Brocks Team is the way it is specifically to teach you how to game works. Imagine a 6 year old kid playing his first pokemon game. You are going to try and tough it out in an epic battle of tackles on both sides with your starter against the geodude. However the onyx after will wreck you because you will literally do 1 damage on every attack. This forces you to pay attention to the types of pokemon and attacks.
I get the idea and all, but if this game is set in Gen III and beyond, I think that this move set will be a better way to teach kids what the rest of the game will require. Don't get me wrong, the old Bide moveset made some sense as a teaching tool, but the approach is misguided. Kids would learn that type is important eventually just by playing. Brock's original battle doesn't teach kids about type so much as it fools them into thinking Bide is some super amazing strategy. At least, that's what stupid little kid me thought for far too long. Having your cool fire lizard or cute electric mouse crumble when it gets hit with a pebble is what will really tell kids that they can't just mindlessly press A on the first move and always win. Especially now that the games give you all the information on moves and tutorials for the kids.
@@Mgauge brock is there to teach you about the difference between attack and special, not about type effectiveness. brocks pokemon both have high defence (and geodude will likely spam defence curl), but low special, so you need to use special moves to get through. his pokemon also have low attack, so you got at least a few turns to figure it out and low max HP to make sure they'll go down easier once you do. this is also why he doesn't have any rock type moves, it's to make sure charmander and butterfree don't get killed in a few turns.
Koga always says he'll use confusion, sleep, and poison techniques, but all he uses is Toxic. So, how about giving Confuse Ray to Golbat and Sleep Powder to Venomoth, so this issue would be addressed?
Aye these are good balanced upgrades. Big fan of the lack of duplicates, use of the gyms given tm on teams, as well as your set up moves use to at least set multiple teamates up. Also big fan of the use of as many possible type lines in that gym if applicable i always thought gym leaders should be able to represent their type that way. Especially blaine and koga
I like the changes, I think almost all the videos of this type lose the point of a Gym leader, they always do something like: "Oh, so this is the first Gym, so I put 6 Pokemons, put them with 90BP moves ,with coverage that sometimes they can't even learn, then level them up and evolve them 3 lvls before they should". Like that isn't fixing, it's making a generic hardcore ROM hack. That's why I really liked your fixes, they're realistic, fair and have an "official" air to them.
Wow, great transitions on the routes showing what mons are available that could give an advantage about the upcoming gyms! I've always thought Koga needed better representation of Venomoth because Venonat was his staple in the anime. Cool ideas, snappy presentation
I'd honestly give him a Venusaur, I just like the idea of a ninja relying this particular Pokémon to Poison and drain the life from others. Edit: I'm honestly surprised Koga never uses a Grass type at all.
I just wanted to say you did a great job with these gym leaders. I see so many other TH-camrs absolutely fail at improving these gyms but you're different I am pleased with these changes. I can't wait to see how you handle gyms in other Gens. (please no Hoothoot and Noctowl for Falkner)
@@isuckatgaming1873 They should, However limiting a gym leader to only Pokémon introduced from their generation is way too restrictive even in Black and white, games that introduced 150 Pokémon suffers from not having enough Pokémon in regional dex.
@@awakenedthebox5779 in that case, I'd agree. Personally I would give Falkner a farfetched in place of the pidgeotto since it's a reasonable early game bst, and doesnt get much representation in its original region, then either a hoothoot or natu to represent gen 2 in place of the pidgey
A lot of the interviews with the gen 2 team give the impression that the gen 2 games were suppose to be the complete Pokémon experience (AKA they were not thinking of it as a “gen” and that is why they were thinking of the gym leaders as being able to pick from 251 Pokémon and not thinking of “regional representation”)
Alakazam should definitely have Shockwave to show that Sabrina has also beaten Lt Surge, and as a move that remains Special instead of Physical into future games.
A simple solution to make the gyms more difficult is to change their teams slightly, yes. But I feel they should've had a team limiter, if Misty only has 2 pokemon, then the challenger should only have 2 pokemon. This rule has been emphasized even in the anime. They especially should've done this in the B2W2 challenge mode.
I totally agree with this, although I’m not sure how I would implement it, I like the idea of being able to challenge them in any order and they all have different teams like that
@@OKreations Of all things, I felt the TCG handled this best. It showed that the Gym Leaders weren't just one trick ponies, they weren't playing to their best strengths against you and had their own powerful choices (that they couldn't use because of regulations, perhaps?) The way I picture it in an ideal setting is a bit complicated. 1. Each Gym leader has their own separate teams and will challenge you with them depending on your badge collection, level gap, (whichever is highest in this case) and will use only as as many Pokemon as you do. An example: You fight Lt. Surge as your sixth gym leader and you go in with 5 Pokemon each around Level 35-40. Surge would have Level 35+ Pokemon with his ace being Level 42 or so, He also apparently has a Fearow and Raticate according to the TCG so they can be added too. 2. The Gym Leader is doing their own training as well, whenever you do training a Gym Leader like Misty might also be gaining a small amount of exp. for her Level 5 Horsea, which if you do enough training that Horsea will reach Level 6 when you go to match/rematch her. This would apply to all Gym Leaders making it seem as if they are also working on getting better, rather than stagnating, 3. The more you rematch the Gym Leaders the better they become as trainers, they will diversify their movesets, make use of certain held items to gain advantage, use particular strategies, change up their team to not be so monotype and so on.
Great video! Really liked your unique take on buffing the gym leaders realistically with what's available in games, compared to other videos or rom hacks that make them super difficult but lose the theme and personalities of the gyms. Really hope you continue this with E4 and other gens! It's always a disappointment when mons from a game's gen are not showcased by their type's gym, so loved that you emphasized team diversity. One suggestion - when you change a Pokemon's moveset, can you put a before and after side-by-side? It would be easier to see the differences, and there is room on the screen. Thank you!
Ayo no way! When you were talking about rhydon, I was thinking " really should give him a quick claw here, otherwise he has no chance against a water or a grass type" and you did.
8:36 Interesting point...by that same logic, it can also explain the egg move changes on her team: she canonically beat the Fighting Dojo to establish hers as the premiere Gym in Saffron, meaning she could have won a Himonchan from the leader of the Dojo. Which she then used in breeding to get Fire Punch and Thunderpunch for her Hypno and Alakazam, respectively.
I'd give Sabrina a Jynx with Ice punch, so that her team would have all 3 elemental punches together. The only reason not to give Sabrina a Jynx would be to leave it to Lorelei, but Idk, I think a Jynx fits Sabrina's team more than a Hypno. If Lorelei can have a Slowbro, which is Psychic, then Sabrina should have a Jynx, which is Ice. Also, I love Sabrina and Erika, and in my headcannon they are a couple, so it makes sense that Sabrina would have the Giga drain TM.
That’s fair! I figured it wouldn’t be a big deal because you don’t see an actual golem anywhere else in the game and Brock’s ace is Onix, but I could see that being too close to Brock!
Also agree, Giovanni should have something like Sandslash or Marowak (or even Persian for story purposes). Also, Blaine should only have 4 Pokemon, 5 should be reserved for the final leader and E4 only. Otherwise I liked all of the changes!
I loved that you added breeding moves to Misty's Psyduck and Sabrina's Hypno. It brings more character to the gym leaders and it opens up more difficulty. My own headcanon: The Gym leaders and Elite Four have a tournament of their own and Brock has a Dragonbreath Onix in case he's put up against Lance. It's not gonna do much, but it would impress Bruno
Uh unless I am forgeting something doesn't Roar do nothing in Gym battles? Aka you can't force eject people in it right? Why did you leave the meme move in there?
@@OKreations Hmm I was thinking of Gen 1 where it just ejected a pokemon and failed in Gym battles. That said it's still a pretty weak move and the whole point of this video was changing the Gym leaders to be better so it being in the original fight is a bit silly excuse.
This is perfect, makes the teams harder and makes you have to actually think during the battles but it doesn’t swing so far in the other direction that you’d need to ev train your mons and play it like it’s a difficulty rom hack
Id ditch Golem for Persian for Giovani purrely because of the anime and also since he’s technically not just the gym leader. Other than that, good list.
