Why did TH-cam boost this very old vid all of a sudden lol My mic here is very bad and old in this video so be prepared. Do you want me to do the same in Skyrim? 👀
@@secredeath In Oblivion, speechcraft can affect your ability to raise the disposition of an npc (a 0-100 rating of how much they like you). This disposition can affect what dialogue is accessible to you, particularly in some quests. Some quests can't really start or continue unless you raise disposition to unlock dialogue that advances a quest or maybe even alter the route of a quest. I don't think you need to level up that high, just having moderate speech can help from my experience. Bribing is a thing (npcs dont always accept this I think) and charm spells (illusion magic) can raise disposition quite well.
Hey you, You’re finally awake. You were trying to cross the border, right? Walked right into that Imperial ambush, same as us, and that thief over there.
You’ve been asleep for half a millenium, We saw a man with yellow hair an green clothes following you with a coffin said he was bringing his mother to falkreath to put in a crypt
@@thechannelforeverything2170 I mean, by that point you'd be a national hero, especially to the Imperials who would for sure recognize you as the Hero of Kvatch and Champion of Cyrodiil x) Would also create some weird stuff with the Shivering Isles DLC, cuz it's implied at the end of that storyline that you become Sheogorath, the Daedric Prince of Madness. And I mean, these are just issues _besides_ the fact that (as was previously stated) Skyrim takes place over 200 years after Oblivion Oh, and a small clarification: Tamriel is actually the continent that all the elder scrolls games take place on. Morrowind, Skyrim and Cyrodiil are just provinces there.
I don't know why but the 'endless void' outside of game maps always gives me the creeps, especially if I fall into it. It is fun looking at things developers didn't intend for anyone to see though.
Reminds me of when people would make up all kinds of rumors and myths about the "Blue Hell" areas in GTA San Andreas. It was neat to explore though, there were random building interiors and objects floating in a blue/black void.
Subnautica terrifies me with that. "Entering ecological dead zone." Just fuckin drops down, BUT, with the drop down to nothingness, they added Ghost Leviathans into it to kill you.
@@Aurumental If you pass the dead zone borders via cheat, ghost leviathans actually stop spawning at one point. But looking inside the endless blue ocean terrified me more than the leviathans lol
@@__matcha That's what scared me most as well. I always immediately went straight back because I hate being in water where I can't see the bottom or anything at all.
Skyrim actually has some unique land outside of the game's borders. It actually mimics the terrain and features of the other provinces, to some extent. Especially Cyrodiil and Morrowind.
So with to Mods on , (aside from any needed To get out of bounds." The out of bounds area if Fully Built? Why? Is had to be made in anticipation of downloable context
@@luvmenow33 I think it was just a framework made by the Procedural generation - Past a certain point, it's barely navigable. Just empty ground shaped like Tamriel. Except in Cyrodiil, where there is a rudimentary model of the Tower in the imperial city (though it looks more like a plunger)
One moment you're the Imperial Hero of Kvatch travelling with the Adoring Fan and then you're Skyrim's errand boy with some annoying vampire girl with daddy issues
A couple things. Entering Skyrim where you did is a large mountain chain with a valley, assuming that's accounted for, you would've been in the Rift/Falkreath area. High Hrothgar would've been due north by northwest, and is not visible, as it eclipses all other mountains of the region. Secondly, Skyrim on PC, due to how it needs landmass for its 3D map does contain Solsheim and part of High Rock that you can TCL to. It's not very detailed but it is there. You can also see the White Gold Tower to the South in certain areas. Strangely, you can't see the Adamantine Tower, which would be equally visible in High Rock.
@@MickyD There's detailed mods that fill these areas with proper region specific foliage and trees, grass, harvestables, cities, npcs, region specific monsters, quests and proper heightmaps. TWMP mods. Elswyre, Hammerfell, Skyrim, Valenwood, Summerset, Highrock, Blackmarsh are all set to explore. Elswyre, Hammerfell and Valenwood are the ones with actual content with cities. If you use Morroblivion and the Tamriel Rebuilt mod for Morrowind you can get much of that mods mainland Morrowind as well with a converting program, making mainland Morrowind having the most content out of all of these mods in Oblivion. Which also means you can travel from Cyrodiil to Vvardenfall on foot (and then by sea) without having to use any teleporting mods. All of this obviously needs the Dynamic Map and Darnified UI mods so you can actually zoom out and see the entire map.
@@aninditapaul9291 Based on the map in game and Skyrim size vs Cyrodiil, and having used TWMP and Skyrim Improved, he was in the Region, but still pretty far south of the town.
@@TechnoMinarchist Well obviously he was in the region, because the Falkreath Hold extends all the way to the border, but in actual 1:1 scale world, he would be nowhere close to the town.
Anyone remember on Halo when you'd walk outside of the map border you'd eventually die and it would say you were killed by the guardians? That was always eerie to me.
@@CreatorArchive Probably not, but they could have been planning/writing a storyline for the Guardians. A little too random to have been put in a game without some kind of story to it.
@@randolphcarlisle2976 Eh... in those days 'invisble borders' was a very normal thing - they just added some reasoning to it to make it less boring. Years later someone prob. thought hey lets do a callback.
