This BEAUTIFUL Anime Rig is NOW AVAILABLE
ฝัง
- เผยแพร่เมื่อ 26 ก.ย. 2024
- 10% OFF Winter Sale! Use code "dd41bxh" at checkout!
Download the Emily Rig: www.dillongoos...
Gumroad: dillongoo.gumr...
Blendermarket: blendermarket....
Get Goo Engine 4.0 here: gooengine.org
After years of developing 3D anime in Blender, DillonGoo Studios is FINALLY releasing its first fully featured Anime-style Rig. I truly think this is one of the best rigs on the market with the amazing talent we have behind it. Please show them some love as well!
RIG CREDITS:
Model and concept by rukikuri - / rukikuri
Rigging by Soranin - / soraninart
Additional Rigging by AnimSebs - / animsebs
Additional Rigging by Jeff Burke
Introducing EMILY - A Professional 3D Anime Rig. Made for Blender. Created by DillonGoo Studios.
Twitter:
/ dillongoo
/ dillongoostudio
Animation channel: / dillongoo
FILM CREDITS:
Director/Writer/Animator/Producer:
Dillon Gu
Storyboarding:
Dillon Gu
Tony Garcia - / soraninart
Lead Animator:
Dillon Gu
Tony Garcia
Shane Newville - / shanewville
Animators:
Raymond Luc - / ramenlook
Brandon Kolaczewski - / brandon_kola
CaehLyn - / caehstuff
Atelier - / arainydancer
ScaasI - / just_scaasi
OrionsEgg - / orionsegg
Riggers:
Tony Garcia
AnimSebs / animsebs
Jeff Burke
Concept Art:
Yannic Kawan - www.artstation...
Ellie Swain (rukikuri) - / rukikuri
Chloe Worthy - / chloeworthyart
Character Modeling:
Dillon Gu
Ellie Swain (rukikuri) - / rukikuri
Chloe Worthy - / chloeworthyart
Environment/Prop Modeling:
Yi Xuan Zhou
FX Artists:
Cody Winchester - / codywinch
Lateasusual - / lateasusual_
Look Dev:
Kristof Dedene - / kdedeneart
Dillon Gu
ScaasI
Compositing:
Dillon Gu
Kelley Yu
Developers:
Lateasusual - / lateasusual_
Cody Winchester - / codywinch
Render Tech:
Cody Winchester - / codywinch
Dillon Gu
Jeff Burke
Production Assistant:
Jeff Burke
Music:
CaehLyn - / caehstuff
SONG HERE: / emily
Sound:
CaehLyn - / caehstuff
Mixing:
Autodidactic Studios - / @autodidacticstudios
pftq
Voice Actors:
Emma Breezy as Emily
/ ezbreezyva
Software:
Blender (Goo Engine)
Photoshop
After Effects
dillongoostudios.com/rigs
Emily is not only a fully rigged character that you can animate with, but she ALSO provides a first ever peek into our shading pipeline for 3D anime after years of RND. I hope people find her useful!
Model and concept by @rukikuri ( twitter.com/rukikuri ).
This is amazing! Been thinking about giving 3d animation a shot but now I might have too.
Also, out of curiosity... Does this mean you will be releasing more stuff like this in the future, or is this just a one-off?
I loved the smears id love a tutorial on them, and nice rig too
ahhh
is this like a rig that can apply to my own characters?
@@kurikari1675 the rig can be applied to your own characters in theory, but I recommend learning how to make your own rigs instead! This is a rig that's been created specifically to work with Emily as a character model and design. You're welcome to study Emily's rig for reference and inspiration, however!
Animation didn't have to go so hard just to show off the new model but I'm glad it did.
only for $50
i have a problem getting and activating the goo engine is there a tutorial showing how to download and install goo engine pls
Me too
The best part about releasing her to the world is that she gives a peek into a few of the many ways that Goo Engine is taken advantage of, as well as the amount of control needed to achieve quality animation and shading for NPR.
Thanks so much for releasing her!
If only I was an actual animator so that I could feel like it was worth it to get the goo engine to practice the whole thing, but sadly I'm a hobby game developer, which kinda implies I wouldn't have the goo engine in my game. XD Still though, I'll probably study the model since I might be able to use it to figure something out.
@@Kio_Kurashi i mean hey, maybe you can make a trailer or something of the sort with it lol.
@@dembi2770 When I said "an actual animator" I was meaning along the veins of "Only ever animated a ball during class or touched up a couple of sprite animations that were pre-made" level of animation. XD
I still don't know how to do a proper rig in blender yet (though I did try making one purely to position arms to hold a hammer. It was mess and needed a lot of touch ups, but I did do that).
