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Grenade Tutorial - Part 1 - Modeling & UV Unwrapping - 3Ds Max 2016

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  • เผยแพร่เมื่อ 30 ก.ย. 2015
  • Part 1 in which we cover scene setup, low and highpoly modeling, unwrapping and exporting the files over to substance painter for the baking part. Expand for more info.
    The reference images required are here: imgur.com/a/rn...
    All ChamferZone tutorials can be found here: chamferzone.gu...
    Software Requirements:
    - 3Ds Max 2015 or 2016
    (older versions can use the third party "quadchamfer modifier" as a replacement to Autodesk's "chamfer" modifier which we need)
    / discord ChamferZone - Join our friendly and awesome ChamferZone Discord community!
    Let's connect on facebook: / chamferzone
    More tutorials on chamferzone.com/
    My artstation: www.artstation...

ความคิดเห็น • 604

  • @cwidd1929
    @cwidd1929 7 ปีที่แล้ว +63

    High poly 36:16
    Ring kink 38:15
    Slice tool 39:00
    UV unwrapping 49:11
    Smoothing groups from UV shells 1:16:14
    Renaming 1:25:09

    • @ChamferZone
      @ChamferZone  7 ปีที่แล้ว +5

      :) Might add that to the description, cheers!

    • @scav3167
      @scav3167 7 ปีที่แล้ว

      bump

  • @dumbwhite
    @dumbwhite 8 ปีที่แล้ว +50

    For those wondering at 1:40.. Alt-X is the hotkey to See Through the current object

    • @ChamferZone
      @ChamferZone  8 ปีที่แล้ว +1

      +hollow_ mind Thanks for pointing it out! Yes in retrospective definitely something I should have mentioned.

    • @fippylol
      @fippylol 6 ปีที่แล้ว +1

      danke papa

    • @hsnriad
      @hsnriad 5 ปีที่แล้ว

      love you too man

    • @ayushigandhi3842
      @ayushigandhi3842 2 ปีที่แล้ว

      thanks!!

    • @ayushigandhi3842
      @ayushigandhi3842 2 ปีที่แล้ว

      @@ChamferZone you can pin the comment so that it doesn't disappear :)

  • @gerbilho
    @gerbilho 8 ปีที่แล้ว +26

    I finished the whole thing. Modeling and texturing. Learned a lot. Thank you.

    • @ChamferZone
      @ChamferZone  8 ปีที่แล้ว +3

      +gerbilho Happy to read that. Thank you too!

  • @katespinkart8759
    @katespinkart8759 6 หลายเดือนก่อน

    Just followed this tutorial, had so many issues that this guy didnt have with planar align choosing a 45 degree angle rather than x y or z..i spent about 7 hours welding vertex but finally its done. Couldnt have done it if this tutorial wasn't as good as it is, so clear and helpful, loved it. Thank you sm x

  • @lorenzchristoffers8201
    @lorenzchristoffers8201 8 ปีที่แล้ว +2

    Game Assets auf AAA Niveau. Man findet selten so gute Tutorials auf TH-cam
    Gute Arbeit Chef

    • @ChamferZone
      @ChamferZone  8 ปีที่แล้ว

      +Lorenz Christoffers Danke Lorenz. Mehr tutorials dieses Jahr! :)

  • @stompeee
    @stompeee 8 ปีที่แล้ว +1

    Very nice pacing, no "uhhh" "umm" "and..........................". Explained everything simply and effectively with critical information. You are the one I have been looking for all this time.

    • @ChamferZone
      @ChamferZone  8 ปีที่แล้ว

      +DDman465 Thank you! That is awesome to read! Yes that was really something I wanted to avoid like the plague. I made the grenade tutorial here in the middle of creating the AKM tutorial which I released last week. The reason for that was that I wanted to have a free tutorial out before I release the "big" one that I charge for. So long story short.. it was a learning process to not say uhhs and umms and having already completed several chapters of the AKM at that point I was able to record that here without saying it due to practice. However.. going back then to the first recordings of the AKM tutorial I noticed that I have these uhhhs in there all over the place which I couldn't stand at all. So I decided to delete all speech audio on the modeling chapters and talk all over it again. Certainly was worth it. There may still be a few uhhs in the unwrapping chapter of the AKM but it was not so bad that it would have been worth to re-record the whole audio on it :) Next tutorial is hopefully completly free of it haha. Thanks DDman !

