Kirbunny
Kirbunny
  • 86
  • 845 165
Reviewing Nintendo's (and Rare's) Christmas-Themed Renders
The promised Christmas special is finally done! 'Tis the season to bask in good vibes, so I urge you to sit back and enjoy this smorgasbord of renders from many a Christmas past. A video of this size was a much easier lift, although I think the rest of my life became even busier to compensate. Oh well, we're finally here. Happy holidays, everyone!
Chapters
00:00 Intro
01:51 Rare (Donkey Kong Country 3, Diddy Kong Racing, Donkey Kong 64, Banjo-Tooie)
05:04 Yoshi's Story
06:31 Super Mario Bros. (and Mario Kart Tour)
11:10 Pikmin
12:32 Animal Crossing
15:30 Nintendo of America's Christmas Card (1998)
19:18 Year in Review and Outro
มุมมอง: 2 265

วีดีโอ

Reviewing N64-Era Zelda Illustrations
มุมมอง 4.2K6 หลายเดือนก่อน
A seven-month turnaround on a new video? That's ... par for the course, actually. Hopefully I haven't lost my touch! Chapters 00:00 Intro 01:52 Ocarina of Time 21:29 Ocarina of Time 3D 22:50 Majora's Mask 29:23 Majora's Mask 3D 32:57 Outro For further exploration / reading: History of Hyrule: Main Site: historyofhyrule.com/ Blog: historyofhyrule.blogspot.com/ Flickr: www.flickr.com/photos/histo...
Reviewing SNES-Era Donkey Kong Renders
มุมมอง 95Kปีที่แล้ว
A seven-week turnaround on a new video? Unprecedented, and yet still too slow! Thanks again to everyone who watched the previous video. I hope this one is just as if not more enjoyable. Let me know what you think! Chapters 00:00 Intro 01:55 Donkey Kong Country 11:55 Donkey Kong Land 13:00 Donkey Kong Country 2: Diddy's Kong Quest 20:56 Donkey Kong Country 3: Dixie Kong's Double Trouble! 27:10 O...
Reviewing N64-Era Mario Renders
มุมมอง 318Kปีที่แล้ว
The first video in a new series (potentially)! This thing has existed in various stages of production for over a year, but I kept stopping to rewrite the script or redo the voiceover or play whatever new game found its way into my Steam library. I finally managed to push the video into a state of "good enough" and wanted to publish it before I could second-guess myself. It isn't a perfect speci...
Super Smash Bros. Melee Debug Menu Overview [2] - Non-Playable Fighters (CHAR SELECT)
มุมมอง 5Kปีที่แล้ว
After roughly four years in development, welcome to the second part of my debug menu tutorial/overview series! In this video, I mess around with the wireframes, Giga Bowser, Master Hand, Crazy Hand, and Sandbag and explain some of their nuances/oddities. I also briefly touch on the entries for POPO and NONE and discuss the debug menu's somewhat odd naming conventions. Feel free to like/subscrib...
Banjo & Kazooie DLC Reveal Reaction (Warning: Loud and Shameful)
มุมมอง 1.3K4 ปีที่แล้ว
Just thought I'd upload this since Banjo's reveal was a monumental event. I should also clarify that the uncontrollable laughter at Duck Hunt was due to sheer glee at the thought of Banjo, not because I thought the reused joke was particularly hilarious (although it was still super cute). Subscribe! th-cam.com/users/Kirbunny431 Twitter: Kirbunny431 (For channel announcements and fun...
Drake and Josh Do First World Bank Loud
มุมมอง 1.3K5 ปีที่แล้ว