Not sure if you knew this or not, but the game "Morrowind" takes place mainly on Vvardenfell, the island in the center. The outskirts of Morrowind are similar in geography to Skyrim, except hot and desolate compared to Skyrim being cold and inhospitable. The province of Morrowind is much, much larger than Vvardenfell, though I couldn't tell you why we could never escape from Mournhold.
@@Zerlot I noticed a very loose address of this, but I couldn't really tell if he was confusing the two or not. You know, you don't have to talk to people on the internet like they're retarded when they're simply trying to help. That superiority complex of yours is really showing through.
Still find it funny that you can see White Gold Tower in Skyrim if you go outside the map, but i dont think it's ever possible to see it without clipping outside of the map
I found two mods, unfortunately one only added a very small portion of Skyrim to the game, and the other actually added the whole province but it used Cyrodiilic architecture (aka Oblivion meshes) so it didn’t really feel like another country.
I didn't realize how detailed the area was. I never actually went out to them, just looked at it from a distance, and assumed it would always look like the long distance LoD version even if you got up close
Well, to be fair Mickey, bethesda didn't detail the out of bounds areas, they are generated. The trees aren't hand placed or anything like that. The whole map was generated from a height map. That's why they retconned cyrodiil to be temperate instead of the jungle it was supposed to be. Or at least parts of it were supposed to be. Around chorrol was supposed to be a redwood forest, near anvil was supposed to be more tropical, etc. But they went lazy route and just painted nearly the whole map with the same brush and called it good.
I just want you to know that by watching your channel, I got past my fear of modding Oblivion and made it fully functional for me. I played on 360 back in the day and due to some wrist issues I can't really do mouse+keyboard, so finding the right mod with the best controller inputs for PC was my first priority (NorthernUI, Skyrim version for funsies). After that I did some very minimal tinkering, but...Oblivion! again! it's so lovely, it was my favorite TES game and the only one I completed as fully as possible (the only one I've...finished the main storyline of even). I really want to thank you for your videos, whether from years ago or currently. You're really awesome to listen to and you inspired me to pick up a game that I love so much. Stay well, Micky
Would loooove if you did Skyrim when you get it. I once flew up the Jerall mountains in Skyrim (flying mod) and saw a low poly Imperial City over in Cyrodiil. So yeah. Maybe there's more lil easter eggs like that.
Did you know if you turn off clipping in skyrim and go in a certain direction in the exterior Skuldafn map, you'll eventually find a dragon? I think they put it there for testing purposes and just forgot about it. The part that doesn't make sense in that area are the weird, massive black walls and spires that stretch forever. Not sure what that's about.
That first area you're looking into skyrim from looks like you're looking down on Falkreath's forests, with the big mountain in the middle of that forest being where Bleak Falls barrow is
It's still interesting seeing Pale Pass in Oblivion out the Serpants pass, which is objectively inside Skyrim's borders, but in TES:V it's located just outside the border near helgen, so it's apparently swapped jurisdiction between the avalanche at Dragonclaw rock and the capture of Ulfric. You can actually see the location where Pale Pass is meant to be by overlooking from the Falkreath side of the Jeralls.
I did the same thing back in the day, I was always so curious and desperate to get into the Elsweyr. So I'm really glad that Elder Scrolls Online exists these days
3:12 this feels like the setup for a joke where you take the armor off and something hits you in the back of the head. Que skyrim opening, and the line about crossing the boarder makes much more sense.
You know, normally games nowadays just cover up the back ground of maps with things like buildings and mountains... but this... this is what makes a great game... the small details just makes the game 10 times better!
for what it's if you do this in skyrim there is a really low poly version of the white gold tower in the south and red moutain in the east, these low poly versions only exist because the skyrim map directly shows what is happening in the worldspace, and if you angle the map correctly in the deep south near falkreath you can see a bit of the white gold tower
When you went into skyrim you popped in near riften, noticed the pass you go through to get to ivarstead just the throat of the world isnt that tall or big, looks more like a big hill but its just nuts how much it looks like skyrims actual landmass
3 years later and Im doing a big ol replay of Oblivion. I used to suck at modding as a kid so I never really delved into it at the time, but now at age 30 I am wiser and way less stupid lol and have been enjoying the game almost like its the first time again. Gonna have to fiddle with the.ini to see some of this stuff. Ive always heard you could do this but Ive never looked up a vid of someone doing it before.
