Reviewing N64-Era Mario Renders

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  • เผยแพร่เมื่อ 1 พ.ค. 2024
  • The first video in a new series (potentially)! This thing has existed in various stages of production for over a year, but I kept stopping to rewrite the script or redo the voiceover or play whatever new game found its way into my Steam library. I finally managed to push the video into a state of "good enough" and wanted to publish it before I could second-guess myself. It isn't a perfect specimen (my microphone quality leaves a lot to be desired), but I could either see what people think of the concept or wring my hands for another six months and continue to get nothing done. I think this is the right choice.
    Chapters
    00:00 Intro
    01:50 Super Mario 64
    08:03 Mario Kart 64
    10:39 Mario Party
    13:25 Mario Golf
    15:22 Mario Party 2
    16:55 Mario Tennis
    20:27 Mario Party 3
    24:23 Mario Artist (Nintendo 64DD) and Extras
    26:44 Outro
    Thanks to the Super Mario Wiki (www.mariowiki.com/) for compiling all of these renders into their respective games' "Gallery" sections. Also shoutouts to Render Archive ( / render_archive ) for hunting down obscure renders and Render96 ( / render96 ) for being a cool project in general.
    Some neat render-adjacent videos related to the pinned comment below:
    • Alias | wavefront Powe...
    • Alias | wavefront Powe...
  • เกม

ความคิดเห็น • 1.1K

  • @SparkyMK3
    @SparkyMK3 ปีที่แล้ว +2591

    Just a heads up, those promotional renders were modeled using NURBS (Non Uniform Rational B-Splines), which didn't use polygons. It's akin to modeling with plastic sheets and mathematical calculations, and the harsh lighting algorithms of the time combined with the primitive modeling techniques give the CGI that "uncanny" plastic toy look that it's known for (not to mention it is HARD to get an organic look into NURBS modelling). They were the industry standard in movies and animation for years until they started being phased out around the 2000s due to techniques like sub surface scattering (crucial to CG realism) were found to work better with polygonal models. Presumably, they used Alias Poweranimator (the precursor to Maya) to create these renders like Rare did with Killer Instinct and Donkey Kong Country. NURBS are still regularly used in the engineering and architectural industry though, because their precise nature makes them very useful for precise planning and modeling.

    • @Kirbunny
      @Kirbunny  ปีที่แล้ว +372

      That's absolutely fascinating! It's oddly relieving to have a better understanding of what makes these models tick. And now I have several new render-related rabbit holes to explore whenever I get the free time. Thanks a bunch for sharing!

    • @SparkyMK3
      @SparkyMK3 ปีที่แล้ว +110

      @@Kirbunny My pleasure! Try looking up demo reels for Alias Poweranimator to get a good idea of the state of CG animation in general in the 90s, especially in commercial work! In fact, I'll link a couple of em to ya!

    • @SparkyMK3
      @SparkyMK3 ปีที่แล้ว

      @@Kirbunny A 1995 reel...
      th-cam.com/video/2PS5zRFiSwQ/w-d-xo.html

    • @SparkyMK3
      @SparkyMK3 ปีที่แล้ว

      @@Kirbunny A 1996 reel...
      th-cam.com/video/RpOklZptrMI/w-d-xo.html

    • @SparkyMK3
      @SparkyMK3 ปีที่แล้ว

      @@Kirbunny A 1997 reel...
      th-cam.com/video/FTAjxISTpZ4/w-d-xo.html

  • @paulinetrivago.7540
    @paulinetrivago.7540 ปีที่แล้ว +467

    N64 daisy is peak Daisy design. Definitely my favorite iteration of her character

    • @davidvkimball
      @davidvkimball ปีที่แล้ว +13

      Totally agreed

    • @miks9993
      @miks9993 ปีที่แล้ว +11

      I disagree, I like current Daisy more

    • @SonicRiders
      @SonicRiders ปีที่แล้ว +6

      Correct

    • @seronymus
      @seronymus ปีที่แล้ว +24

      You just know Daisy pegs Luigi on the reg.

    • @paulinetrivago.7540
      @paulinetrivago.7540 ปีที่แล้ว +1

      @@seronymus Daisy is definitely the dom in the relationship, pegging included

  • @Eucalyptus_Yeehan
    @Eucalyptus_Yeehan ปีที่แล้ว +1419

    I love how Daisy looked in her N64 era, though I prefer her current design, I do appreciate that Nintendo has made an effort to give her a tan in the more recent Mario spin offs on the switch like she used to have in n64. it'd be nice if they referenced her original dress color scheme with the red crown in games like smash where she has alt colors, sadly ultimate didnt deliver on that lol

    • @nako2036
      @nako2036 ปีที่แล้ว +95

      I like her 3rd eye

    • @Kirbunny
      @Kirbunny  ปีที่แล้ว +158

      Agreed, the compromise they've aimed for in recent games has been great! Although I'll never fully get over the loss of the red crown.