Very enjoyable video mate! Have a sub ☺️ great idea to introduce one item and I appreciate all the thought you put into the selection of Pokemon with considering both lore, available counters for the player to pick up before reaching the gyms and everything.👌
These teams are much better! You really know how to fix character teams, now they are more balanced. Although it is understood that it is the first generation, it never seemed like a good idea for gym leaders to use the same Pokémon twice on their teams. You fixed that problem, specially in Koga and Blaine teams 👌🏻✨
@@OKreations You're welcome, you're good at thinking about each character's teams. I will be waiting to see more videos, there is a lot of teams that needs to be fixed. // Seriously, why wasn't Magmar part of Blaine's team originally? XD
I always love vids like this! these changes are great, I always kinda found it weird that Misty and Surge used the pre evo of their ace in their teams(Staryu and Pikachu) so it's cool to see those changes. Also thank you for getting rid of venomoth from Sabrina's team I always found it so strange that she had that even tho it's bug/poison. All these change and improves to the Kanto team's are so amazing tbh. Can't wait to see if you do the others reigons. also hopefully you get to 1k subs soon dude your editing and vid making is quite great 🦭
Wow! You just made an already good game a much better and more challenging. There was a really steep climb in between Erika and Sabrina here. I know Sabrina and Koga's placements are interchangeable. And in the gen 1 menu, Koga's Soul badge comes at #5 while Sabrina's Marsh badge comes at #6. You also made sure that Koga's max level isn't too far off with Sabrina's making them interchangeable as well. I really loved it. Edit: Oh! Nevermind. I just watched your Kanto Elite 4 video. Lol!
In the OG games, the TM Brock gives you is Bide (which is awful, hence why they probably changed it), so I think you'd be totally cool with giving Geodude Rock Throw or Rock Tomb. Great video idea!
I used to be so confused on why dabrina had venomoth but now that i think about it, it shows that because bugs were a throw away type we tended to use them as a totally different type. Like butterfree we always attach psychic and megadrain on.
Something that could be good to keep in mind for if you do this for later generations is to keep level cap increases. For instance, when you increased Lt. Surge's level cap by 1, you should increase every gym leader's level cap after that point by at least 1, if you increase a different gym leader after by 5 (including the 1 from earlier) all gym leaders after that also increase by 5, it'll keep levels consistent so that an overleveling issue that you solve doesn't recreate itself later on.
I see where you’re coming from on this one, I don’t think that’s necessarily true in all cases, I think you are correct here, but if someone thinks that there’s a gap that’s too big between two leaders and a gap that’s too small between the previous two, I could see adding one level to the previous and therefore essentially taking one level way between the next fight
I like how you fixed Blaine’s, Koga’s and Giovanni’s team especially since koga has gol at and venomoth in the anime if I remember correctly. I am also glad you changed Sabrina’s repeat pokemon too. I probably would’ve kept future sight on Alakazam only because it was a psychic type move but that’s just me. In all awesome video
Great vid and i enjoyed the redesigns, although your mentions of the "sturdy" change confused me as to my knowledge it works exactly the same in all gens.
Very nice video! I always thought that all gym leader teams from every region could be much better (I don’t understand how in later gens they still rely on gen 1 and 2 mons). This could be a very nice series! Loved the video design as well, and the teams too. I would’ve probably added an illegal Magneton for Lt. Surge instead of Magnemite so his team would have another good Pokémon
Amazing - just one question to Erika. She‘s already the weakest Gym Leader and when adding Sunny Day, the Pokemon are even more prone to fire attacks. But there is not a single coverage move/mon. How could one address this issue?
Unpopular opinion maybe but I actually quite like Misty's team of Staryu and Starmie. I find that people like to remove Staryu from Misty's team, I'm assuming because of the "repetition" with Starmie, but Staryu is always replaced by a weaker Pokemon - although these videos are usually trying to make the team better/slightly stronger. I often find that Staryu is a bit slept on, but it has pretty high Speed and SpA for a first-stage Pokemon, especially at this point in the game. On the other hand, Psyduck is quite frail and slower than Staryu while hitting less hard too due a lower Sp.A. It could, yes, probably set up the Rain Dance against some of the slower grass Pokemon like Oddish and Bellsprout, but that would probably be its last move against those. Once Psyduck is down, chances are the AI would switch immediately to the ace (Starmie) which doesn't really benefit all that much from the Rain - although the boosted Water Pulse come in handy I suppose. Once Starmie is defeated, let's be real, Goldeen would be a joke - even under the rain. I'd suggest Poliwhirl and Seal instead of those two - which I don't find that broken and is still thematically relevant (boith for her attribute, but even anime-wise - for what it's worth). Seal can get access to Icy Wind which I reckon could get handy against Grass Types, but even the ones bringing Flying types (Pidgeotto, Butterfree, etc) - all while remaining a fairly weak/non-broken Pokemon overall. Poliwhirl has access to Hypnosis so it can set-up similarly to Psyduck (and it's certain to outspeed A LOT of Pokemon at this stage of the game), it's also a slightly better Physical Attacker than Goldeen at this stage I feel like. It also has access to the TM 'Dig' in Gen 3 which could help with Electric cover. Otherwise, Mud-Slap through Breeding if you think 'Dig' is too strong - but because Dig is a non-stab 2-turns Move from a still relatively low Atk stat (65 I believe), I don't think it's too broken. It really such a shame Starmie doesn't have a Weak Psychic move it could use. :( Something like Confusion or Psywave would be perfect to spice up the battle a little more and give much needed coverage against Poison (thust most Grass) Pokemon, without being too broken (well that's debatable I guess because Starmie is a menace). I do agree Psychic (the move) is too much. It's the one thing I like about Psyduck, it can get Confusion - even if it wouldn't be stab. Also I think starting from Gym 4, the Leaders should definitely have at the very least 4 Pokemon. I know there aren't that many other Grass Pokemon for Erika to use without overlap (Exeggutor line is for Sabrina due to the Psychic dual typing, a lot of the other Grass Pokemon are pre-evolutions of her team, and she can't have stuff like Bulbasaur) but a Parasect could be cute. It's slow and weak to pretty much everything the rest of her team is weak too, and even more too....but hey it has Spore?? :S Similarly, I think Koga being the 6th badge here could potentially get a 5th Pokemon especially since there's a decent Poison pool (I know we can't overlap with Agatha). For example, I always thought Tentacruel would be good on Koga team - it's Poison, but also Water offering great coverage against Ground types - and it's not used amongst the Gym Leaders OR the Elite 4 which is a shame because Tentacruel is actually a pretty decent Pokemon from its Gen - quite bulky! The rest of the teams I actually agree with ! :) Great video!
I love these takes! I can see how you like having staryu instead, makes sense. And yeah the AI probably won’t work with the ideal switch in unfortunately, and the picks you chose in poliwag and seel are fun too! I could totally see parasect on Erika’s team and Tentacruel on Kogas team! I didn’t wanna throw out Pokémon too fast and I tried to stay relatively conservative with my buffs. Thanks for the suggestions!
will we wait video about e4 and rivals battles? team rockets and giovanny battles(as evil boss not as gym leader)? will be a professor oak's battle in perfect remake?
@@OKreationsthe e4 are meant to be a gauntlet at least. Where as Giovanni is just a single trainer. He wouldn’t be tougher than the E4 even with 6 mons
Hmmm yeah I get what you mean by that, I think in the future tho, I want to only have the 8th gym as the only 5 pokemon gym battle just for consistency with E4 mostly having 5
the level difference between sabrina and erika is too big, i believe erika should have a 3-5level up to make it a better challenge, after the player go through rock tunnel and a long road full of trainers
This was fun. Kanto gym leaders need some love but I see a lot of these videos where someone makes them drastically more powerful or gives them a heap of coverage moves. You struck a nice balance of preserving the authentic feel of each gym leader while giving them a few more resources. Sabrina's Exeggcutor should not have Sunny Day. It is a liability for it and it doesn't even have Solarbeam to make up for it. My proposal that I'm working on would incorporate elements of their future teams into each of the selections: - Brock: Kabuto, Onix - Misty: Psyduck, Wooper, Starmie - Lt. Surge: Voltorb, Elekid, Magnemite, Raichu - Erika: Tangela, Skiploom, Victreebel, Bellossom - Koga: Weezing, Ariados, Muk, Venomoth, Crobat - Sabrina: Mr. Mime, Espeon, Jynx, Slowking, Alakazam - Blaine: Ninetales, Magcargo, Houndoom, Arcanine, Rapidash - Giovanni: Marowak, Persian, Nidoqueen, Nidoking, Kangaskhan, Rhydon In this version, Johto Pokemon would be incorporated into Kanto in a similar way to how it was in Gen 2/4. I haven't given the moves a lot of thought yet, but I love your idea of incorporating Rain for Misty and Sunny for Blaine.