1:55 suddenly you black out. you awake to the sound of hooves on frozen ground. you look up and see you are on a cart. the man across from you greets you: „hey you, you‘re finally awake. you were trying to cross theborder, right?“
I've been to both Vvardenfell and Cyrodiil in Skyrim SE on XBox, there's not much to see. I made it about halfway to the Imperial City before falling into the ocean, turns out only half of the tower is rendered, and I was under what I presumed to be Red Mountain before I realized where I was. It's cool how the areas at least exist within the game. You can see the White-Gold Tower from Helgen/through the door heading towards the border of Cyrodiil, and you can spot Red Mountain on the map occasionally when the clouds get a bit softer around there. And not only that, but the entire/most of the provinces are rendered, in a classic low quality fashion, but they are there. Until you fall through the ground. But as someone who has more or less played them backwards, and can only really play Morrowind and Skyrim due to A-Bomb Glitch in Oblivion, I can safely say I like Morrowind more then Skyrim. But Skyrim is okay. I've heard Daggerfall has a trial system for crimes, which is cool. The trick is seeing what lies beyond Vvardenfell. I presume just ocean. Finally, Bruma is the closest you'll ever get to seeing a decently rendered Cyrodiil in Skyrim. I like your videos. They're entertaining and informative on the games you cover.
i was almost expecting a meme, where you're in skyrim, and as you were walking through the snowy forest, your screen cut to black, then fades into the beginning of Skyrim.
Imagine you cheat past the border and the screen goes black...then you hear "Hey, you. You’re finally awake. You were trying to cross the border, right? Walked right into that Imperial ambush, same as us, and that thief over there."
Honestly that's how i pictured Skyrim like all forests with mountains and all snowy. Really gorgeous fantasy setting! Love it! I should try modding to make it look like that.
@@jakethegoodguy1975 One of my favourite memories was climbing onto Silvermoon's roof. I think you can still get up there with demon hunters. We jumped onto the plant pot above Silvermoon's entrance and aggroed all the guards haha. The Horde were so confused.
Ah, the glory days of vanilla WoW... I remember guilds around Azeroth would pull overworld bosses into the big cities, namely, Ironforge, as part of an April Fools day prank and cause real problems with the mods. I miss old Blizz...
I really want you to explore valenwood in the next video I remember that one time back in the day i reached the borders of valenwood and it was so colorful and beautiful It was full of red purple and blue, it was full of tall trees, far prettier than anything you can see in cyrodiil I might be wrong tho
There is a boarder with morrowind in Skyrim near riften. It’s just an open gate with an invisible barrier keeping you from entering. All they had to do was just close the gate, but having an invisible boarder instead is so funny for some reason.
I had literally just come off of Oblivion, after TCing myself through Skyrim, Morrowind, and Hammerfell (with a little bit of Valenwood, Elswyr, and Black Marsh). I open TH-cam while the save is syncing on Steam, and see this. What absolutely perfect timing.
You can get around the borders if start at the arcane university and hop over the wall. But that unloads some of the terrain, same thing if you do one of the couple things that get you out of whiterun
My brother would cross the map borders on our Xbox 360 copy of Oblivion. Of course you can't disable the borders so what he did was jump out of the town walls and then explore the world outside Cyrodil. Not at all like this. He also had a ridiculous number of spells for acrobatics, athletics, and healing so he could survive any sudden falls. I distinctly recall an area in Skyrim that just looked like a black computer terminal full of random ASCII characters. They definitely never intended for you to go out there! Fun to see how it looks fully loaded up though.
I’m not sure if it was added in a mod but I followed the road south east of riften and fought off some bandits who took over the border gate and then I walked a long ways until I fell off the world. And it went for a long time before I got to that point. Plenty of trees and plants flowers too. It was just bizarre to me that they even bothered to have all of those trees taking up memory and processing power to be there
This is actually what I imagined mainland morrowind looking like, there's not really any reason it should be covered in ash like vvardenfell, though the south probably should look more swampy
How I did it is I just entered a city, jumped over the wall, and though a lot of the world isn't loaded you could still discover stuff and run past the border without worrying about pesky enemies.
I think at the beginning youre in the Rift on the right if you were om the left you'd be around Falkreath and the next part you'd be between the Rift and Windhelm/Eastmarch
@9:00 The land is a flat plane which can be pulled up or pushed down in the TES Consruction Set render window for the cell. So you can alter any cell and paint the floor with the texture you want using the same tool. Anything you want to add to a cell is a resource is drag and drop from the list into the render window then move into place. Since it is all trees they use the duplicate function then drag and drop the extra trees it wont take long to double up to a few thousand. Hence why they are all the same couple of trees.
If you have high enough acrobatics you can jump off the borders of Anvil, and because according to the game you’re still in Anvil, those barriers between provinces aren’t there, I remember just exploring Valenwood and Elsweyr. Weirdly enough, I remembered Elsweyr having some sandy textures. Could be wrong though. They both mainly looked grassy, and just had some hills. Definitely different than Morrowind and Skyrim
i think it's as detailed as it is because they were trying to use an algorithm to make the terrain and populate it with tree's in oblivion. i vaguely remember that being something they proudly proclaimed before release. no idea if they kept that up for skyrim or if they just went back to copy pasting the world into existence. but it would explain the detail levels existing way outside the map in oblivion. nobody would willingly seed forests on the opposite side of a mountain range you can't normally see unless they were dodging actual work
Can you imagine if you tried going to skyrim in oblivion a group of imperials captured you and you get knocked out and you unlock a free copy of skyrim and it automatically boots it up.
You have to check out beyond the borders of Skyrim! In cyrodil it has the spire of the imperial city and I think the red mountain in morrowind. I've explored myself on Skyrim for Xbox one.
honestly oblivion is a very beautiful game, my only complaints graphic wise is that i wish i could find a mod that makes the water flow instead of it being still, and give the mountains a rock texture instead of dirt, just slap the skyrim mountain and rocks texture and give rivers and the niben rapids and boom the game already looks beautiful and modern even 16 years later. i dont even mind the npcs tbh.
