Anodyne - 21 - so mad they gave him the last numbered card

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  • เผยแพร่เมื่อ 27 พ.ย. 2024

ความคิดเห็น • 21

  • @Koushakur
    @Koushakur 10 วันที่ผ่านมา +15

    Tags: ramming myself, halfway through a hidden challenge, becomes a bit, of a running theme

  • @formerlymax
    @formerlymax 10 วันที่ผ่านมา +5

    Instantly recognized the petrified poops from Binding of Isaac, and then realizing they are laid out like binding of isaac rooms!!! very cool easter egg

  • @FreeFireFull
    @FreeFireFull 10 วันที่ผ่านมา +6

    In the binding of isaac rooms, if you go around the poops to get to the coins, it turns out the coins hurt you.

  • @SomeGuy712x
    @SomeGuy712x 9 วันที่ผ่านมา

    (0:28) OCDs satisfied. :P
    (1:58) Oh, hi. It's a guy.
    (2:09) Hey there, Marvin. How's it going?
    (2:19) Cat get! (2:40) Ah, so it's a kitty statue.
    (4:06) A chest in the middle of the untraversable sea here? Maybe there are some tiles of water that aren't solid to you, like an invisible maze.
    (5:57) Whoa, hello! New trick learned! Literally thinking outside the box there! And, that can maybe let you get through other double-wide jams too!
    (5:58) Blue square get!
    (6:33) Really, game? Well, that guy's gonna get lung cancer now.
    (7:27) Huh, some off-map rooms that aren't glitchspace, and look totally legit.
    (8:47) Those "c" coins are giving me Binding of Isaac vibes now. (8:52) Yep.
    (9:10) Golden "dropping" get!
    (10:08) Pfft... That's a weird way to get stuck.
    (11:02) Exploding guy card get!
    (14:04) Interesting how this 8-bit dungeon already filled in the map's whole 8x8 grid.
    (14:50) Ooh, more off-map normal-looking rooms.
    (15:57) Wall torch card get!
    (16:23) Heh, swapping is forbidden here. You gotta play these rooms legit... well, aside from any off-map rooms you happened to skip over by entering in the middle of them.
    (16:31) Derp! First death today.
    (17:55) Ah, so this is how you're intended to start those off-map rooms here.
    (20:58) To be continued... Yo!

  • @Kaizoman666
    @Kaizoman666 9 วันที่ผ่านมา +2

    Interestingly, in the original release the Isaac mini-dungeon actually even had all the enemy sprites reskinned to look like enemies from that game. I guess they removed those to avoid any potential legal issues or something?

  • @realreaper3
    @realreaper3 10 วันที่ผ่านมา

    Man watching this is making me realize I missed a lot more than I thought.

  • @TheDragon928
    @TheDragon928 10 วันที่ผ่านมา +4

    Seems like Glitch Space is more of a, to borrow from the SM64 community, "Parallel Universe". as the maps appear to wrap around.

  • @Ventiglondalator
    @Ventiglondalator 9 วันที่ผ่านมา

    When you first when too far off the map I thought the glitch effects were a result of going out of bounds in the memory, and I'm kind of disappointed that's not the case.

    • @hi-i-am-atan
      @hi-i-am-atan 9 วันที่ผ่านมา +1

      i find this kinda surprising, considering the glitch effect is p. damn "generic glitchy stuff" without actually corresponding to anything feasibly glitching. it's just the game periodically scrambling some nonspecific chunks of the display after everything else has been rendered, after all

    • @Ventiglondalator
      @Ventiglondalator 9 วันที่ผ่านมา

      @@hi-i-am-atan In my defense a black screen with UI element rendering in random places is reminiscent of the game loading garbage tiles

  • @m3llo8an4t0s
    @m3llo8an4t0s 9 วันที่ผ่านมา

    i missed the entire isaac easter egg??? how. i even think ive been to the exact spot of the entrance.

  • @cleyfaye
    @cleyfaye 10 วันที่ผ่านมา +2

    As an Isaac player, all I have to say is…
    Eh, poop.

  • @KamiNoBaka1
    @KamiNoBaka1 9 วันที่ผ่านมา

    What's with the people telling you about a person they've seen? First we had Mitra, saying someone went to the mountains looking for something; then someone in the mountains said they saw someone headed to the beach, now Hews had that new dialogue about someone going to the forest... I might be overthinking things, though. I do that a lot in games.

    • @Kaizoman666
      @Kaizoman666 9 วันที่ผ่านมา +2

      Not really spoilers, but there is actually a reason behind those, though it's not really relevant to raocow anymore. Hiding under a read-more in case raocow doesn't want to see that, though:
      There's a chain of NPC dialogs that eventually guide you to the Overworld Station that raocow found a couple videos ago (the teleporter to the area with Young's house). Mitra's dialog is just to help remind you of where the next NPC for that is. That being said though, it doesn't really mean much anymore since raocow already found the thing it was guiding you toward.

  • @LadyDeSelby
    @LadyDeSelby 9 วันที่ผ่านมา +2

    Wait, when I played the game this actually had isaac music and enemies. If that's removed then I don't like this remake after all :(

    • @hi-i-am-atan
      @hi-i-am-atan 9 วันที่ผ่านมา

      the woes of ip law and art as a commercial product

    • @LadyDeSelby
      @LadyDeSelby 9 วันที่ผ่านมา

      @@hi-i-am-atan its not like anyone was actually going to complain about it though - the original already cost money and edmund mcmillen is, like, the guy least likely to have a problem with doing anything u want with his characters

    • @hi-i-am-atan
      @hi-i-am-atan 9 วันที่ผ่านมา +2

      @@LadyDeSelby you have a dangerously high opinion of ip lawyers, there

    • @LadyDeSelby
      @LadyDeSelby 9 วันที่ผ่านมา

      @@hi-i-am-atan lawyers dont just sue on behalf of random people they arent affiliated with lol. this would only be a problem if nicalis owned isaac now or something but im pretty sure thats not the case. edmund himself would have to make the decision to sue analgesic

    • @hi-i-am-atan
      @hi-i-am-atan 9 วันที่ผ่านมา

      @@LadyDeSelby somehow, i have doubts that micmillen well and truly navigates the labyrinthian nightmare that is ip law on his own, esp. with indie trademarks as big as meat boy and issac