Watch This Before You Buy Monster Hunter Rise: Sunbreak

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  • เผยแพร่เมื่อ 12 ก.ค. 2022
  • Become a Reviewer (only if you like pancakes):
    / @thatguybis1997
    Monster Hunter Generations Ultimate is better than Monster Hunter Rise Sunbreak in almost every regard. Seriously, the amount of content in Generations Ultimate is insane in comparison to Sunbreak. To get a better understanding of the details, make sure you watch the video to the very end.
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ความคิดเห็น • 318

  • @thatguybis1997
    @thatguybis1997  ปีที่แล้ว +24

    One quick amendment I'd like to make that some of you have pointed out.
    Monster Hunter Rise had a total of 46 monsters, and Sunbreak has added 17, which means the actual total is 63. Totally my mistake, IGN was a stupid source to consult, so let's all collectively thank them for that.
    Other than that, I knew this video would be pretty polarizing as I went pretty hard on Rise and Sunbreak. But just remember that I didn't make this video as an attack on anyone that enjoys those games, moreso my thoughts on why I think Generations Ultimate gives you SO MUCH more bang for your buck, even if it was a "celebration game" that was a special one-time kinda deal.

    • @TheDevilDucker
      @TheDevilDucker ปีที่แล้ว +32

      "I didn't make this video as an attack on anyone who enjoys those games."
      But Also:
      "Do yourself a favor and uninstall Rise to install GU."
      Dude, Is okay if you don't like MH Rise, It has too many different things compared to older or Previous Games, and It's okay if the game is not your cup of tea
      But at This point, Is not about your opinion being polarizing, Is about where your opinion ends and you start to; first, say wrong facts about the game, second, assume that just because you enjoy adept GS in GU, automatically the Gameplay and playstyles are better or More enjoyable in GU (Even if Weapons like Switch Axe are better in Rise than ever.), Third, trying to be disingenuous with people just because Rise Is not for you.
      "Hey, Rise Is not for me, but make your own criteria and opinion after checking the game, or even better, after playing It to make your own objective opinion." Is very different compared with "Rise Is doggy Water, uninstall It and go to GU."
      No Hard feelings, but your opinion ends where you start trying to influencie Everyone else's opinion.

    • @lucaspittman9067
      @lucaspittman9067 ปีที่แล้ว +27

      Lmao you didn’t go hard in on rise, you gave incomparable incompetent criticism of a game you’ve barley even played. Literally everyone in the comments disagrees with you, just take the L
      and move on my guy. Unless you want to continue to get dunked on.

    • @alligatorsoul91
      @alligatorsoul91 ปีที่แล้ว +19

      @@lucaspittman9067 Not to mention the complete and utter inadequacies in this guy's video-making process, to not only take sources like IGN as gospel rather than doing your own research--as a reviewer should--but he goes on to hilariously back-track and put blame towards IGN's material rather than his own faults. "Let's all collectively thank them for that," no, it would be better if you would just thoroughly read your source material and actually understand what you're talking about. Not even gonna bother writing my own separate comment because everyone else is already saying as much. Polarizing isn't even the correct word for how utterly horrible his take truly is.

    • @austineamnarangkool1180
      @austineamnarangkool1180 ปีที่แล้ว +11

      @@TheDevilDucker agreed haha I was like... you sayyyy youre not attacking, but the verbage kinda says otherwise.
      I deffos dont mind Rise critique videos, I actually like it because it encourages me to check out the older games as someone who started with Rise and then played through World. However, I do think the way its expressed gets a little... anger-bait-ey

    • @HendyIsworo
      @HendyIsworo ปีที่แล้ว +1

      this guy is a joke... he even call zamtrios as plestioth...i bet he didnt play MH he just want view and attention....by taking IGN material for reviews lol chain crit of BS :))

  • @froggiflow
    @froggiflow ปีที่แล้ว +104

    Hi, big GU and Sunbreak fan here
    This is pretty one-sided argument. Telling people to straight up delete the game is kind of a shitty thing to say.
    Besides you did a lot of digging into Rise's flaws but not so much with GU; almost as if you're trying to paint Rise in a bad light.
    Like you didn't even try to point out some of GU's bigger flaws. Shit like how the beginning game is such a slog to get through, or how Valor and Adept almost completely overshadow most other playstyles and weapons, or how the Deviant quest system is awful.
    Or maybe the fact that (not counting Deviants, Apexes, or Subspecies) GU only has 9 new monsters - the least amount in the whole series - while Sunbreak has 15.
    Also, saying stuff like being given the CHOICE to or not to go back to camp (like Farcasters don't already exist) and restock on items is a "stupid excuse" is such a patronizing phrase and makes you come off as a tool. Most of the MH community doesn't like when randos shit on someone for playing how they wanna play.
    This should titled something like "Why I think GU is better than Rise" as the content in this video would fit more with a title like that. But I feel like you only made the title what it is to get more clicks.
    You can like and not like what you want, and we'll respect that. But don't go out of your way to shit on only game without looking at both sides of the coin. It's something one with "Reviews" in the username should probably know.

    • @BoltzCH
      @BoltzCH ปีที่แล้ว

      nice thumbnails rando 🤣

    • @thatguybis1997
      @thatguybis1997  ปีที่แล้ว +5

      Fair points. At the end of the day though, I had WAY more fun with GU than I did with Rise, even if there are flaws with GU, and this video was made to reflect that.

    • @rempanda
      @rempanda ปีที่แล้ว +39

      @@thatguybis1997 No, this video was made to purposefully shit on anyone who dares to like rise/sunbreak and to antagonize people for the views. It's the thing YT'ers do when they get desperate for views, hoping a big YT'er will make a video on their "bad opinion" and that will drive more people to your video upping the view count. It's kinda pathetic. Just work on making good quality content and be patient, you'll earn a lot more respect that way.

    • @mei-kl7gc
      @mei-kl7gc ปีที่แล้ว +1

      Come on it ok chill everyone ok lets him realize his opinion chill 🤭🤭🤭

    • @theinternetsightseer2935
      @theinternetsightseer2935 ปีที่แล้ว +19

      @@mei-kl7gc It's not an opinion when he presents us with lies and misinformation.

  • @lucaspittman9067
    @lucaspittman9067 ปีที่แล้ว +60

    I hope people come to the comment section first before believing anything this guy says. Because holy shit my guy, this is 3 bad takes in a row. I have over 600 hours in GU, and I love the game to death, but there are serious flaws with the game and the problems are far greater than anything in sunbreak. First of all they have so many monsters because the game wasn’t reworked to balance them, so they just ploped them in with an AI that struggled to do anything against all the styles and things added, the only monsters balanced around this were the ones they made for GU itself.
    Additionally, the wire fall and the wire bug were overpowered in rise and a huge contributor to why the game was so easy. But this is literally rectified in sunbreak and is a necessity to play now. My guy, people wire fall now because they need to to not die, and if they do it at the wrong time they will anyways. To say that it’s just used all the time without any consequence is a brain dead take, and frankly the wire fall is less broken than valor and adept is vs monsters in GU.
    Also it’s clear your not even at the expansion and are literally fighting low rank ludroths and complaining about the ease and length of the hunt, the fucking hunts are stupidly short in that part of the game and you complaining about how long it takes to kill monsters shows that either your super trash, (which from the stuff you’ve shown it wouldn’t surprise me), or your just super dishonest about the game.
    Also it’s fine if the game isn’t for you and you don’t like it, but to dishonesty represent the game, say you’ve barley played it and then in turn make wide generalizations about it and say that everything in GU is objectively better without so much as showing it once, literally just giving anecdotal experiences about how fun it is to play, when you’ve honestly barely even played it.
    Even your one good point isn’t valid with the infinite restock problem, as the game is balanced around the fact that you can infinitely restock. Not to mention it not being a big deal to you in world but it destroys sunbreak/rise is ridiculous, it hurts/helps them both the same, rise's problem wasn’t restock it was the piss easy monsters compared to the weapons we had.
    If anyone wants a good review of sunbreak, check out either superrad or ragegamingvideos, they both did great reviews on it and accurately represent the game. Don’t listen to this clown.

    • @joesheridan9451
      @joesheridan9451 ปีที่แล้ว

      Ragegaming are also complete clowns and shill for capcom. Superrad is at least honest

    • @user-cc9kx8tw6t
      @user-cc9kx8tw6t ปีที่แล้ว +5

      I agree on checking out Superrad's review. His review felt like the most unbiased one and he brings up fair points regarding the mechanics and difficulty as well. Ragegaming however I feel is biased.

    • @jimmyjams5038
      @jimmyjams5038 ปีที่แล้ว +1

      Yeah the whole time he was just shitting on rise while not knowing what he was talking about.

    • @adair5347
      @adair5347 ปีที่แล้ว +1

      Agreed, this entire review is extremely biased.

    • @soniaserval454
      @soniaserval454 ปีที่แล้ว

      @@user-cc9kx8tw6t Yeah I love RageGaming but they're super biased. I can respect their opinions since monster hunter is literally their livelihood and hobby, so of course they love it, it's their thing. But they do just overhype the games and never talk about the shortcomings of the games.

  • @valstracuga
    @valstracuga ปีที่แล้ว +70

    Bro really said "yo this celebration game celebrating the whole franchise is better than this non-celebration with less in it because its not a celebration"

    • @Gred0
      @Gred0 ปีที่แล้ว +16

      Basically. It's evident he hasn't played 3U or 4U. Most likely started on world.

    • @SHINOBImx
      @SHINOBImx ปีที่แล้ว +8

      I already got the expansion, saw this video just because the algorithm threw it at me and man I am never coming back, dude needs to separate his opinion from real arguments

    • @dolorem8426
      @dolorem8426 ปีที่แล้ว +1

      @@Gred0 switch player

    • @NoOnesaidthis
      @NoOnesaidthis ปีที่แล้ว

      I regretted buying this game digitally, I wish I could get my 60 dollars back

    • @woodsy4458
      @woodsy4458 ปีที่แล้ว

      @@NoOnesaidthis which game?