    • @Eucalyptus_Yeehan
      @Eucalyptus_Yeehan ปีที่แล้ว +89

      @@Kirbunny fr, if rosalina gets a silver crown, Daisy should get her red one back 🤞🤞

    • @moosesues8887
      @moosesues8887 ปีที่แล้ว +9

      Tans are goofy but she cool

    • @rafaelluciano5596
      @rafaelluciano5596 ปีที่แล้ว +37

      I feel the same. Dark Daisy is the real stuff

  • @AymenZero
    @AymenZero 7 หลายเดือนก่อน +17

    21:16 bro VIOLATED waluigi there 💀

  • @YouluC
    @YouluC ปีที่แล้ว +151

    The Mario leaning on the golf club render looks like he’s trying to hide a smirk while watching someone failing at playing

    • @AtJoee230
      @AtJoee230 7 หลายเดือนก่อน +13

      That's a 0retty good interpretation

    • @spencerblais2539
      @spencerblais2539 4 หลายเดือนก่อน +10

      It looks like Mario's trying to hold back the funniest joke known to man and failing badly at concealing it.

  • @floofzykitty5072
    @floofzykitty5072 ปีที่แล้ว +36

    The mic quality makes me feel like I'm on an airplane and Kirbunny is my captain guiding me through this journey

  • @MetaKnuxXbeats
    @MetaKnuxXbeats ปีที่แล้ว +367

    Looking at early renders from the N64 and early GameCube era is always a trip. I feel like it was after Melee where that era of those renders ended.

    • @WilfredCthulu
      @WilfredCthulu ปีที่แล้ว +25

      Yes :(

    • @AquaAtia
      @AquaAtia ปีที่แล้ว +42

      It’s definitely a certain era where these exist and they do have a weird but also comforting feeling about them. Must be the nostalgia. The group renders especially make me feel nostalgic and remind me of my childhood friends cuz it makes me think of playing those games with them

    • @hawshimagical
      @hawshimagical ปีที่แล้ว +32

      well yeah because gamecube is when the games could actually start looking like their box art lol
      (donkey kong country was an exception)

    • @davidvkimball
      @davidvkimball ปีที่แล้ว +19

      That is correct. I love that Melee basically has all of the artwork in-game

    • @hongo3870
      @hongo3870 ปีที่แล้ว +9

      I would look at melee trophy collections for hours felt like

  • @AltimaNEO
    @AltimaNEO ปีที่แล้ว +386

    I will say this, as an 80s kid, we viewed these renders as artwork. Much in the same way we did when looking at hand drawn box art of video games from the 8bit and 16bit era.

    • @jacobp249
      @jacobp249 ปีที่แล้ว +31

      That's a super interesting perspective actually, considering what people say about CGI nowadays

    • @ProjectCodex
      @ProjectCodex ปีที่แล้ว +44

      90''s kid here have to agree with you there. Myself I never wondered why the graphics werent the same so I just assumed the were artworks made on a pc or by the magazines themselves. It was a jump to 3D that had me entraced first time I booted 64 i spent hours messing with mario's face as thought that was part of the game too not just a tech feature

    • @HandheldGamer1991
      @HandheldGamer1991 ปีที่แล้ว +11

      Same here on my ps1 demo disc i just played the dino walking tech demo for no reason other then it was a cool thing i found XD

    • @pkbelly
      @pkbelly ปีที่แล้ว +8

      They were absolutely beautiful, I agree. I was particularly impressed by the N64 Mario Party box arts.

    • @Mattrizzle
      @Mattrizzle ปีที่แล้ว +17

      Indeed. I never saw anything odd about it as a kid. Both these renders and the hand drawn artwork were meant to represent the characters and environments of the games in a way not bound by the limitations of the game consoles at the time. We obviously knew from magazine screenshots that the games didn't look like this, and it was okay. People are too spoiled by fancy graphics nowadays.

  • @wunder4402
    @wunder4402 ปีที่แล้ว +239

    6:00 I remember this render scaring me as a kid. I was terrified at the thought of bowser just showing up in some random grassy field and chasing me down without warning.

  • @megoz
    @megoz ปีที่แล้ว +72

    I really love Daisy's design from this era

  • @whact
    @whact ปีที่แล้ว +92

    i think the best thing about them is the overly detailed shadows, makes them look very surreal and otherworldly

    • @gizaha
      @gizaha ปีที่แล้ว +7

      Back then, using shadows that way was similar to treating you like a man instead of a kid. It was more serious and realistic. They also took seriously the sgi workstations. Now we have more power and unfortunately we use it for cartoonish stuff

    • @whact
      @whact ปีที่แล้ว

      @@gizaha dang what a shame

  • @nixel1324
    @nixel1324 ปีที่แล้ว +241

    With real-time raytracing now being a thing, I'm just waiting for some nostalgic millennials to make an actual game with this aesthetic. The shiny, plasticky look, the slightly awkward mix of flat colors and photorealistic textures on smooth surfaces, everything either flat or rounded... I want to see it in motion. I want to play with it.

