There's probably enough power in its motors and stuff that it can support its own weight just fine. Y'know, otherwise how could any of the animatronics stay standing upright without external help?
I don’t bring it up in this video, since this is mostly just about the visual design and not behavior. But in my FNaF2 animation I made this model for, I did make sure to be a little more restrained with Mangle defying gravity compared to the game. th-cam.com/video/kGAYCI-KjIU/w-d-xo.htmlsi=lzInmJrFq8hUgww2
In FNAF AR, before Mangle was added to the game there was an Email that released which actually addressed this. The Enginners that made the Replica Mangles were unable to recreate the Originals ability to crawl on walls, despite recreating the mechanics perfectly. This pretty much Confirms that the Original Mangles ability to walk on walls was entirely paranormal
I honestly had the same questions while building my Mangle celling decoration irl... It's all older parts, two left hands, a head with differently coloured eyelids, a stupid round tail, and A SECOND SHOULDER JOINT UNDER THE RIGHT ONE... Glad to see, someone else was starring for hours at his model trying to make sense of her design...
duuuuude what? All that aside, you GOTTA show that off! That could be amazing for a party or smth holy crap I'm so sorry I'm just impressed at that idea
Drawing them is truly a nightmare Edit: ESPECIALLY when trying to make a human version because i don't know what parts are missing that would be reflected in the human body
@@Honeybunny_bun I'd think he could be in an electric wheelchair, barely able to use her legs, a couple prosthetic bits here, some bandages there, maybe an eyepatch with a scar to represent the missing eye? Seems feasible imo
@@NOT_HEre789 Well, "she" is a Yes gender, so nothing wrong there! But actually isn't Mangle is like... "they but okay with anything else since I'm a MANGLED piece of metal and plastic, hust be comfortable, hun" ?
They are allowed to call mangle a “she” Ladies night and female voice actor she’s most likely a she People can refer to mangle as a boy or girl grow up
Keeping the plastic joints to show how Mangle's limb segments can be easily stuck together is such a genius decision. Love how you included a hook too.
This was a fascinating look into Mangle’s design. Your version looks really good; despite the total design overhaul, it’s still similar enough to Mangle’s original silhouette, and the older parts mixed in with the new were a nice touch. Well done!
I might be crazy here, but is the sound just a little bit out of sync, like a fraction of a second ahead of the visuals? I'm always paranoid about that, because my previous editing software always put the sound a few frames out of sync, which I had to manually compensate for when rendering. I genuinely can't tell if I'm tricking myself into seeing it here or not, especially because I can only notice it when watching the video on certain devices. It would be a real shame if it is out of sync, because I spent so, so much time on the sound effects, but it's not a big enough deal to warrant taking the video down and re-uploading it.
This is almost exactly what I think about when I ponder realistic Mangle endo. The hips work a little differently in my iteration but this version is much more accurate to the in game pelvis design. The hip to leg joints being mounted downward first fits with the almost flat pelvic shell. Though the leg splay hinge would likely be flimsy in reality. This has given me quite a bit to think about. Well done as usual.
The king strikes again. Seriously you never fail to amaze me . As a rookie 3d modeler/animator im just FLOORED at the detail into these models and animations go. I know i probably said this before but i cannot stress enough your skill.
Wow, it's so beautiful and brilliant, I really like how you make animatronics as if they can be made with your own hands, you should get a lot of popularity
Don't forget the "Third eye". It's only seen when Mangle was in their beginning room in FNaF 2 laying on the ground. I suspect that Mangle may have not been messed up by kids, but something else happened to them where some other Endo was mixed into them, but this is just a mini theory of mine.
