THE END COMES BEOND THE CHAOS. Does he know he has done lost by then? He says it when he is about to die. People make him out to be crazy. He has acimplshed his goals for a year at least. He could have destroyed everyone an everything then what next be bord for ever. They R 2 or 3 different meanings for THE END COMES BEOND THE CHAOS idk witch one he is implying.That he knows he has lost or it will take them another 1,000 years to get back the teck they had loast and recover from everything he has done. Like the joker he has no need for monetary valuable's he just does shit at the inpulss of the moment.He told emperor Justinian to shut up I'm trying to teach Thies fools the meaning of true power Hr' tryd to kill him so he done away with him. In the Mega teck research facility he was talkin about moving the statues and creating a world of kefka so he's had to have plannd up to that moment at least. The joker said he was a man with out a plane if he caught a tier he wouldn't know what to do with it. If anyone has a theory about what he meant about THE END COMES BEOND THE CHAOS?.I'd like to know what u thank he meat in his frame of mind when he said that? I just wrote a long self help book .I'm sorry just a lot to say.I wish square soft would make some better games like the older ones. 2 thank ff 1 saved them from going bankrupt. We would not have a lot of Thies good games.l need to shut up before I make another chapter.
I will always remember my most nail biting moment. I was at the end of the game, I was below 50% of all my pcs, and Kefka was casting Goner. The skies turned started to change and the skies turned white. I closed my eyes and prepared to replay the WHOLE final battle. That is when Edgar came down and I heard the crack to indicate victory was mine. That was my greatest win in any video game.
I remember in my first run, i was obsessed with the magic system i had Celes with the 2x magic and killed kefka with her 9999x2 ultimate each round lol
The music in this entire sequence is absolutely incredible. And the moment when you finish the 3rd phase and the title screen theme plays as Kefka descends is one of the coolest moments I've ever seen in a game. There aren't many boss battles and there's aren't many games that play quite like this one.
Well it is Final Fantasy 6, so there are at least 5 games before that played like it did. And considering there are games after this one we can safely assume that they play a lot like FF6 too
Tracey Redus aaaaannnddd.....that's the part where you get a tsunami of VII fanboys bitching at your comment. Not me though,I agree with your every word.
It took me so long to realize what Kefka meant when he said "The end comes...beyond chaos." It is so clear now and powerful. Kefka, after seemingly destroying all hope, love, all things he hates (since he sees them as useless), after putting so many obstacles in the path of the heroes in order to stop them from reaching him, after believing he is a god, unstoppable, that he is already won, he faces the ultimate coup de gras: he realizes before it all began, he already lost. Without getting too much into it, there is a theme that plays out throughout the entire game: all things come to an end, with balance come ruin, ebb and flow. You can look to a ton of points in the game to see this. Kefka, however, believed that he was capable of escaping this inherent circle of life. His own ego blinded him. So in this last moment, as he is staring down the heroes that represent hope, love, life, all the things he seeks to destroy, he ironically realizes that they will ultimately destroy him, and they always were going to. So he murmurs the line "the end comes...beyond chaos." And this could be taken in so many ways. First, he could mean, "I realize now, before I even began this path of destruction, my end was already in the distance." This is punctuated, literally, by the ellipses. They show his own train of thought playing out before the eyes of the characters, him in that moment realizing, "Oh my, this was destined. The very thing I set to destroy came back and destroyed me." This bitterly ironic statement is a moment of humility for Kefka, demonstrated by holding his head as the building begins to collapse. The head represents his ego, the laughing head of Kefka. To the players it is also the most powerful theme in the game. It is not that love triumphs all, hope always wins, it is that all things in the world are precious. Life ends. The very irony of life that all come to realize is before you are ever born, you are already dead. And because of this, your life, your impact, what you do, who you love, what you cherish, it is the very meaning of what is worth fighting for. Even Kefka in his final moments find humility in realizing his life went by wasted. And everything he valued crumbled. The only thing that lives on is in the people that continue to live. So the message is: what will you leave when you die that lives on in the people you touched? And this makes the ending so much more meaningful, because it is a tribute to the people that may have been lost, but not forgotten. Simply beautiful. One sentence, perfect.
@@Peter_1986 Even though it's such a simplistic message in hindsight, I really love the way the game conveys this message. These characters hopes and motives have a sense of authenticity to them.
I love how Kefka as, “God” immediately starts asking questions. He may have immense power, but he is certainly not all-knowing. I don’t believe for one second that it was an oversight by Square either.
That's Kefka for ya. That's just what happens when you let man become God. All the power in the world, but it's only limited to how much you are willing to use it for.
Was it that he wasn't all knowing or was it just Kefka trying to get into the heads of his foils to attempt to demoralize them and make them second guess themselves?
Unfortunately the SNES' technical limitations prevented enemies from having higher HP values. So instead of increasing his health, increase his damage and make him have 2 turns. That would be more challenging. I love this game, one of my top 5 but it is way too easy.
If you grind your characters like cray, yeah, Kefka goes down easy... Try going at him without using Espers to level up and at a low level, and you'll see.
Do ya'll understand/realize that Uematsu had to compose this whole thing in separate pieces for each tier/level of the final fight, and that the pieces had to be able to transition ON CUE with the players pace of defeating each part?! It's like a modular masterpiece. Unreal. Each tier that is triggered tells the game to start the next musical piece whenever the last one comes to a part that can musically move to the next. I don't know if I'm describing it well, but it's insane.
It's really good but the transition is not on cue its much less complex. It just waits for the song to reach the end and the game checks if the player is in the next phase, if not it loops again and if yes then just starts playing the next track. It still good and all but not all that complex. Octopath traveler does what you describe, transitions on cue and the pieces are composed in order to do that
@@arielcerecer142 I don't think that's the case, because the track doesn't end at the part where it is supposed to loop, for example; if the track is 4 minutes long, and the track is currently at 2m 20s, and the player transitions to the next part of the battle, the track will stop at a certain segment marked at 2m 30s and not 4m because that's when that section of the track can stop seamlessly and make a perfect transition , I think what the op said is more accurate, the track is probably separated into many different sections, each section has a certain time, for example, 10 seconds, if 3 out of 10 seconds were playing and the player transitions to the next part of the battle, it will play the rest 7 seconds to guarantee a perfect transition, the entire track for each section is long, and having to wait for the entire track to reach the end would mean that a big section of the first track would continue to play in section 2 after the player moves to the next one.
I find it interesting, that for as much as he talks, in his final moments of life, he has nothing to say. Perhaps he accepts this is the end of his pitiful life, or is stunned into silence that he was actually defeated. I guess, we won't really ever know.
Kefka is definitely one of the best villains in fiction. He doesn't have the cliche motive of being bad for badness sake like a Saturday Morning Cartoon bad guy. He's as much a victim of misused power and magic (which was the result of his abnormal and unnatural experimentation infusing people with magic addling his brain and mind) as he is perpetrator of incomprehensible evils. But he does everything because he finds sadistic pleasure using his magical powers like a kid with a magnifying glass burning ants. He's also meta as heck. Throws the corny, sappy lines about life and love back in the heroes faces by comparing them to chapter titles in a self-help book.
I don't know. I think he was pretty much a classical villain. Self-assured. Self-righteous. A know-it-all. A megalomanic. A personification of almost all the 7 sins (I may leave out slothful, he was pretty active with getting what he wanted). Willing to do whatever it takes to get what he wanted. He wasn't a victim, but a willful personification of darkness and madness.