    • @DravenStark-eu8id
      @DravenStark-eu8id 9 หลายเดือนก่อน +6

      👀

    • @diegovargasdiego
      @diegovargasdiego 8 หลายเดือนก่อน +24

      Render 96?

    • @rorychivers8769
      @rorychivers8769 7 หลายเดือนก่อน +5

      I feel like "Amid Evil" got kind of close, although it wasn't aiming for this particular style, it did capture the surrealness of early 3d art

    • @SlyHikari03
      @SlyHikari03 7 หลายเดือนก่อน +2

      Yess

    • @viruzius4427
      @viruzius4427 7 หลายเดือนก่อน +5

      n64 had ray tracing too suprisngly

  • @V0LT4GE710
    @V0LT4GE710 ปีที่แล้ว +387

    Wow I didn’t realize how awesome daisy looked with those renders! Soo much better than what we have now. Also I think it might be interested to do GameCube renders but you do you!

    • @Kirbunny
      @Kirbunny  ปีที่แล้ว +52

      GameCube games are definitely on the docket!

    • @Gemdation
      @Gemdation 7 หลายเดือนก่อน +5

      She kind of reminds me of a doll in the thumbnail

    • @zerogyoro4521
      @zerogyoro4521 7 หลายเดือนก่อน +3

      ​@@GemdationShe is a true babe doll, yeah... 😏

    • @Gemdation
      @Gemdation 7 หลายเดือนก่อน +1

      @@zerogyoro4521 😆

  • @earthboundman5
    @earthboundman5 ปีที่แล้ว +144

    9:49 This art totally is reminiscent of the cover art for Super Mario Kart. The shape/color of the grass and sky, as well as the track, are almost identical. Mario's pose is very similar too.
    Great video! I love this type of deep dive into Mario history

    • @Kirbunny
      @Kirbunny  ปีที่แล้ว +17

      Wow, those *are* pretty similar! Good catch. I never would've thought to look for something like that. And thank you! I quite like this subject as well, so I aimed to make the kind of video that I would like to see.

    • @paulgilbert5278
      @paulgilbert5278 ปีที่แล้ว +2

      I was just thinking that. They look very similar

  • @WilfredCthulu
    @WilfredCthulu ปีที่แล้ว +184

    I love how charming these are. It's so childlike and playful and colorful. I just love how sincere and like humbly improv a lot of the resources are. Also rip when characters had some color :(.
    I can maybe almost say it's plasticy like early pixar but it is too fluent and alive looking for it to me. And I definitely wouldn't say it's wooden. Also shoutouts to the Smash 64 character select screen.

    • @BinglesP
      @BinglesP ปีที่แล้ว +6

      Oh hello there again, Wilfred!

    • @WilfredCthulu
      @WilfredCthulu ปีที่แล้ว

      th-cam.com/video/4Dh_C9qKshg/w-d-xo.html

    • @alchemistofsteel8099
      @alchemistofsteel8099 ปีที่แล้ว +6

      These drawings remind me of those pictures you see on the walls of Chuck E Cheese

  • @Internet_Canuck
    @Internet_Canuck ปีที่แล้ว +64

    I think the reason I love these renders and their plastic like look is the same reason the Rankin-Bass animations have such an unique charm. It’s just such a childlike magical appearance it’s like these are plastic toys out of a child’s room.

    • @ricardocantoral7672
      @ricardocantoral7672 11 หลายเดือนก่อน +6

      On a similar subject, I love the Mario RPG renders because they remind me of George Pal's stop motion animation.

    • @necropolistc6357
      @necropolistc6357 8 หลายเดือนก่อน +4

      really fit into the "story" of the first 2 super smash bros., in the original ssb the opening cutscene was the master hand taking mario out of a toy box

    • @tweer64
      @tweer64 7 หลายเดือนก่อน

      Yeah, I honestly don't mind the plastic-y look here. It's definitely not as bad as the SMB Wonder plastic-y-ness.

    • @Internet_Canuck
      @Internet_Canuck 7 หลายเดือนก่อน +2

      @@tweer64 Honestly I'm fine with Wonder's artstyle. I think it looks kinda' neat almost like claymation.

    • @zerogyoro4521
      @zerogyoro4521 7 หลายเดือนก่อน

      Looks like a fever dream...

  • @PlayersPurity
    @PlayersPurity ปีที่แล้ว +89

    I love how they reference the poses the characters were in older renders in the new ones they make, especially with Mario Party Superstar. It even amazes me that renders since Wii era were still reused in newer games for many years until now as the style of them has changed even more. I really miss the older renders and the style though.