This meme is indeed dead, but my friend and I came up with this idea and I had to see it through to the end. Subscribe! th-cam.com/users/Kirbunny431 Twitter: Kirbunny431 (For channel announcements and funny videos taken from my Switch.) The Beehive: th-cam.com/channels/kfg4dAgfOqYDKW19tQ7QFA.html (For me and my friends at our best and funniest.)
Super Smash Bros. Melee Debug Menu Overview [1] - Basic Setup (VERSUS MODE)
มุมมอง 11K5 ปีที่แล้ว
The first in a hopefully lengthy and informative series!
Giant Metal Pokemon vs. Master Hand and Crazy Hand - SSBM Debug Menu
มุมมอง 2.2K5 ปีที่แล้ว
As noted in the update video, this is a really old request that I had sitting around. I honestly don't remember who requested this or even if I did it right. On the bright side, I've since learned how to render in 60 FPS, so enjoy the extra frames! Subscribe! th-cam.com/users/Kirbunny431 Twitter: Kirbunny431 (For channel announcements and funny videos taken from my Switch.) The Beeh...
Battle in Jigglypuff's Target Test - Kirbunny431
มุมมอง 1.6K6 ปีที่แล้ว
I find these Target Test fights to be really interesting, just because of the bizarre geometry that usually leads the characters to get stuck in these horrible situations.
A Variety of Hands - Kirbunny431
มุมมอง 1K6 ปีที่แล้ว
A Variety of Hands - Kirbunny431
Three Mismatched Teams - SSBM Debug Menu
มุมมอง 1.2K6 ปีที่แล้ว
Three Mismatched Teams - SSBM Debug Menu
Super and Poison Mushroom Stacking - SSBM Action Replay Codes
มุมมอง 2K7 ปีที่แล้ว
Super and Poison Mushroom Stacking - SSBM Action Replay Codes
Poison Mushroom Stacking - SSBM Action Replay Codes
มุมมอง 2.1K7 ปีที่แล้ว
Poison Mushroom Stacking - SSBM Action Replay Codes
Super Mushroom Stacking - SSBM Action Replay Codes
มุมมอง 3.6K7 ปีที่แล้ว
Super Mushroom Stacking - SSBM Action Replay Codes
Dark Master Hand and Crazy Hand - SSBM Debug Menu
มุมมอง 3.9K7 ปีที่แล้ว
Dark Master Hand and Crazy Hand - SSBM Debug Menu
A Giant Mess - SSBM Debug Menu
มุมมอง 1.6K7 ปีที่แล้ว
A Giant Mess - SSBM Debug Menu
Attack on Homerun Contest - SSBM Debug Menu
มุมมอง 1.6K7 ปีที่แล้ว
Attack on Homerun Contest - SSBM Debug Menu
War in the Great Maze - SSBM Debug Menu
มุมมอง 2.6K7 ปีที่แล้ว
War in the Great Maze - SSBM Debug Menu
The Ten Minute Travesty - SSBM Debug Menu
มุมมอง 1K7 ปีที่แล้ว
The Ten Minute Travesty - SSBM Debug Menu
Melee Isometric View 7 - SSBM Debug Menu
มุมมอง 4387 ปีที่แล้ว
Melee Isometric View 7 - SSBM Debug Menu
Melee Isometric View 6 - SSBM Debug Menu
มุมมอง 1K7 ปีที่แล้ว
Melee Isometric View 6 - SSBM Debug Menu
Melee Isometric View 5 - SSBM Debug Menu
มุมมอง 2717 ปีที่แล้ว
Melee Isometric View 5 - SSBM Debug Menu
Melee Isometric View 4 - SSBM Debug Menu
มุมมอง 2477 ปีที่แล้ว
Melee Isometric View 4 - SSBM Debug Menu
Melee Isometric View 3 - SSBM Debug Menu
มุมมอง 1347 ปีที่แล้ว
Melee Isometric View 3 - SSBM Debug Menu
Melee Isometric View 2 - SSBM Debug Menu
มุมมอง 1307 ปีที่แล้ว
Melee Isometric View 2 - SSBM Debug Menu
Melee Isometric View 1 - SSBM Debug Menu
มุมมอง 1807 ปีที่แล้ว
Melee Isometric View 1 - SSBM Debug Menu
Miner Mayhem Gameplay - Kirbunny431
มุมมอง 648 ปีที่แล้ว
Miner Mayhem Gameplay - Kirbunny431
Tera Bowser - SSBM Debug Menu
มุมมอง 7K8 ปีที่แล้ว
Tera Bowser - SSBM Debug Menu
War of the Wireframes - SSBM Debug Menu
มุมมอง 7468 ปีที่แล้ว
War of the Wireframes - SSBM Debug Menu

