How the Flight Model was fixed in Microsoft Flight Simulator 2024 - Interview with Sebastian Wloch

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  • เผยแพร่เมื่อ 10 พ.ย. 2024

ความคิดเห็น • 271

  • @bluebirdsim
    @bluebirdsim หลายเดือนก่อน +53

    Thanks for posting this. :) My flight dynamics person is a 737-800/ MAX pilot. He is obsessed with aerodynamics. Needless to say he is going to rigorously test the MAX to see in his opinion how close it is. Currently in MSFS2020 there are some short comings in the FD such as the simulation of slats. I hope they corrected these :)

    • @XP72official
      @XP72official  หลายเดือนก่อน +9

      Great, can’t wait to hear his thoughts on it. Thanks for the feedback.

    • @tubeloobs
      @tubeloobs หลายเดือนก่อน +8

      Asobo have said they added support for every wing and surface type. So spoilerons, slats, etc.

    • @oscariniguez101
      @oscariniguez101 หลายเดือนก่อน +7

      Can’t wait for the 757 guys!

    • @ikbenspeedy
      @ikbenspeedy หลายเดือนก่อน +1

      for a default plane it can't be that good

    • @tubeloobs
      @tubeloobs หลายเดือนก่อน

      @@ikbenspeedy that is not something you can apply to MS and their sims

  • @tomdchi12
    @tomdchi12 หลายเดือนก่อน +7

    There's nothing magic about the X Plane flight modeling. They have their approach that clearly works well. It is entirely plausible that Asobo could develop their flight model to be as good or potentially better, and the only way to know is to use it, fly the real thing, and compare. What this interview covered was how Asobo was quantitatively assessing the results of their model compared with data logged from real planes, which is a key part of improving. But you guys didn't really get into the inner workings of the flight model itself. At some point they rolled out some aircraft models with fluid dynamics, but I was never clear on how those differed from everything else. The preview hype for 2024 mentions fluid dynamics, but I'm not clear if that is now how all aircraft are modeled in flight.

    • @brandyballoon
      @brandyballoon หลายเดือนก่อน +1

      I made a similar remark before seeing your comment. Agree that it didn't tell us anything about how it works.

  • @keynoteFlyer
    @keynoteFlyer หลายเดือนก่อน +7

    Top tip for whoever is flying the Max in the video. Use the trim! It’s stuck on 9 % throughout the video. The out of trim condition is causing the pitching. Real world Boeings do not fly well out of trim.

    • @doge151.
      @doge151. หลายเดือนก่อน +1

      Yea... We know

  • @dtrjones
    @dtrjones หลายเดือนก่อน +5

    My only observation from Seb's comments would be that he's speaking in terms of the numbers accuracy aka Pilot's Operating Handbook (POH). This still doesn't tell us if the feel of the flight has improved. When you watch videos of DCS World in action and the F16 does a turn in the air, you can imagine that happening the exact same way in real life, the drift and angles. I don't know if MSFS 2024 has closed the gap on DCS World but saying the flight model is numerically accurate is only half the equation.

    • @brandyballoon
      @brandyballoon หลายเดือนก่อน

      Agreed. It was more about performance accuracy. We want to know about the dynamics i.e. how realistic the complex motion is, especially near the edges of the envelope.

  • @liortaylor5305
    @liortaylor5305 หลายเดือนก่อน +3

    really excited for 2024, thank you for all your great videos. I personally am going to sit back and wait for the dust to settle before jumping in. After years, 2020 is finally in a spot where I can just enjoy it. I will be watching for major bugs, compatibility issues and any developer upgrade charges for add-ons into 2024 before jumping over.

  • @pvdgucht
    @pvdgucht หลายเดือนก่อน +11

    Was hoping for more of a X-plane approach for MSFS2024’sz flight model. A flight model should not be adapted for any plane to feel more like the real thing.. it should be calculated with the 3D model’s aerodynamics and using math and physics. If an aircraft is not reacting like it should then there is something wrong with the math/physics of the simulator and that should be improved. I believe this is how Austin operates with X-Plane and there is a reason all flight schools now are using X-Plane.

    • @tubeloobs
      @tubeloobs หลายเดือนก่อน +4

      @@pvdgucht Not all flight schools are using X-Plane since quite a lot of them are using P3D. You know why? Because flight schools are more concerned with system accuracy for their sims, not flight model.

    • @mro9466
      @mro9466 หลายเดือนก่อน

      @@tubeloobs Basically validating the point that x-plane has a better flight model then.
      Also it's a stupid argument overall since many addons in x-plane have just as much systems if not more than most p3d addons.

    • @tubeloobs
      @tubeloobs หลายเดือนก่อน

      @@mro9466 How is that validating a better FM? You're making zero sense. P3D has the worst FM of the 3 sims yet it is used in a ton of flight schools. Your copy of X-Plane isn't even the one that is certified by the FAA. It is a separate professional edition that is only certified when paired with the requisite hardware.

    • @TheCodifier
      @TheCodifier หลายเดือนก่อน +1

      Is what you're describing not CFD? Something that MSFS 2020 have on select planes and 2024 will have across the board?

    • @pvdgucht
      @pvdgucht หลายเดือนก่อน +1

      @@TheCodifier could be idk 🤷‍♂️ haha fact is that I fond the aerodynamics of MSFS so much worse than X-Plane and just bad for flight training and realism idk why that is but the planes don’t seem to react like in real life. If realllly hope MSFS2024 will be much better, so that I can finally ditch X-Plane and go for msfs24 for all my types of flying. Because currently for practicing landings or other manouvres I still use X-Plane and for VFR XC flights I use MSFS

  • @WestAirAviation
    @WestAirAviation หลายเดือนก่อน +25

    My big issue with default aircraft is pitch stability. There shouldn't be a 10 degree change in pitch from a 1 milimeter change in yoke position, but every time I try the default aircraft I find it nearly impossible to control. If I step into a payware aircraft it always flies like I expect. For reference, I started flying in the real world in 2005 and never stopped, so I can compare longitudinal stability between sim and the plane. It's off in MSFS default aircraft for some reason, but perhaps that's now changed.