  • @RIPDixie1865
    @RIPDixie1865 ปีที่แล้ว +48

    So to summarize: MHGU best game ever made with absolutely no flaws. MHRSB worst game ever made that has nothing but flaws. Good review lmao

  • @Gred0
    @Gred0 ปีที่แล้ว +79

    I mean I love GU alot I have over 1.4k hours in it, the fact gen has so much content is a given, it's a celebration game with them adding in so much from previous games. No other MH game will have the same content due to the way the games are built are different. You're review is very one sided, infact it's barely a review, you say everything you don't like about Sunbreak and hit no positives, then when it comes to GU only talking on the positives nothing on the downfalls, I see you below saying you only speak truths, no you don't. You speak the truth you want toy believe in, in other ways whatever fits your narrative. Alot of the design deicisions that went into Rise came from GU. 'Rise is typical monster hunter gameplay with more anime'.... lol that's what GU is, Arts and styles evolved into Switch skills and Silk bind skills. Why are you trying to act so blind purposely.

    • @thatguybis1997
      @thatguybis1997  ปีที่แล้ว

      GU doesn’t suffer from the same weaknesses Rise does. What downfalls does GU really have, if you can name any?
      I don’t have anything nice to say about Rise, so I’m sorry about that lol

    • @Gred0
      @Gred0 ปีที่แล้ว +34

      @@thatguybis1997 Many people complain due to the game just adding in a lot of content from other games, being a complilation games some fights don't translate correctly. They didn't fights to suit the new maps or the arts and styles we have. To add no to that at times AI of monsters can be off due to this.
      The Deviants are some of the best monsters created, but the system itself is terrible, having to complete the same monster at a minimum of about 30 times to get the G5 upgrade on your armour and a weapon is long. Also if you're doing it with friends you don't progress indiviually, so you have to do it for every single person for each level. So if you're trying to progress on one deviant to the end EX. You gotta do the same monster 60 times with 3 friends.
      Due to the focus of the game being sololy on content and not polish they didn't brush up on assets in the game, even when porting to the Switch, thus some things look quite off.
      Balance in the game is all over the place, it's understandable, 6 styles 14 weapons, balancing them all wasn't a focus for the game, you pick what you want and go with it.
      There was huge issues with making money in the game Gen in general. To fix that on the port they gave everyone alot of plat eggs etc.
      Deviant skills on decos don't make sense, they're unusable.
      Depending on the weapon some styles get a lot more love than others. e.g. GS, LS, GL valor has a lot of thought put into them. Hammer for example does not. Or the fact Valor/adapt style is extremely strong in the game, you can destroy a lot of things in the game by using those methods.
      GU is adding 1/2/3/4 Gen all in one, which it's suppose to do, but as a factor of that for some people it didn't do enough different from previous.
      Lastly monster introductions are lazy sadly.

    • @lucaspittman9067
      @lucaspittman9067 ปีที่แล้ว +14

      Well at least you tried, considering his past videos and his Rahdan take I doubt this guy will see how off kilter his opinion is. His complaints don’t even make sense, not to mention all the information he gets wrong, and the fact that he seems to love world despite it being the game that introduced the restock problem. Idk it’s just weird.

    • @Gred0
      @Gred0 ปีที่แล้ว +20

      @@thatguybis1997 Another thing lool is all that footage of sunbreak from other people LOOOL, and your footage is only low rank base rise... LOOOOOOL

    • @wiiu-theunderratedconsole7569
      @wiiu-theunderratedconsole7569 ปีที่แล้ว +3

      As someone who played a lot of Sunbreak already and who has problem getting into GU. I would say that Sunbreak is not only bad things and far from it. I had a hard time getting into GU because there was no narrative and because the monster to fight at the beginning were slightly boring so I didn’t felt compelled to beat them. I know that there is some good stuff in the game but I can’t motivate myself to go through the boring beginning.

  • @TheDevilDucker
    @TheDevilDucker ปีที่แล้ว +63

    "Let's compare Sunbreak with a game made as a celebration to the 4 Generations of MH Games that added monsters because it can do it with almost no story."
    Honestly, is really disingenuous trying to compare Rise with Generations Ultimate, because, as i said... GU is a celebration game to the franchise, with almost 100 monsters, 5-6 flagship monsters, all of them based in not just every element, but also based in all 4 generations of MH, basically adding monsters from the PS2 era with small to no change on them.
    If you want to compare Rise / Sunbreak with something, GU is not a good choice, because as i said, this title is a celebration to the series, adding as much as they can, but basically sacrificing the story, and yeah, MH doesn't ever had a big story in their games, but still, the lack of story left a scar in GU as a whole
    "B-But GS feels better with adept."
    Yeah, just like Switch Axe feels better in Rise compared with any other MH Game, you can't just go and assume that your opinion is everything.
    I have 743 hours in Rise, i reached MR100 already, just like i have 523 hours in GU, and 2300 hours in Iceborne, and even comparing Iceborne, 3U or 4U with GU is disingenuous, again, comparing a game with upcoming Title Updates, and let's remember that this game is not pointing to be Generations Ultimate 2.0, this game is Monster Hunter Portable 5th
    SSSSwap is not obligatory like Clutch Claw, Silkbind attacks are a twist in Hunter Arts, instead of wait to get the Art fully charged to use it, you have the move tied to a cooldown after using it before you can use it again
    And about the "Hubs."
    No.
    Those are not hubs, those are Villages coming back, because their hub area is fully deleted from the game, with just Bherna and Soaratorium's Gathering hub being available.
    If you want to talk about hubs, let's talk about 4U; Val Habar and it's hub Area, Harth, Cathar, Dundorma and it's respective Hub Area, huh, it doesn't sound that big now when the only difference with 4U is that the villages are returning villages instead of new Village areas like 4U
    OR even World; Astera and it's Hub, the Third Fleet, Seliana and it's Hub, just a few less areas, but look, it has 3 areas and 2 hubs
    And Rise, which even if it's smaller, you can go around any area of the village with other players, because god i love how i need to abandon my lobby in GU if i need to go to another area to report and get new quests unlocked
    91 mOnStErS
    Yeah, with just 5 new monsters, 2 new hub monsters and 18 deviants based on 18 existent monsters, just like Variants, Subspecies or rare species, and a system that sucks if you want to play with other hunters, there's just 7 new monsters, the rest are returning monsters that came almost from their PS2 versions, while in World, Iceborne, Rise and Sunbreak, the returning monsters have been improved with new moves or mechanincs to deal during the hunt
    If you like GU more, yeah, it's an opinion, and it deserves respect
    But don't be an assh*le and say to people "Make yourself a favor and uninstall Rise to install GU."

    • @mei-kl7gc
      @mei-kl7gc ปีที่แล้ว +2

      In the ends the boring feel will come to u 🤭🤭🤭 trust me we will getting old or bore

    • @fohz0710
      @fohz0710 ปีที่แล้ว +1

      This...

    • @Omegon8536
      @Omegon8536 ปีที่แล้ว

      i'm sorry, i was under the assumption video games were meant to get better as time goes on, apparently not.

    • @Sami-ex6fd
      @Sami-ex6fd 11 หลายเดือนก่อน

      ​@@Omegon8536 ehhhh that's sorta debatable lol. But that depends on someone's pov and taste

    • @Omegon8536
      @Omegon8536 11 หลายเดือนก่อน

      @@Sami-ex6fd yes, for example if your taste is complete shit then you'll love rise and sunbreak

  • @TheJosethemaster
    @TheJosethemaster ปีที่แล้ว +16

    I love GU (in fact i have both the japanese version and the international one), but your comparision is very biased: The Wirefall problem was a problem in base Rise, not in Sunbreak as monsters do more follow ups attacks and can catch you off guard if you use it without care. Also is funy how you praise Adept style when Adept dodge trivializes A LOT of what the monsters do: Just dodge TOWARDS the attacks, and the adept dodge will happen. With that you can deny almost everything (including AOE attacks) except some combos and follow ups (just like Wirefall, funily enought). Yes, you lose some of your moves when you pick Adept, but if it wasnt like that it would be outright broken.
    Also, is funy how you say you have to MASTER it and become very good to kill the monster fast at it contrary to Skill Swap where you can get away with not using it. But then you say that if you dont master Adept, you can chose another style. So... you dont need to master it and you can get awat with not using it like the Skill swap, but if GU does it is good?
    I agree in that theres less "hunting" in Sunbreak than in GU (as you said, you dont even have to track the monster, is here at all times), but I dissagre with that GU is harder than Sunbreak: Having limited heals means nothing if you dont need to heal to begin with (something very easy to do with Adept, and even Valor makes easier to reduce the damage you receive). Deviants are hard because they where designed with Styles in mind, but appart from that and hypers, the game is easy. Maybe not as easy as base Rise, but still easy. Meanwhile, all monsters on Sunbreak has been adapted to keep up with all the Hunter's tools and moves (theyre almost all very agressive and fast, they have follow ups, they hit hard, etc), even some of base Rise monsters got a big upgrade in Sunbreak. Just compare GU Gore or Shagaru with their versions on Sunbreak: From punching bags to actual threats.
    GU has a lot of content too (the most of any MH not named Frontier or Online, there no discussion about it) but I feel that a lot is filler. They barely added any new monsters, and a lot are one and done (unless you truly like that monster or his gear, or youre a completionist), and the Single player High rank area was little more than a waste of time (apart from giving you acces to things like an easier High rank Alatreon for example) or at least it feels like that to me.
    Make no mistake, GU IS AMAZING, is a great game, and I can see why you (or some other people) would prefer it over Sunbreak. But precisely because I can see what this game does good (or Sunbreak does bad) I dont understand why someone has to lie like that and be so biased. Just let the game shine for what it does best, and let the others chose.

