I get why they made everyone’s armor unique, but there is something terrifying of a squad of Spartans rolling up on you in matching armor. The fact that they can move so quickly and you can’t tell them apart would be chaos on the battlefield trying to fight them.
That's part of the reason I love Red Team from Halo Wars 2, they're practically identical save Jerome's red markings. Also we don't spend nearly enough time with exclusively Spartan-II fire teams
The whole anonymous warrior look with no identifying markings or individuality is very intimidating to fight against. As you said, there’s no way of telling them apart. You kill one, and two more appear that look just like him.
Matching colour scheme makes sense but it also makes sense to use the right armour for the right spartan: Scout makes sense for Jun as hes a scout lmao. So some individuality makes way more sense
It's an actual strategy. Displaying a uniform fighting force makes the target feel overwhelmed and outnumbered by a coordinated enemy. It's to trigger the same primal emotional sensation one would feel being swarmed by a pack of animals. You know it's a group. You know they work well enough together to look like one another. You know that they are gonna fuck you up, whether taking turns or all at once.
If I remember correctly, it's not possible to modify Jorge's armour configuration in any way due to the fact he uses an entirely separate model from everyone else. That, or it's extremely hard. It's likely not a creative choice.
I love how Jorge is such a presence that his armor is completely untouched. If anyone's going to have his suit custom-made, it's going to be the guy who can fistfight a Brute and win.
They honestly look so much better like this. This is always what I imagined spartans would look like in lore. The original designs were very unique, but because these ones are all the same color and use the same helmets, the small differences become even more noticeable. Jun's weapon and hood become more noticeable and define him as the sniper. Kat's prosthetic arm becomes more defined, as its the most unique part of her otherwise standard armor (this gives better insight into her past and alludes to the reason behind her blunt personality). Carter's no-nonsense setup with only practical attachments for storage and communication define him as a serious leader. Emile's oversized pauldron, excessive amounts of explosives, shotgun shells, kukri knife, shotgun, and lack of dialogue makes him seem like an ominous, dangerous, and potentially unstable combatant (the original design had the same effect but on a more extreme level with the carved skull visor). Jorge sticks out like a sore thumb due to his size, which is accentuated by his unique helmet. This is perfect because as the only spartan II on the team, it makes sense to imply that he is different from the others. Granted, all of these traits are characterized by the original designs. However, in my opinion the more extreme and unique aspects (colors, individual armor components) of the original designs throw so much detail that these small differences are overshadowed by the ones that stand out the most. For example, you probably wouldn't notice Emile's crazy amount of explosives because your attention is directed to his almost comically carved skull helmet, and the red pauldron divert the eyes away from the rest of his armor. Jorge's size difference becomes less important because there are already so many other differences, that this becomes almost irrelevant. Carter's objective-oriented attachments are hardly noticeable because like the other characters, they are just more little details added on that aren't very noticeable.
This is how the Spartan-IIs looked in the lore (more or less). During the proposed Operation: Red Flag all 25 available Spartan-IIs were recalled to Reach and outfitted in Mk. V Mjolnir, only some having different tactical attachments etc. For Spartan-IIs it was only Mk. VI onwards where some Spartan helmet/armour designs started to truly differ/standout. There is some canon depictions of Mk. IV being somewhat different with there apparently being a Mk. IV[B] but I don’t know the true canonical status of that set. For reference, it’s what Fred was wearing at the end of Halo: Forward Unto Dawn movie
@@beastmode1915SIIIs did not use Halseys Mjolnir. They used a reverse engineered variants with parts developed and purchased from contractors. Keep in mind the entire SIII project was done in complete secrecy without Halsey's input. It's unlikely that the SIIIs would get identical armor variants. That is, specifically for those few that did get Mjolnir, as most just got the much weaker SPI armor. I'm not sure if SIII Mjolnir is covered much in the novels as they pretty much all wear SPI up til the post covenant war books, which I have not read.
