hi, one RSF admin here. The thing about pacenotes is, we all know the default codriver and pacenotes are awful. But, you can download many dozens of mods, and tweak every pacenote just how you want it to be called. That is one of the main things in my opinion that makes this the only true rally simulator. BTW the car you show at 5:29, you have the exterior model turned on and it looks way worse than it should. All cars have both the exterior model that is shown in outside cameras and the interior model that is supposed to be used in cockpit cam. This is done for optimization reasons.
it would mean total conversion of whole game included hard coded stuff that probably would be impossible to copy. the stages already look better than for example finland stages in newest wrc game... in my opinion. @@dave_-zs3qg
Tyre friction 0%, wheel friction 55%, suspension 55%, main setting 70-80% on ea wrc logitech. i think the default settjngs feels weird on cheap wheels and RBR does
subjective, after 200+ hours of EA WRC, i can say that it has things it does better than RBR, main one is sense of speed 'for me' (you dont have to agree thats fine), RBR i find myself still going 5mph faster than i thought i was, but in EA WRC, you know when youre flying, RBR sense of speed visually may be more accurate, but unless you have a motion rig to convey the extra g force and subtle hints, i feel like i need the exaggerated speed sense used by more simcade Rally games either way if you cant have fun then i feel for yall, some things are better experienced when viewed through a different lens, if youre always comparing one game you love to another you just, youre always gonna have nit picks
@novai6554 Are those settings for a direct drive wheel? What about the wheel and pedal software? Bit worried if I hit a tree at 70% and the wheel starts spinning with about 10nm of force
Man! You have one of the best consumable content for beginner sim racer, especially in India. Well worded, well edited, well crafted, detailed and well articulated, allowing me to imagine without holding the same wheel in the same game. You don't even need a Watson Holmes, you are both. Thank you!
How is RBR "underrated"? Almost every single sim racing fan thinks it's the Assetto Corsa of Rally games. The best. When it comes to tarmac rally, no other title comes close. Tarmac is almost as good on RBR as on AC, iRacing and ACC. Weird subject title.
You answered your own question. "Sim racing fan" thinks RBR is unlike any. Toxic fanboys of any other game will sh*t on this game, like they always do. I highly recommend looking at this vs that physics comparison on reddit and you'll see. RBR being as popular as it is, still pisses off more people than you think. Majority of people still don't play RBR as it isn't beginner friendly or simply "too hard" or "unrealistic".
honestly, as people say "but the graphics are old and bad!" but in reality they are still more REALISTIC than in any newer rally game! just think about it. there is still nothing as immersive than RBR, even its known for its physics more but also if you seek past the low textures of graphical stuff, you will find the stages and even the graphics itself more realistic than for example in the newest WRC game! it is just pure fact.
I too have found that to be the case. It is quite comparable to ATS and ETS2 in terms of graphics, and, truth be told, it's not half as bad as people say. I enjoy it.
If you can’t feel the gravel in BeamNG, you might need to take a look at your FFB settings either in game or wheelbase side. I receive a very good amount of road detail/tire suspension feel on my direct drive setup. It’s pretty easy to over smooth the ffb when getting it set up at first.
damage model is very poorly done in dirt rally/ dr2.0 rbr just feels so much more realistic even though it's so old now recent wrc games are quite good, lots of contents. I must say Sebastien Loeb rally evo is also a decent game but my own personal all time favourite rally game is Colin Mcrae rally 04
I still prefer rbr a bit more than other titles. Dirt rally 2.0 comes in a close second because of the time spent and familiarity. But the damage model is indeed poor.
RBR has become a religion. Any rally game that has different physics is deemed "wrong" because it doesn't do things the same way. Rally cars ARE responsive. The physics in modern titles IS more realistic (according to many real world rally drivers who have commented on them). Yes, the damage models are more forgiving, but you can always quit a stage on your own.