ความคิดเห็น

  • @lukaerd6258
    @lukaerd6258 3 วันที่ผ่านมา

    I've never been a fan of Mario but goddamn, as an artist seeing these renders up close makes me smile, they're super fun and playful, and i think its because of their toon-ish simplicity.

  • @xplatypus516
    @xplatypus516 5 วันที่ผ่านมา

    This guy exudes Linkara energy

  • @tariqdotpng546
    @tariqdotpng546 6 วันที่ผ่านมา

    commenting for engagement, i hope everything has been going well. thank you for continuing these videos even if the view counts arent as high as the others. they’re really a treat.

  • @someuser4166
    @someuser4166 11 วันที่ผ่านมา

    I appreciate the cdi hotel Mario OG "enclosed instruction book" meme

  • @naomi9606
    @naomi9606 11 วันที่ผ่านมา

    in the past few videoed i’ve watched from your channel you’ve expressed remorse that the videos are so long but long form videos are performing much better on youtube these days!

  • @naomi9606
    @naomi9606 11 วันที่ผ่านมา

    came here to boost your engagement! your videos are so calming and your style of humor is unique and hilarious. two videos in and i’m already subbed!

  • @naomi9606
    @naomi9606 11 วันที่ผ่านมา

    i really enjoyed this style video! it was very cozy! i wonder if the weird development of Peach and Daisy is because they are the two most human like characters of the bunch. although the bros are clearly human, they are cartoonish caricatures of humans whereas the princesses have more normal proportions

  • @AJSmith63
    @AJSmith63 13 วันที่ผ่านมา

    U got a good voice for these types of vids

  • @DMARtunes
    @DMARtunes 13 วันที่ผ่านมา

    The reason the mario party games had such poor renders is from the game being made by Hudson, not Nintendo. Nintendo didn't give Hudson their models, so Hudson had to make their own. The promotional and box art looks better because Nintendo did that in-house, instead of having Hudson do it.

  • @NathanDarkson984
    @NathanDarkson984 15 วันที่ผ่านมา

    13:18 I would assume that, since the game was developed by Hudson Soft, they decided to make their own models loosely based on Nintendo's models that they used at the time. They might have resorted to making their own versions either due to a few theories that I might believe in, or simply due to the following, either Nintendo does not allow to distribute their own models that they made to other companies except for whoever needs them for their animation promo (Case in point Mario Kart 64 + Taco Bell, the advertisement for Mario Party in Japan, etc.), different 3D software (SoftImage 3D, 3D Studio Max, Alias PowerAnimator/Maya) though this would be debunked by converting models as OBJ but that is a different story, or whatever the case it may be. It's why the models rendered here are more so from Hudson Soft themselves, and most likely not from Nintendo themselves since they had their own. ...which is even MORE odd if you count the fact that the Peach model they used for the promo material of Mario 64, does not fall in similar lines with Mario Kart 64's promo model, nor Mario Party until I would assume around Mario Party 2, Mario Golf, etc., where they instead used the SM64 Promo model...can't blame em, why try to perfect something that looks cute/perfect already? Hell, there are people nowadays recreating those models in Blender either for Render96, or for their own needs in terms of fan animation. :y

  • @TheLEGOZora
    @TheLEGOZora 15 วันที่ผ่านมา

    29:30 I hope you have been well rested since then.