    • @stompeee
      @stompeee 8 ปีที่แล้ว +1

      +Chamfer Zone Oh there's nothing wrong with a few uhhs and umms. Sometimes it's just ridiculous, however. What could be explained in the first 5 minutes of your video takes an hour for most of the other users/videos on youtube. Your vocal volume is great too. I was very surprised and relieved at the quality you provide, and that makes me put confidence in your teaching ability. So thank YOU for setting this up for us. Already looking at your premium tutorials.

    • @ChamferZone
      @ChamferZone  8 ปีที่แล้ว

      +DDman465 Thanks again for your feedback, very encouraging to read! I'll make sure to keep that up, next time with a better microphone even :-)

  • @imsra19
    @imsra19 7 ปีที่แล้ว

    I finished one M4A1-S yesterday but, with some hard to understand tutorials. Now, I found you, who just has what I/we actually need. I'll start up working on this Grenade now. Thanks!

    • @ChamferZone
      @ChamferZone  7 ปีที่แล้ว +1

      Hello ComboKing, glad if it helps and is easy to understand! Hope it goes well with the grenade for you.

    • @imsra19
      @imsra19 7 ปีที่แล้ว

      ChamferZone I'm done with Grenade modelling, only the thing remaining is texturing and rendering. Thanks!

  • @bobbyrebholz2183
    @bobbyrebholz2183 4 ปีที่แล้ว +1

    It's so refreshing to watch a tutorial where the sculptor doesn't say " now go here..." and we have no idea what they just clicked. Thank you, Tim!

  • @ArchiGraphstudio
    @ArchiGraphstudio 2 ปีที่แล้ว +1

    Hi Tim, now is January 2022 and I just wanna say thank u so much for sharing the tutorials, because I learned so much from them.

  • @ClayClaim
    @ClayClaim 8 ปีที่แล้ว +5

    Really great! Thank a lot for your channel :)

  • @holownsu
    @holownsu 8 ปีที่แล้ว +3

    It took me like 8 hours to get through creating the model LEL. My first time using 3D max though. I am sure if i were to go through again I could do it in less than half the time now :D. Thanks for the great tutorial though!!!!!!!

  • @loribit85
    @loribit85 7 ปีที่แล้ว +4

    Finally a tutorial I'm truly motivated to follow through till the very end, lots of nice tips for a beginner such as myself

  • @crabbycrab9955
    @crabbycrab9955 8 ปีที่แล้ว +1

    Thanks for the tutorial. I wasnt very comfortable in 3dsmax, but after this I really learned a lot and feel really comfortable using 3dsmax now :) Thank you!

  • @piotrstanczyk7836
    @piotrstanczyk7836 8 ปีที่แล้ว +6

    Fantastic tutorial. I learned a lot, thanks to you. Already looking forward to buy your next tutorial!

    • @ChamferZone
      @ChamferZone  8 ปีที่แล้ว +1

      +Piotr Stańczyk Thank you Piotr! I am working on the next tutorial every spare minute I got and I am also thrilled to have it released. It's going to be the most indepth tutorial I ever created and it's in the final polishing phase: release very soon! Cheers Tim!

    • @ShiningRBLX
      @ShiningRBLX 7 ปีที่แล้ว

      I wish I could watch some of your other tutorials but they cost money ;(

  • @-BONELESS-
    @-BONELESS- 5 ปีที่แล้ว

    so ffin glad I can learn from a pro who actually worked in the industry

  • @sideburnjim4519
    @sideburnjim4519 9 ปีที่แล้ว +5

    This is just amazing, Tim.