I love this so so MUCH. The skill you display in this, there are no words. I have always been fascinated by mangle's design, thought it would be a fun thing to play around with, and to see you try to make sense of it just got me beaming with joy. She's wonderful- perfect, even. And I can't help but think that the design style you chose for her limbs and joints really makes them seem appealing to toddlers disassembling them, they look like they could disconnect and rejoin easily, but that's just me. Small notice but I like the singular limb beside the hook having half the joint plating, really sends home that incomplete, dishevelled look of hers. Incredible!!
i just have to say: i ADORE the fnaf fandom growing up and falling in love with the technical aspects of the games. The animatronics in particular have ALWAYS sparked interest in my little mechanic brain, and seeing you take inspiration from actual animatronics and be so observant as to take the lack of gaps into consideration? it’s awesome. I appreciate every morsel i can get of technical fnaf knowledge.
On my opinion when those kids were detaching mangles parts and they want to put them back together,some of her parts were missing, including he's endoskeleton parts, so maybe those kids found an endo-02 that was left at mangle's room . Detach the parts and put it to mangle with an extra head.
I like how you did the post-mangled Mangle’s animation, especially with the head. It really makes it look as if the Mangle is kinda struggling to hold up its head which…makes sense since the head (along with the outer shell mask) would probably be the heaviest component on its body.
Love your stuff, man. Your animations are awesome, but your model showcases are probably my favorite thing on your channel because your redesigns are substantial, but also somehow subtle. You're good at taking what's already there and just making improvements to it all over the board that don't fundamentally change the design, and I think that's a good thing. Keep up the good work!
This video is such a treat to view. I think my favorite part is the endoskeleton, every part of it is made to make realistic sense on how it would move, it’s almost hypnotic to watch.
Hi! You are the best of those who model animatronics. Everything is so clear and simple in their design. When I make my models, I will focus on your videos as the best instructions to understand how the details of real animatronics are connected! Thank you so much for having such a cool creativity!
These in-depth breakdowns of your models are my favorite videos on your channel, aside from your music. I love seeing how you think up plausible mechanics and implement them with such attention to detail. All these little pieces really help your animations shine!
Awesome animations as always! Mangle's differing endoskeleton has been something playing on my mind for a short while, so seeing your interpretation on what it could have been satisfies that curiosity a bunch.
Watching these videos feels like sipping on a fine wine idk how else to describe it, great work coming up with the whole "its more realistic to have mixed parts from old and new" idea since it just makes so much sense.
this is truly a interesting breakdown of mangle as a concept, i can tell you know how machines work. i might re-think on getting back into engineering because of this!
Impeccable work. In fact, your talent amazes me so much that I feel the sudden need to improve my 3D-Modelling skills, so that I can create art as good as yours.
Absolutely love the practical (as possible) approach to these. The internal details are often overlooked, so it's refreshing to have some real weight behind what makes the designs tick. Whether or not the premise itself makes sense, having the actual foundation built on something that feels real goes a long way in selling a concept.
Also, after seeing your Funtime Freddy model, and some of things you had to say, the issue of how far removed they are from any functional sense was something I was tackling for awhile. However, I think I have a good solution. It's being used in some pretty advanced prosthetics currently, but artificial muscles fit the style nicely. They're not quite the solid metal cables of the original, but they more cleanly fit the flex that they implied.
Dude I don't know who you are but I love you, you don't know how happy I am to see someone who FINALLY thought about this, I thought it was the kind of details that only I noticed, I loved the result, not only their unique endo skeleton(funtime Foxy) but also the final version(mangle) anyway, just thank you so much man this is AWESOME
I adore the model breakdown videos you do, really hope to see more in the future! I’d love to see you tackle the classic animatronics and their endos sometime.
When it comes to understanding how endoskeletons work, and figuring out an endoskeleton for Toy-model animatronics, this video is a godsend. Everyone and their mother thinks that Endo-02 is a Toy-model endo, which really makes no sense, but even with all the evidence showing otherwise, many folks still make that mistake. In terms of figuring out Mangle and how they work, you do an absolutely phenomenal job! Heck, this might be one of my favorite interpretations of her! I absolutely love how you used the little parrot stand joint and even the bow holder pin as another way to add another limb!
man I really love what you are doing, those are genuenly the best rework I've seen so far, it just looks so good hell, there is things to learn here even
Your take on Mangle's Endoskeleton actually makes perfect sense in this video, Toy animatronics are suppose to be more advanced versions of the original Gang aka Withereds so i think this sums up as one of the best reimaginings i have ever laid my eyes upon.