    • @operatordirt4611
      @operatordirt4611 หลายเดือนก่อน +5

      Agreed, default planes fly like the aircrafts are way out of cg limits

    • @Bradburger
      @Bradburger หลายเดือนก่อน

      @@operatordirt4611 @WestAirAviation
      Possibly due to this reason : -
      th-cam.com/video/HhpHao3VTVY/w-d-xo.html

    • @martinw245
      @martinw245 หลายเดือนก่อน +7

      @WestAirAviation Yep. Porpoising is ridiculous. Obviously wrong. No aircraft is that unstable in pitch. Can't, for the life of me, understand why something so obvious hasn't been fixed.

  • @jacksorrows6553
    @jacksorrows6553 หลายเดือนก่อน +10

    I have always maintained that a good flight model in sim doesn't always equate to an accurate flight model IRL. There are so many other cues missing, and what he highlighted about weather weight etc. will definitely have an effect on how those numbers translate in sim. I am glad they are moving away from the feedback approach to a more scientific numbers based approach. While there were some things that definitely needed to be addressed, in mfs2020, overall, it was still good enough.

  • @bend1483
    @bend1483 หลายเดือนก่อน +18

    One of my biggest issues with 2020 is the ground handling. The infinite tyre grip that shoots you off the side of the runway when you land with any crab on. Please tell me they’ve at least done something about that.

    • @burgadahz17
      @burgadahz17 หลายเดือนก่อน +4

      obv is fixed in fact now the plane acts diferent depending on what surface you are in

    • @tubeloobs
      @tubeloobs หลายเดือนก่อน +3

      2024 now has the best ground handling and physics I've ever seen

    • @dtrjones
      @dtrjones หลายเดือนก่อน +1

      Can't promise anything other than the ground handling has been completely reworked. Although me personally, I have a binary mapping for brakes which causes a problem in its self, so unless you can apply brakes progressively, you're going to get odd results I guess.

    • @Icequake.
      @Icequake. 3 วันที่ผ่านมา +2

      Ground handling feels great now

  • @LWJCarroll
    @LWJCarroll หลายเดือนก่อน

    Compliments to Microsoft for setting this up and inviting everyone! It is really great to see the different interests and viewpoints in the videos I am now watching on TH-cam. Laurie. NZ. 😊

  • @jakeperl5857
    @jakeperl5857 หลายเดือนก่อน +1

    I care about the flight model to a point. Things I care about more include the VR experience (vastly superior in MSFS over XP) and accuracy of systems. Working Title's G1000, for example, in MSFS is far more accurate and detailed than the G1000 in XP. And especially when it comes to airliners, no amount of flight model accuracy will prepare one to be able to actually land a 737 IRL anyway, for example, so again I would value the systems fidelity of the PMDG over the superior flight model of the ZIBO.

  • @viciousattackvideo
    @viciousattackvideo 25 วันที่ผ่านมา

    They might get the numbers performance closer, and hopefully even the feel, but the true test will be how the environmental effects especially wind is affecting that model.

  • @billt2341
    @billt2341 หลายเดือนก่อน

    I am hopeful that they get it right concerning the ground friction and the weather vanning when transitioning to or from liftoff and airborne. Thanks for the video.

  • @Kam_MD11
    @Kam_MD11 หลายเดือนก่อน +3

    That was a nice MD11 catch XP - great vlog

    • @XP72official
      @XP72official  หลายเดือนก่อน +1

      Yeah, got a lucky catch when I was going into KMIA for my flight. 😁

  • @martinw245
    @martinw245 หลายเดือนก่อน +5

    If that's anything to go by, looks like pitch instability resulting in porpoising is still there.

    • @DaveJ6515
      @DaveJ6515 หลายเดือนก่อน +2

      I agree. An immersion killer when you hand fly. Plus, the stutterfest on short final. No go for me.

    • @keynoteFlyer
      @keynoteFlyer หลายเดือนก่อน +2

      Hard to know if the pitch instability has improved. The Max in the video I s way out out of trim and the trim is never changed . It’s stuck on 9 degrees (bottom right of the screen)

  • @goldgamer8446
    @goldgamer8446 หลายเดือนก่อน +4

    Did you run it at the lowest resolution? The NY-scene looked absolutely horrendous…just a greyish mass with some autogen popping in and out. And textures being very blurry in the distance. Looks absolutely crap. So I really hope that wasn‘t on medium or high settings 🙏

    • @dtrjones
      @dtrjones หลายเดือนก่อน

      This is a fair point. The graphics do look like they were on lower settings, yet it still stuttered. I've seen videos of it being beautifully smooth though, so I do wonder what this particular systems settings are. The footage captured from Pimax Crystal Light shows off a pretty smooth performance, so I'm not too worried, they are clearly still optimising the sim.

    • @jakeperl5857
      @jakeperl5857 หลายเดือนก่อน +1

      @@dtrjones Stuttering could be from the screen recording software, not the sim itself. And as one whose Crystal Light is being delivered today (finally - it only took 3 months Lol!) I hope your optimism is right!

  • @aviationmedias
    @aviationmedias หลายเดือนก่อน

    Love seeing your POV of the event! Great work on these videos!

    • @XP72official
      @XP72official  หลายเดือนก่อน

      Thanks man. It was tough to film and soak it all in at the same time 😅

  • @eelomaa
    @eelomaa หลายเดือนก่อน +3

    You really can’t quantitatively answer the question about being better than xplane. There are so many factors.

    • @mro9466
      @mro9466 หลายเดือนก่อน +1

      You can. This is just world salad to avoid the subject

  • @LWJCarroll
    @LWJCarroll หลายเดือนก่อน

    The new flight physics sounds great and looking forward to it on my XBox-X! Thanks. Laurie NZ.

  • @theVRpilot
    @theVRpilot หลายเดือนก่อน +1

    Great questions. I thought the flight dynamics felt great and improved in the A10!

    • @XP72official
      @XP72official  หลายเดือนก่อน

      Great feedback man, thanks.

  • @embrj1453
    @embrj1453 หลายเดือนก่อน

    I can tell you by this video you leave in the Broward county and it's nice you've being recognized by MSFS.

  • @owentomlinson496
    @owentomlinson496 หลายเดือนก่อน +16

    I hope it just as good as xplane

    • @XP72official
      @XP72official  หลายเดือนก่อน +7

      I’ll compare the two once I get MS24 in my hands.

    • @renan7937
      @renan7937 หลายเดือนก่อน

      I Hope too...