I think if I had any experience animating something, or at least animating characters, then the Goo Engine would be a worthy price given we've already seen what's possible with it at a high level.
@@Kio_Kurashi i can somewhat rig characters, but rarely do it myself. It is boring and tedious as all hell, so i just practice animating on already rigged characters. It got me pretty that i can even make some money off of it.
She alo gives a peek to the future of hentai.
I know what I said. I stand by it and am looking forward to it.
If fully CGI anime looked even half this good, I'd watch them. This is incredible, not only this animation, but the fact this is public!
You clearly haven't seen Trigun:stampede :D
@@AntsCzech I have not, completely due to writing it off as CGI Anime almost always look rough😅
@@KaminariHouse Studio Orange will prove you wrong then :D
watch Land of the Lustrous. you're welcome
@@gjkdshgkjshjkgdfgThat's from Studio Orange as well, they the best when It comes to 3d anime
Damn watching this animation and you saying you worked on RWBY made me wish they had you as a lead artist for the visuals of the show. Amazing stuff as always!
bro rwby is 10 years old, technology and skills advance.
@@Flugmorphit still looks shit for some reason
yeah last i checked on a RWBY episode, the choreography is still bad@@aly3a869
Dude the animation for this was amazing, imagine what Ex-Arms could've been if it was in this style.
Ikr, this guy animation is much more better than anime ex-arms
ex arms in any style would've been much better than what they had lmao
one of the thing I like about this approach is it stays faithful to anime as an art style and doesn't look off. You stay within the style while adapting more modern techniques
Beautiful work! I love the 2D anime comic animation style mixed with the 3D graphics! Super appealing for the eyes.
Plus that rig isn't alone in this blend, Ufotable is the master of blending both 2D anime characters and special effects with 3D-CGI background mixed with synchronized anime framerate, and it's famous for both Fate series and Demon Slayer
Don't forget Tales series
Disney sweating fr
This might be the best animated scene I have ever seen.The weight of certain moments,story,emotion,everything is on point.
the animation quality is freakin' NUTS, so excited for this series!!!!!!!! 💖💖💖
Haaa jeez ... so you where from this generation ! No wonder you guys work are this good !
i'm just starting in the modeling and animation process, and knowing how meticulous you have to be to get to this levl of fidelity i'm just genuily amazed !
Do continue like this guys !
Yo holdup, wait, this animation and model look sick af. The shading style kinda remind me of Blue Archive. I also love how the camera also move when the girl make any action. Also, man the parkour and the flashes during battles are epic.
P.s the parkour lowkey remind me of Kiana in Meteor Salvation cutscene.
Loved the one shot parkour scene, having done parkour myself for a while this looked very very smooth and i kinda wanna find a decent place again to do parkour
The flex just to debut a rig is wild crazy🔥🔥🔥can't wait to see the next one! haha
Damn this looks really nice!
Such a great job!
It would be really interesting to have a sneak peak on how it was made and/or some tips in creating a similar one!
Keep up the wonderful work
P.S.
I'm sure at one point I will see someone using this rig as an avatar in vrchat, I already know.
Since it is/was on sale, someone's gonna buy it and make it a character model you can use in VRC, so it's more than probable
Wouldn’t it be possible to load the rig into a program and learn or (marvel!) at its handiwork from the files instead? I mean I can hardly imagine the complexities of its build from the preview alone but I would also love a sneak peek or mini trailer to go with its creation like a behind the scenes extras as well.
@@phantompie9120 Yeah if it's fully rigged you can just modify the materials and meshes and voila, you have your own model. Just keep the proportion and the base rig.
@@phantompie9120 I agree
The flow is freaking awesome. So is about everything in this animation.
EMILY IS NOT PUTTING HER DAM FINGER ON THE TRIGGER WHEN SHE DOESNT PLAN TO FIRE.
This was incredibly cool to watch. I'll definitely pick up Emily.
Personally going to school for computer animation(centered in 3D). I wasn’t excited at first, but seeing the potential to make stuff like this has me so excited. Thank you for the inspiration and motivation
Yes I think 3D animation is the future for individual-driven animes that TH-camrs could hope to create anime. Very excited for it, have used mmd in past but might have to switch to blender with this
It just occurred to me that the Dillon model has probably been used for tech demos baked into most every video he's in to continue development of this engine.
Also, cool model and animation! I always love the fights like these one's cause they bring me back to the good ol' RWBY vol 1-3 days
The way you show how she slowly starts getting more and more exhausted each time she uses the power is really neat, the expressions are flawless
You guys never ceases to amaze me , wonderful animation as always and thanks for the rig, the price is fair but unfortunately the currency in my country makes a little expensive, hope to buy soon enough though
What a time to be alive! Where you don’t need a giant animation studio to create content of high quality such as this.