I think at least some diff helmets wouldve been good: CQB for Emile and Scout for Jun, as this actually makes sense for their role. Other than that it was a good call
All Spartans were originally intended to wear the same armor. It's how they should properly be represented not by individuality thats not how Spartans operate
I love the unique armours and especially playing as an fully clad in ODST armour but this is so badass. This is what a realistic Spartan team should look like. No bright colors and all roughly the same equipment with some slight customization just like real soldiers.
I actually prefer this version. Original ain't bad, but this is truer to the practical necessities of combat and the realities of military procurement (not to mention the original portrayals of equipment in the books).
I'm okay with the different helmets (it seems like 50% of armor lore is always carried by helmets lol) but the unified green is a definite improvement.
When Reach was first teased over ten years ago, this is exactly how I expected the main cast to look. Not the Spartan IIIs of Noble Team, but John 117 leading Blue Team with Fred, Kelly, Linda, and hell I'd still accept Jorge as part of the campaign since he was indeed a Spartan II.
I remember people analyzing the early teaser poster of Halo Reach with Noble Team's silhouette standing against the planet horizon. A lot of people were saying the one holding the rifle was Linda.
What I like about this is that the expression of each character is there but because it’s on subtle differences like their loadouts and not so obvious it hits harder
This is how I always personally imagined it. Mostly due to the fact all my (little) knowledge of Reach came from The Fall of Reach book which depicted (I think) Blue Team in standard issue Mark V. Even though it was in actuality just 4 CE Master Chief models. Still, this is hella awesome! Props to you my guy.
While I understand how cool this looks, I can tell that if an actual Halo game was like this it would suck. It wouldn't be impossible telling the Spartans apart, it'd be annoying. It could work for a game where you aren't playing as a Spartan though (ODST 2, Covenant game, marine/insurrectionist game, etc).
Odst had them removing helms visors depolarization. Plus more personality. I think the spartans being humongous works more when we actual know their inner monologues in the books. Idk why it just hurts my eyes seeing everyone in mk5 get up. Wanted more specialty or flair like in the forward on to dawn, how jorge has personal touches to his mk5 and perfers the mk4 helm.
Goddamnit I miss this game. Nothing like playing with some friends and a bunch of skulls on Legendary and getting a checkpoint right before you get blown to bits and then have to play the mission from the beginning. We Remember....
Evidently, and I could be mistaken by this, the retcon was retconned by 343. I haven't read through the books yet, but evidently they ensured that essentially all the books and games are cannon. I'm not 100% though, I just remember seeing a deep dive on how the books and game for reach work with 343's new lore or something
Can you do a version with the EVA helmets (like Emile's original but without the skull)? These would be lore-accurate to the armor system the Spartan IIIs actually wore (SPI armor) 🙂
@@commandercody2980 you say that as if it's scientific consensus, but this is lore we're talking about. And when it comes to lore, you gotta learn to tell the difference between a carefully considered world system, and some random lazy shit. Bungie's off-handed remark about "special teams" is obviously an instance of the latter. The reason why these lore-ambiguous characters from the game are labelled as "Spartan IIIs" is because Bungie didn't have the resources required to tell the actual story of the fall of Reach, the way it happened in the book. But they knew they wanted "tragic story of sacrifice" and "some familiar gameplay" and "some familiar names". Which is also the reason why you randomly have this subplot with Halsey and Cortana and Keyes and the Pillar of Autumn. Unfortunately, they steamrolled all the rich lore in the process.
Technically it is accurate for Jorge to be in Mk IV as in the FoR book, John was the first one to try the Mk V when he tested it with Cortana, otherwise all S-IIs were still in Mk IV.
Can we get a compromise? Standardize the main color--but please not green, how about black-- and secondary colors can maintain the original main color. I would also love to see their original helmets with two changes-- Emile starts the campaign with an unscratched helmet, but he carves into it by the time we land back on the planet after the space mission. I would also love to see silver as the standard visor color.