I love how your video don’t try to hard and over do it with over stylized models and vhs effects, just letting the animatronics be creepy on there own that raw fnaf type horror, love it
I really like this revamp you did for Mangle. I also had a problem with their endo looking too similar to the Withereds but you completely fixed that problem!
0:33 Dude, seeing the fully rendered 3D toy animatronics just for the view to slide to a JPEG of Mangle is so accurate. Once you figure out that most of the time she is just a 2D image slapped onto the room renders in Fnaf 2, it’s so surreal to compare him to the actual 3D renders.
Lolbit an Mangle are my favorite, so seein an actual workin design for Mangle is very nice. I love how the parts actually make sense compared to some of the other stuff I've seen
You do an excellent job at portraying the realism of how these animatronics function. Endo 02 for example realistically couldn't fit in the Toy animatronics, But definitely fits in the withereds as you can outright see this in the game files or Endo 01 with the Fnaf 1 type of Animatronics. It's just a cool concept to think about
Thanks! Also, fun fact: Endo 01 doesn't fit properly in the FNaF1 animatronics either, the versions of the models actually inside the suits have altered proportions in order to fit. The hips, shoulders, neck, and eyes are spaced differently compared to the 'naked' model, and the hands and feet don't fit at all. I learned this when making my own FNaF1 models, but I can't speak for the Withered ones as I haven't gotten to them yet.
Beautiful redesign ! Mangle being my favourite Fnaf animatronic I will say your model is fantastic. Yes Mangle is supposed to be a mess but you trying to make it more "realistic" as in believable, is so cool !
Music in this video: th-cam.com/video/HabTBG-KvSY/w-d-xo.html
Sound effects?
2:03 "Including a complete left arm! Where might that have come from?"
Withered Bonnie: "The audacity of that snarky son of a..."
😂😂😂😂😂😂😂😂
Does that mean each one of 4 Withered's had a part taken for Mangle? Cuz then how does Foxy still have his hook?
@@djamtz thats mangels original Hook. wait but He has two hands 🤓👆 I KNOW BUT THIS IS
FAN MADE!!!!!!
Bonnie took his face from toy Bonnie... But he's about to get his arm back
Bonnie has someone new to hate
I love how you questions Mangle's skeletal structure but not how a heavy animatronic like Mangle are able to climbs on walls and ceilings
There's probably enough power in its motors and stuff that it can support its own weight just fine. Y'know, otherwise how could any of the animatronics stay standing upright without external help?
I don’t bring it up in this video, since this is mostly just about the visual design and not behavior. But in my FNaF2 animation I made this model for, I did make sure to be a little more restrained with Mangle defying gravity compared to the game. th-cam.com/video/kGAYCI-KjIU/w-d-xo.htmlsi=lzInmJrFq8hUgww2
Because paranormal and ghost power's! Lol, how people still don't know how ghost stuff works.
In FNAF AR, before Mangle was added to the game there was an Email that released which actually addressed this.
The Enginners that made the Replica Mangles were unable to recreate the Originals ability to crawl on walls, despite recreating the mechanics perfectly. This pretty much Confirms that the Original Mangles ability to walk on walls was entirely paranormal
@@TheNickofTime I'll check that out thank you.
the sounds just make this feel so realistic
What you're hearing is mostly: Assorted doorknobs, wind-up toys, a the crank of a hand-charged flashlight, and squeaky hinges.
@@TheNickofTimeyou got a playlist of these sounds? They are ridiculously good to ears 👌
@@galaxyink879 Couldn't agree more.