    • @StevenVillman
      @StevenVillman ปีที่แล้ว +4

      I want to see Yoshi's pre-rendered model from the Nintendo 64 era as an alternate variant of Yoshi in being brought back but used *_in-game_* in new mainline and spinoff Mario video game entries - complete with very high polygon counts (no blockiness, please!) but much more realistic-looking/less plastic-looking textures and lighting.

    • @HandheldGamer1991
      @HandheldGamer1991 ปีที่แล้ว +2

      The zelda ones are my fav especially majoras mask or the dk country ones just scream amazing whrn i look at the box art.

  • @leendertvd
    @leendertvd ปีที่แล้ว +180

    Love the video, I really like the style of the early 3D modeling era, it looks so clunky yet has so much feeling to it. Also really love the clouds on the Mario64 cover art :). Keep it up!

    • @Kirbunny
      @Kirbunny  ปีที่แล้ว +11

      Will do! The encouragement is highly appreciated.

  • @TheAwkwardGuy1
    @TheAwkwardGuy1 ปีที่แล้ว +87

    I would absolutely love to see a similar video for GameCube Era renders, especially the Mario Party franchise !

    • @Kirbunny
      @Kirbunny  ปีที่แล้ว +18

      I'm definitely excited to get around to GameCube renders in the near(-ish) future. They're the ones I truly grew up with, so I'm sure it'll end up being a blast.

    • @calebdonaldson8770
      @calebdonaldson8770 ปีที่แล้ว +4

      Same! Just keep going with it! Great content, btw.

    • @StevenVillman
      @StevenVillman ปีที่แล้ว +2

      @@Kirbunny Great - I look forward to it!

    • @TheJanny
      @TheJanny ปีที่แล้ว +1

      Luigi's Mansion had great renders. The lighting and textures sold the uncanny creepy vibe of the game

    • @calebdonaldson8770
      @calebdonaldson8770 ปีที่แล้ว

      @@TheJanny Luigi's Mansion is a beautiful work of art. Incredible direction & absurd attention to detail. Perfect example of a game that feels crafted & lived in.

  • @supersquidkidsofresh
    @supersquidkidsofresh ปีที่แล้ว +45

    “Wario is the standout crackhead of the group” that line will always get me lol

  • @Rubicon1985
    @Rubicon1985 ปีที่แล้ว +5

    As someone old enough to have started gaming on an Atari 2600 - these renders were mind-blowing at the time. The leap the PlayStation and N64 made were just so incredibly exciting. It's hard to convey it but the NINTENDO6444444444 kid does a great job of it! I could say gaming back then was better but it's not that simple. Gaming was still seen as really nerdy and for losers back then. It's great that gaming is so accepted now and we have all these incredible creative games and a rich archive of fantastic games that still stand up today. I think the reason why people look back on eras like this as the golden era is because it truly was new - none of this had been done before and so it exploded creatively. But you look at modern masterpieces from From Software, Rockstar, Naughty Dog etc. and a vast array of fantastic indie games - it's just such a wonderful creative medium that keeps on giving. Thanks for taking a look at these.

  • @fabimawn
    @fabimawn ปีที่แล้ว +7

    8:54, I think she looks this way, cause she is in great pain. I would also be if my feet clipped trough my steering axle

  • @efrainamezcua7594
    @efrainamezcua7594 ปีที่แล้ว +41

    Why the hell does stuff like this fascinate me so much?????

  • @Mnemoniforma9.00
    @Mnemoniforma9.00 ปีที่แล้ว +28

    I think the Bomberman games take the cake when it comes to the most striking promo renders from the N64 days. They really have this insane dynamism and otherworldly atmosphere to them.

  • @ducky19991
    @ducky19991 ปีที่แล้ว +23

    This is so ridiculously interesting to me. Thanks for making this. I think Daisy is my favorite, along with toad with legs…

  • @EliseoTorres-Morales
    @EliseoTorres-Morales ปีที่แล้ว +22

    Yes, this is honestly a beautiful era in technology, and I fell In love with how games looked in promotional art, it was born out of limitations so we won't ever see this style again unless created intentionally, but It has inspired some of my own art pieces and a sustain investigation (a collection of art pieces for a course). A game in this style would have a lot of potential to be an incredibly looking game.

  • @THEMIMIK
    @THEMIMIK 8 หลายเดือนก่อน +5

    ive honestly always liked Daisy N64 models and renders. I can get why they changed it, since before she just looked like a reskinned peach, but something about the longer hair, and dress looks cool compared to her newer design

  • @thefancydoge8668
    @thefancydoge8668 ปีที่แล้ว +6

    20:08, the reviewer looks like a mix of waluigi and the troll face.