Mark V (B) is better. I like Chief in CE, but definitely the Noble 6 armor in its simplest form is probably the best of all to represent danger in Spartan form. That color. That design. Almost no additions, making him look even more imposing because he doesn't need many accessories other than what he has on his helmet and some other normal Mjolnir Mark V (B) systems
Ehh personally not my taste I see the appeal a little but I feel like noble expressing themselves is nice bit if personality to each also better recognize each of your team at a glance. It's like how I give all my most experienced Soldiers in Xcom different armor colors so they can be told apart and giving them personality
Mk.V[B] isn't specifically S-III armor. But it's true that it's whole existence in the lore is basically because Bungie didn't know / didn't care about the timeline of the rollout of Mjolnir Mk.V 343 has tried to fix this with some supplemental lore. Mk.V[B] is the testbed for the feature-complete Mk.V that was released in August 2552. Mk.V[B] released November 2551. All Spartan-IIs and Specwar Spartan-IIIs that were actually able to upgrade from Mk.IV to Mk.V[B] did so. Then in August 2552 all S-IIs upgraded to Mk.V, regardless of if they were wearing Mk.IV or Mk.V[B]
Halo Legends and Bungie changed that rule. Unique armor was mostly preferred by fans anyway. Daisy, Noble Team, and the Package’s Blue team all started the trend of unique character armor and here we are. I understand it working on text but unless the numbers on the chest and gear was a constant thing, it wouldn’t work too well for the eye. “He’s that one right there. No not that one, that one!”
Well they all start with the same armor then as time went on they all branches out into their own armor that suited their specialized needs. A good example is how Linda’s whole set up is all focused around her sniper and how Kelly’s armor is all for cqb
@@winter2934 yeah because some Spartan supersoldier really "needed" baby blue armor, and a skull etched into their visor. You know, for tactical reasons.
@@TyTy22_ The whole point was to make it more lore accurate. All armor aside from Gray Team was always said to be green. Not including SPI. Mjolnir Mk IV and V were said to be almost identical
Eso hubiera sido canon si la ONI no le hubiera dado una armadura de menor calidad a los Spartan 3 canonicamente la armadura que traen los spartan 3 es una basura al lado de la de los spartan 2
All Spartans should have the same armor in lore. The fact they made armor variants lore is stupid asf. It completely undermines the super soldier aspect by suggesting their armor STILL needs hardware additions and can't already do everything. It should all be software based like they originally were intended with software updates n shit. Armor variants should be strictly for gameplay purposes not lore
I get why they made everyone’s armor unique, but there is something terrifying of a squad of Spartans rolling up on you in matching armor. The fact that they can move so quickly and you can’t tell them apart would be chaos on the battlefield trying to fight them.
That's part of the reason I love Red Team from Halo Wars 2, they're practically identical save Jerome's red markings. Also we don't spend nearly enough time with exclusively Spartan-II fire teams
The whole anonymous warrior look with no identifying markings or individuality is very intimidating to fight against.
As you said, there’s no way of telling them apart. You kill one, and two more appear that look just like him.
Matching colour scheme makes sense but it also makes sense to use the right armour for the right spartan: Scout makes sense for Jun as hes a scout lmao. So some individuality makes way more sense
Congratulations, you're starting to understand how military uniforms work.
It's an actual strategy.
Displaying a uniform fighting force makes the target feel overwhelmed and outnumbered by a coordinated enemy. It's to trigger the same primal emotional sensation one would feel being swarmed by a pack of animals.
You know it's a group. You know they work well enough together to look like one another. You know that they are gonna fuck you up, whether taking turns or all at once.
I love the unique look of each Spartan of Noble team, but there’s something oddly satisfying about a standardized look
I like a bit of both. Maybe a nice green, brown, or gray as a base color and perhaps a different helmet or highlight as differentiation.