  • @TheLEGOZora
    @TheLEGOZora 15 วันที่ผ่านมา

    12:27 why does the guard look like a completely different art style than all the other art? Seriously that looks completely odd.

  • @TheLEGOZora
    @TheLEGOZora 15 วันที่ผ่านมา

    Thanks for this video!

  • @TheLEGOZora
    @TheLEGOZora 15 วันที่ผ่านมา

    Same vibes as 2006 LEGO Batman Set boxes. The same nostalgic sheen.

  • @Ceejmonnn
    @Ceejmonnn 17 วันที่ผ่านมา

    This is my new favorite video on TH-cam. Idk, your vibe is calming and the topic is oddly fascinating

  • @igorgiuseppe1862
    @igorgiuseppe1862 17 วันที่ผ่านมา

    3:17 actually you can do that on the second level, its an alternative path to kill the plant...

  • @leftistLizard92
    @leftistLizard92 17 วันที่ผ่านมา

    So, I didn't think I'd ever watch a video like this. Renders of characters in a video game franchise and someone is going to review them? No thank you. But I watched it. And I don't know, I got so sentimental watching this. My whole childhood came back to me. I didn't realize I was so connected to these images. Even the random baddies brought back memories of levels I spent hours trying to beat. I saw the little "banana bird" and started remembering all the little side quests I figured out on my own to find them in DKC 3. This video was the highlight of my night just now, and I thank you so much for doing it. DKC was and is my all time favorite video game series. This was unexpectedly beautiful.

  • @jsprunger6246
    @jsprunger6246 18 วันที่ผ่านมา

    I want all the n64 games remade into this

  • @snocgamer
    @snocgamer 20 วันที่ผ่านมา

    I love old CG renders of video games. They all just look clean as all hell, even by today's standards of CGI

  • @maple9370
    @maple9370 20 วันที่ผ่านมา

    I like how first pictures of young link and adult link both have basically the same pose, same with Zelda and Gannon.

  • @CyberFoxy87
    @CyberFoxy87 20 วันที่ผ่านมา

    I remember the time seeing that Metal Mario in a Nintendo Power (The pic on your video’s icon) And thinking that it was gonna look like that.. I was so wrong lol

  • @kuni2330
    @kuni2330 21 วันที่ผ่านมา

    It'd be cool if you looked over the renders from Nintendo games of the early 00s like Melee, Super Mario 64 DS, or Pokemon Coliseum. Obviously they look way better than the stuff from the 90s, but those models are really starting to show their age as well.

  • @spikytoaster
    @spikytoaster 21 วันที่ผ่านมา

    Are all yoiunintejx7gus

  • @marshmellowpops
    @marshmellowpops 21 วันที่ผ่านมา

    Awesome vid 👍 ...even tho I'm a year late lol

  • @XXXLaurel
    @XXXLaurel 25 วันที่ผ่านมา

    The closest we have to 3D renders like this made in an official Nintendo game is Wario World, which made me fall in love with it.

  • @joemedlen2924
    @joemedlen2924 28 วันที่ผ่านมา

    "So happy" is that a Nintendocaprisun reference

  • @jesusramirezromo2037
    @jesusramirezromo2037 28 วันที่ผ่านมา

    14:45 Never having seen either render, to me he looks sick, like he's about to puke

  • @Nosuchthingasabadopinion
    @Nosuchthingasabadopinion 29 วันที่ผ่านมา

    I do hope you cover Dreamcast-Era Sonic renders, despite how little there are, I think they invoke the same plasticy feeling as the N64 Renders.

  • @r.l.r.7550
    @r.l.r.7550 หลายเดือนก่อน

    How's that first quarter something going?