    • @Icequake.
      @Icequake. หลายเดือนก่อน +4

      It probably won’t be as good, but I’ve heard a lot of TH-camrs say that it’s getting real close, after they got a chance to try it

    • @wout123100
      @wout123100 หลายเดือนก่อน

      i find it in 2020 already more than good enough, except the groundhandling, and that seems to be fixed. i see no value in all this comparing models etc stuff. it is good to have options, i do hope xp will survive.

    • @andrewjamez
      @andrewjamez 9 วันที่ผ่านมา

      I agree and prepare3d has legacy ground physics which basically doesn't exist. 24 will be game changer for GA and heli fans. There is so much more to a sim than flying a tube at 30,000ft

  • @brandyballoon
    @brandyballoon หลายเดือนก่อน +1

    This didn't really say much about the flight model itself, just how it's tuned. Sounds like it's still not an actual physics simulation. Could be wrong, but I was hoping for a more technical description of how it actually works.

    • @tubeloobs
      @tubeloobs หลายเดือนก่อน

      You're definitely wrong

  • @vaughanwilliams7695
    @vaughanwilliams7695 หลายเดือนก่อน +1

    The main test is in the crosswind landings right? if you still have to make opposite inputs then its a fail.

  • @bagels377
    @bagels377 หลายเดือนก่อน +1

    In excited to see how the pc12 and pc24 handle.

  • @ryanwright3965
    @ryanwright3965 หลายเดือนก่อน +10

    Good interview. Most people already thought the flight model in MSFS was good enough. Great to see that they are improving it. This means that the flight model debate will become even less relevant now. It is going to come down to which is the better overall package. In other words, it's the collective sum of the flight model, graphics, ease of use (e.g flight planner, no ortho install) and hardware performance. MSFS easily wins. With MSFS 2024, there is something for everyone, hardcore simmers or casual gamers. Xplane is not a bad sim tough, I used it for many years so wishing them the best.

    • @XP72official
      @XP72official  หลายเดือนก่อน +1

      Great comment, thank you.

    • @MoleUK1
      @MoleUK1 หลายเดือนก่อน

      The Helo FM's always felt particularly lacking to me in MSFS, mostly in comparison to DCS. I know a lot of other DCS Helo enjoyers felt the same, so hopefully MSFS2024 handles helos a little better.

  • @SHOCKSTRUT
    @SHOCKSTRUT หลายเดือนก่อน +3

    I've flown X-Plane and FS2020. I think that the FS2020 flight model is just fine. I believe that pound for pound FS2024 is going to exceed X-plane. For all of the features it contains and for the graphics, all and all for me FS2024 has a better value. I'm pre-ordering The AVIATOR Edition. Word Up! Everyone else, do what you feel is real.

  • @tonyodoul5679
    @tonyodoul5679 หลายเดือนก่อน +9

    Wake me up when MSFS can even match the realistic environment of p3d and activesky. Because right now it doesn't even compare. No weather radar, no icing that could crash you, no severe t-storms to avoid, etc. A sightseeing machine for VFR flight mainly, not for what I am looking for.

    • @pilotboy2612
      @pilotboy2612 หลายเดือนก่อน

      Get out of your cave and join the 21st century...

    • @goldgamer8446
      @goldgamer8446 หลายเดือนก่อน +4

      I absolutely agree with you @tonyodoul. For me, MSFS 2020 has been (except the stunning visuals) one of the worst sims from the past years. It‘s so disappointing when you are interested in aviation in depth and have been using XP, P3D for years. I have deinstalled it long time ago. MSFS-lemmings are only interested on modern graphic-effects, that‘s it. They don‘t even realize what is missing that really matters…that‘s why it attracted so many casual-gamers.

    • @dtrjones
      @dtrjones หลายเดือนก่อน +3

      It's fine, you're looking for a bad weather sim, but I think you'll find there's a lot more to MSFS than this and going back to P3D and X-Plane for many just isn't a viable option.

    • @tubeloobs
      @tubeloobs หลายเดือนก่อน

      @@tonyodoul5679 they've covered all of that except dangerous icing. Haven't heard anyone ask about the icing yet

  • @GudmundurKristjansson
    @GudmundurKristjansson หลายเดือนก่อน

    Well first of all I would like to congratulate you Kirk to have been one of the first to really get a real sneek into what Jurg and the boys are upto for the next MSFS! Yes I believe they have improoved a lot in many areas, but will it be as with the default airliners that they bring to us (via Asabo) "Comes AS IS" and nothing more until the next Simulator from them comes? No even though I still love to fly the default A320 from them (Quick to prepair and get airborn) but way too many important INO buttons on board :( compare to the approach that F.B.W. or PDMG did with their versions. And don't forget these indepentent Modders they don't get a fat pay check from Microsoft every month. But again I was very pleased to see you beeing there where it was all happening
    Bless bless & sí jú! :)

  • @Avaitor22
    @Avaitor22 หลายเดือนก่อน +3

    Hi XP was anything mentioned about the weather radar?

    • @XP72official
      @XP72official  หลายเดือนก่อน +2

      No working rweather yet. It’s still in the developmental stage as far as I heard.

  • @bonbondesel
    @bonbondesel หลายเดือนก่อน +1

    If they used a "scientific method" now, I hope the aircrafts can at least behave accurately in crosswind takeoff and landings !
    An important reminder: Microsoft was able to make it... in 1998. In 2004 this caractéristic disappeared with FS 2004 for better graphics (not well optimized) but less accuracy. The engine remained the same in P3D as Lockheed took the rights to use the engine then Asobo took the same old engine to build up MSFS2020.
    A shame.
    Every other sim are able to do it for decades. It should be a minimum requirement to make a flight sim.
    I hope this time they made it right. Imagine a car sim with cars unable to drift despite a myriad of revolutionnary fancy features...

  • @fingerhorn4
    @fingerhorn4 หลายเดือนก่อน +11

    Remember the 100's of lift data points in MSFS 2020 which came to nothing? Now they claim they have 90%+ accuracy. What does this mean? It means absolutely nothing. I can tell straight away from the clip of the aircraft shown that there is way too much pitch reaction to only small pitch inputs and that tells me they are as far off as they were before. Airliners have very high pitch stability and at low speeds it takes large movements of the yoke to overcome inertia and inherent pitch stability. This clip shows the opposite. Let's hope the 2024 flight models are going to be tweakable by the user.

    • @ikennamadueke9131
      @ikennamadueke9131 หลายเดือนก่อน +4

      I noticed the same from the clips shown.