Makes them look professional
@@QuestionableAdviser_yep. Spartans are government killers, no way could they get away with that much individuality
I like how you kept Jorge's helmet as the Grenadier, with it being based on the Mark IV. That's great attention to detail.
Exactly what I was thinking
Carter should of kept his but add the attachment
I'm pretty sure this guy didn't make the mod
@@zatharos6427😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂
If I remember correctly, it's not possible to modify Jorge's armour configuration in any way due to the fact he uses an entirely separate model from everyone else. That, or it's extremely hard. It's likely not a creative choice.
God this was and still is an absolutely beautiful game
Art style trumps graphics every day, and this game had art style in spades.
@@JacopoSkydwellerthe soundtrack was sublime too!!
@@JacopoSkydwellerif you want to see some other art style that holds up wonderfully check out the Dishonored games
It's the only Halo soundtrack I still listen to very regularly, along with ODST. So much gravitas.
@@predatorjunglehunter7332
Marty is the GOAT@@predatorjunglehunter7332
We need the whole campaign cutscenes rn 🤧
th-cam.com/video/_bFnkZs7-eQ/w-d-xo.html
It’s been done! Just have to look for it, I found it before.
Shit feels like the books. Beautiful.
This is awesome. I never hated the customized look in Reach, far from it, but I did always prefer the old days when every Spartan looked the same
I love how Jorge is such a presence that his armor is completely untouched. If anyone's going to have his suit custom-made, it's going to be the guy who can fistfight a Brute and win.
It’s jus cause he’s grenadier its based off mkv
Well that and he's super-double-XL-supreme-soldier size.
@@budnrobots2968
Homies a Spartan 2, he'd throw hands with a Brute Chieftain
Also as an SII he's been in the field with his mjolnir longer than the rest of Noble team so if any one has had the time for mods it's him
*And win* @@dovahfett5919
They honestly look so much better like this. This is always what I imagined spartans would look like in lore.
The original designs were very unique, but because these ones are all the same color and use the same helmets, the small differences become even more noticeable.
Jun's weapon and hood become more noticeable and define him as the sniper.
Kat's prosthetic arm becomes more defined, as its the most unique part of her otherwise standard armor (this gives better insight into her past and alludes to the reason behind her blunt personality).
Carter's no-nonsense setup with only practical attachments for storage and communication define him as a serious leader.
Emile's oversized pauldron, excessive amounts of explosives, shotgun shells, kukri knife, shotgun, and lack of dialogue makes him seem like an ominous, dangerous, and potentially unstable combatant (the original design had the same effect but on a more extreme level with the carved skull visor).
Jorge sticks out like a sore thumb due to his size, which is accentuated by his unique helmet. This is perfect because as the only spartan II on the team, it makes sense to imply that he is different from the others.
Granted, all of these traits are characterized by the original designs. However, in my opinion the more extreme and unique aspects (colors, individual armor components) of the original designs throw so much detail that these small differences are overshadowed by the ones that stand out the most. For example, you probably wouldn't notice Emile's crazy amount of explosives because your attention is directed to his almost comically carved skull helmet, and the red pauldron divert the eyes away from the rest of his armor. Jorge's size difference becomes less important because there are already so many other differences, that this becomes almost irrelevant. Carter's objective-oriented attachments are hardly noticeable because like the other characters, they are just more little details added on that aren't very noticeable.
This is how the Spartan-IIs looked in the lore (more or less). During the proposed Operation: Red Flag all 25 available Spartan-IIs were recalled to Reach and outfitted in Mk. V Mjolnir, only some having different tactical attachments etc.
For Spartan-IIs it was only Mk. VI onwards where some Spartan helmet/armour designs started to truly differ/standout.