Thanks for the comment! I understand the sunny day gripe, I mainly just added it so that it would be faster with Chlorophyll, I was most upset with how little abilities were utilized in these games since they were introduced in this gen. I like the idea of incorporating Johto mons specifically if we got to explore Johto afterwards, sort of like a reverse gen 2/4 Johto game.
@@koltensmith3974 Giovanni has Kangaskhan in Red/Blue, FireRed/LeafGreen, HeartGold/SoulSilver, and in the USUM Battle Agency. He has Persian in Yellow, the Let's Go Games, the Stadium Games, and it's one of his signature Pokemon in Masters. I'm conflicted on his team overall though. It makes sense from a gym perspective to give him all ground types he has used, but then his team options are: Rhydon Golem Nidoking Nidoqueen Dugtrio Sandslash Marowak But that feels so samey. And it also feels wrong because we've seen his team throughout the game, so why lose that signature Normal type? Also, in the Viridian Gym in Gen 1, the majority of Pokemon you battle are not Ground type, and in Gen 3, it's a slim majority. The Let's Go games made it almost entirely Ground type, but they also stripped away most of the trainers. So giving Giovanni all Ground types is a bit forced anyway. That's not even considering that we already have an exclusively Ground type Gym just one town over. Maybe instead, Giovanni's Pokemon can be built around an aesthetic. Nidoqueen, Nidoking, Rhydon, and Kangaskhan all have the exact same body shape... Tyranitar shares a similar aesthetic and would be a good option. Either way, his current team isn't befitting a final villain fight and his limited appearances (compared to other Gym Leaders) don't give us as many tools to work with.
@@AlexsGoogleAccount not really. Brock isn't exclusively ground. He's rock and ground. Also Giovanni's badge is the EARTH badge. So him being ground type makes sense. If the national dex didn't have to wait until after E4, then Pupitar would have been a good option, donphan wouldn't have been bad, alternatively, Giovanni could have been made a normal type trainer. His team could have been Persian, Taurus, snorlax, kangaskhan, lickitung, and chansey, I guess, lol
@@koltensmith3974 My comment about Brock was mostly a joke, but in every Pewter Gym appearance, Brock and all of his trainers use exclusively Ground type Pokemon. His gym trainer uses Diglett/Sandshrew in RBY, Sandslash in GSC, Geodude/Sandshrew in FRLG. In the way that one might characterize Lance as "Bird-Keeper Lance" for using all Flying type lines or Agatha as being a Poison specialist, not a Ghost, you might characterize the Pewter City Gym as being a Ground Type Gym (because all of its Pokemon are Ground and not all of its Pokemon are Rock) At any rate, Giovanni is the leader of the Ground type Gym (with over half its Pokemon in Gen 1 not having the Ground type) but he is also the leader of an Evil Team who has progressed throughout the game.
These are perfect for the move archetype in croneo with the starter Pokémon having four moves and changing route encounters mechanics and capture mechanics
I would make a few changes here. Erika can get a fourth Pokémon, she's late enough. I'd give her an Ivysaur, especially since it wasn't originally made with the intention of being a starter (it was made when the starters were planned to be Fire/Water/Electric). Also, since you can fight Koga and Sabrina in any order (to the point that the original game gives them the same max level), I'd give whichever one you fight second a fifth Pokémon: Tentacruel for Koga or Jynx for Sabrina.
Recently just replayed leafgrean and after originally seeing this and the elite four video I was a bit let down that the gym teams weren’t like these at all. You should make a romhack to bring these teams to life
I think one thing I could say is that not every pokemon needs to feature the tm the leader gives. I think leaving that move with the ace pokemon opens up a bit more options if there are potentially better moves or more utility. I'm looking at the case with Misty. You could give goldeen that physical move to capitalize on that.
I think horn attack and peck do the job, especially with peck being able to do at least some super effective damage on grass types, and if you take a look at goldeen’s gen 3 learnset, it’s pretty rough, I’d honestly recommend flail since I don’t want to bring return or a higher damaging normal type move
I personally would have added Persian as a 6th Pokemon for Giovanni since it his favorite Pokémon and he used it in yellow. But it would be Level:51 Ability:Limber Moves Slash (Stab plus high crit chance) Thunder(for coverage) Dig(to fit with ground theme) Shadow Ball(it knows it in the anime)
5:30 I feel like Raichu should have Slam instead of Quick Attack, since pikachu can learn at lvl 20 and lorewise (anime style) Surge didn't let it have Quick Attack (though it somehow replace with body slam but we can't cheat that much like Lance)
Not sure that you meant to, but from Erika onward, you really did buff the teams a lot. Lots of fully evolved pokémon and much more consistent move sets. Would be interesting to okay through these leaders on a first play through.
Yeah I think once you’re past Erika you get tons of options and fully evolved pokemon, so I think past this point the leaders needed some decent buffs here! I’ll make a rom hack for it!
All of those are pretty nice, but I gotta say two things: - I feel like Blaine has waaay too many sunny day setters in the team, I'd say give it to Flareon only, or maybe also Magmar - And change Giovanni's Golem for Sandslash
I wish they'd just give you normal and hard modes, like hard mode gym leaders have higher levels and max amount of Pokémon to battle,and adding re battles with different battle styles like dual battles or rotating, with new rewards.
I really like most of these, although the Brock change worries me. I'd rather add a couple of Pokemon to the early game to fix that than back off of the strategy. It'd be reasonable to take the Yellow Route and add Nidorans to Route 2 and 22, but another interesting solution could be to add Ekans to Viridian Forest, and Slowpoke as a 1% encounter on Route 22. Ekans gives you wrap/poison strats, and between Intimidate and in causal playthroughs, items, it can be another clean introduction to statuses to solve really tough walls. Slowpoke is already in the area, but surf only, but it's a fun pokemon that doesn't get a lot of spotlight in these games, and in a casual playthough, finding this really rare pokemon that just solves the first 2 gyms would feel really good, and at base 15 speed, it doesn't just get to 1 shot Brock without him doing anything, unlike most other water types. The other ones are pretty good, although if I were doing it, I'd let Koga have a 5th pokemon, but have it as a self-destructing Koffing, which having an exploding pokemon was an interesting wrinkle to deal with.
Thanks for the feedback I appreciate it! With Brock, do you mean that you would buff him more but also give the player more options to handle those buffs? I also think wrap is like way way worse in gen 3 than it was in gen 1 so I mean maybe it could but idk! The exploding koffing would be a fun addition haha!
My hack has each leader with 6 mons but also all pokemon up to gen 8 (And i plan ti add gen 9) Every leader has 6, Brock Has 6 fossil pokemon, Kabuto, Lileep, Anorith, Shieldon, Archen and Amaura. Archen is actually buffed/nerfed. its stats are lowered quite a bit but it gets rock head. in place of defeatist. There is also a section of Mount Moon blocked off by a rock smash rock. Returning to mount moon later allows you to get past there where you will enter an area that has first-form fossil pokemon. Misty loses staryu,but Gains a psyduck, Poliwhirl, lombre, wingull, goldeen and of course keeps her Starmie Lt Surge Keeps his raichu, but the rest of the team is Magneton, Electrode, Electross, Menectric and Emolga Erika, Keeping her team also gets exectuor (Alolan), Tropius and Jumpluff Sabrina Keeps kazam and Mime, but gets a Hypno, Girafarig, Xatu and Medicham) Koga is basically your team, except Gobat is a crobat, and Weezing i evolved into a Fakemon in my game called Chauking. he also has an Arbok and Ariodos. Blain Starts off with a Sunflora (Drought and is a fire/grass type) While running with Rapidash, Arcanine, Magmortar, Galar Darmanitan (zen mode form) and Salazzle Finally Giovanni has a full revamp. He Actually retain none of his pokemon swapping to a dark type leader. Gets a Honchcrow, Luxray, Shiftry, Sharpedo, Houndoom and Obstagoon. (Luxray is Electric dark in this game) As for teh e4. Lorelie - Lapras, Cloyster, Glalie (Ice/Dark), Ninetails (Alolan), Weavile and Abomasnow Bruno - (Fighting dogo has all 3 hitmins s bruno gets none) Machamop, Primape, Scrafty, Crabominable, Toxicroak and Electavire which is now (Electric/Fighting) Agatha - Gengar, chandelure, Jellicent Gourgeist, Frosslass and Mismagius (Ghost/Fairy) Lance - He keeps his Dragonite and Gyarados (now Water/Dragon). he also gets Dragapult, Dragalage, Hydreigon and Duraludon. Finally the Champion, his entire team depends on your starter but Starter, Bird, Dog, Regi, Guardian, Muskateer. (Teams do have the tendency to change to try to avoid mono types and to get away form doubling up on the same type (Like having Ice/Water would not have a second Ice/Water) but those are the teams i had last time i updated.
