Valve Deckard drives me INSANE
ฝัง
- เผยแพร่เมื่อ 30 ก.ค. 2024
- Steam VR 1.27.1 released this week. And as per usual with these "large number" updates, Valve Deckard's VR and AR features tend to leak out.
This one was hell. I hope you enjoy my hell
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#Valve #Deckard #steamdeck - วิทยาศาสตร์และเทคโนโลยี
Brad deserves the first Deckard.
Brad deserves nothing but to be unplugged from his copium-support machine.
At this point keeping his body alive is single-handedly crippling our healthcare system
He deserves one for finally taking a shower! We are so proud of him
I agree...
He deserves respect from Valve for making them look good in the VR space. Not just give him a Deckard, they need to give him a tour of their VR lab.
@@michaelcarson8375 He would die from copium overdose.
Brad? I was Brad once. They locked me in a room. A rubber room. A rubber room with deckard copium, and deckard copium makes me Brad. Brad? I was Brad once…
Brad? I was Brad once. They locked me in a room. A rubber room. A rubber room with deckard copium, and deckard copium makes me Brad. Brad? I was Brad once…
Brad? I was Brad once. They locked me in a room. A rubber room. A rubber room with deckard copium, and deckard copium makes me Brad. Brad? I was Brad once…
Hah...
Brad? I was Brad once. They locked me in a room. A rubber room. A rubber room with deckard copium, and deckard copium makes me Brad. Brad? I was Brad once…
@@Viesta Brad? I was Brad once. They locked me in a room. A rubber room. A rubber room with deckard copium, and deckard copium makes me Brad. Brad? I was Brad once…
Look like Valve wants you to invite people back to your place in an overlay, a sort of VR Room where you and all your friends hang out, while being in game at the same time.
That’s how I see the feature too
Probably where Facebook got the idea
Imagine if Mr. Newell would personally leave a Deckard on your doorstep with a note that reads "Copium addiction treatment".
It would be fun to see a short vid of Gabe handing out Deckards like with Steam Deck
I always thought that if VRChat was a native feature of Steam with the workshop+market integration (and getting avatars/items from the actual games you buy on steam) + with SDK for devs to release steam games that can integrate seamlessly (so you could play it like joining a world in vrc) it could be quite revolutionary and far more of a "metarverse" concept than anything Meta Fornite tor Roblox did and it would fit Valve's business model.
it would be quite cool to see valve integrate steam /w vrchat
So, Metavere, without support for actual "World Hopping" including worldly physics, and world unique attributes and how the affect things like magic vs technology themed worlds.
Remember that "game" called Playstation Home? I always thought that was cool and what the metaverse was gonna be like.
1 thing that I could see making this not happen is that it is against Valves TOS to put any workshop content behind a paywall, many VRchat creators use sites like gumroad to release paid content, under the workshop TOS this would get you banned from the workshop, while you can upload a workshop mod privately which is how VRchat creators currently sell content, your only allowed 1 copy on the workshop, currently VRchat creators sell the unity asset file and tell you to upload privately, this is mostly down to honor system but VRchat will take down content if a creator requests them to, this can't be done on the workshop, Valve will take down duplicate workshop posts, even if by different creators and private, this would kill off people selling VRchat content and private worlds as well since when you upload a private workshop item only YOU can see it, or anyone you mark as a creator but then they get edit permission
the workshop in its current state would piss off a large portion of the VRchat community
doesn't steamvr home already have like collectible items you get from games you own?
Damn, so what my copium dealer tells me is that Deckard will be able to run an entire VRChat like social experience in Source 2 on the headset itself and can bring up my PC to stream into this VR world an entire fully featured VR game and in fact if that game isn't VR and is just 2D it can actually live inside the social VR world where I can play it together with all the people visiting my world.
28:00 bradley experiences a lapse of short term memory due to copium overdose
I wanna die
@@SadlyItsBradleyyou must carry on
"hi, im brad, and I took a shower!"