There is some canon depictions of Mk. IV being somewhat different with there apparently being a Mk. IV[B] but I don’t know the true canonical status of that set. For reference, it’s what Fred was wearing at the end of Halo: Forward Unto Dawn movie
@@beastmode1915SIIIs did not use Halseys Mjolnir. They used a reverse engineered variants with parts developed and purchased from contractors. Keep in mind the entire SIII project was done in complete secrecy without Halsey's input. It's unlikely that the SIIIs would get identical armor variants.
That is, specifically for those few that did get Mjolnir, as most just got the much weaker SPI armor. I'm not sure if SIII Mjolnir is covered much in the novels as they pretty much all wear SPI up til the post covenant war books, which I have not read.
yea but noble team is spartan 3s so its accurate to have mkvB variant armor
I think at least some diff helmets wouldve been good: CQB for Emile and Scout for Jun, as this actually makes sense for their role. Other than that it was a good call
All Spartans were originally intended to wear the same armor. It's how they should properly be represented not by individuality thats not how Spartans operate
I love the unique armours and especially playing as an fully clad in ODST armour but this is so badass. This is what a realistic Spartan team should look like. No bright colors and all roughly the same equipment with some slight customization just like real soldiers.
I actually prefer this version. Original ain't bad, but this is truer to the practical necessities of combat and the realities of military procurement (not to mention the original portrayals of equipment in the books).
The uniformity is what makes them feel like real operators and look tactical instead of like power rangers.
I'm okay with the different helmets (it seems like 50% of armor lore is always carried by helmets lol) but the unified green is a definite improvement.
When Reach was first teased over ten years ago, this is exactly how I expected the main cast to look. Not the Spartan IIIs of Noble Team, but John 117 leading Blue Team with Fred, Kelly, Linda, and hell I'd still accept Jorge as part of the campaign since he was indeed a Spartan II.
It would have been nice to have a split campaign between blue and red team. But Bungie hated the book lore so they went their own way
I remember people analyzing the early teaser poster of Halo Reach with Noble Team's silhouette standing against the planet horizon. A lot of people were saying the one holding the rifle was Linda.
@@spartanK42 That was my thought as well, and I thought Emile with his knife was going to be Fred.
Looks more like a military strike team
Much better. More military look, less power rangers bullshit
Amen
This is basically how those clan recruitment sessions would act out back in the day, you couldn't join unless you all had matching helmets
What I like about this is that the expression of each character is there but because it’s on subtle differences like their loadouts and not so obvious it hits harder
This is how I always personally imagined it. Mostly due to the fact all my (little) knowledge of Reach came from The Fall of Reach book which depicted (I think) Blue Team in standard issue Mark V. Even though it was in actuality just 4 CE Master Chief models. Still, this is hella awesome! Props to you my guy.
Would love to see this with each member's unique helmets but it overall looks better like this imo.
I've been waiting to see a mod like this. I've always said that Reach should have been about a team of Spartan-IIs. Now that's possible.
Emile should have the top of the skull carved into his visor still imo
I remember I used to constantly rewatch this cutscene to check out my new look when customizing my armor.
While I understand how cool this looks, I can tell that if an actual Halo game was like this it would suck. It wouldn't be impossible telling the Spartans apart, it'd be annoying. It could work for a game where you aren't playing as a Spartan though (ODST 2, Covenant game, marine/insurrectionist game, etc).
Odst had them removing helms visors depolarization. Plus more personality. I think the spartans being humongous works more when we actual know their inner monologues in the books.
Idk why it just hurts my eyes seeing everyone in mk5 get up. Wanted more specialty or flair like in the forward on to dawn, how jorge has personal touches to his mk5 and perfers the mk4 helm.
I really like this more. I think this will be my head-canon from now on.
Goddamnit I miss this game. Nothing like playing with some friends and a bunch of skulls on Legendary and getting a checkpoint right before you get blown to bits and then have to play the mission from the beginning. We Remember....
Noble rolling up like a squad of Salamanders in that green kit. I love it. They look way better. Still unique bits, but the base gear is the same.