TO, NOT TI! EELEKTROSS DOES NOT START WITH ELEC, IT STARTS WITH EELEK! THE C IN EXEGGUTOR IS SUPPOSED TO BE 2 G'S! ARIADOS IS SPELLED WITH 2 A'S, NOT 2 O'S! THE SECOND C IN HONCHKROW IS SUPPOSED TO BE A K! IT'S NINETALES, NOT F*CKING NINETAILS! THERE IS NO O IN MACHAMP! THERE SHOULD BE 2 E'S IN PRIMEAPE! THERE IS NO A IN ELECTIVIRE! THERE SHOULD BE ONLY 3 S'S IN FROSLASS! AND THERE SHOULD BE ONLY 2 A'S NI DRAGALGE!
Will you ever be fixing Kanto's rival? (Blue/Green) I mean, his team is pretty good throughout the game in my opinion, but he DOES have some weird choices here and there on his pokémon.
Not so sure the focus band on Raichu is doing what you want it to here. Focus Band doesn't resist OHKOs, it's just a 10% chance to not faint any time the mon would otherwise faint. It can trigger from any HP value, including 1. What this means is that in 1/10 battles Raichu would randomly not faint once, in 1/100 it would randomly not faint twice and in 1/1000 it would randomly not faint 3 times. This means that players are sometimes just going to lose this fight to RNG. You wanted Focus Sash, which didn't exist until gen 4.
I feel like that would be a lot for the 3rd gym imo, with it being 75 bp, I would think something like rock smash would be more fair, no idea if raichu gets it
Great video! loved this a ton!
Glad you enjoyed it!
@@OKreations That's what she said!
Brocks Team is the way it is specifically to teach you how to game works. Imagine a 6 year old kid playing his first pokemon game. You are going to try and tough it out in an epic battle of tackles on both sides with your starter against the geodude. However the onyx after will wreck you because you will literally do 1 damage on every attack. This forces you to pay attention to the types of pokemon and attacks.
Yeah exactly!
I get the idea and all, but if this game is set in Gen III and beyond, I think that this move set will be a better way to teach kids what the rest of the game will require.
Don't get me wrong, the old Bide moveset made some sense as a teaching tool, but the approach is misguided. Kids would learn that type is important eventually just by playing. Brock's original battle doesn't teach kids about type so much as it fools them into thinking Bide is some super amazing strategy. At least, that's what stupid little kid me thought for far too long.
Having your cool fire lizard or cute electric mouse crumble when it gets hit with a pebble is what will really tell kids that they can't just mindlessly press A on the first move and always win. Especially now that the games give you all the information on moves and tutorials for the kids.
THE Y IN ONIX IS SUPPOSED TO BE AN I!
@@Mgauge
brock is there to teach you about the difference between attack and special, not about type effectiveness.
brocks pokemon both have high defence (and geodude will likely spam defence curl), but low special, so you need to use special moves to get through.
his pokemon also have low attack, so you got at least a few turns to figure it out and low max HP to make sure they'll go down easier once you do.
this is also why he doesn't have any rock type moves, it's to make sure charmander and butterfree don't get killed in a few turns.
@@windhelmguard5295 in my opinion, it should learn both
Koga always says he'll use confusion, sleep, and poison techniques, but all he uses is Toxic. So, how about giving Confuse Ray to Golbat and Sleep Powder to Venomoth, so this issue would be addressed?
Not a bad idea!
Tbh I would add thunder wave and supersonic to 1 pokemon because parafusion is a horrible combination to have and really seems like a ninja technique.
@@OKreationsthat would also solve 1 small problem: Golbat can‘t learn Fly in Gen3
This is one of the most balanced redesigns ive seen! Making their teams interesting and interactive without going overboard at all 🤝🏻
Thanks!
He did a good job definitely
Aye these are good balanced upgrades. Big fan of the lack of duplicates, use of the gyms given tm on teams, as well as your set up moves use to at least set multiple teamates up. Also big fan of the use of as many possible type lines in that gym if applicable i always thought gym leaders should be able to represent their type that way. Especially blaine and koga
Thanks so much dood I appreciate that!
I like the changes, I think almost all the videos of this type lose the point of a Gym leader, they always do something like: "Oh, so this is the first Gym, so I put 6 Pokemons, put them with 90BP moves ,with coverage that sometimes they can't even learn, then level them up and evolve them 3 lvls before they should". Like that isn't fixing, it's making a generic hardcore ROM hack. That's why I really liked your fixes, they're realistic, fair and have an "official" air to them.
Thanks for the comment! Yeah I’m glad you like the changes that was the goal! And yeah the gyms are supposed to ease you in
Are you planning to do this for HGSS Johto at some point? Those gym leaders need arguably more work on their teams than the Kanto leaders!
Yeah I am! That’s coming after I do elite four for kanto!
That would be good
Wow, great transitions on the routes showing what mons are available that could give an advantage about the upcoming gyms!
I've always thought Koga needed better representation of Venomoth because Venonat was his staple in the anime.
Cool ideas, snappy presentation
Thanks so much! Hoped that would help set the stage for what gyms needed the most help!
I'd honestly give him a Venusaur, I just like the idea of a ninja relying this particular Pokémon to Poison and drain the life from others.
Edit: I'm honestly surprised Koga never uses a Grass type at all.
I just wanted to say you did a great job with these gym leaders. I see so many other TH-camrs absolutely fail at improving these gyms but you're different I am pleased with these changes. I can't wait to see how you handle gyms in other Gens. (please no Hoothoot and Noctowl for Falkner)
I appreciate that! Don’t worry Faulkner will get something better than that😉
What's wrong with hoothoot or noctowl on Falkner? Shouldn't a gym leader represent their region?
@@isuckatgaming1873 They should, However limiting a gym leader to only Pokémon introduced from their generation is way too restrictive even in Black and white, games that introduced 150 Pokémon suffers from not having enough Pokémon in regional dex.
@@awakenedthebox5779 in that case, I'd agree. Personally I would give Falkner a farfetched in place of the pidgeotto since it's a reasonable early game bst, and doesnt get much representation in its original region, then either a hoothoot or natu to represent gen 2 in place of the pidgey
A lot of the interviews with the gen 2 team give the impression that the gen 2 games were suppose to be the complete Pokémon experience (AKA they were not thinking of it as a “gen” and that is why they were thinking of the gym leaders as being able to pick from 251 Pokémon and not thinking of “regional representation”)
Really like how the leaders all use different Pokemon, except that the first and last gyms both start with a member of the Geodude family :)
Yeah I also find the Golem pick fun because I’m pretty sure no other trainer uses it in game, and is the only trade evo that’s left out of teams
Who else felt “I never played Gen 1” was a personal attack on us oldheads?
Fair enough haha
100%
Aging 🫠
True!! I was low key offended
I’ve never played it on a gameboy, but I’ve played it later on an emulator if that counts 😢
Alakazam should definitely have Shockwave to show that Sabrina has also beaten Lt Surge, and as a move that remains Special instead of Physical into future games.