@@galaxyink879There are stock sound sites you can browse
honestly, i don't know why, but i just love the sounds of servos and robotic movements. it just tickles my brain somehow.
2:05 PLSSS I LOST IT AT THIS PART HAHAHA. Don't do my man, bonnie like that, poor guy
Ikr 😭😭😭😭🫡
Am I missing something? I don’t remember there being the arm, mangle had 3 legs
@@badcropbean The limbs are rearranged on my model, it doesn't map 1-1 with the canon design.
@@badcropbean did bro even watch the video
@@isabelortiz1230 Yeah, I did. And author himself responded to my question. Your input is rather unnecessary.
2:06 LMAOOO i love withered Bonnie in the background being like "one day...one day im gonna catch you slippin"
Aw dang, either he holds a grudge or an worse latter
Edit: I meant grudge
Toilet bonnie: "Now I likes ya' *inhale* and I want's ya'.
Now we can do this the easy way, or the hard way. *breath* The choice is yo's"
Mango: ☹
I honestly had the same questions while building my Mangle celling decoration irl... It's all older parts, two left hands, a head with differently coloured eyelids, a stupid round tail, and A SECOND SHOULDER JOINT UNDER THE RIGHT ONE... Glad to see, someone else was starring for hours at his model trying to make sense of her design...
duuuuude what? All that aside, you GOTTA show that off! That could be amazing for a party or smth holy crap I'm so sorry I'm just impressed at that idea
Drawing them is truly a nightmare
Edit: ESPECIALLY when trying to make a human version because i don't know what parts are missing that would be reflected in the human body
@@Honeybunny_bun
I'd think he could be in an electric wheelchair, barely able to use her legs, a couple prosthetic bits here, some bandages there, maybe an eyepatch with a scar to represent the missing eye? Seems feasible imo
I always assumed that's because kids keep breaking/losing/stealing parts, so employees keep adding whatever they can find to the attraction
@@Honeybunny_bunnah, go full creepy alternate human, with extra limbs, impossible joints and hanging from the ceiling
Dang, you're gonna make the Jim Henson creature shop workers have an existential crisis.
My god he’s done it again. The sounds, the looks, even animating the servos is just madlad energy. Amazing work.
1:55 SHe's holding it's head up by gripping the elbow joint on it's neck! Such a good pose!
Wrong gender
@@NOT_HEre789 No wrong genders when it comes to mangle, mangle's gender is unspecified
@@incognitoburrito6020 it’s gender was told by Scott himself and it’s yes
@@NOT_HEre789 Well, "she" is a Yes gender, so nothing wrong there!
But actually isn't Mangle is like... "they but okay with anything else since I'm a MANGLED piece of metal and plastic, hust be comfortable, hun" ?
They are allowed to call mangle a “she”
Ladies night and female voice actor she’s most likely a she
People can refer to mangle as a boy or girl
grow up
Keeping the plastic joints to show how Mangle's limb segments can be easily stuck together is such a genius decision. Love how you included a hook too.
This was a fascinating look into Mangle’s design. Your version looks really good; despite the total design overhaul, it’s still similar enough to Mangle’s original silhouette, and the older parts mixed in with the new were a nice touch. Well done!
I might be crazy here, but is the sound just a little bit out of sync, like a fraction of a second ahead of the visuals? I'm always paranoid about that, because my previous editing software always put the sound a few frames out of sync, which I had to manually compensate for when rendering. I genuinely can't tell if I'm tricking myself into seeing it here or not, especially because I can only notice it when watching the video on certain devices. It would be a real shame if it is out of sync, because I spent so, so much time on the sound effects, but it's not a big enough deal to warrant taking the video down and re-uploading it.
nah it does sync. You did a fantastic job, man. Even with you pointed that out, it's still really hard for me to find the part where it doesn't sync.
2:23 I think it's noticeable here
I pretty sure they're in sync
Definitely in sync for me.
Its not out of sync dont worry :>
"A whole right arm!"