As much as I would love to debate about which game is better, I think comparing them in the first place is something people shouldn’t do, considering rallying games are scarce. But I do agree with your points. Half of the internet saying what’s realistic and what’s not have no idea. So it’s heavily subjective and I do believe that whatever feels harder, becomes the new definition of realism?
Disagree. DR2.0 has added traction and stability control even with all assists off. It pushes to keep you on the road, unless you really screw up. They are all good games for their own reasons, but RBR physics are something else.
@jendabekCZ prieš 4 metus (redaguota) @Tony-1971 Actually you are not right about Codemasters games being close to a sim. Even if they tweak it to behave more realistic, it still won't be real simulation as it is not simulating at it's core. The car handling in Dirt: Rally (and all the other rally games) is a result of tweaking some parameters describing the car's handling (en.wikipedia.org/wiki/Lookup_table) until devs are happy with it. While this approach can lead into quite realistic handling, this simplification will always keep it quite limited as it is impossible to cover advanced aspect of the physics this way. On the opposite side, RBR is a pure simulation under the hood (this doesn't mean it is absolutely realistic!), instead of setting up a parameters describing how a car should behave, it does math modeling of all the car's components, it calculates the complex physics formulas "tires vs surface", incorporating barometric pressure, temperatures, aero-dynamics (spoilers) etc, everything based on the real-world data... the physics is the output of all of these computations (in realtime). With this approach, if the math formulas are correct (there were some bugs and missing aspects on the game release which NGP fixed) and the car's data are correct, it delivers very complex and precise handling in every situation. This is why any rally game cannot be even compared with RBR. I am not hating Dirt, just trying to explain the fundamental difference between these projects. Personally, I don't think Codemasters will ever start developing real simulation - the main reason is it takes > 1 year to learn to drive rally sim in a way which you really can enjoy and be competitive, this would make most of their customers frustrated. This is why also RBR devs went bankrupt ... (what a shame!) The second reason is that it is extremely difficult to make proper gravel simulation from the scratch (you can see some projects which tried it, like GRally, without much success).
@@darthsnape I see you spend lots of hard work on this channel but nothing comes as a fruit. I like your content. We need to know more about sim racing in India. That's why youtubers like you don't get what they deserve it's a really bad thing for you and us in India who are passionate about sim racing. And at the end we subscribe to those who put random sh*ts on TH-cam like " Mithpad , Triggered , Fukay , Gamer Fleet and many others ". Such a shame 😔.
@ankanbiswas012 I agree. It is an uphill battle for sure, which can cause a person to switch the direction of their channel or abandon their goal altogether. But, don’t worry. I’m not going to abandon this as I have a lot of plans for this channel. 😄
Such a beautiful game. But to really enjoy it one needs to build a SIM Rig, otherwise on a controllers it's not enjoyable. No wonder why this game with great free mods is not really popular in number.
@@darthsnape sadly it won't. It has the same problem but the grip is turned way up so it 'feels' better. I Can't remember the channel i watched it on but the guy takes apart the physics and proves that yet again, codemasters put the pivot point into the center of the car. Man, if they just put it at the rear axle, the game would be absolutely amazing.
@@jangalaba4626Oh yeah I watched that video. Very interesting point he brought up. It has made quite an impression in the community and I think it's best for me to stay neutral haha.
@@darthsnape yeah I agree. It's kinda sad that they didn't really do anything except turn the grip up but hey, I'm sure the game will be a blast anyway ahha
@jangalaba4626 Even if it has the flaws such as a central pivot point, and non existent lateral grip, I’m sure it will be a decent game for us rally fans to enjoy. I might do a comparison of new WRC and DR2.0. It would be a fun project!
The only thing that sucked on rbr was the tarmac at pikes peak, car sliding like ice with no ffb. But on another stage, im in France, countryside, and the tarmac feels perfect. Just have to find the best stages. Im on like 15 of 1000 right now. Haha
if anything this game is overrated, you cant go to any other rally game with out people declaring RBR being supreme. not saying this isnt good, every rally game has a right to exist and the more the better. but i am tired of hearing how its supreme everywhere I go
It Could be overrated because of the toxic fanboys? Fanboyism has that tendency. But I have to say that RBR is really good. It has some similarities to BeamNG, which, everyone knows is the best (sandbox) simulator.