"valve deckard drives me insane"...brad. we know. it's ok. admitting you have a problem is the first step to healing
Come on Valve, just book a weekly stand-up with Bradley and inform him so he can get some sleep instead of datamining. :D
Yeah, it wouldn't be so bad if the index wasn't so old.
LET'S GOOOOOOO! MORE COPIUM!!!
thank you Brad for being such a good copium dealer
sniff snifffffff
Watch out for the vibe police. They don't like copium
With the way SteamVR development is going compared to Steam Deck development, I'd say it's very likely most of the devs that were working on SteamOS are helping with SteamVR atm...which kind of implies soon(TM).
That's what I figured too, that Steam Deck people moved over to Steam VR
@@SadlyItsBradleyDid this kind of thing also happen around the release of the steam deck?
@@Dawooded unsure. But as I say in the video, valve people tend to move their desks over to bigger projects that need to get over the finish line faster so 🤷
@@SadlyItsBradley Alright, thanks for the info.
Brad whenever Deckard does get released I am going to be so happy for you! It’s been years worth of work if you keeping us informed and it will be fun to see how close your speculations are and probably some fun ah ha! Moments.
I won’t know how to react when that day comes haha
@@SadlyItsBradley I hope it’s one of those videos where Gabe knocks on the door to deliver you the Deckard and you open up the door in full anime.
@@SadlyItsBradley I can recommend rewatching Tyler McVicker's reaction to the HL: Alyx trailer to get some inspiration
@@SadlyItsBradley❤❤❤
@@SadlyItsBradleymake a 1st impressions unboxing
I do stuff in Blender, and also got interested in depth sensor tech. In Blender, there's an option to save a depth map when you render a scene, and that is useful for compositing images. Sounds exactly like your mention of a depth buffer. Great for overlays.
Camera depth sensors're also relevant to VR. Is why the Kinect is used for body tracking; it has a depth sensor to detect how far from camera a surface is.
The lack of a depth sensor is also why purely webcam based body tracking needs more than one camera to not be janky. If you want to get some kind of depth data from a single viewpoint, you need a lot more processing, and perhaps some extra help from a specially designed pattern of light (IR light can be used) shown onto the room from a known angle. This technique is called Structured Light.
Best depth sensor tech seems to be time-of-flight (ToF) cameras though. Which echo-locate with light pulses instead of sound. They're available on some smartphones.
Hey Bradley, you look a lot healthier nowadays! Your videos are awesome, exactly the technical deep-dives I enjoy, keep it up :)
Glad you like them! they are PAIN sometimes : D
@@SadlyItsBradley I trust you on that, but if I may say, through your pain (I hope some motivation and joy is behind that haha) we can enjoy your distilled knowledge amazingly, through you I learnt so much about the different VR/AR optics that I would have otherwise never learned, bad documentation (if at all), no real optic showcases online if you are not willing to dig through papers and patents, but to all our luck you do! :D Thanks a lot
Now that he finally took a shower, we might convince him to get a hair cut. 🤣
Brad in the bigscreen beyond videos looked rouuuuugh lmao
@@ChunkyWaterisReal Bradley has turned me into a valve Deckard news addict. It's been a month and I need another video!!
Love the SteamVR social features it seems they're working on, like screen-sharing and voice chat to people directly through Steam whether they're in VR or not. More spacial-audio stuff is also very cool. Valve's Index still has the best audio solution of any HMD on the market, even though other things are getting very long in the tooth.
Dude, the idea of being able to use Remote Play Together to play a flatscreen couch co-op game but via the internet with your VR avatars sharing the same space and screen in front of you as though you were in the same room together? Holy shit, that's the dream, man, that's the fucking Holy Grail of social VR isn't it? If that's what this is all building up to, that is legitimately *the* killer app. That feature would make Steam and SteamVR *the* place to do VR stuff with your friends. Fuck what everyone else is doing, *nobody* would be able to compete against that.