  • @julianmandala5767
    @julianmandala5767 ปีที่แล้ว +10

    7:51 His camera looks like a fast food toy

  • @Trevor_NewJerusalem
    @Trevor_NewJerusalem ปีที่แล้ว +7

    I simply adore the rubbery plastic cgi aesthetic

  • @W3Rn1ckz
    @W3Rn1ckz ปีที่แล้ว +4

    15:14 BALL

  • @Valetravelgames
    @Valetravelgames ปีที่แล้ว +5

    2:42 i love the reference

  • @arturiozzi1835
    @arturiozzi1835 ปีที่แล้ว +22

    The N64 came out when I was 13. I remember playing Super Mario 64 and telling my family that I couldn't imagine how graphics could be improved after that. My sister, who was reading the manual, pointed to the specific render of the sidestep move (3:07) and said: "How about this?" That was the moment I realized that graphics could become much better in the future. Sadly, we never actually had a game that looked like those renders. Thank God for Render 96 on PC.

  • @thiagovidal6137
    @thiagovidal6137 ปีที่แล้ว +6

    Cool video, but the editing gave me headaches due to how long some completely fullscreen blurry images went on. They should stay in focus up until the cut-out renders show up on top. Look at 15:20 for an example.

  • @Sangron64
    @Sangron64 ปีที่แล้ว +3

    It's interesting that none of the "normal people" characters in Mario Golf have no renders

  • @KingConnor523
    @KingConnor523 9 หลายเดือนก่อน +3

    I miss that render style a lot, I remember trying to recreate it with pencil and eventually photoshop but the skin was tricky to shade.

  • @paulgilbert5278
    @paulgilbert5278 ปีที่แล้ว +30

    I love the eerie yet mystical vibes that come with the these renders. The new ones look more polished sure but the low poly 90s CGI just hits different (And I didn’t even grow up in the N64 era)

    • @paulgilbert5278
      @paulgilbert5278 ปีที่แล้ว

      Great video, I found it interesting

    • @Go_go_gadget
      @Go_go_gadget ปีที่แล้ว

      Bro how are they low poly they are tens of thousands of polygons

    • @paulgilbert5278
      @paulgilbert5278 ปีที่แล้ว +1

      Well they’re certainly lower poly compared to the modern stuff.

    • @Go_go_gadget
      @Go_go_gadget ปีที่แล้ว +2

      @@paulgilbert5278 but the thing is they aren’t low poly low poly would be like 700 polygons models that are in Mario games now are the same polygon count as these renders or lower and ofcourse new promo models are going to be really high poly but that doesn’t make these low poly these are still very high poly

    • @redbug1017
      @redbug1017 8 หลายเดือนก่อน

      "Errm... if you ACTAULLY knew anything about 3d models you would know that these are NURB models. Which don't use polygons. Get smart IDOIT!"🤓

  • @lukero818
    @lukero818 7 หลายเดือนก่อน +4

    I love the style of these renders so much, I’d love to try recreating the style in 2d or even in blender. I’ve seen people recreate a low poly model aesthetic in programs like ibisPaint and also in blender, but I’m yet to see someone try to copy the look of renders and models like these. The shading and stylization is just so beautiful and charming, probably one of my favorite art styles from nintendo
    The character winning screens from Mario party 1 are probably the cutest! I can totally see the vision behind each one, I can only wonder where the concept art and sketches for those are.

  • @vineheart01
    @vineheart01 ปีที่แล้ว +71

    The Gamecube era of Daisy's face may be uncanny valley but lets be honest it fits the weird "HI IM DAISY" personality they gave her.

  • @supabass4003
    @supabass4003 8 หลายเดือนก่อน +3

    90's kid here, I first saw the Mario 64 renders in Gamepro magazine sometime in 1996 and the one with the flight cap set my imagination on FIRE, the idea of flying Mario in 3D completely blew my mind - almost an incomprehensable amount of freedom.

  • @TheMack625
    @TheMack625 ปีที่แล้ว +5

    Growing up with the Nintendo 64, I have a soft spot for this generation of Super Mario.
    What I especially dig are the bright colors used for the cast. It is my firm stance that Bowser and Luigi look perfect in this time frame; Bowser's orange skin and Luigi's bright blue pants are gorgeous.
    Yoshi is another character whose N64 look I am partial to. Specifically, I love his design from Yoshi's Story, with the light green skin and red shoes. That coloration was previously seen in Super Mario 64 and reused for the first Super Smash Bros. game. Lovely!
    Many people like Daisy's tanned complexion in the N64 games. Me? I actually prefer her modern design and proportions, but her dress looked pretty back then. Daisy may have been perceived as a clone of Peach, but otherwise offered a nice, distinct identity back in the Nintendo 64.
    I am still a big fan of Mario even today, but the Nintendo 64 is a special time of pleasant memories.