For some reason, editing the ini for borders never works for me, but there's a mod that does it. Probably a conflict with whatever mods I have that utilize that beyond border space. Anyway, another enjoyable video!
It's important to know that only the Vvardenfell island is vulcanic. The mainland of Morrowind is fairly normal landscape, and of course it's snowy in the mountains there.
6:25 I confirm that this does work with high enough acrobatics. You can clip through all the buildings. You can do the reverse where if you clip out of a town, it glitches out the entire world until you fast travel
Why did TH-cam boost this very old vid all of a sudden lol My mic here is very bad and old in this video so be prepared. Do you want me to do the same in Skyrim? 👀
I'd watch the same thing done in Skyrim.
Yeah definitely
I have question what does high speech craft give me in the game. The benefits of leveling up speech. Do I get hidden dialogue?
@@secredeath In Oblivion, speechcraft can affect your ability to raise the disposition of an npc (a 0-100 rating of how much they like you). This disposition can affect what dialogue is accessible to you, particularly in some quests. Some quests can't really start or continue unless you raise disposition to unlock dialogue that advances a quest or maybe even alter the route of a quest. I don't think you need to level up that high, just having moderate speech can help from my experience. Bribing is a thing (npcs dont always accept this I think) and charm spells (illusion magic) can raise disposition quite well.
Your mic sounds fine
He did it. Todd Howard found another way to sell us Skyrim
He sold us Skyrim before he even sold the game itself.
@@ATOMIC_V_8 FRIE- I mean Todd Howard, YOU'LL PAY FOR WHAT YOU'VE DONE!
@@bobcat24 that crafty bastard.
ik right???
@@theghostofthomasjenkins9643 "Crafty Alfiq"
Yes, I've played too much ESO. Where they also sold us Skyrim ("Greymoor") ! Incredible...
Hey you, You’re finally awake. You were trying to cross the border, right? Walked right into that Imperial ambush, same as us, and that thief over there.
You’ve been asleep for half a millenium, We saw a man with yellow hair an green clothes following you with a coffin said he was bringing his mother to falkreath to put in a crypt
This should be the cannon ending of Oblivion. It just straight up transitions into Skyrim.
@@thechannelforeverything2170 I don't think that'd be possible lmao. Oblivion takes place like 200 years before Skyrim at the end of the 3rd Era.
@@rayb63 ahh ok. I just liked the idea of getting caught doing something illegal on the border of Tamriel heading into Skyrim.
@@thechannelforeverything2170 I mean, by that point you'd be a national hero, especially to the Imperials who would for sure recognize you as the Hero of Kvatch and Champion of Cyrodiil x)
Would also create some weird stuff with the Shivering Isles DLC, cuz it's implied at the end of that storyline that you become Sheogorath, the Daedric Prince of Madness. And I mean, these are just issues _besides_ the fact that (as was previously stated) Skyrim takes place over 200 years after Oblivion
Oh, and a small clarification: Tamriel is actually the continent that all the elder scrolls games take place on. Morrowind, Skyrim and Cyrodiil are just provinces there.
I can't believe we've found someone who doesn't own multiple copies of Skyrim
I'm a recent PC gamer! Well, a PC better then a laptop with Intel HD graphics
@@MickyD Enjoying your ascension, brother? When I got my first PC like 5 years ago the first thing I did was buy Skyrim lmao.
I don't own any copies I like fallout more
I still have to buy a legit copy, the currency from where i live is just not affordable
Wait, y'all do? I thought it was a joke, why are y'all giving Todd more money? Lol
I don't know why but the 'endless void' outside of game maps always gives me the creeps, especially if I fall into it. It is fun looking at things developers didn't intend for anyone to see though.
Glad I’m not the only one, LOL.
Reminds me of when people would make up all kinds of rumors and myths about the "Blue Hell" areas in GTA San Andreas. It was neat to explore though, there were random building interiors and objects floating in a blue/black void.
Subnautica terrifies me with that. "Entering ecological dead zone."
Just fuckin drops down, BUT, with the drop down to nothingness, they added Ghost Leviathans into it to kill you.
@@Aurumental If you pass the dead zone borders via cheat, ghost leviathans actually stop spawning at one point. But looking inside the endless blue ocean terrified me more than the leviathans lol
@@__matcha That's what scared me most as well. I always immediately went straight back because I hate being in water where I can't see the bottom or anything at all.
Skyrim actually has some unique land outside of the game's borders. It actually mimics the terrain and features of the other provinces, to some extent. Especially Cyrodiil and Morrowind.
So with to Mods on ,
(aside from any needed
To get out of bounds."
The out of bounds area if Fully Built?
Why?
Is had to be made in anticipation of downloable context
@@luvmenow33 I think it was just a framework made by the Procedural generation - Past a certain point, it's barely navigable. Just empty ground shaped like Tamriel. Except in Cyrodiil, where there is a rudimentary model of the Tower in the imperial city (though it looks more like a plunger)
@Yazov that makes no sense.