Valve really is gonna make *The Steam Deck of VR Headsets* , if that makes sense. It'll be category defining. Industry shattering. And if they price it as aggressively as the Steam Deck??? Hoooooly shit, they will *own* this market forever. Meta et al. eat your hearts out.
That feature, if it exists, like...that's something even people who don't give a shit about VR games would buy this headset for. Even people who hate the idea of room-scale VR games or moving around a bunch, if all you wanna do is play your typical flatscreen games, but in a super-immersive virtual theater, and with the possibility to invite your friends to share in that same virtual space with you and play together? That alone would sell a bajillion of these headsets. If that's what they're building, they take the gaming crown and will be the kings and queens of gaming forever, Gabe N. be blessed. If that's *not* what they're building, they better start building it. How do you sell VR headsets to people who otherwise think they don't care about VR? THAT'S HOW YOU DO IT, VALVE. YES!!
Oh my gosh! Vr couch play would make me so happy. I think it might blow away meta's "social" goal (which is... not going great.)
You have the best VR content videos. You said frequently this video was a pain in the ass of data mining and video composition... Thank you so much for all the effort
Thanks for this deep dive into SteamVR Brad!
You needed this Brad, to just get it all out. I felt like you were going to explode. Sometimes you go too hard mate
Blink to click 🤮
Wink to click 😳
I'd really really love a shared depth buffer, it's one of the things that bothers me with things like OVR tool kit where I go to type in something like VRChat and my hands just disappear behind my keyboard
Amazing vid brad. Thank you for compiling all these. Now get some rest.
So, this video was muted for the first 10 seconds after I loaded it… but I still heard through my ears, “Hi, I’m brad.” I realize…. You’ve done it… it’s only a matter of time before “Hi, I’m brad” is a standard greeting for vr enthusiasts….. pretty soon we’ll all be brad….. and we’ll have to face the brad apocalypse. the Joker tried it, the Master tried it, but Bradley is actually doing it with TH-cam videos. Go for it bud!
That's the best intro on youtube. I hate all the animations and audio junk people use as their intro.
Shared depth buffers... yeeeeeeeesssssssssssssss... it is slightly problematic that is needs a new SDK version, but such is life when it wasn't supported from the start. It's a bit annoying it has taken this long for it to be a thing, it'll be annoying with how many old games do not provide a depth buffer, but such is life. Progress!
Every video of yours guarantees a good time watching during lunch or dinner for me, thank you for all your hard work!
I expect the Deckard to be able to accept a standard DP input and be able to project it into a (shared) VR place space. You picked up on this too when you spoke about the separation of concerns between the two hardware chips. I can see Valve wanting to leverage SteamDeck (after a firmware/software update) to be able to be one of those "hardware chips" for a less expensive option for people who already have one. SteamDeck would be put into a slave mode where it just does what the Deckard asks of it. DP has two pins for aux data that can be used for this master-slave communication.
With this ability, PC only users could buy the less expensive model and still benefit from all the neat features they are developing.
So what you're saying is free steam deck from its oppressive deckard overlord
@@thedoomslayer5863What are you doing step deckard?
They're building Steam VR overworld that you can do social stuff in before jumping into vr games. Looks like it might actually let you play 2D games inside it, so you can literally play your whole game library with friends all over the world like you were all siting in the same room, using the game console in split screen mode. Possibly even watch videos you own with them.
I'm here for the long hair, and also your great takes on the VR industry
I'm waiting for the video where the hair meets the clippers, can't wait for the screams.
@@michaelcarson8375 and I’m waiting for that moment where you realize if he wanted a haircut he could have easily gotten one by now…
@@BKJonezyI'm just pointing out that with his hair so unruly his looks like an unkempt slob. If he's going to appear on camera he should at least show some self respect and take care of himself. His appearance is the number one reason I don't donate.