The final battle theme is a great piece of music to be sure but now I feel like the music doesn't fully match the details of what the characters are facing.
Its good but in the part of "angels" its gets a celebration/joyful style music. It doesnt fit at all for a ultimate final Boss, horrible choice in my opinion
I learned something here today. You can't go to any Final Fantasy video without seeing a war in the comment section about what game is better than the other. With VII usually being the target because it's popular.
@@satanasluciferi7278 I think she means that people could expect a game to be this good in that age. Nowadays, you just pray that the games are released bug-free.
Decades later, I still get a chill up my spine to finally hear that incredibly ominous opening theme in its proper context here, when Kefka appears for that final showdown.
There's a bit of subtext to Kefka many people miss: When he asks everyone what their reasons for living is, he's actually asking the question to himself. Kefka is the one looking for a reason to live, and when the heroes can't give him an answer that satisfies him he decides then and there to end his life; and he's going to take all of existence with him. This is one of the reasons why the 4th and final movement has a sad section in it, behind all his madness is a resignation to die because that's the only thing left for him to do. Course this also acts an excuse to why the fight against Kefka is so easy, he stopped growing after he lost meaning and purpose in life (which for the majority of his life was serving the Empire and Gehstal. He stopped growing, but the heroes kept on. In a weird way, FF6 pulled what Breath of the Wild did with it's Ganon fight decades earlier. You make the final battle easier and easier the more you explored the world: Finding your lost friends, finding new treasures; growing so strong that the final battle is merely a formality.
To clear up for people in the comments who are discussing what version this may be. This is a SNES patch called "Stand Guard" which changed some things, the font, spell names and most notably uncensors the graphics that were censored in the US version of the game.
You shouldn't, but there might be names of things that might be messed up. Also, the Stand Guard patch and Woolsey Uncensored patch shouldn't be compatible with one another.
I really love how Nobuo Uematsu chose a Baroque-style composition for this scene. This choice of style successfully makes the boss character appear both majestic and terrifying.
The first time I fought Kefka at the end of VI. It was a battle to end all battles. People died, people were replaced. Close calls were met with another round of blood and vigor. Then the curtain raised on the finale and it played out like a masterpiece. Then on my 3rd or 4th play through I discovered that Genji Glove and the Offering stacked for shit tons of attacks and 2 sets of said attacks kills him (Hitting 9999 each attack of course). The music was still beautiful at least.
This boss fight always blows my mind, I love how instead of cutting the kefkas next form it just ascends to give the feeling that he is slowly becoming a god. Like a sort of metamorphosis, I know he's already a god but still it's really clever.
As a guy who's favourite FF is 7 I'll say 6 is the best one. 8 and 9 rock too, But I'd see myself loving this game more if it was the one to come to PS1 back then and be everyone's first JRPG. The character's in this are truly memorable which is crazy considering the vast cast of like 12+ main characters. A wonderful game that even though I truly want an FF7 remake this one deserves it more 10 fold.
I wouldn't call FF7 my favorite game ever made. I probably wouldn't even call it my favorite FF game (That's 6. FF7 imo is tied with FF5). The game has too many glitches, a ton of translation issues, some materia combinations can make the game almost too easy, and it has some plot holes.
The think about kefka, is he seems like a psycopath.He derives pleasure from making people suffer.He is also an egomaniac who enjoys power, and the more power he has, the worse he is.He even humiliates guards and watches them burn. Sephiroth i think is more about being crazy than evil.I think of that video where sephiroth is ignoring cloud and talking to jenova thinking its his mom, but it isn't.He seemed like a victim of society, so you kind of feel sorry for him.The real ff7 villain is hojo, because what he did is clearly a crime against humanity.
Sephiroth is not even the main villain because you don't even see him til the very end, Jenova is more of the villain of FF7. But I guess Hojo can be classed as one.
I think it depends more on what type of villain you like. Do you like someone who personifies evil, forces of nature, rational but vengeful villains, fallen heroes or just someone who's moral values are at odds with your own? Personally, I like villains that are the heroes of their own story. I do love Kefka...but characters that are just evil because they're evil aren't as compelling as someone who makes the hero say "wow, maybe he's right and I'm actually the villain."
There is a difference between kefka and sephiroth:Kefka as a villain was developed more as a villain.We know from star to finish he was greedy ambitious, but there is a difference between leaving to the imagination, and making a villain of the game not obvious due to flaws of story telling, such as sephiroth.Example:You can leave out such details as their plot until the end or even them being a villain as a surprise, but in good story telling, you must explain in the end the circumstances of them turning bad.Example:There is not enough backstory to darth vader turning bad, but in lord of the rings for an example, there is a much clearer explanation as to the villains and a much more believable character development.Sephiroth gets no such clear path of villainry except that he turned bad from reading a book and we don't know anything about him being evil in the past because there is no clear indication of him being bad.You could say he's insane, but insanity and evil aren't the same.There was a woman in real life who killed her children because she was schizophrenic and thought she was hearing the voice of god. In kefkas case:he maybe simple, but its the fact that he is so reprehensible and his actions are so terrible.He also is developed as a villain very well.he actually gets more dialogue and its very meaningful and philosophical.Sephiroth isn't the one who is philosophical, its the story.
The more I learned about the Super Nintendo and its capabilities, the more and more I marvel, appreciate, and admire all of the cutting edge coding and technology that went into this whole experience.
@@ReesesBees Oh, you're right. Almost forgot how to read. Except it's a lie. None of this footage is from the SNES port. I grew up playing that game. This is GBA reels.
@@frozenaorta The GBA isn't able to reproduce sound like this. This is the SNES version without a doubt in my mind. Just look at the opening. That isn't the GBA file select screen. The screen resolution also doesn't match the GBA's profile.
Not doing 9999 every hit, someone went to fight Kefka a bit to early. Not that you cant beat him before you can easily but such a excellent villain as him makes him deserving you bring your A game.
Despite that impulse, he's still far too easy. A reason I enjoyed the GBA version is it had that super dungeon at the end... If only the SNES version had that dungeon -_-
ff6 still holds up graphically, it can still be played in this day and age without bleaching your eyes cause of the graphics. FF7 is the first 3D FF game and it shows, plus Cloud is one of is not the most iconic JRPG character so it makes sense. If anything I would hope for a handheld remake like FF4 and Kefka at least being an optional boss in Kindom Hearts 3.
Thought square Enix said they had plans to do other FF remakes after 7. That they plan on doing a non-PlayStation FF after FF7 specifically. Would make sense that most likely it would be FF6 due to it's popularity.
18:09 i like how kefka laught before he throw Goner,its like he is getting ready for do the strongest attack,combined whit the perfect timing of the music when the goner animation start's
I came here after I heard the whole musical piece that is Dancing Mad, and I just had to see the fight that went along with the theme. This was some real magnificence here
One thing that bothered me with the GBA version was how (in addition to the soundfonts ruining some of the music eg.Serpent Trench) that they removed the seamless musical transition in this version, between phases of this boss fight, where the loop of the previous part of the track has to finish before it moves on: it just jumps instead.