  • @DLOArceus
    @DLOArceus ปีที่แล้ว +7

    Blah blah this blah blah that blah blah you're gimping yourself by not doing X etc etc. Doesn't make sense to say that while defending GU. You're gimping yourself by not using Adept or Valor and Specific Hunter Art X in every hunt. Why wouldn't i use them? And no monsters outside the new ones are balanced for them, making the entire game outside new content a walk in the park. Those who said base Rise is the easiest game must not have played P3rd, World or base Generations. Aerial Switch Axe completely breaks base Gen in half from the moment you select it(outside Deviants). The "content" argument is laughable too considering it's pretty much just a literal asset rip of PS2 to 3DS content. How many times have you hunted Giadrome? Did you even remember that it was in the game? Meanwhile EVERY single monster is endgame relevant in SB thanks to the afflicted system.
    Also ABSOLUTE EVASION.

  • @FeelzDono
    @FeelzDono ปีที่แล้ว +22

    I also greatly prefer GU over Rise Sunbreak and i believe GU is a better game overall. There is a great point to be made this video but i feel the script leaves a lot to be desired. It feels more like an emotional outburst of your opinions on the games without actually elaborating on them. With a video like this its very easy for people with an opposing the viewpoint to easily find holes in ur argument and accude you of gatekeeping and elitism. Great mic quality and fantastic concept for a video but dont be to surprised if people end up not resonating with it too much

    • @Gred0
      @Gred0 ปีที่แล้ว +15

      I don't personally think there's any great point here. You can say 'gen as more monsters than x' and yes that's true, but that was always going to be true. Don't play iceborne cos gen has more monsters than that game? And now don't play Sunbreak cos gen has more monsters than that is ridiculous. It's a celebration game, it's meant to have as much in it as possible.
      He doesn't even do GU justice, all he says is monsters and styles. And when it comes to rise he barely talks about and just says styles are better than silk bind and more monsters lool. Then says too forgiving.
      It's lazy.

    • @FeelzDono
      @FeelzDono ปีที่แล้ว +6

      @@Gred0 Yeah i 100% percent agree that his vid is lazy and his arguments arent really that great. But i do think theres a valid point
      to be made as to why one might prefer GU over Rise.

  • @AyBee9725
    @AyBee9725 ปีที่แล้ว +8

    Your choice to not swap scrolls says more about your lack of understanding of how damn useful it is than it does about the mechanic itself. There’s a dango (as well as certain armor skills) that give you health and other massive attack and defense buffs when you swap scrolls, and with evades built in as well. You clearly haven’t done your due diligence on certain things before talking about it and it shows. Would appreciate it if you change things up a bit next time. Clearly you’re not enjoying this game, and that’s fine.
    To be honest, just like how you recommend everyone delete Rise and play GU, I recommend you delete this video and either remake it with a more fleshed out, better informed opinion. Because there’s a LOT of one sidedness going on.

  • @bersaaas4432
    @bersaaas4432 ปีที่แล้ว +13

    I get why you publish those videos. I get that they bring you views but it's just not fair to mark something you don't like as "problematic". If you don't like the new expansion don't play it, but at least be true to yourself and the community. Rise is taking a very different path from old MH games, World was the first step in their new direction and I can only forshadow future games to follow this new idea of monster hunting. This doesn't make new MH games "problematic" for adding new mechanics and different ways to interact with monsters and the environment.
    Everyone is free to like what you prefer, it desn't mean it's a bad game if you don't like it. It doesn't mean it needs to be fixed to appeal to you.
    This is the biggest problem towards MH Rise, players from older games not liking how the franchise is evolving while new players are more attracted to the new features (and since the playerbase is expanding so fast is not to be thaught a step back in the game design).

  • @KitsuLeif
    @KitsuLeif ปีที่แล้ว +6

    At least get your facts correct before shitting on Rise/Sunbreak. Rise had 46 large monsters, of which 39 have a Master-Rank version to be hunted. Sunbreak added 17 new monsters to that at launch, not 19, bringing the count up to a total of 63 large monsters (56 in Master-Rank). Before Title Updates.
    And Generations Ultimate was an anniversary title, which is why it had 93 large monsters, but a lot of them were really forgettable, while Sunbreak's roster doesn't include the annoying "filler" monsters (except for maybe Bob and Pyre Kadaki). Quality over quantity.
    I still like GU, but 4U was so much better. And Sunbreak is also better.

  • @cryo_games6591
    @cryo_games6591 ปีที่แล้ว +15

    Generations and Generations Ultimate had the advantage of being a celebration game and was in the same engine as tri so it has every single monster that isn’t a final boss because nearly every monster has returned up until that point so they could just slot them in because there was no reason not to for a game to celebrate the franchise, sunbreak and rise are in a completely new engine for the franchise, they’re just not comparable. You can’t take something that was designed to have content and essentially no narrative to something that is completely new that also has narrative.
    Sunbreak is simply the king when it comes to combat. It’s so fast paced, it’s tense. You don’t like the switch skill you have? Take it out for something else. Sunbreak is just the most adaptable and interesting way to play. Generations ultimate is my personal favorite monster hunter game. But I cannot agree that it is better. I like it because personally I adore the styles. That’s it, literally no other reason that’s not monster variation because that isn’t a fair argument.
    You’re also very much lowballing the uniqueness of the Sunbreak roster. Every single monster in rise was a phenomenal addition to the franchise, not a single one of them are bad monsters. And then sunbreak goes and adds Gore Magala, Malzeno and goddamn Espinas Generations Ultimate however has a plethora of atrocious ones, Blangonga, Bulldrome, Gypceros, “Cephadros” and so many more. Your argument is literally held up on nostalgia and nothing else.

    • @aceknight6622
      @aceknight6622 ปีที่แล้ว +6

      glad i came to the comments before watching. ive yet to finish rise but loving it a ton and while it will probably be a long while before i get sunbreak i wanted to know what others thought of this. i take it it's worth it then assuming ive enjoyed base rise?

    • @Hellhound90008
      @Hellhound90008 ปีที่แล้ว +3

      @@aceknight6622 yes

    • @cryo_games6591
      @cryo_games6591 ปีที่แล้ว +3

      @@aceknight6622 Oh it’s absolutely worth it, it’s such incredible fun.

    • @aceknight6622
      @aceknight6622 ปีที่แล้ว +1

      @@cryo_games6591 good to know i'll....get to it eventually i still haven't finished base rise

  • @odbp1112
    @odbp1112 ปีที่แล้ว +9

    Bro talking like if GU also didn't crack the anime to eleven or how much padding there is or how shit some monsters are or how much of GU is recycle from previous games or how most weapons have an superior style (GS being a great example of a superior above all else style) or how much rise and sunbreak are a better starting point or how you couldn't even be bother to record your own aerial charge blade or longsword footage or how your hunter name change between your ludroth footage and little sunbreak footage. You literally didn't play the sunbreak part and ignore all GU negative lmao
    Edit: i forget to mention how ABSOLUTE SHIT are some weapons hunting arts

  • @blackestyang7528
    @blackestyang7528 ปีที่แล้ว +16

    1. many monsters are designed to catch wirefall, moreso in Sunbreak, and especially in Anomaly quests
    2. many monsters also have combinations that need wirefall to escape
    3. using wirefall is one less wirebug for silkbinds; you wirefall all the time? so you only go in when you have a wirebug gauge?
    3.1 *I thought the game was easy?*
    4. so the game isn't hard because you can refill your healing in a game where *the monsters are much more capable of hitting you* ?
    5. styles are one-dimensional and Valor style dumpsters the game
    5.1. SSS completes the Rise iteration of these weapons
    6. GU is an anniversary game for gen's 1-4 and we're surprised a gen 5 game has less content?
    7. more content does not a better game make
    7.1. I'd rather a game respect my time so I can play other games without FOMO
    what a weird vid

  • @Dimebag-wx2rs
    @Dimebag-wx2rs ปีที่แล้ว +42

    Generations ultimate is my most played Monster Hunter game, that being said I really don't think it's a great game, sunbreak is significantly better and more fleshed out. Mhgu is the best example of quantity over quality. But also wirebug fall is not safe all the time. When you get further in the game there are monsters that will punish wire falling and it's led to me not using the feature as much as blind wirefalls have caused the majority of my faints. Also, you talking about the wirefall and item box access during a quest is honestly a really mute point because the more you get hit and have to heal, the longer the quest takes, the longer the quest takes and the more you get hit, the less fun you have. The game encourages playing well through efficiency and the fun that being efficient provides.

    • @Rayutomoto
      @Rayutomoto ปีที่แล้ว +3

      It's a 3ds game... I'm sure you'd probably argue that rise is a better game than 4 ultimate as well.
      You just have the bias because it is newer and look better and everything is more streamlined.
      Generations ultimate offers a sweet little spa between quantity and a better quality.
      It's classic monster hunter and a celebration of it as a whole.
      Of course it's not going to feel as good as a game that was essentially "remade" for a newer generation of people.
      And generations ultimate was a swan song too classic monster hunter. That's all. And it dig a great job of delivering you classic monster hunter and with something new with the style changes and. hunter arts.

    • @Dimebag-wx2rs
      @Dimebag-wx2rs ปีที่แล้ว +1

      @@Rayutomoto I personally thing that 3u is a better game to rise. Obviously not objectively, there's probably loads of nostalgia behind that statement, anyways I don't think that MhGU is a bad game anymore after revisiting it, but I still feel there's a lot of content bloat and lack of cohesion. However that being said, there are MANY similarities between Rise and GU. And in terms of overall gameplay, I have come to appreciate GU a bit more, but Rise is still great imo

    • @nom6758
      @nom6758 ปีที่แล้ว

      wirebug fall really IS safe all the time, if you arent a ham brained idiot that dodges into the monster.