*bonnie will remember that*
*left arm
Oops didn't realize
"Subjected to the entropic forces of unsupervised toddlers."
Destruction and mayhem, seems about right for 'unsupervised toddlers'.
That withered bonnie bit was downright diabolical
This is almost exactly what I think about when I ponder realistic Mangle endo. The hips work a little differently in my iteration but this version is much more accurate to the in game pelvis design. The hip to leg joints being mounted downward first fits with the almost flat pelvic shell. Though the leg splay hinge would likely be flimsy in reality.
This has given me quite a bit to think about.
Well done as usual.
The king strikes again. Seriously you never fail to amaze me . As a rookie 3d modeler/animator im just FLOORED at the detail into these models and animations go. I know i probably said this before but i cannot stress enough your skill.
Wow, it's so beautiful and brilliant, I really like how you make animatronics as if they can be made with your own hands, you should get a lot of popularity
THANKS FOR POSTING THE ENDOSKELETON DETAILS! I have been longing to have them for so long!
The extra arm being borrowed from W Bonnie makes more sense now!
im also pretty sure the extra endo head could have belonged to him
@@KevinTheBlueDolphinWithered Bonnie still has the lower jaw part. So he still has his endoskeleton head, just missing the upper jaw.
I expected a jumpscare at 2:39 haha, great job as always!
Don't forget the "Third eye". It's only seen when Mangle was in their beginning room in FNaF 2 laying on the ground. I suspect that Mangle may have not been messed up by kids, but something else happened to them where some other Endo was mixed into them, but this is just a mini theory of mine.
Maybe it`s more an it
I love this so so MUCH. The skill you display in this, there are no words. I have always been fascinated by mangle's design, thought it would be a fun thing to play around with, and to see you try to make sense of it just got me beaming with joy. She's wonderful- perfect, even. And I can't help but think that the design style you chose for her limbs and joints really makes them seem appealing to toddlers disassembling them, they look like they could disconnect and rejoin easily, but that's just me.
Small notice but I like the singular limb beside the hook having half the joint plating, really sends home that incomplete, dishevelled look of hers. Incredible!!
always love how you portray the eye mechanism-
Now thats probably one of the best animations about mangle ive seen so far. Such a great detailed and understanding video.
The lighting, sounds, animation, and model IS SO GOOOODDD!!!!!!!!
I love how you try to make theses animatronics feel like actual machines.
i just have to say: i ADORE the fnaf fandom growing up and falling in love with the technical aspects of the games. The animatronics in particular have ALWAYS sparked interest in my little mechanic brain, and seeing you take inspiration from actual animatronics and be so observant as to take the lack of gaps into consideration? it’s awesome. I appreciate every morsel i can get of technical fnaf knowledge.
1:50 i love the detail of the magnets under the foot, it kinda explains how she can climb to the celling without problems.
Holy hell, I love this reimagining design of Mangle. And I never realized that spare parts of older animatronics were used for Mangle until now.
the idea of the extra arm being from withered bonnie is so cool. i have no idea if its actually cannon, but its totally in my head-cannon now lol
I love the detail of the toes being passive
2:24 I hate that I jumped here.
I absolutely love listening to the sounds of the animatronics moving
Yo that’s so detailed of mangles endo skeleton! Keep the cool work superstar!🎉
On my opinion when those kids were detaching mangles parts and they want to put them back together,some of her parts were missing, including he's endoskeleton parts, so maybe those kids found an endo-02 that was left at mangle's room . Detach the parts and put it to mangle with an extra head.
That was super awesome! I really enjoyed how you went about redesigning Mangle!
I like how you did the post-mangled Mangle’s animation, especially with the head. It really makes it look as if the Mangle is kinda struggling to hold up its head which…makes sense since the head (along with the outer shell mask) would probably be the heaviest component on its body.