    • @tubeloobs
      @tubeloobs หลายเดือนก่อน +1

      You can't even see the yoke but you know what his inputs were? Stop the insecurity

    • @valet2972
      @valet2972 หลายเดือนก่อน +1

      He was going 276 at 3000 ft lol how is that low speed regime

    • @goldgamer8446
      @goldgamer8446 หลายเดือนก่อน +4

      @@tubeloobs If you cannot see the movements of the yoke on that video, I would recommand you to take a better look.

  • @jostmathe
    @jostmathe หลายเดือนก่อน +5

    those stutters

    • @burgadahz17
      @burgadahz17 หลายเดือนก่อน

      is the recording

    • @wout123100
      @wout123100 หลายเดือนก่อน +4

      @@burgadahz17 i doubt that, i see it in all the vids , lets hope they can optimize a bit more.

    • @JustFlightMedia
      @JustFlightMedia หลายเดือนก่อน +1

      Yep, this is just a big dlc as far I'm concerned. 😢

    • @jonnie2bad
      @jonnie2bad หลายเดือนก่อน +3

      stutters, ground tiles popping, fan blades not animated, a myriad of graphical glitches like entire mountains disappearing and weird pilot avatars halfway hanging out of the plane. I'm not buying the hype.

    • @burgadahz17
      @burgadahz17 หลายเดือนก่อน

      @@jonnie2bad Okay, are we supposed to care?

  • @haykodjan
    @haykodjan หลายเดือนก่อน

    FFB hardware is becoming a must have

  • @jetBlue083
    @jetBlue083 หลายเดือนก่อน

    Personally, it doesn’t matter to me anymore. I felt FS2020 was good enough; my only frustration was with how hard it is to trim.
    I think it’s great that we have input and feedback from professional pilots, but I also think that feedback can really make the community toxic. In my view, Flightsim is best for training procedures and for learning. But maybe that’s why us non-pilots get so caught up in the arguing about what’s better? Because we can’t fly the real thing so we need what we have access to to be the “best” so we don’t feel silly? I dunno. Anyway, I’m trying to see if I can get to do the A320 sim at JetBlue university so I guess I’ll actually have something to compare?

  • @luckyisalreadyinuse
    @luckyisalreadyinuse หลายเดือนก่อน +1

    will it have a real weather radar and inbuilt shared cockpit?

  • @yellosello
    @yellosello หลายเดือนก่อน +2

    How's the taxiing and inertia, do airliners still turn like mario kart until you need to turn at sharp angles and they turn like a train?

    • @tubeloobs
      @tubeloobs หลายเดือนก่อน

      @@yellosello 2024 has the best ground handling of any sim out there.

    • @FreightFox
      @FreightFox หลายเดือนก่อน

      Gonna be shit

    • @tubeloobs
      @tubeloobs หลายเดือนก่อน

      @@FreightFox keep dreaming

    • @yellosello
      @yellosello หลายเดือนก่อน +1

      Well I'm hopeful it'll be good lol

    • @tubeloobs
      @tubeloobs หลายเดือนก่อน

      @@yellosello based on the footage that has come out, I'd say there's no flight sim with better ground handling than 2024

  • @laurentsamson8927
    @laurentsamson8927 หลายเดือนก่อน +3

    What is very telling about this interview is the very subjective notion about flight models which for all practical purposes is not very good even from real pilots.
    Worse still, are the ridiculous comments from simmers who have no piloting experiment and who venture to comment on the realism of airliners or other smaller models that they have never flown in real life just because for instance, prefer Xplane or DCS.
    So all those simulation joe blos who are not pilots and even those who are but not on the specific plane they are commenting on should shut up and appreciate that finally the mathematics will speak for them.

    • @yoweedmofo19897
      @yoweedmofo19897 18 วันที่ผ่านมา +1

      I've only ever flown Cessnas and Pipers as a student pilot (most of my hours are years ago), and I pretty much only spend serious time in a sim to get back in shape for when I can afford regular lessons again. There are things I love about MSFS 2020 (for instance I can learn landmarks at my local field, and I'm now pretty proficient with G1000), but at the same time I was hoping to hear a LOT more about their implementation of CFD in detail (and hopefully its use in default planes across the board, since I'm not a huge fan of needing to turn to payware to have a good experience). Last I heard MSFS 2020 only had a handful of default planes using CFD, and adoption by payware providers was even spottier.
      As a CS and Math grad (currently in ML) I know a enough about the simulation of physical systems to loosely speak to the pros and cons of the approach X-Plane takes vs. what MSFS seems to be describing... it's obviously ideal to have a physical model that also matches real-world figures. X-Plane takes the approach of having a great holistic physical model that sometimes doesn't perfectly line up with POH figures or pilot experience, but will behave consistently (as an aircraft would) when encountering more complex situations (crosswinds, thermals, rotors, etc.), especially considering the new atmospheric model in X-Plane 12... however the experience of many X-Plane users (experienced pilots) is of asking Austin to make minor changes that would yield better fidelity to their own real-world experience and receiving pushback due to the change sacrificing the elegance/internal consistency (holisticity) of the flight model. A recent example of this is the change in tire inertia which was requested due to GA planes pitching down too fast upon touchdown; ultimately Austin made the requested change, which was validated by another pilot (who last flew the aircraft in question, a Baron, decades ago) entirely by feel, which is still useful, but seems a bit arbitrary (admittedly his work on the F-4 was much more rigorous in this respect). A change like that for instance is a great candidate for the more rigorous "scientific" testing approach the MSFS team seem to be alluding to with respect to using sensors on real aircraft. In principle, a holistic CFD model seems (on paper) to be what you get when you take the best of X-Plane's approach to its ultimate conclusion (i.e. using finite element method so that the whole aircraft body's contribution to the aerodynamic forces involved is considered, at arbitrarily high resolution, not just lifting/control surfaces). However, without the MSFS team giving us more insight into the nature of the CFD model and what parameters it is choosing to "tune" to bring the model's behavior more in line with observed values, it's hard to trust that they can get everything right (especially towards the edge of the flight envelope). I doubt for instance that they have the funds to fly multiple instances of the same model of aircraft under the similar weather, fuel, weight and balance etc. conditions to establish the variance that one can expect to observe when flying a given maneuver, or to do subsequent blind tests of the predictions their CFD model makes. This is the sort of rigor one would want to see to be confident that the physics the model is implementing is sound (alongside a better theoretical explanation of the CFD model itself). All that said, I'm hopeful the competition pushes them both to new levels of excellence.
      My own two cents, and my opinion, from a C172 landing a few weeks back during a lesson, is that X-Plane 12 and MSFS 2020 still both get ground effect wrong, and this is not something that would have been rectified with force feedback controls or better sensory cues. Approaching the same runway, in the same plane, in the same configuration, crossing the aiming point at 60-65 kts and at 20 feet, and pitching at a consistent rate for flare, gives divergent results in the two sims, neither of which are consistent with real life. Cutting power over the aiming point in X-Plane results in a precipitous drop in speed/increase in descent rate, making it necessary to keep power in and pitch much more gently for a soft touchdown, which is inconsistent with reality. Meanwhile, in MSFS, one may cut the power well before the aiming point, and still expect the plane gently float along well after the point that it would have stalled and slammed into the pavement in reality or in X-Plane. In reality, after the aiming point, one can keep the stall horn at a low hum and gently set oneself down on the pavement without having to keep power in until touchdown AND without having to cut power all the way at 100-300 feet. For me, what this means is that trying to use either sim at this point for any sort of stick-and-rudder pre-flight training (even disregarding the impact of lacking sensory cues) is not just unhelpful, but is potentially negative training. While that's unfortunate, I understand why this sort of fine-grained realism is still so elusive, and it's only more motivation for me get my life together so I can get into the skies more often and on my own terms.