    • @Dimebag-wx2rs
      @Dimebag-wx2rs ปีที่แล้ว

      @@nom6758 There are monster moves made specifically to counter the wirebug. If you get knocked back, and try to wirebug away, you can still get caught by something, you aren't invincible during the animation. Monsters like magnamalo do this really well, but many monsters will double up attacks to catch wirebug falls. It has gotten to the point where I really only wirebug 50% of the time, and the other half is just taking the fall for the I frames.

  • @Paladriel
    @Paladriel ปีที่แล้ว +9

    waited the whole vid for an actual interesting argument and ngl those were poorly spent 11 minutes

  • @Hanbark11101
    @Hanbark11101 ปีที่แล้ว +17

    Quality>Quantity. Sunbreak is better and it's time to bury the old series. Be mad.

    • @vivid8979
      @vivid8979 ปีที่แล้ว +4

      Yup alot of Nostalgia blinded hunters should read this.. Because Monster Hunter will never go back to that desolate Old World mechanics with artificial difficulty as it's selling point.

  • @asadmosley2748
    @asadmosley2748 ปีที่แล้ว +8

    JOKES ON YOU I BOUGHT BOTH

  • @SexxStar
    @SexxStar ปีที่แล้ว +12

    MHGU is a celebration title, thats why it has so much. its all 4 gens in 1.
    also rise hs 46 monsters with 17 added and more incoming.
    Please get your fucking info right.

  • @spaceman4390
    @spaceman4390 ปีที่แล้ว +7

    I Watched this video out of curiosity I get you have a lot of gripes with sunbreak some of which I agree on most of which is strongly dont, but the way you presented your arguments come off very aggressive telling people to uninstall rise and download generations ultimate, that's a perfect way to get hate from people.
    It feels like a comparison of rise and sunbreak to generations ultimate rather than an actual thoughtful review, this is considering that you point out a lot criticisms about rise without mentioning any positives it has while praising generations ultimate as if it has no flaws.
    For your critics on healing and restocking I get that but for newer players (which is what rise mainly targets towards) it helps waste less time looking for herbs to craft potions again easier for new players to continue the hunt without wasting much time. Restocking is also essential for weapon types for the gunners as it easily instead of just wasting time looking around the map for specific materials and besides there are other more effective less time consuming ways to get potions as you can use the radial wheel to make more poitions/mega potions without needing to go back to camp something you didn't mention in the vid.
    For wirefalling, the monsters in sunbreak have really good tracking and combos that can catch you if misstime or aren't careful where you try to escape examples of this are: Malzeno Garangolm, S.magnamalo F Rajang and more while it was a problem in base rise, sunbreak does try to resolve this issue and I think it does it well it makes fights more engaging and with the new silkbind skills and skill swap more fun.
    Speaking of which the skill swap system is a godsend in my imo, and I use it alot in most of my hunts, granted some weapons don't require you to use it alot as much as others but I assure you it's very useful I main charge blade and Its super useful other weapons types frequently the skill swap too such as long sword or gunlance, I agree that you don't need to use the swap to complete the game but it's there if you want to use it to freshen up the experience or try something new.
    For the number of monsters I'm sorry but a bad take, generations is celebration of monster hunter as a while so ofc they are gonna have a LOT of monsters compared to rise sunbreak not to mention it came out a few days ago without any title updates so I think expecting rise to come out with just over 100 is just unrealistic, besides while sunbreak has a low roster count it goes for a more quality over quantity since it includes monsters that have not appeared in world transferred to rise so they are gonna have to do a lot of rework for the monsters to fit into rise.
    I understand that your views on how old monster hunter does things and how you want things to go back to the way things were and I agree to an extent but it also includes the knock on effect of including elements that are bad in previous games but it feels like gatekeeping to me.
    Final point rise appeals to newcomers so ofc they would add QoL elements to make the more digestible and try to distinguish itself from old school games while still trying to keep that monster hunter vibe and I think it does it great but that's my opinion.
    To anyone reading this thank you so much for listening what I have to say and hope you have a great day sorry for this reply was long but I didn't want to leave a "this is video is ass" without giving any points and/or constructive criticism.

  • @DerShadow
    @DerShadow ปีที่แล้ว +8

    I think Rise plays much more smoothly, and is way more fun, it also has way better graphics and the additions of the Wirebug and Palamute are so good that i can't imagine playing without them. To just tell the people a Pro GU side is completely nonsense "delete the Game to make room for GU" bro ? Really ? This Video is pure fanboying and not a serious comparison... I played both Games having a lot of Nostalgia in Generations on 3DS and GU on Switch but i still have to say that Rise Sunbreak is the better Game ! Its a Game from the new gen of Monster Hunter Games ! Accept it or leave !

  • @gu3z185
    @gu3z185 ปีที่แล้ว +8

    before watching : this dude hates everything

    • @gu3z185
      @gu3z185 ปีที่แล้ว +3

      if you find the addition of switch skill swap to be completely inoffensive, even noting that it feels completely viable to never use it, then why are you against the feature?

  • @vivid8979
    @vivid8979 ปีที่แล้ว +6

    This kind of review is why I disliked TH-cam removing the dislike button...

  • @jeremiahseymore9719
    @jeremiahseymore9719 ปีที่แล้ว +5

    Man You sound like those steam reviews who gatekeep and elite off new players out of this franchise you are heavily one sided and not even giving rise a chance i can see that you prefer old style hunting and that's ok but what isn't is telling people "Oh yeah man rise is so garbage LMAO!!! GU is the best game ever made with no flaws whatsoever!!!!!!" It is honestly quite humorous at your review

  • @yung3293
    @yung3293 ปีที่แล้ว +6

    not sure if this video is bait but it doesnt exactly help that youre wearing what is essentially the "easy mode" black belt armor made specifically to help you speedrun through to master rank while youre complaining about how easy the game is. if there is a particular feature that you think streamlines the game too much, you absolutely can elect not to use it. you make it sound as if simply not using things like wirefall somehow takes more effort than the alternative, which it doesnt. you either do the input or you dont. unless youre upset by the thought of everyone else playing an easier game than you, there is no reason to complain about optional features like restocking potions or defender gear. that being said, most of rise actually is balanced around wirefall and using it carelessly will work against you, so its not as brainless as you make it out to be. all of the random GU shilling and "old good, new bad" contrarian nonsense just makes your review read more like a shitpost than anything

    • @thatguybis1997
      @thatguybis1997  ปีที่แล้ว

      Blegh. I beat Rise once on Switch, not gonna go through it normally again on PC, but I totally saw this comment coming a mile away.
      Rise is brainless, write another essay and change my mind.

    • @yung3293
      @yung3293 ปีที่แล้ว

      @@thatguybis1997 sure it's brainless, thats why you decided to buy it twice plus the $40 expansion, right? does it also explain why you uploaded footage of you using the baby mode gear despite knowing in advance that id give you shit for it? get some better material for your next shitpost/review

    • @theinternetsightseer2935
      @theinternetsightseer2935 ปีที่แล้ว +10

      @@thatguybis1997 Coming from a guy who still somehow manages to get visibly ratioed without a visible dislike button.

  • @foryossimodicarbonio9703
    @foryossimodicarbonio9703 ปีที่แล้ว +13

    Personally I don't agree.
    I really like GenU and I agree that the rush of adrenaline when you're out of potion against a monster that you know is on his last leg is something truly awesome, but credit where credit is done, Sunbreak does a lot of things I really enjoy.
    First of all, Wyvern-Riding is one of my favourite mechanics in all of the series. Using the misters to fight is very fun and I prefer it (slightly) to the old mounting mechanic, which was still really cool.
    Also, thanks to palamutes and gatherer palicos, farming materials from both monsters and ESPECIALLY THE MAP (minerals, erbes, ecc...) is a lot smoother and less frustrating.
    About Wyvernfall, it's true that it helps you a lot, but you have to consider that most monsters, especially in the higher ranks, are updated to keep pace with you. A lot of attacks of things like Malzeno or Shagaru Magala are combos that require you to use Wyvernfall at the right time to dodge them, but I can see that, obviusly, in multiplayer wyvernfalling is a no-brainer due to the monster's attention being splitter amongst four players and four buddies.
    If we want to talk about switch-skill-swap, it was expressively said by the devs that they didn't wanted this new mechanic to be mandatory, they wanted it as just another option for the players to use, also creating skills like Redirection, that reward you for swapping at the right time (like Valor style) and other like Dereliction, that greatly boosts your hunter if you don't want to swap scrolls frequently.
    Which I can also say for Hunter Arts in GenU, yes, they're part of the game, but you're not FORCED to use them, they're just there if you want them. Like the Hunting Styles, were you're perfectly fine to just use guild style for the entirety of the game, but you can't deny that Adept, Valor and Aerial are the most impactful gameplay wise and those were the main inspiration behind switch-skills.
    They're just one more option, one more way to create your own personal hunting style.
    Options is really the name of the game, with all the new mechanics combined, you're free to create any build you want to use for any playstile you enjoy and doing it really easily (one of my favourite builds in Rise, which I'll try to recreate in sunbreak, is a bow build EXCLUSIVELY focused on Dragon-Piercer), wether in GenU, if you wanted to just simply switch from a melee weapon to a ranged one, you had to farm an entire new armor set, that you couldn't mix with the one you previously used, so, if you didn't have a lot of time to waste, you were better to stick to one or two similar weapons and have fun with those.
    The last thing I wanted to touch on is personality.
    What do I mean by that? Well, as a newcomer of the series, back in 2018, I hadn't played any of the previous games, so all the different villages were new to me and i can tell you, I don't even remember most of their names. For me they were just: the starting one, the snowy one, the Japanese one and the dirty one in the woods. I don't remember any of the characters nor the "story".
    In Rise and Sunbreak, instead, there's a lot more atmosphere. Both Kamura and Elgado are full of characters with distinct personality, backstories and character quirks. They're not anything revolutionary or mind-blowing, but I can assure you those places and their cracked-up idiots will stick with me far more than anything in GenU (which I still think is the more challenging and sadisfying gameplay-wise, I just wanted to point out that Sunbreak as so much more to offer other than "slash'em up, carv'em up, drink'em up, KILL THEM ALL").