There are two overlooked elements to this fight found in its original versions only: 1 - During the first 3 phases, the music _doesn't_ switch immediately with each new phase, but instead continues playing normally until its natural transition point in the composition so it can switch seamlessly (for proof, timestamps in chronological order: phase 1 ends at 7:38, _song transition at __7:50__,_ phase 2 starts at 8:05 phase 2 ends at 12:20, phase 3 starts at 12:48, _song transition at __13:14_ phase 3 ends at 14:53, song transition here was always in sync) 2 - The "Tower of the Gods" _isn't_ shown in the enemies list on the UI, only Kefka (so when you reach that final phase and "Kefka" appears, you know IT'S GO TIME) I kind of miss that these are not reproduced in FF6's modern remakes.
Yeah, that's one thing the Pixel Remaster version of FF6 completely butchered. The GBA one also did that, the transition to the next movement of the song happens immediately and it just doesn't feel right at all. People might find this nit-picking, but it's actually one of the many reasons why this fight was so memorable. Not to mention the fact that the theme itself, Dancing Mad, is STILL at its finest on the original SNES. The orchestral arrangement of the remaster somehow sounds less epic.
The music is godly, Kefka pretty much accepts his fate and you see your entire party struggling against this evil and wont quit till it's gone. Just Don't make them like they used to, the fact that they had to use 2D graphics to portray the story and characters just makes it more of an artful masterpiece than anything else. Squaresoft actually gave a shit back then.
Just beautfiul this music....... after so many years still awesome. This game is the proud in the historical developement of japanese role-playing games. So much RPG with so limited and outdated technology. That's a masterpiece. Relm Arrowny was always one of my favourite characters. Her personal cute attitudes and the typical childish behaviors were unforgetable. I always had to laugh or to cry with her interactions. There's no doubt, FFVI is one of the best role-playing games ever made and truly the best FF game. Thanks for upload!
Kefka is like... you know... the Joker of the Final Fantasy serie... a clown who isn't interested in anything but destruction, death and mayhem because well you know... ...some men aren't looking for anything logical, like money. They can't be bought, bullied, reasoned, or negotiated with. Some men just want to watch the world burn.
***** Actually, I was being charitable when I called him a character. Primarily because he barely is one. He's a character with no believable motive, no canon background and basically no real personality. DC just says "He's crazy, we don't have to explain it".
***** A lot of people, to be fair, think the background presented in The Killing Joke is canon. It actually isn't. I might like him a tad more if it were. You know who's the "crazy, evil counter part" done right? Eobard Thawne.
Joker is consistently the top comic villian in most if not all top 10s, hes clearly a fleshed out character and this guy is clearly jealous and wont accept it
Tower of the Gods Boss List Tier 1: Visage [HP30000] Long Arm [HP33000] Short Arm [HP27000] Tier 2: Tiger [HP30000] Machine [HP24000] Power [HP28000] Magic [HP41000] Tier 3: Rest [HP40000] Lady [HP9999] Tier 4: Kefka [HP62000] All in all, that's almost 325000 HP for this boss gauntlet. And to all people who say that giving Kefka 62000 HP is a crime is truly overestimating the processing power of the SNES, which can only take in 16-bit unsigned integers, whose values can range anywhere from 0 to 65535 (65536 just loops back around to 0). Tell me what the difference would be if Kefka started out with 3536 more HP than he has been given!
I understand that the party is laid out by who's at the top slot, but I find it odd that Shadow, an optional character who only joins halfway through the game, is standing ahead of Terra, who's arguably the main character.
Honestly I wouldn’t say terra isn’t the main character of FF6. The genuis thing about FF6 is that there really isn’t a main character. While terra is the best contender for main protagonist, she isn’t even required to take on kefka.
Good to hear this soundtrack again. Well done! My mom loved it when I played this game through for her in 1994 (and again in 1995, just before Chrono Trigger). Her health was failing. And when it was this time, I destroyed Kefka with Ultima from every person, ear to ear. Got at least one round of applause for all my level building. She adored the ending. I miss her. Let’s do this
Always loved how at 3:13 it cuts from that eerie epic music after Kefkas speech to his theme song, Like his music normally would sound less intimidating in comparison, Beginning of the game its almost a playful, Funny sounding tune when you hear it, Almost hard to take Kefka seriously, But by this moment after we've seen everything he's been capable of, Him going from basically a pestering clown doing errands for the emperor to destroying the world and harnessing god like power, That music starts up and its suddenly an "Oh sh!t" Type moment. Like things just got real. This moment, Leading to the sudden and abrasive transition into the battle, Leading up the tree of bosses to finally reaching the heavens and hearing that into music that plays when you very first booted up the game, Very few bosses if ever have given me the chills to this degree. One of the most epic villains and final boss fights ever.
I think this is the most interesting final boss in FF history, second being ExDeath. I love how they make a "mockary" of Christian ideals, like in stage 1: You fight the Devil, and in Stage 2, you fight man, and the third stage: the Messiah. As you can see its like Jesus and Mary, and the final boss Kefka himself appears as God. Their designs are also like something out of a renissance painting.
Garland's plans and effects were never really explored or explained, FF1 and the systems it was on didn't offer a ton of exposition in really any direction. I think Garland destroyed time though, not the world.
thats your opinion i guess this is a realy good JRPG classic with amazing songs to it modern kids today prefer Undertale, i like Undertale too though but i prefer the old stuff.
I can totally feel how One Winged Angel from VII was inspired by Dancing Mad. And fighting a god like figure as the final boss, when you think about it, Sephiroth legit plagiarized Kefka's final fight, and became MORE popular for it.
I love this fight: the music, the symbolism, and of course, Kefka realizing that his end has come and how he accepts his death is just so mind blowing!!!!
I only read a few comments but as far as I can tell you either were way to prepared or you were under prepared for the fight. The twelve I took to the tower we're almost lv. 60 and I think all of them had Ultima. Gotta love the paladin shield. If this boss were to get reworked, I'd have him scale to the players similar to what ff8 tried to do but even though I was overleveled, the entire gauntlet of bosses still had a few tricks up their sleeves that KO'd my party members occasionally, typically by Doom effects. The only reason I would want Kefka to change is I was able to beat him before his first attack. Why? Because I must be a try hard because I got Cyan's speed up to 40 with 82 vigor and he had access to the quick spell and Quadra Slice. My cyan straight up deleted half his health in the first 3 seconds of the fight.
This game brings back a lot of memories. I remember taking that magicite instead of the sword because it taught you Ultima and I would farm those damn dinosaurs, 9999 damage all the time with that spell!
My favorite thing about this game is you can watch this same battle a million times and so many people use so many different party members and strategies. I always went in with Shadow, Sabin, Cyan, and magic user - usuall Celes because runic blade was bad ass if used properly. Sometimes I would mix in mog with all the god equipment and relics just for fun - usually like Edgar is used here.
What I don't like is:This biased that Kefka being a joke when he is a god.He gets treated like shit even when he is a god, and sephiroth gets his dick sucked while other villains are ignored, because square part of enix wants to make cash. It's not like they are trying to make palomecia more compelling as a villain, or doing much with xdeath are they?
Whenever the main villain is finally defeated in the very final battle, they slowly start to crumble away with the loud sounds of explosions, lightning, and rumbling with their end feeling like it was felt not only by everyone in the entire world of their respective games, the entirety of the universe as a whole. Their deaths feel like a spectacle with the crumbling away of the being and their retched soul. I always loved that, it also feels bittersweet to witness the end of all those long journeys too, a whole THIS IS IT moment, we did it.