  • @drness6650
    @drness6650 ปีที่แล้ว +10

    This render style is aesthetically pleasing

  • @douglewisamaanthro383
    @douglewisamaanthro383 ปีที่แล้ว +7

    9:08 is it me or does it look like peach's foot cliping in the stering weel's rod?

  • @1WEareBUFO1
    @1WEareBUFO1 ปีที่แล้ว +4

    17:55 APPLAUSE

  • @SocksFC
    @SocksFC ปีที่แล้ว +35

    These early renders always look more mysterious and uncanny and I love it. The fan created ones for Super Mario 64 Beta encapsulate this perfectly

  • @adrianbrave6044
    @adrianbrave6044 7 หลายเดือนก่อน +4

    N64 graphics looked real at the time. I was so blown away.

  • @theonlybilge
    @theonlybilge ปีที่แล้ว +6

    14:23 DreamWorks face.

  • @Rubin82
    @Rubin82 11 หลายเดือนก่อน +5

    20:05 After doing some quick searching on that proto-trollface, it looks like that was magazine editor Karen Hollocks. She's still active in marketing in the Dorset UK area

  • @HBRO_04
    @HBRO_04 ปีที่แล้ว +6

    11:48 they kinda look like those mediocre flash Mario games.

  • @Cp-71
    @Cp-71 ปีที่แล้ว +5

    8:26 The fur on DK's right arm disturbingly resembles a sleeve... The more you think about it the worse it gets.

  • @thesuntitan
    @thesuntitan 6 หลายเดือนก่อน +2

    I remember looking in awe at Mario 64's instruction booklet. I was 8 at the time, dreaming of a day when graphics would get to that level.

  • @xxdeathxx9836
    @xxdeathxx9836 8 หลายเดือนก่อน +4

    The waluigi render looks like a gamecube or wii render, which is very impressive considering his body porportions and the time it came out.

  • @DQBlizzard168
    @DQBlizzard168 ปีที่แล้ว +4

    14:39 They also flipped his mouth to look like a frown.

  • @Mahagion
    @Mahagion ปีที่แล้ว +7

    Such an interesting video! I’ve always obsessed over these renders so I’m glad to see there’s a video of it out there. Good quality, interesting, well-paced. Very nice!

  • @jordiroydegroot3765
    @jordiroydegroot3765 ปีที่แล้ว +3

    14:48 Mario's definetly laughing at someone else's blunder and trying to cover it up

  • @Meme_Lor
    @Meme_Lor ปีที่แล้ว +38

    Great video! I've also been fascinated by old N64 era renders, too, so this video meets that niche I like. Would love to see more videos on old nintendo renders (like Zelda or Kirby).

    • @Kirbunny
      @Kirbunny  ปีที่แล้ว +7

      Happy to oblige! Both of those series are on the to-do list.

  • @ThePKMNTrainerAndrew
    @ThePKMNTrainerAndrew ปีที่แล้ว +4

    Was born in 89, grew up in the 90's and early 2000's. As a kid, seeing these things blew my mind lol. Even the blocky N64 models were impressive to me and my friends.

  • @dood3530
    @dood3530 9 หลายเดือนก่อน +7

    Daisy's early design is easily her best. Something about it is just so much more cute and charming.

    • @illford6921
      @illford6921 4 หลายเดือนก่อน

      Nah, it's very good but something about her MKWii design just hits different, it's partially nostalgia but tbf I think it goes for every design since they're both objectively fine visually like they're very much Mario designs but they aren't special ones in any way

    • @radioactivevolt
      @radioactivevolt 4 หลายเดือนก่อน

      ​@@illford6921By her MKW design you mean the design she has ever since the GCN era?

  • @Poyostar
    @Poyostar 8 หลายเดือนก่อน +2

    Gosh, I've always loved how these renders have looked. Old video game renders in general just have this unbeatable charm to them, and I'm glad that videos like this are here to give them their due. Great work on this!

  • @TV_Crafts
    @TV_Crafts ปีที่แล้ว +4

    I love these styles of renders. Something about them is so appealing to me. The color palettes, the glossy finish

  • @chattingwithbabesallday
    @chattingwithbabesallday ปีที่แล้ว +4

    Born in 85, I got a N64 for Christmas the year it came out and I'm telling you that back then we were AMAZED at how good it looked and how cool it was seeing the characters in 3d. Today's graphics make it look blurry and blocky but back then it seemed crystal clear and round because we had no reference. We need a complete remake of this game.

  • @Brawltendo
    @Brawltendo ปีที่แล้ว +12

    Love how it looks like Peach is looking down in shock at her foot getting impaled by the steering column in her MK64 render lol (also the steering wheel is clipping through her dress)

  • @Kevintendo
    @Kevintendo 8 หลายเดือนก่อน +2

    Beautiful vid! Keep it up with the nostalgia!!