  • @braaanaaa
    @braaanaaa 8 ปีที่แล้ว +2

    Great tutorial, a very detailed and precise explained. I'm very pleased that I can now watch using steam.
    Much love from Serbia! :)

    • @ChamferZone
      @ChamferZone  8 ปีที่แล้ว +1

      +braaanaaa Thank you, I appreciate your feedback and greetings back from Toronto! :)

  • @nizarreghai
    @nizarreghai 4 ปีที่แล้ว

    Your ability and confidence to collapse eveything and go on with your work is just from another level

  • @NK-wl6bl
    @NK-wl6bl 9 ปีที่แล้ว +5

    This is great Tim! Thanks for Sharing.

  • @ZBahgatov
    @ZBahgatov 7 ปีที่แล้ว +1

    i just wanna say thank you for everything you did, really appreciate someone so devoted to quality and details ;)

    • @zaparine
      @zaparine 7 ปีที่แล้ว +1

      Check out his new Mech tutorial. It's super cool.

    • @ChamferZone
      @ChamferZone  7 ปีที่แล้ว

      Thanks for watching it Amed, glad it helps people!

  • @iplaybose
    @iplaybose ปีที่แล้ว

    Cant believe its been 7 years, Tim

  • @kartickbengani6737
    @kartickbengani6737 5 ปีที่แล้ว +2

    Man love your explanation just starting out what i would request is if u can cast your keys as well would help with the short cuts

  • @hassanshirazz
    @hassanshirazz 5 ปีที่แล้ว

    sir, ijuststarted learning 3ds max. I started to watch your tutorials for learning. Its so easy and aesthetic. Your skills are on a different level too.You are a great teacher. I am thankfull for your efforts.Best wishes from my side.

  • @Leondaniel82
    @Leondaniel82 8 ปีที่แล้ว +1

    Ok hey guys, for those of you that follow these tutorials with Maya. I did not manage to bake out normal map and had problems as you know you can't name multiple objects with the same name. As I studied modeling for film I was not familiar with normal mapping. It's easy to work around this small problem but big headache if you don't know how to solve it. All you need to do is to combine all the element into 1 per parts and it works like a charm. So for instance you take the body of the grenade and the letters and combine them. This way it's only 1 object and can have the same name as the low poly version. Hope this helps.

  • @eastonwilliams1722
    @eastonwilliams1722 6 ปีที่แล้ว

    This is like Rainbow Six material, the weapons you create look ultra realistic. Couldn't imagine how realistic you could make environments

    • @ChamferZone
      @ChamferZone  6 ปีที่แล้ว

      Thanks Easton, yes the workflow is pretty much common nowadays and R6:Siege uses the same software that I use in my tutorials :) Btw. love that game, all I play since it came out.

    • @eastonwilliams1722
      @eastonwilliams1722 6 ปีที่แล้ว

      ChamferZone Same here! Sometimes I really like to just walk around and look at textures and think of how they're made, offline of course lol

  • @quadgon
    @quadgon 7 ปีที่แล้ว +1

    I could barely follow the modeilng part... and then you got to the unwrapping bit... and my brain turned to mush. :P
    This is amazing you and you are absolutely incredibly talented! :)

    • @ChamferZone
      @ChamferZone  7 ปีที่แล้ว

      haha thanks man, yeah I know it's a lot of things to wrap the head around with all that. But it's worth to pull through it. It will become more clear when you ran through it once.

    • @quadgon
      @quadgon 7 ปีที่แล้ว

      ChamferZone : One can only hope. Anyway, it's a share joy to watch you work. Almost like watching Bob Ross painting :)

  • @Malaphisis
    @Malaphisis 8 ปีที่แล้ว +2

    Thanks for the tutorial, just what I needed.

    • @ChamferZone
      @ChamferZone  8 ปีที่แล้ว

      +Spencer Clough Thanks Spencer, glad it helped! :)

  • @iobotic6251
    @iobotic6251 8 ปีที่แล้ว +1

    Absolutely brilliant tutorial! Perfect pace, everything beautifully explained, just perfect. Thanks a lot Tim!