Kings rock sadly doesnt stack with Arcanines Bite, but it would make all of its attacks have a chance to flinch which is neat
Oh I didn’t know that! That’s cool tho
A simple solution to make the gyms more difficult is to change their teams slightly, yes. But I feel they should've had a team limiter, if Misty only has 2 pokemon, then the challenger should only have 2 pokemon. This rule has been emphasized even in the anime. They especially should've done this in the B2W2 challenge mode.
I totally agree with this, although I’m not sure how I would implement it, I like the idea of being able to challenge them in any order and they all have different teams like that
@@OKreations Of all things, I felt the TCG handled this best. It showed that the Gym Leaders weren't just one trick ponies, they weren't playing to their best strengths against you and had their own powerful choices (that they couldn't use because of regulations, perhaps?) The way I picture it in an ideal setting is a bit complicated.
1. Each Gym leader has their own separate teams and will challenge you with them depending on your badge collection, level gap, (whichever is highest in this case) and will use only as as many Pokemon as you do. An example: You fight Lt. Surge as your sixth gym leader and you go in with 5 Pokemon each around Level 35-40. Surge would have Level 35+ Pokemon with his ace being Level 42 or so, He also apparently has a Fearow and Raticate according to the TCG so they can be added too.
2. The Gym Leader is doing their own training as well, whenever you do training a Gym Leader like Misty might also be gaining a small amount of exp. for her Level 5 Horsea, which if you do enough training that Horsea will reach Level 6 when you go to match/rematch her. This would apply to all Gym Leaders making it seem as if they are also working on getting better, rather than stagnating,
3. The more you rematch the Gym Leaders the better they become as trainers, they will diversify their movesets, make use of certain held items to gain advantage, use particular strategies, change up their team to not be so monotype and so on.
Misty's starmie was a nightmare though depending on your team.
Great video! Really liked your unique take on buffing the gym leaders realistically with what's available in games, compared to other videos or rom hacks that make them super difficult but lose the theme and personalities of the gyms.
Really hope you continue this with E4 and other gens! It's always a disappointment when mons from a game's gen are not showcased by their type's gym, so loved that you emphasized team diversity. One suggestion - when you change a Pokemon's moveset, can you put a before and after side-by-side? It would be easier to see the differences, and there is room on the screen. Thank you!
Thanks for the comment! Yeah I can do before! I tried to do before and after for repeat mons but I must not have shown the before long enough!
Ayo no way!
When you were talking about rhydon, I was thinking " really should give him a quick claw here, otherwise he has no chance against a water or a grass type" and you did.
Boom read your mind!
8:36 Interesting point...by that same logic, it can also explain the egg move changes on her team: she canonically beat the Fighting Dojo to establish hers as the premiere Gym in Saffron, meaning she could have won a Himonchan from the leader of the Dojo. Which she then used in breeding to get Fire Punch and Thunderpunch for her Hypno and Alakazam, respectively.
Sooooo troo love it
This was awesome, can’t believe how nice your channel is! You deserve growth
Thank you so much!
I'd give Sabrina a Jynx with Ice punch, so that her team would have all 3 elemental punches together. The only reason not to give Sabrina a Jynx would be to leave it to Lorelei, but Idk, I think a Jynx fits Sabrina's team more than a Hypno. If Lorelei can have a Slowbro, which is Psychic, then Sabrina should have a Jynx, which is Ice. Also, I love Sabrina and Erika, and in my headcannon they are a couple, so it makes sense that Sabrina would have the Giga drain TM.
Huh that’s a fun concept!
Why you got to bring devil stuff into a kid show?
That's a pretty good move set for a gym trainer psyduck. What you totally expect from a real gym leader.
Thanks!
These adaptions and moves coincide well with the level mechanics and item mechanics with Meltan on the team
The thing about Blaine is that the one HM needed to reach him can wipe his team out. haha
Yeahhh that’s really no fault to him tho, not much type diversity of secondary types on fire types in kanto
This is one of the greater team fixing videos I’ve seen. The teams are not too difficult, but they’re not easy either. Good Job.
Thanks for the feedback I appreciate it!
I agree with everything besides golem on Giovanni's team considering golem is a pokemon highly associated with Brock.
That’s fair! I figured it wouldn’t be a big deal because you don’t see an actual golem anywhere else in the game and Brock’s ace is Onix, but I could see that being too close to Brock!
I would replace it with Marowak. Team Rocket could also adopt some Cubones from the Tower what would give another dimension to the Lavender incident.
Alternatively, make it Sandslash.
Also agree, Giovanni should have something like Sandslash or Marowak (or even Persian for story purposes). Also, Blaine should only have 4 Pokemon, 5 should be reserved for the final leader and E4 only. Otherwise I liked all of the changes!
This is perfect for the first part of starter fumes for the new region and the new elite four
I loved your ideas! It would be cool if you did a series about all the other gym leaders from other games. Very good job!
I gotchu🫡 E4 coming next week
@@OKreations Cant wait to see it
I loved that you added breeding moves to Misty's Psyduck and Sabrina's Hypno. It brings more character to the gym leaders and it opens up more difficulty.
My own headcanon: The Gym leaders and Elite Four have a tournament of their own and Brock has a Dragonbreath Onix in case he's put up against Lance. It's not gonna do much, but it would impress Bruno
That’s a great headcannon, love it!
How is it possible to get only 16k followers ? Great vid, on the content and on graphics. Just continue like this mate !!
Thanks so much dood I appreciate the support!
Extraordinary. Keep up the good work!
Thank you! Will do!
Uh unless I am forgeting something doesn't Roar do nothing in Gym battles? Aka you can't force eject people in it right? Why did you leave the meme move in there?
Uh I mean it switches your pokemon out, it was in the original fight too!
@@OKreations Hmm I was thinking of Gen 1 where it just ejected a pokemon and failed in Gym battles. That said it's still a pretty weak move and the whole point of this video was changing the Gym leaders to be better so it being in the original fight is a bit silly excuse.
No I didn’t use it as an excuse, there’s just not a lot of moves that arcanine has access to in gen 3, plus I think it’s a decent character pick.
This is perfect, makes the teams harder and makes you have to actually think during the battles but it doesn’t swing so far in the other direction that you’d need to ev train your mons and play it like it’s a difficulty rom hack
Exactly!!!! Glad you enjoyed!
Id ditch Golem for Persian for Giovani purrely because of the anime and also since he’s technically not just the gym leader. Other than that, good list.
Good idea
Very enjoyable video mate! Have a sub ☺️ great idea to introduce one item and I appreciate all the thought you put into the selection of Pokemon with considering both lore, available counters for the player to pick up before reaching the gyms and everything.👌
Thanks for the feedback! I appreciate it dood!
These teams are much better! You really know how to fix character teams, now they are more balanced. Although it is understood that it is the first generation, it never seemed like a good idea for gym leaders to use the same Pokémon twice on their teams. You fixed that problem, specially in Koga and Blaine teams 👌🏻✨
Thanks so much I appreciate the feedback!
@@OKreations You're welcome, you're good at thinking about each character's teams. I will be waiting to see more videos, there is a lot of teams that needs to be fixed.
// Seriously, why wasn't Magmar part of Blaine's team originally? XD
Great question! I’m sure you saw already, but I have a few more already on the channel!
What word did you say exactly at 0:04?
I’ve got subtitles there haha
Moves
@@OKreationsThere's a distinct cut, you said something else. That's what he's referring to.
Tits.
I always love vids like this! these changes are great, I always kinda found it weird that Misty and Surge used the pre evo of their ace in their teams(Staryu and Pikachu) so it's cool to see those changes. Also thank you for getting rid of venomoth from Sabrina's team I always found it so strange that she had that even tho it's bug/poison. All these change and improves to the Kanto team's are so amazing tbh. Can't wait to see if you do the others reigons. also hopefully you get to 1k subs soon dude your editing and vid making is quite great 🦭
Thanks so much I appreciate the words! Yeah where did the venomoth come from?
Wow! You just made an already good game a much better and more challenging. There was a really steep climb in between Erika and Sabrina here. I know Sabrina and Koga's placements are interchangeable. And in the gen 1 menu, Koga's Soul badge comes at #5 while Sabrina's Marsh badge comes at #6. You also made sure that Koga's max level isn't too far off with Sabrina's making them interchangeable as well. I really loved it.