  • @SymphonicConvergence
    @SymphonicConvergence ปีที่แล้ว +3

    Concerning the Wario render, there was an old game theory video claiming that Wario is 10ft tall...

  • @unhhgcrxexhjvuvujchcrzwzwz7956
    @unhhgcrxexhjvuvujchcrzwzwz7956 ปีที่แล้ว +8

    I’m obsessed with this era of pre rendered content. Like the ff7 graphics are my ish

  • @moxxiepeppino
    @moxxiepeppino ปีที่แล้ว +3

    That made stock pose of Mario looking up to a side is forever ingrained into my mind and I see it every where.

    • @moxxiepeppino
      @moxxiepeppino ปีที่แล้ว +2

      I've seen artists use it as a reference for drawing

  • @daandroid614
    @daandroid614 ปีที่แล้ว +9

    Saw that MP2 Luigi render and instantly thought "Oh, I remember seeing that render in an art book I had as a kid. I guess that's why he wasn't wearing his normal outfit." Then you brought up the exact art book that I was thinking about.

  • @theonlybilge
    @theonlybilge ปีที่แล้ว +5

    15:05 if that boo is that big at that distance, how giant is it up close?

  • @williamrusso3130
    @williamrusso3130 ปีที่แล้ว +14

    The odd thing about those renders is that they're basically how I remember the actual games looking when I was a kid.

  • @Limit02
    @Limit02 ปีที่แล้ว +12

    16:18 YES please do, it and it’s bizarre character choices (MP2 Luigi, adult Link but young Zelda only, and Wario’s head but no full body art like the other characters) are sooooooo nostalgic for me

    • @GhabulousGhoti
      @GhabulousGhoti ปีที่แล้ว +2

      Not to mention calling Bowser "Kerog" for some reason

  • @chadwolf3840
    @chadwolf3840 8 หลายเดือนก่อน +1

    Great stuff man! Brings back memories.

  • @sgtpieman
    @sgtpieman ปีที่แล้ว +2

    Maybe that Toad render for Mario 64 wasn't him ground pounding, but going down the castle's secret slide.

  • @nick-cepticon782
    @nick-cepticon782 ปีที่แล้ว +4

    18:55 BASED AND AGREED

  • @rexemet8738
    @rexemet8738 ปีที่แล้ว +6

    14:18 I think that's supposed to be Mario about to laugh at something.

    • @cerisejaxel9636
      @cerisejaxel9636 ปีที่แล้ว +5

      I thought so too! Kinda looks he trying not to laugh at someone else’s golf skills.

    • @bedsharing
      @bedsharing 4 หลายเดือนก่อน +1

      Yeah!! I just commented about this, I'm glad I'm not alone in thinking that!

  • @DafyddBrooks
    @DafyddBrooks 7 หลายเดือนก่อน +1

    This is amazing, Thank you so much for doing all this!! I hope you get around to doing all the other N64 renders, especially GOLDENEYE ;)

  • @mattbunky
    @mattbunky 11 หลายเดือนก่อน +2

    These renders are extremely nostalgic for me, especially since they were used on those gameboy advance gummies

  • @jakemiller-rr5fq
    @jakemiller-rr5fq ปีที่แล้ว +25

    I really enjoyed seeing these crazy renders! I hadn't seen any of these before and they are much more interesting than anything Nintendo would make today. Anyways good job with the video, I thought it was pretty entertaining!

    • @Kirbunny
      @Kirbunny  ปีที่แล้ว +2

      Thank you so much! I'm happy to have presented this bit of history to a wider audience.

  • @blue-8711
    @blue-8711 ปีที่แล้ว +9

    This was a wonderful video to watch and learn from, Luigi seems to have never recovered from those early renders in my opinion

  • @iscenemario
    @iscenemario ปีที่แล้ว +1

    great video! i enjoyed going over the renders! i was surprised to see i never saw some of them! thank you!

  • @parmesanbrawler7183
    @parmesanbrawler7183 ปีที่แล้ว +6

    7:33 I thought you were going to mention Peter Griffin.

  • @aaron_aj_knight_95
    @aaron_aj_knight_95 ปีที่แล้ว +4

    There's also a clipping mistake in Peach's MK64 render. Her foot clips through the steering wheel rod.

  • @MrBumpits
    @MrBumpits ปีที่แล้ว +4

    This is a fantastic idea/video. Really loved the deep dive. N64 was my first console so I read so much of the manuals, and these models always hold a special place in my heart. I LOVE how the original renders from the silicon graphics computers look.

  • @ultraspinalki11
    @ultraspinalki11 ปีที่แล้ว +3

    21:23
    Not to worry, fans have created amazing Waluigi mods for Smash, some of which use his pet Piranha Plant as an attack.