Love your stuff, man. Your animations are awesome, but your model showcases are probably my favorite thing on your channel because your redesigns are substantial, but also somehow subtle. You're good at taking what's already there and just making improvements to it all over the board that don't fundamentally change the design, and I think that's a good thing. Keep up the good work!
why does 0:48 go so hard
I keep rewatching this masterpiece
This video is such a treat to view. I think my favorite part is the endoskeleton, every part of it is made to make realistic sense on how it would move, it’s almost hypnotic to watch.
I always love your models! You put so much effort into making them actual plausible designs that could be seen in real life. its inspiring!
This is truly amazing, by far one of the most beautiful and impressive models I’ve seen to date💛💛
Hi! You are the best of those who model animatronics. Everything is so clear and simple in their design. When I make my models, I will focus on your videos as the best instructions to understand how the details of real animatronics are connected! Thank you so much for having such a cool creativity!
I love the designs you gave Mangle and Toy Foxy! It just feels weird not seeing that pink pelvis part on Toy Foxy. ( 0:20 )🥲
These in-depth breakdowns of your models are my favorite videos on your channel, aside from your music. I love seeing how you think up plausible mechanics and implement them with such attention to detail. All these little pieces really help your animations shine!
Awesome animations as always! Mangle's differing endoskeleton has been something playing on my mind for a short while, so seeing your interpretation on what it could have been satisfies that curiosity a bunch.
Watching these videos feels like sipping on a fine wine idk how else to describe it, great work coming up with the whole "its more realistic to have mixed parts from old and new" idea since it just makes so much sense.
ok but im always extremely impressed on the sound details in ur videos
Thanks, the labor of the sound effects is often comparable to what goes into the animation itself!
i was just thinking earlier how odd it was to give the endoskeletons an extra set of teeth, and here you are actually doing something about it
bravo
I NEVER CONNECTED THE DOTS BETWEEN THE ADDITIONAL ARM AND BONNIE'S MISSING ARM WOAH
2:03 “I may be missing my face and can make puns of it, *but I’m not letting a reject piece of scrap like you get away with **_my_** arm.”*
Glad you're getting popularity on youtube now after being on scratch for all that time before. I love your music and models! God bless
I've always been facinated by your realistic aproches on the animatronics...
It always is entertaining to watch as a perfectionist
This looks great!😊
this is truly a interesting breakdown of mangle as a concept, i can tell you know how machines work.
i might re-think on getting back into engineering because of this!
I love the idea of it, and the execution, its awesome man!
That is an astounding level of detail, excellent work!
Impeccable work.
In fact, your talent amazes me so much that I feel the sudden need to improve my 3D-Modelling skills, so that I can create art as good as yours.
Absolutely love the practical (as possible) approach to these. The internal details are often overlooked, so it's refreshing to have some real weight behind what makes the designs tick. Whether or not the premise itself makes sense, having the actual foundation built on something that feels real goes a long way in selling a concept.
Also, after seeing your Funtime Freddy model, and some of things you had to say, the issue of how far removed they are from any functional sense was something I was tackling for awhile. However, I think I have a good solution. It's being used in some pretty advanced prosthetics currently, but artificial muscles fit the style nicely. They're not quite the solid metal cables of the original, but they more cleanly fit the flex that they implied.
What a talented artist! Both in animation and 3D sculpting
The fact you were able to construct a believable FNAF animatronic endoskeleton with the ability to walk is amazing to me. Great work!
Dude I don't know who you are but I love you, you don't know how happy I am to see someone who FINALLY thought about this, I thought it was the kind of details that only I noticed, I loved the result, not only their unique endo skeleton(funtime Foxy) but also the final version(mangle) anyway, just thank you so much man this is AWESOME
I love the detail you put into this video!!! Well done.
So cool I love how you redesign the animatronic to make them make sense
I love these analysis videos, they're eye FEASTS
Everything about this feels so...real...
You did an incredible job as always 👏👏
I adore the model breakdown videos you do, really hope to see more in the future!