This is great playing. Your characters are incredibly powered and the strategy is great. You literally beat the crap out of a rather difficult boss fight.
Kefka is the better villain than Sephiroth. You're trying to avenge a wounded, dying planet after Kefka molests it with the power of the three goddess statues. Sephiroth has mommy issues and is more concerned with stalking Cloud than fulfilling his plan. Also, Kefka did it for the lulz.
If you go into Kefka's Tower at the intended level (35-40), it's reasonably challenging. But you see so many people on TH-cam going in with characters at 9999 HP and complaining it's too easy.
*Tier one:* Brave the hellbourne flames of a demonic machiavellian. *Tier two:* Brash the maddening purgatory of mankind's sadism. *Tier three:* Best the heavenly fantasy of an angelic narcissist. *Tier four:* Battle the godly whims of an omnipotent psychopath.
Can we just appreciate how a little girl is trying to save the world with her friends by drawing god to recover her team's health? I think we should.
his? Also kefka isnt God, he got his ass whooped.
@@OmegaChase1002 well I mean God has been known to get his ass kicked. Regularly
@@CripplingDuality by science, lol
Reddit moment
@@CripplingDuality these days he goes by the name Chuck Shurley.
Joker checks under his bed every night for Kefka
Joker would be Kefka's fanboy.
This comment had me in stitches lol
Joker also became God at one point.
Gilgamesh yup. Emperor Joker is WAY more overpowered than Kefka.
Kazuya not even close.
" you make me sick... It's like listening to the world's worst self-help booklet ! "
Kefka.
remy paraskovia "Think and Grow Evil" by Kefka Palazzo.
Kefka says to a solider: "Clean my shoes from the sand"
The soilder: "bruh this whole place is covered by sand wtf"
@@davidpmendez4321
"Hey, my shoes have sand on them! Clean them now!"
"YES, SIR!"
"lol, we still have to walk a long way in the sand. Idiots!"
@@Peter_1986 nailed it
THE END COMES BEOND THE CHAOS. Does he know he has done lost by then? He says it when he is about to die. People make him out to be crazy. He has acimplshed his goals for a year at least. He could have destroyed everyone an everything then what next be bord for ever. They R 2 or 3 different meanings for THE END COMES BEOND THE CHAOS idk witch one he is implying.That he knows he has lost or it will take them another 1,000 years to get back the teck they had loast and recover from everything he has done. Like the joker he has no need for monetary valuable's he just does shit at the inpulss of the moment.He told emperor Justinian to shut up I'm trying to teach Thies fools the meaning of true power Hr' tryd to kill him so he done away with him. In the Mega teck research facility he was talkin about moving the statues and creating a world of kefka so he's had to have plannd up to that moment at least. The joker said he was a man with out a plane if he caught a tier he wouldn't know what to do with it. If anyone has a theory about what he meant about THE END COMES BEOND THE CHAOS?.I'd like to know what u thank he meat in his frame of mind when he said that? I just wrote a long self help book .I'm sorry just a lot to say.I wish square soft would make some better games like the older ones. 2 thank ff 1 saved them from going bankrupt. We would not have a lot of Thies good games.l need to shut up before I make another chapter.
I will always remember my most nail biting moment. I was at the end of the game, I was below 50% of all my pcs, and Kefka was casting Goner. The skies turned started to change and the skies turned white. I closed my eyes and prepared to replay the WHOLE final battle. That is when Edgar came down and I heard the crack to indicate victory was mine. That was my greatest win in any video game.
Sounds epic
Wish that happened to me, my Terra is so powerful with the economizer and XMagic that she basically wiped Kefka in using ULTIMA.
@@poptartorange5621 Lmaooo my first run of this game years ago had Sabin as my main caster and he did the job just as well imo
Sick haha
I remember in my first run, i was obsessed with the magic system i had Celes with the 2x magic and killed kefka with her 9999x2 ultimate each round lol
The music in this entire sequence is absolutely incredible. And the moment when you finish the 3rd phase and the title screen theme plays as Kefka descends is one of the coolest moments I've ever seen in a game. There aren't many boss battles and there's aren't many games that play quite like this one.
Well it is Final Fantasy 6, so there are at least 5 games before that played like it did. And considering there are games after this one we can safely assume that they play a lot like FF6 too
FFVIII did a great job with Ultimecia and her descending into her true form. Was also a very memorable fight with a great soundtrack as well.
It's also based on tarkus
mid
Kefka has the most artistic structure in the history of FF. looks like he hired Michelangelo to design his statue of the gods
This game was renaissance art.
I would Agree
*Distorted laughing*
Still is
Kefka doesn't even make a dying speech or curse at the end. Not a word . That is some powerful stuff.
It's crazy what people actually consider "Powerful Stuff"
+kinganarkzie at least he doesn't watch other people give birth...I looked at your history.
+Dark Lord of Insanity That makes him something else, he goes beyond to even be called a villian
Tracey Redus aaaaannnddd.....that's the part where you get a tsunami of VII fanboys bitching at your comment.
Not me though,I agree with your every word.
I think of the entire theme song throughout the tower fight as his speech.
7:39 the way the music fits to the next phase is so satisfying
Kefka: What’s the point of living if everyone dies one day?
Also Kefka: *Doesnt kill himself and tries to apply the logic to others*
everybody except him. he basically made himself a god so he was immortal unless he could be stopped
It took me so long to realize what Kefka meant when he said "The end comes...beyond chaos." It is so clear now and powerful. Kefka, after seemingly destroying all hope, love, all things he hates (since he sees them as useless), after putting so many obstacles in the path of the heroes in order to stop them from reaching him, after believing he is a god, unstoppable, that he is already won, he faces the ultimate coup de gras: he realizes before it all began, he already lost. Without getting too much into it, there is a theme that plays out throughout the entire game: all things come to an end, with balance come ruin, ebb and flow. You can look to a ton of points in the game to see this.
Kefka, however, believed that he was capable of escaping this inherent circle of life. His own ego blinded him. So in this last moment, as he is staring down the heroes that represent hope, love, life, all the things he seeks to destroy, he ironically realizes that they will ultimately destroy him, and they always were going to. So he murmurs the line "the end comes...beyond chaos." And this could be taken in so many ways. First, he could mean, "I realize now, before I even began this path of destruction, my end was already in the distance." This is punctuated, literally, by the ellipses. They show his own train of thought playing out before the eyes of the characters, him in that moment realizing, "Oh my, this was destined. The very thing I set to destroy came back and destroyed me." This bitterly ironic statement is a moment of humility for Kefka, demonstrated by holding his head as the building begins to collapse. The head represents his ego, the laughing head of Kefka.
To the players it is also the most powerful theme in the game. It is not that love triumphs all, hope always wins, it is that all things in the world are precious. Life ends. The very irony of life that all come to realize is before you are ever born, you are already dead. And because of this, your life, your impact, what you do, who you love, what you cherish, it is the very meaning of what is worth fighting for. Even Kefka in his final moments find humility in realizing his life went by wasted. And everything he valued crumbled. The only thing that lives on is in the people that continue to live. So the message is: what will you leave when you die that lives on in the people you touched? And this makes the ending so much more meaningful, because it is a tribute to the people that may have been lost, but not forgotten.
