Best 3Ds Max Unwrapping Plugins

แชร์
ฝัง
  • เผยแพร่เมื่อ 3 ธ.ค. 2024

ความคิดเห็น • 49

  • @InspirationTuts
    @InspirationTuts  5 ปีที่แล้ว +2

    More Videos About 3DS MAX Plugins:
    3Ds Max Best Plugins for Fast Production
    th-cam.com/video/b2yoYM5VyHg/w-d-xo.html
    Best VFX Plugins for 3Ds Max
    th-cam.com/video/yQNOPJ5PJSQ/w-d-xo.html
    Best Animation Plugins For 3Ds Max
    th-cam.com/video/omlHXBHa6xQ/w-d-xo.html
    Best Modeling Plugins for 3Ds Max
    th-cam.com/video/Yl8Vf32iwiU/w-d-xo.html
    Best 3Ds Max Plugins for Rendering
    th-cam.com/video/bC-3D7rY090/w-d-xo.html

  • @ariamegantara5530
    @ariamegantara5530 5 ปีที่แล้ว +5

    Great to see this channel growth, i love how you explained everything very clear, keep it up dude ✌

  • @kenzorman
    @kenzorman 5 ปีที่แล้ว +8

    Good to have a round up of uv tools. But I guess it would be nice to have actual reviews of the tools rather than the developers marketing blurb.
    my 2cents
    On paper Unwella looks great but I found practice it's not that useful.
    Flatron has a narrow use case that's only good for baked lighting
    Headus UVLayout - looks great and seems to be used in games a lot
    Unfold3D looks cool - but I haven't used it
    Unwrap Pro - The description is wrong because the default max 'peel' tool prevents overlaps. Unwrap Pro replaces the default max 'relax' tool to prevent overlaps. The relax Algorithm is way better than peel in making even uv layouts but by default the overlaps are a pain to fix. The combination of relax with no overlaps makes Unwrap Pro deceptively powerful for such a seemingly simple tool

    • @InspirationTuts
      @InspirationTuts  5 ปีที่แล้ว

      @kenzorman thank you for your feedback and for sharing your experience with us :)
      these video are created for people searching for Plugins and what they are good for. i don't think that my biased personal opinion is going help them much because i did not personally use these tools for long enough to give a fair reviews.

    • @kenzorman
      @kenzorman 5 ปีที่แล้ว

      @@InspirationTuts I know It's tough fitting youtube video creation around regular work. I hope you get more subs to make more detailed reviews worthwhile.

  • @prathmeshmali3260
    @prathmeshmali3260 3 ปีที่แล้ว +1

    your channel is best bro.........

  • @neenaw
    @neenaw 5 ปีที่แล้ว +1

    I didn’t know about any of these so thank you!

  • @kukonutmemer
    @kukonutmemer 3 ปีที่แล้ว +1

    Great, but can you tell me which of number is better?!

  • @krankesEtwas
    @krankesEtwas 4 ปีที่แล้ว

    yaay that was exactly what I was looking for, thank you :)

  • @joelaguilarfuentes8758
    @joelaguilarfuentes8758 5 ปีที่แล้ว

    Thanks for this kind of info. It helps a lot to 3ds max users.

  • @duhhgameplays
    @duhhgameplays 2 ปีที่แล้ว

    production. Thanks again!

  • @wshiahb
    @wshiahb 5 ปีที่แล้ว

    Very useful explanation. I don't have much experience in UV layout. Which single tool can do unwrapping and packing in the best quality?

  • @sevenseven31
    @sevenseven31 5 ปีที่แล้ว

    thank you for all this information about Unwrapping Plugins

  • @swapnanilnag3713
    @swapnanilnag3713 5 ปีที่แล้ว

    This video is awesome !!! Lots of information I got ...

  • @esquivoninja
    @esquivoninja 4 ปีที่แล้ว

    Excellent tutorial !! I have a doubt ... once the map of the textures has been made, could said map be "disassembled" to view all the material creation processes from the Material Editor? Thank you

  • @Frostensen
    @Frostensen 4 ปีที่แล้ว

    Thank you for this. I was wondering can Unfold3d autopack several unfolded meshes into UDIM tiles? I don't have to click until tomorrow and place each mesh into separate tile?

  • @spacep0d
    @spacep0d 4 ปีที่แล้ว

    RizomUV is amazing outside of Max. Inside Max I like TexTools and PolyUnwrapper. The downside of Rizom is that it will triangulate your entire model if there are ngons. A lot of Turbosquid models are full of ngons along with models who are new (or sloppy) and allow ngons in their workflow.