Edit: Oh! Nevermind. I just watched your Kanto Elite 4 video. Lol!
Hey thanks for the feedback! Yeah I caught myself on that haha, glad you enjoyed!
In the OG games, the TM Brock gives you is Bide (which is awful, hence why they probably changed it), so I think you'd be totally cool with giving Geodude Rock Throw or Rock Tomb. Great video idea!
Thanks so much!
Bro loves his sunny days.
Great Video!
Thanks!
I used to be so confused on why dabrina had venomoth but now that i think about it, it shows that because bugs were a throw away type we tended to use them as a totally different type. Like butterfree we always attach psychic and megadrain on.
Something that could be good to keep in mind for if you do this for later generations is to keep level cap increases. For instance, when you increased Lt. Surge's level cap by 1, you should increase every gym leader's level cap after that point by at least 1, if you increase a different gym leader after by 5 (including the 1 from earlier) all gym leaders after that also increase by 5, it'll keep levels consistent so that an overleveling issue that you solve doesn't recreate itself later on.
I see where you’re coming from on this one, I don’t think that’s necessarily true in all cases, I think you are correct here, but if someone thinks that there’s a gap that’s too big between two leaders and a gap that’s too small between the previous two, I could see adding one level to the previous and therefore essentially taking one level way between the next fight
Dugtrio can learn Aerial Ace!? The mental thought of a dugtrio doing that is just hilarious.
Yup! Crazy right?
I like how you fixed Blaine’s, Koga’s and Giovanni’s team especially since koga has gol at and venomoth in the anime if I remember correctly. I am also glad you changed Sabrina’s repeat pokemon too. I probably would’ve kept future sight on Alakazam only because it was a psychic type move but that’s just me. In all awesome video
Thanks so much for the feedback!
Great improvement. Could you do something with the elite 4? especially with Bruno, his team is almost a joke.
Yeah I’ll do e4!
The only big issue I saw was Moonlight on a Sun team, where its healing would be near useless.
Oterwise, wonderfully made video!
At least in gen 3, Moonlight is boosted the same way Morning Sun is in the Sun! Thanks!
Pokemon breeding is hilarious 😂 I spent the last 5 minutes laughing at the imagery of alakazam and hitmontop trying
I know a Nuzlocke of this is gonna be screwed thanks to Rhydon’s q-claw megahorn into a grass or psychic type. Or a starmie trying to sweep.
Yuppppp😂
isnt it supposed to be Koga then Sabrina? Love the video and its ideas.
Yeah it is I was going by a walkthroughs order and for some reason they did it out of order (same level caps). Thanks!
Great vid and i enjoyed the redesigns, although your mentions of the "sturdy" change confused me as to my knowledge it works exactly the same in all gens.
Thanks so much dood I appreciate it! So Pre gen 5, it would only protect the user from one hit KO moves like Fissure and Sheer Cold!
Very nice video! I always thought that all gym leader teams from every region could be much better (I don’t understand how in later gens they still rely on gen 1 and 2 mons). This could be a very nice series! Loved the video design as well, and the teams too. I would’ve probably added an illegal Magneton for Lt. Surge instead of Magnemite so his team would have another good Pokémon
Thanks so much! I appreciate it! Looking forward to doing E4 soon! Nice addition!
Amazing - just one question to Erika. She‘s already the weakest Gym Leader and when adding Sunny Day, the Pokemon are even more prone to fire attacks. But there is not a single coverage move/mon. How could one address this issue?
Instead of Bite, I'd give Flareon Shadow Ball, since it's physical in this gen. Aside from that, awesome work man!
Ooooo that’s genius! Thanks so much!
@@OKreations No problem! :D
I think you did a great job here, but you fight Koga after Erika, then Sabrina 😂
Unpopular opinion maybe but I actually quite like Misty's team of Staryu and Starmie. I find that people like to remove Staryu from Misty's team, I'm assuming because of the "repetition" with Starmie, but Staryu is always replaced by a weaker Pokemon - although these videos are usually trying to make the team better/slightly stronger. I often find that Staryu is a bit slept on, but it has pretty high Speed and SpA for a first-stage Pokemon, especially at this point in the game. On the other hand, Psyduck is quite frail and slower than Staryu while hitting less hard too due a lower Sp.A. It could, yes, probably set up the Rain Dance against some of the slower grass Pokemon like Oddish and Bellsprout, but that would probably be its last move against those. Once Psyduck is down, chances are the AI would switch immediately to the ace (Starmie) which doesn't really benefit all that much from the Rain - although the boosted Water Pulse come in handy I suppose. Once Starmie is defeated, let's be real, Goldeen would be a joke - even under the rain.
I'd suggest Poliwhirl and Seal instead of those two - which I don't find that broken and is still thematically relevant (boith for her attribute, but even anime-wise - for what it's worth). Seal can get access to Icy Wind which I reckon could get handy against Grass Types, but even the ones bringing Flying types (Pidgeotto, Butterfree, etc) - all while remaining a fairly weak/non-broken Pokemon overall. Poliwhirl has access to Hypnosis so it can set-up similarly to Psyduck (and it's certain to outspeed A LOT of Pokemon at this stage of the game), it's also a slightly better Physical Attacker than Goldeen at this stage I feel like. It also has access to the TM 'Dig' in Gen 3 which could help with Electric cover. Otherwise, Mud-Slap through Breeding if you think 'Dig' is too strong - but because Dig is a non-stab 2-turns Move from a still relatively low Atk stat (65 I believe), I don't think it's too broken.
It really such a shame Starmie doesn't have a Weak Psychic move it could use. :( Something like Confusion or Psywave would be perfect to spice up the battle a little more and give much needed coverage against Poison (thust most Grass) Pokemon, without being too broken (well that's debatable I guess because Starmie is a menace). I do agree Psychic (the move) is too much. It's the one thing I like about Psyduck, it can get Confusion - even if it wouldn't be stab.
Also I think starting from Gym 4, the Leaders should definitely have at the very least 4 Pokemon. I know there aren't that many other Grass Pokemon for Erika to use without overlap (Exeggutor line is for Sabrina due to the Psychic dual typing, a lot of the other Grass Pokemon are pre-evolutions of her team, and she can't have stuff like Bulbasaur) but a Parasect could be cute. It's slow and weak to pretty much everything the rest of her team is weak too, and even more too....but hey it has Spore?? :S
Similarly, I think Koga being the 6th badge here could potentially get a 5th Pokemon especially since there's a decent Poison pool (I know we can't overlap with Agatha). For example, I always thought Tentacruel would be good on Koga team - it's Poison, but also Water offering great coverage against Ground types - and it's not used amongst the Gym Leaders OR the Elite 4 which is a shame because Tentacruel is actually a pretty decent Pokemon from its Gen - quite bulky!
The rest of the teams I actually agree with ! :) Great video!
I love these takes! I can see how you like having staryu instead, makes sense. And yeah the AI probably won’t work with the ideal switch in unfortunately, and the picks you chose in poliwag and seel are fun too! I could totally see parasect on Erika’s team and Tentacruel on Kogas team! I didn’t wanna throw out Pokémon too fast and I tried to stay relatively conservative with my buffs. Thanks for the suggestions!
Wow, very nice and reasonable changes!!!
Thanks so much!
these are pretty good adjustments that also fit well with the characters. No Persian for Giovanni?
Thanks dood! I decided not to last minute just cuz it’s not ground, I like that his team is different from when you fight him with team rocket
will we wait video about e4 and rivals battles? team rockets and giovanny battles(as evil boss not as gym leader)? will be a professor oak's battle in perfect remake?
Yeah I’ll do an e4 video! Not sure about rival or rocket, might be fun to make it into a rom hack yeah!
GIOVANNI DOES NOT END WITH A Y, IT ENDS WITH AN I!
Honestly, this tells me that Let's GO understood how to balance the Gym Leader and E4 teams.
Fantastic takes! The only thing I might change would be giving giovanni six pokemon since he’s the final gym before the elite four
Thanks! Fair, only thing I say to that is that even the e4 only has 5 team members
@@OKreationsthe e4 are meant to be a gauntlet at least. Where as Giovanni is just a single trainer. He wouldn’t be tougher than the E4 even with 6 mons
Hmmm yeah I get what you mean by that, I think in the future tho, I want to only have the 8th gym as the only 5 pokemon gym battle just for consistency with E4 mostly having 5
I really like the concept ! I hope you will do that with others gen !