Simply beautiful. One sentence, perfect.
you can sum this masterpiece up in 3 words: too much ego
+Kevin Haghi This is officially the best comment on TH-cam. You did an amazing job at reading in between the lines, and summing it up really nicely.
It all makes sense. There is no way Kefka can truly win. He was doomed from the start.
Yet, YVHV in SMT 2 and 4:Apocalypse had the same thing...
'coup de grâce', rather
''Why do people cling to life when they know I'll eventually kill them?'' Spoken like a mad man.
FireBomberBassist I agree with Kefka though, why would people still want to live even though there's so much bad stuff happening in the world?!
cus of ice cream
there's still hope
Evelyn L. Maybe insanity? It's said that that is doing the same thing and expecting it to be different...
@@Peter_1986 Even though it's such a simplistic message in hindsight, I really love the way the game conveys this message. These characters hopes and motives have a sense of authenticity to them.
I love how Kefka as, “God” immediately starts asking questions. He may have immense power, but he is certainly not all-knowing. I don’t believe for one second that it was an oversight by Square either.
That's Kefka for ya. That's just what happens when you let man become God. All the power in the world, but it's only limited to how much you are willing to use it for.
Hey ! (many people say) my songs are Final Fantasy OSTs-like ! You should check ;)
He thinks he's god when he isn't
Was it that he wasn't all knowing or was it just Kefka trying to get into the heads of his foils to attempt to demoralize them and make them second guess themselves?
@@MLIrons I like to theorize is a mixture of both with him.
One of history's greatest crimes was giving Kefka a measly 62k HP.
Should have been 1,000,000
Unfortunately the SNES' technical limitations prevented enemies from having higher HP values. So instead of increasing his health, increase his damage and make him have 2 turns. That would be more challenging. I love this game, one of my top 5 but it is way too easy.
Or make it like Kaiser Dragon, let him have multiple phases.
@@sopmodjunyaaa I'm very happy he wasn't harder. I died way too many times to him, and ultimately won by just spamming Ultima
@@sopmodjunyaaa yea something like 65500 is the max
Kefka needs to have double his HP, I really feel like this battle always ends too quickly.
Newblish No, double HP isnt enough. He needs, at least, to have quadruple his HP.
@@grimmer5621 This comment gave me sore eyes, literally
@@decastar3010 Sorry, i am russian, my english isnt perfect.
If you grind your characters like cray, yeah, Kefka goes down easy... Try going at him without using Espers to level up and at a low level, and you'll see.
@@grimmer5621 Aiyeah! You dunno how to speak english? You must go to teacher and learn english there (That aiyeah was from terranigma)
18:06
That kefka attack and music syncs perfectly love it
"Dancing Mad" will forever be my favorite boss theme!
Idk the decisive battle from V is a pretty good contender!
@@jamesfrequay7816 bruh what 🤣
Those are some really clever music transitions every time a tier is defeated
Do ya'll understand/realize that Uematsu had to compose this whole thing in separate pieces for each tier/level of the final fight, and that the pieces had to be able to transition ON CUE with the players pace of defeating each part?! It's like a modular masterpiece. Unreal. Each tier that is triggered tells the game to start the next musical piece whenever the last one comes to a part that can musically move to the next. I don't know if I'm describing it well, but it's insane.
How is that insane?
@@dneneb1698 um “insane” as a slang for “quite a bit more involved and impressive than most people may know or even notice”. How bout dat? ;)
@@halcyo I just thought it's more of some basic game design, the execution is obviously really good.
It's really good but the transition is not on cue its much less complex. It just waits for the song to reach the end and the game checks if the player is in the next phase, if not it loops again and if yes then just starts playing the next track.
It still good and all but not all that complex. Octopath traveler does what you describe, transitions on cue and the pieces are composed in order to do that
@@arielcerecer142 I don't think that's the case, because the track doesn't end at the part where it is supposed to loop, for example; if the track is 4 minutes long, and the track is currently at 2m 20s, and the player transitions to the next part of the battle, the track will stop at a certain segment marked at 2m 30s and not 4m because that's when that section of the track can stop seamlessly and make a perfect transition , I think what the op said is more accurate, the track is probably separated into many different sections, each section has a certain time, for example, 10 seconds, if 3 out of 10 seconds were playing and the player transitions to the next part of the battle, it will play the rest 7 seconds to guarantee a perfect transition, the entire track for each section is long, and having to wait for the entire track to reach the end would mean that a big section of the first track would continue to play in section 2 after the player moves to the next one.
I find it interesting, that for as much as he talks, in his final moments of life, he has nothing to say. Perhaps he accepts this is the end of his pitiful life, or is stunned into silence that he was actually defeated.
I guess, we won't really ever know.
Or the developers didn’t have time to add in a speech
@@iam4026 Seems odd that of the many things they failed to do that. I mean the credits sequence would suggest otherwise.
@@DarkArtistKaiser yeah I think it was intentional
I think he was really stunned. He was defeated as a DIVINE BEING. I mean, you gotta hand it to Kefka: Was that even possible?
@@DarkArtistKaiser right. As intricate & dense as this game is, something as minor as a simple few lines of text wouldn't be hard to code in at all
Kefka is definitely one of the best villains in fiction. He doesn't have the cliche motive of being bad for badness sake like a Saturday Morning Cartoon bad guy. He's as much a victim of misused power and magic (which was the result of his abnormal and unnatural experimentation infusing people with magic addling his brain and mind) as he is perpetrator of incomprehensible evils. But he does everything because he finds sadistic pleasure using his magical powers like a kid with a magnifying glass burning ants.
He's also meta as heck. Throws the corny, sappy lines about life and love back in the heroes faces by comparing them to chapter titles in a self-help book.
Kefka is certainly not as "meta as heck" as, say, _Undertale's_ Flowey was, but you can't improve upon perfection.
I don't know. I think he was pretty much a classical villain. Self-assured. Self-righteous. A know-it-all. A megalomanic. A personification of almost all the 7 sins (I may leave out slothful, he was pretty active with getting what he wanted). Willing to do whatever it takes to get what he wanted. He wasn't a victim, but a willful personification of darkness and madness.
That moment when a final fantasy that came out in 1994 has a better final boss than one that came out in 2016
But ardyn was really good too
Adrian Hurni Hardly, the fight was just about holding circle and using potions.
Count Artorias even though i love ardyn this is just pure epic, and it isn't exactly easy, while ardyn didnt even make me sweat
Ardyn was a joke.
I'm not sure.
Casting Life 3 on everyone is a thing.
The final theme has got to be one of the best pieces of progressive music I've ever heard!
of course, it's Tarkus from Emerson, Lake & Palmer, great taste from FFVI producers
The final battle theme is a great piece of music to be sure but now I feel like the music doesn't fully match the details of what the characters are facing.
The ost is Dancing Mad for the record
Its good but in the part of "angels" its gets a celebration/joyful style music. It doesnt fit at all for a ultimate final Boss, horrible choice in my opinion
@@denisschuster6461 it fits Kefka imo
I learned something here today. You can't go to any Final Fantasy video without seeing a war in the comment section about what game is better than the other. With VII usually being the target because it's popular.
I still think kefka is the best ff villain.His laugh is full of epic and so is his lines
Shadow_Link I agree. "Wait?... Do look like a waiter" by far one of my favorite lines.
Imagine how fucking epic this boss would be if remade. It's kind of hard to imagine it in glorious 3D but I'm sure they could make it happen.