@@LautaroArgentino actually the terrain is made bacuse when you open the map you can see parts of morrowind and cyrodiil ant
Yeah. You can see the white gold tower IIRC?
The interesting thing is that once you get over the mountain in Skyrim, it looks alot like the area around Riverwood.
They really should have put a guard at the edge of the world who immediately arrests you for trespassing.
To make it even more immersive, it should run a script that launches Skyrim into a new game and closes Oblivion.
@@SamaelTKN i mean, yeah, as long as you have skyrim installed.
@@SamaelTKN tbh you probably inspired somebody to make that a mod lmao
One moment you're the Imperial Hero of Kvatch travelling with the Adoring Fan and then you're Skyrim's errand boy with some annoying vampire girl with daddy issues
@@superbuuinyourrecommended did you just call serana annoying 😂 this is a first
A couple things. Entering Skyrim where you did is a large mountain chain with a valley, assuming that's accounted for, you would've been in the Rift/Falkreath area. High Hrothgar would've been due north by northwest, and is not visible, as it eclipses all other mountains of the region.
Secondly, Skyrim on PC, due to how it needs landmass for its 3D map does contain Solsheim and part of High Rock that you can TCL to. It's not very detailed but it is there. You can also see the White Gold Tower to the South in certain areas. Strangely, you can't see the Adamantine Tower, which would be equally visible in High Rock.
I'll absolutely have to check out that out at some point! Cheers for letting me know 😁
@@MickyD There's detailed mods that fill these areas with proper region specific foliage and trees, grass, harvestables, cities, npcs, region specific monsters, quests and proper heightmaps.
TWMP mods.
Elswyre, Hammerfell, Skyrim, Valenwood, Summerset, Highrock, Blackmarsh are all set to explore.
Elswyre, Hammerfell and Valenwood are the ones with actual content with cities.
If you use Morroblivion and the Tamriel Rebuilt mod for Morrowind you can get much of that mods mainland Morrowind as well with a converting program, making mainland Morrowind having the most content out of all of these mods in Oblivion. Which also means you can travel from Cyrodiil to Vvardenfall on foot (and then by sea) without having to use any teleporting mods.
All of this obviously needs the Dynamic Map and Darnified UI mods so you can actually zoom out and see the entire map.
There is no way he would already be near Falkreath that quick, Skyrim is supposed to be one of the largest provinces in Tamriel, it's not that small.
@@aninditapaul9291 Based on the map in game and Skyrim size vs Cyrodiil, and having used TWMP and Skyrim Improved, he was in the Region, but still pretty far south of the town.
@@TechnoMinarchist Well obviously he was in the region, because the Falkreath Hold extends all the way to the border, but in actual 1:1 scale world, he would be nowhere close to the town.
When Cyrodiil is sending their people across the border, they’re not sending their best and brightest
Make Skyrim Great Again!
lol
With all the 'border' references, I knew there'd be something like this lol C'mon, 2024!
"They're bringing the thalmor, they're bringing skooma... They're Talos deniers... And some... I assume... Are good people".
Lmao
to be fair, "it's just Skyrim again" is very on-brand for Bethesda
YEP
Fifa and cod gets a rerelease every single year and i don't see any gripe with that. If bethesda does the same thing though,
it's just a bad company.
Anyone remember on Halo when you'd walk outside of the map border you'd eventually die and it would say you were killed by the guardians? That was always eerie to me.
Yes! I thought the guardians were in those towers watching me run around the sands!
Even stranger now the Guardians were a kind of forerunner villain in Halo 5
@@CrabTribe I would say a callback - no one was planning Halo 5 during development of 1.
@@CreatorArchive Probably not, but they could have been planning/writing a storyline for the Guardians. A little too random to have been put in a game without some kind of story to it.
@@randolphcarlisle2976 Eh... in those days 'invisble borders' was a very normal thing - they just added some reasoning to it to make it less boring.
Years later someone prob. thought hey lets do a callback.
Not sure if you knew this or not, but the game "Morrowind" takes place mainly on Vvardenfell, the island in the center. The outskirts of Morrowind are similar in geography to Skyrim, except hot and desolate compared to Skyrim being cold and inhospitable. The province of Morrowind is much, much larger than Vvardenfell, though I couldn't tell you why we could never escape from Mournhold.
You couldn't escape Mournhold because it was not only the city of lights, it was also the city of magic.
@@ansuz5903 The Levitation ban inside Mournhold foretold of a darker future for TES... A lazier future.
If you watched more than 5 seconds of this video, you would see that Micky addresses all of this.
@@Zerlot I noticed a very loose address of this, but I couldn't really tell if he was confusing the two or not. You know, you don't have to talk to people on the internet like they're retarded when they're simply trying to help. That superiority complex of yours is really showing through.
@@point-five-oh6249 Ok
4:24 Micky confirms he is an NPC
Your comment should be pinned
Still find it funny that you can see White Gold Tower in Skyrim if you go outside the map, but i dont think it's ever possible to see it without clipping outside of the map
I think you might be able to see it in the Meridia's Beacon quest when you're launched into the sky but I may be wrong
I think you can see it from the "border gate" southwest of Falkreath
you can see it riding a dragon near the border door
You can see it on the top of the Throat of the world, with Clear Skies Shout, and the Archer zoom. Just barely.
