A lot of the bad NES games (including ones that aren't on the list) tended to be license games from developers or teams that either didn't fully understand the capabilities of the NES hardware, or they proabably had to rush the production to meet game release deadlines. That said, there are also times when games from top publishers and developers also miss the mark. Personally, I consider Ghosts 'n' Goblins on the NES a bad port. I can play any other game from the series except for that version. I know that the games were designed to be difficult, but the NES port looks, plays, and sounds almost like it's broken by running at a slow frame rate and constantly glitching. The music is also unusually loud.
It's "MAR-ee-oh" btw, not "Mare-ee-oh". Mario is a real name, in the real world. Do you think there are any Italians who say it "Mare-ee-oh"? Surely you've heard other people talk about Super Mario games, right? Commercials, etc?
I like how you call the NES, "The Nintendo". Tells me you are an old guy like me who was actually around in those days. No one called it the NES back in the day. It was just The Nintendo! And we didn't use the acronym for the SNES. We just called it Super Nintendo (unless you are British, who called it the snezz)
Theres only one sports game I actually liked on Nintendo.... Base Wars. It's baseball with a team of robots that also battle. Theres only one racing game I actually liked on Nintendo... Galaxy 5000. You race around different planets in spaceships that you upgrade with money, including weapons. Very fun game.
Was there for the heyday of "the Nintendo" and it's a warm nostalgic place for me but I can be honest about it too in retrospect. When we talk about all the best games on it, that's really only about 20% of the total library, there were A LOT of trash third-party games which makes me question just how strict Nintendo's internal review policies really were. And that's not even factoring in the several hundred Famicom games that stayed in Japan where there was practically no oversight on what could be released, there are quite a lot of "kusoge" titles we never saw localized.
Ghostbusters was actually a good game... ... on other systems. The NES port was probably the worst version. Well, maybe tied with the Atari version. Oddly enough I think the Coleco version was actually one of the better ones, and I played the C64 version extensively, which was decent. 11:00: And the "San Fransisco Quakes" is just a wild name. OOF.
Where's Waldo was pure garbage on every console it released on. They were charging 49.99 for Where's Waldo in 1991 across all platforms! Oh, and the Snes released in 1991 (and the Genesis in '89), which makes this even worse. I had a Sega Genesis when this piece of garbage released. It was a time when everyone knew the Nes's time was up and devs were dumping everything they could on it before it was largely over. I got my Snes on Christmas of 91. Addendum- Ghostbusters was terrible on everything it released on. It was much better on the Master System but it was still horrible. However, Ghostbusters on the Genesis was pure sublime.
Wall Street Kid never comes up in these lists but was hot garbage. It seemed totally random and was so disconnected from what a child understands. So of course my parents got it for me
pls stop with generic bg music on infinite loop, it takes away from the whole content & your commentary. is VGM not suitable due to monetization issue?
A lot of the bad NES games (including ones that aren't on the list) tended to be license games from developers or teams that either didn't fully understand the capabilities of the NES hardware, or they proabably had to rush the production to meet game release deadlines. That said, there are also times when games from top publishers and developers also miss the mark. Personally, I consider Ghosts 'n' Goblins on the NES a bad port. I can play any other game from the series except for that version. I know that the games were designed to be difficult, but the NES port looks, plays, and sounds almost like it's broken by running at a slow frame rate and constantly glitching. The music is also unusually loud.
Totally correct. I'd argue - ultimately - it's all just greed. How quick can we rush out a game, and how quick can we monetize it?
It's "MAR-ee-oh" btw, not "Mare-ee-oh".
Mario is a real name, in the real world. Do you think there are any Italians who say it "Mare-ee-oh"? Surely you've heard other people talk about Super Mario games, right? Commercials, etc?
🤓
I like how you call the NES, "The Nintendo". Tells me you are an old guy like me who was actually around in those days. No one called it the NES back in the day. It was just The Nintendo!
And we didn't use the acronym for the SNES. We just called it Super Nintendo (unless you are British, who called it the snezz)
Listen here, sonny...hang on, lemme find my bifocals............
All these games got the "Official Nintendo Seal of Quality" 🤷
Err. "Quality" doesn't mean good apparently LOL.
Theres only one sports game I actually liked on Nintendo....
Base Wars. It's baseball with a team of robots that also battle.
Theres only one racing game I actually liked on Nintendo...
Galaxy 5000. You race around different planets in spaceships that you upgrade with money, including weapons. Very fun game.
Was there for the heyday of "the Nintendo" and it's a warm nostalgic place for me but I can be honest about it too in retrospect. When we talk about all the best games on it, that's really only about 20% of the total library, there were A LOT of trash third-party games which makes me question just how strict Nintendo's internal review policies really were. And that's not even factoring in the several hundred Famicom games that stayed in Japan where there was practically no oversight on what could be released, there are quite a lot of "kusoge" titles we never saw localized.
Deadly Towers: "WTF is a 'collision'?"
Used to play Roger Clemens bball all the time in the day. We always liked it. The fake names were just added comedy
Props for proper use of the word "novella," lol.
Ghostbusters was actually a good game...
... on other systems. The NES port was probably the worst version. Well, maybe tied with the Atari version. Oddly enough I think the Coleco version was actually one of the better ones, and I played the C64 version extensively, which was decent.
11:00: And the "San Fransisco Quakes" is just a wild name. OOF.
Well not all of the Nintendo games was the gold standard for sure
Where's Waldo was pure garbage on every console it released on. They were charging 49.99 for Where's Waldo in 1991 across all platforms! Oh, and the Snes released in 1991 (and the Genesis in '89), which makes this even worse. I had a Sega Genesis when this piece of garbage released. It was a time when everyone knew the Nes's time was up and devs were dumping everything they could on it before it was largely over. I got my Snes on Christmas of 91.
Addendum- Ghostbusters was terrible on everything it released on. It was much better on the Master System but it was still horrible. However, Ghostbusters on the Genesis was pure sublime.
Wall Street Kid never comes up in these lists but was hot garbage. It seemed totally random and was so disconnected from what a child understands.
So of course my parents got it for me
something being ON a nintendo console does not make them Nintendo games..
...Tetris is not by Nintendo....
pls stop with generic bg music on infinite loop, it takes away from the whole content & your commentary. is VGM not suitable due to monetization issue?
Correct.
There's like 5 good games for the NES lol.
Not true lol. I have over 7200 NES roms, and about 500 of them are actually good.