RBR is great, but to call it underrated? i feel like thats abit of a stretch given its mentioned atleast once in every comment section of anything talking about Rally games lol
hi, one RSF admin here. The thing about pacenotes is, we all know the default codriver and pacenotes are awful. But, you can download many dozens of mods, and tweak every pacenote just how you want it to be called. That is one of the main things in my opinion that makes this the only true rally simulator.
BTW the car you show at 5:29, you have the exterior model turned on and it looks way worse than it should. All cars have both the exterior model that is shown in outside cameras and the interior model that is supposed to be used in cockpit cam. This is done for optimization reasons.
Hey there, Aleksi. I’m having a blast in RBR. Thank you for pointing this out. I’ll definitely check it out.
I have the same problem. How do you change it?
Idid what was told to me. But unfortunately it didn’t help. As a matter of fact, exterior model was turned on for that car.
Is it possible to change the Graphic Engine for rbr in future for better looking tracks?
it would mean total conversion of whole game included hard coded stuff that probably would be impossible to copy. the stages already look better than for example finland stages in newest wrc game... in my opinion.
@@dave_-zs3qg
RBR (Czech Edition) was all my childhood and I can only thanks for being borned in this century to enjoy this graphics magic
I don't know why I prefer RBR graphics. They are easy on my eyes.
After 30+ hours in EA WRC I can say that RBR is still the king.
A lot of people are with you on this 😄
Tyre friction 0%, wheel friction 55%, suspension 55%, main setting 70-80% on ea wrc logitech. i think the default settjngs feels weird on cheap wheels and RBR does
Subjective opinion.
subjective, after 200+ hours of EA WRC, i can say that it has things it does better than RBR, main one is sense of speed 'for me' (you dont have to agree thats fine), RBR i find myself still going 5mph faster than i thought i was, but in EA WRC, you know when youre flying, RBR sense of speed visually may be more accurate, but unless you have a motion rig to convey the extra g force and subtle hints, i feel like i need the exaggerated speed sense used by more simcade Rally games
either way if you cant have fun then i feel for yall, some things are better experienced when viewed through a different lens, if youre always comparing one game you love to another you just, youre always gonna have nit picks
@novai6554
Are those settings for a direct drive wheel?
What about the wheel and pedal software?
Bit worried if I hit a tree at 70% and the wheel starts spinning with about 10nm of force
Man! You have one of the best consumable content for beginner sim racer, especially in India. Well worded, well edited, well crafted, detailed and well articulated, allowing me to imagine without holding the same wheel in the same game. You don't even need a Watson Holmes, you are both. Thank you!
Really appreciate your kind words Jai. I'm glad you enjoyed it!
I agree
How is RBR "underrated"? Almost every single sim racing fan thinks it's the Assetto Corsa of Rally games. The best. When it comes to tarmac rally, no other title comes close. Tarmac is almost as good on RBR as on AC, iRacing and ACC. Weird subject title.
You answered your own question. "Sim racing fan" thinks RBR is unlike any. Toxic fanboys of any other game will sh*t on this game, like they always do. I highly recommend looking at this vs that physics comparison on reddit and you'll see. RBR being as popular as it is, still pisses off more people than you think. Majority of people still don't play RBR as it isn't beginner friendly or simply "too hard" or "unrealistic".
ACC lol
Rbr has helped me so much with wrc and visa versa. I honestly love both so much
Same. Rbr helped me get faster in wrc and dr2.0
honestly, as people say "but the graphics are old and bad!" but in reality they are still more REALISTIC than in any newer rally game! just think about it. there is still nothing as immersive than RBR, even its known for its physics more but also if you seek past the low textures of graphical stuff, you will find the stages and even the graphics itself more realistic than for example in the newest WRC game! it is just pure fact.