I think you can also se Vvardenfell and Red Mountain
Oblivion is the only game where the out of bounds area looks prettier than the main playable area
Yea, cuz Skyrim (game) has mountains that prevent you from actually seeing the other provinces.
Unless you have the better jumping mod
LOL
No
Rust legacy too
For an approximation of Falkreath Hold, it's not bad.
It’s literally just the Pine Forest.
I’m pretty sure there’s supposed to be a Dark Brotherhood Sanctuary around there.
There are a couple of Oblivion-mods on the Nexus that add Skyrim to the game, perhaps you could take a look at those one day?
I found two mods, unfortunately one only added a very small portion of Skyrim to the game, and the other actually added the whole province but it used Cyrodiilic architecture (aka Oblivion meshes) so it didn’t really feel like another country.
Azphix That's extremely stupid since that's literally what it is.
I didn't realize how detailed the area was. I never actually went out to them, just looked at it from a distance, and assumed it would always look like the long distance LoD version even if you got up close
"We are just charging through the border there's nothing that's going to stop us" Except maybe an imperial ambush
"It's kind of lonely being the only NPC out here"
>NPC: Non-Player Character
Glad I'm not the only one who caught this
Hey you, you’re finally awake. You were trying to cross the in-game border same as us, and that thief over there.
Well, to be fair Mickey, bethesda didn't detail the out of bounds areas, they are generated. The trees aren't hand placed or anything like that. The whole map was generated from a height map. That's why they retconned cyrodiil to be temperate instead of the jungle it was supposed to be. Or at least parts of it were supposed to be. Around chorrol was supposed to be a redwood forest, near anvil was supposed to be more tropical, etc. But they went lazy route and just painted nearly the whole map with the same brush and called it good.
good old todd howard
I just want you to know that by watching your channel, I got past my fear of modding Oblivion and made it fully functional for me. I played on 360 back in the day and due to some wrist issues I can't really do mouse+keyboard, so finding the right mod with the best controller inputs for PC was my first priority (NorthernUI, Skyrim version for funsies). After that I did some very minimal tinkering, but...Oblivion! again! it's so lovely, it was my favorite TES game and the only one I completed as fully as possible (the only one I've...finished the main storyline of even).
I really want to thank you for your videos, whether from years ago or currently. You're really awesome to listen to and you inspired me to pick up a game that I love so much.
Stay well, Micky
Would loooove if you did Skyrim when you get it. I once flew up the Jerall mountains in Skyrim (flying mod) and saw a low poly Imperial City over in Cyrodiil. So yeah. Maybe there's more lil easter eggs like that.
"It's just Skyrim again." Yeah, we definitely all feel that one, bro.
all those miles of forest... and nobody was ever meant to go there.
I was just doing this in skyrim! Kelex the argonian, exploring the northern seafloor
Did you know if you turn off clipping in skyrim and go in a certain direction in the exterior Skuldafn map, you'll eventually find a dragon? I think they put it there for testing purposes and just forgot about it. The part that doesn't make sense in that area are the weird, massive black walls and spires that stretch forever. Not sure what that's about.
There's good mods for this that actually adds cities there.
Elswyre, Hammerfell and Valenwood are more detailed though.
That first area you're looking into skyrim from looks like you're looking down on Falkreath's forests, with the big mountain in the middle of that forest being where Bleak Falls barrow is
That was the Riften hold
This video was stunning
It was surprisingly chill to record. Even the boundaries look great
It's still interesting seeing Pale Pass in Oblivion out the Serpants pass, which is objectively inside Skyrim's borders, but in TES:V it's located just outside the border near helgen, so it's apparently swapped jurisdiction between the avalanche at Dragonclaw rock and the capture of Ulfric. You can actually see the location where Pale Pass is meant to be by overlooking from the Falkreath side of the Jeralls.
I did the same thing back in the day, I was always so curious and desperate to get into the Elsweyr. So I'm really glad that Elder Scrolls Online exists these days
3:12 this feels like the setup for a joke where you take the armor off and something hits you in the back of the head. Que skyrim opening, and the line about crossing the boarder makes much more sense.
It's interesting clipping in to Skyrim as there is a quest in Oblivion where you "cross the border" in to Skyrim
Really? What quest is that?
@@indycole396 Lifting the Vale
You know, normally games nowadays just cover up the back ground of maps with things like buildings and mountains... but this... this is what makes a great game... the small details just makes the game 10 times better!
Small details? It's just more cyrodil in case the player sees it
“Hey you. You’re finally awake. You were trying to cross the border right? Walked right into that imperial ambush.”
for what it's if you do this in skyrim there is a really low poly version of the white gold tower in the south and red moutain in the east, these low poly versions only exist because the skyrim map directly shows what is happening in the worldspace, and if you angle the map correctly in the deep south near falkreath you can see a bit of the white gold tower
I remember getting home from high school and playing this til my parents got home.. was the best few hours/years of my life!