    • @nhan27.
      @nhan27. ปีที่แล้ว +1

      i do also like wyvern riding although i felt it abit too easy sometime especially the monster fight each other the moment when that happened that basically free wyvern riding rise which it would be nice if the monster was abit more danger even if you have a wyvern riding another monsters though

  • @angrymikko
    @angrymikko ปีที่แล้ว +3

    I went back to MHGU for the same reasons. 260hrs in so far and while we probably won’t ever get a MH game like GU or Tri ever again. I’m still thankful that we at least got GU which is an epic compilation of MH goodness. Rise looks beautiful but I felt weirdly bad for the monsters because they felt like poor little piñatas being pummelled with sparkly sticks.
    Rise isn’t bad but it’s like an entirely different game entirely. If you liked MH games you’ll love GU but I don’t assume anyone into Sunbreak will be able to get into MHGU. It does a very specific thing to perfection but that thing isn’t for everyone.

  • @RetVersus
    @RetVersus ปีที่แล้ว +26

    I am very happy to hear contrary opinions about these things as long as they're well presented, even handed, well scripted and highlight the essence of what GU had that Rise/SB didn't.
    For me that would generally be something to do with the importance of positioning and timing animations in GU (including healing) creating tension, where Rise focused on speed.
    Using phrases like 'doggy water' and an obviously emotional tone to it all didn't convince me, just made me frustrated that I couldn't enjoy the video. I wish you well in the future and only offer this up as feedback because more creators in the community = good IMO.

  • @kharijordan6426
    @kharijordan6426 ปีที่แล้ว +4

    It feels like you're asking the game to give you selfcontrol when really you should control yourself when you want the game to force you to not refill back at camp when you don't haft to when you don't want to.
    Besides...when you do it so often it sounds like you need it.
    Not only that but ever heard of challenge runs?
    If you think it's to easy the option is there to make it harder on yourself.
    This isn't like other games were it punishes you for doing just that or take away the option to not use potions once you defeat a monster.
    Try to have fun with the game then complain about how hard it is to have fun, not complain about not having fun and how dare the game not atto jump for you.
    At this point you might as well complain that the game doesn't choose your favorite weapon for you too.

  • @imperimgladius
    @imperimgladius ปีที่แล้ว +7

    And your problem is probbaly not a problem that majority felt...
    I think it is good enough if rise is targeted not for really hardcore players.
    I feel fine with the way it is now, in fact, it is less frustrating.
    And yes, Im not a hardcore player, just a fan of this game, but with work and all, i find it hard to grind for this game.
    In rise, everything is made easier, yes easily getting bored, but less penalising especially for me at my current state.
    Just a casual guy showing up.

  • @-yurei-1549
    @-yurei-1549 ปีที่แล้ว +11

    Ill start by saying I love both GU and Sunbreak, I think the main thing in this video is that you enjoy difficulty in your games, that is perfectly fine, rise is objectively the easiest game in the franchise but just because a game is easy doesnt make it bad, the gameplay is what makes a video game enjoyable, if you prefer GUs gameplay over rise's thats perfectly ok, 5th gen as a whole became counter hunter and 4th gen below is a whiff and punish game, its a personal choice as to which the player prefers, I will try to not sound rude but here are some things I think should be pointed out about your review:
    -Wirefalling can make the game feel easy but its not a free get out of jail card, many moves like zinogre's paw slams, espinas' charge, narwa's dragonator etc actively punish the player for relying on wirefall, while other moves require players to wirefall, yes, most moves you can wire fall and not get punished but it should be mentioned it is not a garanteed way to get out and heal.
    -Scroll swapping I feel like honestly depends on your weapon, Greatsword pretty much never does it while longsword (from what ive seen) relies on it a bit heavily, as a switch axe main i would like to give my own quick experience, the new counter is the best thing the weapon has received, however it replaces switch charger, from here on out theres so many things the switch axe can do, if i have low sword gauge should i so the manual recharge or risk a bit more of time and scroll swap to switch charger, should i wirefall here? cuz it will take kinda long for my wirebug to recharge compared to me spamming the counter, should i do the bnb combo to not lose sword gauge but not do optimal dps, or should i risk my health and the sword gauge to do a discharge and losing a lot of resources, this is the switch axe alone, Im not sure how other weapons fair but this is an example of how things can become.
    -GU has a lot of content, no contest there, however a lot of the content in GU is recycled from 10 years of monster hunter history, lets compare what a GU monster needs and what a sunbreak monster needs. A GU monster needs to be imported into the game, give it some pathfinding, maybe rework its AI (which GU is infamous for) and its pretty much done from there. A sunbreak monster needs to be entirely remodeled if it wasnt in world and if it was make sure it doest lag the switch, give it HD textures, rework the AI and pathfinding, add possible turf wars and rework some moves to adjust to the wirefall mechanic, to be fair i could be wrong on some remodeling stuff but you also have to keep in mind, GU is a 3ds game that could run perfectly fine on switch, sunbreak is capcom trying to figure out how to make the console not explode while adding all the new content, theres much more optimization and stuff to do.
    -GUs styles are pretty fun I will admit, but you have to admit styles like valor are the meta dominating styles, and even then I will admit, valor a lot of times boils down to the player holding sheathe until the monster hits him, which is obviously way easier than timing a counter, to be fair this is not your fault, and changing styles can be really fun at times, but you have to admit that if you want that optimal damage, it is monster hunter valor edition.
    -Rise was made as a portable game in mind, they imagined some business guy having 15 free minutes so he could pop out his switch, hunt a rajang, then go to his business meeting, this is why the movements faster, the monsters are always visible on map and the gameplay is countered focus, there is no saying if MH6 will be like this if it comes out on say the PS5, but atleast thats how the game was designed, you can disagree with this, but this is just how the game happened.
    TL:DR: if you dont feel like reading all that at least read this, at the end of the day it seems you prefer GU because of its difficulty and amount of content, that is perfectly ok, I feel like the reason you might be getting too much hate is the way you said your opinion, it came off as rude and unga bunga game good because hard, I dont know you personally but I would imagine you are a perfectly fine person, I would say that for future reviews you should both adress the positives and negatives of the things you review, you can give off your opinion and no one minds some light jabs, you just gotta keep things honest, the main problem of your review is a bit of your wording and how you didnt adress GUs problems, I would say that if atleast you did the latter, this video wouldnt be receiving so much hate, other than that keep playing your fav MH, do what makes you happy and say what you think but just remember, wording and honesty can determine a lot of how people perceive you

    • @wiiu-theunderratedconsole7569
      @wiiu-theunderratedconsole7569 ปีที่แล้ว +2

      I am a firm believer that a game can be too easy. Kirby Star Allies or Yoshi’s Crafted World are examples which are way too easy even for the standard of their series but Sunbreak is pretty much the difficulty I expected from base Rise and more so I can’t say I am disappointed.

    • @soniaserval454
      @soniaserval454 ปีที่แล้ว

      Well I respect your opinion, but I never once have made a punished wirefall maneuver. Maybe I'm just goated or some bs then to you, but I really haven't found it to be anything more than a free, endless get out of jail free card.

    • @theinternetsightseer2935
      @theinternetsightseer2935 ปีที่แล้ว +2

      @@soniaserval454 Except it's not, since I've seen plenty more people get punished for using it than those who don't.

  • @jackharrington2752
    @jackharrington2752 ปีที่แล้ว +5

    Wha my game is too easy wha wha,
    Ok don’t play the game then we will enjoy it without you

  • @90zillas34
    @90zillas34 ปีที่แล้ว +5

    MHGU is awesome but how you compare the game to sunbreak Was so fucking bad

  • @QuestTaker
    @QuestTaker ปีที่แล้ว +51

    Thanks for another MH vid Quik. My friend and I love watching these and dying of laughter at your terrible takes, opinions, and points. Makes me always think that my opinions could always be
    worse. Keep up the work.

  • @joaoluizkfsantos8392
    @joaoluizkfsantos8392 ปีที่แล้ว +11

    Quick correction, Rise has 46 large monsters and Sunbreak added 17 (without the title updates). Dunno how you got the numbers you used, but they aren't accurate

    • @thatguybis1997
      @thatguybis1997  ปีที่แล้ว +1

      Really? Maybe it’s the title updates, I think it was IGN. I’ll double check and pin your comment if I’m wrong. Either way at least I wasn’t too far off.

    • @joaoluizkfsantos8392
      @joaoluizkfsantos8392 ปีที่แล้ว +6

      @@thatguybis1997 weirdly enough, I think the number you got didn't consider the TUs of base rise, but included the unreleased TU for sunbreak (lucent narga and seething bazel, bringing total to 19)

    • @Paladriel
      @Paladriel ปีที่แล้ว +1

      @@joaoluizkfsantos8392 and 7 base game monsters aren't in sunbreak so we can accept that

    • @wiiu-theunderratedconsole7569
      @wiiu-theunderratedconsole7569 ปีที่แล้ว +1

      @@Paladriel What?

  • @classicaltrav
    @classicaltrav 6 หลายเดือนก่อน +1

    I think it’s cool how since the very first mh game the new games just keep improving and getting better. That being said I had a very pleasant experience doing quests the old school way. I was getting used to not buying pickaxes and not having to pick up the map from the supply box. I agree how the other games don’t really scratch the mh “itch” at least for people who played the older games. Gotta love the memories. I can easily tell GU is going to be my fav because all it has to offer. It really is a love letter to the franchise like some have said. Nice video and nice to see the passion behind the game :)

  • @darmanos9639
    @darmanos9639 ปีที่แล้ว +2

    If GU is like Generations, idk I didn't even finish it I was so burnt out on it. 4U had me going crazy and excited, Generations I think I was at the Deviants and that grind sucked just getting the Arzuros armor. Rise wasn't perfect especially with the lack of Event Quests but it hasn't made me fall asleep or groan like Gen did. Sunbreak has been fun and exciting so far and new armor sets have me going crazy with choices and enjoying the grind.