+FireBomberBassist that timing with his laugh plus goner
The sprite work is just so damn impressive I almost don't want it in 3D. I'll admire it like this!
M
FireBomberBassist hopefully not yuck 3D
It's coming in FFXIV end of this month. th-cam.com/video/_1tABKPBlJs/w-d-xo.html. Enjoy~~~
18:06
Good timing
1st Form: Satan
2nd Form: Man
3rd Form: Angels
4th Form: God
its hell , purgatory , heaven , god
Leon Tarek I was so close...
yes u did XD
Adam B-R the second Form use technological attacks like humans.
There are literally zero events resembling Dante's Divine Comedy (Inferno is just the first part) in this fight
It still drives me to tears.
This is hands down, the best final battle in all of FF's history.
Jack Von Bartesby Perhaps one of the best in all gaming history
Simone Rovere Indeed.
You have trash taste, Jesus man...
The best for me is the battle against Neo Exdeath on FFV
@@fgclash454 shut up pussy
People nowadays don't understand. In 1994 we expected this from Square and Uematsu. it was a wonderful time to be a gamer.
Dont worry we (or atleast i) understand
i was born in 2001 and i consider this to be one of if not the best boss in all of gaming
@@satanasluciferi7278 I think she means that people could expect a game to be this good in that age. Nowadays, you just pray that the games are released bug-free.
18:05 PERFECT timing. Ooooh that felt good
Decades later, I still get a chill up my spine to finally hear that incredibly ominous opening theme in its proper context here, when Kefka appears for that final showdown.
There's a bit of subtext to Kefka many people miss: When he asks everyone what their reasons for living is, he's actually asking the question to himself. Kefka is the one looking for a reason to live, and when the heroes can't give him an answer that satisfies him he decides then and there to end his life; and he's going to take all of existence with him. This is one of the reasons why the 4th and final movement has a sad section in it, behind all his madness is a resignation to die because that's the only thing left for him to do.
Course this also acts an excuse to why the fight against Kefka is so easy, he stopped growing after he lost meaning and purpose in life (which for the majority of his life was serving the Empire and Gehstal. He stopped growing, but the heroes kept on.
In a weird way, FF6 pulled what Breath of the Wild did with it's Ganon fight decades earlier. You make the final battle easier and easier the more you explored the world: Finding your lost friends, finding new treasures; growing so strong that the final battle is merely a formality.
To clear up for people in the comments who are discussing what version this may be. This is a SNES patch called "Stand Guard" which changed some things, the font, spell names and most notably uncensors the graphics that were censored in the US version of the game.
But the woman in the second tier is censored?
kinganarkzie yes. kirby is lying
***** the hacker wasn't able to do so in his hack but I was able to with my version, Final Fantasy VI Ted Woolsey Uncensored Edition.
Im nearly at the end of WoB, if i apply the stand guard patch will i lose my save? Also anyone have a link to stand guard??? Tyty
You shouldn't, but there might be names of things that might be messed up. Also, the Stand Guard patch and Woolsey Uncensored patch shouldn't be compatible with one another.
15:34 - 15:49 = Shivers intensifies
I really love how Nobuo Uematsu chose a Baroque-style composition for this scene. This choice of style successfully makes the boss character appear both majestic and terrifying.
This Final Boss Theme ALONE Makes This Game Worth To Beat
Remember, this is from the SNES,
If you forget it, due to it being so amazing.
16:15 Someone, HIRE THIS GENIUS ALREADY!
Today, we fight god with god!
You mean the Meltdown thing? That's literally common sense, buddy... You don't use that spell, unless you can absorb or is immune to Fire.
The first time I fought Kefka at the end of VI. It was a battle to end all battles. People died, people were replaced. Close calls were met with another round of blood and vigor. Then the curtain raised on the finale and it played out like a masterpiece.
Then on my 3rd or 4th play through I discovered that Genji Glove and the Offering stacked for shit tons of attacks and 2 sets of said attacks kills him (Hitting 9999 each attack of course). The music was still beautiful at least.
This boss fight always blows my mind, I love how instead of cutting the kefkas next form it just ascends to give the feeling that he is slowly becoming a god. Like a sort of metamorphosis, I know he's already a god but still it's really clever.
"metamorphosis"
Heh.
I love how when Kefka used goner(forsaken) it synced perfectly with the music.
As a guy who's favourite FF is 7 I'll say 6 is the best one. 8 and 9 rock too, But I'd see myself loving this game more if it was the one to come to PS1 back then and be everyone's first JRPG. The character's in this are truly memorable which is crazy considering the vast cast of like 12+ main characters. A wonderful game that even though I truly want an FF7 remake this one deserves it more 10 fold.
I actually bought FF7 for PSP yesterday, but my memory card is too small
Connor Oud
Yeah I think it's just a little over 2GB for the game itself, the saves are 17KB which is nothing though
Renyth No, just over 1GB, I had to delete a documentary to have it fit
I just bought a full ps1 copy for my collection
I wouldn't call FF7 my favorite game ever made. I probably wouldn't even call it my favorite FF game (That's 6. FF7 imo is tied with FF5). The game has too many glitches, a ton of translation issues, some materia combinations can make the game almost too easy, and it has some plot holes.
Just listening to the background cries tells you everything you need to know about these old games.
I disagree, i think kefka is better than sephiroth.
Sephiroth went bad because he read a book, but at least kefka showed he was evil from the start.
Sephiroth is a mama's boy, Kefka just wants to see the world burn just because. It's not hard to see who the better villain is.
The think about kefka, is he seems like a psycopath.He derives pleasure from making people suffer.He is also an egomaniac who enjoys power, and the more power he has, the worse he is.He even humiliates guards and watches them burn.
Sephiroth i think is more about being crazy than evil.I think of that video where sephiroth is ignoring cloud and talking to jenova thinking its his mom, but it isn't.He seemed like a victim of society, so you kind of feel sorry for him.The real ff7 villain is hojo, because what he did is clearly a crime against humanity.
Sephiroth is not even the main villain because you don't even see him til the very end, Jenova is more of the villain of FF7. But I guess Hojo can be classed as one.
I think it depends more on what type of villain you like. Do you like someone who personifies evil, forces of nature, rational but vengeful villains, fallen heroes or just someone who's moral values are at odds with your own? Personally, I like villains that are the heroes of their own story. I do love Kefka...but characters that are just evil because they're evil aren't as compelling as someone who makes the hero say "wow, maybe he's right and I'm actually the villain."
There is a difference between kefka and sephiroth:Kefka as a villain was developed more as a villain.We know from star to finish he was greedy ambitious, but there is a difference between leaving to the imagination, and making a villain of the game not obvious due to flaws of story telling, such as sephiroth.Example:You can leave out such details as their plot until the end or even them being a villain as a surprise, but in good story telling, you must explain in the end the circumstances of them turning bad.Example:There is not enough backstory to darth vader turning bad, but in lord of the rings for an example, there is a much clearer explanation as to the villains and a much more believable character development.Sephiroth gets no such clear path of villainry except that he turned bad from reading a book and we don't know anything about him being evil in the past because there is no clear indication of him being bad.You could say he's insane, but insanity and evil aren't the same.There was a woman in real life who killed her children because she was schizophrenic and thought she was hearing the voice of god.