  • @tommertens2287
    @tommertens2287 8 ปีที่แล้ว

    I've been struggling with my workflow recently. I just fumble along and nothing ever looks brilliant because of it. This tutorial gives an amazing insight to what a professional workflow is, I can't wait to see my work improve as a result of this tutorial. Keep making them!

    • @ChamferZone
      @ChamferZone  8 ปีที่แล้ว

      +Tom Mertens Thank you Tom! I am glad you like it. I'll definitely keep it up :)

  • @narendrakeshkar9358
    @narendrakeshkar9358 7 ปีที่แล้ว

    I will definitely support your efforts for creating such a good tutorials without seeking too much money. I would support asap maybe next week. Thanks again for sharing such a wonderful tutorial. I will share my version of grenade once I complete tutorial.

    • @ChamferZone
      @ChamferZone  7 ปีที่แล้ว

      Hello Narendra, I appreciate it very much! Let me know how it goes and in case of questions feel free to sign up at forum.chamferzone.com :)

  • @theodorezheng9870
    @theodorezheng9870 7 ปีที่แล้ว

    really helpfully!!thanks !! so good,and every detail for people who just learn 3dmax!!you doing great stuff!

    • @ChamferZone
      @ChamferZone  7 ปีที่แล้ว

      Hi Theo! Glad to hear it! Yes I think the grenade made for an excellent object for a short and free tutorial. I have a hard time coming up with ideas for a similar (short) tutorial.

  • @jotacoxabagaray
    @jotacoxabagaray 8 ปีที่แล้ว +2

    Very very good, congratulations.

  • @ogarga666
    @ogarga666 8 ปีที่แล้ว +1

    thank you for that, didn't do it yet, but learned a lot seeing the video.

  • @tjedwards2585
    @tjedwards2585 3 ปีที่แล้ว

    Still learning the art of lowpolying and baking the highpoly onto it.

  • @muneebrehman9918
    @muneebrehman9918 4 ปีที่แล้ว

    Nice Honest teacher far far batter then Udemy guys

  • @matthiasegger4535
    @matthiasegger4535 6 ปีที่แล้ว

    thanks for the in depth video Tim!

  • @pixelqubed
    @pixelqubed 7 ปีที่แล้ว

    Definitely subbed. Well done. You explain every process in detail. Hard to find on youtube. Especially for Max :)

    • @ChamferZone
      @ChamferZone  7 ปีที่แล้ว

      Hello PhenixSys, thank you very much. I am glad to read that. I know I don't have a lot of vids out yet but more to come for sure :) Thanks for subbing.

    • @pixelqubed
      @pixelqubed 7 ปีที่แล้ว +1

      As they say, every little helps :)

  • @josepezo9560
    @josepezo9560 7 ปีที่แล้ว

    Very well explained tutorial. Thanks for your time to do it. Fun project!

    • @ChamferZone
      @ChamferZone  7 ปีที่แล้ว

      Hello Jose, glad you like it and more tutorials coming!

  • @marioans5573
    @marioans5573 8 ปีที่แล้ว +3

    Hi, thank you for this video. The best tuto I've seen so far. When will be the next?? Thx dudde :D

    • @ChamferZone
      @ChamferZone  8 ปีที่แล้ว

      +Mario Ans Thanks mate! As of last week my newest tutorial is out :) You can watch the chapter trailer of it here on my youtube channel. Cheers!

  • @xhall0910
    @xhall0910 9 ปีที่แล้ว +7

    Danke Tim. Sehr freundlich von dir :)

    • @Ttangko_
      @Ttangko_ 8 ปีที่แล้ว

      +hallugenetic wie klein die welt doch ist :D !

    • @xhall0910
      @xhall0910 7 ปีที่แล้ว

      Wolf, hilf mir mal, wer warst du noch mal?