  • @uslessyoutuber3092
    @uslessyoutuber3092 7 หลายเดือนก่อน +1

    these renders just make me so happy

  • @AngryDemonBowser
    @AngryDemonBowser ปีที่แล้ว +6

    You mentioning the NintendoCapriSun meme of ''So happy'' was a nice nod.
    Goods stuff! It is always interesting what kind of renders have existed.

  • @thrusteavis
    @thrusteavis ปีที่แล้ว +8

    I love all this early 3d stuff, I was born in 97 and my brothers were into games so I saw all this stuff as a toddler and thought it looked so cool. My favs are the FF7&8 pre rendered bgs

  • @dominantasmr578
    @dominantasmr578 ปีที่แล้ว +5

    Great video man this was a joy to watch. I love your commentary style, you hit the nail on the head for most of your points. As someone born in 94 this mid to late 90s Mario era is really nostalgic and almost dreamy feeling for me when I look back on it. Boy I wish I could go back

  • @alani.8784
    @alani.8784 ปีที่แล้ว +3

    @ 21:15
    "This render depicts a character who became playable in Super Smash Bros. Ultimate ... and Waluigi."
    Dude, that is cold.

  • @rod9527
    @rod9527 ปีที่แล้ว +3

    14:49 he's supposed to be making fun of another player like "oh he sucks"

  • @AlonzoTompkins
    @AlonzoTompkins ปีที่แล้ว +23

    10:15 Yeah he is. Wario’s always been an absolute unit compared to Mario. The only exception is his “normal” state after you defeat him in Super Mario Land 2. Where he shrinks like Mario does after taking damage.

    • @autobotstarscream765
      @autobotstarscream765 6 หลายเดือนก่อน

      In SML 2, his small form looks closer to his eventual canon design while Super Wario looks like a precursor to the Bee Sting transformation with his swolled head.

  • @Fuuntag
    @Fuuntag ปีที่แล้ว

    Great idea for a video bud, really appreciated the work you put into producing & researching this video.

  • @lunavichi
    @lunavichi ปีที่แล้ว +1

    had this video show up in my recommended feed by chance and i love these types of videos! as someone who has spent way more time than i need to looking at older game renders, i appreciate the analysis!

    • @paulgilbert5278
      @paulgilbert5278 ปีที่แล้ว

      I do the same thing lol. Especially for the N64 era ones.

  • @LaggerKnight
    @LaggerKnight ปีที่แล้ว +10

    14:44 To me it looks like Mario is holding in a laugh, like he's seen something funny happen but is also trying to keep his composure. (also your mic is so quiet I had to turn my volume almost to 100, no offense but you may want to consider turning it up at least a little)

  • @tacosunbirth
    @tacosunbirth ปีที่แล้ว +4

    This video really cheered me up after a tough day. Thank you, I'm looking forward to whatever you plan to make in the future :)

    • @Kirbunny
      @Kirbunny  ปีที่แล้ว +3

      Then the time and effort it took to put this thing together was completely worthwhile. Happy to have been of service, and best of luck out there!

  • @DeusVult838
    @DeusVult838 7 หลายเดือนก่อน +1

    Great video man!

  • @foiledagain1914
    @foiledagain1914 8 หลายเดือนก่อน +2

    5:28 hey, i think there's actually a really similar image to that first one in the 3ds' puzzle swap minigame. (y'know, from the streetpass plaza!) Its the first one you're given access to, and its pretty good! The gallery display actually shows it as a rotating statue, with a noticable difference from the orginal.... Luigi's standing there too! I never knew that the little statue actually was referencing something, let alone an old super mario 64 render! That's actually really cool!

  • @shamra1245
    @shamra1245 ปีที่แล้ว +4

    I adore the aesthetic of these renders and this whole video was so cool!!!! My treasured GameFan Super Mario 64 guide has most if not all of the Super Mario 64 renders so I'm quite familiar with those, but many of the more niche ones in the other games I'd never seen before! I would love to see more videos about renders, or maybe something about the variety of merchandise that featured these! I too have that book you mentioned, but I also have this mario-shaped tin that uses Super Mario 64 renders and I'm legitimately unsure where it came from or what purpose it originally had. Nintendo merch was also just much harder to come by in the early 2000s than it is today, so seeing how the characters used to be represented would be fascinating :3

  • @Nintendude.
    @Nintendude. ปีที่แล้ว +3

    I never expected that many renders from Mario games off the N64 era, more than half of these I've never saw, thank you for the video.

  • @alwayssleepy2476
    @alwayssleepy2476 ปีที่แล้ว

    I love this video, it’s really cool to see the old promo renders. Awesome video!

  • @Juanxrocker
    @Juanxrocker ปีที่แล้ว +1

    This was a great video. I've always had a love for the 64 era renders. I love your commentary and you managed to keep me entertained the whole way through. I only wish the audio was a little better. I had to turn my speakers up pretty loud to get it to a listenable level. Minor nitpick, but I would definitely come back for more content!