  • @RockcityStrong
    @RockcityStrong หลายเดือนก่อน

    I love the content I can't wait I planning to Upgrade my Hardware lol lol. Big up and as always I wasn't invited this has to stop man lol

  • @FreightFox
    @FreightFox หลายเดือนก่อน

    Won't beat XP lol, never gonna happen

  • @markmaynard6551
    @markmaynard6551 หลายเดือนก่อน

    IS the Quest 3 a good fit for this software ?

  • @ymml467
    @ymml467 หลายเดือนก่อน

    Would it be possible to have the effect of flying through heavy rain cause jet engine power degradation etc...

  • @hornetj3777
    @hornetj3777 หลายเดือนก่อน +2

    will the improved flight model be coming to msfs2020

    • @lupo_aim
      @lupo_aim หลายเดือนก่อน +1

      Cant imagine, otherwise FS24 would be an update to FS20, not a new sim.

    • @burgadahz17
      @burgadahz17 หลายเดือนก่อน

      no sadly

  • @sk8guitardrums
    @sk8guitardrums หลายเดือนก่อน

    I would like to know (if they will tell you) what did they do different to the base code? i have heard that the 2024 sim has been optimized for multi core CPU / GPU, thus making you to get more performance and smoother experience, obviously like all new titles, the graphics, lighting, textures will have also gone up in standards so the FPS should be similar, if not better than MSFS 2020. (one would hope) there is still some mystery about the backwards compatibility, if it s a brand new code then i can't see it been able to utilize older add on scenery / aircraft etc. so i wonder what is the MSFS 2020 code, and what code is it for MSFS 2024? what did they change? or will we never know?

  • @dougalmctavish3882
    @dougalmctavish3882 หลายเดือนก่อน

    Sweet vid XP

    • @XP72official
      @XP72official  หลายเดือนก่อน

      Thank you Dougal 😊

  • @BluGames
    @BluGames หลายเดือนก่อน +1

    wow one of the best answers for the Flight Model Debate this is great!

    • @XP72official
      @XP72official  หลายเดือนก่อน +2

      Yes it is. He went into good details about how they did it.

  • @willswings
    @willswings หลายเดือนก่อน

    having a real size 737-800 cockpit powered by XP11, I hope they've made some effort for the 0.0001 % of the community that are cockpits builders like me cause to interface it, or for the multi screens, or talking about networked pc and gauges (PFD, ND, FMC...) XP is the way to go. So sad because I love MSFS graphics. (Doesn't have those pinned rubbish XP trees. )🤣

  • @swiss64heavy41
    @swiss64heavy41 หลายเดือนก่อน +11

    In many ways, it's the same as MSFS2020. The UI is the same or just recoloured, the buildings are as bright as in MSFS2020, the cars have the same movement system, the flare logic is very much similar, the sky is also brighter, the camera movement is the same, the aircraft icon in the map (and the map itself) is the exact same from 2020.

    • @burgadahz17
      @burgadahz17 หลายเดือนก่อน +3

      Wrong

    • @swiss64heavy41
      @swiss64heavy41 หลายเดือนก่อน +7

      @@burgadahz17 are you blind!?

    • @burgadahz17
      @burgadahz17 หลายเดือนก่อน +2

      @@swiss64heavy41 are you?

    • @swiss64heavy41
      @swiss64heavy41 หลายเดือนก่อน +6

      @@burgadahz17 not me, call the other 2 people that liked my comment blind, because they agree with me

    • @burgadahz17
      @burgadahz17 หลายเดือนก่อน +6

      @@swiss64heavy41 *Wow 2 likes.* They will probably be just as blind as you.

  • @Despiser25
    @Despiser25 หลายเดือนก่อน +2

    Finally, something truly interesting in MSFS2024 instead of the fluff.
    Why does MS invite rookies flightsimmers?
    What is the point of eye candy if it makes the flight sim a stuttering mess?

    • @danmoretti8898
      @danmoretti8898 หลายเดือนก่อน +1

      Should rooky simmers not be invited into the community? Are you sure you have MSFS set up properly?

  • @i.r.wayright1457
    @i.r.wayright1457 หลายเดือนก่อน +1

    None of the 2024 videos I have seen has yet discussed an improved way of setting up your control peripherals. Will there be profiles for popular systems? I have Thrustmaster Hotas A-10C Warthog controls and still don't have a left throttle mapped. But then, I am not a kid who grew up with computers.

    • @XP72official
      @XP72official  หลายเดือนก่อน

      Unfortunately I don’t have the answer to this question. Most of us either couldn’t get into the settings of the sim or didn’t have enough time to look at feature.

  • @U812-k7j
    @U812-k7j หลายเดือนก่อน +1

    Haven't flown MFS since Microsoft dumped MFS I keep thinking about getting back into flightsimming. Only one problem if one wants a halfway decent flying experience the cost of a computer, controls, addons, etc has turned this hobby into a rich man's hobby.