    • @Ttangko_
      @Ttangko_ 7 ปีที่แล้ว

      "Reset XForm: transformation und skalierung zurücksetzen
      du kannst schon englisch oder"

  • @apoage
    @apoage 4 ปีที่แล้ว +1

    hi very nice tutorial (well still in progress) i would like to ask for future tutorials to consider on screen keystrokes it would be very helpfull

  • @SpiritowlTV
    @SpiritowlTV 8 ปีที่แล้ว

    Absolutely awesome man soo keen for more videos mate keep it up

    • @ChamferZone
      @ChamferZone  8 ปีที่แล้ว

      +xCONDOGZz Thank you ! :) Will do mate.

  • @GaryCalhounnufftalon
    @GaryCalhounnufftalon 7 ปีที่แล้ว

    You probably already know this but, this is excellent I am so happy I am not a beginner though otherwise I would of had a hard time following along:) Keep up the great work and thank you for sharing.

    • @ChamferZone
      @ChamferZone  7 ปีที่แล้ว +1

      Hey Gary, awesome to read and much appreciated! New tutorial almost done and also a free part for TH-cam about making portfolio ready renders. Can't wait to release it finally.

  • @MikeMike-wc8on
    @MikeMike-wc8on 3 ปีที่แล้ว

    Great lesson even now btw, thank you! I am trying to follow it using Blender and it went pretty fine till the Hi Poly phase. At this point i realised the difference between the Turbosmooth and Subdivisin modifiers. Seems that Turbosmooth does not need the good topology to work properly, and for the Blender Subdiv modifier i had to step back and made new Fuse head with the topology good enough for the loopcuts.

  • @dirkkunze2072
    @dirkkunze2072 10 หลายเดือนก่อน

    Ctrl + Backspace will dissolve the edge for the first Bevel in case anybody is wondering

  • @Dynamic.32
    @Dynamic.32 4 ปีที่แล้ว

    love your work bro keep it up

  • @BenMateffy
    @BenMateffy 8 ปีที่แล้ว +7

    1:07:40 "Lets see if we forgot anything here. And in fact we did or I did actually to be fair" :D

  • @maartenmtr3022
    @maartenmtr3022 8 ปีที่แล้ว +2

    Thank you for this tutorial :D Very helpful

    • @ChamferZone
      @ChamferZone  8 ปีที่แล้ว

      +Maarten Mtr Glad you liked it Maarten! Thanks!

  • @romainperrone3821
    @romainperrone3821 4 ปีที่แล้ว

    Amazing tutorial, thanks!

  • @akshathrao4891
    @akshathrao4891 8 ปีที่แล้ว

    Excellent Modeling WOW

  • @Stuff-3D-creations
    @Stuff-3D-creations ปีที่แล้ว

    Fantastic!!! ❤

  •  6 ปีที่แล้ว +1

    Alt-Shift + E is the hotkey to Connect Vertices.

  • @IgrwOw
    @IgrwOw 7 ปีที่แล้ว +10

    unwrapping is so complicated :s

  • @MikeMike-wc8on
    @MikeMike-wc8on 2 ปีที่แล้ว

    Woohoo i made it ))) but in Blender, sorry. Thank you for the lessons!

  • @k-tech2937
    @k-tech2937 7 ปีที่แล้ว +3

    i am trying to follow the tutorial but whenever i bevel the faces move down instead of out, how can i make them behave like at 4.40

    • @ambuj2122
      @ambuj2122 5 ปีที่แล้ว

      You probably left the edge constraint on

  • @drvic5498
    @drvic5498 8 ปีที่แล้ว +1

    Nice job!!

  • @RobinOnYew
    @RobinOnYew 7 ปีที่แล้ว +1

    how are you deciding where to use quads and where to use tris?

  • @sevenseven31
    @sevenseven31 6 ปีที่แล้ว

    thank you so much i like your tutorials

  • @kenwoo7076
    @kenwoo7076 7 ปีที่แล้ว +1

    Love it!
    Thanks a lot!

    • @ChamferZone
      @ChamferZone  7 ปีที่แล้ว +1

      Hello Ken, thank you very much for watching. Glad you like it!