Great video once again Brad! Thank you and all of those that helped you mine this data! Come on Valve, release this headset! We want the Deckard!
damn, thats a lot. feels like we're getting closer. thanks for doing this, brad
Seeing that mirror function and the fact that they’re fleshing out the SteamVRChat function makes me think maybe they’re going to build out the avatar system from Steam VR Home more and use that in their chat system for how you’d appear in a window alongside your friends in the group chat maybe. Since it’s integrated in the overlay it would be neat to see someone’s headset and controllers represented while they’re in a chat with you in the overlay.
Great content Brad, love it.
The overlay pose thing is interesting because I wonder if it could be used to make a vr body of an avatar for yourself across any game. It'd be cool to play half life alyx with actual arms and the body of any avatar I want.
That would be like Bonelab but for everything SteamVR. In other words, WICKED SICK.
Basically what LIV does, but only in game and for all games and not just Beat Saber, Synth Riders.
omg brad thanks for giving us a definitive deckard HMD anouncement date!
Remember it's still speculation. Valve is so afraid of Bradley that they might be throwing out disinformation.
Appreciate these uploads. Super neat
Overlays are the new mircoOLED
Both at the same time = UwU
Everyday I wake up dreaming of overlays and what they will enable, I just want a midi controller overlay for VJing as clubs >..
we need the overlays. WE NEED EM
Lol how is ur timing so good i looked ur channel randomly up qnd then ur new vid is up😮
The copium gods smile upon you
Heya - I just want to say thanks for recording this in 4k60! :)
Great way to start the weekend! LETS GO!!!
It's really jarring in VRC (I just realized this a few days ago) when you talk louder, you can't be heard by more people. It's really annoying when you can't talk to a group because half of them can't hear you.
i literally have the same dream feature that couch co-op in vrchat will be possible one day, if valve are the folks who make it possible i think i'd need to be pinched
19:35 I am also a game dev, hope that they aren't too far into a project, I rarely update systems I am using unless I have to and basically never use beta if there is a stable release but maybe they need a feature only in the beta? lots of questions but interested to hear more
Deckard...ive seen things that you people wont believe.....
Thanks Brad for all your hard work.
I believe the depth can be used for better reprojection.
it could for that too, yes
@@SadlyItsBradley but really it would need motion vectors to be the best, wouldn't it?
24:00 I saw a prototype VR keyboard a while back where you hold down each of the triggers/your controller's equivalent to open a radial menu with a different part of the alphabet and it looked like it was pretty nice to use. I wonder where that ended up.
That eyebrow movement after the opening line~ *dramatic swoon*
Is it really that hard to mine through an update? If you have the previous version and the update, can't you compare the content and have just the changes show up?
Lot of people at Valve working on SteamVR…. Please gib Deckard!
The other day I saw a video talking about the OpenUSD standard, and it got me thinking; how performant is it? Or to get straight to the point, could it be streamed in real time with enough performance that people running different games could interact with each other's games in VR over the internet, even while locally running different engines and such; could it be a "html" for real-time multiplayer VR, could it be the language for a decentralized platform-independent, uh, "metaverse" ? (I hate how Zucker sullied that word)
I also need to be able to swap hands on the fly (not click the trigger to denote the primary hand before I can actually click on stuff). It makes more sense in VR to be able to do this, have a laser pointer for each hand, not a shared one
Since you know so much about Steam VR, could you help me with my Cosmos Elite? I JUST bought it upgrading from an original Vive and I'm getting screen tearing in the headset, with a lot of lag and stuttering. None of this was happening with my Vive OG, just the Cosmos Elite.
I have Vsync on in Nvidia settings and all should be working fine. My specs are:
Ryzen 7 3700x AM4
32GB DDR4 3200Mt/s
RTX 3060 12GB
Man I only understand the broadest of strokes that you lay down in your videos but I’m absolutely struck by your fascinations and sleuthing.
So we will at some point be able to buy a new Headset from valve and it will connect to the deckard instead of a PC? Curious about a date estimation and total price
My first thought with the tiles thing is a sort of overlay for comfort for people like me with vertigo because a lot of games like to leave you floating or moving through space which isn't great for motion-sensitive users like me. I'm getting more used to it but I've noticed almost no developers build that comfort feature in. So having it natively spawn a floor under you would be amazing.