When you went into skyrim you popped in near riften, noticed the pass you go through to get to ivarstead just the throat of the world isnt that tall or big, looks more like a big hill but its just nuts how much it looks like skyrims actual landmass
I'm surprised he never mentioned how that first crater looked like the reach and eastmarch
Skyrim actually looked really pretty and different from the main play space. It gave of those ancient forest vibes I love
3 years later and Im doing a big ol replay of Oblivion. I used to suck at modding as a kid so I never really delved into it at the time, but now at age 30 I am wiser and way less stupid lol and have been enjoying the game almost like its the first time again. Gonna have to fiddle with the.ini to see some of this stuff. Ive always heard you could do this but Ive never looked up a vid of someone doing it before.
1:55 suddenly you black out. you awake to the sound of hooves on frozen ground. you look up and see you are on a cart. the man across from you greets you: „hey you, you‘re finally awake. you were trying to cross theborder, right?“
4:37 looks alot like where riverwood, whiterun (whiterun being behind the mountain to the left) , and bleak falls barrow are
crossing the border from cyrodil into skyrim? isn't this how it all began?
Me walking past the border.
Game: Hey you. You're finally awake....
"Epic Bacon"
There you go Micky, I read the description
I've been to both Vvardenfell and Cyrodiil in Skyrim SE on XBox, there's not much to see.
I made it about halfway to the Imperial City before falling into the ocean, turns out only half of the tower is rendered, and I was under what I presumed to be Red Mountain before I realized where I was.
It's cool how the areas at least exist within the game. You can see the White-Gold Tower from Helgen/through the door heading towards the border of Cyrodiil, and you can spot Red Mountain on the map occasionally when the clouds get a bit softer around there.
And not only that, but the entire/most of the provinces are rendered, in a classic low quality fashion, but they are there. Until you fall through the ground.
But as someone who has more or less played them backwards, and can only really play Morrowind and Skyrim due to A-Bomb Glitch in Oblivion, I can safely say I like Morrowind more then Skyrim. But Skyrim is okay.
I've heard Daggerfall has a trial system for crimes, which is cool.
The trick is seeing what lies beyond Vvardenfell. I presume just ocean.
Finally, Bruma is the closest you'll ever get to seeing a decently rendered Cyrodiil in Skyrim.
I like your videos. They're entertaining and informative on the games you cover.
So this is the prequel to Skyrim, You get caught crossing the border.
i was almost expecting a meme, where you're in skyrim, and as you were walking through the snowy forest, your screen cut to black, then fades into the beginning of Skyrim.
bro looked at the same mountain and called it both high hrothgar and red mountain
yeah
Champion of Cyrodiil is about to walk into that Imperial ambush
Imagine you cheat past the border and the screen goes black...then you hear
"Hey, you. You’re finally awake. You were trying to cross the border, right? Walked right into that Imperial ambush, same as us, and that thief over there."
Honestly that's how i pictured Skyrim like all forests with mountains and all snowy. Really gorgeous fantasy setting! Love it! I should try modding to make it look like that.
This reminds me of the old experimental and inaccessible locations in World of Warcraft; especially beneath Stormwind
I loved playing hide and seek under orgrimmar
@@jakethegoodguy1975 One of my favourite memories was climbing onto Silvermoon's roof. I think you can still get up there with demon hunters. We jumped onto the plant pot above Silvermoon's entrance and aggroed all the guards haha. The Horde were so confused.
Ah, the glory days of vanilla WoW... I remember guilds around Azeroth would pull overworld bosses into the big cities, namely, Ironforge, as part of an April Fools day prank and cause real problems with the mods. I miss old Blizz...
I really want you to explore valenwood in the next video
I remember that one time back in the day i reached the borders of valenwood and it was so colorful and beautiful
It was full of red purple and blue, it was full of tall trees, far prettier than anything you can see in cyrodiil
I might be wrong tho
3:32 is how you get arrested in the beginning of skyirm besides looking like the adoring fan
There is a boarder with morrowind in Skyrim near riften. It’s just an open gate with an invisible barrier keeping you from entering. All they had to do was just close the gate, but having an invisible boarder instead is so funny for some reason.
I can see the demake mod now… beyond cyrodill: Falkreath
I had literally just come off of Oblivion, after TCing myself through Skyrim, Morrowind, and Hammerfell (with a little bit of Valenwood, Elswyr, and Black Marsh). I open TH-cam while the save is syncing on Steam, and see this. What absolutely perfect timing.
You should visit both Skyrim and Morrowind in Arena now
This was in my recommended and now I can't help but think how he sounds like Skallagrim
I was waiting for a random pack of wolves to show up.
Skyrim is gray and depressive looking even in the colorful Oblivion.
You can get around the borders if start at the arcane university and hop over the wall. But that unloads some of the terrain, same thing if you do one of the couple things that get you out of whiterun
You see that mountain? You can climb it.
My brother would cross the map borders on our Xbox 360 copy of Oblivion. Of course you can't disable the borders so what he did was jump out of the town walls and then explore the world outside Cyrodil. Not at all like this. He also had a ridiculous number of spells for acrobatics, athletics, and healing so he could survive any sudden falls. I distinctly recall an area in Skyrim that just looked like a black computer terminal full of random ASCII characters. They definitely never intended for you to go out there! Fun to see how it looks fully loaded up though.