  • @RobinOnYew
    @RobinOnYew 7 ปีที่แล้ว +1

    you insanly talented i wanna buy you tutorials just because you deserve it but then again im broke AF so......

    • @ChamferZone
      @ChamferZone  7 ปีที่แล้ว +1

      Hi Roy, just see your message here. Haha thanks man, and yeah... times are hard sometimes. Been there as well before I started my video game career. I'm sure it'll get better for you too. Either way thanks for watching my tuts! Glad you enjoy them!

  • @atishmirsaria8145
    @atishmirsaria8145 8 ปีที่แล้ว +1

    its really cool.

  • @shubhambisht183
    @shubhambisht183 6 ปีที่แล้ว

    your base mesh solve may all problems thanks

  • @kuga9895
    @kuga9895 4 ปีที่แล้ว +1

    *Vielen dank!*

  • @DukeDark
    @DukeDark 8 ปีที่แล้ว +1

    sieht schon mal gut aus ;) mach weiter so

    • @ChamferZone
      @ChamferZone  8 ปีที่แล้ว

      +DukeDark Danke, werd ich machen!

  • @Ajith___
    @Ajith___ 8 ปีที่แล้ว +1

    good Job Man

  • @jesuslarios2845
    @jesuslarios2845 8 ปีที่แล้ว

    creo que eres un genio tu video me a servido muchisimo gracias por compartir tus conocimientos salidos

  • @Praudas
    @Praudas 7 ปีที่แล้ว

    you're incredible.Thank you.

  • @Gulpman1
    @Gulpman1 8 ปีที่แล้ว +1

    Thanks~!nice tutor!

  • @kapildahiya1255
    @kapildahiya1255 ปีที่แล้ว

    will it be acceptable, if there is distortion in checker as u did the cyliinderical mapping on the apple shape but it's still showing the distortion in the checker, as i followed the same process, isn't this will create the problem in texturing I mean it will lead to distortion in the texture

  • @ArthurAsPedras
    @ArthurAsPedras 4 ปีที่แล้ว

    I am a begginer at modeling, but the way you connect your vertices seems random compared to other youtube tutorials... When i add the chamfer and turbosmooth my model glitches a lot and i have to figure out where to fix... Seems like theres no proper edge flow

  • @ARQAlejandroM
    @ARQAlejandroM 8 ปีที่แล้ว +1

    this is amazing!! thank you :- )

    • @ChamferZone
      @ChamferZone  8 ปีที่แล้ว

      +Alejandro Montes Thank you too! Glad you you like it.

  • @ahmedabid3808
    @ahmedabid3808 2 ปีที่แล้ว

    hi im learnign a lot from u but can u explain to me something i mean when i do remove edges they dont connect with each others automaticly i need to do selction and then cap and then connect is there some steps or some sitting to fixe that i will be thankfull

  • @Rohit-xc7co
    @Rohit-xc7co 3 ปีที่แล้ว

    @7:17, facing issue with array, model doesn't line align properly, solution please! TY!

  • @danielc.6644
    @danielc.6644 7 ปีที่แล้ว +2

    In 38:55 when I uncheck the option Min. Angle nothing happens, can someone help me please, im stuck in that part.

    • @ChamferZone
      @ChamferZone  7 ปีที่แล้ว

      Hi ConTii! Hmm, that sucks.. I am not sure why that is the case to be honest. Did you assign the smoothing groups the same way I did? I would double check that. Worst case if you don't mind you can upload me your scene somewhere and I will take a look. Send it to me through facebook.com/chamferzone please. Cheers.

    • @danielc.6644
      @danielc.6644 7 ปีที่แล้ว +1

      Ok, done, thanks a lot.

    • @megaipks
      @megaipks 7 ปีที่แล้ว

      I have that problem too...(Solved) I just found the solution. You need to have autosmooth on that element except these poligons ybex.com/d/7hxnbse9l2gik4kwxggrztv05t24f6d755xllujc.html

  • @Ejotei
    @Ejotei 5 ปีที่แล้ว +1

    At 7:20 when using the array tool my model doesnt line perfectly like his did even though I followed the tutorial exactly, anyone else having the same problem?