I’d love to see you tackle the classic animatronics and their endos sometime.
When it comes to understanding how endoskeletons work, and figuring out an endoskeleton for Toy-model animatronics, this video is a godsend. Everyone and their mother thinks that Endo-02 is a Toy-model endo, which really makes no sense, but even with all the evidence showing otherwise, many folks still make that mistake.
In terms of figuring out Mangle and how they work, you do an absolutely phenomenal job! Heck, this might be one of my favorite interpretations of her! I absolutely love how you used the little parrot stand joint and even the bow holder pin as another way to add another limb!
2:03
Withered Bonnie:
*"Prowler's theme intensifies"*
man I really love what you are doing, those are genuenly the best rework I've seen so far, it just looks so good
hell, there is things to learn here even
I will never stop disliking the fact Scott’s rushed design is cannon
Your take on Mangle's Endoskeleton actually makes perfect sense in this video, Toy animatronics are suppose to be more advanced versions of the original Gang aka Withereds so i think this sums up as one of the best reimaginings i have ever laid my eyes upon.
This is really cool! Mangle is my favorite animatronic and you made it make sense in endosceleton terms
The realistic design and engineering is honestly amazing
You never ever disappoint with your uploads!
Wow, you’re so smart!
You must be one of the designers of Mangle!
"The entropic force of unsupervised toddlers" love this part lmao
Broooo i love it so mutch, i love to se the solutions you came with to solve the design probles, man, your work is priceless, realy, claps
I love how your video don’t try to hard and over do it with over stylized models and vhs effects, just letting the animatronics be creepy on there own that raw fnaf type horror, love it
I love that this design gives an explanation for Bonnie's missing arm, it's pretty awesome to see details like that.
I love your models they are truly amazing
sound design is as always just on top
aside from her design, what I don't understand is, how TODDLERS were even strong enough to rip her apart, anyways??
I really like this revamp you did for Mangle. I also had a problem with their endo looking too similar to the Withereds but you completely fixed that problem!
Thank you for fixing all the problems with Mangle's design. Now her design actually make sense
how does this look so good? awesome job m8
0:33
Dude, seeing the fully rendered 3D toy animatronics just for the view to slide to a JPEG of Mangle is so accurate.
Once you figure out that most of the time she is just a 2D image slapped onto the room renders in Fnaf 2, it’s so surreal to compare him to the actual 3D renders.
Lolbit an Mangle are my favorite, so seein an actual workin design for Mangle is very nice. I love how the parts actually make sense compared to some of the other stuff I've seen
I hope that I am not late but I have to say I am getting more and more impressed ☺️😁 with your graphics and your models bro keep it up man take care.
You do an excellent job at portraying the realism of how these animatronics function. Endo 02 for example realistically couldn't fit in the Toy animatronics, But definitely fits in the withereds as you can outright see this in the game files or Endo 01 with the Fnaf 1 type of Animatronics. It's just a cool concept to think about
Thanks! Also, fun fact: Endo 01 doesn't fit properly in the FNaF1 animatronics either, the versions of the models actually inside the suits have altered proportions in order to fit. The hips, shoulders, neck, and eyes are spaced differently compared to the 'naked' model, and the hands and feet don't fit at all. I learned this when making my own FNaF1 models, but I can't speak for the Withered ones as I haven't gotten to them yet.
Looking forward to seeing more videos, And i just love coming back to watch this video every now and then.
I love the idea of creating endos for characters that have none in FNaF. Keep up the good work!
Watching this vid is like watching those aperture science videos, I love these kinds of videos.
I hope you know every time you post it’s like a life event for me
that looks way more believable considering its an animatronic put together by kids, the parts seem more kid friendly with the reimagined design
Beautiful redesign !
Mangle being my favourite Fnaf animatronic I will say your model is fantastic. Yes Mangle is supposed to be a mess but you trying to make it more "realistic" as in believable, is so cool !
I did not know I need this video in my life so many poses and mechanical annuities