or a 2d sprite
so much memories.....
its sonic music of course its good
"What are you talking about, there are tons of speed boosters and springs everywhere. THAT'S A LEVEL! RIGHT?" ~SolarisParadox
This is one of my favorite levels in the game
my faith in humanity is now gone
True.. It's just Sonic lol, It has the potential to be better, I didn't like the fact that Dimps took the lazy way out, but then again this is one of the earliest 3DS games. Its just compared to many other 3DS games out there, this pales in comparison.. but thats a whole other different story. I just think it could have looked better visually, though its not bad anyways.
@Xhorxhi F SEGA actually it was SEGA who made it up.
...You can reply to people....
I just play this level today, and I was like "Oh, a level from Sonic Adventure, one of my favorite games of all time? Heck Yeah!"
BUT.....then I played the levels and......oh god was it a pain in the ass, I got a game over on BOTH acts due to its poor level design and cheap, placements of bottomless pits.
So yeah, Emerald Coast (as of now) is probable my least favorite level in the game, and that's sad really. Still enjoying Sonic Generations for the 3DS tho.
I have not played the game yet but I know for a fact that was Jun Senoue trying to create an original sound from the original Genesis console but failing massively. Seeing as he hasn't been known for greatness among that from some of the soundtrack in Sonic 4 episode 1 it's not like he has it perfected like he has with other music. Seeing as Chronicles was a regular spin off it shouldn't be hard to do a soundtrack like others. Sonic 4 was trying to be a throwback having more of an excuse.
thanks needed that
i play xbox 360 versions of sonic generatios and not 3ds the reason is because 3ds version classic sonic can do homeing attack but in the original he cant
Boing, boing, boing, boing, boing.
@DaPaRappa never seen you so axtive on a video! Also melpontro nice vid
Love it!
no attempt to change the music here
This stage should be a DLC
total bull :/
Sonic Blast was good.
It's amazing how fans like CorviDude with no experience or degree in game design can make better level than Dimps.
Fractorification Who is he?
Fractorification For your info, Sonic Generations on the consoles had years to develop while DIMPS was rushed by SEGA, given literally months, to literally develop this game asap to tie in with the Console release date
I blame SEGA
EDIT: I always thought this was a good 2D reimagined version of Emerald Coast from the Dreamcast version
the 3ds version has better bosses and levels then the xbox 360 version & ps3 version
Ok liked the level fine but why did they need to pick another beach level like adventure 1 has some very good levels to pick (windy valley, twinkle park, red mountain) I understand skydeck and lost world wouldn't really work in a 2d environment and you didn't want to use speed highway since the console version used it but we don't need to play another beach level like this game has so much
Lol man did I HATE this stage, freaking death pits.
This could of been so much better, Dimps made great games like Sonic Rush and the sequel. Ever since they've been in charge of creating handheld ports of the console game, their games have started to lack. Maybe they are being rushed, because i know they can do better than this.
Incoming generic discussion about why Sonic Generations 3DS doesn't have 3D stages this console could handle.
The music is good though.
It could look better for 3DS though, it at some points does look like DS quality though.
This comment is 8 years old but...Looks like someone didn't notice the size of a ds screen is still small af
@@p0p525 Oh I'm aware of this. LOL
Wow what a blast from the past! So I think "Past Me" was saying the graphics could have looked a little better. I was probably referring to the fact that I thought it looked like it could pass for an original DS title rather than a 3DS title and this is largely due to the 3DS' low resolution screen.
Did Classic Sonic just homing attack?
Hey, guys, shut up about Sonic Chronicles, that ain't why this video is here.
is it just me or does the scenery in the begining look a bit small compared to classic sonic?
Je n'arrive pas a passer le premier grand saut vaec le jump
BIOWARE WORKS FOR EA IT DOESNT COUNT
Well I mean, I'd rather have sonic CD than the ds version. The console/pc versions are great though, especially PC because the game runs at 60 fps.
So? It's a Sonic Generations 3DS video, if people wanna whine about Sonci Chronicles, why here when I bet theres a ton of vids on Sonic Chronicles?
it took me time to realize that sry but no i wont continue to argue with them
Why does classic have a homing attack?
He gets it after meeting Modern after the Big Arms fight.
This levels actually pretty fun, it doesn't compare to any of the 3&K levels but its fun! Moderns is boring though.
it wasnt made by sonic team it doesnt count
It's 3DS.
i recommend you dont listen to them they're just trolls
its a bioware game it doesnt count
Not really. Its proving that you're doing something completely unrelated to the video. Not my fault you don't wanna keep the subject to the video.
Sky fortress act 2 and 3 denies
0:55 fucking life it ruined the best part
The console/PC version is pretty much unarguably better in every way that isn't the bosses.
...Where is the classic era boss, Melpronto? You just skipped the best music in both versions!
lol derp on my part
Metal Sonic's theme sucked in my opinion. Sky Fortress act 2 was probably the best. I'm gonna have to agree that the Sound Font they used does not in fact emulate the actual genesis hardware and that some of their choices with synthesizers did suck.
Overall you get songs that are pretty good, but could have been better. The fact that you brought up Sonic 2 means something, those tracks were memorable. Sonic 4 has that same potential, problem is the synth they used is garbage.
Is This Map From Sonic '06 Or Sonic Adventure ?
Sa1
@@mr.curtis6730 ok
This level is so hard and I hate it
Best level in the game?
One question does this Game has Idle animations ?
It does for both hedgehogs.
@@bingobo2551 siuuuu
Should I care?
Sounds more like Sonic Unleashed to me.
nO this is incorrect why does Classic sonic have a homing attack
Wasn't made by Sonic Team, doesn't really count. An example as to why, Sonic 06 was terrible but it still had a great soundtrack. Wasn't made by Sonic Team so the end result was that garbage of a soundtrack.
bettet than 3d blast
This stage is awful I just cannot beat it at all that stupid orca section and the rest of the level is just soooo bad it’s impossible
Personally though I think I'd rather have Sonic cd than this.