I too have found that to be the case. It is quite comparable to ATS and ETS2 in terms of graphics, and, truth be told, it's not half as bad as people say. I enjoy it.
If you can’t feel the gravel in BeamNG, you might need to take a look at your FFB settings either in game or wheelbase side. I receive a very good amount of road detail/tire suspension feel on my direct drive setup. It’s pretty easy to over smooth the ffb when getting it set up at first.
You’re right. I do need to take a second look.
Can't get it to work, it looses my controller assignments at the start of a stage.
damage model is very poorly done in dirt rally/ dr2.0
rbr just feels so much more realistic even though it's so old now
recent wrc games are quite good, lots of contents. I must say Sebastien Loeb rally evo is also a decent game
but my own personal all time favourite rally game is Colin Mcrae rally 04
I still prefer rbr a bit more than other titles. Dirt rally 2.0 comes in a close second because of the time spent and familiarity. But the damage model is indeed poor.
Hi, Which rbr tracks did you drive here? They look good. Thanks
Hey Tony, I really don't recall most of them. But the two I can recall are Chirdonhead and Biskupice.
@@darthsnape Thanks :)
great video snape
Thank you, Pio
RBR has become a religion. Any rally game that has different physics is deemed "wrong" because it doesn't do things the same way. Rally cars ARE responsive. The physics in modern titles IS more realistic (according to many real world rally drivers who have commented on them). Yes, the damage models are more forgiving, but you can always quit a stage on your own.
As much as I would love to debate about which game is better, I think comparing them in the first place is something people shouldn’t do, considering rallying games are scarce.
But I do agree with your points. Half of the internet saying what’s realistic and what’s not have no idea. So it’s heavily subjective and I do believe that whatever feels harder, becomes the new definition of realism?
@@darthsnape I'm really hoping the new WRC will be great but still playable on a controller. As you said, we get so few titles to begin with...
I don’t want to assume anything about EA WRC. So far it looks promising. I hope they deliver.
Disagree. DR2.0 has added traction and stability control even with all assists off. It pushes to keep you on the road, unless you really screw up.
They are all good games for their own reasons, but RBR physics are something else.
@jendabekCZ
prieš 4 metus (redaguota)
@Tony-1971 Actually you are not right about Codemasters games being close to a sim. Even if they tweak it to behave more realistic, it still won't be real simulation as it is not simulating at it's core. The car handling in Dirt: Rally (and all the other rally games) is a result of tweaking some parameters describing the car's handling (en.wikipedia.org/wiki/Lookup_table) until devs are happy with it. While this approach can lead into quite realistic handling, this simplification will always keep it quite limited as it is impossible to cover advanced aspect of the physics this way. On the opposite side, RBR is a pure simulation under the hood (this doesn't mean it is absolutely realistic!), instead of setting up a parameters describing how a car should behave, it does math modeling of all the car's components, it calculates the complex physics formulas "tires vs surface", incorporating barometric pressure, temperatures, aero-dynamics (spoilers) etc, everything based on the real-world data... the physics is the output of all of these computations (in realtime). With this approach, if the math formulas are correct (there were some bugs and missing aspects on the game release which NGP fixed) and the car's data are correct, it delivers very complex and precise handling in every situation. This is why any rally game cannot be even compared with RBR. I am not hating Dirt, just trying to explain the fundamental difference between these projects. Personally, I don't think Codemasters will ever start developing real simulation - the main reason is it takes > 1 year to learn to drive rally sim in a way which you really can enjoy and be competitive, this would make most of their customers frustrated. This is why also RBR devs went bankrupt ... (what a shame!) The second reason is that it is extremely difficult to make proper gravel simulation from the scratch (you can see some projects which tried it, like GRally, without much success).
Great video!!
Thank you Max!
I think you need the Luppis pacenote pack ;) Made the game even more enjoyable for me
I will definitely give it a try.