    • @XP72official
      @XP72official  หลายเดือนก่อน

      It sure does cost quite a bit to get into Flightsiming these days. You need a proper Internet connection, peripherals and a beast of a PC to run these modern day Sims.

    • @wout123100
      @wout123100 หลายเดือนก่อน

      yes if you want the allout expereince, no to start, xbox is enough 500 and the price for the game ofcourse.

    • @jonnie2bad
      @jonnie2bad หลายเดือนก่อน

      @@wout123100 the base game is over 100 usd lol.

  • @peter-mv5gk
    @peter-mv5gk หลายเดือนก่อน

    i do completely care...i hope it really got better...stopped me from playing msfs

  • @eelomaa
    @eelomaa หลายเดือนก่อน

    Does the weather radar work?

    • @tonyodoul5679
      @tonyodoul5679 หลายเดือนก่อน +2

      No, because this is a simulator about sightseeing vfr above a cute landscape, not a serious IFR flight sim with a proper weather environment. Can't even match p3d with activesky and a top plane for IFR flight.

  • @jackfromtitanic233
    @jackfromtitanic233 หลายเดือนก่อน +1

    Much smoother on what kind of PCs? Also the Xbox users will be greatly disappointed if they get the black screens from the start . I hope that will not be the case .

  • @zk9058
    @zk9058 หลายเดือนก่อน

    Is the camera still locked away in a vault somewhere with no key for 3rd party developers?

  • @owentomlinson496
    @owentomlinson496 หลายเดือนก่อน

    Good morning

  • @trizue5353
    @trizue5353 หลายเดือนก่อน

    nice

  • @tb100
    @tb100 หลายเดือนก่อน +1

    Does it have a fly-by view? NO?
    Can't even get then basics right. Not interested. Pass
    Every single flight sim out there has a fly-by view, even $5 ones. Asobo? NO, absent LOL

  • @aidenwrenn5342
    @aidenwrenn5342 หลายเดือนก่อน

    Msfs didn’t come out of nowhere 😂😂😂. It’s been around since 1982!

  • @jjstevenz
    @jjstevenz หลายเดือนก่อน

    is that the sim lagging?

    • @XP72official
      @XP72official  หลายเดือนก่อน +3

      Just the recording.

    • @jonnie2bad
      @jonnie2bad หลายเดือนก่อน

      @@XP72official no it isn't I'm seeing it in everyone's videos

  • @ivanhaynes2116
    @ivanhaynes2116 หลายเดือนก่อน

    Nice bm

  • @slipperfruit
    @slipperfruit หลายเดือนก่อน

    Is it just me or does NYC look worse in MSFS2024

  • @hauer54
    @hauer54 หลายเดือนก่อน

    I don't have the confidence to fly with a B737 Max!

    • @jonnie2bad
      @jonnie2bad หลายเดือนก่อน +1

      it flies the same as a 152. There are no defining characteristics to any plane in this sim they all fly the same. Don't let all the switches button and screens scare you. As far as actual putting your hands on the controls and flying it they are really easy.

  • @Redridge07
    @Redridge07 หลายเดือนก่อน

    the guy flying does not have good yoke control/touch

    • @martinw245
      @martinw245 หลายเดือนก่อน

      Looked like excessive pitch instability. I've noticed that in a lot of FS 2020 videos.
      I hope FS 2024 will include an editor so we can tweak the flight model ourselves

  • @salehabbas5614
    @salehabbas5614 หลายเดือนก่อน

    Hi

  • @FreightFox
    @FreightFox หลายเดือนก่อน

    All default birds will be shit anyway. Payware will only be worth it.

  • @hobanagerik
    @hobanagerik หลายเดือนก่อน

    For those saying X-Plane's flight model is better, let me leave this here:
    th-cam.com/video/DcvR0U1LOmU/w-d-xo.htmlsi=ES3-ZFOsevab2lu2

    • @swiss64heavy41
      @swiss64heavy41 หลายเดือนก่อน +3

      that's without a yoke tho..

    • @frankbyte
      @frankbyte หลายเดือนก่อน +2

      Flying irl into such a weather could make you crash. Do you seriously question why a strong external force (winds changing direction very fast in a stormy turbulent environnement) will apply a force on the rudders and make them react accordingly? Or can you explain what’s physically wrong in your opinion?

    • @mro9466
      @mro9466 หลายเดือนก่อน +1

      POV: you don't understand what you see

  • @memorycl
    @memorycl หลายเดือนก่อน +4

    That's funny. 2020 was within 80%? So they finally confessed! 2024 is 105% as good? Talk about a nonsense number. He's blowing as much hot air as their new hotair balloons! When a IRL airframe developer picks up this game to design an actual aircraft (as XP12 is being used to develop ALIA), then there's a conversation. 2024 FM will be a hair better than 2020 but it will never fully catch a well-tuned XP model. Can't argue with the physics.

    • @tubeloobs
      @tubeloobs หลายเดือนก่อน +2

      Oh be quiet and stop glazing LR so much. Seb qualified why he came up with those numbers but you haven't qualified your objections

    • @memorycl
      @memorycl หลายเดือนก่อน +3

      @@tubeloobs And did he show any of those comparisons to data? Did he show any of their 'scientific approach'? No? Didn't think so. Sounds like marketing hype to me! Even his constant throat clearing was telling. Sounded like a question he didn't want to answer!
      Tell me, have they mentioned anything about improvements to the underlying wing forces? They've shown fuselage pics in the past but no mention of the airfoil forces (which are currently nonexistent) I'm not talking about control surfaces (ailerons, flaps etc) either. I'm wondering about how they set the real airfoil geometry. Clearly the fuselage is improving a little bit but we all know that's not what makes airplanes fly...right?

    • @goldgamer8446
      @goldgamer8446 หลายเดือนก่อน +3

      @memorycl you are so right. It will make the overhyped religious-group on the avsim-forum going nuts again. I even saw some users letting us believe they were test-pilots working with flight dynamics and stating that MSFS‘flightmodel was as good as XP‘s one and that all airliner-pilots stating the opposite were simoly wrong. They are living in their own bubble and even believe that it is „by far the best sim out there“ 😂

  • @a5cent
    @a5cent หลายเดือนก่อน +3

    MSFS' came to the market out of nowhere????
    😂
    It's literally the longest running game franchise in existence. It's been around forever.