In kefkas case:he maybe simple, but its the fact that he is so reprehensible and his actions are so terrible.He also is developed as a villain very well.he actually gets more dialogue and its very meaningful and philosophical.Sephiroth isn't the one who is philosophical, its the story.
The more I learned about the Super Nintendo and its capabilities, the more and more I marvel, appreciate, and admire all of the cutting edge coding and technology that went into this whole experience.
It's a shame this isn't actually even the original SNES port.
@@frozenaorta It says SNES in the title.
@@ReesesBees Oh, you're right. Almost forgot how to read.
Except it's a lie. None of this footage is from the SNES port. I grew up playing that game. This is GBA reels.
@@frozenaorta The GBA isn't able to reproduce sound like this. This is the SNES version without a doubt in my mind. Just look at the opening. That isn't the GBA file select screen. The screen resolution also doesn't match the GBA's profile.
the music is fucking epic
Not doing 9999 every hit, someone went to fight Kefka a bit to early. Not that you cant beat him before you can easily but such a excellent villain as him makes him deserving you bring your A game.
Despite that impulse, he's still far too easy. A reason I enjoyed the GBA version is it had that super dungeon at the end... If only the SNES version had that dungeon -_-
I prefer to let him put up a fight than kill him in one turn before he even cast goner.
Early is if your characters have below 2000 hp.
This game is a masterpiece. Easily the most satisfying victory I've had from beating a game
The timing of Kefkas laugh in dancing mad as he casts Goner makes this already epic battle even greater, great vid
One of the best boss battles in the series.It's so very symbolic.
9ou
15:25 Reminds me of the battle with safer sephiroth. His appearance and the way he enters the battle from the sky even the music is similar.
you mean the battle with safer sephiroth is similar to kefka's right
@@Glasyara well some people didn’t grow up with 6 first so…
ANDD in this episode....our heros face off against.....God...
Yep Like in Xenogears
Just like in xenoblade chronicles
And like final fantasy 13 lightning returns
And ffix, ffxii
Shin Megami Tensei anyone? It did it earlier, and more literally(it wasn't a man that became God, but God itself)
18:38 Kefka: " I don't feel so good"
Infinity stones = Magicte
A part of me says they should've remade this instead of Final Fantasy VII.
I wanted a 3D remake of 1 2 5 and 6.
I wanted a 3D remake of 1 2 5 and 6.
ff6 still holds up graphically, it can still be played in this day and age without bleaching your eyes cause of the graphics. FF7 is the first 3D FF game and it shows, plus Cloud is one of is not the most iconic JRPG character so it makes sense. If anything I would hope for a handheld remake like FF4 and Kefka at least being an optional boss in Kindom Hearts 3.
You're not the only one.
Thought square Enix said they had plans to do other FF remakes after 7. That they plan on doing a non-PlayStation FF after FF7 specifically. Would make sense that most likely it would be FF6 due to it's popularity.
18:09 i like how kefka laught before he throw Goner,its like he is getting ready for do the strongest attack,combined whit the perfect timing of the music when the goner animation start's
that was perfect
I came here after I heard the whole musical piece that is Dancing Mad, and I just had to see the fight that went along with the theme. This was some real magnificence here
One thing that bothered me with the GBA version was how (in addition to the soundfonts ruining some of the music eg.Serpent Trench) that they removed the seamless musical transition in this version, between phases of this boss fight, where the loop of the previous part of the track has to finish before it moves on: it just jumps instead.
The song before facing Kefka as the boss reminded me of the song before facing giygas in Earthbound.
It's definitely got the same eerie feel to it.
I really want to know what it's called
I think its just referred to as "Giygas's theme" though I'm not certain. I know the one you mean, just before you fight heavily armed pokey
Yea true
first Final Fantasy game I played, finished few days ago and I love it so much!
obscenely exceptional without comparison, the best video game in history
Agreed, well best RPG anyway
Finished FF15... Had to watch a real boss now.
Ifrit battle = actual final boss of that game IMO
The Final Boss in FF15 is the most dissappointig boss in FF history...
Nairpyc more that yevon in X?
@WOMANpukumaru same I thought it was fun. Not perfect and could have been longer. But fun
Thought exactly the same thing.
Kefka...the one villain who had completed his goal, but bitterly realized that from the very beginning, he has already failed his true goal.
Not true. He could have easily finished it all off and beyond.
There are two overlooked elements to this fight found in its original versions only:
1 - During the first 3 phases, the music _doesn't_ switch immediately with each new phase, but instead continues playing normally until its natural transition point in the composition so it can switch seamlessly (for proof, timestamps in chronological order:
phase 1 ends at 7:38, _song transition at __7:50__,_ phase 2 starts at 8:05
phase 2 ends at 12:20, phase 3 starts at 12:48, _song transition at __13:14_
phase 3 ends at 14:53, song transition here was always in sync)
2 - The "Tower of the Gods" _isn't_ shown in the enemies list on the UI, only Kefka (so when you reach that final phase and "Kefka" appears, you know IT'S GO TIME)
I kind of miss that these are not reproduced in FF6's modern remakes.
Yeah, that's one thing the Pixel Remaster version of FF6 completely butchered. The GBA one also did that, the transition to the next movement of the song happens immediately and it just doesn't feel right at all. People might find this nit-picking, but it's actually one of the many reasons why this fight was so memorable. Not to mention the fact that the theme itself, Dancing Mad, is STILL at its finest on the original SNES. The orchestral arrangement of the remaster somehow sounds less epic.
The music is godly, Kefka pretty much accepts his fate and you see your entire party struggling against this evil and wont quit till it's gone. Just Don't make them like they used to, the fact that they had to use 2D graphics to portray the story and characters just makes it more of an artful masterpiece than anything else. Squaresoft actually gave a shit back then.
Just beautfiul this music....... after so many years still awesome. This game is the proud in the historical developement of japanese role-playing games. So much RPG with so limited and outdated technology. That's a masterpiece. Relm Arrowny was always one of my favourite characters. Her personal cute attitudes and the typical childish behaviors were unforgetable. I always had to laugh or to cry with her interactions. There's no doubt, FFVI is one of the best role-playing games ever made and truly the best FF game. Thanks for upload!
Kefka is like... you know... the Joker of the Final Fantasy serie... a clown who isn't interested in anything but destruction, death and mayhem because well you know...
...some men aren't looking for anything logical, like money. They can't be bought, bullied, reasoned, or negotiated with. Some men just want to watch the world burn.
+Chewwy He's like the Joker, but actually done right.
***** Actually, I was being charitable when I called him a character. Primarily because he barely is one.
He's a character with no believable motive, no canon background and basically no real personality. DC just says "He's crazy, we don't have to explain it".
***** A lot of people, to be fair, think the background presented in The Killing Joke is canon. It actually isn't. I might like him a tad more if it were.
You know who's the "crazy, evil counter part" done right? Eobard Thawne.
***** I love their depiction of Eobard Thawne in The Flash tv show.
Joker is consistently the top comic villian in most if not all top 10s, hes clearly a fleshed out character and this guy is clearly jealous and wont accept it
18:09 the Kefka laugh happened at the best possible time.
Tower of the Gods Boss List
Tier 1:
Visage [HP30000]
Long Arm [HP33000]
Short Arm [HP27000]
Tier 2:
Tiger [HP30000]
Machine [HP24000]
Power [HP28000]
Magic [HP41000]
Tier 3:
Rest [HP40000]
Lady [HP9999]
Tier 4:
Kefka [HP62000]
All in all, that's almost 325000 HP for this boss gauntlet.