Skill issue
Imagine valve releasing Deckard with orange box 2 with half life 3 team fortress 3 and portal 3.
Cheers Brad. Interesting as always.
LET'S GO BRAD TOOK A SHOWER
What if the "tiles" bit you mentioned at the end has to do with AR? Like, projecting light from VR stuff into your real world. Love what you do, Brad. Even if you smell.
This is really exciting stuff 🎉
All his streamVR videos are.
I think what else is interesting, is how Valve have purposefully made it difficult to Data Mine, now. That says to me that they've got things to hide 👍👍
Bradley,
Do you think Valve will let us know if it will come out this year? I am trying to hold off on other headsets.
You’re hardcore, Brad, and your dedication should be appreciated by all.
I partially wonder if Valve is far enough along to announce a Deckard release date just prior to Meta’s September conference (to steal some thunder so to speak). Did they not do that just prior to the Quest and Rift S reveal/release?
valve could throw the quest 3 far down in sales if they release it a few days/weeks after or before the quest 3
Valve: Oh brad released a video on us... Release a new update
great - so many thanks from germany - Brad - stay well ...
very cool video dude, hoping valve can reignite the pcvr space very soon.
btw i love that t-shirt lol, where did you get it?
Looking forward to your next video!
Love the thumbnail lmao
You are SteamVR's best salesman. I can't wait for Deckard because the Index HMD is so OLD.
That second bye... it was so intimate 😳
Dear Valve!!!!! Implement a shared depth buffer!!!!!!!!! Paleeeeaaaaaseeeeee!
brad is a dingus
When are you going to do a DPVR E4 update review?
Soooo cool but it still will take a while😮
unfortunately everything in this medium takes a while haha
Bruh your eyes looked purple for a sec in this vid
Great vid btw
I see you're starting to convert the colors on your Prusa XD
Hoping the Deckard is not too far away ! , In the meantime any further news on the Samsung or next gen Pico ? Thanks
I'm glad valve is working this hard on steam vr out of all the vr options (or lack their of) steam vr is my favorite. I love❤ my valve index
Regarding the Gamescope stuff you showed in the previous video: did you find any kind of guide on how to do that on Linux?
Yes my friend made one: www.s1sw.xyz/gamescope-tutorial.html
@@SadlyItsBradley Awesome! Thanks!
YESSSSS A DECKARD VIDEOOOO ❤❤❤❤❤❤
Finally brad without oily hair
The stick guy with the dotted rope looks like an avatar inside a teleport spot or a play area to me.
I wish i knew when the next valve headset is happening. I dont want to buy a quest 3 and find out about the deckard release a few month later.
Good video! Also did you hear all the kickstarter DiverX Gloves got shipped? That’s a good sign… I think
I did hear about it! congrats to them. Pretty quick shipments for a kickstarter
praying, begging even for deckard to come out. I so want it
We Are All Brad
If Gaben is half the mangod we think he is, the first Deckard for media / reviewers / whatever has to go to this beautiful man.
VALVE GO VALVE GO
They should make it compatible with compiz, the would be revolutionary
Standalone: could it be a "kiosk mode" thing for museum setups etc?
😮museum of technical demonstration 🤯
24:04 I really beg that Valve update the keyboard, not because it's bad, but because the french/AZERTY keyboard doesn't have a dot key, which is really annoying when you want to write websites, passwords, emails, and even just discord username.
Lol your eyes look like you got out of VR and into that shower kicking and screaming, but feel good and happy about it now.
I wonder if the Keyboard will have themes like the Deck, maybe all the Deck themes will work in VR?
Even my mom helped you out? I never knew she's into VR.
19:21 SHARED DEPTH BUFFERS
I'm happy Your Mom is supporting your patreon 🤣🤣
How do you know you're not just insane.
i am that too
@@SadlyItsBradleyyou should leak the deckard release date because I'm bout to blow
At least this is the 2nd HMD.