  • @MsMrFreaky
    @MsMrFreaky 7 ปีที่แล้ว

    UVW unwrapping works completly diffrent in my case, when he gets straight line of UV's, what i'm getting looks like funky abstract art

    • @ChamferZone
      @ChamferZone  7 ปีที่แล้ว

      Hello MsMrFreaky.. hmmm well you can watch my UV unwrapping special here on youtube. Maybe it helps!

    • @MsMrFreaky
      @MsMrFreaky 7 ปีที่แล้ว

      Thanks, will check it soon!

  • @iSandMan89
    @iSandMan89 7 หลายเดือนก่อน

    how did your model automatically set up after deleting the edge loop?

  • @isaiahbrown427
    @isaiahbrown427 3 ปีที่แล้ว

    So im a Maya type of modeler and I have never modeled inside of 3DsMax before but my question is if there are people out there that subdivision model in 3DsMax?

  • @Zohaib6M
    @Zohaib6M 3 ปีที่แล้ว

    @46:19 how to I make it look like that for blender cause blender doesn’t have different smoothing groups.

  • @melissabogani6783
    @melissabogani6783 8 ปีที่แล้ว +2

    Please don't take it the wrong way. I'm actually very interested in seeing further tutorials from you. I would first like to know if all your videos are at this low volume. I'm at my parent's for the weekend and only have my 2015 MacBook Pro 15" and it's very difficult, almost impossible to hear everything clearly. I had to use headphones but I would prefer not to. Sincerely

    • @ChamferZone
      @ChamferZone  8 ปีที่แล้ว +2

      +Melissa Bogani Hi Melissa, thanks for your feedback! You could try to download the tutorial from gumroad and watch it on your media player which might result in an overall louder audio hopefully. That said, I know that the audio is not the best.. when I recorded this tutorial here I didn't own a good microphone yet. Future tutorials will all be recorded with my new Blue Yeti microphone which will dramatically improve the quality.

  • @Zohaib6M
    @Zohaib6M 3 ปีที่แล้ว

    You should show how to model it in blender I’m using blender and I’m following this tutorial

  • @WraithDesignz
    @WraithDesignz 3 ปีที่แล้ว +1

    Great stuff! I found that using a program like RizomUV helps a ton when laying out UV maps. It's faster, uses AI to best calculate the use of UV space, and you can even make adjustments based on many things such as groups, islands, angle, and much more. To me, it is a must have in all my workflows. :)

  • @Paddy-zn4oo
    @Paddy-zn4oo 8 ปีที่แล้ว

    This is one of the best updated tutorial I have seen for 3ds Max. But is it possible if you make a beginners version of this possibly making a model of a handgun?. Since some rookies like me missed a lot of shortcuts commands you used.

    • @ChamferZone
      @ChamferZone  8 ปีที่แล้ว

      +Paddy 4444 Hi Paddy, sorry sometimes some comments slip through the radar. It may not be a handgun but my AKM tutorial is now out and comes with a beginners chapter in 3DS Max. Cheers! :)

  • @The_Toxic_Avenger
    @The_Toxic_Avenger 8 ปีที่แล้ว

    I think a faster alternative to the flow connect tool is the swift loop tool. While in the tool, holding down shift and hovering over the edge ring where you want the loop gives the same effect. At least from what I've noticed it's essentially the same but slightly faster.

  • @robbiepemberton
    @robbiepemberton 8 ปีที่แล้ว +2

    Great tutorial.
    Just one thing though. Mk = Mark. It's a mark 2 grenade.

    • @ChamferZone
      @ChamferZone  8 ปีที่แล้ว +1

      +robbie pemberton Thanks for the headsup about that Robbie!

  • @christopher1791
    @christopher1791 3 ปีที่แล้ว

    Wow thank you so much for this amazing tutorial, will definitely practice it 😄

  • @raulm602
    @raulm602 7 ปีที่แล้ว +5

    Best fucking teacher.