  • @StyleshStorm
    @StyleshStorm ปีที่แล้ว +25

    Just for the obnoxious intro of praise for GU and trash talk on Sunbreak (fair judgement on base rise though that was a problematic game.) I'm going to delete my GU and never play it again just to spite you.

    • @thatguybis1997
      @thatguybis1997  ปีที่แล้ว

      L O fucking L.

    • @odbp1112
      @odbp1112 ปีที่แล้ว +7

      @@thatguybis1997 nah is a fucking W

    • @IIIIllllllllIIIIIllll
      @IIIIllllllllIIIIIllll ปีที่แล้ว

      @@thatguybis1997 W for him

    • @IIIIllllllllIIIIIllll
      @IIIIllllllllIIIIIllll ปีที่แล้ว

      Not all of us like playing on the god damn switch when i have an rtx 3080ti gathering dust.

  • @alexb2540
    @alexb2540 ปีที่แล้ว +17

    I personaly haven't even needed to refill stuff even once during a quest after 400+ hours with base Rise and Sunbreak.
    The option to refill stuff at a camp is an absolutely non issue for anyone who has played a MH game before and is probably purely for newcomers.
    About, styles vs the scroll swap from Rise.
    You said you have barely used tge feature in Rise, yet you claim the styles im GU feel way more rewarding shortly after.
    To me that sounds like you haven't actually learned the technique in Rise. And obviously the one you have mastered will feel better when compared to one you just started getting the hang of it. That comparison of yours isn't even remotely fair.

    • @thatguybis1997
      @thatguybis1997  ปีที่แล้ว +1

      I just straight up don’t agree. But hey, to each their own.

    • @alexb2540
      @alexb2540 ปีที่แล้ว +15

      @@thatguybis1997 You don't agree with what exactly?
      There are honestly even more flaws in your video. Just one more example, you are talking about Rise feeling easier and not like a hunt. The footage of Rise shows you only playing vs weak early game monsters. If you perhaps haven't even reached HR then of course the game won't be challenging to be fair.
      And I'm not saying that because I like Rise more than GU.
      I'm a huge fan of the series since the Ps2, no matter the title.
      But you are hands down nor giving Rise the credit it deserves.

    • @thatguybis1997
      @thatguybis1997  ปีที่แล้ว +1

      @@alexb2540 I don't agree with refilling at camp being a non-issue. You're telling me Wirefalling and endlessly drinking potions is something that isn't an issue with the game? Watch any streamer and watch them wirefall, drink a potion, wirefall, drink a potion. Everybody does it, and there's no reason not to, because you literally have infinite potions.
      World had infinite potions, but you didn't have access to the movement options you do in this game. You can hop on your Palamute, you can Wirefall, you can use Wirebugs, the possibilities are endless.
      I'm not saying Rise is a terrible game, that's not the point. But there are some major flaws that some of you want to be completely blind to and act like nothing's wrong.

    • @alexb2540
      @alexb2540 ปีที่แล้ว +10

      @@thatguybis1997 Well then don't use the wirefall if you don't like it, it's easy as that. Literally nothing is forcing you to do so. Besides that my point of my initial comment is that hunts are over that fast that you don't even need to refill in the first place, making the option to refill completely pointless in the first place.
      Besides all that, you keep comparing the games in terms of content which is absolutely not possible.
      Rise is a standalone game that hasn't even gotten all of its updates yet.
      MHGU on the other hand is a anniversary compilation of several MH games and not just one game and has gotten all of its updates yet.
      It's makes absolutely no sense comparing the two in terms of content.

    • @thatguybis1997
      @thatguybis1997  ปีที่แล้ว +2

      @@alexb2540 "Don't use wirefall if you don't like it."
      "Don't refill potions if you don't like it."
      No offense, but I think my point has been made.

  • @kevinferdian746
    @kevinferdian746 ปีที่แล้ว +6

    And just as I thought this couldn't be even dumber.

  • @seneca3314
    @seneca3314 ปีที่แล้ว +16

    i've never seen a channel so dedicated to shit stirring and contrarianism

    • @thatguybis1997
      @thatguybis1997  ปีที่แล้ว

      I will say I’m not that easily impressed.
      I also don’t see any good arguments in my comments either. Mostly comments like this that straight whine I didn’t like their game.

    • @Gred0
      @Gred0 ปีที่แล้ว +17

      @@thatguybis1997 No, if someone doesn't like something that's fine, but it's clear to me you're not trying to bring up clear and fair points in comparison to what you're saying you do like.

  • @sunsandwich8857
    @sunsandwich8857 ปีที่แล้ว +6

    Hey. Thanks for giving me more reasons to enjoy Rise better than b4.

  • @SexxStar
    @SexxStar ปีที่แล้ว +5

    Sunk over 500 hours into GU....its great but rise is loads more fun.

  • @lumicka6046
    @lumicka6046 ปีที่แล้ว +4

    I agree on some points but GU has some big problems too. Phasing is rly bad. There is just too much boring quests in this game. No story to follow, yeah i know its monster hunter game and we dont play it for story but if there is just none it missing something. Its and oldschool mh game wich means some rly bad hitboxes and anoying attacks like some insta charges insta tailsweaps, monsters repeating same move multiple times in row just overall AI problems (yeah in gen 5 AI is not perfect but still huge improvement) grind in GU is kind of brutal for someone whos got family and job so playing multiple weapons and playstyles take soooo much time. There is too many monsters and yes this actualy can be a bad thing. If you have too many of them you end up hunting just like half of them on daily basis. The game also has the worst palico system IMO its jsut too much time to get perfect palico that most of people just dont even care. Also yes you have 6 styles and lots of arts but for every weapon you have just few truly usable for g rank. Also i rly dont like as a solo player that you dont have scaled hp for monsters.
    I like every monster hunter game but for different reasons.

  • @xaicast55
    @xaicast55 หลายเดือนก่อน

    I'm sold. I have been playing Rise on and off and kept wondering if I should trying GU again. I own them both; so, it wouldn't hurt to give it a fair chance this time around. You make it sound so damn good and that is the kind of passion you want in a product to prove the points you are making about it. I really enjoy Rise; so, I don't know about deleting it. I can have enough room in my heart for both. Reinstalling GU as soon as I power my Switch up again.

  • @joaoazevedo3939
    @joaoazevedo3939 ปีที่แล้ว +19

    MH4U will forever be my favourite, and MHGU is an amazing title despite glaring flaws and the absolute slog that it can become because of the sheer amount of content (much of it copied from 3, 3U, 4, 4U and Generations), but MHRSB is not trying to be any of those games.
    Both the mainline and the portable teams have always brought different takes of the series with each of their instalments almost to a fault. They are the devs at the precise opposite of Gamefreak, they change every time they can, anything they can, and that can result in some duds.
    That being said, you missed the point of MHRSB entirely. Added mobility is met with increased tracking, wirefalling is met with punishing combo moves (Garangolm and Malzeno teach you that good lesson and MR Narwa and F Rajang hammer it in), the "infinite healing" isn't even an issue with Bloodblight anymore. The game is simply not balanced around limited healing like MH4U and GU were. That's not the design philosophy, the design philosophy is around reacting and acting, it's about when to wirefall and when to save the bug, when to heal and when to damage, when to counter and when to strike. It's faster paced in all fronts, and what it proposes to do, it does well.
    If Capcom wanted to make another Generations Ultimate, they would have, but I'm glad they didn't, because Sunbreak is awesome and so is Generations Ultimate, and I'm super happy to get to play both.

    • @thatguybis1997
      @thatguybis1997  ปีที่แล้ว +3

      To each their own. But I really don’t think I missed the point, the game just isn’t for me.
      Skill Swap feels so pointless vs the styles in GU but you already heard it all in the video.
      And the not being balanced around infinite healing part…I don’t know how true that is. If that were the case, why does everyone’s gameplay look the EXACT same?

    • @Paladriel
      @Paladriel ปีที่แล้ว +18

      @@thatguybis1997 game not for me so people should delete it ?

    • @adair5347
      @adair5347 ปีที่แล้ว +5

      @@Paladriel lol yea idk about that one

    • @thatguybis1997
      @thatguybis1997  ปีที่แล้ว +1

      @@Paladriel If you enjoy it, play it. Does what I say really matter to you that much?

    • @Paladriel
      @Paladriel ปีที่แล้ว +13

      @@thatguybis1997 just don't talk about personal tastes after inciting people to delete a game you don't like

  • @heathreynolds625
    @heathreynolds625 ปีที่แล้ว +1

    Also the hunter arts changed my game play a lot more the rise. With rise ( I have not yet played Sunbreak but so far it seems that it doesn’t really change the way I play too much ) switching from adapt style too aerial style DB’s is so different. And all the weapons are like that to. Not saying rise is worse/better but I do think GU is more memorable.

    • @konigwolff
      @konigwolff ปีที่แล้ว +4

      Don't worry. Sunbreak completely changes the way weapons work. The great sword is a whole new weapon in Sunbreak. As is the CB, SnS, pretty much every weapon.

    • @heathreynolds625
      @heathreynolds625 ปีที่แล้ว +1

      @@konigwolff CB especially because counters don’t switch back to shielding.

  • @ShinJestuStyle
    @ShinJestuStyle ปีที่แล้ว +4

    You talk like developers done with MHR... like they completely stopped at Sunbreak... I hear what you are saying but don't talk down on those that loves one MHR over the other MHG. Slowly but surely MHR is going to give all that the players want... I have no complaints. I love all the MH games. Thx for the vid though...