    • @bend1483
      @bend1483 หลายเดือนก่อน +1

      Not really. MS dropped flight sims completely after FSX, and there was a 14 year gap before 2020 came along. Which was the first MS flight sim to be developed by somebody that wasn’t either Aces or MS. They started essentially from a blank slate and it was definitely much prettier than it was functional when it first came out.

    • @a5cent
      @a5cent หลายเดือนก่อน +2

      @@bend1483
      I think that's arguing over semantics.
      Asobo will have started work on this not long after Aces was dissolved. Moreover, it's also not true that this was started from a blank slate. The table based flight models were adopted from FSX for example. But it really doesn't matter. The average consumer has no idea what code was adopted from older versions, nor do they care. It's the marketing that establishes if it belongs to the same franchise or not, and in that sense MSFS2024 absolutely is the latest installment in the MSFS franchise.

    • @WhiteHawk77
      @WhiteHawk77 หลายเดือนก่อน

      ⁠​⁠​⁠@@bend1483yeah there was a gap, that doesn’t make the statement false, they also used more FSX code than people realise, FS2024 nudges a little further away but it’s still not 100% new.

  • @mattiasso
    @mattiasso หลายเดือนก่อน

    Nice interview, I just wish the CEO learnt to talk and breath at the same time

  • @maxdenhaag1
    @maxdenhaag1 หลายเดือนก่อน +1

    Why the pitch is swinging up and down? No stability I gotta say it’s still not right! What’s wrong with these people ?

  • @dypsi2570
    @dypsi2570 หลายเดือนก่อน

    Lots of yoyoing, pitching and rolling your test of this 737 and does not correspond to reality, I travel a lot IRL and I have never seen this. You are a long way from solving your flight model. You could say "am I in an airliner or in a small GA plane, your 737 dances so much.

  • @killsapm8883
    @killsapm8883 หลายเดือนก่อน +11

    This individual is entirely out of touch for claiming that the 2020 aircraft are within 80% accuracy. We, the actual pilots at the airlines in Leved D (multimillion-dollar simulators), achieve close to 80% accuracy. It is a completely distorted lie to claim that the MSFS2024 aircraft are between 90 and 97% accurate. Such deceit and lies! They will say anything to sell something. Hopefully, there may be some improvements, but Sebastian Wloch is entirely out of line with his statements.

    • @wout123100
      @wout123100 หลายเดือนก่อน

      yes, it is a very wild statement, and not going to be true. there will be an improvement tho.

    • @killsapm8883
      @killsapm8883 หลายเดือนก่อน

      @@wout123100 We hope for an improvment, that's for sure. Time will tell.

    • @charlie7mason
      @charlie7mason หลายเดือนก่อน

      I think he meant 80% accuracy to the instrumentation they'd set up for the measurements, not entirely to reality.

    • @martinw245
      @martinw245 หลายเดือนก่อน +1

      So when the nose of the aircraft bounces around in an unstable manner because the pilot had the audacity to change pitch angle, that is highly accurate, is it? 🙄 I think not. MS must be having a laugh.

    • @killsapm8883
      @killsapm8883 หลายเดือนก่อน +1

      Certainly, their instrumentation does not meet the expected standards. Sales gimmicks, as usual on their part. Why wouldn't they say "as close as possible within the limits of programming" instead of making such nonsensical statements? Big BS, as usual

  • @paradoxicalcat7173
    @paradoxicalcat7173 หลายเดือนก่อน +3

    It looks crap. Look carefully how slowly things load in. Total stutterfest and about 3 FPS while it loads! They tried to mask it, but it can be seen in the video. Hard pass.

  • @876SIMSTREAMER
    @876SIMSTREAMER หลายเดือนก่อน

    second to be here

  • @feeble6997
    @feeble6997 หลายเดือนก่อน

    Honestly, I don't care at all about aerodynamics or physics, it is enough for me that the simulator runs smoothly and is friendly with medium and low-range PCs and that airplane developers optimize their airplanes better, especially the inibuilds airplanes that consume 50% of my fps

  • @boa974
    @boa974 หลายเดือนก่อน

    Who goes that far for game??? Well that's right, It's a S I M U L A T O R!!!

  • @adapt2change888
    @adapt2change888 หลายเดือนก่อน

    First to arrive here🫡

  • @yeahbuddy300lbs
    @yeahbuddy300lbs หลายเดือนก่อน

    I know this whole thing might be important to y'all, and it's obvious it is advanced stuff. But for a casual like me, I'm just incredibly grateful we get an even better looking sim, with other improvements alongside graphics. I'm so damn hyped

    • @tonyodoul5679
      @tonyodoul5679 หลายเดือนก่อน +2

      better looking but the weather is not even as realistic as activesky/p3d. I'd rather a more realistic flight environment over pretty ground graphics. This sim is a sightseeing machine first, flight sim second.

  • @Cdawg-vb7no
    @Cdawg-vb7no หลายเดือนก่อน +10

    Noticing lots of stutters. I've seen this in other streamers videos as well. Visually this looks the same as 2020 with the same amount of stutters or even more. Pretty disappointed in that regards

    • @lenajk2004
      @lenajk2004 หลายเดือนก่อน +3

      the game is still in early access, they still have two months to put on the final polish

    • @XP72official
      @XP72official  หลายเดือนก่อน +14

      The settings on the sim we used looks like it was maxed out for the best graphics and I don’t think they were “tuned” at all. I could be wrong though. I think we will still have to tune the sim for each of our machines for the best results. Maxing out the settings in any sim is always gonna produce stutters.

    • @g_pazzini
      @g_pazzini หลายเดือนก่อน +2

      and it’s with no addons… so, you can imagine when plenty addon is installed…

    • @latech7671
      @latech7671 หลายเดือนก่อน +3

      What do you mean it, "looks the same". Maybe in the air (though the cockpit shadows are even there way better with RT), but the fact that they now have fully rendered ground is a huge difference between both sims (technologically speaking at least and for GA Flying also).
      When it comes to performance, I think we should simply wait until people have played it at home in their systems and with all settings open to change
      Also, the biggest lag in this video for me seems like looking around which is also present in 2020 unless you turn "view caching" (or whatever it was called) all the way up so that object outside your camera aren't immediately destroyed. Maybe they didn't have that setting set right or maybe it is not implemented yet 🤔

    • @Cdawg-vb7no
      @Cdawg-vb7no หลายเดือนก่อน +2

      @@lenajk2004 2 months and early access? So when it releases we get to be the beta testers? Thanks for clarifying that.