And to all people who say that giving Kefka 62000 HP is a crime is truly overestimating the processing power of the SNES, which can only take in 16-bit unsigned integers, whose values can range anywhere from 0 to 65535 (65536 just loops back around to 0).
Tell me what the difference would be if Kefka started out with 3536 more HP than he has been given!
The answer would be absolutely nothing because Ultima always deals 9999 damage
15:50 You know he means business when he laughs 4 times in overlapping succession.
I understand that the party is laid out by who's at the top slot, but I find it odd that Shadow, an optional character who only joins halfway through the game, is standing ahead of Terra, who's arguably the main character.
Honestly I wouldn’t say terra isn’t the main character of FF6. The genuis thing about FF6 is that there really isn’t a main character. While terra is the best contender for main protagonist, she isn’t even required to take on kefka.
15:18 when the class clown gets promoted to be the line leader
Fighting Kefka again in FF XIV was amazing. Great villain!
The design of this boss fight, from the appearance to music, I cannot complain.
Good to hear this soundtrack again. Well done! My mom loved it when I played this game through for her in 1994 (and again in 1995, just before Chrono Trigger). Her health was failing. And when it was this time, I destroyed Kefka with Ultima from every person, ear to ear. Got at least one round of applause for all my level building. She adored the ending. I miss her. Let’s do this
the music of this boss fight is freakin legendary
Every time I read Kefka’s dialogues I think, “Who hurt you, boo?!”
Cid, Cid hurt him with experimental magic transference.
@@Peter-hx3im true. 😅
This is probably the best ending to any game that has and will be made. There's just no comparison.
Holy catfish, the timing on the Goner and the laugh in the music was absolutely perfect
Ladies and gentlemen.. please, a f-ning round of applause for Nobuo Uematsu 🫡
👏👏👏👏
Always loved how at 3:13 it cuts from that eerie epic music after Kefkas speech to his theme song, Like his music normally would sound less intimidating in comparison, Beginning of the game its almost a playful, Funny sounding tune when you hear it, Almost hard to take Kefka seriously, But by this moment after we've seen everything he's been capable of, Him going from basically a pestering clown doing errands for the emperor to destroying the world and harnessing god like power, That music starts up and its suddenly an "Oh sh!t" Type moment. Like things just got real. This moment, Leading to the sudden and abrasive transition into the battle, Leading up the tree of bosses to finally reaching the heavens and hearing that into music that plays when you very first booted up the game, Very few bosses if ever have given me the chills to this degree. One of the most epic villains and final boss fights ever.
Such an epic battle. Imagine how it would look remade on the PS5...Take my money!
I love how every Final Fantasy has a moral to it.
I think this is the most interesting final boss in FF history, second being ExDeath. I love how they make a "mockary" of Christian ideals, like in stage 1: You fight the Devil, and in Stage 2, you fight man, and the third stage: the Messiah. As you can see its like Jesus and Mary, and the final boss Kefka himself appears as God. Their designs are also like something out of a renissance painting.
you do realize kefka is the only one who destroyed the world in ff series
+xiba ware Sephiroth disliked this comment.
Garland did it first
Garland's plans and effects were never really explored or explained, FF1 and the systems it was on didn't offer a ton of exposition in really any direction. I think Garland destroyed time though, not the world.
Kuja destroyed a world.
Ultimecia in FFVII almost destroys Time & Space
This is the best game ever made.
+Alice F I once thought I am one of it's role.So kid...
Alice I think I love you...where all the fine women who are into classic rpgs...diamond in the ruff.
thats your opinion i guess this is a realy good JRPG classic with amazing songs to it
modern kids today prefer Undertale, i like Undertale too though but i prefer the old stuff.
Nah nah nah that's fact.
Amen.
I can totally feel how One Winged Angel from VII was inspired by Dancing Mad. And fighting a god like figure as the final boss, when you think about it, Sephiroth legit plagiarized Kefka's final fight, and became MORE popular for it.
I love this fight: the music, the symbolism, and of course, Kefka realizing that his end has come and how he accepts his death is just so mind blowing!!!!
I only read a few comments but as far as I can tell you either were way to prepared or you were under prepared for the fight. The twelve I took to the tower we're almost lv. 60 and I think all of them had Ultima. Gotta love the paladin shield.
If this boss were to get reworked, I'd have him scale to the players similar to what ff8 tried to do but even though I was overleveled, the entire gauntlet of bosses still had a few tricks up their sleeves that KO'd my party members occasionally, typically by Doom effects. The only reason I would want Kefka to change is I was able to beat him before his first attack. Why? Because I must be a try hard because I got Cyan's speed up to 40 with 82 vigor and he had access to the quick spell and Quadra Slice. My cyan straight up deleted half his health in the first 3 seconds of the fight.
This game brings back a lot of memories. I remember taking that magicite instead of the sword because it taught you Ultima and I would farm those damn dinosaurs, 9999 damage all the time with that spell!
Probably one of the greatest descriptions ive ever seen on youtube
My favorite thing about this game is you can watch this same battle a million times and so many people use so many different party members and strategies.
I always went in with Shadow, Sabin, Cyan, and magic user - usuall Celes because runic blade was bad ass if used properly. Sometimes I would mix in mog with all the god equipment and relics just for fun - usually like Edgar is used here.
Yes! I always liked throwing in Setzer just to get that "luck of the draw" element with the battle lol
*"The end comes … beyond chaos"*
Sephiroth didn't actually destroy any universes, as it was just a spell effect showing it, but nothing was destroyed.
What I don't like is:This biased that Kefka being a joke when he is a god.He gets treated like shit even when he is a god, and sephiroth gets his dick sucked while other villains are ignored, because square part of enix wants to make cash.
It's not like they are trying to make palomecia more compelling as a villain, or doing much with xdeath are they?
Whenever the main villain is finally defeated in the very final battle, they slowly start to crumble away with the loud sounds of explosions, lightning, and rumbling with their end feeling like it was felt not only by everyone in the entire world of their respective games, the entirety of the universe as a whole.
Their deaths feel like a spectacle with the crumbling away of the being and their retched soul.
I always loved that, it also feels bittersweet to witness the end of all those long journeys too, a whole THIS IS IT moment, we did it.
This is great playing. Your characters are incredibly powered and the strategy is great. You literally beat the crap out of a rather difficult boss fight.
“LIFE... DREAMS... HOPE... “
I felt that
Kefka is the better villain than Sephiroth. You're trying to avenge a wounded, dying planet after Kefka molests it with the power of the three goddess statues. Sephiroth has mommy issues and is more concerned with stalking Cloud than fulfilling his plan.
Also, Kefka did it for the lulz.
The spell of "goner" followed by that iconic laugh. Awesome! 18:04
If you go into Kefka's Tower at the intended level (35-40), it's reasonably challenging. But you see so many people on TH-cam going in with characters at 9999 HP and complaining it's too easy.
*Tier one:* Brave the hellbourne flames of a demonic machiavellian.
*Tier two:* Brash the maddening purgatory of mankind's sadism.
*Tier three:* Best the heavenly fantasy of an angelic narcissist.
*Tier four:* Battle the godly whims of an omnipotent psychopath.
Oh my, that was some talented writing!
@@ceejayl371 Haha, thank you. I've always wanted to go into writing.