1:00 - AYO, THAT KICK WAS SWEET
On one hand cute, on the other hand it's kinda getting a little old how much anime now revolves around cute girls. Literally can't have anything without them now. Everything orbits them like a star.
Impressive animation. And the old school sci-fi aesthetic is nice
Im not a fan of making animations but this is WONDERFUL!
THE ANIMATION IS AMAZING & THE MUSIC MAKES IT BANGER, A HUGE W!
Great Job, Goo 👍
I definitely see a style similar to Monty's with this, amazing work!
Between the models rig & animation all I can say is wow. I don’t think I’ve seen anything that demonstrates blenders capabilities better
I can see some effect that were added after the rigg when she moves really fast that deform the body as in traditional animation too.
Your camera work is incredible. Your storyboarding is **chef's kiss**. The animations are 69 420 (nice). Now I'm not surprised how RWBY volume 3 looked so good. It's because of people like you. Thank you for your incredible service. Is this all hand-animated or did you get some mocap data to refine? Awesome work.
I feel like I just watched a clip from an anime. It's that good!! Incredible job guys!!🤘
I'm getting some insane ghost in the shell vibes from this. It's awesome!
this is other level! I'm definitely going to start using go engine in the next few weeks
that artstyle goes insanely hard🔥
Cute design, short haired girls have this charm to them that's for sure.
Also loved the parkour sequence!
it looks SO GOOD, and EVEN YOUR MINECRAFT DRUNK BOXING WAS GOOD AND SMOOTH ENOUGH BUT GOD DAMN, ANIMATIONS NOWADAYS CAN'T EVEN CATCH UP TO YOUR MINECCRAFT ANIMATIONS AND YOU'RE DOING THIS
Yo, the choreography in this is stellar! Great job!!
I want to learn how to do all of this one day. Downloading and using the rig is one thing, but to learn the talents your team has into actually creating Emily would be a dream come true for me.
Hnnng I know I'm nitpicking, but at 1:09 she pulled the slide to load a round, right after firing like 5 shots.
The animation is *ABSOLUTELY AMAZING THOUGH*
The subtle facial expressions, the freerunning, the action, the flashy lighting in that final fighting scene, oh my god dude, just wow.
Huh?? I thought it was pretty obvious she was checking if it was loaded
I like how the first things I've ever seen done with this model was her being forced to dance Closer by a Tokusatsu hero
Yo, that scene on the roof with the human shield and the neck-snap gave me Elfen Lied vibes. Five stars.
Every time I watch this channel I want to start modeling and animating in blender, a shame it's such a complicated road. Amazing!
I want a netflix series of this !! this dude is very very tallented I can't imagine the number of years that he went through to become this good at blender... me i stopped at month 3 ( i kinda regret it )
This could really be helpful! Thanks for taking your time off with this animation!
Big highlight here is your use of this rig man, i havent seen action this weighted since Monty in tge RvB days holy shit dude. This reminds me so much of how well telegraphed his fights were with your use of camera angles and the weight of each hit. Earmed a sub from me and i am for sure gonna try some of this cause this was amazing to watch.
Oh my god this is so friggin good! This one should not only it's own anime but also a god damn video game + spin-off
Great job it looks so awesome.
Wow , this is so much better than many 3d "anime" shows that aired in the last couple years
That looked a whole lot like like a scene from the movie "Equilibrium" at 1:53, cool stuff.
Why does the trailer go so damn hard for the character? this could definitely be a anime or show of its own
The hardest parts about moving from 2D to 3D in anime is the structure of the head, face and HAIR. Take Son Goku for instance. When I was a kid, I was struggling with how to draw his hair because it seemed like, no matter from what angle you look at him, his hair style stays the same. THAT has been bothering me FOR YEARS. Yet when Dragon Ball 3D games came out, I was like: "That was genius!" 🤯
1:30 1:54 is why 3D is so interesting there is a reason China loves using it beyond budget reasons
Finally got the model on sale, cannot wait to do some test animations with it, alongside studying it to see how I can improve my 3D modeling skills! Thank you guys so much for this, y'all are a bunch of absolute madlads
This kind of animations have no right to look this cool, jesus christ.
Ah, finally "I was reincarnated as someone's phone in another world" is getting an anime adaptation.
this is how cgi in anime should look like. amazing job!
And to think, it all started with some goofy Minecraft animations...
I kinda hope you do get back to those, but it's awesome seeing how far you've made it!
I literally forgot this was a rig ad for a minute.
directing of this animation is golden
Animating on Two's and Three's! YEAH BABY!