Thanks! I will!
Awesome video!! Hoping there’s more of these to come😊
Thanks! More to come!
Man that was awesome I was worried and I wasn’t even battling them lol
Glad you enjoyed! You can battle them using the patch in my discord!
Nice video, now I want to battle this gym leaders
Sounds good!
As a hardcore Genwunner who played Pokemon Red in 1999, I think you made a good job with this one.
Thanks so much!
the level difference between sabrina and erika is too big, i believe erika should have a 3-5level up to make it a better challenge, after the player go through rock tunnel and a long road full of trainers
Not to mention going through the team rocket hideout, I could see that being a good change!
@@OKreations oh yes, the 🎰 hideout 🤣
what games have these animations on the pokemons? just got done with firered and the pokemons dont move like that 😪
Black and white 2!
This was fun.
Kanto gym leaders need some love but I see a lot of these videos where someone makes them drastically more powerful or gives them a heap of coverage moves. You struck a nice balance of preserving the authentic feel of each gym leader while giving them a few more resources.
Sabrina's Exeggcutor should not have Sunny Day. It is a liability for it and it doesn't even have Solarbeam to make up for it.
My proposal that I'm working on would incorporate elements of their future teams into each of the selections:
- Brock: Kabuto, Onix
- Misty: Psyduck, Wooper, Starmie
- Lt. Surge: Voltorb, Elekid, Magnemite, Raichu
- Erika: Tangela, Skiploom, Victreebel, Bellossom
- Koga: Weezing, Ariados, Muk, Venomoth, Crobat
- Sabrina: Mr. Mime, Espeon, Jynx, Slowking, Alakazam
- Blaine: Ninetales, Magcargo, Houndoom, Arcanine, Rapidash
- Giovanni: Marowak, Persian, Nidoqueen, Nidoking, Kangaskhan, Rhydon
In this version, Johto Pokemon would be incorporated into Kanto in a similar way to how it was in Gen 2/4. I haven't given the moves a lot of thought yet, but I love your idea of incorporating Rain for Misty and Sunny for Blaine.
Thanks for the comment! I understand the sunny day gripe, I mainly just added it so that it would be faster with Chlorophyll, I was most upset with how little abilities were utilized in these games since they were introduced in this gen.
I like the idea of incorporating Johto mons specifically if we got to explore Johto afterwards, sort of like a reverse gen 2/4 Johto game.
Not sure why Giovanni would have Kangaskhan or Persian?
@@koltensmith3974 Giovanni has Kangaskhan in Red/Blue, FireRed/LeafGreen, HeartGold/SoulSilver, and in the USUM Battle Agency.
He has Persian in Yellow, the Let's Go Games, the Stadium Games, and it's one of his signature Pokemon in Masters.
I'm conflicted on his team overall though.
It makes sense from a gym perspective to give him all ground types he has used, but then his team options are:
Rhydon
Golem
Nidoking
Nidoqueen
Dugtrio
Sandslash
Marowak
But that feels so samey.
And it also feels wrong because we've seen his team throughout the game, so why lose that signature Normal type?
Also, in the Viridian Gym in Gen 1, the majority of Pokemon you battle are not Ground type, and in Gen 3, it's a slim majority. The Let's Go games made it almost entirely Ground type, but they also stripped away most of the trainers.
So giving Giovanni all Ground types is a bit forced anyway.
That's not even considering that we already have an exclusively Ground type Gym just one town over.
Maybe instead, Giovanni's Pokemon can be built around an aesthetic. Nidoqueen, Nidoking, Rhydon, and Kangaskhan all have the exact same body shape...
Tyranitar shares a similar aesthetic and would be a good option.
Either way, his current team isn't befitting a final villain fight and his limited appearances (compared to other Gym Leaders) don't give us as many tools to work with.
@@AlexsGoogleAccount not really. Brock isn't exclusively ground. He's rock and ground. Also Giovanni's badge is the EARTH badge. So him being ground type makes sense. If the national dex didn't have to wait until after E4, then Pupitar would have been a good option, donphan wouldn't have been bad, alternatively, Giovanni could have been made a normal type trainer. His team could have been Persian, Taurus, snorlax, kangaskhan, lickitung, and chansey, I guess, lol
@@koltensmith3974 My comment about Brock was mostly a joke, but in every Pewter Gym appearance, Brock and all of his trainers use exclusively Ground type Pokemon.
His gym trainer uses Diglett/Sandshrew in RBY, Sandslash in GSC, Geodude/Sandshrew in FRLG.
In the way that one might characterize Lance as "Bird-Keeper Lance" for using all Flying type lines or Agatha as being a Poison specialist, not a Ghost, you might characterize the Pewter City Gym as being a Ground Type Gym (because all of its Pokemon are Ground and not all of its Pokemon are Rock)
At any rate, Giovanni is the leader of the Ground type Gym (with over half its Pokemon in Gen 1 not having the Ground type) but he is also the leader of an Evil Team who has progressed throughout the game.
These are perfect for the move archetype in croneo with the starter Pokémon having four moves and changing route encounters mechanics and capture mechanics
What’s croneo?
@@OKreations it’s a region on Pokémon masters I’m just doing a few test runs right now
I would make a few changes here. Erika can get a fourth Pokémon, she's late enough. I'd give her an Ivysaur, especially since it wasn't originally made with the intention of being a starter (it was made when the starters were planned to be Fire/Water/Electric). Also, since you can fight Koga and Sabrina in any order (to the point that the original game gives them the same max level), I'd give whichever one you fight second a fifth Pokémon: Tentacruel for Koga or Jynx for Sabrina.
Yeah I think that makes sense, I feel like the space between surge and Erika is big enough for that
Really liked this.
Only one thing: isn't Bounce a Gen4 move?
Glad to hear it! Nope! It was here in gen 3
Recently just replayed leafgrean and after originally seeing this and the elite four video I was a bit let down that the gym teams weren’t like these at all. You should make a romhack to bring these teams to life
Someone in my community make it into a rom hack! Join the discord to check it out
Not enough Sunny Day. Every Pokémon should just have Sunny Day.
I think one thing I could say is that not every pokemon needs to feature the tm the leader gives. I think leaving that move with the ace pokemon opens up a bit more options if there are potentially better moves or more utility. I'm looking at the case with Misty. You could give goldeen that physical move to capitalize on that.
That’s fair enough! I’d like it be on at least like two pokemon roughly, but I see where you’re coming from.
I think horn attack and peck do the job, especially with peck being able to do at least some super effective damage on grass types, and if you take a look at goldeen’s gen 3 learnset, it’s pretty rough, I’d honestly recommend flail since I don’t want to bring return or a higher damaging normal type move
I personally would have added Persian as a 6th Pokemon for Giovanni since it his favorite Pokémon and he used it in yellow. But it would be
Level:51
Ability:Limber
Moves
Slash (Stab plus high crit chance)
Thunder(for coverage)
Dig(to fit with ground theme)
Shadow Ball(it knows it in the anime)
Love this
Great job. Can you do the Elite 4?
I did! Check it out!
I feel like someone should compile all your videos and make rom hacks with these new teams
I’ll make it happen
@@OKreations Oh that’s awesome! I would definitely play those games and I’m sure many others would as well!
5:30 I feel like Raichu should have Slam instead of Quick Attack, since pikachu can learn at lvl 20 and lorewise (anime style) Surge didn't let it have Quick Attack (though it somehow replace with body slam but we can't cheat that much like Lance)
That would’ve been fun! I just don’t like less accurate moves as much
Which game has these sprite animations? I didn't see them in FRLG. They look amazing.
Black and white 2!
I loved the rematches in HG/SS
Not sure that you meant to, but from Erika onward, you really did buff the teams a lot. Lots of fully evolved pokémon and much more consistent move sets.
Would be interesting to okay through these leaders on a first play through.
Yeah I think once you’re past Erika you get tons of options and fully evolved pokemon, so I think past this point the leaders needed some decent buffs here! I’ll make a rom hack for it!