El mejor juego de la historia
The mark IV is my favourite and good looking
It kinda reminds me a lot of the early reach: evolve mod.
That looks so good
This game to this day is still beautiful
Theres nothing wrong with the original designs but for some reason I love this uniformed look so much more.
This is how it should have been
it wouldnt make sense lorewise
@@LockheedC-130HerculesOfficialhow so? I'm not the most familiar with the lore surrounding reach, so this is a genuine question.
@@LockheedC-130HerculesOfficialhow so? I'm not the most familiar with the lore surrounding reach, so this is a genuine question.
This is awesome and by my way of thinking feels more realistic and makes more sense given the lore and timeline.
"Did the arbiter spread his seed?" Was the last thing i could've thing of while shitting in the toilet for an hour.
Soooo much better and appropriate.
☠️ Jorge clearly wasn’t tryna play the game ☠️
Love it
Damn, this looks way cooler.
Looks awesome
I don't know why, but this made me very happy. Thanks.❤
The matching armor is Chef’s Kiss🤌
I was never bothered by the retconning of the book but wow... a team of same armours is freaking intimidating
Evidently, and I could be mistaken by this, the retcon was retconned by 343. I haven't read through the books yet, but evidently they ensured that essentially all the books and games are cannon.
I'm not 100% though, I just remember seeing a deep dive on how the books and game for reach work with 343's new lore or something
I didn't appreciate the cutscenes or the music on launch as I do now. Gives me goosebumps.
im not sure which i like more, this, or the og they are both so sick for their own reasons.
Will you do full campaign? With mark v?
After reading Fall of Reach, this is how i expected Sparatans to dress.
Nice work
This goes hard.
I'm pretty sure they had multiple helmet options, didn't they?
Glorious
Can you do a version with the EVA helmets (like Emile's original but without the skull)? These would be lore-accurate to the armor system the Spartan IIIs actually wore (SPI armor) 🙂
They're wearing MJOLNIR in Reach. It was given to special teams of SPARTAN-IIIs. Also, they were a testbed for Mk V.
@@commandercody2980 you say that as if it's scientific consensus, but this is lore we're talking about. And when it comes to lore, you gotta learn to tell the difference between a carefully considered world system, and some random lazy shit. Bungie's off-handed remark about "special teams" is obviously an instance of the latter. The reason why these lore-ambiguous characters from the game are labelled as "Spartan IIIs" is because Bungie didn't have the resources required to tell the actual story of the fall of Reach, the way it happened in the book. But they knew they wanted "tragic story of sacrifice" and "some familiar gameplay" and "some familiar names". Which is also the reason why you randomly have this subplot with Halsey and Cortana and Keyes and the Pillar of Autumn. Unfortunately, they steamrolled all the rich lore in the process.
@@punkyllama420 why are you writing a whole-ass essay because I said they were wearing MJOLNIR instead of SPI?
@@punkyllama420ok nerd
Me and the boys pulling up
I feel like Carter should keep his helmet and shoulder, maybe the commando helmet with the ua visor
You doing the whole campaign cutscenes with this mod?
My only nitpick would be to have them all use the grenadier knee pads as its more accurate to the CE armor than the current ones on here
Lemme join that squad in my safe green recon armor id fit right in haha. Though I won’t give up my black visor so rip
This why the red team cinematic are terrifying there something scary about a groups of matching Spartans on your ass 😂
Actually fire
Yes sir.
DOPE!
Is there a mod to do this for the whole game?
Bungie was and is great at making games. It sucks that the executives and writers botched everything after they split from Microsoft
They should be all SPI's while jorge has the mark V
Technically it is accurate for Jorge to be in Mk IV as in the FoR book, John was the first one to try the Mk V when he tested it with Cortana, otherwise all S-IIs were still in Mk IV.
Can we get a compromise? Standardize the main color--but please not green, how about black-- and secondary colors can maintain the original main color. I would also love to see their original helmets with two changes-- Emile starts the campaign with an unscratched helmet, but he carves into it by the time we land back on the planet after the space mission. I would also love to see silver as the standard visor color.