    • @kellygoodine9944
      @kellygoodine9944 3 ปีที่แล้ว +1

      In Max you should be able to re quadrify your mesh with a click of a button.... Make sure your model is an editable poly... in the ribbon, select modeling/ Geometry(All)/Quadrify All.

    • @kellygoodine9944
      @kellygoodine9944 3 ปีที่แล้ว

      Also, if you want to find ngons.... select all the faces, in the ribbon, under selection at the end By Numeric you can select = and then the number of sides... so >4 will show ngones ones you click the arrow icon

  • @franciscoortuno99
    @franciscoortuno99 5 ปีที่แล้ว

    Thank you 👍

  • @somekindofdevil
    @somekindofdevil 5 ปีที่แล้ว +2

    Most of the plugins you've mentioned are already dead. Roadkill is not updated since 2017, TexTools is not updated since 2010.

  • @melaniegelin3449
    @melaniegelin3449 2 ปีที่แล้ว

    For example, finding out wNice tutorialch notes fit into a particular chord (chords make up the basis of most soft) - you don't need to even know

  • @venomskorpio5005
    @venomskorpio5005 ปีที่แล้ว

    hi guys i'have a pb, when i install uv packer and click on my modifier list my soft crash instantly . Pls help.

  • @uBooldog
    @uBooldog 5 ปีที่แล้ว +2

    Why did you choose Unfold 3d over RizomUV?

    • @delcuze
      @delcuze 4 ปีที่แล้ว +1

      Yes you're right, Unfold 3D is dead.. no update,
      it's now RizomUV to care about, and it's just the best UV mapping management software.

  • @davidferrera2927
    @davidferrera2927 5 ปีที่แล้ว +2

    When are we going to have the best plugins for maya?

  • @boldfrog82
    @boldfrog82 5 ปีที่แล้ว

    Awesome

  • @DefinitelyNotRin
    @DefinitelyNotRin 4 ปีที่แล้ว

    Anyone by chance know if one of these can do a cylindrical projection style, while maintaining it's current edge borders? End goal is to achieve mapping that's straight across but keep the existing space. (while sacrificing some perfection)

  • @elnymiel
    @elnymiel ปีที่แล้ว

    i wonder if the best one is Unwrella since the author put it on number 1.

  • @marwans4018
    @marwans4018 5 ปีที่แล้ว

    We need character animation tutorials for 3ds max

  • @ykarocarvalho1349
    @ykarocarvalho1349 2 ปีที่แล้ว +1

    Thanks so much for tNice tutorials ssage

  • @GUNS_jk
    @GUNS_jk 3 ปีที่แล้ว

    I'm using Max 2021 and the Fucking thing still can't stitch more than 1 segment in the UV editor.

  • @integragemi7234
    @integragemi7234 5 ปีที่แล้ว

    What about a remesher, for 3d max , complicated mesh always need z remesh cause 3d max topology is weird

    • @mixchief
      @mixchief 2 ปีที่แล้ว

      There's nothing like Quad Remesher. Not sure if it's available for 3DS, but it is for Maya and Blender of course. Check it out. It rocks!!

  • @chrisretorta
    @chrisretorta 2 ปีที่แล้ว

    Here bc of Poke

  • @safakaydn1666
    @safakaydn1666 2 ปีที่แล้ว +1

    Saeee hahahah, you just have to play with the daw and you gaing experience slowly

  • @mae2309
    @mae2309 5 ปีที่แล้ว +1

    when you put unwrella ahead of Rizomuv I know I cannot believe what you talking about. i thought unwrella was dead years ago. hahahaahha

    • @InspirationTuts
      @InspirationTuts  5 ปีที่แล้ว

      Unwrella is alive and supported for 3Ds Max 2020.

    • @PrefoX
      @PrefoX 3 ปีที่แล้ว

      I had no clue Rizomuv is a 3ds max plugin, or you are just a stupid flamer..

    • @terrablader
      @terrablader ปีที่แล้ว

      I bought unwrella isn't it suppose to be good?

    • @DavidTronix808
      @DavidTronix808 ปีที่แล้ว +1

      Roaming the web to see if there was any new UV tools out there. Still ran into this. Btw, Unwrella is still ALIVE. 2023 version out. LOL

  • @Donovann09
    @Donovann09 3 ปีที่แล้ว

    Only really old plugins....

  • @massidimonda9972
    @massidimonda9972 5 ปีที่แล้ว

    i would give a look also to Xrayunwrap 2.0

  • @ankitkaul3843
    @ankitkaul3843 2 ปีที่แล้ว

    Piedm