  • @Zrorro
    @Zrorro หลายเดือนก่อน

    The audio is way to low in this. Its heard to hear

  • @ImmaLittlePip
    @ImmaLittlePip หลายเดือนก่อน

    Nothing can ever beat 90s and early 2000s era 3D renders Theres do much charm in them

  • @lillynoob256
    @lillynoob256 หลายเดือนก่อน

    "this vulture is beautiful-" "MANKY KONG IS FUCKING TERRIBLE"

  • @cutethegamer2136
    @cutethegamer2136 หลายเดือนก่อน

    1:54 off topic, you failed Laikitu skip 😔

  • @unusualoranges
    @unusualoranges หลายเดือนก่อน

    n64 daisy gets me a little excited :drool:

  • @ScrambledAndBenedict
    @ScrambledAndBenedict หลายเดือนก่อน

    I really miss this art style and animation. Where everything was plasticy, bulbous, and bouncy. I'd love if it came back, the same way pixel games did.

  • @Vexcenot
    @Vexcenot หลายเดือนก่อน

    Huh never knew toad lacked legs

  • @dumpy5266
    @dumpy5266 หลายเดือนก่อน

    I don't know about anyone else, but I always perceived that render of Bowser chasing Mario in the hills as actually taking place in front of the castle, like Bowser was really impatient so he thought to just get a spawn kill on Mario.

  • @moonstoneuniverse8516
    @moonstoneuniverse8516 หลายเดือนก่อน

    Man the Kiddy is too much he doesn’t look bad you can tell they thought what would a cartoony giant baby kong look like.

  • @waffletop1018
    @waffletop1018 หลายเดือนก่อน

    ngl daisy looks better in the N64 era renders then the modern ones, due to the fact that the N64 daisy feels more like a unique character instead of just "orange peach"

  • @thumbaumrrr
    @thumbaumrrr หลายเดือนก่อน

    This audio could use some work. I really like the subject of the video, but it's not enjoyable to listen to.

  • @seasonembrace3624
    @seasonembrace3624 หลายเดือนก่อน

    Graphics or art style wise both Rare's DKC trilogy and the the two 64 Banjo Kazooie games have pretty cartoony big eyed looking character designs but the levels have a more realistic detail to them.

  • @ljhawesstudios
    @ljhawesstudios หลายเดือนก่อน

    4:02 a weird fun fact, around 2007-2009 (I don't remember which year it was) the key art render was on onw of my birthday cakes as a kid. I think I can remember it being a dq cake or from walmart. But oddly enough, that's how I remeber that piece art lol. I wonder how you go about getting permissions to put mario renders onto cakes 🤔

  • @lucasgabrielhomar
    @lucasgabrielhomar หลายเดือนก่อน

    me encantó porque la victoria es para la máster hand bueniiiiiiiiiiiiiiiiiiisimoooooooooo golpe de gracia en el tiempo 2:36 💛💛💜💜💜💜💛💛 💛💛💜💜💛💛 💛💛💜💛💛 💛💛plach💛💛

  • @Thumpstrer
    @Thumpstrer หลายเดือนก่อน

    is it just me or does it look like they kinda feel like they were made with ai

  • @tyjuarez
    @tyjuarez หลายเดือนก่อน

    One thing of note about the DKC1 renders is how off the contrast and color each printed version is. Blown-out highlights, Crushed and/or lifted blacks, oversaturation and lost detail all over the place.

  • @adriantimber4188
    @adriantimber4188 2 หลายเดือนก่อน

    I’m sorry, but I think only you hate blue and yellow toad

  • @cannibalisticrequiem
    @cannibalisticrequiem 2 หลายเดือนก่อน

    I think "Personality" might've been the word you were looking for over "Charisma".

  • @spanimator22
    @spanimator22 2 หลายเดือนก่อน

    The card illustration at the end had me in SHOCK

  • @spanimator22
    @spanimator22 2 หลายเดือนก่อน

    Love the videos!!!

  • @danielwilliams7161
    @danielwilliams7161 2 หลายเดือนก่อน

    21:15 actually got a belly laugh out of me. Thanks for that