I hate that the author of the mod decided to just delete the page instead of fixing a very minute issue with the mod
God they don't make games like they used to.
unique armor with a standard spartan green? take my fucking money
I dig this show have been the official
i kinda dig it actually
Damn i wish this was the real armors
idk why bungie and 343 donesn't make a unique armor for all spartans or just like odst , with variants , same armor with some details ...
Mark V (B) is better. I like Chief in CE, but definitely the Noble 6 armor in its simplest form is probably the best of all to represent danger in Spartan form. That color. That design. Almost no additions, making him look even more imposing because he doesn't need many accessories other than what he has on his helmet and some other normal Mjolnir Mark V (B) systems
How’d you do it?
I like it
Is it wrong that I like this more than the original.
Personally I wish they just gave them all the same color. Because in an army everyone is supposed to be green.
Ehh personally not my taste I see the appeal a little but I feel like noble expressing themselves is nice bit if personality to each also better recognize each of your team at a glance.
It's like how I give all my most experienced Soldiers in Xcom different armor colors so they can be told apart and giving them personality
I dont know why but George wearing that Spartan 3 Armor rather then normal Mark V always bothered me. Do like the Grenadier helmet though.
Mk.V[B] isn't specifically S-III armor. But it's true that it's whole existence in the lore is basically because Bungie didn't know / didn't care about the timeline of the rollout of Mjolnir Mk.V
343 has tried to fix this with some supplemental lore. Mk.V[B] is the testbed for the feature-complete Mk.V that was released in August 2552. Mk.V[B] released November 2551. All Spartan-IIs and Specwar Spartan-IIIs that were actually able to upgrade from Mk.IV to Mk.V[B] did so. Then in August 2552 all S-IIs upgraded to Mk.V, regardless of if they were wearing Mk.IV or Mk.V[B]
Also he technically isn’t, more as he’s wearing modified Mk IV. His helmet is just a up armorer Mk IV
Something 343 never got right. Spartan's all wear the same armor.
Halo Legends and Bungie changed that rule. Unique armor was mostly preferred by fans anyway.
Daisy, Noble Team, and the Package’s Blue team all started the trend of unique character armor and here we are. I understand it working on text but unless the numbers on the chest and gear was a constant thing, it wouldn’t work too well for the eye.
“He’s that one right there. No not that one, that one!”
@@q.h.s5051 Wouldn't have worked out? It's unfortunate that you didn't watch the above video.
Xecnalxes I’m agreeing with the video. But that’s not how Bungie and 343 would’ve done it. Chill out
Well they all start with the same armor then as time went on they all branches out into their own armor that suited their specialized needs. A good example is how Linda’s whole set up is all focused around her sniper and how Kelly’s armor is all for cqb
@@winter2934 yeah because some Spartan supersoldier really "needed" baby blue armor, and a skull etched into their visor. You know, for tactical reasons.
Spartan 3's had different armor, they wouldnt have worn the Mk5
100% canon
if you left Jorge alone this would have been great
They did they just changed his color
@@HaloFrostMan99 that’s exactly my point
@@TyTy22_ The whole point was to make it more lore accurate. All armor aside from Gray Team was always said to be green. Not including SPI. Mjolnir Mk IV and V were said to be almost identical
Didn’t know that. Still bothers me 😅
Eso hubiera sido canon si la ONI no le hubiera dado una armadura de menor calidad a los Spartan 3 canonicamente la armadura que traen los spartan 3 es una basura al lado de la de los spartan 2
All Spartans should have the same armor in lore. The fact they made armor variants lore is stupid asf. It completely undermines the super soldier aspect by suggesting their armor STILL needs hardware additions and can't already do everything. It should all be software based like they originally were intended with software updates n shit. Armor variants should be strictly for gameplay purposes not lore