    • @pekvek
      @pekvek 6 ปีที่แล้ว +1

      Not actual "fucking" teacher tho

  • @efendiwahyuwibisono1038
    @efendiwahyuwibisono1038 8 ปีที่แล้ว +1

    Very nice tutorial, very comprehensive. Although it would be nice if you could point out what the shortcut key is for certain command so that new user (such as myself) can understand a lot better. Thank you for the tutorial, looking forward for the next tutorial series.

    • @ChamferZone
      @ChamferZone  8 ปีที่แล้ว

      Hi Efendi! Thank you very much for your feedback. Yes my next free tutorial is almost out and I got that feedback a lot about the grenade tutorial. Next one I try to be more clear about which actions I use. Cheers, Tim :)

  • @andrewmorris9499
    @andrewmorris9499 6 ปีที่แล้ว

    Impressive workflow. As a furniture designer doing everything from soft upholstery to hardwood dining tables is 3ds Max a good program to invest in and learn? I notice some of the best images in my field are a combo of 3ds max, Marvelous designer and maybe even Zbrush. It feels overwhelming. Where should I focus my energy first? I'm having a hard time modeling a simple sofa. :). Subscribed.

  • @lukavekichannel
    @lukavekichannel 8 ปีที่แล้ว +2

    what is the uv editor

  • @adeelvirgoo88
    @adeelvirgoo88 6 ปีที่แล้ว

    this is great..thanks alot

    • @ChamferZone
      @ChamferZone  6 ปีที่แล้ว

      Thanks for watching Syed!

  • @LORENZOCOLALONGO
    @LORENZOCOLALONGO 7 ปีที่แล้ว +1

    wow !Thaaaaanks !

  • @orinamedli501
    @orinamedli501 7 ปีที่แล้ว +1

    hi, there are still some distortions on grenade body 1:08:54 - look at between extruded body faces, i would like to know, can it cause serious problems in texturing?

    • @ChamferZone
      @ChamferZone  7 ปีที่แล้ว

      Hello Orin, really sorry about the late reply. Slight distortions are always there when you unwrap. It's nearly impossible to not have it. As long as it won't result in a super ugly noticeable thing later on the texture it's no problem. Often you have to unwrap the UV shells as one big piece and that is only working if you take some minor stretching into account. It certainly won't mess up your texture later on. That is why it's good to apply a checker pattern texture while we unwrap because it sort of gives you a preview of how the stretching looks like.

  • @bearwolffish
    @bearwolffish 6 ปีที่แล้ว

    The edges of my array always overlap when following the tutorial. I have little idea why, beyond some assumptions. If I use an 8 sided 45 degree array on the cylinder prior to modeling it lines up perfectly.

  • @yafeiwang9126
    @yafeiwang9126 8 ปีที่แล้ว

    Thank you for the tutor !

    • @ChamferZone
      @ChamferZone  8 ปีที่แล้ว

      Thanks for following Yafei !

  • @spyder2116
    @spyder2116 4 ปีที่แล้ว

    sir there are alot of ngon ...can it be used as gaming assets

  • @rezkalif
    @rezkalif 8 ปีที่แล้ว +1

    Thank youuu

  • @frycstyle3967
    @frycstyle3967 6 ปีที่แล้ว

    Hi, I dont understand some things about texturing and low poly models. You export low poly and high poly mesh without baking normal map, Substance painter bake automaticly normal map using high poly mesh? I hope You answer my question

  • @ne0michondreon26
    @ne0michondreon26 5 ปีที่แล้ว

    thank you this was very helpful! can anyone please help i have this little spaces in between the copied faces of the pines any suggestions? anything i missed? thanks!

  • @Numanom
    @Numanom ปีที่แล้ว

    Nice tutorial, I'm able to follow along pretty well, thanks!
    One thing though, it'd be more helpful for complete beginners if you could describe what hotkeys etc. to use in order to perform certain functions. Someone who hasn't used 3ds Max before wouldn't know most of those to start.