It's rare to find a 3D Anime group that actually understands BASIC 2D ANIMATION PRINCIPLES! O_O
There is no reason to make your animations slap so hard. But regardless Ty you and the others in your team for these projects ❤
I really hope that, as 3d animation improves, they finally "fixes" the lip-syncing composing of three or four "mouth movements" per interaction.
that depends on the country or dubs to reanimate the syncs
I wish this was an official anime series or movie this is just so cool 😎
The animation and style were beautifully done but my favorite part was seeing the lashes through the bangs.
Everytime I see something from Goo I always look back a RWBY and all those people who lauded it as peak anime 3D work...
If only they had been able to keep Goo there, but sadly he could not be contained. His power was too great for the Rooster overlords!
-I've never thought RWBY was great 3D anime, but when it first came out I did applaud the attempt as I assumed they would grow, and while they did, they didn't grow much.-
Monty's animation and the character design was what pulled me in. After he passed, I slowly fell out from it.
dude this is sick
This is the best anime-3d I ever saw
If it's Mr. Goo, I'm fully confident in his work.
Hey, I bought Emily a few weeks back and I've been studying her rig, model and shading to improve the ones i make myself. Recently a friend of mine has become worried that if I replicate how she works too closely I may breach the license.
Everything on my models is made from scratch, but, for example, I figured out how you created Emily's custom normals and replicated that for use in our own shader, and the face geometry I'm using was based on yours to ensure the side profile looks good, something I've been struggling with.
Essentially, I was just looking for confirmation that I haven't breached anything.
Of course, I'm was going to credit you anyway for all the help I've recieved from your channel and the goo engine etc. Even before I bought Emily.
that's all fine. You're not breaching anything you're making your own based on Emily's, since her model and edited normals was already replicated on other older models based on ruki's. Would be nice if you make a review or tutorial on normal editing for the model
@soku330 it doesn't actually involve Normal editing in the traditional sense. It's all in the geometry and shading nodes. I'll try and remember how it works but I don't have my pc in front of me rn.
There's a series of objects throughout the model that consist of two vertices linked by an edge. The most important are in the head and neck.
The geometry nodes take the average position of the vertices of the model (e.g. the head), and the average position of the edge in those two vertex objects and uses mix factors to create an attribute which relates the position of each vertex in relation to that edge.
The shader then takes those edited positions and compares them to the basic positions, which is then used as a Normal.
I'm probably fairly wrong as to what each bit does actually. And I've yet to work out how goo baked his geometry nodes, as the base normals on the face haven't changed and the geometry node modifier on the model is pointing towards an external bake file.
@@Drengade I have no idea how geo nodes work so
@soku330 honestly, my understanding is almost completely nonexistent too. I've only looked at them a very small amount, and I'm using my knowledge from shader nodes
Waiting for your originals, man!
Wonder if Emily will have a short series
This is extremely impressive 😮 . Hope u have a great success forward 😊. U have a great talent.
Acrsys casually doing this for almost a decade already. But it looks great still.
She has since been traumatized by the Lunar Hero Lusit incident
when these guys fell asleep, they disappeared on the hall way
Wooooooooooooaaaaaahhhhhhh!!! Sooo coooooool!!! Just amazing! Also, thank you for the intro, got me up to speed real quick! ^~^
my core 2 duo trying to render a blender cube:
2:44 omg its Professor Goo trying to rizz up that girl with the "saving her life rizz".
Truly an epic moment. Can see a lot of creators use this in the near future.
why don't big companies actually hire people with talent like you guys and give us half-assed (if they can even be called that) 3D animation
Because they want profit, corps dont care about making a good product
Anime studios be hiring rn
I wish you could make it into your own ghost in the shell series. That would be awesome
I want to see the anime version!!!
THIS WAS FREAKING AMAZING
your studio is the coolest!
I don't have to really convey how cool this is!
really cool to watch
Best video❤
gonna wait for this to be made into a vrc avatar, as one does
Jeezus man, we just got flexed on, unprovoked for a rig debut XD
There’s an anime I saw that was extremely similar in style to this when I was a child, I’ve looked everywhere for it. I remember vividly it was named apple seed but the animation apple seed has is literally decades behind, I don’t believe in time travel but I remember clearly this art style being used when I was 10 which was 18 years ago. The animations were even better than this and I’m talking about something nearly 2 decades old.
i didnt like the first shooting, but the shooting with "full power" ...
*Literally hit mad sakuga level !*
I don't wanna miss it so I am gonna sub now!
If NFT artist earn more money than these talented people, I'm taking this personal.
this looks amazing wtf
Dayyyuuum, she got some kicks 😮😮😮.
The Mirror’s Edge anime we didn’t know we needed
This is awesome for me, since I want to make animations, but have a deep-seated passionate hatred for rigging 😂
Very impressive