  • @Dtgray12
    @Dtgray12 3 หลายเดือนก่อน +1

    I love both. I put almost 150 hours in MHGU and about 70 hours in MHR

  • @BoM97652
    @BoM97652 ปีที่แล้ว +1

    I cannot fathom how more options to play with is a bad thing unless the gameplay is specifically designed so it heavily leans on those options, making them mandatory instead. For example you'd need to use all the switch scroll skills to effectively hunt monsters otherwise it would take annoyingly long. As I understand from your video this is not the case and you just dislike these options simply because they exist.

    • @thatguybis1997
      @thatguybis1997  ปีที่แล้ว

      I dislike options that make the hunt less intense. Switch scroll skills are one of the things that make hunts more versatile. Unlimited potions have the opposite effect if anything.

    • @BoM97652
      @BoM97652 ปีที่แล้ว

      @@thatguybis1997 But then we are back to the "don't use them" mantra. What is stopping you from not going back to camp to infinitely restock on supplies? What is stopping you from not using the wirebug recovery? I am not trying to defend Rise, I don't really like a lot of things in it either, but I just don't get your stance on this.

  • @patches3
    @patches3 ปีที่แล้ว +6

    came in curious lol and i have gripes with rise and sunbreak but the way this was presented was awful.

  • @joesheridan9451
    @joesheridan9451 ปีที่แล้ว +17

    I'm a big rise hater but sunbreak has at least elevated it to a solid mh game that does it's own thing.
    And there are a lot of legit, well thought out criticisms you can make at rise/sunbreak but almost none of them were talked about here.
    This just felt like a bad ad for GU

  • @semiawesomatic6064
    @semiawesomatic6064 ปีที่แล้ว +4

    You play like my 90 year old arthritic grandma

  • @megumegumumu5836
    @megumegumumu5836 10 หลายเดือนก่อน +1

    I don't really like people compare two games based on how many monsters are there.
    GU and RS both have a lot of returning monsters, RS change some monsters to fit the gameplay, sometimes ruined the reason why the monster even exist, GU mostly remain the same but less detailed, also change some of the monsters to fit the gameplay.
    I think they should add new monsters to fit the game rather than making old monsters different, too many returning monsters gameplay could be repetitive.

  • @bolt-sd9qx
    @bolt-sd9qx ปีที่แล้ว +28

    I get you're a troll, but at least try to make yourself sound credible. This just sounds like such a bad attempt at trashing Rise in general. Safe to wirefall every single time? That is such an impossible take, I'm confident you barely (if even) made it into HR, let alone Sunbreak lmao. I just hope people who are actually on the fence about buying this expansion don't take this review seriously...

    • @gidigucci2885
      @gidigucci2885 ปีที่แล้ว +3

      Playing since freedome and not a rise/ easymode frontier fan:3 i love generations

  • @christophercobb8008
    @christophercobb8008 8 หลายเดือนก่อน +4

    Thank you, kind sir! For reminding me that the sole reason I purchased the Switch is *still* the reason to play it. I started playing Rise with the IG and it’s a ton of fun but you’re absolutely right about MHGU: when you down a monster you’ve *earned* it rather than being given another sugar coated snowflake victory. I had the exact same thoughts about playing World as you’re expressing herein. World is fun and hecka immersive but it don’t compare to old school MH. Anyways, thanks and I’m slapping my MHGU back into my Switch and giving it another whirl. Well, after reviewing how to play IG again. Ha!

  • @rst9851
    @rst9851 ปีที่แล้ว +11

    I feel like GU is a great game with a lot of content, and if you like old school monster hunter has probably everything you’re really looking for in a game with a few of the new world elements that don’t go too far (like increased hunter speed). But I feel that all of the quality of life improvements are a big factor for a lot of people and make the overall gameplay smoother and better.
    The main point of why I think a lot of us love sunbreak is the fact that the series is called MONSTER hunter, and especially now knowing what we know is possible in newer games any monster that isn’t a deviant in GU feels outdated in most ways, and the lower quantity but much higher quality of Sunbreak monsters is a huge factor in how the game feels even if the hunters feel too powerful at times.
    This also comes off as a GU vs Sunbreak comparison that compares solely the pros of GU vs the cons of Sunbreak, which should probably be titled as such. The open map, palamute travel, and verticality I have a feeling isn’t an issue to you as although it feels new doesn’t intrude on what you like about monster hunter, but you chose to leave out really any positives whether they were ones I listed or not.
    It seems like you’re a good intentioned guy trying to stir the pot a bit and give your opinion on how old things were better and the changes need to be reversed but it doesn’t come off as very constructive and a lot more like a hater and combative when we all love the series for our own reasons.

    • @thatguybis1997
      @thatguybis1997  ปีที่แล้ว +2

      I think this comment sums up everything pretty well.
      At the end of the day, I’m still a monster hunter fan. I just don’t think I’m as on board with the changes to the series lately.
      Coming off combative is my forte unfortunately. I don’t really pull any punches when it comes to saying how I feel about something, so apologies if it comes off a bit strong!
      Thanks for the comment.

    • @mei-kl7gc
      @mei-kl7gc ปีที่แล้ว +1

      @@thatguybis1997 it ok to let's you opinions go tbh I'm getting bore with sunbreak like u say the new life staff is good but mhfans really is like toxic chemicals trust me after I write this they will come n defense in the end of the days mhsunbreak stills feel bore tbh we getting old 🤭🤭🤭chill

    • @KaousKing
      @KaousKing ปีที่แล้ว

      @@mei-kl7gc seen you in about everyone's comment. Maybe for once you need to chill cause I'm getting bore and old of seeing you again and again. Good to have your own opinions on a game though 👌

    • @mei-kl7gc
      @mei-kl7gc ปีที่แล้ว +1

      @@KaousKing if u don't want see me u need to stop comments bck simple n don't go online cas u will see my comments tbh 😂🤣 I'm sick of u guys like kid n doesn't chill like 16 year-old kid

  • @xNachtmahRx
    @xNachtmahRx ปีที่แล้ว +1

    The fanbase is also just as toxic as the sweatiest fps community, while also attacking people over negative reviews...while also defending a megacorp and the 400 dlc in the store and step by step monetization lol

  • @MegaFalco2000
    @MegaFalco2000 ปีที่แล้ว +8

    I certainly don't agree with the easy escape + healing wirebug being a problem. You are basically saying that the MH experience is "get good" or repeat the mission, but that is just another way of gatekeeping it from new players

    • @soniaserval454
      @soniaserval454 ปีที่แล้ว

      That's not true. A game punishing you for badly playing isn't gate keeping. The wirefall mechanic has completely ruined the gameplay for me because I genuinely don't get punished for being greedy or playing without thinking.

    • @theinternetsightseer2935
      @theinternetsightseer2935 ปีที่แล้ว +4

      @@soniaserval454 Sounds like a you problem there pal.

    • @MegaFalco2000
      @MegaFalco2000 ปีที่แล้ว +2

      @@soniaserval454 Most of the people who complained about wirefall are the players that are most faithful to the series. You can make a point about how MHR allows you to be more reckless and changes how MH's gameplay has traditionally been.
      But new players that aren't familiar to the complexity and significance of all of the game's mechanics and items get super wacked even in rise, but wirefalling makes that learning curve less steep and the experience less frustrating.
      Personally, I played 30 hours of MH World and dropped it. Being my first MH the game was slow and tedious for my taste and never felt the urge to understand the weapons I used because the frustration of dying half of my first encounters and the time it took to repeat them. Sure, maybe if I looked up for hours of tutorials and guides on MH in the internet I would have understood how the game was supposed to be played, but it isn't fair that I have to spend time outside of the game to understand it.
      MHR on the other hand allows you to make more mistakes by giving you extra mobility and not forcing you to stop moving to use essential items before continuing a fight. For someone who understand zero of how is the game supposed to be played, as well as those who are used to fast-paced games this was an amazing addition. 50 hours into the game HR 5 and I just understood to be more cautions in hunts, I am barely learning the basics but I am satisfied I got to understand the complexity of 4 different weapons, customize my items' wheel to be more efficient and slowed down to learn the monsters' movements and get hit less often.
      I want to believe that the Sunbreak expansion does correct this complaint of wirefall making fights trivial for the dedicated fan-base. Hopefully by then me and all the new players will finally be able to connect with the game beyond a just "fun" level of enjoyment.

  • @sirarthurkingofbobland4159
    @sirarthurkingofbobland4159 ปีที่แล้ว +2

    I never get a "low battery pro controller warning" in Rise/Sunbreak.... maybe its time to install.....hmm ;)

  • @w0nderlord02
    @w0nderlord02 ปีที่แล้ว +5

    MHGU is simply a masterpiece of a MH Game , it’s such a good game man haha

    • @theinternetsightseer2935
      @theinternetsightseer2935 ปีที่แล้ว +8

      Yet not without its flaws. Monsters were ported over without regard for the game's mechanics. The start of the game is a slog. There is little to no narrative. Grinding endgame deviants is poorly designed and a slog. Hunter arts such as Valor and adept are incredibly unbalanced, invalidating not just the other styles, but much of the challenge as well since the monsters aren't designed with said mechanics in mind.

  • @SargeWolf010
    @SargeWolf010 ปีที่แล้ว +1

    If the MH games mentioned have physical copies I'll consider getting them

  • @TowerBooks3192
    @TowerBooks3192 ปีที่แล้ว +1

    On one hand I love GU so much content-wise and challenge-wise, I feel Rise is mindless at times. I only started Sunbreak's content after starting fresh. Both games have their merits but I just wished base Rise gives you more challenges. I never felt compelled to play Rise because of the lack of challenge. Then again Freedom Unite was a game I soloed back in the day so Rise will be a cake walk.
    I only hate capcom for 2 reasons when it comes to MH. First is the addition of DLCs. I don't care about your stance on this but it is a big no-no especially with the addition of edit tickets. Last is GU not releasing the 3DS version. Technically GU was a 3DS game and it is a travesty that the west did not get one of the best games ever created for the 3DS.