I do this in RDR2 online. Beautiful detailed unused map. More fun than playing whatever they offer you to do with roles.
I want to see a side by side comparison of skyrim in oblivion and skyrim in skyrim
Weirdest part about this is watching him scale mountains in Oblivion without a horse.
I remember doing the same thing by jumping over the bruma wall and instead of falling through the floor i instead walked way above it
I know how to do this myself but I'm glad you included it in the video for people curious.
I’m not sure if it was added in a mod but I followed the road south east of riften and fought off some bandits who took over the border gate and then I walked a long ways until I fell off the world. And it went for a long time before I got to that point. Plenty of trees and plants flowers too. It was just bizarre to me that they even bothered to have all of those trees taking up memory and processing power to be there
So this is the prologue for Skyrim
This is actually what I imagined mainland morrowind looking like, there's not really any reason it should be covered in ash like vvardenfell, though the south probably should look more swampy
How I did it is I just entered a city, jumped over the wall, and though a lot of the world isn't loaded you could still discover stuff and run past the border without worrying about pesky enemies.
Omg this is amazing...I can't believe I finally found a video where someone shows the location of Dive Rock on the map.
Allright i figured this out. Start of the Skyrim is player from Oblivion that passed the border and got captured
I think at the beginning youre in the Rift on the right if you were om the left you'd be around Falkreath and the next part you'd be between the Rift and Windhelm/Eastmarch
@9:00 The land is a flat plane which can be pulled up or pushed down in the TES Consruction Set render window for the cell. So you can alter any cell and paint the floor with the texture you want using the same tool. Anything you want to add to a cell is a resource is drag and drop from the list into the render window then move into place.
Since it is all trees they use the duplicate function then drag and drop the extra trees it wont take long to double up to a few thousand. Hence why they are all the same couple of trees.
I just started to watch and immediately liked the video because I know it'll be good 😁
If you have high enough acrobatics you can jump off the borders of Anvil, and because according to the game you’re still in Anvil, those barriers between provinces aren’t there, I remember just exploring Valenwood and Elsweyr. Weirdly enough, I remembered Elsweyr having some sandy textures. Could be wrong though. They both mainly looked grassy, and just had some hills. Definitely different than Morrowind and Skyrim
i think it's as detailed as it is because they were trying to use an algorithm to make the terrain and populate it with tree's in oblivion. i vaguely remember that being something they proudly proclaimed before release.
no idea if they kept that up for skyrim or if they just went back to copy pasting the world into existence. but it would explain the detail levels existing way outside the map in oblivion. nobody would willingly seed forests on the opposite side of a mountain range you can't normally see unless they were dodging actual work
Can you imagine if you tried going to skyrim in oblivion a group of imperials captured you and you get knocked out and you unlock a free copy of skyrim and it automatically boots it up.
I remember doing this as a kid but by paintbrushing outside the city walls.
You have to check out beyond the borders of Skyrim! In cyrodil it has the spire of the imperial city and I think the red mountain in morrowind. I've explored myself on Skyrim for Xbox one.
honestly oblivion is a very beautiful game, my only complaints graphic wise is that i wish i could find a mod that makes the water flow instead of it being still, and give the mountains a rock texture instead of dirt, just slap the skyrim mountain and rocks texture and give rivers and the niben rapids and boom the game already looks beautiful and modern even 16 years later. i dont even mind the npcs tbh.
Oblivion is the best looking elderscrolls
My man pointed to a mountain that is definitely not High Hrothgar bruh 💀
i dunno man this video is two years old
For some reason, editing the ini for borders never works for me, but there's a mod that does it. Probably a conflict with whatever mods I have that utilize that beyond border space. Anyway, another enjoyable video!
Yo someone actually read the description!
It's important to know that only the Vvardenfell island is vulcanic. The mainland of Morrowind is fairly normal landscape, and of course it's snowy in the mountains there.
Everyone a gangster when fight music plays the in outer bounds
6:25 I confirm that this does work with high enough acrobatics. You can clip through all the buildings. You can do the reverse where if you clip out of a town, it glitches out the entire world until you fast travel
Imagine seeing a shadow creature out of the conner of your eyes while your out of bounds
So the Dragonborn was actually the hero of kvatch crossing skyrims border before getting caught. Makes more sense now
There is an elswhere mod that adds the province. When I installed it years ago I dont think it had any quests but I think there are supposed to
I hope if Elder scrolls 6 ever happens it will have Skyrim morrowind and oblivion all in one
No one tell Todd this exists, he'll just sell it to us as Oblivion DLC 16 years after the game came out
Watching this in 2024…I see where BGS got the starfield map inspiration from
can you try this again when beyond skyrim comes out?
What's that?
Some sort of mod?
@@themerchant4776 beyond skyrim is a mod that adds the entire continent of tamriel, it's still in development
@@kevind3474 Holy shit
@@kevind3474 holy shit
@@kevind3474 that's Fucking amazing...