  • @jostmathe
    @jostmathe หลายเดือนก่อน +4

    x plane is the king of flight physics in sims. no arguments needed

    • @Gallygoy
      @Gallygoy หลายเดือนก่อน +3

      time will tell ,xplane is outdated compared to the new flight simulator 2024, period.

    • @jostmathe
      @jostmathe หลายเดือนก่อน +1

      @@Gallygoy even though it's still outdated. It's still better physics wise. Graphic wise, yes it's outdated. Now imagine how it would be if it was completely updated into a new sim with the budget of MSFS. X plane would be top

    • @Gallygoy
      @Gallygoy หลายเดือนก่อน +1

      @@jostmathe still remains to be seen how flight simulator 2024 , will actually behave when flying ,but dont worry ,we will find out for sure ,i personally think its gonna be great.
      That this time ,it will really be bullseye , i have a feeling.

    • @jostmathe
      @jostmathe หลายเดือนก่อน

      @@Gallygoy hope so too

    • @burgadahz17
      @burgadahz17 หลายเดือนก่อน +3

      @@jostmathe Dont talk too soon bro, dont talk too soon. A lot of people (hardcore simmers) that played the simulator are saying thet the physics on this simulator aim to be as good as XP or even superior.

  • @WesMordine
    @WesMordine หลายเดือนก่อน

    I guess it is no longer a sarcastic, dumb question to ask this...
    Will it eventually come to PS5?

  • @MustafaGT
    @MustafaGT หลายเดือนก่อน +5

    When people say xplane flight model is better than MS just really means it’s easier for them to land an aircraft in xplane!!

    • @lowsspotter6288
      @lowsspotter6288 หลายเดือนก่อน +4

      Nah, it means that the MS Flight model is simply lacking. Like flying on rails

    • @iaev2500a3
      @iaev2500a3 หลายเดือนก่อน +3

      no... xplane's flight model uses the blade theory for its dynamics. msfs2020 does not. mathematically and scientifically, xplane is more accurate. but hey msfs24 is promising a lot so let's see

    • @EncounterTC
      @EncounterTC หลายเดือนก่อน +4

      In some ways that is true, but that is only because of the fluidity of the flight model. When flying IRL and landing there is this fluidity and sense of motion. In XP12 this feels more like what I feel in real world. Now, there are some exceptions as I find most of the Black Square aircraft have a better sense of this. However most of the MSFS aircraft feel strange on landing. They often float too much and the turbulence effects are just strange at times. The input at the controls also can "feel"off. Now, in flight.. I find MSFS most of the time "feels" more like real world. It's strange. It's like you want the 2 sims to morph into 1. ha ha

    • @davecat1458
      @davecat1458 หลายเดือนก่อน +3

      Disagree 100%. SET up direct crosswind landing in both sims. XP12 requires cross control technique to land properly. MSFS none.

    • @mrmisterno1
      @mrmisterno1 หลายเดือนก่อน

      Wow, thats just wrong​@@davecat1458

  • @davecat1458
    @davecat1458 หลายเดือนก่อน +5

    Sounds like a politician. $200 for trees, grass, animals. Like golf clubs, trying to re-invent themselves every few years to generate a new buying splurge.

    • @CosmicComet547
      @CosmicComet547 หลายเดือนก่อน +6

      Nobody forces you to buy the game.

    • @davecat1458
      @davecat1458 หลายเดือนก่อน

      @@CosmicComet547 You hit the nail on the head by calling it a game. Another feature. They are forcing you to take pilot lessons before you can do any of the missions. Enjoy your $200 game. XP12 is a Sim. MSFS is a game.

    • @suyrant6909
      @suyrant6909 หลายเดือนก่อน

      @@davecat1458 dick ride even more, the standard edition is $65 and thats what most people are going to get. $200 isnt the only price, do your research jackass

    • @GeminiJets37
      @GeminiJets37 หลายเดือนก่อน +6

      @@davecat1458 You sound miserable over a PC "game" which is pathetic, I own XP12 and plan to get this as well and enjoy the best of both worlds.

    • @Alex-ti8kj
      @Alex-ti8kj หลายเดือนก่อน +2

      Play xplane ( a simulator ) and we'll play MSFS ( a simulator ) and stop your complaining.

  • @tobias5279
    @tobias5279 หลายเดือนก่อน +2

    I really hate to be that guy but as someone who flys in the sim as well as real life. I don’t get why the entire flight physics are so important 95% of simmers use the thrustmaster tca stick, have no clue about aerodynamics nor ever flew a plane in irl. Msfs is a cool good looking game but if you wanna learn how to fly a real plane you need a lot of money to do it in real life

    • @wout123100
      @wout123100 หลายเดือนก่อน +2

      ha yes good point, for me its good enough in fs2020. maybe they want to sound interesting?

    • @mro9466
      @mro9466 หลายเดือนก่อน

      Cool story bro.
      If you don't understand why flight physics are so important in a flight simulator, maybe you need to reconsider your thought process

    • @cbcdesign001
      @cbcdesign001 หลายเดือนก่อน

      @@mro9466 there is a sim that puts most of its focus on flight modelling, its called XP12.

    • @tobias5279
      @tobias5279 หลายเดือนก่อน

      @@mro9466 to a certain degree they do but beyond that it’s not really important unless you are a pilot. I doubt that the average flight simmers knows anything about aerodynamics and the characteristics of an airliner. I m currently in my Atpl theory and let me tell you the entire aviation industry is way more complex then it is represented in the sim.

  • @SnoDawg
    @SnoDawg หลายเดือนก่อน +2

    Looks the same or worse. More french accent Blah blah blah bs.

    • @tubeloobs
      @tubeloobs หลายเดือนก่อน +13

      Who hurt you?

    • @SnoDawg
      @SnoDawg หลายเดือนก่อน +1

      @@tubeloobs Just wait you’ll see.

    • @bagwaa9948
      @bagwaa9948 หลายเดือนก่อน +9

      “Trust me bro, I know” 😂

    • @SnoDawg
      @SnoDawg หลายเดือนก่อน

      @@bagwaa9948 i’m no your bro, so run along.

    • @worldcitizen4440
      @worldcitizen4440 หลายเดือนก่อน +6

      @@SnoDawg *not, broooooo