  • @zkarrlet
    @zkarrlet ปีที่แล้ว +3

    Well sounds nice and all but it seems to me, after a little googling and searching in steam, like it's not on pc And something that I can actually play is about infinitely better than something I can't soo... But it does sound cool tho. Sad I will probably never play it

  • @fruity_rl_1019
    @fruity_rl_1019 2 หลายเดือนก่อน

    Meanwhile I have both games and could not put more than 10h in Monster hunter GU before quitting the game and I am still loving playing monster hunter rise sunbreak after 400h+ 😂😂
    Everything depends on what type of gameplay you're looking for 😜
    Generation ultimate : super slow and clunky gameplay. 60% of the gameplay is loading screens, running around and slowly collecting things, 40% hunting.
    Rise sunbreak : super fats and responsive gameplay. 90% of the gameplay is straight up fighting the monster and 10% running around and collecting things.
    Both are good games but not for everyone one 😅

  • @danielclark4112
    @danielclark4112 ปีที่แล้ว

    How do you do the photons on Munster hunter rise I thread what you said

  • @diegomireles
    @diegomireles 3 หลายเดือนก่อน

    You also can inmidiately call your Palamute and running in circles while sharpening or healing. I really like Rise, I don't say is better than te previous games but I really like it.

  • @jimmyjams5038
    @jimmyjams5038 ปีที่แล้ว +5

    I've never seen such a biased review

  • @redsx_3374
    @redsx_3374 ปีที่แล้ว +7

    My guy, if you can play sunbreak with an open mind w/o comparing it to GU maybe you can enjoy it more. It's alright if you don't like it though, you do you.

  • @juicemanvon9859
    @juicemanvon9859 ปีที่แล้ว +1

    We know you made this video to be controversial and nothing more.
    I know some people will be confused considering this is a total 180 from your Rise review, but once they realize its bait, they'll understand lol

  • @XenoC1oud
    @XenoC1oud ปีที่แล้ว +3

    While GU is fun and grabs bits of the original MH games
    MH 1-
    Dos-
    Tri and
    their Ultimate versions Its a great starting point for anyone that wants to experience old MH without wasting lots of time trying to emulate or find the systems the older games run on.
    GU isn't going to have the memorable mechanics of said older games ofc like Loc Lac of Tri
    the Seasons of Dos
    Underwater Combat etc,
    Also GU monsters not being updated from the older games to handle the new skills so most of the Monsters get slammed to the ground quite easily.
    I don't think the new games should be compared to GU
    Sunbreak has brought back an great variety and expanded the Movement of Monsters with stuff the series has never even had before with unique new moves and features. Also Sunbreak has some of the best cutscenes in MH history with great action and quick pacing and yet Sunbreak has only just begun, with the grand return of Lucent Nargacuga after like 12 years also Sunbreak has
    Lots of detail and polish and gear and references to the older games.
    Each MH game has its pro and cons and you should honestly just go and enjoy Sunbreak and have fun.
    Get some people together have a good time GU will still be there when you get back it isn't going anywhere

  • @jasonthekid6146
    @jasonthekid6146 8 หลายเดือนก่อน

    It’s shitty to say mhgu was made in a time when devs made video games they give you the whole package and make sure you get a great game from day one. Mhrise is not a bad game but they made a pay wall with Sunrise so your not getting a lot of game with just buying mhrise. Think of it like this you have to buy 2 parts to get the full package kinda a rip but that’s how gaming is today. I agree with what he said mhgu is challenging and fun.

  • @dashthomas5174
    @dashthomas5174 2 วันที่ผ่านมา

    All he did was make me want to go by it. Literally on my way to shop right to grab cards

  • @DnVFMVs
    @DnVFMVs ปีที่แล้ว

    the point on mh generations is good, cant replace the the old bowgun attack animations tho

  • @wnuczek1892
    @wnuczek1892 ปีที่แล้ว +1

    Can agree with many points but saying that it is superior to rise in every way is kinda too much.
    Rise picked up many great things from world and improved & added some of it's own. Traversing the map was never better and the combat is just incredibly fluid wchich may be also why it's quite easier.

  • @thisisokay3845
    @thisisokay3845 ปีที่แล้ว +2

    if youre a longsword player youre gonna be swapping scrolls every 10 seconds lol

  • @johnathanrhoades7751
    @johnathanrhoades7751 9 หลายเดือนก่อน

    I think that the “monster slayer” vs “monster hunter” criticism is relatively valid. Other than that you are way selling Risebreak short. I understand it not being for you, but this doesn’t even try to be objective.

  • @heathreynolds625
    @heathreynolds625 ปีที่แล้ว

    GU is a proper old school monster hunter game! Monster hunter rise Sunbreak is a good game, and I hope capcom expands on rise to make it fell like GU. Weapons are so different in GU. My favorite is DB adept style, not nearly as engaging as rise. The monsters in GU ( which there are more in GU ) are the most memorable in the series.

    • @theinternetsightseer2935
      @theinternetsightseer2935 ปีที่แล้ว

      "Proper old school" lol. I remember every vet bashing it for being too "anime" and saying it wasn't like the classics. Either times have heavily changed or you all were full of shit to begin with.

    • @heathreynolds625
      @heathreynolds625 ปีที่แล้ว

      @@theinternetsightseer2935 you can still play old-school MH in MHGU. There is a style called guild style where all the styles play like in old MH games, almost all the iconic monsters and locations came back, and as the Point-skill-System on armors like the old games. I guess just stick with MH4U would be the Second best. 😅

  • @davidfernandez7926
    @davidfernandez7926 ปีที่แล้ว +1

    wire fall felt cheesy to me aswell

  • @megumegumumu5836
    @megumegumumu5836 10 หลายเดือนก่อน

    It's sad to see all these arguments in the fandom nowadays. I'm looking forward what "MH6" will be.

  • @Sr.D
    @Sr.D ปีที่แล้ว +1

    I have just tried the demo of rise for now...and was confusing for me, not what I was expecting, definitely I like more old MH games, so generations ultimate it's better for me, no joking about it.

  • @attack8026
    @attack8026 ปีที่แล้ว

    I hate rise too, mainly because of the mechanics and Japanese asthetic. mhgu has its flaws also but I can live with them more so than rise. It's just preference at the end of the day and most people have already played GU to death. I'll probably get rise again when it comes to game pass as I didn't get to try sunbreak yet

  • @XIII-ChapterMaster
    @XIII-ChapterMaster 9 หลายเดือนก่อน

    2023 and this video proved then Gen U is still the best. After the last update of Sunbreak i get bored again and play Gen U once again. Time hunt those deviants 😁👌

  • @javanboyd
    @javanboyd 9 หลายเดือนก่อน

    “Only when I consciously started trying to incorporate it, did i get a little use to this feature.” What does this even mean. Why is this a criticism. Of course you have to consciously try to incorporate it, just like literally everything new in life? That’s not a good criticism

  • @Wind_Blade_
    @Wind_Blade_ ปีที่แล้ว +31

    You need to stop making MH vids homie

    • @thatguybis1997
      @thatguybis1997  ปีที่แล้ว +1

      Nah. Too busy speaking the truth.

    • @Wind_Blade_
      @Wind_Blade_ ปีที่แล้ว +24

      Even those who love genu will find this vid mad cringe

    • @TheColebt3
      @TheColebt3 ปีที่แล้ว

      @@thatguybis1997 weird way to spell sucking off gu but alright

    • @Gred0
      @Gred0 ปีที่แล้ว +11

      @@thatguybis1997 cringe

    • @supadupa8088
      @supadupa8088 ปีที่แล้ว +1

      @@thatguybis1997 Nah you’re too busy talking trash ass takes.

  • @darknovadragon0923
    @darknovadragon0923 ปีที่แล้ว

    Also in rise I just use high rank armor

  • @Stevexupen
    @Stevexupen ปีที่แล้ว

    2:20 that's how you get combo'ed back to the camp bro

  • @deeehwa
    @deeehwa หลายเดือนก่อน

    Tell that to the loading map screen

  • @erwinsadesdiyana7030
    @erwinsadesdiyana7030 10 หลายเดือนก่อน

    I have 2000+ hours in MHGU, Rise is 600 and i think i played it to much 😂 .

  • @allen8959
    @allen8959 หลายเดือนก่อน

    I enjoyed Rise from beginning to end. Post game not so much.
    I'm struggling hard to get into GU.
    I think your bias is showing.

  • @ICEMAN-
    @ICEMAN- 5 หลายเดือนก่อน

    If only gu was on other platforms

  • @rizki1196
    @rizki1196 หลายเดือนก่อน

    the only problem with generations ultimate is the hunter we playing are stupid, why the fuck are you feeling mighty after eating a damn herb

    • @thatguybis1997
      @thatguybis1997  หลายเดือนก่อน

      Lol that’s hilarious

  • @Neon_Bayhem
    @Neon_Bayhem 3 หลายเดือนก่อน

    Watching this after buying MHR sorry not sorry. It's installing. MHGU is only $10 rn but it's old looking and I hear it's too dense. I'm coming from MHW and wanted a chill MH on switch.

  • @dloweryyz334
    @dloweryyz334 8 หลายเดือนก่อน

    sold

  • @teteldestroy
    @teteldestroy ปีที่แล้ว +3

    Nice review. Very one sided. Very biased.

  • @TheDeathby2
    @TheDeathby2 3 หลายเดือนก่อน

    It's crazy that the *one* old world game you choose to be elitist about is generations ultimate. The game with fucking valor heavy bowgun and adept style, which basically has a wirebug at all times. You talk about Rise being easy, but nothing trivializes a fight like valor hbg.
    As good as GU is, it's still just an anniversary title that took very little risks. It still has guild style for the grandpas, and most of the ported monsters (esp those added in GU) had 0 changes, so they're just punching bags designed for the freedom unite weapon movesets.

  • @AlexandrMaddness
    @AlexandrMaddness ปีที่แล้ว +1

    Ahem-ahem, hip check.

  • @PencilCase6B
    @PencilCase6B ปีที่แล้ว

    100% agree with you.