It is true - real rally drivers use RBR RSF at home between races!
That I have seen too
Best ever and forever!
I wouldn't be so critical of the breakdown, you can edit and talk your way into your own.-)
All too true
This has made me adore the country of Hungary 🇬🇧🤝🇭🇺
Same brother!
Dirt rally 1.0 is my favourite but want to try rbr
Try it. Both are amazing games.
Good to see an Indian explaining about sim racing and rally sim racing ♥️
Thanks man. Appreciate it!
@@darthsnape I see you spend lots of hard work on this channel but nothing comes as a fruit. I like your content. We need to know more about sim racing in India. That's why youtubers like you don't get what they deserve it's a really bad thing for you and us in India who are passionate about sim racing. And at the end we subscribe to those who put random sh*ts on TH-cam like " Mithpad , Triggered , Fukay , Gamer Fleet and many others ". Such a shame 😔.
@ankanbiswas012 I agree. It is an uphill battle for sure, which can cause a person to switch the direction of their channel or abandon their goal altogether.
But, don’t worry. I’m not going to abandon this as I have a lot of plans for this channel. 😄
@@darthsnape You have lots of potential, don't quit and complete your goals. Best of luck 😊
Such a beautiful game. But to really enjoy it one needs to build a SIM Rig, otherwise on a controllers it's not enjoyable. No wonder why this game with great free mods is not really popular in number.
Yeah, it doesn’t really cater to beginners. Which is why a lot of people give up too easily.
The day they manage to upgrade RBR's engine to add shaders and realistic lighting, ALL other rally sims are dead.
It looks and sounds amazing already. I could only imagine.
I always dreamed of a physics mod for DR2.0 that fixed the weird car pivot point thing in the physics, but it never happened.
Here’s to hoping maybe the new WRC game fixes that.
@@darthsnape sadly it won't. It has the same problem but the grip is turned way up so it 'feels' better. I Can't remember the channel i watched it on but the guy takes apart the physics and proves that yet again, codemasters put the pivot point into the center of the car. Man, if they just put it at the rear axle, the game would be absolutely amazing.
@@jangalaba4626Oh yeah I watched that video. Very interesting point he brought up. It has made quite an impression in the community and I think it's best for me to stay neutral haha.
@@darthsnape yeah I agree. It's kinda sad that they didn't really do anything except turn the grip up but hey, I'm sure the game will be a blast anyway ahha
@jangalaba4626 Even if it has the flaws such as a central pivot point, and non existent lateral grip, I’m sure it will be a decent game for us rally fans to enjoy.
I might do a comparison of new WRC and DR2.0. It would be a fun project!
The only thing that sucked on rbr was the tarmac at pikes peak, car sliding like ice with no ffb.
But on another stage, im in France, countryside, and the tarmac feels perfect.
Just have to find the best stages. Im on like 15 of 1000 right now. Haha
Okay now you made me feel like a fool. I had no idea RBR had pikes peak. And I have to agree, there are so many stages that it's hard to keep track.
if anything this game is overrated, you cant go to any other rally game with out people declaring RBR being supreme. not saying this isnt good, every rally game has a right to exist and the more the better. but i am tired of hearing how its supreme everywhere I go
It Could be overrated because of the toxic fanboys? Fanboyism has that tendency. But I have to say that RBR is really good. It has some similarities to BeamNG, which, everyone knows is the best (sandbox) simulator.
Stupid old cult followed game
Well, cult is a strong word! Don't you think?
it is not underrated
I think I agree
RBR is great, but to call it underrated? i feel like thats abit of a stretch given its mentioned atleast once in every comment section of anything talking about Rally games lol
Can't argue with that. I believe it gets a lot of hate when every sim racer trash talks other rally titles.
@@darthsnape i feel like its the opposite lmao, anything not RBR gets hate from what ive seen lol
That would be a never ending fight lol. But I prefer to enjoy all the rally titles equally. It’s fun.