All of those are pretty nice, but I gotta say two things:
- I feel like Blaine has waaay too many sunny day setters in the team, I'd say give it to Flareon only, or maybe also Magmar
- And change Giovanni's Golem for Sandslash
I like these changes!
New sub here. I love this video, keep it up dude 💪
Thanks! Will do!
sunny day on every single one of blaine's team members except arcanine seems a little redundant, no?
Yeah sure
My version of fixing Kanto FRLG / Let’s Go gym leaders
Brock-Rock
1. Geodude
2. Rhyhorn
3. Onix (ace)
Misty-Water
1. Psyduck
2. Wartortle
3. Starmie (ace)
Lt. Surge-Electric
1. Voltorb
2. Magnemite
3. Raichu (ace)
Erika-Grass
1. Exegutor
2. Victoribell
3. Ivysaur
4. Vileplume (ace)
Sabrina-Psychic
1. Mr. Mime
2. Hypno
3. Jynx
4. Alakazam (ace)
Koga-Poison
1. Weezing
2. Arbok
3. Muk
4. Golbat (ace)
Blaine-Fire
1. Rapidash
2. Arcanine
3. Charizard
4. Magmar (ace)
Giovanni-Ground
1. Nidoking
2. Nidoqueen
3. Dugtrio
4. Persian
5. Rhydon (ace)
A rom of this would be crazy
I wish they'd just give you normal and hard modes, like hard mode gym leaders have higher levels and max amount of Pokémon to battle,and adding re battles with different battle styles like dual battles or rotating, with new rewards.
That would be so cool
I really like most of these, although the Brock change worries me. I'd rather add a couple of Pokemon to the early game to fix that than back off of the strategy. It'd be reasonable to take the Yellow Route and add Nidorans to Route 2 and 22, but another interesting solution could be to add Ekans to Viridian Forest, and Slowpoke as a 1% encounter on Route 22. Ekans gives you wrap/poison strats, and between Intimidate and in causal playthroughs, items, it can be another clean introduction to statuses to solve really tough walls.
Slowpoke is already in the area, but surf only, but it's a fun pokemon that doesn't get a lot of spotlight in these games, and in a casual playthough, finding this really rare pokemon that just solves the first 2 gyms would feel really good, and at base 15 speed, it doesn't just get to 1 shot Brock without him doing anything, unlike most other water types.
The other ones are pretty good, although if I were doing it, I'd let Koga have a 5th pokemon, but have it as a self-destructing Koffing, which having an exploding pokemon was an interesting wrinkle to deal with.
Thanks for the feedback I appreciate it! With Brock, do you mean that you would buff him more but also give the player more options to handle those buffs? I also think wrap is like way way worse in gen 3 than it was in gen 1 so I mean maybe it could but idk! The exploding koffing would be a fun addition haha!
My hack has each leader with 6 mons but also all pokemon up to gen 8 (And i plan ti add gen 9)
Every leader has 6, Brock Has 6 fossil pokemon, Kabuto, Lileep, Anorith, Shieldon, Archen and Amaura. Archen is actually buffed/nerfed. its stats are lowered quite a bit but it gets rock head. in place of defeatist.
There is also a section of Mount Moon blocked off by a rock smash rock. Returning to mount moon later allows you to get past there where you will enter an area that has first-form fossil pokemon.
Misty loses staryu,but Gains a psyduck, Poliwhirl, lombre, wingull, goldeen and of course keeps her Starmie
Lt Surge Keeps his raichu, but the rest of the team is Magneton, Electrode, Electross, Menectric and Emolga
Erika, Keeping her team also gets exectuor (Alolan), Tropius and Jumpluff
Sabrina Keeps kazam and Mime, but gets a Hypno, Girafarig, Xatu and Medicham)
Koga is basically your team, except Gobat is a crobat, and Weezing i evolved into a Fakemon in my game called Chauking. he also has an Arbok and Ariodos.
Blain Starts off with a Sunflora (Drought and is a fire/grass type) While running with Rapidash, Arcanine, Magmortar, Galar Darmanitan (zen mode form) and Salazzle
Finally Giovanni has a full revamp. He Actually retain none of his pokemon swapping to a dark type leader. Gets a Honchcrow, Luxray, Shiftry, Sharpedo, Houndoom and Obstagoon. (Luxray is Electric dark in this game)
As for teh e4.
Lorelie - Lapras, Cloyster, Glalie (Ice/Dark), Ninetails (Alolan), Weavile and Abomasnow
Bruno - (Fighting dogo has all 3 hitmins s bruno gets none) Machamop, Primape, Scrafty, Crabominable, Toxicroak and Electavire which is now (Electric/Fighting)
Agatha - Gengar, chandelure, Jellicent Gourgeist, Frosslass and Mismagius (Ghost/Fairy)
Lance - He keeps his Dragonite and Gyarados (now Water/Dragon). he also gets Dragapult, Dragalage, Hydreigon and Duraludon.
Finally the Champion, his entire team depends on your starter but
Starter, Bird, Dog, Regi, Guardian, Muskateer. (Teams do have the tendency to change to try to avoid mono types and to get away form doubling up on the same type (Like having Ice/Water would not have a second Ice/Water) but those are the teams i had last time i updated.
This looks awesome! What’s it called?
@@OKreations it is not public yet
Lemme know when it is!
TO, NOT TI! EELEKTROSS DOES NOT START WITH ELEC, IT STARTS WITH EELEK! THE C IN EXEGGUTOR IS SUPPOSED TO BE 2 G'S! ARIADOS IS SPELLED WITH 2 A'S, NOT 2 O'S! THE SECOND C IN HONCHKROW IS SUPPOSED TO BE A K! IT'S NINETALES, NOT F*CKING NINETAILS! THERE IS NO O IN MACHAMP! THERE SHOULD BE 2 E'S IN PRIMEAPE! THERE IS NO A IN ELECTIVIRE! THERE SHOULD BE ONLY 3 S'S IN FROSLASS! AND THERE SHOULD BE ONLY 2 A'S NI DRAGALGE!
Hey bro i really love this kind of video pls make more video like this🎉❤
Thanks dood! Working on the E4 video now!
I like the pokemon pixel art bro
Would be nice to see all gym leaders if all Pokemon were available in all regions 🎉
Great idea!
Something from me, you could've given Nidoking Shock Wave / Ice Beam for Coverage Against Flying Types
I could see that being good there, and I considered it, but I didn’t want to go too crazy with TMs on the nidos.
Me who played Red GB when these guys were actually a decent challenge already
How do you have a Pokémon channel and you’ve never played gen 1
🙃
@@OKreations you should at least give red and blue a try! The different mechanics make them fun in their own way
Yeah fair enough! I just feel like I don’t have much reason to play them over FRLG
Will you ever be fixing Kanto's rival? (Blue/Green)
I mean, his team is pretty good throughout the game in my opinion, but he DOES have some weird choices here and there on his pokémon.
Good idea! Maybe I’ll come back to it at some point!
Dugtrio learning Aerial Ace is hilarious
Ikr😂 it’s amazing
I love this! I'd replace Golem on Giovani's team with Sandslash with Sand Rush and Sandstorm :)
Unfortunately Sand Rush wasn’t a thing in gen 3! It’d only get Sand Veil which I guess could be helpful with like rock slide!
There was no baton pass in gen 3 though…right? Or am I incorrect?
No there is baton pass
👏👏👏I really liked that! Good job!
Thank you! Glad to hear it!
Not so sure the focus band on Raichu is doing what you want it to here. Focus Band doesn't resist OHKOs, it's just a 10% chance to not faint any time the mon would otherwise faint. It can trigger from any HP value, including 1. What this means is that in 1/10 battles Raichu would randomly not faint once, in 1/100 it would randomly not faint twice and in 1/1000 it would randomly not faint 3 times. This means that players are sometimes just going to lose this fight to RNG.
You wanted Focus Sash, which didn't exist until gen 4.
No I knew what it did, given the other items in Gen 3, there wasn’t much else to give, but I could’ve seen bright powder working better here
Have you considered swapping out Thunderbolt for Brick Break on Lt. Surge's Raichu? This will prevent the player from breezing the gym with Geodude.
I feel like that would be a lot for the 3rd gym imo, with it being 75 bp, I would think something like rock smash would be more fair, no idea if raichu gets it